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change RemoveVehicle() example to simple iteration
Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com>
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@ -498,15 +498,11 @@ Removes the specified vehicle for the specified player.
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Example:
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```lua
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local player_id = 3
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local vcount = 0
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local player_vehicles = MP.GetPlayerVehicles(player_id)
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-- Loop over all of player 3's vehicles and delete them
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for vehicle_id, vehicle_data in pairs(player_vehicles) do
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vcount = vcount + 1
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if vcount > 1 then
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MP.RemoveVehicle(player_id, vehicle_id)
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MP.SendChatMessage(player_id, "You cannot have more than one vehicle spawned")
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end
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MP.RemoveVehicle(player_id, vehicle_id)
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end
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```
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