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https://github.com/BeamMP/BeamMP-Server.git
synced 2026-10-22 16:17:40 +00:00
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+1
-1
@@ -129,7 +129,7 @@ private:
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static inline std::mutex mShutdownHandlersMutex {};
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static inline std::deque<TShutdownHandler> mShutdownHandlers {};
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static inline Version mVersion { 3, 9, 3 };
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static inline Version mVersion { 3, 9, 4 };
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};
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/// Used to static_assert in std::visit
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@@ -23,6 +23,7 @@
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namespace Env {
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enum class Key {
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MAX_CONCURRENT_CONNECTIONS,
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// provider settings
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PROVIDER_UPDATE_MESSAGE,
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PROVIDER_DISABLE_CONFIG,
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@@ -53,7 +53,10 @@ public:
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io_context& IoCtx() { return mIoCtxPoller.IoCtx(); }
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uint64_t GetServerTimeMS() const { return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - TimeSyncStart).count();}
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double GetServerTime() const { return std::chrono::duration<double>(std::chrono::steady_clock::now() - TimeSyncStart).count(); }
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private:
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std::chrono::time_point<std::chrono::steady_clock> TimeSyncStart;
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TIoPollThread mIoCtxPoller;
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TClientSet mClients;
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mutable RWMutex mClientsMutex;
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@@ -45,6 +45,9 @@ std::string_view Env::ToString(Env::Key key) {
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case Key::PROVIDER_IP_ENV:
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return "BEAMMP_PROVIDER_IP_ENV";
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break;
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case Key::MAX_CONCURRENT_CONNECTIONS:
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return "BEAMMP_MAX_CONCURRENT_CONNECTIONS";
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break;
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}
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return "";
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}
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@@ -1012,6 +1012,14 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
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}
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MPTable.set_function("Get", &LuaAPI::MP::Get);
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MPTable.set_function("GetServerTimeMS", [this](const sol::this_state ts) {
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return make_object(sol::state_view(ts), this->mEngine->Server().GetServerTimeMS());
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});
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MPTable.set_function("GetServerTime", [this](const sol::this_state ts) {
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return make_object(sol::state_view(ts), this->mEngine->Server().GetServerTime());
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});
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auto UtilTable = StateView.create_named_table("Util");
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UtilTable.set_function("LogDebug", [this](sol::variadic_args args) {
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std::string ToPrint = "";
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+18
-1
@@ -19,6 +19,7 @@
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#include "TNetwork.h"
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#include "Client.h"
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#include "Common.h"
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#include "Env.h"
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#include "LuaAPI.h"
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#include "TConnectionLimiter.h"
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#include "THeartbeatThread.h"
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@@ -45,8 +46,24 @@
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typedef boost::asio::detail::socket_option::integer<SOL_SOCKET, SO_RCVTIMEO> rcv_timeout_option;
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static constexpr uint8_t MAX_CONCURRENT_CONNECTIONS = 10;
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static constexpr uint8_t MAX_GLOBAL_CONNECTIONS = 128;
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static const uint8_t MAX_CONCURRENT_CONNECTIONS = []() -> uint8_t {
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if (auto EnvVar = Env::Get(Env::Key::MAX_CONCURRENT_CONNECTIONS)) {
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try {
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beammp_debugf("BEAMMP_MAX_CONCURRENT_CONNECTIONS: {}", EnvVar.value());
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if (const int value = std::stoi(std::string(EnvVar.value())); value > 0 && value <= MAX_GLOBAL_CONNECTIONS) {
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beammp_debugf("BEAMMP_MAX_CONCURRENT_CONNECTIONS Parsed: {}", value);
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return static_cast<uint8_t>(value);
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}
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beammp_warn("Env variable BEAMMP_MAX_CONCURRENT_CONNECTIONS is out of range, using default value.");
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} catch (const std::exception&) {
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beammp_warn("Error parsing Env variable BEAMMP_MAX_CONCURRENT_CONNECTIONS, using default value.");
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}
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}
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return 10;
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}();
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static constexpr uint8_t READ_TIMEOUT_S = 10; // seconds
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std::vector<uint8_t> StringToVector(const std::string& Str) {
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@@ -123,6 +123,12 @@ TEST_CASE("GetPidVid") {
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TServer::TServer(const std::vector<std::string_view>& Arguments) {
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beammp_info("BeamMP Server v" + Application::ServerVersionString());
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Application::SetSubsystemStatus("Server", Application::Status::Starting);
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std::mt19937_64 TimeSyncRandomDevice(std::random_device{}());
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TimeSyncStart = std::chrono::steady_clock::now()
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- std::chrono::duration_cast<std::chrono::steady_clock::duration>(
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std::chrono::duration<double>(std::uniform_real_distribution<double>(0.0, 2592000.0)(TimeSyncRandomDevice))
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);
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Application::SetSubsystemStatus("Server", Application::Status::Good);
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}
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@@ -210,6 +216,24 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
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return;
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}
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switch (Code) {
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case 't':
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if (!udp && Packet.size() == 9) {
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auto Time = GetServerTimeMS();
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std::vector<uint8_t> ServerTime(sizeof(uint64_t));
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std::memcpy(ServerTime.data(), &Time, sizeof(uint64_t));
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auto Data = Packet;
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beammp_debugf("Sending server time {} to client '{}' ({}), client time: {}", Time, LockedClient->GetName(), LockedClient->GetID(), reinterpret_cast<uint64_t>(Data.data()));
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Data.insert(Data.end(), ServerTime.begin(), ServerTime.end());
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if (!Network.Respond(*LockedClient, Data, true)) {
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Network.DisconnectClient(*LockedClient, "Failed to send time");
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}
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}
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return;
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case 'H': // initial connection
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if (udp) {
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beammp_debugf("Received 'H' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
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