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13 changed files with 59 additions and 90 deletions
+1 -1
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@@ -84,7 +84,7 @@ jobs:
run: ./bin/BeamMP-Server-tests run: ./bin/BeamMP-Server-tests
arm64-matrix: arm64-matrix:
runs-on: ubuntu-22.04-arm runs-on: [Linux, ARM64]
env: env:
VCPKG_DEFAULT_TRIPLET: "arm64-linux" VCPKG_DEFAULT_TRIPLET: "arm64-linux"
strategy: strategy:
+1 -1
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@@ -104,7 +104,7 @@ jobs:
asset_content_type: application/x-elf asset_content_type: application/x-elf
arm64-matrix: arm64-matrix:
runs-on: ubuntu-22.04-arm runs-on: [Linux, ARM64]
needs: create-release needs: create-release
strategy: strategy:
matrix: matrix:
+1 -2
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@@ -127,11 +127,10 @@ private:
static inline std::mutex mShutdownHandlersMutex {}; static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {}; static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 8, 3 }; static inline Version mVersion { 3, 8, 1 };
}; };
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out); void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
std::string LowerString(std::string str);
std::string ThreadName(bool DebugModeOverride = false); std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str); void RegisterThread(const std::string& str);
-1
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@@ -79,7 +79,6 @@ struct Settings {
General_Map, General_Map,
General_AuthKey, General_AuthKey,
General_Private, General_Private,
General_IP,
General_Port, General_Port,
General_MaxCars, General_MaxCars,
General_LogChat, General_LogChat,
+1
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@@ -84,6 +84,7 @@ void TClient::Disconnect(std::string_view Reason) {
if (ec) { if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message()); beammp_debugf("Failed to shutdown client socket: {}", ec.message());
} }
mSocket.cancel();
mSocket.close(ec); mSocket.close(ec);
if (ec) { if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message()); beammp_debugf("Failed to close client socket: {}", ec.message());
-7
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@@ -384,13 +384,6 @@ void SplitString(const std::string& str, const char delim, std::vector<std::stri
out.push_back(str.substr(start, end - start)); out.push_back(str.substr(start, end - start));
} }
} }
std::string LowerString(std::string str) {
std::ranges::transform(str, str.begin(), ::tolower);
return str;
}
static constexpr size_t STARTING_MAX_DECOMPRESSION_BUFFER_SIZE = 15 * 1024 * 1024; static constexpr size_t STARTING_MAX_DECOMPRESSION_BUFFER_SIZE = 15 * 1024 * 1024;
static constexpr size_t MAX_DECOMPRESSION_BUFFER_SIZE = 30 * 1024 * 1024; static constexpr size_t MAX_DECOMPRESSION_BUFFER_SIZE = 30 * 1024 * 1024;
-5
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@@ -148,11 +148,6 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
return { false, "Invalid Player ID" }; return { false, "Invalid Player ID" };
} }
auto c = MaybeClient.value().lock(); auto c = MaybeClient.value().lock();
if (!c->IsSyncing() && !c->IsSynced()) {
return { false, "Player hasn't joined yet" };
}
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) { if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID); beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets"); LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
-2
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@@ -28,7 +28,6 @@ Settings::Settings() {
{ General_Map, std::string("/levels/gridmap_v2/info.json") }, { General_Map, std::string("/levels/gridmap_v2/info.json") },
{ General_AuthKey, std::string("") }, { General_AuthKey, std::string("") },
{ General_Private, true }, { General_Private, true },
{ General_IP, "::"},
{ General_Port, 30814 }, { General_Port, 30814 },
{ General_MaxCars, 1 }, { General_MaxCars, 1 },
{ General_LogChat, true }, { General_LogChat, true },
@@ -48,7 +47,6 @@ Settings::Settings() {
{ { "General", "Map" }, { General_Map, READ_WRITE } }, { { "General", "Map" }, { General_Map, READ_WRITE } },
{ { "General", "AuthKey" }, { General_AuthKey, NO_ACCESS } }, { { "General", "AuthKey" }, { General_AuthKey, NO_ACCESS } },
{ { "General", "Private" }, { General_Private, READ_ONLY } }, { { "General", "Private" }, { General_Private, READ_ONLY } },
{ { "General", "IP" }, { General_IP, READ_ONLY } },
{ { "General", "Port" }, { General_Port, READ_ONLY } }, { { "General", "Port" }, { General_Port, READ_ONLY } },
{ { "General", "MaxCars" }, { General_MaxCars, READ_WRITE } }, { { "General", "MaxCars" }, { General_MaxCars, READ_WRITE } },
{ { "General", "LogChat" }, { General_LogChat, READ_ONLY } }, { { "General", "LogChat" }, { General_LogChat, READ_ONLY } },
-5
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@@ -34,8 +34,6 @@ static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG"; static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
static constexpr std::string_view StrPrivate = "Private"; static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE"; static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
static constexpr std::string_view StrIP = "IP";
static constexpr std::string_view EnvStrIP = "BEAMMP_IP";
static constexpr std::string_view StrPort = "Port"; static constexpr std::string_view StrPort = "Port";
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT"; static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
static constexpr std::string_view StrMaxCars = "MaxCars"; static constexpr std::string_view StrMaxCars = "MaxCars";
@@ -140,8 +138,6 @@ void TConfig::FlushToFile() {
data["General"][StrInformationPacket.data()] = Application::Settings.getAsBool(Settings::Key::General_InformationPacket); data["General"][StrInformationPacket.data()] = Application::Settings.getAsBool(Settings::Key::General_InformationPacket);
data["General"][StrAllowGuests.data()] = Application::Settings.getAsBool(Settings::Key::General_AllowGuests); data["General"][StrAllowGuests.data()] = Application::Settings.getAsBool(Settings::Key::General_AllowGuests);
SetComment(data["General"][StrAllowGuests.data()].comments(), " Whether to allow guests"); SetComment(data["General"][StrAllowGuests.data()].comments(), " Whether to allow guests");
data["General"][StrIP.data()] = Application::Settings.getAsString(Settings::Key::General_IP);
SetComment(data["General"][StrIP.data()].comments(), " The IP address to bind the server to, this is NOT related to your public IP. Can be used if your machine has multiple network interfaces");
data["General"][StrPort.data()] = Application::Settings.getAsInt(Settings::Key::General_Port); data["General"][StrPort.data()] = Application::Settings.getAsInt(Settings::Key::General_Port);
data["General"][StrName.data()] = Application::Settings.getAsString(Settings::Key::General_Name); data["General"][StrName.data()] = Application::Settings.getAsString(Settings::Key::General_Name);
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation."); SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
@@ -258,7 +254,6 @@ void TConfig::ParseFromFile(std::string_view name) {
} else { } else {
TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port); TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
} }
TryReadValue(data, "General", StrIP, EnvStrIP, Settings::Key::General_IP);
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Settings::Key::General_MaxCars); TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Settings::Key::General_MaxCars);
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Settings::Key::General_MaxPlayers); TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Settings::Key::General_MaxPlayers);
TryReadValue(data, "General", StrMap, EnvStrMap, Settings::Key::General_Map); TryReadValue(data, "General", StrMap, EnvStrMap, Settings::Key::General_Map);
+28 -10
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@@ -40,6 +40,20 @@ TLuaEngine* LuaAPI::MP::Engine;
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn); static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn);
static std::optional<sol::function> GetLuaHandler(sol::state_view StateView, const std::string Handler, const std::string EventName);
static std::optional<sol::function> GetLuaHandler(sol::state_view StateView, const std::string Handler, const std::string EventName) {
if (!StateView)
return std::nullopt;
auto Res = StateView.safe_script("return " + Handler, sol::script_pass_on_error);
if (!Res.valid()) {
beammp_errorf("invalid handler for event \"{}\". handler: \"{}\"", EventName, Handler);
} else if (Res.get_type() == sol::type::function) {
return Res.get<sol::function>();
}
return std::nullopt;
}
TLuaEngine::TLuaEngine() TLuaEngine::TLuaEngine()
: mResourceServerPath(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server") { : mResourceServerPath(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server") {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting); Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
@@ -68,11 +82,10 @@ TEST_CASE("TLuaEngine ctor & dtor") {
void TLuaEngine::operator()() { void TLuaEngine::operator()() {
RegisterThread("LuaEngine"); RegisterThread("LuaEngine");
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// lua engine main thread // lua engine main thread
beammp_infof("Lua v{}.{}.{}", LUA_VERSION_MAJOR, LUA_VERSION_MINOR, LUA_VERSION_RELEASE); beammp_infof("Lua v{}.{}.{}", LUA_VERSION_MAJOR, LUA_VERSION_MINOR, LUA_VERSION_RELEASE);
CollectAndInitPlugins(); CollectAndInitPlugins();
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// now call all onInit's // now call all onInit's
auto Futures = TriggerEvent("onInit", ""); auto Futures = TriggerEvent("onInit", "");
WaitForAll(Futures, std::chrono::seconds(5)); WaitForAll(Futures, std::chrono::seconds(5));
@@ -495,9 +508,11 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
sol::variadic_results LocalArgs = JsonStringToArray(Str); sol::variadic_results LocalArgs = JsonStringToArray(Str);
for (const auto& Handler : MyHandlers) { for (const auto& Handler : MyHandlers) {
auto Fn = mStateView[Handler]; auto Res = GetLuaHandler(mStateView, Handler, EventName);
Fn = AddTraceback(mStateView, Fn); if (Res.has_value()) {
if (Fn.valid()) { sol::function Fn = Res.value();
Fn = AddTraceback(mStateView, Fn);
auto LuaResult = Fn(LocalArgs); auto LuaResult = Fn(LocalArgs);
auto Result = std::make_shared<TLuaResult>(); auto Result = std::make_shared<TLuaResult>();
if (LuaResult.valid()) { if (LuaResult.valid()) {
@@ -549,8 +564,9 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
sol::table Result = mStateView.create_table(); sol::table Result = mStateView.create_table();
int i = 1; int i = 1;
for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) { for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) {
auto Fn = mStateView[Handler]; auto Res = GetLuaHandler(mStateView, Handler, EventName);
if (Fn.valid() && Fn.get_type() == sol::type::function) { if (Res.has_value()) {
sol::function Fn = Res.value();
auto FnRet = Fn(EventArgs); auto FnRet = Fn(EventArgs);
if (FnRet.valid()) { if (FnRet.valid()) {
Result.set(i, FnRet); Result.set(i, FnRet);
@@ -1162,8 +1178,10 @@ void TLuaEngine::StateThreadData::operator()() {
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc // TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->StateId = mStateId; Result->StateId = mStateId;
sol::state_view StateView(mState); sol::state_view StateView(mState);
auto RawFn = StateView[FnName];
if (RawFn.valid() && RawFn.get_type() == sol::type::function) { auto Res = GetLuaHandler(StateView, FnName, TheQueuedFunction.EventName);
if (Res.has_value()) {
sol::function Fn = Res.value();
std::vector<sol::object> LuaArgs; std::vector<sol::object> LuaArgs;
for (const auto& Arg : Args) { for (const auto& Arg : Args) {
if (Arg.valueless_by_exception()) { if (Arg.valueless_by_exception()) {
@@ -1198,7 +1216,7 @@ void TLuaEngine::StateThreadData::operator()() {
break; break;
} }
} }
auto Fn = AddTraceback(StateView, RawFn); Fn = AddTraceback(StateView, Fn);
auto Res = Fn(sol::as_args(LuaArgs)); auto Res = Fn(sol::as_args(LuaArgs));
if (Res.valid()) { if (Res.valid()) {
Result->Error = false; Result->Error = false;
+8 -27
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@@ -85,17 +85,9 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
void TNetwork::UDPServerMain() { void TNetwork::UDPServerMain() {
RegisterThread("UDPServer"); RegisterThread("UDPServer");
// listen on all ipv6 addresses
ip::udp::endpoint UdpListenEndpoint(ip::make_address("::"), Application::Settings.getAsInt(Settings::Key::General_Port));
boost::system::error_code ec; boost::system::error_code ec;
auto address = ip::make_address(Application::Settings.getAsString(Settings::Key::General_IP), ec);
if (ec) {
beammp_errorf("Failed to parse IP: {}", ec.message());
Application::GracefullyShutdown();
}
ip::udp::endpoint UdpListenEndpoint(address, Application::Settings.getAsInt(Settings::Key::General_Port));
mUDPSock.open(UdpListenEndpoint.protocol(), ec); mUDPSock.open(UdpListenEndpoint.protocol(), ec);
if (ec) { if (ec) {
beammp_error("open() failed: " + ec.message()); beammp_error("open() failed: " + ec.message());
@@ -115,7 +107,7 @@ void TNetwork::UDPServerMain() {
Application::GracefullyShutdown(); Application::GracefullyShutdown();
} }
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good); Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good);
beammp_info(("Vehicle data network online on port ") + std::to_string(UdpListenEndpoint.port()) + (" with a Max of ") beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)) + (" with a Max of ")
+ std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) + (" Clients")); + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) + (" Clients"));
while (!Application::IsShuttingDown()) { while (!Application::IsShuttingDown()) {
try { try {
@@ -178,17 +170,12 @@ void TNetwork::UDPServerMain() {
void TNetwork::TCPServerMain() { void TNetwork::TCPServerMain() {
RegisterThread("TCPServer"); RegisterThread("TCPServer");
boost::system::error_code ec; // listen on all ipv6 addresses
auto address = ip::make_address(Application::Settings.getAsString(Settings::Key::General_IP), ec); auto port = uint16_t(Application::Settings.getAsInt(Settings::Key::General_Port));
if (ec) { ip::tcp::endpoint ListenEp(ip::make_address("::"), port);
beammp_errorf("Failed to parse IP: {}", ec.message()); beammp_infof("Listening on 0.0.0.0:{0} and [::]:{0}", port);
return;
}
ip::tcp::endpoint ListenEp(address,
uint16_t(Application::Settings.getAsInt(Settings::Key::General_Port)));
ip::tcp::socket Listener(mServer.IoCtx()); ip::tcp::socket Listener(mServer.IoCtx());
boost::system::error_code ec;
Listener.open(ListenEp.protocol(), ec); Listener.open(ListenEp.protocol(), ec);
if (ec) { if (ec) {
beammp_errorf("Failed to open socket: {}", ec.message()); beammp_errorf("Failed to open socket: {}", ec.message());
@@ -222,7 +209,6 @@ void TNetwork::TCPServerMain() {
Application::GracefullyShutdown(); Application::GracefullyShutdown();
} }
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good); Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good);
beammp_infof("Listening on {0} port {1}", ListenEp.address().to_string(), static_cast<uint16_t>(ListenEp.port()));
beammp_info("Vehicle event network online"); beammp_info("Vehicle event network online");
do { do {
try { try {
@@ -321,11 +307,6 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
Client->SetIdentifier("ip", ip); Client->SetIdentifier("ip", ip);
beammp_tracef("This thread is ip {} ({})", ip, RawConnection.SockAddr.address().to_v6().is_v4_mapped() ? "IPv4 mapped IPv6" : "IPv6"); beammp_tracef("This thread is ip {} ({})", ip, RawConnection.SockAddr.address().to_v6().is_v4_mapped() ? "IPv4 mapped IPv6" : "IPv6");
if (Application::GetSubsystemStatuses().at("Main") == Application::Status::Starting) {
ClientKick(*Client, "The server is still starting, please try joining again later.");
return nullptr;
}
beammp_info("Identifying new ClientConnection..."); beammp_info("Identifying new ClientConnection...");
auto Data = TCPRcv(*Client); auto Data = TCPRcv(*Client);
+14 -19
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@@ -57,26 +57,21 @@ void TPluginMonitor::operator()() {
mFileTimes[Pair.first] = CurrentTime; mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server // grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) { if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
if (LowerString(fs::path(Pair.first).extension().string()) == ".lua") { beammp_infof("File \"{}\" changed, reloading", Pair.first);
beammp_infof("File \"{}\" changed, reloading", Pair.first); // is in root folder, so reload
// is in root folder, so reload std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary); auto Size = std::filesystem::file_size(Pair.first);
auto Size = std::filesystem::file_size(Pair.first); auto Contents = std::make_shared<std::string>();
auto Contents = std::make_shared<std::string>(); Contents->resize(Size);
Contents->resize(Size); FileStream.read(Contents->data(), Contents->size());
FileStream.read(Contents->data(), Contents->size()); TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string()); auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path()); auto Res = mEngine->EnqueueScript(StateID, Chunk);
auto Res = mEngine->EnqueueScript(StateID, Chunk); Res->WaitUntilReady();
Res->WaitUntilReady(); if (Res->Error) {
if (Res->Error) { beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else { } else {
beammp_debugf("File \"{}\" changed, not reloading because it's not a lua file. Triggering 'onFileChanged' event instead", Pair.first); mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first)); mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
} }
} else { } else {
+5 -10
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@@ -182,6 +182,10 @@ int BeamMPServerMain(MainArguments Arguments) {
TServer Server(Arguments.List); TServer Server(Arguments.List);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
RegisterThread("Main"); RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build"); beammp_trace("Running in debug mode on a debug build");
@@ -190,16 +194,13 @@ int BeamMPServerMain(MainArguments Arguments) {
TPPSMonitor PPSMonitor(Server); TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server); THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager); TNetwork Network(Server, PPSMonitor, ResourceManager);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
LuaEngine->SetNetwork(&Network); LuaEngine->SetNetwork(&Network);
PPSMonitor.SetNetwork(Network); PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates(); Application::CheckForUpdates();
TPluginMonitor PluginMonitor(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server", LuaEngine); TPluginMonitor PluginMonitor(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server", LuaEngine);
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)"); RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems { std::set<std::string> IgnoreSubsystems {
@@ -214,10 +215,6 @@ int BeamMPServerMain(MainArguments Arguments) {
std::string SystemsBadList {}; std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses(); auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) { for (const auto& NameStatusPair : Statuses) {
if (NameStatusPair.first == "Main") {
continue;
}
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) { if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore continue; // ignore
} }
@@ -231,8 +228,6 @@ int BeamMPServerMain(MainArguments Arguments) {
// remove ", " // remove ", "
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2); SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
if (FullyStarted) { if (FullyStarted) {
Application::SetSubsystemStatus("Main", Application::Status::Good);
if (!WithErrors) { if (!WithErrors) {
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY"); beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
} else { } else {