mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-07-13 10:13:42 +00:00
Compare commits
15 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b4d4967529 | |||
| 51c24b82fe | |||
| 5e13f9dd2d | |||
| f8d66c4336 | |||
| 9875defe86 | |||
| fc208770dd | |||
| 99a51808a0 | |||
| 1c07cf83b2 | |||
| 99136f133a | |||
| 6c9d58582b | |||
| 4edae00998 | |||
| 17e9c05f46 | |||
| 71e3cb83ae | |||
| fb2e26bd28 | |||
| 576d765557 |
@@ -0,0 +1,6 @@
|
||||
Please replace this text <-> with your PR description and leave the below declarations intact.
|
||||
|
||||
---
|
||||
|
||||
By creating this pull request, I understand that code that is AI generated or otherwise automatically generated may be rejected without further discussion.
|
||||
I declare that I fully understand all code I pushed into this PR, and wrote all this code myself and own the rights to this code.
|
||||
@@ -1,5 +1,4 @@
|
||||
.idea/
|
||||
.sentry-native/
|
||||
*.orig
|
||||
*.toml
|
||||
boost_*
|
||||
|
||||
+2
-2
@@ -108,8 +108,8 @@ A BeamMP-Developer must review your code in detail, and leave a review. If this
|
||||
5. Run `git submodule update --init --recursive`.
|
||||
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
|
||||
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
|
||||
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
|
||||
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
|
||||
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. An example invocation on Linux with GNU make would be
|
||||
`cmake . -DCMAKE_BUILD_TYPE=Debug` .
|
||||
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
|
||||
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
|
||||
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).
|
||||
|
||||
@@ -65,8 +65,8 @@ If you are building for ARM (like aarch64), you need to run `export VCPKG_FORCE_
|
||||
You can build on **Windows, Linux** or other platforms by following these steps:
|
||||
|
||||
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
|
||||
2. Specify the server version to build by checking out a tag: `git checkout tags/v3.4.1` - [Possible versions/tags](https://github.com/BeamMP/BeamMP-Server/tags)
|
||||
3. Go into the directory `cd BeamMP-Server`.
|
||||
2. Go into the directory `cd BeamMP-Server`.
|
||||
3. Specify the server version to build by checking out a tag: `git checkout tags/v3.4.1` - [Possible versions/tags](https://github.com/BeamMP/BeamMP-Server/tags)
|
||||
4. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
|
||||
5. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
|
||||
6. Your executable can be found in `bin/`.
|
||||
|
||||
+1
-2
@@ -127,7 +127,7 @@ private:
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 3, 7, 1 };
|
||||
static inline Version mVersion { 3, 7, 2 };
|
||||
};
|
||||
|
||||
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
|
||||
@@ -139,7 +139,6 @@ void RegisterThread(const std::string& str);
|
||||
#define KB 1024llu
|
||||
#define MB (KB * 1024llu)
|
||||
#define GB (MB * 1024llu)
|
||||
#define SSU_UNRAW SECRET_SENTRY_URL
|
||||
|
||||
#define _file_basename std::filesystem::path(__FILE__).filename().string()
|
||||
#define _line std::to_string(__LINE__)
|
||||
|
||||
@@ -68,8 +68,6 @@ struct Settings {
|
||||
// Keys have their TOML section name as prefix
|
||||
|
||||
// [Misc]
|
||||
Misc_SendErrorsShowMessage,
|
||||
Misc_SendErrors,
|
||||
Misc_ImScaredOfUpdates,
|
||||
Misc_UpdateReminderTime,
|
||||
|
||||
|
||||
+11
-7
@@ -79,13 +79,17 @@ std::string TClient::GetCarPositionRaw(int Ident) {
|
||||
void TClient::Disconnect(std::string_view Reason) {
|
||||
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
|
||||
boost::system::error_code ec;
|
||||
mSocket.shutdown(socket_base::shutdown_both, ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
|
||||
}
|
||||
mSocket.close(ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to close client socket: {}", ec.message());
|
||||
if (mSocket.is_open()) {
|
||||
mSocket.shutdown(socket_base::shutdown_both, ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
|
||||
}
|
||||
mSocket.close(ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to close client socket: {}", ec.message());
|
||||
}
|
||||
} else {
|
||||
beammp_debug("Socket is already closed.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -207,7 +207,7 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::SendNotification(int ID, const std::string& Message, const std::string& Icon, const std::string& Category) {
|
||||
std::pair<bool, std::string> Result;
|
||||
std::string Packet = "N" + Category + ":" + Icon + ":" + Message;
|
||||
std::string Packet = "n" + Category + ":" + Icon + ":" + Message;
|
||||
if (ID == -1) {
|
||||
Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
Result.first = true;
|
||||
|
||||
@@ -35,8 +35,6 @@ Settings::Settings() {
|
||||
{ General_Debug, false },
|
||||
{ General_AllowGuests, true },
|
||||
{ General_InformationPacket, true },
|
||||
{ Misc_SendErrorsShowMessage, true },
|
||||
{ Misc_SendErrors, true },
|
||||
{ Misc_ImScaredOfUpdates, true },
|
||||
{ Misc_UpdateReminderTime, "30s" }
|
||||
};
|
||||
@@ -56,8 +54,6 @@ Settings::Settings() {
|
||||
{ { "General", "Debug" }, { General_Debug, READ_WRITE } },
|
||||
{ { "General", "AllowGuests" }, { General_AllowGuests, READ_WRITE } },
|
||||
{ { "General", "InformationPacket" }, { General_InformationPacket, READ_WRITE } },
|
||||
{ { "Misc", "SendErrorsShowMessage" }, { Misc_SendErrorsShowMessage, READ_WRITE } },
|
||||
{ { "Misc", "SendErrors" }, { Misc_SendErrors, READ_WRITE } },
|
||||
{ { "Misc", "ImScaredOfUpdates" }, { Misc_ImScaredOfUpdates, READ_WRITE } },
|
||||
{ { "Misc", "UpdateReminderTime" }, { Misc_UpdateReminderTime, READ_WRITE } }
|
||||
};
|
||||
|
||||
+5
-9
@@ -61,8 +61,6 @@ static constexpr std::string_view EnvStrInformationPacket = "BEAMMP_INFORMATION_
|
||||
static constexpr std::string_view StrPassword = "Password";
|
||||
|
||||
// Misc
|
||||
static constexpr std::string_view StrSendErrors = "SendErrors";
|
||||
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
|
||||
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
|
||||
static constexpr std::string_view StrUpdateReminderTime = "UpdateReminderTime";
|
||||
|
||||
@@ -152,12 +150,8 @@ void TConfig::FlushToFile() {
|
||||
// Misc
|
||||
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.getAsBool(Settings::Key::Misc_ImScaredOfUpdates);
|
||||
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
|
||||
data["Misc"][StrSendErrors.data()] = Application::Settings.getAsBool(Settings::Key::Misc_SendErrors);
|
||||
data["Misc"][StrUpdateReminderTime.data()] = Application::Settings.getAsString(Settings::Key::Misc_UpdateReminderTime);
|
||||
SetComment(data["Misc"][StrUpdateReminderTime.data()].comments(), " Specifies the time between update reminders. You can use any of \"s, min, h, d\" at the end to specify the units seconds, minutes, hours or days. So 30d or 0.5min will print the update message every 30 days or half a minute.");
|
||||
SetComment(data["Misc"][StrSendErrors.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
|
||||
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.getAsBool(Settings::Key::Misc_SendErrorsShowMessage);
|
||||
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
|
||||
std::stringstream Ss;
|
||||
Ss << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://docs.beammp.com/server/server-maintenance/`\n"
|
||||
@@ -253,7 +247,11 @@ void TConfig::ParseFromFile(std::string_view name) {
|
||||
TryReadValue(data, "General", StrDebug, EnvStrDebug, Settings::Key::General_Debug);
|
||||
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Settings::Key::General_Private);
|
||||
TryReadValue(data, "General", StrInformationPacket, EnvStrInformationPacket, Settings::Key::General_InformationPacket);
|
||||
TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
|
||||
if (Env::Get(Env::Key::PROVIDER_PORT_ENV).has_value()) {
|
||||
TryReadValue(data, "General", StrPort, Env::Get(Env::Key::PROVIDER_PORT_ENV).value(), Settings::Key::General_Port);
|
||||
} else {
|
||||
TryReadValue(data, "General", StrPort, EnvStrPort, Settings::Key::General_Port);
|
||||
}
|
||||
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Settings::Key::General_MaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Settings::Key::General_MaxPlayers);
|
||||
TryReadValue(data, "General", StrMap, EnvStrMap, Settings::Key::General_Map);
|
||||
@@ -265,9 +263,7 @@ void TConfig::ParseFromFile(std::string_view name) {
|
||||
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Settings::Key::General_LogChat);
|
||||
TryReadValue(data, "General", StrAllowGuests, EnvStrAllowGuests, Settings::Key::General_AllowGuests);
|
||||
// Misc
|
||||
TryReadValue(data, "Misc", StrSendErrors, "", Settings::Key::Misc_SendErrors);
|
||||
TryReadValue(data, "Misc", StrHideUpdateMessages, "", Settings::Key::Misc_ImScaredOfUpdates);
|
||||
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Settings::Key::Misc_SendErrorsShowMessage);
|
||||
TryReadValue(data, "Misc", StrUpdateReminderTime, "", Settings::Key::Misc_UpdateReminderTime);
|
||||
|
||||
} catch (const std::exception& err) {
|
||||
|
||||
+4
-2
@@ -880,12 +880,14 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, TLuaStateI
|
||||
});
|
||||
MPTable.set_function("SendChatMessage", &LuaAPI::MP::SendChatMessage);
|
||||
MPTable.set_function("SendNotification", [&](sol::variadic_args Args) {
|
||||
if (Args.size() == 3) {
|
||||
if (Args.size() == 2) {
|
||||
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), "", Args.get<std::string>(1));
|
||||
} else if (Args.size() == 3) {
|
||||
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), Args.get<std::string>(2), Args.get<std::string>(1));
|
||||
} else if (Args.size() == 4) {
|
||||
LuaAPI::MP::SendNotification(Args.get<int>(0), Args.get<std::string>(1), Args.get<std::string>(2), Args.get<std::string>(3));
|
||||
} else {
|
||||
beammp_lua_error("SendNotification expects 2 or 3 arguments.");
|
||||
beammp_lua_error("SendNotification expects 2, 3 or 4 arguments.");
|
||||
}
|
||||
});
|
||||
MPTable.set_function("GetPlayers", [&]() -> sol::table {
|
||||
|
||||
+10
-18
@@ -430,35 +430,27 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
|
||||
Reason = "No guests are allowed on this server! To join, sign up at: forum.beammp.com.";
|
||||
}
|
||||
|
||||
bool Allowed = true;
|
||||
if (NotAllowed) {
|
||||
Allowed = false;
|
||||
if (!NotAllowed && !NotAllowedWithReason && mServer.ClientCount() >= size_t(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) && !BypassLimit) {
|
||||
NotAllowedWithReason = true;
|
||||
Reason = "Server full!";
|
||||
}
|
||||
|
||||
if (NotAllowedWithReason) {
|
||||
Allowed = false;
|
||||
}
|
||||
|
||||
if (NotAllowed) {
|
||||
ClientKick(*Client, "you are not allowed on the server!");
|
||||
} else if (NotAllowedWithReason) {
|
||||
ClientKick(*Client, Reason);
|
||||
} else if (NotAllowed) {
|
||||
ClientKick(*Client, "you are not allowed on the server!");
|
||||
}
|
||||
|
||||
auto PostFutures = LuaAPI::MP::Engine->TriggerEvent("postPlayerAuth", "", NotAllowed || NotAllowedWithReason, Reason, Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers());
|
||||
// the post event is not cancellable so we dont wait for it
|
||||
LuaAPI::MP::Engine->ReportErrors(PostFutures);
|
||||
|
||||
if (!Allowed) {
|
||||
return {};
|
||||
} else if (mServer.ClientCount() < size_t(Application::Settings.getAsInt(Settings::Key::General_MaxPlayers)) || BypassLimit) {
|
||||
if (!NotAllowed && !NotAllowedWithReason) {
|
||||
beammp_info("Identification success");
|
||||
mServer.InsertClient(Client);
|
||||
TCPClient(Client);
|
||||
} else {
|
||||
ClientKick(*Client, "Server full!");
|
||||
}
|
||||
|
||||
auto PostFutures = LuaAPI::MP::Engine->TriggerEvent("postPlayerAuth", "", Allowed, Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers());
|
||||
// the post event is not cancellable so we dont wait for it
|
||||
LuaAPI::MP::Engine->ReportErrors(PostFutures);
|
||||
|
||||
return Client;
|
||||
}
|
||||
|
||||
|
||||
@@ -253,7 +253,6 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
|
||||
HandleEvent(*LockedClient, StringPacket);
|
||||
return;
|
||||
case 'N':
|
||||
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
case 'Z': // position packet
|
||||
|
||||
Reference in New Issue
Block a user