BeamMP-Server/include/TLuaEngine.h
2021-09-16 03:21:00 +02:00

80 lines
2.2 KiB
C++

#pragma once
#include "TNetwork.h"
#include "TServer.h"
#include <filesystem>
#include <memory>
#include <mutex>
#include <queue>
#include <toml11/toml.hpp>
#include <unordered_map>
#include <vector>
#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
using TLuaStateId = std::string;
namespace fs = std::filesystem;
class TLuaPlugin;
struct TLuaResult {
std::atomic_bool Ready;
// TODO: Add condition_variable
sol::protected_function_result Result;
};
struct TLuaPluginConfig {
static inline const std::string FileName = "PluginConfig.toml";
TLuaStateId StateId;
// TODO: Execute list
};
class TLuaEngine : IThreaded {
public:
TLuaEngine(TServer& Server, TNetwork& Network);
void operator()() override;
TLuaResult EnqueueScript(TLuaStateId StateID, const std::shared_ptr<std::string>& Script);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name);
private:
void CollectPlugins();
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
void FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config);
class StateThreadData : IThreaded {
public:
StateThreadData(const std::string& Name, std::atomic_bool& Shutdown);
StateThreadData(const StateThreadData&) = delete;
void EnqueueScript(const std::shared_ptr<std::string>& Script);
void operator()() override;
~StateThreadData();
private:
std::string mName;
std::atomic_bool& mShutdown;
sol::state mState;
std::thread mThread;
std::queue<std::shared_ptr<std::string>> mStateExecuteQueue;
std::mutex mStateExecuteQueueMutex;
};
TNetwork& mNetwork;
TServer& mServer;
std::atomic_bool mShutdown { false };
fs::path mResourceServerPath;
std::vector<TLuaPlugin*> mLuaPlugins;
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
std::mutex mLuaStatesMutex;
};
#include <any>
// DEAD CODE
struct TLuaArg {
std::vector<std::any> args;
void PushArgs(lua_State* State);
};
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);