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52 changed files with 689 additions and 2561 deletions
+13 -14
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@@ -3,11 +3,11 @@ name: Linux
on:
push:
branches:
- "develop"
- "minor"
- 'develop'
- 'minor'
pull_request:
env:
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
VCPKG_FORCE_SYSTEM_BINARIES: 1
CMAKE_BUILD_TYPE: "Release"
@@ -20,9 +20,9 @@ jobs:
matrix:
include:
- distro: debian
version: 12
version: 11
- distro: debian
version: 13
version: 12
- distro: ubuntu
version: 22.04
- distro: ubuntu
@@ -32,7 +32,7 @@ jobs:
steps:
- name: get-cmake
uses: lukka/get-cmake@v3.28.1
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
@@ -47,8 +47,7 @@ jobs:
- uses: actions/checkout@v2
with:
submodules: "recursive"
fetch-depth: 0
submodules: 'recursive'
- name: Git config safe directory
shell: bash
@@ -85,16 +84,16 @@ jobs:
run: ./bin/BeamMP-Server-tests
arm64-matrix:
runs-on: ubuntu-22.04-arm
runs-on: [Linux, ARM64]
env:
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
strategy:
matrix:
include:
- distro: debian
version: 12
version: 11
- distro: debian
version: 13
version: 12
- distro: ubuntu
version: 22.04
- distro: ubuntu
@@ -104,7 +103,7 @@ jobs:
steps:
- name: get-cmake
uses: lukka/get-cmake@v3.28.1
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
@@ -119,8 +118,7 @@ jobs:
- uses: actions/checkout@v2
with:
submodules: "recursive"
fetch-depth: 0
submodules: 'recursive'
- name: Git config safe directory
shell: bash
@@ -155,3 +153,4 @@ jobs:
- name: Test
run: ./bin/BeamMP-Server-tests
+16 -19
View File
@@ -3,7 +3,7 @@ on:
push:
# Sequence of patterns matched against refs/tags
tags:
- "v*" # Push events to matching v*, i.e. v1.0, v20.15.10
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
@@ -14,8 +14,8 @@ jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
@@ -39,9 +39,9 @@ jobs:
matrix:
include:
- distro: debian
version: 12
version: 11
- distro: debian
version: 13
version: 12
- distro: ubuntu
version: 22.04
- distro: ubuntu
@@ -51,7 +51,7 @@ jobs:
steps:
- name: get-cmake
uses: lukka/get-cmake@v3.28.1
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
@@ -66,8 +66,7 @@ jobs:
- uses: actions/checkout@v2
with:
submodules: "recursive"
fetch-depth: 0
submodules: 'recursive'
- name: Git config safe directory
shell: bash
@@ -83,7 +82,7 @@ jobs:
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@@ -105,15 +104,15 @@ jobs:
asset_content_type: application/x-elf
arm64-matrix:
runs-on: ubuntu-22.04-arm
runs-on: [Linux, ARM64]
needs: create-release
strategy:
matrix:
include:
- distro: debian
version: 12
version: 11
- distro: debian
version: 13
version: 12
- distro: ubuntu
version: 22.04
- distro: ubuntu
@@ -126,7 +125,7 @@ jobs:
steps:
- name: get-cmake
uses: lukka/get-cmake@v3.28.1
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
@@ -141,8 +140,7 @@ jobs:
- uses: actions/checkout@v2
with:
submodules: "recursive"
fetch-depth: 0
submodules: 'recursive'
- name: Git config safe directory
shell: bash
@@ -158,7 +156,7 @@ jobs:
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@@ -195,8 +193,7 @@ jobs:
- uses: actions/checkout@v2
with:
submodules: "recursive"
fetch-depth: 0
submodules: 'recursive'
- name: Create Build Environment
shell: bash
@@ -207,7 +204,7 @@ jobs:
run: bash ./scripts/windows/2-build.sh
- name: Upload Release Asset
id: upload-release-asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
-1
View File
@@ -26,7 +26,6 @@ jobs:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
fetch-depth: 0
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
+2 -9
View File
@@ -8,7 +8,7 @@ include(cmake/Vcpkg.cmake) # needs to happen before project()
project(
"BeamMP-Server" # replace this
VERSION 3.9.3
VERSION 3.3.0
)
include(cmake/StandardSettings.cmake)
@@ -39,7 +39,6 @@ set(PRJ_HEADERS
include/TConfig.h
include/TConsole.h
include/THeartbeatThread.h
include/TIoPollThread.h
include/TLuaEngine.h
include/TLuaPlugin.h
include/TNetwork.h
@@ -53,8 +52,6 @@ set(PRJ_HEADERS
include/Settings.h
include/Profiling.h
include/ChronoWrapper.h
include/TConnectionLimiter.h
include/TLuaResult.h
)
# add all source files (.cpp) to this, except the one with main()
set(PRJ_SOURCES
@@ -68,7 +65,6 @@ set(PRJ_SOURCES
src/TConfig.cpp
src/TConsole.cpp
src/THeartbeatThread.cpp
src/TIoPollThread.cpp
src/TLuaEngine.cpp
src/TLuaPlugin.cpp
src/TNetwork.cpp
@@ -82,8 +78,6 @@ set(PRJ_SOURCES
src/Settings.cpp
src/Profiling.cpp
src/ChronoWrapper.cpp
src/TConnectionLimiter.cpp
src/TLuaResult.cpp
)
find_package(Lua REQUIRED)
@@ -154,8 +148,7 @@ if(UNIX)
endif(UNIX)
if (WIN32)
add_compile_definitions(_WIN32_WINNT=0x0A00)
add_compile_options("-D_WIN32_WINNT=0x0601")
add_compile_options("/bigobj")
endif(WIN32)
-2
View File
@@ -15,5 +15,3 @@ if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
endif()
# ensure SOL2 safeties are all ON
add_compile_definitions(SOL_ALL_SAFETIES_ON=1)
+5 -21
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@@ -18,14 +18,12 @@
#pragma once
#include <atomic>
#include <chrono>
#include <memory>
#include <optional>
#include <queue>
#include <string>
#include <unordered_set>
#include <utility>
#include "BoostAliases.h"
#include "Common.h"
@@ -58,22 +56,19 @@ public:
~TClient();
TClient& operator=(const TClient&) = delete;
void AddNewCar(int Ident, const nlohmann::json& Data);
void SetCarData(int Ident, const nlohmann::json& Data);
void AddNewCar(int Ident, const std::string& Data);
void SetCarData(int Ident, const std::string& Data);
void SetCarPosition(int Ident, const std::string& Data);
TVehicleDataLockPair GetAllCars();
void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& Role) { mRole = Role; }
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
nlohmann::json GetCarData(int Ident);
std::string GetCarData(int Ident);
std::string GetCarPositionRaw(int Ident);
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
// Returns true only for the thread that actually performs socket shutdown/close.
[[nodiscard]] bool Disconnect(std::string_view Reason);
bool IsDisconnected() const {
return mDisconnectState.load(std::memory_order_acquire) != EDisconnectState::Connected;
}
void Disconnect(std::string_view Reason);
bool IsDisconnected() const { return !mSocket.is_open(); }
// locks
void DeleteCar(int Ident);
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
@@ -106,16 +101,8 @@ public:
[[nodiscard]] TServer& Server() const;
void UpdatePingTime();
int SecondsSinceLastPing();
void SetMagic(std::vector<uint8_t> magic) { mMagic = std::move(magic); }
[[nodiscard]] const std::vector<uint8_t>& GetMagic() const { return mMagic; }
private:
enum class EDisconnectState {
Connected,
Disconnecting,
Disconnected
};
void InsertVehicle(int ID, const std::string& Data);
TServer& mServer;
@@ -131,8 +118,6 @@ private:
TSetOfVehicleData mVehicleData;
SparseArray<std::string> mVehiclePosition;
std::string mName = "Unknown Client";
// Once disconnect starts, this client is terminal and its socket must be treated as dead.
std::atomic<EDisconnectState> mDisconnectState { EDisconnectState::Connected };
ip::tcp::socket mSocket;
ip::udp::endpoint mUDPAddress {};
int mUnicycleID = -1;
@@ -140,7 +125,6 @@ private:
std::string mDID;
int mID = -1;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime = std::chrono::high_resolution_clock::now();
std::vector<uint8_t> mMagic;
};
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
+2 -9
View File
@@ -74,7 +74,7 @@ public:
static TConsole& Console() { return mConsole; }
static std::string ServerVersionString();
static const Version& ServerVersion() { return mVersion; }
static Version ClientMinimumVersion() { return Version { 2, 7, 0 }; }
static Version ClientMinimumVersion() { return Version { 2, 2, 0 }; }
static std::string PPS() { return mPPS; }
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
@@ -86,8 +86,6 @@ public:
};
}
static std::string GetServerCheckUrl() { return "https://check.beammp.com"; }
static std::string GetBackendUrlForAuth() { return "https://auth.beammp.com"; }
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
static void CheckForUpdates();
@@ -129,15 +127,10 @@ private:
static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 9, 3 };
static inline Version mVersion { 3, 8, 1 };
};
/// Used to static_assert in std::visit
template<class>
inline constexpr bool AlwaysFalseV = false;
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
std::string LowerString(std::string str);
std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str);
-3
View File
@@ -23,13 +23,10 @@
namespace Env {
enum class Key {
MAX_CONCURRENT_CONNECTIONS,
// provider settings
PROVIDER_UPDATE_MESSAGE,
PROVIDER_DISABLE_CONFIG,
PROVIDER_DISABLE_MP_SET,
PROVIDER_PORT_ENV,
PROVIDER_IP_ENV
};
std::optional<std::string> Get(Key key);
+1 -2
View File
@@ -34,9 +34,8 @@ namespace MP {
std::pair<bool, std::string> TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message, const bool& LogChat = true);
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
std::pair<bool, std::string> SendNotification(int ID, const std::string& Message, const std::string& Icon, const std::string& Category);
std::pair<bool, std::string> ConfirmationDialog(int ID, const std::string& Title, const std::string& Body, const sol::table& buttons, const std::string& InteractionID, const bool& warning = false, const bool& reportToServer = true, const bool& reportToExtensions = true);
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
void Set(int ConfigID, sol::object NewValue);
TLuaValue Get(int ConfigID);
-1
View File
@@ -79,7 +79,6 @@ struct Settings {
General_Map,
General_AuthKey,
General_Private,
General_IP,
General_Port,
General_MaxCars,
General_LogChat,
-90
View File
@@ -1,90 +0,0 @@
// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2026 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <mutex>
#include <optional>
#include <string>
#include <unordered_map>
#include <utility>
class TConnectionLimiter {
public:
struct TStats {
size_t CurrentGlobal = 0;
size_t MaxGlobal = 0;
size_t ActiveIpBuckets = 0;
size_t CurrentMaxPerIp = 0;
size_t MaxPerIp = 0;
size_t SaturatedIpBuckets = 0;
};
class TGuard {
public:
TGuard() = default;
TGuard(TConnectionLimiter* owner, std::string ip);
TGuard(const TGuard&) = delete;
TGuard& operator=(const TGuard&) = delete;
~TGuard() { Release(); }
// not threadsafe
TGuard(TGuard&& other) noexcept { *this = std::move(other); }
// not threadsafe
TGuard& operator=(TGuard&& other) noexcept;
private:
friend class TConnectionLimiter;
// not threadsafe
void Release();
TConnectionLimiter* mOwner { nullptr };
std::string mIp;
};
TConnectionLimiter(size_t maxPerIp, size_t maxGlobal);
[[nodiscard]] std::optional<TGuard> TryAcquire(const std::string& ip);
[[nodiscard]] TStats GetStats();
private:
void Release(const std::string& ip) {
std::unique_lock Lock { mMutex };
auto It = mPerIp.find(ip);
if (It != mPerIp.end()) {
// this guard exists to avoid underflow in case something goes wrong and this gets called too many times
if (It->second > 0)
--It->second;
if (It->second == 0)
mPerIp.erase(It);
}
// this guard exists to avoid underflow in case something goes wrong and this gets called too many times
if (mGlobal > 0)
--mGlobal;
}
const size_t mMaxPerIp;
const size_t mMaxGlobal;
std::mutex mMutex { };
std::unordered_map<std::string, size_t> mPerIp { };
size_t mGlobal = 0;
};
-6
View File
@@ -59,9 +59,6 @@ private:
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
void Command_Clear(const std::string&, const std::vector<std::string>& args);
void Command_Version(const std::string& cmd, const std::vector<std::string>& args);
void Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args);
void Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args);
void Command_NetTest(const std::string& cmd, const std::vector<std::string>& args);
void Command_Say(const std::string& FullCommand);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
@@ -80,9 +77,6 @@ private:
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
{ "protectmod", [this](const auto& a, const auto& b) { Command_ProtectMod(a, b); } },
{ "reloadmods", [this](const auto& a, const auto& b) { Command_ReloadMods(a, b); } },
{ "nettest", [this](const auto& a, const auto& b) { Command_NetTest(a, b); } },
};
std::unique_ptr<Commandline> mCommandline { nullptr };
-36
View File
@@ -1,36 +0,0 @@
// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <boost/asio/io_context.hpp>
#include <boost/asio/executor_work_guard.hpp>
#include <thread>
class TIoPollThread {
public:
TIoPollThread();
~TIoPollThread();
boost::asio::io_context& IoCtx() noexcept { return mIoCtx; }
private:
boost::asio::io_context mIoCtx;
boost::asio::executor_work_guard<boost::asio::io_context::executor_type> mWorkGuard;
std::jthread mThread;
};
+38 -11
View File
@@ -19,12 +19,13 @@
#pragma once
#include "Profiling.h"
#include "TLuaResult.h"
#include "TNetwork.h"
#include "TServer.h"
#include <any>
#include <chrono>
#include <condition_variable>
#include <filesystem>
#include <initializer_list>
#include <list>
#include <lua.hpp>
#include <memory>
@@ -33,8 +34,6 @@
#include <queue>
#include <random>
#include <set>
#include <sol/forward.hpp>
#include <sol/protected_function_result.hpp>
#include <toml.hpp>
#include <unordered_map>
#include <vector>
@@ -59,10 +58,36 @@ namespace fs = std::filesystem;
/**
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
*/
using TLuaValue = std::variant<std::monostate, std::string, int, JsonString, bool, std::unordered_map<std::string, std::string>, float>;
using TLuaValue = std::variant<std::string, int, JsonString, bool, std::unordered_map<std::string, std::string>, float>;
enum TLuaType {
String = 0,
Int = 1,
Json = 2,
Bool = 3,
StringStringMap = 4,
Float = 5,
};
class TLuaPlugin;
struct TLuaResult {
bool Ready;
bool Error;
std::string ErrorMessage;
sol::object Result { sol::lua_nil };
TLuaStateId StateId;
std::string Function;
std::shared_ptr<std::mutex> ReadyMutex {
std::make_shared<std::mutex>()
};
std::shared_ptr<std::condition_variable> ReadyCondition {
std::make_shared<std::condition_variable>()
};
void MarkAsReady();
void WaitUntilReady();
};
struct TLuaPluginConfig {
static inline const std::string FileName = "PluginConfig.toml";
TLuaStateId StateId;
@@ -141,7 +166,7 @@ public:
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
bool HasState(TLuaStateId StateId);
[[nodiscard]] std::shared_ptr<TLuaVoidResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
@@ -167,7 +192,9 @@ public:
for (const auto& Event : mLuaEvents.at(EventName)) {
for (const auto& Function : Event.second) {
if (Event.first != IgnoreId) {
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments, EventName));
auto Result = EnqueueFunctionCall(Event.first, Function, Arguments, EventName);
Results.push_back(Result);
AddResultToCheck(Result);
}
}
}
@@ -202,9 +229,9 @@ public:
// Debugging functions (slow)
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
std::vector<TLuaResult::DetachedSnapshot> Debug_GetResultsToCheckForState(TLuaStateId StateId);
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
private:
void CollectAndInitPlugins();
@@ -217,7 +244,7 @@ private:
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
StateThreadData(const StateThreadData&) = delete;
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaVoidResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
@@ -229,7 +256,7 @@ private:
std::vector<std::string> GetStateTableKeys(const std::vector<std::string>& keys);
// Debug functions, slow
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> Debug_GetStateExecuteQueue();
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
private:
@@ -254,7 +281,7 @@ private:
TLuaStateId mStateId;
lua_State* mState;
std::thread mThread;
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> mStateExecuteQueue;
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
std::recursive_mutex mStateExecuteQueueMutex;
std::vector<QueuedFunction> mStateFunctionQueue;
std::mutex mStateFunctionQueueMutex;
-146
View File
@@ -1,146 +0,0 @@
// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2026 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "Common.h"
#include <condition_variable>
#include <string>
#include <memory>
#include <sol/sol.hpp>
using TLuaStateId = std::string;
struct TDetachedLuaValue {
using Ptr = std::shared_ptr<TDetachedLuaValue>;
using Array = std::vector<TDetachedLuaValue>;
// This weird Ptr indirection is needed because some implementations of libstc++,
// like the GCC 11 one shipped with ubuntu 22.04, need to know the size of the second
// member of the pairs that make up the elements of such a map. It's fine in vector.
using Object = std::unordered_map<std::string, TDetachedLuaValue::Ptr>;
std::variant<std::monostate, bool, double, int, std::string, Array, Object> V;
};
std::ostream& operator<<(std::ostream& os, const TDetachedLuaValue& value);
/// Result for operations that stay within one Lua state (e.g. script loads).
/// This type intentionally does not store any Lua references or serialized Lua values.
struct TLuaVoidResult {
struct Snapshot {
bool Error;
bool Ready;
std::string ErrorMessage;
TLuaStateId StateId;
};
explicit TLuaVoidResult(TLuaStateId StateId)
: mStateId(std::move(StateId)) {}
/// Marks this result as success & sets it as ready, waking all waiting threads.
void MarkReadySuccess();
/// Marks this result as erroneous & sets it as ready, waking all waiting threads.
void MarkReadyError(sol::protected_function_result Res);
/// Marks this result as erroneous & sets it as ready, waking all waiting threads.
void MarkReadyError(std::string Res);
/// Wait (suspend) until this result is ready.
void WaitUntilReady();
bool IsReady() const;
bool IsError() const;
Snapshot GetSnapshot() const;
private:
mutable std::mutex mMutex {};
bool mReady { false };
bool mError { false };
std::string mErrorMessage;
TLuaStateId mStateId;
std::condition_variable mReadyCondition {};
void SetErrorMessageFromResult(sol::protected_function_result& Res) {
if (Res.valid()) {
beammp_lua_errorf("Error was not an error");
}
if (Res.get_type() == sol::type::string) {
mErrorMessage = Res.get<sol::error>().what();
} else {
mErrorMessage = "(unknown error; error object is not inspectable)";
}
}
void MarkAsReady();
};
struct TLuaResult {
struct DetachedSnapshot {
bool Error;
bool Ready;
std::string ErrorMessage;
/// Serialized Lua result. Has no reference to the Lua state, and is safe to use
/// from any thread that acquires it.
TDetachedLuaValue Result;
TLuaStateId StateId;
std::string Function;
};
TLuaResult(TLuaStateId StateId, std::string FunctionName) : mStateId(StateId), mFunction(std::move(FunctionName)) {}
/// Marks this result as success & sets it as ready, waking all threads waiting on it.
void MarkReadySuccess(sol::object Res);
/// Marks this result as successful and ready without serializing a Lua value.
void MarkReadySuccessNoResult();
/// Marks this result as erroneous & sets it as ready, waking all threads waiting on it.
void MarkReadyError(sol::protected_function_result Res);
/// Marks this result as erroneous & sets it as ready, waking all threads waiting on it.
void MarkReadyError(std::string Res);
/// Wait (suspend) until this result is ready. Use `GetDetachedSnapshot` to get the result.
void WaitUntilReady();
bool IsReady() const;
bool IsError() const;
TLuaStateId OwnerState() const;
void SetOwnerState(TLuaStateId StateId);
/// Returns a snapshot with, if not an error, a serialized version of the result
/// object. This never stores or returns raw Lua references and is safe to use
/// across threads.
DetachedSnapshot GetDetachedSnapshot() const;
private:
mutable std::mutex mMutex {};
bool mReady { false };
bool mError { false };
std::string mErrorMessage;
TDetachedLuaValue mDetachedResult;
TLuaStateId mStateId;
std::string mFunction;
std::condition_variable mReadyCondition {};
TDetachedLuaValue Freeze(const sol::object& o, int depth = 0);
void SetErrorMessageFromResult(sol::protected_function_result& Res) {
if (Res.valid()) {
beammp_lua_errorf("Error was not an error");
}
if (Res.get_type() == sol::type::string) {
mErrorMessage = Res.get<sol::error>().what();
} else {
mErrorMessage = "(unknown error; error object is not inspectable)";
}
}
void MarkAsReady();
};
+9 -17
View File
@@ -20,9 +20,9 @@
#include "BoostAliases.h"
#include "Compat.h"
#include "TConnectionLimiter.h"
#include "TResourceManager.h"
#include "TServer.h"
#include <boost/asio/io_context.hpp>
#include <boost/asio/ip/udp.hpp>
struct TConnection;
@@ -34,23 +34,16 @@ public:
[[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
[[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
[[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
std::shared_ptr<TClient> CreateClient(boost::asio::ip::tcp::socket&& TCPSock);
std::vector<uint8_t> TCPRcv(TClient& c, bool WithTimeout = false);
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
std::vector<uint8_t> TCPRcv(TClient& c);
void ClientKick(TClient& c, const std::string& R);
void DisconnectClient(const std::weak_ptr<TClient>& c, const std::string& R);
void DisconnectClient(TClient& c, const std::string& R);
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
void Identify(TConnection&& client, TConnectionLimiter::TGuard&&);
void Identify(TConnection&& client);
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
void SyncResources(TClient& c);
[[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
void UpdatePlayer(TClient& Client);
boost::system::error_code ReadWithTimeout(boost::asio::ip::tcp::socket& Socket, void* Buf, size_t Len, std::chrono::steady_clock::duration Timeout);
boost::system::error_code ReadWithTimeout(TConnection& Connection, void* Buf, size_t Len, std::chrono::steady_clock::duration Timeout);
[[nodiscard]] TConnectionLimiter::TStats GetConnectionLimiterStats() { return mConnectionLimiter.GetStats(); }
TResourceManager& ResourceManager() const { return mResourceManager; }
private:
void UDPServerMain();
@@ -58,14 +51,13 @@ private:
TServer& mServer;
TPPSMonitor& mPPSMonitor;
boost::asio::ip::udp::socket mUDPSock;
ip::udp::socket mUDPSock;
TResourceManager& mResourceManager;
std::thread mUDPThread;
std::thread mTCPThread;
std::mutex mOpenIDMutex;
TConnectionLimiter mConnectionLimiter;
std::vector<uint8_t> UDPRcvFromClient(boost::asio::ip::udp::endpoint& ClientEndpoint);
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
void OnConnect(const std::weak_ptr<TClient>& c);
void TCPClient(const std::weak_ptr<TClient>& c);
void Looper(const std::weak_ptr<TClient>& c);
@@ -73,9 +65,9 @@ private:
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
void SendFile(TClient& c, const std::string& Name);
static bool TCPSendRaw(TClient& C, boost::asio::ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
void SendFileToClient(TClient& c, size_t Size, const std::string& Name);
static const uint8_t* SendSplit(TClient& c, boost::asio::ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
static void SendFileToClient(TClient& c, size_t Size, const std::string& Name);
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
};
std::string HashPassword(const std::string& str);
+2 -2
View File
@@ -30,10 +30,10 @@ public:
[[nodiscard]] std::string TrimmedList() const { return mTrimmedList; }
[[nodiscard]] std::string FileSizes() const { return mFileSizes; }
[[nodiscard]] int ModsLoaded() const { return mModsLoaded; }
[[nodiscard]] nlohmann::json GetMods() const { return mMods; }
[[nodiscard]] std::string NewFileList() const;
void RefreshFiles();
void SetProtected(const std::string& ModName, bool Protected);
private:
size_t mMaxModSize = 0;
+4 -4
View File
@@ -20,7 +20,6 @@
#include "IThreaded.h"
#include "RWMutex.h"
#include "TIoPollThread.h"
#include "TScopedTimer.h"
#include <functional>
#include <memory>
@@ -45,16 +44,17 @@ public:
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
size_t ClientCount() const;
void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network, bool udp);
void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; }
const TScopedTimer UptimeTimer;
io_context& IoCtx() { return mIoCtxPoller.IoCtx(); }
// asio io context
io_context& IoCtx() { return mIoCtx; }
private:
TIoPollThread mIoCtxPoller;
io_context mIoCtx {};
TClientSet mClients;
mutable RWMutex mClientsMutex;
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
+4 -7
View File
@@ -18,12 +18,11 @@
#pragma once
#include <nlohmann/json.hpp>
#include <string>
class TVehicleData final {
public:
TVehicleData(int ID, nlohmann::json Data);
TVehicleData(int ID, std::string Data);
~TVehicleData();
// We cannot delete this, since vector needs to be able to copy when it resizes.
// Deleting this causes some wacky template errors which are hard to decipher,
@@ -33,16 +32,14 @@ public:
[[nodiscard]] bool IsInvalid() const { return mID == -1; }
[[nodiscard]] int ID() const { return mID; }
[[nodiscard]] nlohmann::json Data() const { return mData; }
[[nodiscard]] std::string DataAsPacket(const std::string& Role, const std::string& Name, int ID) const;
void SetData(const nlohmann::json& Data) { mData = Data; }
[[nodiscard]] std::string Data() const { return mData; }
void SetData(const std::string& Data) { mData = Data; }
bool operator==(const TVehicleData& v) const { return mID == v.mID; }
private:
int mID { -1 };
nlohmann::json mData;
std::string mData;
};
// TODO: unused now, remove?
+1 -1
View File
@@ -4,4 +4,4 @@ set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
+1 -1
View File
@@ -4,4 +4,4 @@ set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
-5
View File
@@ -1,5 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
-10
View File
@@ -1,10 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
@@ -1,8 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
+1 -1
View File
@@ -4,4 +4,4 @@ set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
+1 -1
View File
@@ -4,4 +4,4 @@ set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--export-dynamic" -DBeamMP-Server_ENABLE_LTO=ON
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
+8 -15
View File
@@ -57,7 +57,7 @@ int TClient::GetOpenCarID() const {
return OpenID;
}
void TClient::AddNewCar(int Ident, const nlohmann::json& Data) {
void TClient::AddNewCar(int Ident, const std::string& Data) {
std::unique_lock lock(mVehicleDataMutex);
mVehicleData.emplace_back(Ident, Data);
}
@@ -76,13 +76,7 @@ std::string TClient::GetCarPositionRaw(int Ident) {
}
}
bool TClient::Disconnect(std::string_view Reason) {
// Do not remove this guard: concurrent close() on the same socket can crash in Asio internals.
EDisconnectState Expected = EDisconnectState::Connected;
if (!mDisconnectState.compare_exchange_strong(Expected, EDisconnectState::Disconnecting, std::memory_order_acq_rel, std::memory_order_acquire)) {
return false;
}
void TClient::Disconnect(std::string_view Reason) {
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
boost::system::error_code ec;
if (mSocket.is_open()) {
@@ -90,6 +84,7 @@ bool TClient::Disconnect(std::string_view Reason) {
if (ec) {
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
}
mSocket.cancel();
mSocket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
@@ -97,9 +92,6 @@ bool TClient::Disconnect(std::string_view Reason) {
} else {
beammp_debug("Socket is already closed.");
}
// Terminal state: this client must not perform TCP IO after this point.
mDisconnectState.store(EDisconnectState::Disconnected, std::memory_order_release);
return true;
}
void TClient::SetCarPosition(int Ident, const std::string& Data) {
@@ -107,7 +99,7 @@ void TClient::SetCarPosition(int Ident, const std::string& Data) {
mVehiclePosition[size_t(Ident)] = Data;
}
nlohmann::json TClient::GetCarData(int Ident) {
std::string TClient::GetCarData(int Ident) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
for (auto& v : mVehicleData) {
@@ -117,10 +109,10 @@ nlohmann::json TClient::GetCarData(int Ident) {
}
} // unlock
DeleteCar(Ident);
return nlohmann::detail::value_t::null;
return "";
}
void TClient::SetCarData(int Ident, const nlohmann::json& Data) {
void TClient::SetCarData(int Ident, const std::string& Data) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
for (auto& v : mVehicleData) {
@@ -178,7 +170,8 @@ std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
ReadLock Lock(Server.GetClientMutex());
if (auto C = CPtr.lock()) {
if (!CPtr.expired()) {
auto C = CPtr.lock();
if (C->GetID() == ID) {
MaybeClient = CPtr;
return false;
-8
View File
@@ -31,7 +31,6 @@
#include <sstream>
#include <thread>
#include "TLuaResult.h"
#include "Compat.h"
#include "CustomAssert.h"
#include "Http.h"
@@ -385,13 +384,6 @@ void SplitString(const std::string& str, const char delim, std::vector<std::stri
out.push_back(str.substr(start, end - start));
}
}
std::string LowerString(std::string str) {
std::ranges::transform(str, str.begin(), ::tolower);
return str;
}
static constexpr size_t STARTING_MAX_DECOMPRESSION_BUFFER_SIZE = 15 * 1024 * 1024;
static constexpr size_t MAX_DECOMPRESSION_BUFFER_SIZE = 30 * 1024 * 1024;
-9
View File
@@ -36,18 +36,9 @@ std::string_view Env::ToString(Env::Key key) {
case Key::PROVIDER_DISABLE_CONFIG:
return "BEAMMP_PROVIDER_DISABLE_CONFIG";
break;
case Key::PROVIDER_DISABLE_MP_SET:
return "BEAMMP_PROVIDER_DISABLE_MP_SET";
break;
case Key::PROVIDER_PORT_ENV:
return "BEAMMP_PROVIDER_PORT_ENV";
break;
case Key::PROVIDER_IP_ENV:
return "BEAMMP_PROVIDER_IP_ENV";
break;
case Key::MAX_CONCURRENT_CONNECTIONS:
return "BEAMMP_MAX_CONCURRENT_CONNECTIONS";
break;
}
return "";
}
+11 -107
View File
@@ -18,12 +18,15 @@
#include "Http.h"
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "LuaAPI.h"
#include <curl/easy.h>
#include <map>
#include <nlohmann/json.hpp>
#include <random>
#include <stdexcept>
using json = nlohmann::json;
@@ -34,107 +37,17 @@ static size_t CurlWriteCallback(void* contents, size_t size, size_t nmemb, void*
return size * nmemb;
}
struct CurlDeleter {
void operator()(CURL* c) const noexcept {
if (c)
curl_easy_cleanup(c);
}
};
static std::mutex gCurlPoolMutex;
static std::map<CURL*, bool> gCurlPool; // false = free, true = in use
constexpr size_t MAX_CURL_POOL_SIZE = 128;
static CURL* AcquireCurl() {
std::unique_lock Lock(gCurlPoolMutex);
for (auto& [Curl, InUse] : gCurlPool) {
if (!InUse) {
InUse = true;
curl_easy_reset(Curl);
return Curl;
}
}
// none found, if we're under the limit add one!
if (gCurlPool.size() >= MAX_CURL_POOL_SIZE) {
beammp_debugf("Ran out of curl handles for network requests, skipping this request");
return nullptr;
}
CURL* Curl = curl_easy_init();
if (!Curl) {
// failed, ignore
return nullptr;
}
gCurlPool[Curl] = true;
return Curl;
}
static void ReleaseCurl(CURL* curl) {
if (!curl) {
return;
}
std::unique_lock Lock(gCurlPoolMutex);
auto It = gCurlPool.find(curl);
if (It != gCurlPool.end()) {
It->second = false;
}
}
/// RAII container for curl handles to ensure correct release
class CurlLease {
private:
CURL* mHandle = nullptr;
public:
CurlLease() : mHandle(AcquireCurl()) {}
~CurlLease() {
ReleaseCurl(mHandle);
}
CurlLease(const CurlLease&) = delete;
CurlLease& operator=(const CurlLease&) = delete;
CurlLease(CurlLease&& other) noexcept
: mHandle(other.mHandle) {
other.mHandle = nullptr;
}
CurlLease& operator=(CurlLease&& other) noexcept {
if (this != &other) {
ReleaseCurl(mHandle);
mHandle = other.mHandle;
other.mHandle = nullptr;
}
return *this;
}
CURL* GetHandle() const noexcept {
return mHandle;
}
};
std::string Http::GET(const std::string& url, unsigned int* status) {
std::string Ret;
CurlLease Lease{};
CURL* curl = Lease.GetHandle();
static thread_local CURL* curl = curl_easy_init();
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, reinterpret_cast<void*>(&Ret));
// ensure we dont keep connections open for long
curl_easy_setopt(curl, CURLOPT_MAXCONNECTS, 8L);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10L);
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 30L);
curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1L);
curl_easy_setopt(curl, CURLOPT_MAXAGE_CONN, 60L);
curl_easy_setopt(curl, CURLOPT_MAXLIFETIME_CONN, 300L);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, errbuf);
errbuf[0] = 0;
@@ -158,16 +71,15 @@ std::string Http::GET(const std::string& url, unsigned int* status) {
std::string Http::POST(const std::string& url, const std::string& body, const std::string& ContentType, unsigned int* status, const std::map<std::string, std::string>& headers) {
std::string Ret;
CurlLease Lease{};
CURL* curl = Lease.GetHandle();
static thread_local CURL* curl = curl_easy_init();
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, reinterpret_cast<void*>(&Ret));
curl_easy_setopt(curl, CURLOPT_POST, 1L);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_POST, 1);
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, body.c_str());
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, body.size());
struct curl_slist* list = nullptr;
@@ -178,15 +90,7 @@ std::string Http::POST(const std::string& url, const std::string& body, const st
}
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, list);
// ensure we dont keep connections open for long
curl_easy_setopt(curl, CURLOPT_MAXCONNECTS, 8L);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10L);
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 30L);
curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1L);
curl_easy_setopt(curl, CURLOPT_MAXAGE_CONN, 60L);
curl_easy_setopt(curl, CURLOPT_MAXLIFETIME_CONN, 300L);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, errbuf);
errbuf[0] = 0;
+61 -146
View File
@@ -143,23 +143,17 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
return { true, "" };
} else {
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
if (MaybeClient) {
if (auto c = MaybeClient.value().lock()) {
if (!c->IsSyncing() && !c->IsSynced()) {
return { false, "Player hasn't joined yet" };
}
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return { false, "Respond failed, dropping client" };
}
return { true, "" };
}
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
return { false, "Invalid Player ID" };
}
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
return { false, "Invalid Player ID" };
auto c = MaybeClient.value().lock();
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return { false, "Respond failed, dropping client" };
}
return { true, "" };
}
}
@@ -170,48 +164,37 @@ std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
if (auto c = MaybeClient.value().lock()) {
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
return { true, "" };
}
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
return { false, "Player does not exist" };
}
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
return { false, "Player does not exist" };
auto c = MaybeClient.value().lock();
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
return { true, "" };
}
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message, const bool& LogChat) {
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
std::pair<bool, std::string> Result;
std::string Packet = "C:Server: " + Message;
if (ID == -1) {
if (LogChat) {
LogChatMessage("<Server> (to everyone) ", -1, Message);
}
LogChatMessage("<Server> (to everyone) ", -1, Message);
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
if (auto c = MaybeClient.value().lock()) {
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player still syncing data";
return Result;
}
if (LogChat) {
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
}
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
// TODO: should we return an error here?
}
Result.first = true;
} else {
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
if (MaybeClient && !MaybeClient.value().expired()) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Invalid Player ID";
Result.second = "Player still syncing data";
return Result;
}
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
// TODO: should we return an error here?
}
Result.first = true;
} else {
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
Result.first = false;
@@ -231,23 +214,18 @@ std::pair<bool, std::string> LuaAPI::MP::SendNotification(int ID, const std::str
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
if (auto c = MaybeClient.value().lock()) {
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player is not synced yet";
return Result;
}
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send notification to player (id {}) - did the player disconnect?", ID);
Result.first = false;
Result.second = "Failed to send packet";
}
Result.first = true;
} else {
beammp_lua_error("SendNotification invalid argument [1] invalid ID");
auto c = MaybeClient.value().lock();
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Invalid Player ID";
Result.second = "Player is not synced yet";
return Result;
}
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send notification to player (id {}) - did the player disconnect?", ID);
Result.first = false;
Result.second = "Failed to send packet";
}
Result.first = true;
} else {
beammp_lua_error("SendNotification invalid argument [1] invalid ID");
Result.first = false;
@@ -258,77 +236,25 @@ std::pair<bool, std::string> LuaAPI::MP::SendNotification(int ID, const std::str
return Result;
}
std::pair<bool, std::string> LuaAPI::MP::ConfirmationDialog(int ID, const std::string& Title, const std::string& Body, const sol::table& buttons, const std::string& InteractionID, const bool& warning, const bool& reportToServer, const bool& reportToExtensions) {
std::pair<bool, std::string> Result;
const nlohmann::json PacketBody = {
{ "title", Title },
{ "body", Body },
{ "buttons", nlohmann::json::parse(JsonEncode(buttons), nullptr, false) },
{ "interactionID", InteractionID },
{ "class", warning ? "experimental" : "" },
{ "reportToServer", reportToServer },
{ "reportToExtensions", reportToExtensions }
};
std::string Packet = "D" + PacketBody.dump();
if (ID == -1) {
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
Result.first = true;
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
if (auto c = MaybeClient.value().lock()) {
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player is not synced yet";
return Result;
}
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send confirmation dialog to player (id {}) - did the player disconnect?", ID);
Result.first = false;
Result.second = "Failed to send packet";
}
Result.first = true;
} else {
beammp_lua_error("ConfirmationDialog invalid argument [1] invalid ID");
Result.first = false;
Result.second = "Invalid Player ID";
}
} else {
beammp_lua_error("ConfirmationDialog invalid argument [1] invalid ID");
Result.first = false;
Result.second = "Invalid Player ID";
}
return Result;
}
return Result;
}
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
std::pair<bool, std::string> Result;
auto MaybeClient = GetClient(Engine->Server(), PID);
if (MaybeClient) {
if (auto c = MaybeClient.value().lock()) {
if (c->GetCarData(VID) != nlohmann::detail::value_t::null) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", PID, VID));
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
c->DeleteCar(VID);
Result.first = true;
} else {
Result.first = false;
Result.second = "Vehicle does not exist";
}
} else {
beammp_lua_error("RemoveVehicle invalid Player ID");
Result.first = false;
Result.second = "Invalid Player ID";
}
} else {
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("RemoveVehicle invalid Player ID");
Result.first = false;
Result.second = "Invalid Player ID";
return Result;
}
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", PID, VID));
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
c->DeleteCar(VID);
Result.first = true;
} else {
Result.first = false;
Result.second = "Vehicle does not exist";
}
return Result;
}
@@ -435,22 +361,20 @@ void LuaAPI::MP::Sleep(size_t Ms) {
bool LuaAPI::MP::IsPlayerConnected(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
if (auto c = MaybeClient.value().lock()) {
return c->IsUDPConnected();
}
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsUDPConnected();
} else {
return false;
}
return false;
}
bool LuaAPI::MP::IsPlayerGuest(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) {
if (auto c = MaybeClient.value().lock()) {
return c->IsGuest();
}
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsGuest();
} else {
return false;
}
return false;
}
void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
@@ -465,16 +389,7 @@ void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
}
int LuaAPI::PanicHandler(lua_State* State) {
// panic path: use raw lua c api only; sol2 conversions can raise lua_error
// and re-enter panic recursively.
const int ErrorType = lua_type(State, -1);
if (ErrorType == LUA_TSTRING) {
const char* Message = lua_tostring(State, -1);
beammp_lua_error(std::string("PANIC: ") + (Message ? Message : "(null)"));
} else {
const char* ErrorTypeName = lua_typename(State, ErrorType);
beammp_lua_error(std::string("PANIC: non-string error object (") + (ErrorTypeName ? ErrorTypeName : "unknown") + ")");
}
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
return 0;
}
-2
View File
@@ -28,7 +28,6 @@ Settings::Settings() {
{ General_Map, std::string("/levels/gridmap_v2/info.json") },
{ General_AuthKey, std::string("") },
{ General_Private, true },
{ General_IP, "::"},
{ General_Port, 30814 },
{ General_MaxCars, 1 },
{ General_LogChat, true },
@@ -48,7 +47,6 @@ Settings::Settings() {
{ { "General", "Map" }, { General_Map, READ_WRITE } },
{ { "General", "AuthKey" }, { General_AuthKey, NO_ACCESS } },
{ { "General", "Private" }, { General_Private, READ_ONLY } },
{ { "General", "IP" }, { General_IP, READ_ONLY } },
{ { "General", "Port" }, { General_Port, READ_ONLY } },
{ { "General", "MaxCars" }, { General_MaxCars, READ_WRITE } },
{ { "General", "LogChat" }, { General_LogChat, READ_ONLY } },
-10
View File
@@ -34,8 +34,6 @@ static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
static constexpr std::string_view StrIP = "IP";
static constexpr std::string_view EnvStrIP = "BEAMMP_IP";
static constexpr std::string_view StrPort = "Port";
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
static constexpr std::string_view StrMaxCars = "MaxCars";
@@ -140,8 +138,6 @@ void TConfig::FlushToFile() {
data["General"][StrInformationPacket.data()] = Application::Settings.getAsBool(Settings::Key::General_InformationPacket);
data["General"][StrAllowGuests.data()] = Application::Settings.getAsBool(Settings::Key::General_AllowGuests);
SetComment(data["General"][StrAllowGuests.data()].comments(), " Whether to allow guests");
data["General"][StrIP.data()] = Application::Settings.getAsString(Settings::Key::General_IP);
SetComment(data["General"][StrIP.data()].comments(), " The IP address to bind the server to, this is NOT related to your public IP. Can be used if your machine has multiple network interfaces");
data["General"][StrPort.data()] = Application::Settings.getAsInt(Settings::Key::General_Port);
data["General"][StrName.data()] = Application::Settings.getAsString(Settings::Key::General_Name);
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
@@ -258,11 +254,6 @@ void TConfig::ParseFromFile(std::string_view name) {
} else {
TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
}
if (Env::Get(Env::Key::PROVIDER_IP_ENV).has_value()) {
TryReadValue(data, "General", StrIP, Env::Get(Env::Key::PROVIDER_IP_ENV).value(), Settings::Key::General_IP);
} else {
TryReadValue(data, "General", StrIP, EnvStrIP, Settings::Key::General_IP);
}
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Settings::Key::General_MaxCars);
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Settings::Key::General_MaxPlayers);
TryReadValue(data, "General", StrMap, EnvStrMap, Settings::Key::General_Map);
@@ -313,7 +304,6 @@ void TConfig::PrintDebug() {
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_Private) ? "true" : "false"));
beammp_debug(std::string(StrInformationPacket) + ": " + std::string(Application::Settings.getAsBool(Settings::Key::General_InformationPacket) ? "true" : "false"));
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)));
beammp_debug(std::string(StrIP) + ": \"" + Application::Settings.getAsString(Settings::Key::General_IP) + "\"");
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxCars)));
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)));
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.getAsString(Settings::Key::General_Map) + "\"");
-96
View File
@@ -1,96 +0,0 @@
// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2026 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "TConnectionLimiter.h"
#include <mutex>
#include <optional>
#include "Common.h"
TConnectionLimiter::TConnectionLimiter(size_t maxPerIp, size_t maxGlobal)
: mMaxPerIp(maxPerIp)
, mMaxGlobal(maxGlobal) {
if (maxPerIp == 0) {
beammp_errorf("Max connections count per IP is set to zero; the server would reject ALL connections");
throw std::runtime_error("Invalid maximum connections per IP setting");
}
if (maxGlobal == 0) {
beammp_errorf("Max connection count is set to zero; the server would reject ALL connections");
throw std::runtime_error("Invalid maximum connections setting");
}
}
std::optional<TConnectionLimiter::TGuard> TConnectionLimiter::TryAcquire(const std::string& ip) {
std::unique_lock Lock { mMutex };
if (mGlobal >= mMaxGlobal) return std::nullopt;
// `It` is the inserted element (so if insertion worked, its 0), or its the element that
// was already there, in which case we must check the ip connection limit
auto [It, _] = mPerIp.try_emplace(ip, 0);
if (It->second >= mMaxPerIp) {
return std::nullopt;
}
// now increment the counter finally
++It->second;
++mGlobal;
// RAII guard will drop the count once destructed
return TGuard(this, ip);
}
TConnectionLimiter::TStats TConnectionLimiter::GetStats() {
std::unique_lock Lock { mMutex };
TStats Stats;
Stats.CurrentGlobal = mGlobal;
Stats.MaxGlobal = mMaxGlobal;
Stats.ActiveIpBuckets = mPerIp.size();
Stats.MaxPerIp = mMaxPerIp;
for (const auto& [_, Count] : mPerIp) {
if (Count > Stats.CurrentMaxPerIp) {
Stats.CurrentMaxPerIp = Count;
}
if (Count >= mMaxPerIp) {
++Stats.SaturatedIpBuckets;
}
}
return Stats;
}
TConnectionLimiter::TGuard::TGuard(TConnectionLimiter* owner, std::string ip)
: mOwner(owner)
, mIp(std::move(ip)) {
beammp_debugf("Acquired connection guard for {}", mIp);
}
TConnectionLimiter::TGuard& TConnectionLimiter::TGuard::operator=(TGuard&& other) noexcept {
// identity check
if (this != &other) {
Release();
mOwner = other.mOwner;
mIp = std::move(other.mIp);
other.mOwner = nullptr;
// setting this so its obvious when this happens, instead of being UB or empty string
other.mIp = "<moved-from>";
}
return *this;
}
void TConnectionLimiter::TGuard::Release() {
if (mOwner) {
mOwner->Release(mIp);
mOwner = nullptr;
beammp_debugf("Released connection guard for {}", mIp);
}
}
+41 -103
View File
@@ -22,7 +22,6 @@
#include "Client.h"
#include "CustomAssert.h"
#include "Http.h"
#include "LuaAPI.h"
#include "TLuaEngine.h"
@@ -160,7 +159,7 @@ void TConsole::ChangeToRegularConsole() {
}
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
if (n == 0 && !args.empty()) {
if (n == 0 && args.size() != 0) {
Application::Console().WriteRaw("This command expects no arguments.");
return false;
} else if (args.size() != n) {
@@ -198,7 +197,7 @@ void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& a
} else {
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
}
} else if (args.empty()) {
} else if (args.size() == 0) {
ChangeToLuaConsole(mDefaultStateId);
}
}
@@ -209,18 +208,16 @@ void TConsole::Command_Help(const std::string&, const std::vector<std::string>&
}
static constexpr const char* sHelpString = R"(
Commands:
help displays this help
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
clear clears the console window
version displays the server version
protectmod <name> <value> sets whether a mod is protected, value can be true or false
reloadmods reloads all mods from the Resources Client folder)";
help displays this help
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
clear clears the console window
version displays the server version)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
@@ -265,55 +262,6 @@ void TConsole::Command_Version(const std::string& cmd, const std::vector<std::st
std::string openssl_version = fmt::format("OpenSSL: v{}.{}.{}", OPENSSL_VERSION_MAJOR, OPENSSL_VERSION_MINOR, OPENSSL_VERSION_PATCH);
Application::Console().WriteRaw(openssl_version);
}
void TConsole::Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 2)) {
return;
}
const auto& ModName = args.at(0);
const auto& Protect = args.at(1);
for (auto mod : mLuaEngine->Network().ResourceManager().GetMods()) {
if (mod["file_name"].get<std::string>() == ModName) {
mLuaEngine->Network().ResourceManager().SetProtected(ModName, Protect == "true");
Application::Console().WriteRaw("Mod " + ModName + " is now " + (Protect == "true" ? "protected" : "unprotected"));
return;
}
}
Application::Console().WriteRaw("Mod " + ModName + " not found.");
}
void TConsole::Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
mLuaEngine->Network().ResourceManager().RefreshFiles();
Application::Console().WriteRaw("Mods reloaded.");
}
void TConsole::Command_NetTest(const std::string& cmd, const std::vector<std::string>& args) {
unsigned int status = 0;
std::string T = Http::GET(
Application::GetServerCheckUrl() + "/api/v2/beammp/" + std::to_string(Application::Settings.getAsInt(Settings::Key::General_Port)), &status);
beammp_debugf("Status and response from Server Check API: {0}, {1}", status, T);
auto Doc = nlohmann::json::parse(T, nullptr, false);
if (Doc.is_discarded() || !Doc.is_object()) {
beammp_warn("Failed to parse Server Check API response, however the server will most likely still work correctly.");
} else {
std::string status = Doc["status"];
std::string details = "Response from Server Check API: " + std::string(Doc["details"]);
if (status == "ok") {
beammp_info(details);
} else {
beammp_warn(details);
}
}
}
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, size_t(-1))) {
@@ -333,9 +281,10 @@ void TConsole::Command_Kick(const std::string&, const std::vector<std::string>&
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
};
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (auto Locked = Client.lock()) {
if (NameCompare(Locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*Locked, Reason);
if (!Client.expired()) {
auto locked = Client.lock();
if (NameCompare(locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*locked, Reason);
Kicked = true;
return false;
}
@@ -354,7 +303,7 @@ std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const s
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
auto End_i = CommandWithArgs.find_first_of(' ');
std::string Command = CommandWithArgs.substr(0, End_i);
std::string ArgsStr { };
std::string ArgsStr {};
if (End_i != std::string::npos) {
ArgsStr = CommandWithArgs.substr(End_i);
}
@@ -421,7 +370,7 @@ void TConsole::Command_Settings(const std::string&, const std::vector<std::strin
settings set <category> <setting> <value> sets specified setting to value
)";
if (args.empty()) {
if (args.size() == 0) {
beammp_errorf("No arguments specified for command 'settings'!");
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
return;
@@ -564,10 +513,11 @@ void TConsole::Command_List(const std::string&, const std::vector<std::string>&
std::stringstream ss;
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (auto Locked = Client.lock()) {
ss << std::left << std::setw(25) << Locked->GetName()
<< std::setw(6) << Locked->GetID()
<< std::setw(6) << Locked->GetCarCount() << "\n";
if (!Client.expired()) {
auto locked = Client.lock();
ss << std::left << std::setw(25) << locked->GetName()
<< std::setw(6) << locked->GetID()
<< std::setw(6) << locked->GetCarCount() << "\n";
}
return true;
});
@@ -590,7 +540,8 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
size_t MissedPacketQueueSum = 0;
int LargestSecondsSinceLastPing = 0;
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (auto Locked = Client.lock()) {
if (!Client.expired()) {
auto Locked = Client.lock();
CarCount += Locked->GetCarCount();
ConnectedCount += Locked->IsUDPConnected() ? 1 : 0;
GuestCount += Locked->IsGuest() ? 1 : 0;
@@ -609,11 +560,11 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
size_t SystemsBad = 0;
size_t SystemsShuttingDown = 0;
size_t SystemsShutdown = 0;
std::string SystemsBadList { };
std::string SystemsGoodList { };
std::string SystemsStartingList { };
std::string SystemsShuttingDownList { };
std::string SystemsShutdownList { };
std::string SystemsBadList {};
std::string SystemsGoodList {};
std::string SystemsStartingList {};
std::string SystemsShuttingDownList {};
std::string SystemsShutdownList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) {
@@ -649,7 +600,6 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
auto ConnectionLimiterStats = mLuaEngine->Network().GetConnectionLimiterStats();
Status << "BeamMP-Server Status:\n"
<< "\tTotal Players: " << mLuaEngine->Server().ClientCount() << "\n"
@@ -664,11 +614,6 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
<< "\tConnection limiter:\n"
<< "\t\tActive/Max global: " << ConnectionLimiterStats.CurrentGlobal << "/" << ConnectionLimiterStats.MaxGlobal << "\n"
<< "\t\tActive IP buckets: " << ConnectionLimiterStats.ActiveIpBuckets << "\n"
<< "\t\tHighest single IP load: " << ConnectionLimiterStats.CurrentMaxPerIp << "/" << ConnectionLimiterStats.MaxPerIp << "\n"
<< "\t\tSaturated IP buckets: " << ConnectionLimiterStats.SaturatedIpBuckets << "\n"
<< "\tSubsystems:\n"
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
@@ -685,13 +630,9 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
auto FutureIsNonNil =
[](const std::shared_ptr<TLuaResult>& Future) {
if (!Future->IsError()) {
auto Snapshot = Future->GetDetachedSnapshot();
if (Snapshot.Result.V.valueless_by_exception() || std::get_if<std::monostate>(&Snapshot.Result.V) != nullptr) {
// no value contained
return false;
}
return true;
if (!Future->Error && Future->Result.valid()) {
auto Type = Future->Result.get_type();
return Type != sol::type::lua_nil && Type != sol::type::none;
}
return false;
};
@@ -701,7 +642,7 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
size_t Count = 0;
for (auto& Future : Futures) {
if (!Future->IsError()) {
if (!Future->Error) {
++Count;
}
}
@@ -711,7 +652,7 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
}
}
}
if (NonNilFutures.empty()) {
if (NonNilFutures.size() == 0) {
if (!IgnoreNotACommand) {
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
}
@@ -719,16 +660,14 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
std::stringstream Reply;
if (NonNilFutures.size() > 1) {
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
auto Snapshot = NonNilFutures[i]->GetDetachedSnapshot();
Reply << Snapshot.StateId << ": \n"
<< Snapshot.Result;
Reply << NonNilFutures[i]->StateId << ": \n"
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
if (i < NonNilFutures.size() - 1) {
Reply << "\n";
}
}
} else {
auto Snapshot = NonNilFutures[0]->GetDetachedSnapshot();
Reply << Snapshot.Result;
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
}
Application::Console().WriteRaw(Reply.str());
}
@@ -809,9 +748,8 @@ void TConsole::InitializeCommandline() {
} else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
Future->WaitUntilReady();
if (Future->IsError()) {
auto Snapshot = Future->GetSnapshot();
beammp_lua_error("error in " + mStateId + ": " + Snapshot.ErrorMessage);
if (Future->Error) {
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
}
}
} else {
@@ -843,7 +781,7 @@ void TConsole::InitializeCommandline() {
if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second");
} else {
std::string prefix { }; // stores non-table part of input
std::string prefix {}; // stores non-table part of input
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
prefix = stub.substr(0, i);
+2 -2
View File
@@ -181,8 +181,8 @@ std::string THeartbeatThread::GetPlayers() {
std::string Return;
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex());
if (auto Client = ClientPtr.lock()) {
Return += Client->GetName() + ";";
if (!ClientPtr.expired()) {
Return += ClientPtr.lock()->GetName() + ";";
}
return true;
});
-37
View File
@@ -1,37 +0,0 @@
// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "TIoPollThread.h"
TIoPollThread::TIoPollThread()
: mWorkGuard(boost::asio::make_work_guard(mIoCtx))
, mThread([this](std::stop_token StopToken) {
while (!StopToken.stop_requested()) {
try {
mIoCtx.run();
break;
} catch (...) {
mIoCtx.restart();
}
}
}) { }
TIoPollThread::~TIoPollThread() {
mWorkGuard.reset();
mIoCtx.stop();
}
+229 -369
View File
@@ -20,29 +20,40 @@
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "Env.h"
#include "Http.h"
#include "LuaAPI.h"
#include "Profiling.h"
#include "TLuaPlugin.h"
#include "TLuaResult.h"
#include "sol/object.hpp"
#include <chrono>
#include <condition_variable>
#include <fmt/core.h>
#include <mutex>
#include <nlohmann/json.hpp>
#include <optional>
#include <random>
#include <sol/types.hpp>
#include <sol/stack_core.hpp>
#include <thread>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <variant>
TLuaEngine* LuaAPI::MP::Engine;
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn);
static std::optional<sol::function> GetLuaHandler(sol::state_view StateView, const std::string Handler, const std::string EventName);
static std::optional<sol::function> GetLuaHandler(sol::state_view StateView, const std::string Handler, const std::string EventName) {
if (!StateView)
return std::nullopt;
auto Res = StateView.safe_script("return " + Handler, sol::script_pass_on_error);
if (!Res.valid()) {
beammp_errorf("invalid handler for event \"{}\". handler: \"{}\"", EventName, Handler);
} else if (Res.get_type() == sol::type::function) {
return Res.get<sol::function>();
}
return std::nullopt;
}
TLuaEngine::TLuaEngine()
: mResourceServerPath(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server") {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
@@ -63,20 +74,24 @@ TLuaEngine::TLuaEngine()
IThreaded::Start();
}
TEST_CASE("TLuaEngine ctor & dtor") {
Application::Settings.set(Settings::Key::General_ResourceFolder, "beammp_server_test_resources");
TLuaEngine engine;
Application::GracefullyShutdown();
}
void TLuaEngine::operator()() {
RegisterThread("LuaEngine");
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// lua engine main thread
beammp_infof("Lua v{}.{}.{}", LUA_VERSION_MAJOR, LUA_VERSION_MINOR, LUA_VERSION_RELEASE);
CollectAndInitPlugins();
Application::SetSubsystemStatus("LuaEngine", Application::Status::Good);
// now call all onInit's
auto Futures = TriggerEvent("onInit", "");
WaitForAll(Futures, std::chrono::seconds(5));
for (const auto& Future : Futures) {
auto Snapshot = Future->GetDetachedSnapshot();
if (Snapshot.Error && Snapshot.ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + Snapshot.StateId + "\" failed: " + Snapshot.ErrorMessage);
if (Future->Error && Future->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage);
}
}
@@ -86,11 +101,10 @@ void TLuaEngine::operator()() {
std::unique_lock Lock(mResultsToCheckMutex);
if (!mResultsToCheck.empty()) {
mResultsToCheck.remove_if([](const std::shared_ptr<TLuaResult>& Ptr) -> bool {
if (Ptr->IsReady()) {
auto Snapshot = Ptr->GetDetachedSnapshot();
if (Snapshot.Error) {
if (Snapshot.ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Snapshot.Function + ": " + Snapshot.ErrorMessage);
if (Ptr->Ready) {
if (Ptr->Error) {
if (Ptr->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Ptr->Function + ": " + Ptr->ErrorMessage);
}
}
return true;
@@ -115,7 +129,7 @@ void TLuaEngine::operator()() {
std::unique_lock StateLock(mLuaStatesMutex);
std::unique_lock Lock2(mResultsToCheckMutex);
for (auto& Handler : Handlers) {
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCallFromCustomEvent(Handler, { }, Timer.EventName, Timer.Strategy);
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCallFromCustomEvent(Handler, {}, Timer.EventName, Timer.Strategy);
if (Res) {
mResultsToCheck.push_back(Res);
mResultsToCheckCond.notify_one();
@@ -130,13 +144,7 @@ void TLuaEngine::operator()() {
}
}
}
bool StatesEmpty = false;
{
std::unique_lock Lock(mLuaStatesMutex);
StatesEmpty = mLuaStates.empty();
}
if (StatesEmpty) {
if (mLuaStates.size() == 0) {
beammp_trace("No Lua states, event loop running extremely sparsely");
Application::SleepSafeSeconds(10);
} else {
@@ -209,8 +217,8 @@ std::unordered_map<std::string /* event name */, std::vector<std::string> /* han
return Result;
}
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> TLuaEngine::Debug_GetStateExecuteQueueForState(TLuaStateId StateId) {
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> Result;
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::Debug_GetStateExecuteQueueForState(TLuaStateId StateId) {
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Result;
std::unique_lock Lock(mLuaStatesMutex);
Result = mLuaStates.at(StateId)->Debug_GetStateExecuteQueue();
return Result;
@@ -223,16 +231,16 @@ std::vector<TLuaEngine::QueuedFunction> TLuaEngine::Debug_GetStateFunctionQueueF
return Result;
}
std::vector<TLuaResult::DetachedSnapshot> TLuaEngine::Debug_GetResultsToCheckForState(TLuaStateId StateId) {
std::vector<TLuaResult> TLuaEngine::Debug_GetResultsToCheckForState(TLuaStateId StateId) {
std::unique_lock Lock(mResultsToCheckMutex);
auto ResultsToCheckCopy = mResultsToCheck;
Lock.unlock();
std::vector<TLuaResult::DetachedSnapshot> Result;
std::vector<TLuaResult> Result;
while (!ResultsToCheckCopy.empty()) {
auto ResultToCheck = std::move(ResultsToCheckCopy.front());
ResultsToCheckCopy.pop_front();
if (ResultToCheck->OwnerState() == StateId) {
Result.push_back(ResultToCheck->GetDetachedSnapshot());
if (ResultToCheck->StateId == StateId) {
Result.push_back(*ResultToCheck);
}
}
return Result;
@@ -263,7 +271,7 @@ std::vector<std::string> TLuaEngine::StateThreadData::GetStateTableKeys(const st
auto globals = mStateView.globals();
sol::table current = globals;
std::vector<std::string> Result { };
std::vector<std::string> Result {};
for (const auto& [key, value] : current) {
std::string s = key.as<std::string>();
@@ -319,30 +327,27 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
size_t ms = 0;
std::set<std::string> WarnedResults;
while (!Result->IsReady() && !Cancelled) {
while (!Result->Ready && !Cancelled) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
ms += 10;
if (Max.has_value() && std::chrono::milliseconds(ms) > Max.value()) {
auto Snapshot = Result->GetDetachedSnapshot();
beammp_trace("'" + Snapshot.Function + "' in '" + Snapshot.StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms).");
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms).");
Cancelled = true;
} else if (ms > 1000 * 60) {
auto Snapshot = Result->GetDetachedSnapshot();
auto ResultId = Snapshot.StateId + "_" + Snapshot.Function;
auto ResultId = Result->StateId + "_" + Result->Function;
if (WarnedResults.count(ResultId) == 0) {
WarnedResults.insert(ResultId);
beammp_lua_warn("'" + Snapshot.Function + "' in '" + Snapshot.StateId + "' is taking very long. The event it's handling is too important to discard the result of this handler, but may block this event and possibly the whole lua state.");
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' is taking very long. The event it's handling is too important to discard the result of this handler, but may block this event and possibly the whole lua state.");
}
}
}
auto Snapshot = Result->GetDetachedSnapshot();
if (Cancelled) {
beammp_lua_warn("'" + Snapshot.Function + "' in '" + Snapshot.StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
LuaAPI::MP::Engine->ReportErrors({ Result });
} else if (Snapshot.Error) {
if (Snapshot.ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Snapshot.Function + ": " + Snapshot.ErrorMessage);
} else if (Result->Error) {
if (Result->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Result->Function + ": " + Result->ErrorMessage);
}
}
}
@@ -362,7 +367,7 @@ bool TLuaEngine::HasState(TLuaStateId StateId) {
return mLuaStates.find(StateId) != mLuaStates.end();
}
std::shared_ptr<TLuaVoidResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script) {
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script) {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.at(StateID)->EnqueueScript(Script);
}
@@ -442,11 +447,10 @@ void TLuaEngine::EnsureStateExists(TLuaStateId StateId, const std::string& Name,
mLuaStates[StateId] = std::move(DataPtr);
RegisterEvent("onInit", StateId, "onInit");
if (!DontCallOnInit) {
auto Res = EnqueueFunctionCall(StateId, "onInit", { }, "onInit");
auto Res = EnqueueFunctionCall(StateId, "onInit", {}, "onInit");
Res->WaitUntilReady();
auto Snapshot = Res->GetDetachedSnapshot();
if (Snapshot.Error && Snapshot.ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Snapshot.ErrorMessage);
if (Res->Error && Res->ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Res->ErrorMessage);
}
}
}
@@ -458,7 +462,6 @@ void TLuaEngine::RegisterEvent(const std::string& EventName, TLuaStateId StateId
}
std::set<std::string> TLuaEngine::GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId) {
std::unique_lock Lock(mLuaEventsMutex);
return mLuaEvents[EventName][StateId];
}
@@ -466,7 +469,7 @@ std::vector<sol::object> TLuaEngine::StateThreadData::JsonStringToArray(JsonStri
auto LocalTable = Lua_JsonDecode(Str.value).as<std::vector<sol::object>>();
for (auto& value : LocalTable) {
if (value.is<std::string>() && value.as<std::string>() == BEAMMP_INTERNAL_NIL) {
value = sol::object { };
value = sol::object {};
}
}
return LocalTable;
@@ -505,19 +508,23 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
sol::variadic_results LocalArgs = JsonStringToArray(Str);
for (const auto& Handler : MyHandlers) {
auto Fn = mStateView[Handler];
if (Fn.valid()) {
auto Res = GetLuaHandler(mStateView, Handler, EventName);
if (Res.has_value()) {
sol::function Fn = Res.value();
Fn = AddTraceback(mStateView, Fn);
auto LuaResult = Fn(LocalArgs);
auto Result = std::make_shared<TLuaResult>(mStateId, Handler);
auto Result = std::make_shared<TLuaResult>();
if (LuaResult.valid()) {
try {
Result->MarkReadySuccess(LuaResult);
} catch (const std::exception& e) {
Result->MarkReadyError(fmt::format("Call was successful, but result could not be serialized"));
}
Result->Error = false;
Result->Result = LuaResult;
} else {
Result->MarkReadyError("Function result in TriggerGlobalEvent was invalid");
Result->Error = true;
sol::error Err = LuaResult;
Result->ErrorMessage = Err.what();
beammp_errorf("An error occured while executing local event handler \"{}\" for event \"{}\": {}", Handler, EventName, Result->ErrorMessage);
}
Result->MarkAsReady();
Return.push_back(Result);
}
}
@@ -525,60 +532,26 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
sol::table AsyncEventReturn = StateView.create_table();
AsyncEventReturn["ReturnValueImpl"] = Return;
AsyncEventReturn.set_function("IsDone",
[](const sol::table& Self) -> bool {
[&](const sol::table& Self) -> bool {
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
for (const auto& Value : Vector) {
if (!Value->IsReady()) {
if (!Value->Ready) {
return false;
}
}
return true;
});
AsyncEventReturn.set_function("GetResults",
[](const sol::table& Self, sol::this_state State) -> sol::table {
sol::state_view StateView(State);
[&](const sol::table& Self) -> sol::table {
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
auto Vector = Self.get<std::vector<std::shared_ptr<TLuaResult>>>("ReturnValueImpl");
auto DetachedToLuaObject = [&StateView](const auto& SelfConvert, const TDetachedLuaValue& value) -> sol::object {
return std::visit([&StateView, &SelfConvert](auto&& arg) -> sol::object {
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, TDetachedLuaValue::Array>) {
sol::table Table = StateView.create_table(static_cast<int>(arg.size()), 0);
size_t i = 1;
for (const auto& Elem : arg) {
Table.set(i, SelfConvert(SelfConvert, Elem));
++i;
}
return sol::make_object(StateView, Table);
} else if constexpr (std::is_same_v<T, TDetachedLuaValue::Object>) {
sol::table Table = StateView.create_table();
for (const auto& [Key, Elem] : arg) {
Table.set(Key, SelfConvert(SelfConvert, *Elem));
}
return sol::make_object(StateView, Table);
}
else if constexpr (std::is_same_v<T, bool>)
return sol::make_object(StateView, arg);
else if constexpr (std::is_same_v<T, double>)
return sol::make_object(StateView, arg);
else if constexpr (std::is_same_v<T, int>)
return sol::make_object(StateView, arg);
else if constexpr (std::is_same_v<T, std::string>)
return sol::make_object(StateView, arg);
else if constexpr (std::is_same_v<T, std::monostate>)
return sol::make_object(StateView, sol::lua_nil_t());
else
static_assert(AlwaysFalseV<T>, "non-exhaustive visitor!");
}, value.V);
};
int i = 1;
for (const auto& Value : Vector) {
if (!Value->IsReady()) {
if (!Value->Ready) {
return sol::lua_nil;
}
auto Snapshot = Value->GetDetachedSnapshot();
Result.set(i, DetachedToLuaObject(DetachedToLuaObject, Snapshot.Result));
Result.set(i, Value->Result);
++i;
}
return Result;
@@ -591,20 +564,16 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
sol::table Result = mStateView.create_table();
int i = 1;
for (const auto& Handler : mEngine->GetEventHandlersForState(EventName, mStateId)) {
auto Fn = mStateView[Handler];
if (Fn.valid() && Fn.get_type() == sol::type::function) {
auto Res = GetLuaHandler(mStateView, Handler, EventName);
if (Res.has_value()) {
sol::function Fn = Res.value();
auto FnRet = Fn(EventArgs);
if (FnRet.valid()) {
Result.set(i, FnRet);
++i;
} else {
std::string ErrStr;
if (FnRet.get_type() == sol::type::string) {
ErrStr = FnRet.get<sol::error>().what();
} else {
ErrStr = "(unknown error; error object is not inspectable)";
}
beammp_lua_errorf("TriggerLocalEvent: {}", ErrStr);
sol::error Err = FnRet;
beammp_lua_error(std::string("TriggerLocalEvent: ") + Err.what());
}
}
}
@@ -613,37 +582,37 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient) {
if (std::shared_ptr<TClient> Locked = MaybeClient.value().lock()) {
auto IDs = Locked->GetIdentifiers();
if (IDs.empty()) {
return sol::lua_nil;
}
sol::table Result = mStateView.create_table();
for (const auto& Pair : IDs) {
Result.set(Pair.first, Pair.second);
}
return Result;
if (MaybeClient && !MaybeClient.value().expired()) {
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
if (IDs.empty()) {
return sol::lua_nil;
}
sol::table Result = mStateView.create_table();
for (const auto& Pair : IDs) {
Result[Pair.first] = Pair.second;
}
return Result;
} else {
return sol::lua_nil;
}
return sol::lua_nil;
}
std::variant<std::string, sol::nil_t> TLuaEngine::StateThreadData::Lua_GetPlayerRole(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient) {
if (auto Locked = MaybeClient.value().lock()) {
return Locked->GetRoles();
}
return MaybeClient.value().lock()->GetRoles();
} else {
return sol::nil;
}
return sol::nil;
}
sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
sol::table Result = mStateView.create_table();
mEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (auto Locked = Client.lock()) {
Result[Locked->GetID()] = Locked->GetName();
if (!Client.expired()) {
auto locked = Client.lock();
Result[locked->GetID()] = locked->GetName();
}
return true;
});
@@ -653,9 +622,10 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name) {
int Id = -1;
mEngine->mServer->ForEachClient([&Id, &Name](std::weak_ptr<TClient> Client) -> bool {
if (auto Locked = Client.lock()) {
if (Locked->GetName() == Name) {
Id = Locked->GetID();
if (!Client.expired()) {
auto locked = Client.lock();
if (locked->GetName() == Name) {
Id = locked->GetID();
return false;
}
}
@@ -692,59 +662,60 @@ sol::table TLuaEngine::StateThreadData::Lua_FS_ListDirectories(const std::string
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient) {
if (auto Locked = MaybeClient.value().lock()) {
return Locked->GetName();
}
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->GetName();
} else {
return "";
}
return "";
}
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient) {
if (auto Client = MaybeClient.value().lock()) {
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
auto LockedData = Client->GetAllCars();
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
if (VehicleData.empty()) {
return sol::lua_nil;
}
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
for (const auto& v : VehicleData) {
Result[v.ID()] = v.DataAsPacket(Client->GetRoles(), Client->GetName(), Client->GetID()).substr(3);
}
return Result;
if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value().lock();
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
auto LockedData = Client->GetAllCars();
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
if (VehicleData.empty()) {
return sol::lua_nil;
}
}
return sol::lua_nil;
sol::state_view StateView(mState);
sol::table Result = StateView.create_table();
for (const auto& v : VehicleData) {
Result[v.ID()] = v.Data().substr(3);
}
return Result;
} else
return sol::lua_nil;
}
std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionRaw(int PID, int VID) {
std::pair<sol::table, std::string> Result;
auto MaybeClient = GetClient(mEngine->Server(), PID);
if (MaybeClient) {
if (auto Client = MaybeClient.value().lock()) {
std::string VehiclePos = Client->GetCarPositionRaw(VID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value().lock();
std::string VehiclePos = Client->GetCarPositionRaw(VID);
if (VehiclePos.empty()) {
Result.second = "Vehicle not found";
return Result;
}
sol::table t = Lua_JsonDecode(VehiclePos);
if (t == sol::lua_nil) {
Result.second = "Packet decode failed";
}
Result.first = t;
if (VehiclePos.empty()) {
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Vehicle not found"));
Result.second = "Vehicle not found";
return Result;
}
sol::table t = Lua_JsonDecode(VehiclePos);
if (t == sol::lua_nil) {
Result.second = "Packet decode failed";
}
// return std::make_tuple(Result, sol::make_object(StateView, sol::lua_nil));
Result.first = t;
return Result;
} else {
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
Result.second = "No such player";
return Result;
}
Result.second = "No such player";
return Result;
}
sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::string& host, uint16_t port) {
@@ -778,38 +749,10 @@ static void AddToTable(sol::table& table, const std::string& left, const T& valu
}
}
static bool mDisableMPSet = [] {
auto DisableMPSet = Env::Get(Env::Key::PROVIDER_DISABLE_MP_SET).value_or("false");
return DisableMPSet == "true" || DisableMPSet == "1";
}();
static auto GetSettingName = [](int id) -> const char* {
switch (id) {
case 0:
return "Debug";
case 1:
return "Private";
case 2:
return "MaxCars";
case 3:
return "MaxPlayers";
case 4:
return "Map";
case 5:
return "Name";
case 6:
return "Description";
case 7:
return "InformationPacket";
default:
return "Unknown";
}
};
static void JsonDecodeRecursive(sol::state_view& StateView, sol::table& table, const std::string& left, const nlohmann::json& right) {
switch (right.type()) {
case nlohmann::detail::value_t::null:
AddToTable(table, left, sol::lua_nil_t { });
AddToTable(table, left, sol::lua_nil_t {});
return;
case nlohmann::detail::value_t::object: {
auto value = table.create();
@@ -937,15 +880,7 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
MPTable.set_function("GetPositionRaw", [&](int PID, int VID) -> std::pair<sol::table, std::string> {
return Lua_GetPositionRaw(PID, VID);
});
MPTable.set_function("SendChatMessage", [&](sol::variadic_args Args) {
if (Args.size() == 2) {
LuaAPI::MP::SendChatMessage(Args.get<int>(0), Args.get<std::string>(1));
} else if (Args.size() == 3) {
LuaAPI::MP::SendChatMessage(Args.get<int>(0), Args.get<std::string>(1), Args.get<bool>(2));
} else {
beammp_lua_error("SendChatMessage expects 2 or 3 arguments.");
}
});
MPTable.set_function("SendChatMessage", &LuaAPI::MP::SendChatMessage);
MPTable.set_function("SendNotification", [&](sol::variadic_args Args) {
if (Args.size() == 2) {
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), "", Args.get<std::string>(1));
@@ -957,9 +892,6 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
beammp_lua_error("SendNotification expects 2, 3 or 4 arguments.");
}
});
MPTable.set_function("ConfirmationDialog", sol::overload(&LuaAPI::MP::ConfirmationDialog, [&](const int& ID, const std::string& Title, const std::string& Body, const sol::table& Buttons, const std::string& InteractionID) {
LuaAPI::MP::ConfirmationDialog(ID, Title, Body, Buttons, InteractionID);
}));
MPTable.set_function("GetPlayers", [&]() -> sol::table {
return Lua_GetPlayers();
});
@@ -1003,13 +935,7 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
MPTable.set_function("CancelEventTimer", [&](const std::string& EventName) {
mEngine->CancelEventTimers(EventName, mStateId);
});
if (mDisableMPSet) {
MPTable.set_function("Set", [this](int ConfigID, sol::object NewValue) {
beammp_lua_errorf("A script ({}) tried to call MP.Set to change setting '{}' but this was blocked by your server provider.", mStateId, GetSettingName(ConfigID));
});
} else {
MPTable.set_function("Set", &LuaAPI::MP::Set);
}
MPTable.set_function("Set", &LuaAPI::MP::Set);
MPTable.set_function("Get", &LuaAPI::MP::Get);
auto UtilTable = StateView.create_named_table("Util");
@@ -1130,16 +1056,15 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
Start();
}
std::shared_ptr<TLuaVoidResult> TLuaEngine::StateThreadData::EnqueueScript(const TLuaChunk& Script) {
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueScript(const TLuaChunk& Script) {
std::unique_lock Lock(mStateExecuteQueueMutex);
auto Result = std::make_shared<TLuaVoidResult>(mStateId);
auto Result = std::make_shared<TLuaResult>();
mStateExecuteQueue.push({ Script, Result });
return Result;
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy) {
// TODO: Document all this
std::unique_lock Lock(mStateFunctionQueueMutex);
decltype(mStateFunctionQueue)::iterator Iter = mStateFunctionQueue.end();
if (Strategy == CallStrategy::BestEffort) {
Iter = std::find_if(mStateFunctionQueue.begin(), mStateFunctionQueue.end(),
@@ -1148,7 +1073,10 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFrom
});
}
if (Iter == mStateFunctionQueue.end()) {
auto Result = std::make_shared<TLuaResult>(mStateId, FunctionName);
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
mStateFunctionQueueCond.notify_all();
return Result;
@@ -1158,7 +1086,9 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFrom
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName) {
auto Result = std::make_shared<TLuaResult>(mStateId, FunctionName);
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
mStateFunctionQueueCond.notify_all();
@@ -1169,6 +1099,21 @@ void TLuaEngine::StateThreadData::RegisterEvent(const std::string& EventName, co
mEngine->RegisterEvent(EventName, mStateId, FunctionName);
}
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn) {
StateView["INTERNAL_ERROR_HANDLER"] = [](lua_State *L) {
auto Error = sol::stack::get<std::optional<std::string>>(L);
std::string ErrorString = "<Unknown error>";
if (Error.has_value()) {
ErrorString = Error.value();
}
auto DebugTracebackFn = sol::state_view(L).globals().get<sol::table>("debug").get<sol::protected_function>("traceback");
// 2 = start collecting the trace one above the current function (1=current function)
std::string Traceback = DebugTracebackFn(ErrorString, 2);
return sol::stack::push(L, Traceback);
};
return sol::protected_function(RawFn, StateView["INTERNAL_ERROR_HANDLER"]);
}
void TLuaEngine::StateThreadData::operator()() {
RegisterThread("Lua:" + mStateId);
while (!Application::IsShuttingDown()) {
@@ -1207,14 +1152,14 @@ void TLuaEngine::StateThreadData::operator()() {
sol::state_view StateView(mState);
auto Res = StateView.safe_script(*S.first.Content, sol::script_pass_on_error, S.first.FileName);
if (Res.valid()) {
// Script-load completion should not serialize the script's return value.
// A loaded chunk may legally return non-serializable Lua values such as
// functions or function tables. For this reason, we don't pass anything
// to the result here.
S.second->MarkReadySuccess();
S.second->Error = false;
S.second->Result = std::move(Res);
} else {
S.second->MarkReadyError(std::move(Res));
S.second->Error = true;
sol::error Err = Res;
S.second->ErrorMessage = Err.what();
}
S.second->MarkAsReady();
}
}
{ // StateFunctionQueue Scope
@@ -1231,54 +1176,61 @@ void TLuaEngine::StateThreadData::operator()() {
auto& Result = TheQueuedFunction.Result;
auto Args = TheQueuedFunction.Args;
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->SetOwnerState(mStateId);
Result->StateId = mStateId;
sol::state_view StateView(mState);
auto Fn = StateView[FnName];
if (Fn.valid() && Fn.get_type() == sol::type::function) {
auto Res = GetLuaHandler(StateView, FnName, TheQueuedFunction.EventName);
if (Res.has_value()) {
sol::function Fn = Res.value();
std::vector<sol::object> LuaArgs;
for (const auto& Arg : Args) {
if (Arg.valueless_by_exception()) {
continue;
}
std::visit([&LuaArgs, &StateView, this](const auto& arg) {
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, std::string>) {
LuaArgs.push_back(sol::make_object(StateView, arg));
} else if constexpr (std::is_same_v<T, int>) {
LuaArgs.push_back(sol::make_object(StateView, arg));
} else if constexpr (std::is_same_v<T, bool>) {
LuaArgs.push_back(sol::make_object(StateView, arg));
} else if constexpr (std::is_same_v<T, JsonString>) {
auto LocalArgs = JsonStringToArray(arg);
LuaArgs.insert(LuaArgs.end(), LocalArgs.begin(), LocalArgs.end());
} else if constexpr (std::is_same_v<T, std::monostate>) {
beammp_lua_error("Unknown argument type, passed as nil");
LuaArgs.push_back(sol::lua_nil_t());
} else if constexpr (std::is_same_v<T, std::unordered_map<std::string, std::string>>) {
auto Table = StateView.create_table();
for (const auto& [k, v] : arg) {
Table[k] = v;
}
LuaArgs.push_back(Table);
} else if constexpr (std::is_same_v<T, float>) {
LuaArgs.push_back(sol::make_object(StateView, arg));
} else {
static_assert(AlwaysFalseV<T>, "unhandled variant");
switch (Arg.index()) {
case TLuaType::String:
LuaArgs.push_back(sol::make_object(StateView, std::get<std::string>(Arg)));
break;
case TLuaType::Int:
LuaArgs.push_back(sol::make_object(StateView, std::get<int>(Arg)));
break;
case TLuaType::Json: {
auto LocalArgs = JsonStringToArray(std::get<JsonString>(Arg));
LuaArgs.insert(LuaArgs.end(), LocalArgs.begin(), LocalArgs.end());
break;
}
case TLuaType::Bool:
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
break;
case TLuaType::StringStringMap: {
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
auto Table = StateView.create_table();
for (const auto& [k, v] : Map) {
Table[k] = v;
}
}, Arg);
LuaArgs.push_back(sol::make_object(StateView, Table));
break;
}
default:
beammp_error("Unknown argument type, passed as nil");
break;
}
}
Fn = AddTraceback(StateView, Fn);
auto Res = Fn(sol::as_args(LuaArgs));
if (Res.valid()) {
try {
Result->MarkReadySuccess(std::move(Res));
} catch (const std::exception& e) {
Result->MarkReadyError(fmt::format("Call was successful, but result could not be serialized"));
}
Result->Error = false;
Result->Result = std::move(Res);
} else {
Result->MarkReadyError(std::move(Res));
Result->Error = true;
sol::error Err = Res;
Result->ErrorMessage = Err.what();
}
Result->MarkAsReady();
} else {
Result->MarkReadyError(BeamMPFnNotFoundError);
Result->Error = true;
Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
Result->MarkAsReady();
}
auto ProfEnd = prof::now();
auto ProfDuration = prof::duration(ProfStart, ProfEnd);
@@ -1288,7 +1240,7 @@ void TLuaEngine::StateThreadData::operator()() {
}
}
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaVoidResult>>> TLuaEngine::StateThreadData::Debug_GetStateExecuteQueue() {
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::StateThreadData::Debug_GetStateExecuteQueue() {
std::unique_lock Lock(mStateExecuteQueueMutex);
return mStateExecuteQueue;
}
@@ -1331,6 +1283,21 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
mPaths.push(Path);
}
void TLuaResult::MarkAsReady() {
{
std::lock_guard<std::mutex> readyLock(*this->ReadyMutex);
this->Ready = true;
}
this->ReadyCondition->notify_all();
}
void TLuaResult::WaitUntilReady() {
std::unique_lock readyLock(*this->ReadyMutex);
// wait if not ready yet
if (!this->Ready)
this->ReadyCondition->wait(readyLock);
}
TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
: Content(Content)
, FileName(FileName)
@@ -1345,110 +1312,3 @@ bool TLuaEngine::TimedEvent::Expired() {
void TLuaEngine::TimedEvent::Reset() {
LastCompletion = std::chrono::high_resolution_clock::now();
}
TEST_CASE("TLuaEngine ctor & dtor") {
Application::Settings.set(Settings::Key::General_ResourceFolder, "beammp_server_test_resources");
TLuaEngine engine;
const TLuaStateId StateId = "lua_event_contract_test";
engine.EnsureStateExists(StateId, "LuaEventContractTest", true);
// LLM generated test code
auto Script = std::make_shared<std::string>(R"(
function onPlayerAuth(playerName, playerRole, isGuest, identifiers)
if type(playerName) ~= "string" then return "on:bad-playerName-type:" .. type(playerName) end
if type(playerRole) ~= "string" then return "on:bad-playerRole-type:" .. type(playerRole) end
if type(isGuest) ~= "boolean" then return "on:bad-isGuest-type:" .. type(isGuest) end
if type(identifiers) ~= "table" then return "on:bad-identifiers-type:" .. type(identifiers) end
return "on:" .. playerName .. ":" .. playerRole .. ":" .. tostring(isGuest) .. ":" .. tostring(identifiers.ip) .. ":" .. tostring(identifiers.beammp)
end
function postPlayerAuth(isDenied, reason, playerName, playerRole, isGuest, identifiers)
if type(isDenied) ~= "boolean" then return "post:bad-isDenied-type:" .. type(isDenied) end
if type(reason) ~= "string" then return "post:bad-reason-type:" .. type(reason) end
if type(playerName) ~= "string" then return "post:bad-playerName-type:" .. type(playerName) end
if type(playerRole) ~= "string" then return "post:bad-playerRole-type:" .. type(playerRole) end
if type(isGuest) ~= "boolean" then return "post:bad-isGuest-type:" .. type(isGuest) end
if type(identifiers) ~= "table" then return "post:bad-identifiers-type:" .. type(identifiers) end
return "post:" .. tostring(isDenied) .. ":" .. reason .. ":" .. playerName .. ":" .. playerRole .. ":" .. tostring(isGuest) .. ":" .. tostring(identifiers.ip) .. ":" .. tostring(identifiers.beammp)
end
function arrayBoundaryHandler()
return { "first", "second", [4] = true }
end
function verifyArrayBoundaryRoundtrip()
local pending = MP.TriggerGlobalEvent("arrayBoundaryEvent")
if not pending:IsDone() then
return "not_done"
end
local results = pending:GetResults()
if type(results) ~= "table" then
return "bad_results_type:" .. type(results)
end
if type(results[1]) ~= "table" then
return "bad_item_type:" .. type(results[1])
end
local arr = results[1]
return tostring(arr[1]) .. "|" .. tostring(arr[2]) .. "|" .. tostring(arr[4]) .. "|" .. tostring(arr[3] == nil)
end
MP.RegisterEvent("onPlayerAuth", "onPlayerAuth")
MP.RegisterEvent("postPlayerAuth", "postPlayerAuth")
MP.RegisterEvent("arrayBoundaryEvent", "arrayBoundaryHandler")
)");
auto LoadResult = engine.EnqueueScript(StateId, TLuaChunk(Script, "event_contract.lua", "beammp_server_test_resources/Server/LuaEventContractTest"));
LoadResult->WaitUntilReady();
auto LoadSnapshot = LoadResult->GetSnapshot();
CHECK(!LoadSnapshot.Error);
const std::unordered_map<std::string, std::string> Identifiers {
{"ip", "410.0.24.1"},
{"beammp", "123456"},
};
auto OnPlayerAuthResults = engine.TriggerEvent(
"onPlayerAuth", "",
std::string("guest8133569"),
std::string("USER"),
true,
Identifiers);
REQUIRE(OnPlayerAuthResults.size() == 1);
TLuaEngine::WaitForAll(OnPlayerAuthResults);
auto OnPlayerAuthSnapshot = OnPlayerAuthResults.front()->GetDetachedSnapshot();
CHECK(!OnPlayerAuthSnapshot.Error);
const auto* OnPlayerAuthValue = std::get_if<std::string>(&OnPlayerAuthSnapshot.Result.V);
REQUIRE(OnPlayerAuthValue != nullptr);
CHECK(*OnPlayerAuthValue == "on:guest8133569:USER:true:410.0.24.1:123456");
auto PostPlayerAuthResults = engine.TriggerEvent(
"postPlayerAuth", "",
false,
std::string(""),
std::string("guest8133569"),
std::string("USER"),
true,
Identifiers);
REQUIRE(PostPlayerAuthResults.size() == 1);
TLuaEngine::WaitForAll(PostPlayerAuthResults);
auto PostPlayerAuthSnapshot = PostPlayerAuthResults.front()->GetDetachedSnapshot();
CHECK(!PostPlayerAuthSnapshot.Error);
const auto* PostPlayerAuthValue = std::get_if<std::string>(&PostPlayerAuthSnapshot.Result.V);
REQUIRE(PostPlayerAuthValue != nullptr);
CHECK(*PostPlayerAuthValue == "post:false::guest8133569:USER:true:410.0.24.1:123456");
auto ArrayRoundtrip = engine.EnqueueFunctionCall(StateId, "verifyArrayBoundaryRoundtrip", {}, "verifyArrayBoundaryRoundtrip");
ArrayRoundtrip->WaitUntilReady();
auto ArrayRoundtripSnapshot = ArrayRoundtrip->GetDetachedSnapshot();
CHECK(!ArrayRoundtripSnapshot.Error);
const auto* ArrayRoundtripValue = std::get_if<std::string>(&ArrayRoundtripSnapshot.Result.V);
REQUIRE(ArrayRoundtripValue != nullptr);
CHECK(*ArrayRoundtripValue == "first|second|true|true");
Application::GracefullyShutdown();
}
+3 -4
View File
@@ -44,7 +44,7 @@ TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
return firstStr < secondStr;
});
std::vector<std::pair<fs::path, std::shared_ptr<TLuaVoidResult>>> ResultsToCheck;
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
for (const auto& Entry : Entries) {
// read in entire file
try {
@@ -63,9 +63,8 @@ TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const
}
for (auto& Result : ResultsToCheck) {
Result.second->WaitUntilReady();
auto Snapshot = Result.second->GetSnapshot();
if (Snapshot.Error) {
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Snapshot.ErrorMessage);
if (Result.second->Error) {
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
}
}
}
-425
View File
@@ -1,425 +0,0 @@
// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2026 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "TLuaResult.h"
#include <algorithm>
#include <atomic>
#include <chrono>
#include <cmath>
#include <limits>
#include <sol/unsafe_function_result.hpp>
#include <stdexcept>
#include <thread>
std::ostream& operator<<(std::ostream& os, const TDetachedLuaValue& value) {
std::visit([&os](auto&& arg) {
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, TDetachedLuaValue::Array>) {
size_t i = 0;
for (const auto& val : arg) {
if (i > 0) {
os << ", ";
}
os << val;
++i;
}
} else if constexpr (std::is_same_v<T, TDetachedLuaValue::Object>) {
size_t i = 0;
for (const auto& [key, val] : arg) {
if (i > 0) {
os << ", ";
}
os << key << "=" << val;
++i;
}
} else if constexpr (std::is_same_v<T, bool>)
os << (arg ? "true" : "false");
else if constexpr (std::is_same_v<T, double>)
os << arg;
else if constexpr (std::is_same_v<T, int>)
os << arg;
else if constexpr (std::is_same_v<T, std::string>)
os << arg;
else if constexpr (std::is_same_v<T, std::monostate>)
// monostate means no result value
os << "";
else
static_assert(AlwaysFalseV<T>, "non-exhaustive visitor!");
},
value.V);
return os;
}
void TLuaVoidResult::MarkReadySuccess() {
std::unique_lock Lock(mMutex);
mError = false;
mErrorMessage.clear();
MarkAsReady();
}
void TLuaVoidResult::MarkReadyError(sol::protected_function_result Res) {
std::unique_lock Lock(mMutex);
mError = true;
SetErrorMessageFromResult(Res);
MarkAsReady();
}
void TLuaVoidResult::MarkReadyError(std::string Res) {
std::unique_lock Lock(mMutex);
mError = true;
mErrorMessage = std::move(Res);
MarkAsReady();
}
bool TLuaVoidResult::IsReady() const {
std::unique_lock Lock(mMutex);
return mReady;
}
bool TLuaVoidResult::IsError() const {
std::unique_lock Lock(mMutex);
return mError;
}
TLuaVoidResult::Snapshot TLuaVoidResult::GetSnapshot() const {
std::unique_lock Lock(mMutex);
Snapshot snapshot {
.Error = mError,
.Ready = mReady,
.ErrorMessage = mErrorMessage,
.StateId = mStateId,
};
return snapshot;
}
void TLuaVoidResult::MarkAsReady() {
mReady = true;
mReadyCondition.notify_all();
}
void TLuaVoidResult::WaitUntilReady() {
std::unique_lock Lock(mMutex);
while (!mReady)
mReadyCondition.wait_for(Lock, std::chrono::milliseconds(50),
[this] {
return mReady;
});
}
void TLuaResult::MarkReadySuccess(sol::object Res) {
std::unique_lock Lock(mMutex);
mError = false;
mDetachedResult = Freeze(Res);
MarkAsReady();
}
void TLuaResult::MarkReadySuccessNoResult() {
std::unique_lock Lock(mMutex);
mError = false;
mDetachedResult = { { std::monostate { } } };
MarkAsReady();
}
void TLuaResult::MarkReadyError(sol::protected_function_result Res) {
std::unique_lock Lock(mMutex);
mError = true;
SetErrorMessageFromResult(Res);
MarkAsReady();
}
void TLuaResult::MarkReadyError(std::string Res) {
std::unique_lock Lock(mMutex);
mError = true;
mErrorMessage = std::move(Res);
MarkAsReady();
}
bool TLuaResult::IsReady() const {
std::unique_lock Lock(mMutex);
return mReady;
}
bool TLuaResult::IsError() const {
std::unique_lock Lock(mMutex);
return mError;
}
TLuaStateId TLuaResult::OwnerState() const {
std::unique_lock Lock(mMutex);
// copy
return mStateId;
}
void TLuaResult::SetOwnerState(TLuaStateId StateId) {
std::unique_lock Lock(mMutex);
mStateId = std::move(StateId);
}
TLuaResult::DetachedSnapshot TLuaResult::GetDetachedSnapshot() const {
std::unique_lock Lock(mMutex);
DetachedSnapshot snapshot {
.Error = mError,
.Ready = mReady,
.ErrorMessage = mErrorMessage,
.Result = mDetachedResult,
.StateId = mStateId,
.Function = mFunction,
};
return snapshot;
}
TDetachedLuaValue TLuaResult::Freeze(const sol::object& o, int depth) {
if (depth > 64)
throw std::runtime_error("max depth (64) reached");
switch (o.get_type()) {
case sol::type::lua_nil:
return { { std::monostate { } } };
case sol::type::boolean:
return { { o.as<bool>() } };
case sol::type::number: {
if (o.is<int>()) {
return { { o.as<int>() } };
} else {
return { { o.as<double>() } };
}
}
case sol::type::string:
return { { o.as<std::string>() } };
case sol::type::table: {
TDetachedLuaValue::Object ObjectOut;
// numeric stuff is for arrays
std::vector<std::pair<size_t, TDetachedLuaValue>> NumericEntries;
bool HasNonStringOrNumericKey = false;
size_t MaxNumericIndex = 0;
for (auto&& [k, v] : o.as<sol::table>()) {
if (k.is<std::string>()) {
ObjectOut.emplace(k.as<std::string>(), std::make_shared<TDetachedLuaValue>(std::move(Freeze(v, depth + 1))));
continue;
}
// Thanks to lua handling arrays in a weird way, and because they can also be sparse, this weird code is needed.
if (k.get_type() == sol::type::number) {
const double NumericKey = k.as<double>();
const size_t CandidateIndex = static_cast<size_t>(NumericKey);
// unsure if we need to do this, or if we can do the same int check we do in other places, but this works well
const bool IsPositiveInteger = std::isfinite(NumericKey)
&& NumericKey >= 1.0
&& std::fabs(NumericKey - static_cast<double>(CandidateIndex)) <= std::numeric_limits<double>::epsilon();
if (IsPositiveInteger) {
const auto Index = CandidateIndex;
MaxNumericIndex = std::max(MaxNumericIndex, Index);
NumericEntries.emplace_back(Index, Freeze(v, depth + 1));
continue;
}
}
HasNonStringOrNumericKey = true;
}
// Pure numeric-keyed tables are reconstructed as Lua arrays (1-based indexes).
// This preserves array semantics across this serialization boundary :^)
if (!NumericEntries.empty() && ObjectOut.empty() && !HasNonStringOrNumericKey) {
TDetachedLuaValue::Array ArrayOut(MaxNumericIndex);
for (const auto& [Index, Value] : NumericEntries) {
if (Index > 0 && Index <= ArrayOut.size()) {
ArrayOut[Index - 1] = Value;
}
}
return { { std::move(ArrayOut) } };
}
return { { std::move(ObjectOut) } };
}
default:
throw std::runtime_error("unsupported Lua type for cross-thread snapshot");
}
}
void TLuaResult::MarkAsReady() {
mReady = true;
mReadyCondition.notify_all();
}
void TLuaResult::WaitUntilReady() {
std::unique_lock Lock(mMutex);
while (!mReady)
mReadyCondition.wait_for(Lock, std::chrono::milliseconds(50),
[this] {
return mReady;
});
}
TEST_CASE("TLuaInStateResult MarkReadyError(string) marks ready and wakes waiters") {
TLuaVoidResult result("state_local");
std::atomic<bool> waiterDone { false };
auto waiter = std::thread([&] {
result.WaitUntilReady();
waiterDone.store(true, std::memory_order_release);
});
std::this_thread::sleep_for(std::chrono::milliseconds(20));
CHECK_FALSE(waiterDone.load(std::memory_order_acquire));
result.MarkReadyError(std::string("boom"));
waiter.join();
CHECK(result.IsReady());
const auto snapshot = result.GetSnapshot();
CHECK(snapshot.Ready);
CHECK(snapshot.Error);
CHECK(snapshot.ErrorMessage == "boom");
CHECK(snapshot.StateId == "state_local");
}
TEST_CASE("TLuaInStateResult MarkReadySuccess clears error state") {
TLuaVoidResult result("state_local_success");
result.MarkReadySuccess();
CHECK(result.IsReady());
CHECK_FALSE(result.IsError());
const auto snapshot = result.GetSnapshot();
CHECK(snapshot.Ready);
CHECK_FALSE(snapshot.Error);
CHECK(snapshot.ErrorMessage.empty());
}
TEST_CASE("TLuaResult MarkReadyError(string) marks ready and wakes waiters") {
TLuaResult result("state_a", "fn_a");
std::atomic<bool> waiterDone { false };
auto waiter = std::thread([&] {
result.WaitUntilReady();
waiterDone.store(true, std::memory_order_release);
});
std::this_thread::sleep_for(std::chrono::milliseconds(20));
CHECK_FALSE(waiterDone.load(std::memory_order_acquire));
result.MarkReadyError(std::string("boom"));
waiter.join();
CHECK(result.IsReady());
const auto snapshot = result.GetDetachedSnapshot();
CHECK(snapshot.Ready);
CHECK(snapshot.Error);
CHECK(snapshot.ErrorMessage == "boom");
CHECK(snapshot.StateId == "state_a");
CHECK(snapshot.Function == "fn_a");
}
TEST_CASE("TLuaResult detached snapshot freezes nested string-keyed tables") {
sol::state lua;
TLuaResult result("state_table", "fn_table");
lua.open_libraries(sol::lib::base);
auto outer = lua.create_table();
auto inner = lua.create_table();
inner["k"] = std::string("v");
outer["flag"] = true;
outer["msg"] = std::string("hello");
outer["inner"] = inner;
outer[1] = std::string("ignored_numeric_key");
result.MarkReadySuccess(sol::make_object(lua.lua_state(), outer));
const auto detached = result.GetDetachedSnapshot();
CHECK(detached.Ready);
CHECK_FALSE(detached.Error);
const auto* object = std::get_if<TDetachedLuaValue::Object>(&detached.Result.V);
REQUIRE(object != nullptr);
CHECK(object->contains("flag"));
CHECK(object->contains("msg"));
CHECK(object->contains("inner"));
CHECK_FALSE(object->contains("1"));
const auto* flag = std::get_if<bool>(&object->at("flag")->V);
REQUIRE(flag != nullptr);
CHECK(*flag);
const auto* msg = std::get_if<std::string>(&object->at("msg")->V);
REQUIRE(msg != nullptr);
CHECK(*msg == "hello");
const auto* innerObj = std::get_if<TDetachedLuaValue::Object>(&object->at("inner")->V);
REQUIRE(innerObj != nullptr);
REQUIRE(innerObj->contains("k"));
const auto* innerValue = std::get_if<std::string>(&innerObj->at("k")->V);
REQUIRE(innerValue != nullptr);
CHECK(*innerValue == "v");
}
TEST_CASE("TLuaResult detached snapshot preserves numeric array tables") {
sol::state lua;
TLuaResult result("state_array", "fn_array");
lua.open_libraries(sol::lib::base);
auto arr = lua.create_table();
arr[1] = std::string("a");
arr[2] = 42;
arr[4] = true; // keep sparse indexes
result.MarkReadySuccess(sol::make_object(lua.lua_state(), arr));
const auto detached = result.GetDetachedSnapshot();
CHECK(detached.Ready);
CHECK_FALSE(detached.Error);
const auto* array = std::get_if<TDetachedLuaValue::Array>(&detached.Result.V);
REQUIRE(array != nullptr);
REQUIRE(array->size() == 4);
const auto* v1 = std::get_if<std::string>(&(*array)[0].V);
REQUIRE(v1 != nullptr);
CHECK(*v1 == "a");
const auto* v2 = std::get_if<int>(&(*array)[1].V);
REQUIRE(v2 != nullptr);
CHECK(*v2 == 42);
CHECK(std::holds_alternative<std::monostate>((*array)[2].V));
const auto* v4 = std::get_if<bool>(&(*array)[3].V);
REQUIRE(v4 != nullptr);
CHECK(*v4);
}
TEST_CASE("TLuaResult MarkReadySuccess throws on unsupported Lua function value") {
sol::state lua;
TLuaResult result("state_fn", "fn_fn");
lua.open_libraries(sol::lib::base);
lua["f"] = [] { return 1; };
const sol::table globals = lua.globals();
const sol::protected_function fn = globals.get<sol::protected_function>("f");
const sol::object fnObj = sol::make_object(lua.lua_state(), fn);
CHECK_THROWS_AS(result.MarkReadySuccess(fnObj), std::runtime_error);
CHECK_FALSE(result.IsReady());
}
TEST_CASE("TLuaResult MarkReadySuccessNoResult stores monostate") {
TLuaResult result("state_empty", "fn_empty");
result.MarkReadySuccessNoResult();
CHECK(result.IsReady());
const auto snapshot = result.GetDetachedSnapshot();
CHECK_FALSE(snapshot.Error);
CHECK(std::holds_alternative<std::monostate>(snapshot.Result.V));
}
+144 -471
View File
File diff suppressed because it is too large Load Diff
+3 -3
View File
@@ -55,8 +55,8 @@ void TPPSMonitor::operator()() {
std::shared_ptr<TClient> c;
{
ReadLock Lock(mServer.GetClientMutex());
if (auto Locked = ClientPtr.lock()) {
c = std::move(Locked);
if (!ClientPtr.expired()) {
c = ClientPtr.lock();
} else
return true;
}
@@ -76,7 +76,7 @@ void TPPSMonitor::operator()() {
return true;
});
for (auto& ClientToKick : TimedOutClients) {
Network().DisconnectClient(*ClientToKick, "Timeout");
ClientToKick->Disconnect("Timeout");
}
TimedOutClients.clear();
if (C == 0 || mInternalPPS == 0) {
+14 -20
View File
@@ -57,27 +57,21 @@ void TPluginMonitor::operator()() {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
if (LowerString(fs::path(Pair.first).extension().string()) == ".lua") {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->IsError()) {
auto Snapshot = Res->GetSnapshot();
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Snapshot.ErrorMessage);
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->Error) {
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
} else {
beammp_debugf("File \"{}\" changed, not reloading because it's not a lua file. Triggering 'onFileChanged' event instead", Pair.first);
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else {
+4 -104
View File
@@ -58,58 +58,22 @@ TResourceManager::TResourceManager() {
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
}
std::string TResourceManager::NewFileList() const {
return mMods.dump();
}
void TResourceManager::RefreshFiles() {
mMods.clear();
std::unique_lock Lock(mModsMutex);
std::string Path = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client";
nlohmann::json modsDB;
if (std::filesystem::exists(Path + "/mods.json")) {
try {
std::ifstream stream(Path + "/mods.json");
stream >> modsDB;
stream.close();
} catch (const std::exception& e) {
beammp_errorf("Failed to load mods.json: {}", e.what());
}
}
for (const auto& entry : fs::directory_iterator(Path)) {
std::string File(entry.path().string());
if (entry.path().filename().string() == "mods.json") {
continue;
}
if (entry.path().extension() != ".zip" || std::filesystem::is_directory(entry.path())) {
beammp_warnf("'{}' is not a ZIP file and will be ignored", File);
continue;
}
if (modsDB.contains(entry.path().filename().string())) {
auto& dbEntry = modsDB[entry.path().filename().string()];
if (entry.last_write_time().time_since_epoch().count() > dbEntry["lastwrite"] || std::filesystem::file_size(File) != dbEntry["filesize"].get<size_t>()) {
beammp_infof("File '{}' has been modified, rehashing", File);
} else {
dbEntry["exists"] = true;
mMods.push_back(nlohmann::json {
{ "file_name", std::filesystem::path(File).filename() },
{ "file_size", std::filesystem::file_size(File) },
{ "hash_algorithm", "sha256" },
{ "hash", dbEntry["hash"] },
{ "protected", dbEntry["protected"] } });
beammp_debugf("Mod '{}' loaded from cache", File);
continue;
}
}
try {
EVP_MD_CTX* mdctx;
const EVP_MD* md;
@@ -169,73 +133,9 @@ void TResourceManager::RefreshFiles() {
{ "file_size", std::filesystem::file_size(File) },
{ "hash_algorithm", "sha256" },
{ "hash", result },
{ "protected", false } });
modsDB[std::filesystem::path(File).filename().string()] = {
{ "lastwrite", entry.last_write_time().time_since_epoch().count() },
{ "hash", result },
{ "filesize", std::filesystem::file_size(File) },
{ "protected", false },
{ "exists", true }
};
});
} catch (const std::exception& e) {
beammp_errorf("Sha256 hashing of '{}' failed: {}", File, e.what());
}
}
for (auto it = modsDB.begin(); it != modsDB.end();) {
if (!it.value().contains("exists")) {
it = modsDB.erase(it);
} else {
it.value().erase("exists");
++it;
}
}
try {
std::ofstream stream(Path + "/mods.json");
stream << modsDB.dump(4);
stream.close();
} catch (std::exception& e) {
beammp_error("Failed to update mod DB: " + std::string(e.what()));
}
}
void TResourceManager::SetProtected(const std::string& ModName, bool Protected) {
std::unique_lock Lock(mModsMutex);
for (auto& mod : mMods) {
if (mod["file_name"].get<std::string>() == ModName) {
mod["protected"] = Protected;
break;
}
}
auto modsDBPath = Application::Settings.getAsString(Settings::Key::General_ResourceFolder) + "/Client/mods.json";
if (std::filesystem::exists(modsDBPath)) {
try {
nlohmann::json modsDB;
std::fstream stream(modsDBPath);
stream >> modsDB;
if (modsDB.contains(ModName)) {
modsDB[ModName]["protected"] = Protected;
}
stream.clear();
stream.seekp(0, std::ios::beg);
stream << modsDB.dump(4);
stream.close();
} catch (const std::exception& e) {
beammp_errorf("Failed to update mods.json: {}", e.what());
}
}
}
+56 -137
View File
@@ -28,7 +28,6 @@
#include <any>
#include <optional>
#include <sstream>
#include <utility>
#include <nlohmann/json.hpp>
@@ -54,6 +53,7 @@ static std::optional<std::pair<int, int>> GetPidVid(const std::string& str) {
}
return std::nullopt;
}
TEST_CASE("GetPidVid") {
SUBCASE("Valid singledigit") {
const auto MaybePidVid = GetPidVid("0-1");
@@ -120,6 +120,7 @@ TEST_CASE("GetPidVid") {
CHECK(!MaybePidVid);
}
}
TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting);
@@ -127,15 +128,19 @@ TServer::TServer(const std::vector<std::string_view>& Arguments) {
}
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
auto LockedClientPtr = WeakClientPtr.lock();
if (!LockedClientPtr) {
std::shared_ptr<TClient> LockedClientPtr { nullptr };
try {
LockedClientPtr = WeakClientPtr.lock();
} catch (const std::exception&) {
// silently fail, as there's nothing to do
return;
}
beammp_assert(LockedClientPtr != nullptr);
TClient& Client = *LockedClientPtr;
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
Client.ClearCars();
WriteLock Lock(mClientsMutex);
mClients.erase(LockedClientPtr);
mClients.erase(WeakClientPtr.lock());
}
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
@@ -156,23 +161,21 @@ size_t TServer::ClientCount() const {
return mClients.size();
}
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network, bool udp) {
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
constexpr std::string_view ABG = "ABG:";
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
try {
Packet = DeComp(Packet);
} catch (const InvalidDataError& ) {
if (auto LockedClient = Client.lock()) {
beammp_errorf("Failed to decompress packet from client {}. The client sent invalid data and will now be disconnected.", LockedClient->GetID());
Network.ClientKick(*LockedClient, "Sent invalid compressed packet (this is likely a bug on your end)");
}
auto LockedClient = Client.lock();
beammp_errorf("Failed to decompress packet from client {}. The client sent invalid data and will now be disconnected.", LockedClient->GetID());
Network.ClientKick(*LockedClient, "Sent invalid compressed packet (this is likely a bug on your end)");
return;
} catch (const std::runtime_error& e) {
if (auto LockedClient = Client.lock()) {
beammp_errorf("Failed to decompress packet from client {}: {}. The server might be out of RAM! The client will now be disconnected.", LockedClient->GetID(), e.what());
Network.ClientKick(*LockedClient, "Decompression failed (likely a server-side problem)");
}
auto LockedClient = Client.lock();
beammp_errorf("Failed to decompress packet from client {}: {}. The server might be out of RAM! The client will now be disconnected.", LockedClient->GetID(), e.what());
Network.ClientKick(*LockedClient, "Decompression failed (likely a server-side problem)");
return;
}
}
@@ -180,10 +183,10 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
return;
}
auto LockedClient = Client.lock();
if (!LockedClient) {
if (Client.expired()) {
return;
}
auto LockedClient = Client.lock();
std::any Res;
char Code = Packet.at(0);
@@ -192,29 +195,12 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
// V to Y
if (Code <= 89 && Code >= 86) {
int PID = -1;
int VID = -1;
auto pidVidPart = StringPacket.substr(3);
auto MaybePidVid = GetPidVid(pidVidPart.substr(0, pidVidPart.find(':')));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID == -1 || VID == -1 || PID != LockedClient->GetID()) {
return;
}
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
return;
}
switch (Code) {
case 'H': // initial connection
if (udp) {
beammp_debugf("Received 'H' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
if (!Network.SyncClient(Client)) {
// TODO handle
}
@@ -222,26 +208,18 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
case 'p':
if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
// failed to send
Network.DisconnectClient(*LockedClient, "Failed to send ping");
LockedClient->Disconnect("Failed to send ping");
} else {
Network.UpdatePlayer(*LockedClient);
}
return;
case 'O':
if (udp) {
beammp_debugf("Received 'O' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
if (Packet.size() > 1000) {
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
}
ParseVehicle(*LockedClient, StringPacket, Network);
return;
case 'C': {
if (udp) {
beammp_debugf("Received 'C' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
break;
const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
@@ -254,24 +232,14 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
if (Message.size() > 500) {
beammp_debugf("Chat message too long from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
TLuaEngine::WaitForAll(Futures);
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
bool Rejected = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) {
auto Snapshot = Elem->GetDetachedSnapshot();
if (Snapshot.Error) {
return false;
}
const int* MaybeInt = std::get_if<int>(&Snapshot.Result.V);
if (MaybeInt == nullptr) {
return false;
}
return bool(*MaybeInt);
return !Elem->Error
&& Elem->Result.is<int>()
&& bool(Elem->Result.as<int>());
});
if (!Rejected) {
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
@@ -282,35 +250,16 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
return;
}
case 'E':
if (udp) {
beammp_debugf("Received 'E' packet over UDP from client '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return;
}
HandleEvent(*LockedClient, StringPacket);
return;
case 'N':
Network.SendToAll(LockedClient.get(), Packet, false, true);
return;
case 'Z': { // position packet
case 'Z': // position packet
PPSMonitor.IncrementInternalPPS();
int PID = -1;
int VID = -1;
auto pidVidPart = StringPacket.substr(3);
auto MaybePidVid = GetPidVid(pidVidPart.substr(0, pidVidPart.find(':')));
if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value();
}
if (PID == -1 || VID == -1 || PID != LockedClient->GetID()) {
return;
}
Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*LockedClient, StringPacket);
return;
}
default:
return;
}
@@ -329,15 +278,6 @@ void TServer::HandleEvent(TClient& c, const std::string& RawData) {
}
std::string Name = RawData.substr(2, NameDataSep - 2);
std::string Data = RawData.substr(NameDataSep + 1);
std::vector<std::string> exclude = {"onInit", "onFileChanged","onVehicleDeleted","onConsoleInput","onPlayerAuth","postPlayerAuth", "onPlayerDisconnect",
"onPlayerConnecting","onPlayerJoining","onPlayerJoin","onChatMessage","postChatMessage","onVehicleSpawn","postVehicleSpawn","onVehicleEdited", "postVehicleEdited",
"onVehicleReset","onVehiclePaintChanged","onShutdown"};
if (std::ranges::find(exclude, Name) != exclude.end()) {
beammp_debugf("Excluded event triggered by client '{}' ({}): '{}', ignoring.", c.GetName(), c.GetID(), Name);
return;
}
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
}
@@ -384,21 +324,12 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
TLuaEngine::WaitForAll(Futures);
bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) {
auto Snapshot = Result->GetDetachedSnapshot();
if (Snapshot.Error) {
return false;
}
const int* MaybeInt = std::get_if<int>(&Snapshot.Result.V);
if (MaybeInt == nullptr) {
return false;
}
return *MaybeInt != 0;
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
});
bool SpawnConfirmed = false;
auto CarJsonDoc = nlohmann::json::parse(CarJson, nullptr, false);
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn && !CarJsonDoc.is_discarded()) {
c.AddNewCar(CarID, CarJsonDoc);
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
c.AddNewCar(CarID, Packet);
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
SpawnConfirmed = true;
} else {
@@ -429,15 +360,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
TLuaEngine::WaitForAll(Futures);
bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) {
auto Snapshot = Result->GetDetachedSnapshot();
if (Snapshot.Error) {
return false;
}
const int* MaybeInt = std::get_if<int>(&Snapshot.Result.V);
if (MaybeInt == nullptr) {
return false;
}
return *MaybeInt != 0;
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
});
auto FoundPos = Packet.find('{');
@@ -491,13 +414,7 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
auto BracketPos = Data.find('{');
if (BracketPos == std::string::npos) {
beammp_debugf("Invalid 'Or' packet body from client {}", c.GetID());
return;
}
Data = Data.substr(BracketPos);
Data = Data.substr(Data.find('{'));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
Network.SendToAll(&c, StringToVector(Packet), false, true);
}
@@ -526,27 +443,9 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
}
if (PID != -1 && VID != -1 && PID == c.GetID()) {
auto BracketPos = Data.find('[');
if (BracketPos == std::string::npos) {
beammp_debugf("Invalid 'Op' packet body from client {}", c.GetID());
return;
}
Data = Data.substr(BracketPos);
Data = Data.substr(Data.find('['));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehiclePaintChanged", "", c.GetID(), VID, Data));
Network.SendToAll(&c, StringToVector(Packet), false, true);
auto CarData = c.GetCarData(VID);
if (CarData == nlohmann::detail::value_t::null)
return;
if (CarData.contains("vcf") && CarData.at("vcf").is_object())
if (CarData.at("vcf").contains("paints") && CarData.at("vcf").at("paints").is_array()) {
CarData.at("vcf")["paints"] = nlohmann::json::parse(Data);
c.SetCarData(VID, CarData);
}
}
return;
}
@@ -562,22 +461,42 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
beammp_error("Malformed packet received, no '{' found");
return;
}
std::string Packet = pckt.substr(FoundPos);
nlohmann::json VD = c.GetCarData(VID);
if (VD == nlohmann::detail::value_t::null) {
std::string VD = c.GetCarData(VID);
if (VD.empty()) {
beammp_error("Tried to apply change to vehicle that does not exist");
return;
}
std::string Header = VD.substr(0, VD.find('{'));
nlohmann::json Pack = nlohmann::json::parse(Packet, nullptr, false);
if (Pack.is_discarded()) {
FoundPos = VD.find('{');
if (FoundPos == std::string::npos) {
return;
}
VD = VD.substr(FoundPos);
rapidjson::Document Veh, Pack;
Veh.Parse(VD.c_str());
if (Veh.HasParseError()) {
beammp_error("Could not get vehicle config!");
return;
}
Pack.Parse(Packet.c_str());
if (Pack.HasParseError() || Pack.IsNull()) {
beammp_error("Could not get active vehicle config!");
return;
}
c.SetCarData(VID, Pack);
for (auto& M : Pack.GetObject()) {
if (Veh[M.name].IsNull()) {
Veh.AddMember(M.name, M.value, Veh.GetAllocator());
} else {
Veh[M.name] = Pack[M.name];
}
}
rapidjson::StringBuffer Buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(Buffer);
Veh.Accept(writer);
c.SetCarData(VID, Header + Buffer.GetString());
}
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
+1 -5
View File
@@ -21,7 +21,7 @@
#include "Common.h"
#include <utility>
TVehicleData::TVehicleData(int ID, nlohmann::json Data)
TVehicleData::TVehicleData(int ID, std::string Data)
: mID(ID)
, mData(std::move(Data)) {
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
@@ -30,7 +30,3 @@ TVehicleData::TVehicleData(int ID, nlohmann::json Data)
TVehicleData::~TVehicleData() {
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
}
std::string TVehicleData::DataAsPacket(const std::string& Role, const std::string& Name, const int ID) const {
return "Os:" + Role + ":" + Name + ":" + std::to_string(ID) + "-" + std::to_string(this->mID) + ":" + this->mData.dump();
}
+9 -25
View File
@@ -17,7 +17,6 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "ArgsParser.h"
#include "Client.h"
#include "Common.h"
#include "Http.h"
#include "LuaAPI.h"
@@ -176,9 +175,17 @@ int BeamMPServerMain(MainArguments Arguments) {
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
Shutdown = true;
});
Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
});
TServer Server(Arguments.List);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build");
@@ -187,30 +194,13 @@ int BeamMPServerMain(MainArguments Arguments) {
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
LuaEngine->SetNetwork(&Network);
PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates();
TPluginMonitor PluginMonitor(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server", LuaEngine);
Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
});
Application::RegisterShutdownHandler([&Server, &Network] {
beammp_debug("Kicking all players due to shutdown");
Server.ForEachClient([&Network](std::weak_ptr<TClient> client) -> bool {
if (!client.expired()) {
Network.ClientKick(*client.lock(), "Server shutdown");
}
return true;
});
});
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems {
@@ -225,10 +215,6 @@ int BeamMPServerMain(MainArguments Arguments) {
std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
if (NameStatusPair.first == "Main") {
continue;
}
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore
}
@@ -242,8 +228,6 @@ int BeamMPServerMain(MainArguments Arguments) {
// remove ", "
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
if (FullyStarted) {
Application::SetSubsystemStatus("Main", Application::Status::Good);
if (!WithErrors) {
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
} else {
+1 -1
Submodule vcpkg updated: 5bf0c55239...6978381401
+2 -14
View File
@@ -14,18 +14,6 @@
"openssl",
"rapidjson",
"sol2",
"curl",
"lua"
],
"overrides": [
{
"name": "sol2",
"version": "3.3.1"
},
{
"name": "lua",
"version": "5.3.5#6"
}
],
"builtin-baseline": "5bf0c55239da398b8c6f450818c9e28d36bf9966"
"curl"
]
}