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135 Commits

Author SHA1 Message Date
Lion Kortlepel 5c8826a337 rename HttpLibServerInstance to Server 2022-05-24 21:13:55 +02:00
Lion Kortlepel 9fccc27741 http: add /player/{name}/vehicles 2022-05-24 21:05:10 +02:00
Lion Kortlepel b0021d42b5 add /player/{name}/ draft 2022-05-23 23:17:17 +02:00
Lion Kortlepel 5598d75fd5 fix lifetime of http server, add /version 2022-05-23 23:16:53 +02:00
Lion Kortlepel 48bb1373e1 fix toml11 include path 2022-05-23 19:03:51 +02:00
Lion Kortlepel 8fce2fc67f http: add /players 2022-05-23 19:01:03 +02:00
Lion Kortlepel f7acd1e819 http: add /config 2022-05-23 18:44:42 +02:00
Lion Kortlepel b46dc664c6 http: add /ready 2022-05-23 18:30:47 +02:00
Lion Kortlepel 18b4c698fc add openapi specification for http server 2022-05-23 18:02:07 +02:00
Lion Kortlepel 62c300f285 http: add error, exception handlers 2022-05-23 17:41:44 +02:00
Lion Kortlepel d8e974429d ci: use parallel build, only build server 2022-05-23 17:30:23 +02:00
Lion Kortlepel 634955660d Revert "Remove unneeded submodules"
This reverts commit a5153e4bc1.
2022-05-23 17:27:01 +02:00
Lion Kortlepel 1e9e068aec Merge branch 'rc-v3.1.0' into feature-9 2022-05-23 17:26:32 +02:00
Lion Kortlepel 87ecfdbc72 use v1 endpoint 2022-05-23 17:21:44 +02:00
Lion Kortlepel 2f1881bbe7 Merge branch 'rc-v3.0.2' into feature-9 2022-05-23 17:06:23 +02:00
Lion Kortlepel 1e60ac5ba2 remove ssl options from config 2022-05-23 17:05:43 +02:00
Lion Kortlepel cd2752a525 remove ssl code
@jimkoen

This was removed because, as useful and as much work as this was, we
can't reasonably take responsibility for this. Instead, a server like
this should *always* be localhost only, and if it's not, it should be
behind an nginx reverse proxy anyways. We're removing the config options
regarding this in one of the next commits.
2022-05-23 16:59:31 +02:00
Lion Kortlepel 66b10f19c2 update lionkor/commandline 2022-05-23 16:59:18 +02:00
Lion Kortlepel a5153e4bc1 Remove unneeded submodules 2022-04-28 16:28:23 +02:00
Lion Kortlepel 8d7505956d let's try vcpkg 2022-04-28 16:26:30 +02:00
Lion Kortlepel 3b2016d09f Windows moment
Windows deprecated when
2022-04-28 14:59:41 +02:00
Lion Kortlepel ed03096cf5 Windows moment
Windows deprecated when
2022-04-28 14:58:07 +02:00
Lion Kortlepel 88f1976668 Merge branch 'rc-v3.0.2' into rc-v3.1.0 2022-04-28 14:40:57 +02:00
Lion Kortlepel ca52d233c0 Use another git commit id for vcpkg
this should really be done properly, yikes
2022-04-28 14:34:05 +02:00
Lion Kortlepel 34b39aad4d add message to shutdown suggesting Ctrl+C if it takes too long
This is an ongoing issue that needs to be resolved properly,
but I'm not sure what's hanging it.
2022-04-28 14:30:44 +02:00
Lion Kortlepel f4eb492d91 Actions: try to use master as vcpkgGitCommitId 2022-04-28 14:24:02 +02:00
Lion Kortlepel 7f41a2a574 Update Changelog to reflect latest changes 2022-04-28 14:18:10 +02:00
Lion Kortlepel 11c53e0b3a Remove unused error, as Sentry's code fails to build otherwise
Thanks, sentry.
2022-04-28 14:13:51 +02:00
Lion Kortlepel 974dda9f8b HTTPServer: Add config value to specify listen IP
Change default IP to localhost,
Set default SSL to false due to this.
2022-04-28 14:12:26 +02:00
Lion Kortlepel 0979c8b1e4 HTTPServer: Attempt to catch more errors 2022-04-28 14:04:54 +02:00
Lion Kortlepel 0761036c8c TConsole::StartLoggingToFile: implement 2022-04-28 13:46:25 +02:00
Lion Kortlepel 5ded713b4b Application::CheckForUpdates: only print status the first time 2022-04-28 13:33:38 +02:00
Lion Kortlepel 668cc496b6 update commandline, unused are now errors 2022-04-28 13:29:16 +02:00
Lion Kortlepel 056d20292a Make "unable to fetch version" a trace message 2022-04-28 13:14:28 +02:00
Lion Kortlepel d8c33c03ee start work on new logger 2022-04-05 22:27:45 +02:00
Lion Kortlepel 1bab3276e9 fix setsockopt SO_SNDTIMEO for windows, bump version number to 3.0.2, update commandline 2022-04-05 10:59:16 +02:00
Lion Kortlepel 4ff69528bd fix some missing declaration 2022-03-31 23:56:02 +02:00
Lion Kortlepel 5e4c7eac51 add send timeout to client tcp socket 2022-03-31 23:53:10 +02:00
Lion Kortlepel 952631bb80 add send timeout to client tcp socket 2022-03-31 23:48:07 +02:00
Lion Kortlepel 23af76dba1 Only warn once about event handlers taking >60s 2022-03-31 23:12:50 +02:00
Lion Kortlepel 5755ead9be Change :detach to :exit
@20dka
2022-03-31 22:18:55 +02:00
Lion Kortlepel 450f0a6875 Fixup merge 2022-03-31 22:17:10 +02:00
Lion Kortlepel 104737571c Merge branch 'rc-v3.0.2' into rc-v3.1.0
This is a periodic merge to keep 3.1.0 up to date with 3.0.2
2022-03-31 22:10:49 +02:00
Lion Kortlepel d01d79a49a update changelog 2022-03-31 20:27:08 +02:00
Lion Kortlepel d4b30a2583 CreateEventTimer: Implement CallStrategy
There are two CallStrategies:

- BestEffort (default): Will try to get your event to trigger at the specified
  interval, but will refuse to queue handlers if a handler takes too
  long.
- Precise: Will enqueue event handlers at the exact interval specified.
  Can lead to the queue filling up if the handler takes longer than the
  interval.
2022-03-31 20:13:59 +02:00
Lion Kortlepel 81dbf747d5 Kick client if we fail to send them a client event 2022-03-31 16:50:00 +02:00
Lion Kortlepel b97397132d TLuaEngine: improve result queue handling 2022-03-31 15:59:31 +02:00
Lion Kortlepel d86efabb1a Modernize CMakeLists, automatically update submodules
CMake will now find packages in a modern way (include(Find*)), and will
also ensure that submodules are updated, unless told otherwise.

Also removed some apple-specific workarounds, we will need to look at
that again.
2022-03-30 12:14:13 +02:00
Lion Kortlepel de82caef33 Add HideUpdateMessages setting ("ImScaredOfUpdates") and periodic update reminders (every 5th heartbeat) 2022-03-25 13:34:28 +01:00
Lion Kortlepel f8c58f363a Change default MaxPlayers to 8 2022-03-25 13:32:41 +01:00
Lion Kortlepel 71c2d4b859 Simplify "Backend heartbeat response" error (closes #97) 2022-03-25 12:55:35 +01:00
Lion Kortlepel b2f27c21be update changelog 2022-03-24 16:53:39 +01:00
Lion Kortlepel b780a08f73 use MB constant 2022-03-24 15:16:24 +01:00
Lion Kortlepel cd4332b790 prepend . to Threads.log to make it invisible on *nix 2022-03-24 14:47:15 +01:00
Lion Kortlepel 7a814ed35e use fmt properly in beammp_*f logging functions 2022-03-24 14:45:53 +01:00
Lion Kortlepel 9e0d02c6db add fmt library, add beammp_*f 2022-03-24 14:36:39 +01:00
Lion Kortlepel d0bb32ec63 cleanup fixme's, todo's 2022-03-24 14:26:02 +01:00
Lion Kortlepel 5180c96e2b TServer::HandleEvent: Fix mistreatment of ':' in event data 2022-03-24 14:06:50 +01:00
Lion Kortlepel dbfe4a4d11 Fix inconsistencies with handling errors in early network startup
In most cases, when socket creation, bind, listen, or similar fails,
it's best to gracefully shutdown. We do that now.
2022-03-24 14:06:03 +01:00
Lion Kortlepel 4cb299061e add pos argument to on_autocomplete 2022-03-23 16:10:51 +01:00
Lion Kortlepel ef902a03f3 update lionkor/commandline to v2.0.0 2022-03-23 12:06:35 +01:00
Lion Kortlepel c1e216957b move Json* to Util, add Random, RandomRange, RandomIntRange, catch
errors in TPluginMonitor
2022-03-18 01:52:31 +01:00
Lion Kortlepel 39db1a5e42 Fix JsonEncode with mixed key/value index/value tables 2022-03-17 19:27:17 +01:00
Lion Kortlepel be498be661 change TriggerClientEvent to take object, not string, and add TriggerClientEventJson 2022-03-17 18:48:50 +01:00
Lion 0466ae55a4 Merge pull request #96 from 20dka/feature-supressBackend
Ignore backend response if server is Private
2022-03-17 09:57:16 +01:00
20dka 6a43694c0f Ignore backend response if server is Private 2022-03-17 01:30:24 +01:00
Lion Kortlepel fe06726d75 update commandline 2022-03-16 16:03:23 +01:00
20dka 3c08e54471 Add basic autocomplete (fix #95) 2022-03-15 01:58:26 +01:00
Lion a97763a94f Merge pull request #91 from BeamMP/rc-v3.0.1
Release Candidate v3.0.1
2022-03-10 17:03:43 +01:00
Lion Kortlepel daa674f448 add infinite snowmen bug to changelog 2022-03-10 12:31:02 +01:00
Lion Kortlepel 710b15535e Merge branch 'rc-v3.0.1' into rc-v3.1.0 2022-03-10 12:24:44 +01:00
Lion Kortlepel a85fef15c2 only use sentry if URL is specified, possibly fix stupid microsoft compiler error
hey @microsoft, maybe don't have a limit on the size of obj files.
2022-03-10 12:23:24 +01:00
Lion Kortlepel 359faee696 Fix Unicycle "infinite spawning" bug 2022-03-10 12:22:11 +01:00
Lion Kortlepel 299004b14e fix msvc /bigobj issue 2022-03-10 12:21:08 +01:00
Lion Kortlepel b09f5a401d update lionkor/commandline to 1.0.0 (adds cursor left- and right
movement)
2022-03-10 12:19:01 +01:00
Lion Kortlepel 2caa74d913 update lionkor/commandline to 1.0.0 (adds cursor left- and right
movement)
2022-03-10 12:17:46 +01:00
Lion Kortlepel e3d9d11bbd only use sentry if URL is specified, possibly fix stupid microsoft compiler error
hey @microsoft, maybe don't have a limit on the size of obj files.
2022-03-10 01:40:47 +01:00
Lion Kortlepel 09c9b24cbf Fix Unicycle "infinite spawning" bug 2022-03-10 01:27:16 +01:00
Lion Kortlepel a450531b8a Merge branch 'rc-v3.0.1' into rc-v3.1.0 2022-03-05 23:39:02 +01:00
Lion Kortlepel ace7aaada7 Fix issue which caused assignments and similar lua code to not work in the console 2022-03-03 12:38:23 +01:00
Lion Kortlepel ca3314b416 add JsonDiffApply, JsonMinify, JsonPrettify, JsonFlatten, JsonUnflatten 2022-03-03 12:25:06 +01:00
Lion Kortlepel 7d97c3b560 add FS.ListFiles, FS.ListDirectories 2022-03-02 23:41:32 +01:00
Lion Kortlepel dd5cf1a4af move some things in changelog from 3.0.1 to 3.1.0 2022-03-02 13:30:56 +01:00
Lion Kortlepel 9a0cdc6517 rename JsonSerialize to JsonEncode, JsonDeserialize to JsonDecode 2022-03-02 13:26:53 +01:00
Lion Kortlepel 965935a0e6 catch invalid json to JsonDeserialize, use lua_nil instead of nil 2022-03-02 13:25:29 +01:00
Lion Kortlepel 96a0e4b6fb update changelog 2022-03-02 13:23:08 +01:00
Lion Kortlepel b52677e585 Add JsonDeserialize 2022-03-02 13:22:26 +01:00
Lion Kortlepel 95b417bb36 Add MP.JsonSerialize 2022-03-02 11:43:48 +01:00
Lion Kortlepel 8ce3be03a3 make bigobj a linker flag? 2022-02-17 12:00:03 +01:00
Lion Kortlepel 687b4e4235 add bigobj flag 2022-02-17 11:47:28 +01:00
Lion Kortlepel 86ad28abdc Microsoft (R) Windows (TM) needs deprecation 2022-02-17 11:29:51 +01:00
Lion Kortlepel a982d54202 add debug build to windows github actions 2022-02-17 11:13:07 +01:00
Lion Kortlepel 588c68ebe1 Use proper argument parser 2022-02-17 11:08:48 +01:00
Lion Kortlepel 548b2512cc proper command parsing 2022-02-15 16:06:59 +01:00
Lion Kortlepel 8ff94a57d7 Add ParseCommand implementation 2022-02-15 15:34:33 +01:00
Lion Kortlepel a44684f6e7 Add backend provided message to all auth loggings 2022-02-15 15:20:25 +01:00
Lion Kortlepel 944b68c6d5 format backend refused message nicer 2022-02-15 15:19:41 +01:00
Lion Kortlepel 01268821dc Merge branch 'rc-v3.0.1' into rc-v3.1.0 2022-02-15 15:15:51 +01:00
Lion Kortlepel 5553aca0bb set heartbeat status properly 2022-02-12 22:08:49 +01:00
Lion Kortlepel beaea4f624 Fix crash when giving commandline arguments with no console initialized 2022-02-11 11:57:01 +01:00
Lion a4f07c9a4d Merge pull request #86 from BeamMP/rc-v3.0.1
Release Candidate v3.0.1
2022-02-11 11:07:39 +01:00
Lion Kortlepel dada8fe6bf update changelog 2022-02-11 11:01:39 +01:00
Lion Kortlepel 36853ca683 add MSG_NOSIGNAL to all calls to send() to get rid of useless SIGPIPE signals 2022-02-11 10:59:17 +01:00
Lion Kortlepel d969c4a2c2 Use nlohmann/json for IsUnicycle 2022-02-11 10:36:10 +01:00
Lion Kortlepel f26ca6b40d add nlohmann/json
this will conflict with a change in the http branch, but i dont care
right now
2022-02-11 10:19:10 +01:00
Lion Kortlepel 17c571811a Add config option to turn off chat logging
When LogChat is disabled, using the `say` command in the console will
trigger a "chat message sent!" reply, as UX feedback.
2022-02-06 21:46:51 +01:00
Lion b72de4bd0a Merge pull request #82 from BeamMP/rc-v3.0.1
Release Candidate v3.0.1
2022-02-04 04:37:09 +01:00
Lion Kortlepel fdb7c9ce71 update version to 3.1.0 2022-02-03 19:57:25 +01:00
Lion Kortlepel c391abcc93 Merge branch 'rc-v3.0.1' into rc-v3.1.0 2022-02-03 19:56:33 +01:00
Lion Kortlepel 144ccf14ec Add AddResultToCheck 2022-02-03 19:52:19 +01:00
Lion Kortlepel 40b23cbbe6 update changelog 2022-02-03 19:52:19 +01:00
Lion Kortlepel 7b458e3e27 Use yield() where possible
Replaced calls of this_thread::sleep_* with this_thread::yield(), which
yields the thread to the OS' scheduler.
2022-02-03 19:52:18 +01:00
Lion Kortlepel 69656f95db Move commandline initialization after cwd setting
This fixes an issue where the log file is written to the original
directory, even if --working-directory=path was used. This can obviously
be pretty bad.
2022-02-03 19:51:59 +01:00
Lion Kortlepel 0f5c476d09 update libraries 2022-02-03 19:51:59 +01:00
Lion Kortlepel 86b6aed350 UpdateCheck: Try all URLs 2022-02-03 19:51:59 +01:00
Lion Kortlepel 81780294f8 advance to 3.0.1 2022-02-03 19:51:59 +01:00
Lion Kortlepel 7c1fb12625 add api-v header to heartbeat post 2022-02-03 19:51:59 +01:00
Lion Kortlepel 9f892af997 start fixing backend heartbeat 2022-02-03 19:51:59 +01:00
Lion Kortlepel 9494bc70fb fix changelog 2022-02-03 19:46:31 +01:00
Lion Kortlepel 5c44a307bc update changelog 2022-02-03 19:03:21 +01:00
Lion Kortlepel 754053e73f Use yield() where possible
Replaced calls of this_thread::sleep_* with this_thread::yield(), which
yields the thread to the OS' scheduler.
2022-02-03 18:57:52 +01:00
Lion Kortlepel 29f8d29e33 Move commandline initialization after cwd setting
This fixes an issue where the log file is written to the original
directory, even if --working-directory=path was used. This can obviously
be pretty bad.
2022-02-03 18:31:18 +01:00
Lion Kortlepel e043361abb update libraries 2022-02-03 18:30:00 +01:00
Lion Kortlepel fd12ee672d Add various debug functions 2022-01-26 20:33:12 +01:00
Lion Kortlepel fca5bbcec9 UpdateCheck: Try all URLs 2022-01-21 14:26:42 +01:00
Lion Kortlepel 2a588954be advance to 3.0.1 2022-01-20 21:31:00 +01:00
Lion Kortlepel cd4129e05d add api-v header to heartbeat post 2022-01-20 16:09:08 +01:00
Lion Kortlepel c42c748b37 start fixing backend heartbeat 2022-01-20 15:46:13 +01:00
Lion 179b33a7ab Merge pull request #76 from BeamMP/patch-http-server-default
HTTP Server disabled by default
2021-12-23 14:28:33 +01:00
Lion Kortlepel 1b14206a3c HTTP Server disabled by default 2021-12-23 14:24:00 +01:00
Lion 0cf81cf3f4 Merge pull request #73 from BeamMP/lionkor-readme-patch
Patch README Dependency List, fix Changelog
2021-12-16 23:54:33 +01:00
Lion 801780bcb1 Update Changelog.md 2021-12-16 16:02:31 +01:00
Lion 84d52578e0 Merge pull request #75 from BeamMP/release-3-0-0-patch
Release v3.0.0 final patch
2021-12-15 18:26:08 +01:00
Lion c3ab4b729a Update README.md 2021-12-09 14:15:50 +01:00
Lion 464aa3b59f Update README.md 2021-12-09 14:13:05 +01:00
39 changed files with 1662 additions and 675 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ jobs:
- name: Build - name: Build
working-directory: ${{github.workspace}}/build-linux working-directory: ${{github.workspace}}/build-linux
shell: bash shell: bash
run: cmake --build . --config $BUILD_TYPE run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
- name: Archive artifacts - name: Archive artifacts
uses: actions/upload-artifact@v2 uses: actions/upload-artifact@v2
+12 -1
View File
@@ -20,7 +20,7 @@ jobs:
with: with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl' vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg' vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb' vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
vcpkgTriplet: 'x64-windows-static' vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment - name: Create Build Environment
@@ -44,4 +44,15 @@ jobs:
name: BeamMP-Server.exe name: BeamMP-Server.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
- name: Build debug
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug -t BeamMP-Server --parallel
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debug.exe
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
+3 -3
View File
@@ -57,7 +57,7 @@ jobs:
- name: Build - name: Build
working-directory: ${{github.workspace}}/build-linux working-directory: ${{github.workspace}}/build-linux
shell: bash shell: bash
run: cmake --build . --config $BUILD_TYPE run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
- name: Upload Release Asset - name: Upload Release Asset
id: upload-release-asset id: upload-release-asset
@@ -85,7 +85,7 @@ jobs:
with: with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl' vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg' vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb' vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832'
vcpkgTriplet: 'x64-windows-static' vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment - name: Create Build Environment
@@ -101,7 +101,7 @@ jobs:
- name: Build - name: Build
working-directory: ${{github.workspace}}/build-windows working-directory: ${{github.workspace}}/build-windows
shell: bash shell: bash
run: cmake --build . --config $BUILD_TYPE run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
- name: Upload Release Asset - name: Upload Release Asset
id: upload-release-asset id: upload-release-asset
+6
View File
@@ -1,6 +1,9 @@
[submodule "deps/commandline"] [submodule "deps/commandline"]
path = deps/commandline path = deps/commandline
url = https://github.com/lionkor/commandline url = https://github.com/lionkor/commandline
[submodule "deps/fmt"]
path = deps/fmt
url = https://github.com/fmtlib/fmt
[submodule "deps/asio"] [submodule "deps/asio"]
path = deps/asio path = deps/asio
url = https://github.com/chriskohlhoff/asio url = https://github.com/chriskohlhoff/asio
@@ -22,3 +25,6 @@
[submodule "deps/cpp-httplib"] [submodule "deps/cpp-httplib"]
path = deps/cpp-httplib path = deps/cpp-httplib
url = https://github.com/yhirose/cpp-httplib url = https://github.com/yhirose/cpp-httplib
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json
+57 -64
View File
@@ -1,4 +1,5 @@
cmake_minimum_required(VERSION 3.0) # 3.4 is required for imported targets.
cmake_minimum_required(VERSION 3.4 FATAL_ERROR)
message(STATUS "You can find build instructions and a list of dependencies in the README at \ message(STATUS "You can find build instructions and a list of dependencies in the README at \
https://github.com/BeamMP/BeamMP-Server") https://github.com/BeamMP/BeamMP-Server")
@@ -8,48 +9,58 @@ project(BeamMP-Server
HOMEPAGE_URL https://beammp.com HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C) LANGUAGES CXX C)
find_package(Git REQUIRED)
# Update submodules as needed
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif()
set(HTTPLIB_REQUIRE_OPENSSL ON)
set(SENTRY_BUILD_SHARED_LIBS OFF)
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include") include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include") include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp") include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline") include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include") include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/cpp-httplib") include_directories("${PROJECT_SOURCE_DIR}/deps/cpp-httplib")
include_directories("${PROJECT_SOURCE_DIR}/deps/toml11")
include_directories("${PROJECT_SOURCE_DIR}/deps/json/single_include")
include_directories("${PROJECT_SOURCE_DIR}/deps") include_directories("${PROJECT_SOURCE_DIR}/deps")
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT) add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT)
# ------------------------ APPLE ---------------------------------
if(APPLE) if(APPLE)
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3) set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
set(LUA_LIBRARIES lua) set(LUA_LIBRARIES lua)
include_directories(/usr/local/opt/openssl@1.1/include) include_directories(/usr/local/opt/openssl@1.1/include)
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib) link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
link_directories(/usr/local/opt/openssl@1.1/lib) link_directories(/usr/local/opt/openssl@1.1/lib)
endif() # ------------------------ WINDOWS ---------------------------------
elseif (WIN32)
if (WIN32)
# this has to happen before sentry, so that crashpad on windows links with these settings. # this has to happen before sentry, so that crashpad on windows links with these settings.
message(STATUS "MSVC -> forcing use of statically-linked runtime.") message(STATUS "MSVC -> forcing use of statically-linked runtime.")
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE}) STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG}) STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
endif() if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
include_directories("include/sentry-native/include") set(SENTRY_BUILD_RUNTIMESTATIC ON)
set(SENTRY_BUILD_SHARED_LIBS OFF) endif ()
if (MSVC)
set(SENTRY_BUILD_RUNTIMESTATIC ON)
endif()
set(SENTRY_BACKEND breakpad)
add_subdirectory("deps/sentry-native")
message(STATUS "Setting compiler flags")
if (WIN32)
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}) set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include) include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib) link_directories(${VcpkgRoot}/lib)
# ------------------------ LINUX ---------------------------------
elseif (UNIX) elseif (UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++ -static-libgcc")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin")
if (SANITIZE) if (SANITIZE)
@@ -58,6 +69,9 @@ elseif (UNIX)
endif (SANITIZE) endif (SANITIZE)
endif () endif ()
include_directories("include/sentry-native/include")
# ------------------------ SENTRY ---------------------------------
message(STATUS "Checking for Sentry URL") message(STATUS "Checking for Sentry URL")
# this is set by the build system. # this is set by the build system.
# IMPORTANT: if you're building from source, just leave this empty # IMPORTANT: if you're building from source, just leave this empty
@@ -65,18 +79,21 @@ if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \ message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.") This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
set(BEAMMP_SECRET_SENTRY_URL "") set(BEAMMP_SECRET_SENTRY_URL "")
set(SENTRY_BACKEND none)
else() else()
string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN) set(SENTRY_BACKEND breakpad)
message(STATUS "Sentry URL is length ${URL_LEN}")
endif() endif()
add_subdirectory("deps/sentry-native")
# ------------------------ C++ SETUP ---------------------------------
set(CMAKE_CXX_STANDARD 17)
# ------------------------ DEPENDENCIES ------------------------------
message(STATUS "Adding local source dependencies") message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG # this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps) add_subdirectory(deps)
set(CMAKE_CXX_STANDARD 17) # ------------------------ BEAMMP SERVER -----------------------------
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
add_executable(BeamMP-Server add_executable(BeamMP-Server
src/main.cpp src/main.cpp
@@ -108,12 +125,10 @@ target_include_directories(BeamMP-Server PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/commandline") "${CMAKE_CURRENT_SOURCE_DIR}/commandline")
if (APPLE) include(FindLua)
message(STATUS "NOT looking for Lua on APPLE") include(FindOpenSSL)
else() include(FindThreads)
message(STATUS "Looking for Lua") include(FindZLIB)
find_package(Lua REQUIRED VERSION 5.3)
endif()
target_include_directories(BeamMP-Server PUBLIC target_include_directories(BeamMP-Server PUBLIC
${LUA_INCLUDE_DIR} ${LUA_INCLUDE_DIR}
@@ -122,39 +137,17 @@ target_include_directories(BeamMP-Server PUBLIC
"include/sentry-native/include" "include/sentry-native/include"
"include/curl/include") "include/curl/include")
message(STATUS "Looking for SSL") target_link_libraries(BeamMP-Server
OpenSSL::SSL
OpenSSL::Crypto
sol2::sol2
fmt::fmt
Threads::Threads
ZLIB::ZLIB
${LUA_LIBRARIES}
commandline
sentry)
if (APPLE) if (WIN32)
set(OPENSSL_LIBRARIES ssl crypto) target_link_libraries(BeamMP-Server wsock32 ws2_32)
else()
find_package(OpenSSL REQUIRED)
endif()
target_link_libraries(BeamMP-Server sol2::sol2 ${LUA_LIBRARIES})
message(STATUS "CURL IS ${CURL_LIBRARIES}")
if (UNIX)
target_link_libraries(BeamMP-Server
z
pthread
${LUA_LIBRARIES}
crypto
${OPENSSL_LIBRARIES}
commandline
sentry
ssl)
elseif (WIN32)
include(FindLua)
message(STATUS "Looking for libz")
find_package(ZLIB REQUIRED)
message(STATUS "Looking for RapidJSON")
find_package(RapidJSON CONFIG REQUIRED)
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS})
target_link_libraries(BeamMP-Server
ws2_32
ZLIB::ZLIB
${LUA_LIBRARIES}
${OPENSSL_LIBRARIES}
commandline
sentry)
endif () endif ()
+29 -1
View File
@@ -1,4 +1,32 @@
# v2.4.0 # v3.1.0
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
- ADDED MP.JsonEncode() and MP.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED FS.ListFiles and FS.ListDirectories
- FIXED issue with client->server events which contain ':'
# v3.0.2
- ADDED Periodic update message if a new server is released
- ADDED Config setting for the IP the http server listens on
- CHANGED Default MaxPlayers to 8
- CHANGED Default http server listen IP to localhost
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
- FIXED Lua result queue handling not checking all results
# v3.0.1
- ADDED Backup URLs to UpdateCheck (will fail less often now)
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
- FIXED infinite snowmen / infinite unicycle spawning bug
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
# v3.0.0
- CHANGED entire plugin Lua implementation (rewrite) - CHANGED entire plugin Lua implementation (rewrite)
- CHANGED moved *almost all* Lua functions into MP.\* - CHANGED moved *almost all* Lua functions into MP.\*
+38 -27
View File
@@ -6,6 +6,8 @@
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/). This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com). The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
**For Linux, you __need__ the runtime dependencies, listed below under "prerequisites".**
## Support + Contact ## Support + Contact
Feel free to ask any questions via the following channels: Feel free to ask any questions via the following channels:
@@ -48,7 +50,7 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
## Build Instructions ## Build Instructions
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.0`!__** **__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__**
Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)). Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
@@ -58,38 +60,47 @@ Currently only linux and windows are supported (generally). See [Releases](https
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/). Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
Dependencies for windows can be installed with `vcpkg`, in which case the current dependencies are the `x64-windows-static` versions of `lua`, `zlib`, `rapidjson`, and `openssl`. Dependencies for **windows** can be installed with `vcpkg`.
These are:
```
lua
zlib
rapidjson
openssl
websocketpp
curl
```
#### Linux / \*nix #### Linux
These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro. These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
- `git` Runtime dependencies for **linux** are (debian/ubuntu):
- `make` ```
- `cmake` libz-dev
- `g++` rapidjson-dev
- `libcurl4-openssl-dev` or similar (search for `libcurl` and look for one with `-dev`) liblua5.3
libssl-dev
Must support ISO C++17. If your distro's `g++` doesn't support C++17, chances are that it has a `g++-8` or `g++-10` package that does. If this is the case. you just need to run CMake with `-DCMAKE_CXX_COMPILER=g++-10` (replace `g++-10` with your compiler's name). libwebsocketpp-dev
- `liblua5.3-dev` libcurl4-openssl-dev
Any 5.x version should work, but 5.3 is what we officially use. Any other version might break in the future.
You can also use any version of `libluajit`, but the same applies regarding the version.
- `libz-dev`
- `rapidjson-dev`
- `libopenssl-dev` or `libssl-dev`
In the end you should end up with a command something like this:
```sh
sudo apt install git make cmake g++-10 liblua5.3 libz-dev rapidjson-dev libopenssl-dev
``` ```
In the end you should end up with a command something like this: Build-time dependencies for **linux** are:
```sh
sudo apt install git make cmake g++-10 liblua5.3 libz-dev rapidjson-dev libopenssl-dev
``` ```
git
make
cmake
g++
```
For other distributions (e.g. Arch) you want to find packages for:
- libz
- rapidjson
- lua5.3
- ssl / openssl
- websocketpp
- curl (with ssl support)
- \+ the build time dependencies from above
### How to build ### How to build
@@ -98,7 +109,7 @@ On windows, use git-bash for these commands. On Linux, these should work in your
1. Make sure you have all [prerequisites](#prerequisites) installed 1. Make sure you have all [prerequisites](#prerequisites) installed
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`. 2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`.
3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`. 3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags). 4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v2.3.3` for version 2.3.3. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`) 5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`)
6. Run `make` 6. Run `make`
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server. 7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
+3 -5
View File
@@ -1,9 +1,7 @@
include_directories("${PROJECT_SOURCE_DIR}/deps/asio/asio/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/rapidjson/include")
include_directories("${PROJECT_SOURCE_DIR}/deps/websocketpp")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
include_directories("${PROJECT_SOURCE_DIR}/deps/sol2/include")
include_directories("${PROJECT_SOURCE_DIR}/deps") include_directories("${PROJECT_SOURCE_DIR}/deps")
include_directories("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline") add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2") add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
Vendored Submodule
+1
Submodule deps/fmt added at 17dda58391
Vendored Submodule
+1
Submodule deps/json added at eb21824147
+1 -1
View File
@@ -92,7 +92,7 @@ private:
std::queue<std::string> mPacketsSync; std::queue<std::string> mPacketsSync;
std::unordered_map<std::string, std::string> mIdentifiers; std::unordered_map<std::string, std::string> mIdentifiers;
bool mIsGuest = false; bool mIsGuest = false;
std::mutex mVehicleDataMutex; mutable std::mutex mVehicleDataMutex;
TSetOfVehicleData mVehicleData; TSetOfVehicleData mVehicleData;
std::string mName = "Unknown Client"; std::string mName = "Unknown Client";
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) }; SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
+29 -9
View File
@@ -7,6 +7,8 @@ extern TSentry Sentry;
#include <atomic> #include <atomic>
#include <cstring> #include <cstring>
#include <deque> #include <deque>
#include <filesystem>
#include <fmt/format.h>
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
@@ -40,19 +42,20 @@ public:
std::string Resource { "Resources" }; std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" }; std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {}; std::string Key {};
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" }; bool HTTPServerEnabled { false };
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" }; int MaxPlayers { 8 };
bool HTTPServerEnabled { true };
int MaxPlayers { 10 };
bool Private { true }; bool Private { true };
int MaxCars { 1 }; int MaxCars { 1 };
bool DebugModeEnabled { false }; bool DebugModeEnabled { false };
int Port { 30814 }; int Port { 30814 };
std::string CustomIP {}; std::string CustomIP {};
bool LogChat { true };
bool SendErrors { true }; bool SendErrors { true };
bool SendErrorsMessageEnabled { true }; bool SendErrorsMessageEnabled { true };
int HTTPServerPort { 8080 }; int HTTPServerPort { 8080 };
bool HTTPServerUseSSL { true }; std::string HTTPServerIP { "127.0.0.1" };
bool HTTPServerUseSSL { false };
bool HideUpdateMessages { false };
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); } [[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
}; };
@@ -74,10 +77,15 @@ public:
static TSettings Settings; static TSettings Settings;
static std::vector<std::string> GetBackendUrlsInOrder() {
return {
"backend.beammp.com",
"backup1.beammp.com",
"backup2.beammp.com"
};
}
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; } static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
static std::string GetBackendHostname() { return "backend.beammp.com"; }
static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; } static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
static void CheckForUpdates(); static void CheckForUpdates();
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str); static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
@@ -114,7 +122,7 @@ private:
static inline std::mutex mShutdownHandlersMutex {}; static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {}; static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 0, 0 }; static inline Version mVersion { 3, 1, 0 };
}; };
std::string ThreadName(bool DebugModeOverride = false); std::string ThreadName(bool DebugModeOverride = false);
@@ -140,6 +148,10 @@ void RegisterThread(const std::string& str);
#define _function_name std::string(__func__) #define _function_name std::string(__func__)
#endif #endif
#ifndef NDEBUG
#define DEBUG
#endif
#if defined(DEBUG) #if defined(DEBUG)
// if this is defined, we will show the full function signature infront of // if this is defined, we will show the full function signature infront of
@@ -201,6 +213,14 @@ void RegisterThread(const std::string& str);
#define beammp_trace(x) #define beammp_trace(x)
#endif // defined(DEBUG) #endif // defined(DEBUG)
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
void LogChatMessage(const std::string& name, int id, const std::string& msg); void LogChatMessage(const std::string& name, int id, const std::string& msg);
#define Biggest 30000 #define Biggest 30000
+8 -3
View File
@@ -6,10 +6,10 @@
#ifdef BEAMMP_LINUX #ifdef BEAMMP_LINUX
#include <arpa/inet.h> #include <arpa/inet.h>
#include <errno.h>
#include <sys/socket.h> #include <sys/socket.h>
#include <termios.h> #include <termios.h>
#include <unistd.h> #include <unistd.h>
#include <errno.h>
using SOCKET = int; using SOCKET = int;
using DWORD = unsigned long; using DWORD = unsigned long;
using PDWORD = unsigned long*; using PDWORD = unsigned long*;
@@ -25,10 +25,10 @@ inline void CloseSocketProper(int TheSocket) {
#ifdef BEAMMP_APPLE #ifdef BEAMMP_APPLE
#include <arpa/inet.h> #include <arpa/inet.h>
#include <errno.h>
#include <sys/socket.h> #include <sys/socket.h>
#include <termios.h> #include <termios.h>
#include <unistd.h> #include <unistd.h>
#include <errno.h>
using SOCKET = int; using SOCKET = int;
using DWORD = unsigned long; using DWORD = unsigned long;
using PDWORD = unsigned long*; using PDWORD = unsigned long*;
@@ -48,6 +48,11 @@ inline void CloseSocketProper(int TheSocket) {
inline void CloseSocketProper(SOCKET TheSocket) { inline void CloseSocketProper(SOCKET TheSocket) {
shutdown(TheSocket, 2); // 2 == SD_BOTH shutdown(TheSocket, 2); // 2 == SD_BOTH
closesocket(TheSocket); closesocket(TheSocket);
} }
#endif // WIN32 #endif // WIN32
#ifdef INVALID_SOCKET
static inline constexpr int BEAMMP_INVALID_SOCKET = INVALID_SOCKET;
#else
static inline constexpr int BEAMMP_INVALID_SOCKET = -1;
#endif
+9 -19
View File
@@ -3,8 +3,6 @@
#include <Common.h> #include <Common.h>
#include <IThreaded.h> #include <IThreaded.h>
#include <filesystem> #include <filesystem>
#include <openssl/pem.h>
#include <openssl/x509.h>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
@@ -19,24 +17,23 @@
namespace fs = std::filesystem; namespace fs = std::filesystem;
namespace Crypto { class TServer;
constexpr size_t RSA_DEFAULT_KEYLENGTH { 2048 }; class TNetwork;
} class TResourceManager;
namespace Http { namespace Http {
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr); std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr); std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
namespace Status { namespace Status {
std::string ToString(int code); std::string ToString(int code);
} }
const std::string ErrorString = "-1"; const std::string ErrorString = "-1";
namespace Server { namespace Server {
void SetupEnvironment();
// todo: Add non TLS Server Instance, this one is TLS only
class THttpServerInstance { class THttpServerInstance {
public: public:
THttpServerInstance(); THttpServerInstance(TServer&, TNetwork&, TResourceManager&);
~THttpServerInstance();
static fs::path KeyFilePath; static fs::path KeyFilePath;
static fs::path CertFilePath; static fs::path CertFilePath;
@@ -45,16 +42,9 @@ namespace Server {
private: private:
std::thread mThread; std::thread mThread;
}; TServer& mServer;
// todo: all of these functions are likely unsafe, TNetwork& mNetwork;
// todo: replace with something that's managed by a domain specific crypto library TResourceManager& mResourceManager;
class Tx509KeypairGenerator {
public:
static long GenerateRandomId();
static bool EnsureTLSConfigExists();
static X509* GenerateCertificate(EVP_PKEY& pkey);
static EVP_PKEY* GenerateKey();
static void GenerateAndWriteToDisk(const fs::path& KeyFilePath, const fs::path& CertFilePath);
}; };
} }
} }
+10 -1
View File
@@ -12,7 +12,8 @@ namespace MP {
std::string GetOSName(); std::string GetOSName();
std::tuple<int, int, int> GetServerVersion(); std::tuple<int, int, int> GetServerVersion();
bool TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data); bool TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
bool TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); } inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
void DropPlayer(int ID, std::optional<std::string> MaybeReason); void DropPlayer(int ID, std::optional<std::string> MaybeReason);
void SendChatMessage(int ID, const std::string& Message); void SendChatMessage(int ID, const std::string& Message);
@@ -22,7 +23,15 @@ namespace MP {
bool IsPlayerConnected(int ID); bool IsPlayerConnected(int ID);
void Sleep(size_t Ms); void Sleep(size_t Ms);
void PrintRaw(sol::variadic_args); void PrintRaw(sol::variadic_args);
std::string JsonEncode(const sol::table& object);
std::string JsonDiff(const std::string& a, const std::string& b);
std::string JsonDiffApply(const std::string& data, const std::string& patch);
std::string JsonPrettify(const std::string& json);
std::string JsonMinify(const std::string& json);
std::string JsonFlatten(const std::string& json);
std::string JsonUnflatten(const std::string& json);
} }
namespace FS { namespace FS {
std::pair<bool, std::string> CreateDirectory(const std::string& Path); std::pair<bool, std::string> CreateDirectory(const std::string& Path);
std::pair<bool, std::string> Remove(const std::string& Path); std::pair<bool, std::string> Remove(const std::string& Path);
+2 -1
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@@ -3,9 +3,10 @@
#include "Common.h" #include "Common.h"
#include <atomic> #include <atomic>
#include <filesystem>
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT #define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
#include <toml11/toml.hpp> // header-only version of TOML++ #include <toml.hpp> // header-only version of TOML++
namespace fs = std::filesystem; namespace fs = std::filesystem;
+32 -6
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@@ -4,6 +4,11 @@
#include "commandline.h" #include "commandline.h"
#include <atomic> #include <atomic>
#include <fstream> #include <fstream>
#include <functional>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>
class TLuaEngine; class TLuaEngine;
@@ -15,19 +20,38 @@ public:
void WriteRaw(const std::string& str); void WriteRaw(const std::string& str);
void InitializeLuaConsole(TLuaEngine& Engine); void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog(); void BackupOldLog();
void StartLoggingToFile();
Commandline& Internal() { return mCommandline; } Commandline& Internal() { return mCommandline; }
private: private:
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false); void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
void ChangeToLuaConsole(const std::string& LuaStateId); void ChangeToLuaConsole(const std::string& LuaStateId);
void ChangeToRegularConsole(); void ChangeToRegularConsole();
void HandleLuaInternalCommand(const std::string& cmd);
void Command_Lua(const std::string& cmd); void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
void Command_Help(const std::string& cmd); void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
void Command_Kick(const std::string& cmd); void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
void Command_Say(const std::string& cmd); void Command_List(const std::string& cmd, const std::vector<std::string>& args);
void Command_List(const std::string& cmd); void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
void Command_Status(const std::string& cmd); void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
void Command_Say(const std::string& FullCommand);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
};
Commandline mCommandline; Commandline mCommandline;
std::vector<std::string> mCachedLuaHistory; std::vector<std::string> mCachedLuaHistory;
@@ -37,4 +61,6 @@ private:
bool mFirstTime { true }; bool mFirstTime { true };
std::string mStateId; std::string mStateId;
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE"; const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
std::ofstream mLogFileStream;
std::mutex mLogFileStreamMtx;
}; };
+45 -7
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@@ -6,12 +6,14 @@
#include <condition_variable> #include <condition_variable>
#include <filesystem> #include <filesystem>
#include <initializer_list> #include <initializer_list>
#include <list>
#include <lua.hpp> #include <lua.hpp>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <queue> #include <queue>
#include <random>
#include <set> #include <set>
#include <toml11/toml.hpp> #include <toml.hpp>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
@@ -32,8 +34,8 @@ static constexpr size_t TLuaArgTypes_Bool = 3;
class TLuaPlugin; class TLuaPlugin;
struct TLuaResult { struct TLuaResult {
std::atomic_bool Ready; bool Ready;
std::atomic_bool Error; bool Error;
std::string ErrorMessage; std::string ErrorMessage;
sol::object Result { sol::lua_nil }; sol::object Result { sol::lua_nil };
TLuaStateId StateId; TLuaStateId StateId;
@@ -72,6 +74,18 @@ private:
class TLuaEngine : IThreaded { class TLuaEngine : IThreaded {
public: public:
enum CallStrategy : int {
BestEffort,
Precise,
};
struct QueuedFunction {
std::string FunctionName;
std::shared_ptr<TLuaResult> Result;
std::vector<TLuaArgTypes> Args;
std::string EventName; // optional, may be empty
};
TLuaEngine(); TLuaEngine();
~TLuaEngine() noexcept { ~TLuaEngine() noexcept {
beammp_debug("Lua Engine terminated"); beammp_debug("Lua Engine terminated");
@@ -89,6 +103,7 @@ public:
std::unique_lock Lock(mResultsToCheckMutex); std::unique_lock Lock(mResultsToCheckMutex);
return mResultsToCheck.size(); return mResultsToCheck.size();
} }
size_t GetLuaStateCount() { size_t GetLuaStateCount() {
std::unique_lock Lock(mLuaStatesMutex); std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.size(); return mLuaStates.size();
@@ -145,13 +160,22 @@ public:
return Results; // return Results; //
} }
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId); std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS); void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId); void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
sol::state_view GetStateForPlugin(const fs::path& PluginPath); sol::state_view GetStateForPlugin(const fs::path& PluginPath);
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath); TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND"; static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
// Debugging functions (slow)
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
private: private:
void CollectAndInitPlugins(); void CollectAndInitPlugins();
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config); void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
@@ -165,11 +189,18 @@ private:
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); } ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName); void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
void AddPath(const fs::path& Path); // to be added to path and cpath void AddPath(const fs::path& Path); // to be added to path and cpath
void operator()() override; void operator()() override;
sol::state_view State() { return sol::state_view(mState); } sol::state_view State() { return sol::state_view(mState); }
std::vector<std::string> GetStateGlobalKeys();
// Debug functions, slow
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
private: private:
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs); sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs); sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
@@ -178,7 +209,10 @@ private:
std::string Lua_GetPlayerName(int ID); std::string Lua_GetPlayerName(int ID);
sol::table Lua_GetPlayerVehicles(int ID); sol::table Lua_GetPlayerVehicles(int ID);
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port); sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
sol::table Lua_JsonDecode(const std::string& str);
int Lua_GetPlayerIDByName(const std::string& Name); int Lua_GetPlayerIDByName(const std::string& Name);
sol::table Lua_FS_ListFiles(const std::string& Path);
sol::table Lua_FS_ListDirectories(const std::string& Path);
std::string mName; std::string mName;
std::atomic_bool& mShutdown; std::atomic_bool& mShutdown;
@@ -187,13 +221,15 @@ private:
std::thread mThread; std::thread mThread;
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue; std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
std::recursive_mutex mStateExecuteQueueMutex; std::recursive_mutex mStateExecuteQueueMutex;
std::queue<std::tuple<std::string, std::shared_ptr<TLuaResult>, std::vector<TLuaArgTypes>>> mStateFunctionQueue; std::vector<QueuedFunction> mStateFunctionQueue;
std::mutex mStateFunctionQueueMutex; std::mutex mStateFunctionQueueMutex;
std::condition_variable mStateFunctionQueueCond; std::condition_variable mStateFunctionQueueCond;
TLuaEngine* mEngine; TLuaEngine* mEngine;
sol::state_view mStateView { mState }; sol::state_view mStateView { mState };
std::queue<fs::path> mPaths; std::queue<fs::path> mPaths;
std::recursive_mutex mPathsMutex; std::recursive_mutex mPathsMutex;
std::mt19937 mMersenneTwister;
std::uniform_real_distribution<double> mUniformRealDistribution01;
}; };
struct TimedEvent { struct TimedEvent {
@@ -201,6 +237,7 @@ private:
std::chrono::high_resolution_clock::time_point LastCompletion {}; std::chrono::high_resolution_clock::time_point LastCompletion {};
std::string EventName; std::string EventName;
TLuaStateId StateId; TLuaStateId StateId;
CallStrategy Strategy;
bool Expired(); bool Expired();
void Reset(); void Reset();
}; };
@@ -217,8 +254,9 @@ private:
std::recursive_mutex mLuaEventsMutex; std::recursive_mutex mLuaEventsMutex;
std::vector<TimedEvent> mTimedEvents; std::vector<TimedEvent> mTimedEvents;
std::recursive_mutex mTimedEventsMutex; std::recursive_mutex mTimedEventsMutex;
std::queue<std::shared_ptr<TLuaResult>> mResultsToCheck; std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
std::recursive_mutex mResultsToCheckMutex; std::mutex mResultsToCheckMutex;
std::condition_variable mResultsToCheckCond;
}; };
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait); // std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
+7 -1
View File
@@ -1,10 +1,13 @@
#pragma once #pragma once
#include <nlohmann/json.hpp>
#include <string> #include <string>
using json = nlohmann::json;
class TVehicleData final { class TVehicleData final {
public: public:
TVehicleData(int ID, std::string Data); TVehicleData(int ID, const std::string& Data);
~TVehicleData(); ~TVehicleData();
// We cannot delete this, since vector needs to be able to copy when it resizes. // We cannot delete this, since vector needs to be able to copy when it resizes.
// Deleting this causes some wacky template errors which are hard to decipher, // Deleting this causes some wacky template errors which are hard to decipher,
@@ -19,9 +22,12 @@ public:
bool operator==(const TVehicleData& v) const { return mID == v.mID; } bool operator==(const TVehicleData& v) const { return mID == v.mID; }
const json& Json() const;
private: private:
int mID { -1 }; int mID { -1 };
std::string mData; std::string mData;
json mJson;
}; };
// TODO: unused now, remove? // TODO: unused now, remove?
+135
View File
@@ -0,0 +1,135 @@
openapi: "3.0.2"
info:
title: BeamMP-Server
version: "api-v1"
description: |
The BeamMP-Server optionally runs an HTTP server
which can be used to query information about the server's
status, health, players, etc.
servers:
- url: http://localhost:{port}/api/v1
description: BeamMP-Server API v1
variables:
port:
default: "8000"
paths:
/player/{name}/vehicles:
parameters:
- name: "name"
in: path
required: true
schema:
type: string
example: "LionKor"
get:
summary: vehicles this player has spawend
responses:
"200":
description: OK
content:
"application/json":
schema:
type: array
items:
type: object
properties:
jbm:
type: string
example: "bolide"
/version:
get:
summary: server version
description: |
Server version in 'major.minor.patch' semver format
responses:
"200":
description: OK
content:
"text/plain":
schema:
type: string
example: "3.1.0"
/players:
get:
summary: list of players on this server
responses:
"200":
description: OK
content:
"application/json":
schema:
type: array
example:
- "LionKor"
- "Titch"
items:
type: string
/config:
get:
summary: describes server configuration
description: |
An overview over the configuration currently
used by this server.
responses:
"200":
description: OK
content:
"application/json":
schema:
type: object
properties:
name:
type: string
example: "my awesome beammp server"
description:
type: string
example: "join!"
max_players:
type: integer
example: 7
max_cars:
type: integer
example: 2
map:
type: string
example: "/levels/gridmap_v2/info.json"
private:
type: boolean
/ready:
get:
summary: whether the server has started fully
description: |
True once all subsystems have started up.
This doesn't tell you whether they're healthy,
check /health for that information.
responses:
"200":
description: OK
content:
"text/plain":
schema:
type: boolean
/health:
get:
summary: health of the server's systems
responses:
"200":
description: OK
content:
"application/json":
schema:
type: object
properties:
healthy:
type: boolean
good:
type: array
items:
type: string
example: "Heartbeat"
bad:
type: array
items:
type: string
example: "ResourceManager"
+2 -2
View File
@@ -12,7 +12,7 @@ void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
ConsumeLongFlag(std::string(Arg)); ConsumeLongFlag(std::string(Arg));
} }
} else { } else {
beammp_error("Error parsing commandline arguments: Supplied argument '" + std::string(Arg) + "' is not a valid argument and was ignored."); beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
} }
} }
} }
@@ -21,7 +21,7 @@ bool ArgsParser::Verify() {
bool Ok = true; bool Ok = true;
for (const auto& RegisteredArg : mRegisteredArguments) { for (const auto& RegisteredArg : mRegisteredArguments) {
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) { if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' is required but wasn't found."); beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
Ok = false; Ok = false;
continue; continue;
} else if (FoundArgument(RegisteredArg.Names)) { } else if (FoundArgument(RegisteredArg.Names)) {
+1 -2
View File
@@ -5,8 +5,6 @@
#include <memory> #include <memory>
#include <optional> #include <optional>
// FIXME: add debug prints
void TClient::DeleteCar(int Ident) { void TClient::DeleteCar(int Ident) {
std::unique_lock lock(mVehicleDataMutex); std::unique_lock lock(mVehicleDataMutex);
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) { auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
@@ -27,6 +25,7 @@ void TClient::ClearCars() {
int TClient::GetOpenCarID() const { int TClient::GetOpenCarID() const {
int OpenID = 0; int OpenID = 0;
bool found; bool found;
std::unique_lock lock(mVehicleDataMutex);
do { do {
found = true; found = true;
for (auto& v : mVehicleData) { for (auto& v : mVehicleData) {
+45 -31
View File
@@ -43,6 +43,7 @@ void Application::GracefullyShutdown() {
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down"); beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
mShutdownHandlers[i](); mShutdownHandlers[i]();
} }
// std::exit(-1);
} }
std::string Application::ServerVersionString() { std::string Application::ServerVersionString() {
@@ -60,7 +61,6 @@ std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
return Version; return Version;
} }
// FIXME: This should be used by operator< on Version
bool Application::IsOutdated(const Version& Current, const Version& Newest) { bool Application::IsOutdated(const Version& Current, const Version& Newest) {
if (Newest.major > Current.major) { if (Newest.major > Current.major) {
return true; return true;
@@ -97,28 +97,42 @@ void Application::SetSubsystemStatus(const std::string& Subsystem, Status status
void Application::CheckForUpdates() { void Application::CheckForUpdates() {
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting); Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
static bool FirstTime = true;
// checks current version against latest version // checks current version against latest version
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" }; std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
auto Response = Http::GET(GetBackendHostname(), 443, "/v/s"); for (const auto& url : GetBackendUrlsInOrder()) {
bool Matches = std::regex_match(Response, VersionRegex); auto Response = Http::GET(GetBackendUrlsInOrder().at(0), 443, "/v/s");
if (Matches) { bool Matches = std::regex_match(Response, VersionRegex);
auto MyVersion = ServerVersion(); if (Matches) {
auto RemoteVersion = Version(VersionStrToInts(Response)); auto MyVersion = ServerVersion();
if (IsOutdated(MyVersion, RemoteVersion)) { auto RemoteVersion = Version(VersionStrToInts(Response));
std::string RealVersionString = RemoteVersion.AsString(); if (IsOutdated(MyVersion, RemoteVersion)) {
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For more info visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET)); std::string RealVersionString = RemoteVersion.AsString();
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET));
} else {
if (FirstTime) {
beammp_info("Server up-to-date!");
}
}
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
break;
} else { } else {
beammp_info("Server up-to-date!"); if (FirstTime) {
beammp_debug("Failed to fetch version from: " + url);
beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
}
} }
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
} else {
beammp_warn("Unable to fetch version from backend.");
beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
} }
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
if (FirstTime) {
beammp_warn("Unable to fetch version info from backend.");
}
}
FirstTime = false;
} }
// thread name stuff // thread name stuff
@@ -148,7 +162,7 @@ void RegisterThread(const std::string& str) {
ThreadId = std::to_string(gettid()); ThreadId = std::to_string(gettid());
#endif #endif
if (Application::Settings.DebugModeEnabled) { if (Application::Settings.DebugModeEnabled) {
std::ofstream ThreadFile("Threads.log", std::ios::app); std::ofstream ThreadFile(".Threads.log", std::ios::app);
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl; ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
} }
auto Lock = std::unique_lock(ThreadNameMapMutex); auto Lock = std::unique_lock(ThreadNameMapMutex);
@@ -165,22 +179,22 @@ Version::Version(const std::array<uint8_t, 3>& v)
} }
std::string Version::AsString() { std::string Version::AsString() {
std::stringstream ss {}; return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
ss << int(major) << "." << int(minor) << "." << int(patch);
return ss.str();
} }
void LogChatMessage(const std::string& name, int id, const std::string& msg) { void LogChatMessage(const std::string& name, int id, const std::string& msg) {
std::stringstream ss; if (Application::Settings.LogChat) {
ss << ThreadName(); std::stringstream ss;
ss << "[CHAT] "; ss << ThreadName();
if (id != -1) { ss << "[CHAT] ";
ss << "(" << id << ") <" << name << "> "; if (id != -1) {
} else { ss << "(" << id << ") <" << name << "> ";
ss << name << ""; } else {
ss << name << "";
}
ss << msg;
Application::Console().Write(ss.str());
} }
ss << msg;
Application::Console().Write(ss.str());
} }
std::string GetPlatformAgnosticErrorString() { std::string GetPlatformAgnosticErrorString() {
+141 -205
View File
@@ -4,19 +4,19 @@
#include "Common.h" #include "Common.h"
#include "CustomAssert.h" #include "CustomAssert.h"
#include "LuaAPI.h" #include "LuaAPI.h"
#include "TNetwork.h"
#include "TResourceManager.h"
#include "TServer.h"
#include "httplib.h"
#include <map> #include <map>
#include <nlohmann/json.hpp>
#include <random> #include <random>
#include <rapidjson/document.h>
#include <rapidjson/rapidjson.h>
#include <rapidjson/stringbuffer.h>
#include <rapidjson/writer.h>
#include <stdexcept> #include <stdexcept>
fs::path Http::Server::THttpServerInstance::KeyFilePath;
fs::path Http::Server::THttpServerInstance::CertFilePath;
// TODO: Add sentry error handling back // TODO: Add sentry error handling back
namespace json = rapidjson; using json = nlohmann::json;
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) { std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
httplib::SSLClient client(host, port); httplib::SSLClient client(host, port);
@@ -33,17 +33,20 @@ std::string Http::GET(const std::string& host, int port, const std::string& targ
} }
} }
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status) { std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
httplib::SSLClient client(host, port); httplib::SSLClient client(host, port);
client.set_read_timeout(std::chrono::seconds(10));
beammp_assert(client.is_valid());
client.enable_server_certificate_verification(false); client.enable_server_certificate_verification(false);
client.set_address_family(AF_INET); client.set_address_family(AF_INET);
auto res = client.Post(target.c_str(), body.c_str(), body.size(), ContentType.c_str()); auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
if (res) { if (res) {
if (status) { if (status) {
*status = res->status; *status = res->status;
} }
return res->body; return res->body;
} else { } else {
beammp_debug("POST failed: " + httplib::to_string(res.error()));
return Http::ErrorString; return Http::ErrorString;
} }
} }
@@ -142,170 +145,115 @@ std::string Http::Status::ToString(int Code) {
} }
} }
long Http::Server::Tx509KeypairGenerator::GenerateRandomId() { #define API_V1 "/api/v1"
std::random_device R;
std::default_random_engine E1(R());
std::uniform_int_distribution<long> UniformDist(0, ULONG_MAX);
return UniformDist(E1);
}
// Http::Server::THttpServerInstance::THttpServerInstance() { } Http::Server::THttpServerInstance::THttpServerInstance(TServer& Server, TNetwork& Network, TResourceManager& ResMan)
EVP_PKEY* Http::Server::Tx509KeypairGenerator::GenerateKey() { : mServer(Server)
/** , mNetwork(Network)
* Allocate memory for the pkey , mResourceManager(ResMan) {
*/
EVP_PKEY* PKey = EVP_PKEY_new();
if (PKey == nullptr) {
beammp_error("Could not allocate memory for X.509 private key (PKEY) generation.");
throw std::runtime_error { std::string { "X.509 PKEY allocation error" } };
}
BIGNUM* E = BN_new();
beammp_assert(E); // TODO: replace all these asserts with beammp_errors
unsigned char three = 3;
BIGNUM* EErr = BN_bin2bn(&three, sizeof(three), E);
beammp_assert(EErr);
RSA* Rsa = RSA_new();
beammp_assert(Rsa);
int Ret = RSA_generate_key_ex(Rsa, Crypto::RSA_DEFAULT_KEYLENGTH, E, nullptr);
beammp_assert(Ret == 1);
BN_free(E);
if (!EVP_PKEY_assign_RSA(PKey, Rsa)) {
EVP_PKEY_free(PKey);
beammp_error(std::string("Could not generate " + std::to_string(Crypto::RSA_DEFAULT_KEYLENGTH) + "-bit RSA key."));
throw std::runtime_error { std::string("X.509 RSA key generation error") };
}
// todo: figure out if returning by reference instead of passing pointers is a security breach
return PKey;
}
X509* Http::Server::Tx509KeypairGenerator::GenerateCertificate(EVP_PKEY& PKey) {
X509* X509 = X509_new();
if (X509 == nullptr) {
X509_free(X509);
beammp_error("Could not allocate memory for X.509 certificate generation.");
throw std::runtime_error { std::string("X.509 certificate generation error") };
}
/**Set the metadata of the certificate*/
ASN1_INTEGER_set(X509_get_serialNumber(X509), GenerateRandomId());
/**Set the cert validity to a year*/
X509_gmtime_adj(X509_get_notBefore(X509), 0);
X509_gmtime_adj(X509_get_notAfter(X509), 31536000L);
/**Set the public key of the cert*/
X509_set_pubkey(X509, &PKey);
X509_NAME* Name = X509_get_subject_name(X509);
/**Set cert metadata*/
X509_NAME_add_entry_by_txt(Name, "C", MBSTRING_ASC, (unsigned char*)"GB", -1, -1, 0);
X509_NAME_add_entry_by_txt(Name, "O", MBSTRING_ASC, (unsigned char*)"BeamMP Ltd.", -1, -1, 0);
X509_NAME_add_entry_by_txt(Name, "CN", MBSTRING_ASC, (unsigned char*)"localhost", -1, -1, 0);
X509_set_issuer_name(X509, Name);
// TODO: Hashing with sha256 might cause problems, check later
if (!X509_sign(X509, &PKey, EVP_sha1())) {
X509_free(X509);
beammp_error("Could not sign X.509 certificate.");
throw std::runtime_error { std::string("X.509 certificate signing error") };
}
return X509;
}
void Http::Server::Tx509KeypairGenerator::GenerateAndWriteToDisk(const fs::path& KeyFilePath, const fs::path& CertFilePath) {
// todo: generate directories for ssl keys
FILE* KeyFile = std::fopen(reinterpret_cast<const char*>(KeyFilePath.c_str()), "wb");
if (!KeyFile) {
beammp_error("Could not create file 'key.pem', check your permissions");
throw std::runtime_error("Could not create file 'key.pem'");
}
EVP_PKEY* PKey = Http::Server::Tx509KeypairGenerator::GenerateKey();
bool WriteOpResult = PEM_write_PrivateKey(KeyFile, PKey, nullptr, nullptr, 0, nullptr, nullptr);
fclose(KeyFile);
if (!WriteOpResult) {
beammp_error("Could not write to file 'key.pem', check your permissions");
throw std::runtime_error("Could not write to file 'key.pem'");
}
FILE* CertFile = std::fopen(reinterpret_cast<const char*>(CertFilePath.c_str()), "wb"); // x509 file
if (!CertFile) {
beammp_error("Could not create file 'cert.pem', check your permissions");
throw std::runtime_error("Could not create file 'cert.pem'");
}
X509* x509 = Http::Server::Tx509KeypairGenerator::GenerateCertificate(*PKey);
WriteOpResult = PEM_write_X509(CertFile, x509);
fclose(CertFile);
if (!WriteOpResult) {
beammp_error("Could not write to file 'cert.pem', check your permissions");
throw std::runtime_error("Could not write to file 'cert.pem'");
}
EVP_PKEY_free(PKey);
X509_free(x509);
return;
}
bool Http::Server::Tx509KeypairGenerator::EnsureTLSConfigExists() {
if (fs::is_regular_file(Application::Settings.SSLKeyPath)
&& fs::is_regular_file(Application::Settings.SSLCertPath)) {
return true;
} else {
return false;
}
}
void Http::Server::SetupEnvironment() {
if (!Application::Settings.HTTPServerUseSSL) {
return;
}
auto parent = fs::path(Application::Settings.SSLKeyPath).parent_path();
if (!fs::exists(parent))
fs::create_directories(parent);
Application::TSettings defaultSettings {};
if (!Tx509KeypairGenerator::EnsureTLSConfigExists()) {
beammp_warn(std::string("No default TLS Key / Cert found. "
"IF YOU HAVE NOT MODIFIED THE SSLKeyPath OR SSLCertPath VALUES "
"THIS IS NORMAL ON FIRST STARTUP! BeamMP will generate it's own certs in the default directory "
"(Check for permissions or corrupted key-/certfile)"));
Tx509KeypairGenerator::GenerateAndWriteToDisk(defaultSettings.SSLKeyPath, defaultSettings.SSLCertPath);
Http::Server::THttpServerInstance::KeyFilePath = defaultSettings.SSLKeyPath;
Http::Server::THttpServerInstance::CertFilePath = defaultSettings.SSLCertPath;
} else {
Http::Server::THttpServerInstance::KeyFilePath = Application::Settings.SSLKeyPath;
Http::Server::THttpServerInstance::CertFilePath = Application::Settings.SSLCertPath;
}
}
Http::Server::THttpServerInstance::THttpServerInstance() {
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting); Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this); mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
}
Http::Server::THttpServerInstance::~THttpServerInstance() {
mThread.detach(); mThread.detach();
} }
void Http::Server::THttpServerInstance::operator()() { void Http::Server::THttpServerInstance::operator()() try {
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort)); beammp_infof("HTTP Server starting on [{}]:{}", Application::Settings.HTTPServerIP, Application::Settings.HTTPServerPort);
std::unique_ptr<httplib::Server> HttpLibServerInstance; if (Application::Settings.Private
if (Application::Settings.HTTPServerUseSSL) { && Application::Settings.HTTPServerIP != "::"
HttpLibServerInstance = std::make_unique<httplib::SSLServer>( && Application::Settings.HTTPServerIP != "localhost"
reinterpret_cast<const char*>(Http::Server::THttpServerInstance::CertFilePath.c_str()), && Application::Settings.HTTPServerIP != "127.0.0.1") {
reinterpret_cast<const char*>(Http::Server::THttpServerInstance::KeyFilePath.c_str())); beammp_warnf("HTTP Server is running on a possibly public IP ({}), but the server is private. The server's HTTP API supports viewing config, players, and other information, even though the server is private. (this is not an error)", Application::Settings.HTTPServerIP);
} else {
HttpLibServerInstance = std::make_unique<httplib::Server>();
} }
// todo: make this IP agnostic so people can set their own IP std::unique_ptr<httplib::Server> Server = std::make_unique<httplib::Server>();
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html"); Server->Get(API_V1 R"(/player/(.+)/vehicles)", [this](const httplib::Request& Req, httplib::Response& Res) {
if (Req.matches.empty()) {
Res.status = 404;
} else {
const std::string PlayerName = Req.matches[1];
bool Found = false;
json Result = json::array();
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) {
if (!ClientPtr.expired()) {
const auto Client = ClientPtr.lock();
if (Client->GetName() == PlayerName) {
const auto [Cars, Lock] = Client->GetAllCars();
for (const auto& Car : *Cars) {
Result.emplace_back().at("jbm") = Car.Json().at("jbm");
}
Found = true;
}
}
return true;
});
if (!Found) {
Res.status = 404;
} else {
Res.status = 200;
Res.set_content(Result.dump(), "application/json");
}
}
}); });
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
Server->Get(API_V1 "/players", [this](const httplib::Request&, httplib::Response& res) {
res.status = 200;
json Players = json::array();
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) {
if (!ClientPtr.expired()) {
Players.push_back(ClientPtr.lock()->GetName());
}
return true;
});
res.set_content(Players.dump(),
"application/json");
});
Server->Get(API_V1 "/version", [](const httplib::Request&, httplib::Response& res) {
res.status = 200;
res.set_content(Application::ServerVersionString(), "text/plain");
});
Server->Get(API_V1 "/config", [](const httplib::Request&, httplib::Response& res) {
res.status = 200;
res.set_content(json {
{ "name", Application::Settings.ServerName },
{ "description", Application::Settings.ServerDesc },
{ "max_players", Application::Settings.MaxPlayers },
{ "max_cars", Application::Settings.MaxCars },
{ "map", Application::Settings.MapName },
{ "private", Application::Settings.Private },
}
.dump(),
"application/json");
});
Server->Get(API_V1 "/ready", [](const httplib::Request&, httplib::Response& res) {
auto Statuses = Application::GetSubsystemStatuses();
bool Started = true;
for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) {
case Application::Status::Starting:
case Application::Status::ShuttingDown:
case Application::Status::Shutdown:
Started = false;
break;
case Application::Status::Good:
case Application::Status::Bad:
break;
}
}
res.status = 200;
res.set_content(Started ? "true" : "false", "text/plain");
});
Server->Get(API_V1 "/health", [](const httplib::Request&, httplib::Response& res) {
size_t SystemsGood = 0; size_t SystemsGood = 0;
size_t SystemsBad = 0; size_t SystemsBad = 0;
json Good = json::array();
json Bad = json::array();
auto Statuses = Application::GetSubsystemStatuses(); auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) { for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) { switch (NameStatusPair.second) {
@@ -313,59 +261,47 @@ void Http::Server::THttpServerInstance::operator()() {
case Application::Status::ShuttingDown: case Application::Status::ShuttingDown:
case Application::Status::Shutdown: case Application::Status::Shutdown:
case Application::Status::Good: case Application::Status::Good:
Good.push_back(NameStatusPair.first);
SystemsGood++; SystemsGood++;
break; break;
case Application::Status::Bad: case Application::Status::Bad:
Bad.push_back(NameStatusPair.first);
SystemsBad++; SystemsBad++;
break; break;
} }
} }
res.set_content(SystemsBad == 0 ? "0" : "1", "text/plain"); res.set_content(
json {
{ "healthy", SystemsBad == 0 },
{ "good", Good },
{ "bad", Bad },
}
.dump(),
"application/json");
res.status = 200; res.status = 200;
}); });
/*
HttpLibServerInstance->Get("/status", [](const httplib::Request&, httplib::Response& res) {
try {
json::Document response;
response.SetObject();
rapidjson::Document::AllocatorType& Allocator = response.GetAllocator();
// add to response
auto& Server = LuaAPI::MP::Engine->Server();
size_t CarCount = 0;
size_t GuestCount = 0;
json::Value Array(rapidjson::kArrayType);
LuaAPI::MP::Engine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto Locked = Client.lock();
CarCount += Locked->GetCarCount();
GuestCount += Locked->IsGuest() ? 1 : 0;
json::Value Player(json::kObjectType);
Player.AddMember("name", json::StringRef(Locked->GetName().c_str()), Allocator);
Player.AddMember("id", Locked->GetID(), Allocator);
Array.PushBack(Player, Allocator);
}
return true;
});
response.AddMember("players", Array, Allocator);
response.AddMember("player_count", Server.ClientCount(), Allocator);
response.AddMember("guest_count", GuestCount, Allocator);
response.AddMember("car_count", CarCount, Allocator);
// compile & send response
json::StringBuffer sb;
json::Writer<json::StringBuffer> writer(sb);
response.Accept(writer);
res.set_content(sb.GetString(), "application/json");
} catch (const std::exception& e) {
beammp_error("Exception in /status endpoint: " + std::string(e.what()));
res.status = 500;
}
});
*/
// magic endpoint // magic endpoint
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) { Server->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
res.set_content(std::string(Magic), "text/plain"); res.set_content(std::string(Magic), "text/plain");
}); });
Server->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
});
Server->set_error_handler([](const httplib::Request&, httplib::Response& Res) {
if (Res.status >= 400 && Res.body.empty()) {
Res.set_content("Error: " + std::to_string(Res.status) + " " + Map.at(Res.status), "text/plain");
}
});
Server->set_exception_handler([](const httplib::Request& Req, httplib::Response& Res, std::exception& e) {
Res.status = 500;
Res.set_content("Internal Server Error", "text/plain");
beammp_errorf("Exception in http server serving '{}': {}", Req.target, e.what());
});
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good); Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
HttpLibServerInstance->listen("0.0.0.0", Application::Settings.HTTPServerPort); auto ret = Server->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
if (!ret) {
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
}
} catch (const std::exception& e) {
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
} }
+167 -5
View File
@@ -3,6 +3,8 @@
#include "Common.h" #include "Common.h"
#include "TLuaEngine.h" #include "TLuaEngine.h"
#include <nlohmann/json.hpp>
#define SOL_ALL_SAFETIES_ON 1 #define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp> #include <sol/sol.hpp>
@@ -100,25 +102,31 @@ void LuaAPI::Print(sol::variadic_args Args) {
luaprint(ToPrint); luaprint(ToPrint);
} }
bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) { static inline bool InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
std::string Packet = "E:" + EventName + ":" + Data; std::string Packet = "E:" + EventName + ":" + Data;
if (PlayerID == -1) if (PlayerID == -1)
Engine->Network().SendToAll(nullptr, Packet, true, true); LuaAPI::MP::Engine->Network().SendToAll(nullptr, Packet, true, true);
else { else {
auto MaybeClient = GetClient(Engine->Server(), PlayerID); auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
if (!MaybeClient || MaybeClient.value().expired()) { if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("TriggerClientEvent invalid Player ID"); beammp_lua_error("TriggerClientEvent invalid Player ID");
return false; return false;
} }
auto c = MaybeClient.value().lock(); auto c = MaybeClient.value().lock();
if (!Engine->Network().Respond(*c, Packet, true)) { if (!LuaAPI::MP::Engine->Network().Respond(*c, Packet, true)) {
beammp_lua_error("Respond failed"); beammp_lua_error("Respond failed, dropping client " + std::to_string(PlayerID));
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return false; return false;
} }
} }
return true; return true;
} }
bool LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
std::string Data = DataObj.as<std::string>();
return InternalTriggerClientEvent(PlayerID, EventName, Data);
}
void LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) { void LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
auto MaybeClient = GetClient(Engine->Server(), ID); auto MaybeClient = GetClient(Engine->Server(), ID);
if (!MaybeClient || MaybeClient.value().expired()) { if (!MaybeClient || MaybeClient.value().expired()) {
@@ -351,3 +359,157 @@ std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
auto Result = Path.lexically_normal().string(); auto Result = Path.lexically_normal().string();
return Result; return Result;
} }
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
if (depth > 100) {
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
return;
}
std::string key;
switch (left.get_type()) {
case sol::type::lua_nil:
case sol::type::none:
case sol::type::poly:
case sol::type::boolean:
case sol::type::lightuserdata:
case sol::type::userdata:
case sol::type::thread:
case sol::type::function:
case sol::type::table:
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
return;
case sol::type::string:
key = left.as<std::string>();
break;
case sol::type::number:
key = std::to_string(left.as<double>());
break;
}
nlohmann::json value;
switch (right.get_type()) {
case sol::type::lua_nil:
case sol::type::none:
return;
case sol::type::poly:
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
return;
case sol::type::boolean:
value = right.as<bool>();
break;
case sol::type::lightuserdata:
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
return;
case sol::type::userdata:
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
return;
case sol::type::thread:
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
return;
case sol::type::string:
value = right.as<std::string>();
break;
case sol::type::number:
value = right.as<double>();
break;
case sol::type::function:
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
return;
case sol::type::table: {
bool local_is_array = true;
for (const auto& pair : right.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
local_is_array = false;
}
}
for (const auto& pair : right.as<sol::table>()) {
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
}
break;
}
}
if (is_array) {
json.push_back(value);
} else {
json[key] = value;
}
}
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
nlohmann::json json;
// table
bool is_array = true;
for (const auto& pair : object.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
is_array = false;
}
}
for (const auto& entry : object) {
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
}
return json.dump();
}
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
if (!nlohmann::json::accept(a)) {
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
return "";
}
if (!nlohmann::json::accept(b)) {
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
return "";
}
auto a_json = nlohmann::json::parse(a);
auto b_json = nlohmann::json::parse(b);
return nlohmann::json::diff(a_json, b_json).dump();
}
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
if (!nlohmann::json::accept(data)) {
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
return "";
}
if (!nlohmann::json::accept(patch)) {
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
return "";
}
auto a_json = nlohmann::json::parse(data);
auto b_json = nlohmann::json::parse(patch);
a_json.patch(b_json);
return a_json.dump();
}
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).dump(4);
}
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).dump(-1);
}
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).flatten().dump(-1);
}
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).unflatten().dump(-1);
}
bool LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
}
+28 -21
View File
@@ -17,15 +17,18 @@ static constexpr std::string_view StrName = "Name";
static constexpr std::string_view StrDescription = "Description"; static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view StrResourceFolder = "ResourceFolder"; static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view StrAuthKey = "AuthKey"; static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view StrLogChat = "LogChat";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors"; static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage"; static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled"; static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
// HTTP // HTTP
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath"; static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrSSLCertPath = "SSLCertPath"; static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort"; static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
TConfig::TConfig(const std::string& ConfigFileName) TConfig::TConfig(const std::string& ConfigFileName)
: mConfigFileName(ConfigFileName) { : mConfigFileName(ConfigFileName) {
@@ -59,9 +62,10 @@ void SetComment(CommentsT& Comments, const std::string& Comment) {
*/ */
void TConfig::FlushToFile() { void TConfig::FlushToFile() {
auto data = toml::parse<toml::preserve_comments>(mConfigFileName); auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
data["General"] = toml::table();
data["General"][StrAuthKey.data()] = Application::Settings.Key; data["General"][StrAuthKey.data()] = Application::Settings.Key;
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server"); SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled; data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
data["General"][StrPrivate.data()] = Application::Settings.Private; data["General"][StrPrivate.data()] = Application::Settings.Private;
data["General"][StrPort.data()] = Application::Settings.Port; data["General"][StrPort.data()] = Application::Settings.Port;
@@ -71,18 +75,20 @@ void TConfig::FlushToFile() {
data["General"][StrMap.data()] = Application::Settings.MapName; data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc; data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource; data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
data["General"][StrSendErrors.data()] = Application::Settings.SendErrors; // Misc
SetComment(data["General"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here"); data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
data["General"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled; SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
SetComment(data["General"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`"); data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath; SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath; data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// HTTP
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort; data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL; SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files"); data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled; data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server"); SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::ofstream Stream(mConfigFileName); std::ofstream Stream(mConfigFileName, std::ios::trunc | std::ios::out);
Stream << data << std::flush; Stream << data << std::flush;
} }
@@ -158,14 +164,15 @@ void TConfig::ParseFromFile(std::string_view name) {
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc); TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc);
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource); TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key); TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrSendErrors, Application::Settings.SendErrors); TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat);
TryReadValue(data, "General", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled); // Misc
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
// HTTP // HTTP
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort); TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP);
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled); TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
} catch (const std::exception& err) { } catch (const std::exception& err) {
beammp_error("Error parsing config file value: " + std::string(err.what())); beammp_error("Error parsing config file value: " + std::string(err.what()));
mFailed = true; mFailed = true;
@@ -198,10 +205,10 @@ void TConfig::PrintDebug() {
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\""); beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\""); beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\""); beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\""); beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrSSLKeyPath) + ": \"" + Application::Settings.SSLKeyPath + "\"");
beammp_debug(std::string(StrSSLCertPath) + ": \"" + Application::Settings.SSLCertPath + "\"");
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\""); beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
// special! // special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + ""); beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
} }
+280 -78
View File
@@ -97,6 +97,17 @@ void TConsole::BackupOldLog() {
} }
} }
void TConsole::StartLoggingToFile() {
mLogFileStream.open("Server.log");
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
// TODO: Sanitize by removing all ansi escape codes (vt100)
std::unique_lock Lock(mLogFileStreamMtx);
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
mLogFileStream.write("\n", 1);
mLogFileStream.flush();
};
}
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) { void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
if (!mIsLuaConsole) { if (!mIsLuaConsole) {
if (!mLuaEngine) { if (!mLuaEngine) {
@@ -107,10 +118,10 @@ void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
mStateId = LuaStateId; mStateId = LuaStateId;
mIsLuaConsole = true; mIsLuaConsole = true;
if (mStateId != mDefaultStateId) { if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Entered Lua console for state '" + mStateId + "'. To exit, type `exit()`"); Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:detach`");
mCommandline.set_prompt("lua @" + LuaStateId + "> "); mCommandline.set_prompt("lua @" + LuaStateId + "> ");
} else { } else {
Application::Console().WriteRaw("Entered Lua console. To exit, type `exit()`"); Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:detach`");
mCommandline.set_prompt("lua> "); mCommandline.set_prompt("lua> ");
} }
mCachedRegularHistory = mCommandline.history(); mCachedRegularHistory = mCommandline.history();
@@ -122,9 +133,9 @@ void TConsole::ChangeToRegularConsole() {
if (mIsLuaConsole) { if (mIsLuaConsole) {
mIsLuaConsole = false; mIsLuaConsole = false;
if (mStateId != mDefaultStateId) { if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Left Lua console for state '" + mStateId + "'."); Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
} else { } else {
Application::Console().WriteRaw("Left Lua console."); Application::Console().WriteRaw("Detached from Lua.");
} }
mCachedLuaHistory = mCommandline.history(); mCachedLuaHistory = mCommandline.history();
mCommandline.set_history(mCachedRegularHistory); mCommandline.set_history(mCachedRegularHistory);
@@ -133,21 +144,54 @@ void TConsole::ChangeToRegularConsole() {
} }
} }
void TConsole::Command_Lua(const std::string& cmd) { bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
if (cmd.size() > 3) { if (n == 0 && args.size() != 0) {
auto NewStateId = cmd.substr(4); Application::Console().WriteRaw("This command expects no arguments.");
return false;
} else if (args.size() != n) {
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
return false;
} else {
return true;
}
}
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
if (min == max) {
return EnsureArgsCount(args, min);
} else {
if (args.size() > max) {
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
return false;
} else if (args.size() < min) {
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
return false;
}
}
return true;
}
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0, 1)) {
return;
}
if (args.size() == 1) {
auto NewStateId = args.at(0);
beammp_assert(!NewStateId.empty()); beammp_assert(!NewStateId.empty());
if (mLuaEngine->HasState(NewStateId)) { if (mLuaEngine->HasState(NewStateId)) {
ChangeToLuaConsole(NewStateId); ChangeToLuaConsole(NewStateId);
} else { } else {
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua."); Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
} }
} else { } else if (args.size() == 0) {
ChangeToLuaConsole(mDefaultStateId); ChangeToLuaConsole(mDefaultStateId);
} }
} }
void TConsole::Command_Help(const std::string&) { void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
static constexpr const char* sHelpString = R"( static constexpr const char* sHelpString = R"(
Commands: Commands:
help displays this help help displays this help
@@ -156,53 +200,127 @@ void TConsole::Command_Help(const std::string&) {
list lists all players and info about them list lists all players and info about them
say <message> sends the message to all players in chat say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to)"; status how the server is doing and what it's up to)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString)); Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
} }
void TConsole::Command_Kick(const std::string& cmd) { std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
if (cmd.size() > 4) { std::string Result;
auto Name = cmd.substr(5); for (const auto& arg : args) {
std::string Reason = "Kicked by server console"; Result += arg + space;
auto SpacePos = Name.find(' '); }
if (SpacePos != Name.npos) { Result = Result.substr(0, Result.size() - 1); // strip trailing space
Reason = Name.substr(SpacePos + 1); return Result;
Name = cmd.substr(5, cmd.size() - Reason.size() - 5 - 1); }
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, size_t(-1))) {
return;
}
auto Name = args.at(0);
std::string Reason = "Kicked by server console";
if (args.size() > 1) {
Reason = ConcatArgs({ args.begin() + 1, args.end() });
}
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
bool Kicked = false;
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = tolower(c); });
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = tolower(c); });
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
};
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (NameCompare(locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*locked, Reason);
Kicked = true;
return false;
}
} }
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'"); return true;
bool Kicked = false; });
auto NameCompare = [](std::string Name1, std::string Name2) -> bool { if (!Kicked) {
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = tolower(c); }); Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = tolower(c); }); } else {
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1); Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
}; }
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool { }
if (!Client.expired()) {
auto locked = Client.lock(); std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
if (NameCompare(locked->GetName(), Name)) { // Algorithm designed and implemented by Lion Kortlepel (c) 2022
mLuaEngine->Network().ClientKick(*locked, Reason); // It correctly splits arguments, including respecting single and double quotes, as well as backticks
Kicked = true; auto End_i = CommandWithArgs.find_first_of(' ');
return false; std::string Command = CommandWithArgs.substr(0, End_i);
std::string ArgsStr {};
if (End_i != std::string::npos) {
ArgsStr = CommandWithArgs.substr(End_i);
}
std::vector<std::string> Args;
char* PrevPtr = ArgsStr.data();
char* Ptr = ArgsStr.data();
const char* End = ArgsStr.data() + ArgsStr.size();
while (Ptr != End) {
std::string Arg = "";
// advance while space
while (Ptr != End && std::isspace(*Ptr))
++Ptr;
PrevPtr = Ptr;
// advance while NOT space, also handle quotes
while (Ptr != End && !std::isspace(*Ptr)) {
// TODO: backslash escaping quotes
for (char Quote : { '"', '\'', '`' }) {
if (*Ptr == Quote) {
// seek if there's a closing quote
// if there is, go there and continue, otherwise ignore
char* Seeker = Ptr + 1;
while (Seeker != End && *Seeker != Quote)
++Seeker;
if (Seeker != End) {
// found closing quote
Ptr = Seeker;
}
break; // exit for loop
} }
} }
return true; ++Ptr;
}); }
if (!Kicked) { Arg = std::string(PrevPtr, Ptr - PrevPtr);
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found."); // remove quotes if enclosed in quotes
} else { for (char Quote : { '"', '\'', '`' }) {
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'."); if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
Arg = Arg.substr(1, Arg.size() - 2);
break;
}
}
if (!Arg.empty()) {
Args.push_back(Arg);
}
}
return { Command, Args };
}
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
}
void TConsole::Command_Say(const std::string& FullCmd) {
if (FullCmd.size() > 3) {
auto Message = FullCmd.substr(4);
LuaAPI::MP::SendChatMessage(-1, Message);
if (!Application::Settings.LogChat) {
Application::Console().WriteRaw("Chat message sent!");
} }
} }
} }
void TConsole::Command_Say(const std::string& cmd) { void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
if (cmd.size() > 3) { if (!EnsureArgsCount(args, 0)) {
auto Message = cmd.substr(4); return;
LuaAPI::MP::SendChatMessage(-1, Message);
} }
}
void TConsole::Command_List(const std::string&) {
if (mLuaEngine->Server().ClientCount() == 0) { if (mLuaEngine->Server().ClientCount() == 0) {
Application::Console().WriteRaw("No players online."); Application::Console().WriteRaw("No players online.");
} else { } else {
@@ -222,7 +340,10 @@ void TConsole::Command_List(const std::string&) {
} }
} }
void TConsole::Command_Status(const std::string&) { void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
std::stringstream Status; std::stringstream Status;
size_t CarCount = 0; size_t CarCount = 0;
@@ -307,12 +428,12 @@ void TConsole::Command_Status(const std::string&) {
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n" << "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
<< "\tSubsystems:\n" << "\tSubsystems:\n"
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n" << "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
<< "\t\tShutting down/Shutdown: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n" << "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
<< "\t\tGood: [ " << SystemsGoodList << " ]\n" << "\t\tGood: [ " << SystemsGoodList << " ]\n"
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n" << "\t\tStarting: [ " << SystemsStartingList << " ]\n"
<< "\t\tBad: [ " << SystemsBadList << " ]\n" << "\t\tBad: [ " << SystemsBadList << " ]\n"
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n" << "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
<< "\t\tShutdown: [ " << SystemsShutdownList << " ]\n" << "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
<< ""; << "";
Application::Console().WriteRaw(Status.str()); Application::Console().WriteRaw(Status.str());
@@ -364,32 +485,81 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
} }
} }
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
if (cmd == "exit") {
ChangeToRegularConsole();
} else if (cmd == "queued") {
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
std::unordered_map<std::string, size_t> FunctionsCount;
std::vector<std::string> FunctionsInOrder;
while (!QueuedFunctions.empty()) {
auto Tuple = QueuedFunctions.front();
QueuedFunctions.erase(QueuedFunctions.begin());
FunctionsInOrder.push_back(Tuple.FunctionName);
FunctionsCount[Tuple.FunctionName] += 1;
}
std::set<std::string> Uniques;
for (const auto& Function : FunctionsInOrder) {
if (Uniques.count(Function) == 0) {
Uniques.insert(Function);
if (FunctionsCount.at(Function) > 1) {
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
} else {
Application::Console().WriteRaw(" " + Function);
}
}
}
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
}
} else if (cmd == "events") {
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
for (const auto& EventHandlerPair : Events) {
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
for (const auto& Handler : EventHandlerPair.second) {
Application::Console().WriteRaw(" " + Handler);
}
}
} else if (cmd == "help") {
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
Commands
:exit detaches (exits) from this Lua console
:help displays this help
:events shows a list of currently registered events
:queued shows a list of all pending and queued functions)");
} else {
beammp_error("internal command '" + cmd + "' is not known");
}
}
TConsole::TConsole() { TConsole::TConsole() {
mCommandline.enable_history(); mCommandline.enable_history();
mCommandline.set_history_limit(20); mCommandline.set_history_limit(20);
mCommandline.set_prompt("> "); mCommandline.set_prompt("> ");
BackupOldLog(); BackupOldLog();
bool success = mCommandline.enable_write_to_file("Server.log");
if (!success) {
beammp_error("unable to open file for writing: \"Server.log\"");
}
mCommandline.on_command = [this](Commandline& c) { mCommandline.on_command = [this](Commandline& c) {
try { try {
auto cmd = c.get_command(); auto TrimmedCmd = c.get_command();
cmd = TrimString(cmd); TrimmedCmd = TrimString(TrimmedCmd);
mCommandline.write(mCommandline.prompt() + cmd); auto [cmd, args] = ParseCommand(TrimmedCmd);
mCommandline.write(mCommandline.prompt() + TrimmedCmd);
if (mIsLuaConsole) { if (mIsLuaConsole) {
if (!mLuaEngine) { if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second"); beammp_info("Lua not started yet, please try again in a second");
} else if (cmd == "exit()") { } else if (!cmd.empty() && cmd.at(0) == ':') {
ChangeToRegularConsole(); HandleLuaInternalCommand(cmd.substr(1));
} else { } else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(cmd), "", "" }); auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
while (!Future->Ready) { while (!Future->Ready) {
std::this_thread::sleep_for(std::chrono::milliseconds(1)); // TODO: Add a timeout std::this_thread::yield(); // TODO: Add a timeout
} }
if (Future->Error) { if (Future->Error) {
beammp_lua_error(Future->ErrorMessage); beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
} }
} }
} else { } else {
@@ -398,31 +568,63 @@ TConsole::TConsole() {
} else if (cmd == "exit") { } else if (cmd == "exit") {
beammp_info("gracefully shutting down"); beammp_info("gracefully shutting down");
Application::GracefullyShutdown(); Application::GracefullyShutdown();
} else if (StringStartsWith(cmd, "lua")) { } else if (cmd == "say") {
Command_Lua(cmd); RunAsCommand(TrimmedCmd, true);
} else if (StringStartsWith(cmd, "help")) { Command_Say(TrimmedCmd);
RunAsCommand(cmd, true); } else {
Command_Help(cmd); if (mCommandMap.find(cmd) != mCommandMap.end()) {
} else if (StringStartsWith(cmd, "kick")) { mCommandMap.at(cmd)(cmd, args);
RunAsCommand(cmd, true); RunAsCommand(TrimmedCmd, true);
Command_Kick(cmd); } else {
} else if (StringStartsWith(cmd, "say")) { RunAsCommand(TrimmedCmd);
RunAsCommand(cmd, true); }
Command_Say(cmd);
} else if (StringStartsWith(cmd, "list")) {
RunAsCommand(cmd, true);
Command_List(cmd);
} else if (StringStartsWith(cmd, "status")) {
RunAsCommand(cmd, true);
Command_Status(cmd);
} else if (!cmd.empty()) {
RunAsCommand(cmd);
} }
} }
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate."); beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
} }
}; };
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
std::vector<std::string> suggestions;
try {
auto cmd = TrimString(stub);
// beammp_error("yes 1");
// beammp_error(stub);
if (mIsLuaConsole) { // if lua
if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second");
} else {
std::string prefix {};
for (size_t i = stub.length(); i > 0; i--) {
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_') {
prefix = stub.substr(0, i);
stub = stub.substr(i);
break;
}
}
auto keys = mLuaEngine->GetStateGlobalKeysForState(mStateId);
for (const auto& key : keys) {
std::string::size_type n = key.find(stub);
if (n == 0) {
suggestions.push_back(prefix + key);
// beammp_warn(cmd_name);
}
}
}
} else { // if not lua
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
std::string::size_type n = cmd_name.find(stub);
if (n == 0) {
suggestions.push_back(cmd_name);
// beammp_warn(cmd_name);
}
}
}
} catch (const std::exception& e) {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
}
return suggestions;
};
} }
void TConsole::Write(const std::string& str) { void TConsole::Write(const std::string& str) {
+70 -27
View File
@@ -7,7 +7,6 @@
#include <rapidjson/rapidjson.h> #include <rapidjson/rapidjson.h>
#include <sstream> #include <sstream>
namespace json = rapidjson;
void THeartbeatThread::operator()() { void THeartbeatThread::operator()() {
RegisterThread("Heartbeat"); RegisterThread("Heartbeat");
@@ -19,7 +18,9 @@ void THeartbeatThread::operator()() {
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now(); static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
bool isAuth = false; bool isAuth = false;
size_t UpdateReminderCounter = 0;
while (!mShutdown) { while (!mShutdown) {
++UpdateReminderCounter;
Body = GenerateCall(); Body = GenerateCall();
// a hot-change occurs when a setting has changed, to update the backend of that change. // a hot-change occurs when a setting has changed, to update the backend of that change.
auto Now = std::chrono::high_resolution_clock::now(); auto Now = std::chrono::high_resolution_clock::now();
@@ -54,43 +55,85 @@ void THeartbeatThread::operator()() {
auto Target = "/heartbeat"; auto Target = "/heartbeat";
unsigned int ResponseCode = 0; unsigned int ResponseCode = 0;
T = Http::POST(Application::GetBackendHostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode);
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) { rapidjson::Document Doc;
beammp_trace("got " + T + " from backend"); bool Ok = false;
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad); for (const auto& Url : Application::GetBackendUrlsInOrder()) {
SentryReportError(Application::GetBackendHostname() + Target, ResponseCode); T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
std::this_thread::sleep_for(std::chrono::milliseconds(500)); beammp_trace(T);
T = Http::POST(Application::GetBackup1Hostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode); Doc.Parse(T.data(), T.size());
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) { if (Doc.HasParseError() || !Doc.IsObject()) {
SentryReportError(Application::GetBackup1Hostname() + Target, ResponseCode); if (!Application::Settings.Private) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad); beammp_error("Backend response failed to parse as valid json");
std::this_thread::sleep_for(std::chrono::milliseconds(500)); beammp_trace("Response was: `" + T + "`");
T = Http::POST(Application::GetBackup2Hostname(), 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode);
if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
beammp_warn("Backend system refused server! Server will not show in the public server list.");
Application::SetSubsystemStatus("Heartbeat", Application::Status::Bad);
isAuth = false;
SentryReportError(Application::GetBackup2Hostname() + Target, ResponseCode);
} else {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
} }
Sentry.SetContext("JSON Response", { { "reponse", T } });
SentryReportError(Url + Target, ResponseCode);
} else if (ResponseCode != 200) {
SentryReportError(Url + Target, ResponseCode);
} else { } else {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good); // all ok
Ok = true;
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
std::string Status {};
std::string Code {};
std::string Message {};
const auto StatusKey = "status";
const auto CodeKey = "code";
const auto MessageKey = "msg";
if (Ok) {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
Ok = false;
}
if (!Ok) {
beammp_error("Missing/invalid json members in backend response");
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
} }
} else { } else {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good); if (!Application::Settings.Private) {
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
}
} }
if (!isAuth) { if (Ok && !isAuth && !Application::Settings.Private) {
if (T == "2000") { if (Status == "2000") {
beammp_info(("Authenticated!")); beammp_info(("Authenticated! " + Message));
isAuth = true; isAuth = true;
} else if (T == "200") { } else if (Status == "200") {
beammp_info(("Resumed authenticated session!")); beammp_info(("Resumed authenticated session! " + Message));
isAuth = true; isAuth = true;
} else {
if (Message.empty()) {
Message = "Backend didn't provide a reason.";
}
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
} }
} }
if (isAuth || Application::Settings.Private) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
}
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
Application::CheckForUpdates();
}
} }
} }
+339 -77
View File
@@ -8,6 +8,7 @@
#include <chrono> #include <chrono>
#include <condition_variable> #include <condition_variable>
#include <httplib.h> #include <httplib.h>
#include <nlohmann/json.hpp>
#include <random> #include <random>
#include <thread> #include <thread>
#include <tuple> #include <tuple>
@@ -44,7 +45,7 @@ void TLuaEngine::operator()() {
CollectAndInitPlugins(); CollectAndInitPlugins();
// now call all onInit's // now call all onInit's
auto Futures = TriggerEvent("onInit", ""); auto Futures = TriggerEvent("onInit", "");
WaitForAll(Futures); WaitForAll(Futures, std::chrono::seconds(5));
for (const auto& Future : Futures) { for (const auto& Future : Futures) {
if (Future->Error && Future->ErrorMessage != BeamMPFnNotFoundError) { if (Future->Error && Future->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage); beammp_lua_error("Calling \"onInit\" on \"" + Future->StateId + "\" failed: " + Future->ErrorMessage);
@@ -54,31 +55,20 @@ void TLuaEngine::operator()() {
auto ResultCheckThread = std::thread([&] { auto ResultCheckThread = std::thread([&] {
RegisterThread("ResultCheckThread"); RegisterThread("ResultCheckThread");
while (!mShutdown) { while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
std::unique_lock Lock(mResultsToCheckMutex); std::unique_lock Lock(mResultsToCheckMutex);
mResultsToCheckCond.wait_for(Lock, std::chrono::milliseconds(20));
if (!mResultsToCheck.empty()) { if (!mResultsToCheck.empty()) {
auto Res = mResultsToCheck.front(); mResultsToCheck.remove_if([](const std::shared_ptr<TLuaResult>& Ptr) -> bool {
mResultsToCheck.pop(); if (Ptr->Ready) {
Lock.unlock(); return true;
} else if (Ptr->Error) {
size_t Waited = 0; if (Ptr->ErrorMessage != BeamMPFnNotFoundError) {
while (!Res->Ready) { beammp_lua_error(Ptr->Function + ": " + Ptr->ErrorMessage);
std::this_thread::sleep_for(std::chrono::milliseconds(1)); }
Waited++; return true;
if (Waited > 250) {
// FIXME: This should *eventually* timeout.
// beammp_lua_error(Res->Function + " in " + Res->StateId + " took >1s to respond, not printing possible errors");
Lock.lock();
mResultsToCheck.push(Res);
Lock.unlock();
break;
} }
} return false;
if (Res->Error) { });
if (Res->ErrorMessage != BeamMPFnNotFoundError) {
beammp_lua_error(Res->Function + ": " + Res->ErrorMessage);
}
}
} }
} }
}); });
@@ -86,27 +76,37 @@ void TLuaEngine::operator()() {
auto Before = std::chrono::high_resolution_clock::now(); auto Before = std::chrono::high_resolution_clock::now();
while (!mShutdown) { while (!mShutdown) {
if (mLuaStates.size() == 0) { if (mLuaStates.size() == 0) {
std::this_thread::sleep_for(std::chrono::seconds(500)); std::this_thread::sleep_for(std::chrono::seconds(100));
} }
{ // Timed Events Scope { // Timed Events Scope
std::unique_lock Lock(mTimedEventsMutex); std::unique_lock Lock(mTimedEventsMutex);
for (auto& Timer : mTimedEvents) { for (auto& Timer : mTimedEvents) {
if (Timer.Expired()) { if (Timer.Expired()) {
auto LastCompletionBeforeReset = Timer.LastCompletion;
Timer.Reset(); Timer.Reset();
auto Handlers = GetEventHandlersForState(Timer.EventName, Timer.StateId); auto Handlers = GetEventHandlersForState(Timer.EventName, Timer.StateId);
std::unique_lock StateLock(mLuaStatesMutex); std::unique_lock StateLock(mLuaStatesMutex);
std::unique_lock Lock2(mResultsToCheckMutex); std::unique_lock Lock2(mResultsToCheckMutex);
for (auto& Handler : Handlers) { for (auto& Handler : Handlers) {
auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCall(Handler, {}); auto Res = mLuaStates[Timer.StateId]->EnqueueFunctionCallFromCustomEvent(Handler, {}, Timer.EventName, Timer.Strategy);
mResultsToCheck.push(Res); if (Res) {
mResultsToCheck.push_back(Res);
mResultsToCheckCond.notify_one();
} else {
// "revert" reset
Timer.LastCompletion = LastCompletionBeforeReset;
// beammp_trace("Reverted reset of \"" + Timer.EventName + "\" timer");
// no need to try to enqueue more handlers for this event (they will all fail)
break;
}
} }
} }
} }
} }
std::chrono::high_resolution_clock::duration Diff; const auto Expected = std::chrono::milliseconds(10);
if ((Diff = std::chrono::high_resolution_clock::now() - Before) if (auto Diff = std::chrono::high_resolution_clock::now() - Before;
< std::chrono::milliseconds(10)) { Diff < Expected) {
std::this_thread::sleep_for(Diff); std::this_thread::sleep_for(Expected - Diff);
} else { } else {
beammp_trace("Event loop cannot keep up! Running " + std::to_string(Diff.count()) + "s behind"); beammp_trace("Event loop cannot keep up! Running " + std::to_string(Diff.count()) + "s behind");
} }
@@ -149,16 +149,88 @@ TLuaStateId TLuaEngine::GetStateIDForPlugin(const fs::path& PluginPath) {
return ""; return "";
} }
void TLuaEngine::AddResultToCheck(const std::shared_ptr<TLuaResult>& Result) {
std::unique_lock Lock(mResultsToCheckMutex);
mResultsToCheck.push_back(Result);
mResultsToCheckCond.notify_one();
}
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> TLuaEngine::Debug_GetEventsForState(TLuaStateId StateId) {
std::unordered_map<std::string, std::vector<std::string>> Result;
std::unique_lock Lock(mLuaEventsMutex);
for (const auto& EventNameToEventMap : mLuaEvents) {
for (const auto& IdSetOfHandlersPair : EventNameToEventMap.second) {
if (IdSetOfHandlersPair.first == StateId) {
for (const auto& Handler : IdSetOfHandlersPair.second) {
Result[EventNameToEventMap.first].push_back(Handler);
}
}
}
}
return Result;
}
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::Debug_GetStateExecuteQueueForState(TLuaStateId StateId) {
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Result;
std::unique_lock Lock(mLuaStatesMutex);
Result = mLuaStates.at(StateId)->Debug_GetStateExecuteQueue();
return Result;
}
std::vector<TLuaEngine::QueuedFunction> TLuaEngine::Debug_GetStateFunctionQueueForState(TLuaStateId StateId) {
std::vector<TLuaEngine::QueuedFunction> Result;
std::unique_lock Lock(mLuaStatesMutex);
Result = mLuaStates.at(StateId)->Debug_GetStateFunctionQueue();
return Result;
}
std::vector<TLuaResult> TLuaEngine::Debug_GetResultsToCheckForState(TLuaStateId StateId) {
std::unique_lock Lock(mResultsToCheckMutex);
auto ResultsToCheckCopy = mResultsToCheck;
Lock.unlock();
std::vector<TLuaResult> Result;
while (!ResultsToCheckCopy.empty()) {
auto ResultToCheck = std::move(ResultsToCheckCopy.front());
ResultsToCheckCopy.pop_front();
if (ResultToCheck->StateId == StateId) {
Result.push_back(*ResultToCheck);
}
}
return Result;
}
std::vector<std::string> TLuaEngine::GetStateGlobalKeysForState(TLuaStateId StateId) {
std::unique_lock Lock(mLuaStatesMutex);
auto Result = mLuaStates.at(StateId)->GetStateGlobalKeys();
return Result;
}
std::vector<std::string> TLuaEngine::StateThreadData::GetStateGlobalKeys() {
auto globals = mStateView.globals();
std::vector<std::string> Result;
for (const auto& [key, value] : globals) {
Result.push_back(key.as<std::string>());
}
return Result;
}
void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, const std::optional<std::chrono::high_resolution_clock::duration>& Max) { void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, const std::optional<std::chrono::high_resolution_clock::duration>& Max) {
for (const auto& Result : Results) { for (const auto& Result : Results) {
bool Cancelled = false; bool Cancelled = false;
size_t ms = 0; size_t ms = 0;
std::set<std::string> WarnedResults;
while (!Result->Ready && !Cancelled) { while (!Result->Ready && !Cancelled) {
std::this_thread::sleep_for(std::chrono::milliseconds(10)); std::this_thread::sleep_for(std::chrono::milliseconds(10));
ms += 10; ms += 10;
if (Max.has_value() && std::chrono::milliseconds(ms) > Max.value()) { if (Max.has_value() && std::chrono::milliseconds(ms) > Max.value()) {
beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms)"); beammp_trace("'" + Result->Function + "' in '" + Result->StateId + "' did not finish executing in time (took: " + std::to_string(ms) + "ms).");
Cancelled = true; Cancelled = true;
} else if (ms > 1000 * 60) {
auto ResultId = Result->StateId + "_" + Result->Function;
if (WarnedResults.count(ResultId) == 0) {
WarnedResults.insert(ResultId);
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' is taking very long. The event it's handling is too important to discard the result of this handler, but may block this event and possibly the whole lua state.");
}
} }
} }
if (Cancelled) { if (Cancelled) {
@@ -176,7 +248,8 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
void TLuaEngine::ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results) { void TLuaEngine::ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results) {
std::unique_lock Lock2(mResultsToCheckMutex); std::unique_lock Lock2(mResultsToCheckMutex);
for (const auto& Result : Results) { for (const auto& Result : Results) {
mResultsToCheck.push(Result); mResultsToCheck.push_back(Result);
mResultsToCheckCond.notify_one();
} }
} }
@@ -269,7 +342,6 @@ std::set<std::string> TLuaEngine::GetEventHandlersForState(const std::string& Ev
sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs) { sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs) {
auto Return = mEngine->TriggerEvent(EventName, mStateId, EventArgs); auto Return = mEngine->TriggerEvent(EventName, mStateId, EventArgs);
// TODO Synchronous call to the event handlers
auto MyHandlers = mEngine->GetEventHandlersForState(EventName, mStateId); auto MyHandlers = mEngine->GetEventHandlersForState(EventName, mStateId);
for (const auto& Handler : MyHandlers) { for (const auto& Handler : MyHandlers) {
auto Fn = mStateView[Handler]; auto Fn = mStateView[Handler];
@@ -327,7 +399,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
Result.add(FnRet); Result.add(FnRet);
} else { } else {
sol::error Err = FnRet; sol::error Err = FnRet;
beammp_lua_error(Err.what()); beammp_lua_error(std::string("TriggerLocalEvent: ") + Err.what());
} }
} }
} }
@@ -378,6 +450,32 @@ int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name)
return Id; return Id;
} }
sol::table TLuaEngine::StateThreadData::Lua_FS_ListFiles(const std::string& Path) {
if (!std::filesystem::exists(Path)) {
return sol::lua_nil;
}
auto table = mStateView.create_table();
for (const auto& entry : std::filesystem::directory_iterator(Path)) {
if (entry.is_regular_file() || entry.is_symlink()) {
table[table.size() + 1] = entry.path().lexically_relative(Path).string();
}
}
return table;
}
sol::table TLuaEngine::StateThreadData::Lua_FS_ListDirectories(const std::string& Path) {
if (!std::filesystem::exists(Path)) {
return sol::lua_nil;
}
auto table = mStateView.create_table();
for (const auto& entry : std::filesystem::directory_iterator(Path)) {
if (entry.is_directory()) {
table[table.size() + 1] = entry.path().lexically_relative(Path).string();
}
}
return table;
}
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) { std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID); auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) { if (MaybeClient && !MaybeClient.value().expired()) {
@@ -431,6 +529,83 @@ sol::table TLuaEngine::StateThreadData::Lua_HttpCreateConnection(const std::stri
return table; return table;
} }
template <typename T>
static void AddToTable(sol::table& table, const std::string& left, const T& value) {
if (left.empty()) {
table[table.size() + 1] = value;
} else {
table[left] = value;
}
}
static void JsonDecodeRecursive(sol::state_view& StateView, sol::table& table, const std::string& left, const nlohmann::json& right) {
switch (right.type()) {
case nlohmann::detail::value_t::null:
return;
case nlohmann::detail::value_t::object: {
auto value = table.create();
value.clear();
for (const auto& entry : right.items()) {
JsonDecodeRecursive(StateView, value, entry.key(), entry.value());
}
AddToTable(table, left, value);
break;
}
case nlohmann::detail::value_t::array: {
auto value = table.create();
value.clear();
for (const auto& entry : right.items()) {
JsonDecodeRecursive(StateView, value, "", entry.value());
}
AddToTable(table, left, value);
break;
}
case nlohmann::detail::value_t::string:
AddToTable(table, left, right.get<std::string>());
break;
case nlohmann::detail::value_t::boolean:
AddToTable(table, left, right.get<bool>());
break;
case nlohmann::detail::value_t::number_integer:
AddToTable(table, left, right.get<int64_t>());
break;
case nlohmann::detail::value_t::number_unsigned:
AddToTable(table, left, right.get<uint64_t>());
break;
case nlohmann::detail::value_t::number_float:
AddToTable(table, left, right.get<double>());
break;
case nlohmann::detail::value_t::binary:
beammp_lua_error("JsonDecode can't handle binary blob in json, ignoring");
return;
case nlohmann::detail::value_t::discarded:
return;
}
}
sol::table TLuaEngine::StateThreadData::Lua_JsonDecode(const std::string& str) {
sol::state_view StateView(mState);
auto table = StateView.create_table();
if (!nlohmann::json::accept(str)) {
beammp_lua_error("string given to JsonDecode is not valid json: `" + str + "`");
return sol::lua_nil;
}
nlohmann::json json = nlohmann::json::parse(str);
if (json.is_object()) {
for (const auto& entry : json.items()) {
JsonDecodeRecursive(StateView, table, entry.key(), entry.value());
}
} else if (json.is_array()) {
for (const auto& entry : json) {
JsonDecodeRecursive(StateView, table, "", entry);
}
} else {
beammp_lua_error("JsonDecode expected array or object json, instead got " + std::string(json.type_name()));
return sol::lua_nil;
}
return table;
}
TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine) TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomic_bool& Shutdown, TLuaStateId StateId, TLuaEngine& Engine)
: mName(Name) : mName(Name)
, mShutdown(Shutdown) , mShutdown(Shutdown)
@@ -476,6 +651,7 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
return Lua_TriggerLocalEvent(EventName, EventArgs); return Lua_TriggerLocalEvent(EventName, EventArgs);
}); });
MPTable.set_function("TriggerClientEvent", &LuaAPI::MP::TriggerClientEvent); MPTable.set_function("TriggerClientEvent", &LuaAPI::MP::TriggerClientEvent);
MPTable.set_function("TriggerClientEventJson", &LuaAPI::MP::TriggerClientEventJson);
MPTable.set_function("GetPlayerCount", &LuaAPI::MP::GetPlayerCount); MPTable.set_function("GetPlayerCount", &LuaAPI::MP::GetPlayerCount);
MPTable.set_function("IsPlayerConnected", &LuaAPI::MP::IsPlayerConnected); MPTable.set_function("IsPlayerConnected", &LuaAPI::MP::IsPlayerConnected);
MPTable.set_function("GetPlayerIDByName", [&](const std::string& Name) -> int { MPTable.set_function("GetPlayerIDByName", [&](const std::string& Name) -> int {
@@ -504,16 +680,53 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
return Lua_GetPlayerIdentifiers(ID); return Lua_GetPlayerIdentifiers(ID);
}); });
MPTable.set_function("Sleep", &LuaAPI::MP::Sleep); MPTable.set_function("Sleep", &LuaAPI::MP::Sleep);
MPTable.set_function("CreateEventTimer", [&](const std::string& EventName, size_t IntervalMS) { // const std::string& EventName, size_t IntervalMS, int strategy
MPTable.set_function("CreateEventTimer", [&](sol::variadic_args Args) {
if (Args.size() < 2 || Args.size() > 3) {
beammp_lua_error("CreateEventTimer expects 2 or 3 arguments.");
}
if (Args.get_type(0) != sol::type::string) {
beammp_lua_error("CreateEventTimer expects 1st argument to be a string");
}
if (Args.get_type(1) != sol::type::number) {
beammp_lua_error("CreateEventTimer expects 2nd argument to be a number");
}
if (Args.size() == 3 && Args.get_type(2) != sol::type::number) {
beammp_lua_error("CreateEventTimer expects 3rd argument to be a number (MP.CallStrategy)");
}
auto EventName = Args.get<std::string>(0);
auto IntervalMS = Args.get<size_t>(1);
CallStrategy Strategy = Args.size() > 2 ? Args.get<CallStrategy>(2) : CallStrategy::BestEffort;
if (IntervalMS < 25) { if (IntervalMS < 25) {
beammp_warn("Timer for \"" + EventName + "\" on \"" + mStateId + "\" is set to trigger at <25ms, which is likely too fast and won't cancel properly."); beammp_warn("Timer for \"" + EventName + "\" on \"" + mStateId + "\" is set to trigger at <25ms, which is likely too fast and won't cancel properly.");
} }
mEngine->CreateEventTimer(EventName, mStateId, IntervalMS); mEngine->CreateEventTimer(EventName, mStateId, IntervalMS, Strategy);
}); });
MPTable.set_function("CancelEventTimer", [&](const std::string& EventName) { MPTable.set_function("CancelEventTimer", [&](const std::string& EventName) {
mEngine->CancelEventTimers(EventName, mStateId); mEngine->CancelEventTimers(EventName, mStateId);
}); });
MPTable.set_function("Set", &LuaAPI::MP::Set); MPTable.set_function("Set", &LuaAPI::MP::Set);
auto UtilTable = StateView.create_named_table("Util");
UtilTable.set_function("JsonEncode", &LuaAPI::MP::JsonEncode);
UtilTable.set_function("JsonDecode", [this](const std::string& str) {
return Lua_JsonDecode(str);
});
UtilTable.set_function("JsonDiff", &LuaAPI::MP::JsonDiff);
UtilTable.set_function("JsonFlatten", &LuaAPI::MP::JsonFlatten);
UtilTable.set_function("JsonUnflatten", &LuaAPI::MP::JsonUnflatten);
UtilTable.set_function("JsonPrettify", &LuaAPI::MP::JsonPrettify);
UtilTable.set_function("JsonMinify", &LuaAPI::MP::JsonMinify);
UtilTable.set_function("Random", [this] {
return mUniformRealDistribution01(mMersenneTwister);
});
UtilTable.set_function("RandomRange", [this](double min, double max) -> double {
return std::uniform_real_distribution(min, max)(mMersenneTwister);
});
UtilTable.set_function("RandomIntRange", [this](int64_t min, int64_t max) -> int64_t {
return std::uniform_int_distribution(min, max)(mMersenneTwister);
});
auto HttpTable = StateView.create_named_table("Http"); auto HttpTable = StateView.create_named_table("Http");
HttpTable.set_function("CreateConnection", [this](const std::string& host, uint16_t port) { HttpTable.set_function("CreateConnection", [this](const std::string& host, uint16_t port) {
return Lua_HttpCreateConnection(host, port); return Lua_HttpCreateConnection(host, port);
@@ -528,6 +741,10 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
"Name", 5, "Name", 5,
"Description", 6); "Description", 6);
MPTable.create_named("CallStrategy",
"BestEffort", CallStrategy::BestEffort,
"Precise", CallStrategy::Precise);
auto FSTable = StateView.create_named_table("FS"); auto FSTable = StateView.create_named_table("FS");
FSTable.set_function("CreateDirectory", &LuaAPI::FS::CreateDirectory); FSTable.set_function("CreateDirectory", &LuaAPI::FS::CreateDirectory);
FSTable.set_function("Exists", &LuaAPI::FS::Exists); FSTable.set_function("Exists", &LuaAPI::FS::Exists);
@@ -540,6 +757,12 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
FSTable.set_function("IsDirectory", &LuaAPI::FS::IsDirectory); FSTable.set_function("IsDirectory", &LuaAPI::FS::IsDirectory);
FSTable.set_function("IsFile", &LuaAPI::FS::IsFile); FSTable.set_function("IsFile", &LuaAPI::FS::IsFile);
FSTable.set_function("ConcatPaths", &LuaAPI::FS::ConcatPaths); FSTable.set_function("ConcatPaths", &LuaAPI::FS::ConcatPaths);
FSTable.set_function("ListFiles", [this](const std::string& Path) {
return Lua_FS_ListFiles(Path);
});
FSTable.set_function("ListDirectories", [this](const std::string& Path) {
return Lua_FS_ListDirectories(Path);
});
Start(); Start();
} }
@@ -550,12 +773,34 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueScript(const TLu
return Result; return Result;
} }
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy) {
// TODO: Document all this
decltype(mStateFunctionQueue)::iterator Iter = mStateFunctionQueue.end();
if (Strategy == CallStrategy::BestEffort) {
Iter = std::find_if(mStateFunctionQueue.begin(), mStateFunctionQueue.end(),
[&EventName](const QueuedFunction& Element) {
return Element.EventName == EventName;
});
}
if (Iter == mStateFunctionQueue.end()) {
auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId;
Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
mStateFunctionQueueCond.notify_all();
return Result;
} else {
return nullptr;
}
}
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) { std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args) {
auto Result = std::make_shared<TLuaResult>(); auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId; Result->StateId = mStateId;
Result->Function = FunctionName; Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex); std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push({ FunctionName, Result, Args }); mStateFunctionQueue.push_back({ FunctionName, Result, Args, "" });
mStateFunctionQueueCond.notify_all(); mStateFunctionQueueCond.notify_all();
return Result; return Result;
} }
@@ -618,12 +863,13 @@ void TLuaEngine::StateThreadData::operator()() {
std::chrono::milliseconds(500), std::chrono::milliseconds(500),
[&]() -> bool { return !mStateFunctionQueue.empty(); }); [&]() -> bool { return !mStateFunctionQueue.empty(); });
if (NotExpired) { if (NotExpired) {
auto FnNameResultPair = std::move(mStateFunctionQueue.front()); auto TheQueuedFunction = std::move(mStateFunctionQueue.front());
mStateFunctionQueue.pop(); mStateFunctionQueue.erase(mStateFunctionQueue.begin());
Lock.unlock(); Lock.unlock();
auto& FnName = std::get<0>(FnNameResultPair); auto& FnName = TheQueuedFunction.FunctionName;
auto& Result = std::get<1>(FnNameResultPair); auto& Result = TheQueuedFunction.Result;
auto Args = std::get<2>(FnNameResultPair); auto Args = TheQueuedFunction.Args;
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->StateId = mStateId; Result->StateId = mStateId;
sol::state_view StateView(mState); sol::state_view StateView(mState);
auto Fn = StateView[FnName]; auto Fn = StateView[FnName];
@@ -671,13 +917,24 @@ void TLuaEngine::StateThreadData::operator()() {
} }
} }
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS) { std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> TLuaEngine::StateThreadData::Debug_GetStateExecuteQueue() {
std::unique_lock Lock(mStateExecuteQueueMutex);
return mStateExecuteQueue;
}
std::vector<TLuaEngine::QueuedFunction> TLuaEngine::StateThreadData::Debug_GetStateFunctionQueue() {
std::unique_lock Lock(mStateFunctionQueueMutex);
return mStateFunctionQueue;
}
void TLuaEngine::CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy) {
std::unique_lock Lock(mTimedEventsMutex); std::unique_lock Lock(mTimedEventsMutex);
TimedEvent Event { TimedEvent Event {
std::chrono::high_resolution_clock::duration { std::chrono::milliseconds(IntervalMS) }, std::chrono::high_resolution_clock::duration { std::chrono::milliseconds(IntervalMS) },
std::chrono::high_resolution_clock::now(), std::chrono::high_resolution_clock::now(),
EventName, EventName,
StateId StateId,
Strategy
}; };
mTimedEvents.push_back(std::move(Event)); mTimedEvents.push_back(std::move(Event));
beammp_trace("created event timer for \"" + EventName + "\" on \"" + StateId + "\" with " + std::to_string(IntervalMS) + "ms interval"); beammp_trace("created event timer for \"" + EventName + "\" on \"" + StateId + "\" with " + std::to_string(IntervalMS) + "ms interval");
@@ -705,6 +962,7 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
void TLuaResult::WaitUntilReady() { void TLuaResult::WaitUntilReady() {
while (!Ready) { while (!Ready) {
std::this_thread::yield();
std::this_thread::sleep_for(std::chrono::milliseconds(10)); std::this_thread::sleep_for(std::chrono::milliseconds(10));
} }
} }
@@ -745,43 +1003,47 @@ void TPluginMonitor::operator()() {
beammp_info("PluginMonitor started"); beammp_info("PluginMonitor started");
while (!mShutdown) { while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::seconds(3)); std::this_thread::sleep_for(std::chrono::seconds(3));
std::vector<std::string> ToRemove;
for (const auto& Pair : mFileTimes) { for (const auto& Pair : mFileTimes) {
auto CurrentTime = fs::last_write_time(Pair.first); try {
if (CurrentTime != Pair.second) { auto CurrentTime = fs::last_write_time(Pair.first);
mFileTimes[Pair.first] = CurrentTime; if (CurrentTime != Pair.second) {
// grandparent of the path should be Resources/Server mFileTimes[Pair.first] = CurrentTime;
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) { // grandparent of the path should be Resources/Server
beammp_info("File \"" + Pair.first + "\" changed, reloading"); if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
// is in root folder, so reload beammp_info("File \"" + Pair.first + "\" changed, reloading");
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary); // is in root folder, so reload
auto Size = std::filesystem::file_size(Pair.first); std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Contents = std::make_shared<std::string>(); auto Size = std::filesystem::file_size(Pair.first);
Contents->resize(Size); auto Contents = std::make_shared<std::string>();
FileStream.read(Contents->data(), Contents->size()); Contents->resize(Size);
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string()); FileStream.read(Contents->data(), Contents->size());
auto StateID = mEngine.GetStateIDForPlugin(fs::path(Pair.first).parent_path()); TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto Res = mEngine.EnqueueScript(StateID, Chunk); auto StateID = mEngine.GetStateIDForPlugin(fs::path(Pair.first).parent_path());
// TODO: call onInit auto Res = mEngine.EnqueueScript(StateID, Chunk);
while (!Res->Ready) { // TODO: call onInit
std::this_thread::sleep_for(std::chrono::milliseconds(10)); mEngine.AddResultToCheck(Res);
} else {
// TODO: trigger onFileChanged event
beammp_trace("Change detected in file \"" + Pair.first + "\", event trigger not implemented yet");
/*
// is in subfolder, dont reload, just trigger an event
auto Results = mEngine.TriggerEvent("onFileChanged", "", Pair.first);
mEngine.WaitForAll(Results);
for (const auto& Result : Results) {
if (Result->Error) {
beammp_lua_error(Result->ErrorMessage);
}
}*/
} }
if (Res->Error) {
beammp_lua_error(Res->ErrorMessage);
}
} else {
// TODO: trigger onFileChanged event
beammp_trace("Change detected in file \"" + Pair.first + "\", event trigger not implemented yet");
/*
// is in subfolder, dont reload, just trigger an event
auto Results = mEngine.TriggerEvent("onFileChanged", "", Pair.first);
mEngine.WaitForAll(Results);
for (const auto& Result : Results) {
if (Result->Error) {
beammp_lua_error(Result->ErrorMessage);
}
}*/
} }
} catch (const std::exception& e) {
ToRemove.push_back(Pair.first);
} }
} }
for (const auto& File : ToRemove) {
mFileTimes.erase(File);
beammp_warn("file '" + File + "' couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)");
}
} }
} }
+55 -26
View File
@@ -108,40 +108,48 @@ void TNetwork::TCPServerMain() {
#if defined(BEAMMP_WINDOWS) #if defined(BEAMMP_WINDOWS)
WSADATA wsaData; WSADATA wsaData;
if (WSAStartup(514, &wsaData)) { if (WSAStartup(514, &wsaData)) {
beammp_error("Can't start Winsock!"); beammp_error("Can't start Winsock! Shutting down");
return; Application::GracefullyShutdown();
} }
#endif // WINDOWS #endif // WINDOWS
TConnection client {}; TConnection client {};
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
int optval = 1; if (Listener == BEAMMP_INVALID_SOCKET) {
beammp_error("Failed to create socket: " + GetPlatformAgnosticErrorString()
+ ". This is a fatal error, as a socket is needed for the server to operate. Shutting down.");
Application::GracefullyShutdown();
}
#if defined(BEAMMP_WINDOWS) #if defined(BEAMMP_WINDOWS)
const char* optval_ptr = reinterpret_cast<const char*>(&optval); const char optval = 0;
int ret = ::setsockopt(Listener, SOL_SOCKET, SO_DONTLINGER, &optval, sizeof(optval));
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE) #elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
void* optval_ptr = reinterpret_cast<void*>(&optval); int optval = true;
int ret = ::setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<void*>(&optval), sizeof(optval));
#endif #endif
setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, optval_ptr, sizeof(optval)); // not a fatal error
// TODO: check optval or return value idk if (ret < 0) {
beammp_error("Failed to set up listening socket to not linger / reuse address. "
"This may cause the socket to refuse to bind(). Error: "
+ GetPlatformAgnosticErrorString());
}
sockaddr_in addr {}; sockaddr_in addr {};
addr.sin_addr.s_addr = INADDR_ANY; addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_family = AF_INET; addr.sin_family = AF_INET;
addr.sin_port = htons(uint16_t(Application::Settings.Port)); addr.sin_port = htons(uint16_t(Application::Settings.Port));
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) { if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) < 0) {
beammp_error("bind() failed: " + GetPlatformAgnosticErrorString()); beammp_error("bind() failed, the server cannot operate and will shut down now. "
std::this_thread::sleep_for(std::chrono::seconds(5)); "Error: "
exit(-1); // TODO: Wtf. + GetPlatformAgnosticErrorString());
Application::GracefullyShutdown();
} }
if (Listener == -1) { if (listen(Listener, SOMAXCONN) < 0) {
beammp_error("Invalid listening socket"); beammp_error("listen() failed, which is needed for the server to operate. "
return; "Shutting down. Error: "
} + GetPlatformAgnosticErrorString());
if (listen(Listener, SOMAXCONN)) { Application::GracefullyShutdown();
beammp_error("listen() failed: " + GetPlatformAgnosticErrorString());
// FIXME leak Listener
return;
} }
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good); Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good);
beammp_info(("Vehicle event network online")); beammp_info("Vehicle event network online");
do { do {
try { try {
if (mShutdown) { if (mShutdown) {
@@ -154,12 +162,25 @@ void TNetwork::TCPServerMain() {
beammp_warn(("Got an invalid client socket on connect! Skipping...")); beammp_warn(("Got an invalid client socket on connect! Skipping..."));
continue; continue;
} }
// set timeout
size_t SendTimeoutMS = 30 * 1000;
#if defined(BEAMMP_WINDOWS)
int ret = ::setsockopt(client.Socket, SOL_SOCKET, SO_SNDTIMEO, reinterpret_cast<const char*>(&SendTimeoutMS), sizeof(SendTimeoutMS));
#else // POSIX
struct timeval optval;
optval.tv_sec = (int)(SendTimeoutMS / 1000);
optval.tv_usec = (SendTimeoutMS % 1000) * 1000;
ret = ::setsockopt(client.Socket, SOL_SOCKET, SO_SNDTIMEO, reinterpret_cast<void*>(&optval), sizeof(optval));
#endif
if (ret < 0) {
throw std::runtime_error("setsockopt recv timeout: " + GetPlatformAgnosticErrorString());
}
std::thread ID(&TNetwork::Identify, this, client); std::thread ID(&TNetwork::Identify, this, client);
ID.detach(); // TODO: Add to a queue and attempt to join periodically ID.detach(); // TODO: Add to a queue and attempt to join periodically
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error(("fatal: ") + std::string(e.what())); beammp_error("fatal: " + std::string(e.what()));
} }
} while (client.Socket); } while (client.Socket != BEAMMP_INVALID_SOCKET);
beammp_debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__)); beammp_debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
@@ -173,7 +194,6 @@ void TNetwork::TCPServerMain() {
#undef GetObject // Fixes Windows #undef GetObject // Fixes Windows
#include "Json.h" #include "Json.h"
namespace json = rapidjson;
void TNetwork::Identify(const TConnection& client) { void TNetwork::Identify(const TConnection& client) {
RegisterThreadAuto(); RegisterThreadAuto();
@@ -187,7 +207,11 @@ void TNetwork::Identify(const TConnection& client) {
} else if (Code == 'D') { } else if (Code == 'D') {
HandleDownload(client.Socket); HandleDownload(client.Socket);
} else if (Code == 'P') { } else if (Code == 'P') {
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
send(client.Socket, "P", 1, MSG_NOSIGNAL);
#else
send(client.Socket, "P", 1, 0); send(client.Socket, "P", 1, 0);
#endif
CloseSocketProper(client.Socket); CloseSocketProper(client.Socket);
return; return;
} else { } else {
@@ -256,7 +280,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, RequestString, "application/json", &ResponseCode); Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, RequestString, "application/json", &ResponseCode);
} }
json::Document AuthResponse; rapidjson::Document AuthResponse;
AuthResponse.Parse(Rc.c_str()); AuthResponse.Parse(Rc.c_str());
if (Rc == Http::ErrorString || AuthResponse.HasParseError()) { if (Rc == Http::ErrorString || AuthResponse.HasParseError()) {
ClientKick(*Client, "Invalid key! Please restart your game."); ClientKick(*Client, "Invalid key! Please restart your game.");
@@ -460,7 +484,7 @@ std::string TNetwork::TCPRcv(TClient& c) {
void TNetwork::ClientKick(TClient& c, const std::string& R) { void TNetwork::ClientKick(TClient& c, const std::string& R) {
beammp_info("Client kicked: " + R); beammp_info("Client kicked: " + R);
if (!TCPSend(c, "K" + R)) { if (!TCPSend(c, "K" + R)) {
// TODO handle beammp_warn("tried to kick player '" + c.GetName() + "' (id " + std::to_string(c.GetID()) + "), but was already disconnected");
} }
c.SetStatus(-2); c.SetStatus(-2);
@@ -510,6 +534,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
} }
} }
} }
void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) { void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
// TODO: the c.expired() might cause issues here, remove if you end up here with your debugger // TODO: the c.expired() might cause issues here, remove if you end up here with your debugger
if (c.expired() || c.lock()->GetTCPSock() == -1) { if (c.expired() || c.lock()->GetTCPSock() == -1) {
@@ -737,7 +762,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) { void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) {
std::ifstream f(Name.c_str(), std::ios::binary); std::ifstream f(Name.c_str(), std::ios::binary);
uint32_t Split = 0x7735940; // 125MB uint32_t Split = 125 * MB;
char* Data; char* Data;
if (Size > Split) if (Size > Split)
Data = new char[Split]; Data = new char[Split];
@@ -778,7 +803,11 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) { bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) {
intmax_t Sent = 0; intmax_t Sent = 0;
do { do {
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), MSG_NOSIGNAL);
#else
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0); intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0);
#endif
if (Temp < 1) { if (Temp < 1) {
beammp_info("Socket Closed! " + std::to_string(socket)); beammp_info("Socket Closed! " + std::to_string(socket));
CloseSocketProper(socket); CloseSocketProper(socket);
+2 -2
View File
@@ -21,8 +21,8 @@ TPPSMonitor::TPPSMonitor(TServer& Server)
void TPPSMonitor::operator()() { void TPPSMonitor::operator()() {
RegisterThread("PPSMonitor"); RegisterThread("PPSMonitor");
while (!mNetwork) { while (!mNetwork) {
// hard spi // hard(-ish) spin
std::this_thread::sleep_for(std::chrono::milliseconds(1)); std::this_thread::yield();
} }
beammp_debug("PPSMonitor starting"); beammp_debug("PPSMonitor starting");
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good); Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
+1 -1
View File
@@ -72,7 +72,7 @@ void TSentry::Log(SentryLevel level, const std::string& logger, const std::strin
SetContext("threads", { { "thread-name", ThreadName(true) } }); SetContext("threads", { { "thread-name", ThreadName(true) } });
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str()); auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
sentry_capture_event(Msg); sentry_capture_event(Msg);
sentry_remove_transaction(); sentry_set_transaction(nullptr);
} }
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) { void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
+25 -35
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@@ -7,14 +7,14 @@
#include <any> #include <any>
#include <sstream> #include <sstream>
#include <nlohmann/json.hpp>
#include "LuaAPI.h" #include "LuaAPI.h"
#undef GetObject // Fixes Windows #undef GetObject // Fixes Windows
#include "Json.h" #include "Json.h"
namespace json = rapidjson;
TServer::TServer(const std::vector<std::string_view>& Arguments) { TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString()); beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting); Application::SetSubsystemStatus("Server", Application::Status::Starting);
@@ -125,7 +125,7 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
break; break;
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2)); auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2));
TLuaEngine::WaitForAll(Futures); TLuaEngine::WaitForAll(Futures);
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); // FIXME: this needs to be adjusted once lua is merged LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1));
if (std::any_of(Futures.begin(), Futures.end(), if (std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) { [](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error return !Elem->Error
@@ -150,48 +150,38 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
} }
} }
void TServer::HandleEvent(TClient& c, const std::string& Data) { void TServer::HandleEvent(TClient& c, const std::string& RawData) {
std::stringstream ss(Data); // E:Name:Data
std::string t, Name; // Data is allowed to have ':'
int a = 0; auto NameDataSep = RawData.find(':', 2);
while (std::getline(ss, t, ':')) { if (NameDataSep == std::string::npos) {
switch (a) { beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
case 1:
Name = t;
break;
case 2:
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), t));
break;
default:
break;
}
if (a == 2)
break;
a++;
} }
std::string Name = RawData.substr(2, NameDataSep - 2);
std::string Data = RawData.substr(NameDataSep + 1);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
} }
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) { bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
rapidjson::Document Car; try {
Car.Parse(CarJson.c_str(), CarJson.size()); auto Car = nlohmann::json::parse(CarJson);
if (Car.HasParseError()) { const std::string jbm = "jbm";
beammp_error("Failed to parse vehicle data -> " + CarJson); if (Car.contains(jbm) && Car[jbm].is_string() && Car[jbm] == "unicycle") {
} else if (Car["jbm"].IsString() && std::string(Car["jbm"].GetString()) == "unicycle") { return true;
return true; }
} catch (const std::exception& e) {
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'");
} }
return false; return false;
} }
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) { bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
if (c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars) {
return true;
}
if (IsUnicycle(c, CarJson)) {
c.SetUnicycleID(ID); c.SetUnicycleID(ID);
return true; return true;
} else {
return c.GetCarCount() < Application::Settings.MaxCars;
} }
return Application::Settings.MaxCars > c.GetCarCount();
} }
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) { void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
+18 -2
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@@ -1,14 +1,30 @@
#include "VehicleData.h" #include "VehicleData.h"
#include "Common.h" #include "Common.h"
#include <regex>
#include <utility> #include <utility>
TVehicleData::TVehicleData(int ID, std::string Data) TVehicleData::TVehicleData(int ID, const std::string& Data)
: mID(ID) : mID(ID)
, mData(std::move(Data)) { , mData(Data) {
try {
std::regex Reg(R"(^[a-zA-Z0-9_\-.]+:[a-zA-Z0-9_\-.]+:[a-zA-Z0-9_\-.]+:\d+\-\d+:(\{.+\}))", std::regex::ECMAScript);
std::smatch Match;
std::string Result;
if (std::regex_search(Data, Match, Reg) && Match.size() > 1) {
Result = Match.str(1);
mJson = json::parse(Result);
}
} catch (const std::exception& e) {
beammp_debugf("Failed to parse vehicle data for vehicle {} as json, this isn't expected: {}", ID, e.what());
}
beammp_trace("vehicle " + std::to_string(mID) + " constructed"); beammp_trace("vehicle " + std::to_string(mID) + " constructed");
} }
TVehicleData::~TVehicleData() { TVehicleData::~TVehicleData() {
beammp_trace("vehicle " + std::to_string(mID) + " destroyed"); beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
} }
const json& TVehicleData::Json() const {
return mJson;
}
+21 -8
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@@ -78,10 +78,6 @@ int main(int argc, char** argv) {
int BeamMPServerMain(MainArguments Arguments) { int BeamMPServerMain(MainArguments Arguments) {
setlocale(LC_ALL, "C"); setlocale(LC_ALL, "C");
Application::InitializeConsole(); Application::InitializeConsole();
Application::SetSubsystemStatus("Main", Application::Status::Starting);
SetupSignalHandlers();
ArgsParser Parser; ArgsParser Parser;
Parser.RegisterArgument({ "help" }, ArgsParser::NONE); Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
Parser.RegisterArgument({ "version" }, ArgsParser::NONE); Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
@@ -117,19 +113,26 @@ int BeamMPServerMain(MainArguments Arguments) {
try { try {
fs::current_path(fs::path(MaybeWorkingDirectory.value())); fs::current_path(fs::path(MaybeWorkingDirectory.value()));
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error("Could not set working directory to '" + MaybeWorkingDirectory.value() + "': " + e.what()); beammp_errorf("Could not set working directory to '{}': {}", MaybeWorkingDirectory.value(), e.what());
} }
} }
} }
Application::SetSubsystemStatus("Main", Application::Status::Starting);
Application::Console().StartLoggingToFile();
SetupSignalHandlers();
bool Shutdown = false; bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] { Application::RegisterShutdownHandler([&Shutdown] {
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown); Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
Shutdown = true; Shutdown = true;
}); });
Application::RegisterShutdownHandler([] { Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", ""); auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures); TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
}); });
TServer Server(Arguments.List); TServer Server(Arguments.List);
@@ -160,14 +163,21 @@ int BeamMPServerMain(MainArguments Arguments) {
PPSMonitor.SetNetwork(Network); PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates(); Application::CheckForUpdates();
std::unique_ptr<Http::Server::THttpServerInstance> HttpServer;
if (Application::Settings.HTTPServerEnabled) { if (Application::Settings.HTTPServerEnabled) {
Http::Server::SetupEnvironment(); HttpServer = std::make_unique<Http::Server::THttpServerInstance>(
Http::Server::THttpServerInstance HttpServerInstance {}; Server,
Network,
ResourceManager);
} }
Application::SetSubsystemStatus("Main", Application::Status::Good); Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)"); RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems {
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
};
bool FullyStarted = false; bool FullyStarted = false;
while (!Shutdown) { while (!Shutdown) {
if (!FullyStarted) { if (!FullyStarted) {
@@ -176,6 +186,9 @@ int BeamMPServerMain(MainArguments Arguments) {
std::string SystemsBadList {}; std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses(); auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) { for (const auto& NameStatusPair : Statuses) {
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore
}
if (NameStatusPair.second == Application::Status::Starting) { if (NameStatusPair.second == Application::Status::Starting) {
FullyStarted = false; FullyStarted = false;
} else if (NameStatusPair.second == Application::Status::Bad) { } else if (NameStatusPair.second == Application::Status::Bad) {
+18
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@@ -0,0 +1,18 @@
include(FetchContent)
message(STATUS "Getting, checking and running vcpkg, this may take a while")
FetchContent_Declare(
vcpkg
GIT_REPOSITORY https://github.com/microsoft/vcpkg.git
)
FetchContent_GetProperties(vcpkg)
if(NOT vcpkg_POPULATED)
FetchContent_Populate(vcpkg)
execute_process(COMMAND ./${vcpkg_SOURCE_DIR}/bootstrap-vcpkg.sh)
endif()
set(CMAKE_TOOLCHAIN_FILE ${vcpkg_SOURCE_DIR}/scripts/buildsystems/vcpkg.cmake
CACHE STRING "Vcpkg toolchain file")
+17
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@@ -0,0 +1,17 @@
{
"name": "beammp-server",
"version-string": "3.0.2",
"homepage": "https://beammp.com",
"dependencies": [
"sentry-native",
"lua",
"zlib",
"rapidjson",
"nlohmann-json",
"openssl",
"curl",
"sol2",
"cpp-httplib",
"toml11"
]
}