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Updated FAQs
- Updated dead links; - Updated server on Linux FAQs; - Both FAQs have the same structure now; - Added table for code licenses;
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@ -7,7 +7,7 @@ List of commonly asked questions and known bugs.
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---
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#### **How do I install BeamMP?**
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There is a full guide on how to install BeamMP on Windows, you can find it [here](/en/installation).
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There is a full guide on how to install BeamMP on Windows, you can find it [here](https://docs.beammp.com/game/getting-started/).
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#### **Does BeamMP work on a cracked version of BeamNG?**
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@ -19,14 +19,12 @@ BeamMP does not work with cracked versions or outdated versions of BeamNG.drive.
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The Client is not officially supported on Linux. However, you might be able to get it working by running the launcher in the same proton prefix as the game.
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The Server builds can be found in the `BeamMP_Server.zip` download on the [Official Website](https://beammp.com/), or in the [releases tab on the Github](https://github.com/BeamMP/BeamMP-Server/releases). For building instructions see [here](https://github.com/BeamMP/BeamMP-Server/releases).
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#### **Why is the launcher flagged by my antivirus or by Windows Defender**
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In order to prevent Windows Defender from flagging a specific .exe, we need to buy a license which is very expensivr, therefor, BeamMP might get flagged by Windows Defender
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Some antivirus may flag BeamMP as a virus beacause it does some interactions with network and other stuff. There are **no viruses** in any of the code. The code for the launcher, server, and lua client can be seen on our [GitHub](https://github.com/BeamMP/BeamMP-Server/releases).
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Some antivirus may flag BeamMP as a virus beacause it does some interactions with network and other stuff. There are **no viruses** in any of the code. The code for the launcher, server, and lua client can be seen on our [GitHub](https://github.com/BeamMP).
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#### **I have poor performance, what should I do?**
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@ -40,21 +38,20 @@ We are working hard to make performance as good as possible. Sadly, there isn't
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#### **Where can I find the code?**
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All the source code can be found on our [GitHub](https://github.com/BeamMP).
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Before doing anything keep in mind that the code is under [Terms of Use](https://forum.beammp.com/t/terms-of-use-v1-0/43).
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The server, launcher and Lua client code also have licenses:
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Before doing anything keep in mind that the code is under [Terms of Use](https://forum.beammp.com/t/terms-of-use-v1-0/43)
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| Code | License |
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|------------|:--------------------------------------------------------------------------:|
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| Server | [LICENSE](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE) |
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| Launcher | [LICENSE](https://github.com/BeamMP/BeamMP-Launcher/blob/master/README.md) |
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| Client Lua | [LICENSE](https://github.com/BeamMP/BeamMP/blob/development/LICENSE.md) |
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#### **I have found a bug or an exploit what should I do?**
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If the issue is code related and you know how to use Github, you can post the issue on our [GitHub](https://github.com/BeamMP).
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If it is not something sensitive, you can create a post on our [BeamMP Forum](https://forum.beammp.com) or you can report this on our [Official Discord](https://discord.gg/beammp).
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If the information is sensitive you can directly report the issue to a Staff member on our [Discord](https://discord.gg/beammp).
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If the issue is code related and you know how to use Github, create a new "Issue" in the appropriate repository on our [GitHub](https://github.com/BeamMP). We use an issue-based workflow so even if you already have a fix for the bug, consider opening a new "Issue", then asking a "Pull Request" that solves your "Issue". More info on contributing can be found [here](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md).
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If you don't have a GitHub account or you don't know how to use GitHub you can get in touch with us in the following ways:
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- If it is not something sensitive, you can create a post on our [BeamMP Forum](https://forum.beammp.com) or you can report this on our [Official Discord](https://discord.gg/beammp).
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- If the information is sensitive you can directly report the issue to a Staff member on our [Discord](https://discord.gg/beammp).
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@ -1,4 +1,4 @@
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# Server FAQ
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# F.A.Q. and Known Issues
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List of commonly asked questions and known bugs.
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@ -7,13 +7,34 @@ List of commonly asked questions and known bugs.
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#### **How can I setup my own servers**
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All the information to setup your own server can be found [here](../create-a-server).
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All the information to setup your own server can be found [here](https://docs.beammp.com/server/create-a-server/).
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#### **Can you make a server using linux?**
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BeamMP server can be built on Linux, however builds are not provided, you should build it yourself. It is officially supported on Debian 9 and Debian 10 a tutorial can be found [Here](https://github.com/BeamMP/BeamMP-Server/releases).
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We provide binaries for many Linux distributions [here](https://github.com/BeamMP/BeamMP-Server/releases/latest). If there are no binaries for your distribution, you can build it yourself you can do it by downloading the source on our [GitHub](https://github.com/BeamMP/BeamMP-Server), a tutorial can be found [here](https://github.com/BeamMP/BeamMP-Server#build-instructions).
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## **Miscellaneous**
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#### **Where can I find the code?**
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All the source code can be found on our [GitHub](https://github.com/BeamMP).
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Before doing anything keep in mind that the code is under [Terms of Use](https://forum.beammp.com/t/terms-of-use-v1-0/43).
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The server, launcher and Lua client code also have licenses:
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| Code | License |
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|------------|:--------------------------------------------------------------------------:|
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| Server | [LICENSE](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE) |
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| Launcher | [LICENSE](https://github.com/BeamMP/BeamMP-Launcher/blob/master/README.md) |
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| Client Lua | [LICENSE](https://github.com/BeamMP/BeamMP/blob/development/LICENSE.md) |
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---
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#### **I have found a bug or an exploit what should I do?**
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If the issue is code related and you know how to use Github, create a new "Issue" in the appropriate repository on our [GitHub](https://github.com/BeamMP). We use an issue-based workflow so even if you already have a fix for the bug, consider opening a new "Issue", then asking a "Pull Request" that solves your "Issue". More info on contributing can be found [here](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md).
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If you don't have a GitHub account or you don't know how to use GitHub you can get in touch with us in the following ways:
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- If it is not something sensitive, you can create a post on our [BeamMP Forum](https://forum.beammp.com) or you can report this on our [Official Discord](https://discord.gg/beammp).
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- If the information is sensitive you can directly report the issue to a Staff member on our [Discord](https://discord.gg/beammp).
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