mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-02-16 10:41:01 +00:00
Compare commits
1 Commits
254-imscar
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v2.1.0
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
77f6e9f842 |
28
.github/ISSUE_TEMPLATE/bug_report.md
vendored
28
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,28 +0,0 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Fill out general information**
|
||||
OS (windows, linux, ...):
|
||||
BeamMP-Server Version:
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Do x ...
|
||||
2. Do y ...
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Logs**
|
||||
Please attach the `Server.log` from the run in which the issue appeared, preferably with Debug turned on in the `ServerConfig.toml`.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
19
.github/ISSUE_TEMPLATE/feature_request.md
vendored
19
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -1,19 +0,0 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
labels: feature
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. For example: "I'm always frustrated when ...".
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen. Also supply OS information if relevant, for example "*On Linux*, I would like to be able to...".
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the feature request here.
|
||||
41
.github/workflows/cmake-linux.yml
vendored
Normal file
41
.github/workflows/cmake-linux.yml
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
name: CMake Linux Build
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Archive artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-linux
|
||||
path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
45
.github/workflows/cmake-windows.yml
vendored
Normal file
45
.github/workflows/cmake-windows.yml
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
name: CMake Windows Build
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
windows-build:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-windows
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Archive artifacts
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server.exe
|
||||
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
|
||||
|
||||
|
||||
123
.github/workflows/linux.yml
vendored
123
.github/workflows/linux.yml
vendored
@@ -1,123 +0,0 @@
|
||||
name: Linux
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
|
||||
jobs:
|
||||
debian-11-build:
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: debian:11
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/debian-11/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/debian-11/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/debian-11/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/debian-11/3-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-debian
|
||||
path: ./bin/BeamMP-Server
|
||||
|
||||
- name: Archive server debug info artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-debian.debug
|
||||
path: ./bin/BeamMP-Server.debug
|
||||
|
||||
- name: Build Tests
|
||||
run: bash ./scripts/debian-11/3-build-tests.sh
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
run: bash ./scripts/debian-11/4-install-runtime-deps.sh
|
||||
|
||||
- name: Test
|
||||
run: ./bin/BeamMP-Server-tests
|
||||
|
||||
ubuntu-22-04-build:
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: ubuntu:22.04
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/ubuntu-22.04/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
|
||||
|
||||
- name: Setup vcpkg
|
||||
uses: lukka/run-vcpkg@v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/ubuntu-22.04/3-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-ubuntu
|
||||
path: ./bin/BeamMP-Server
|
||||
|
||||
- name: Archive server debug info artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-ubuntu.debug
|
||||
path: ./bin/BeamMP-Server.debug
|
||||
|
||||
- name: Build Tests
|
||||
run: bash ./scripts/ubuntu-22.04/3-build-tests.sh
|
||||
|
||||
- name: Install Runtime Dependencies
|
||||
run: bash ./scripts/ubuntu-22.04/4-install-runtime-deps.sh
|
||||
|
||||
- name: Test
|
||||
run: ./bin/BeamMP-Server-tests
|
||||
114
.github/workflows/release-build.yml
vendored
Normal file
114
.github/workflows/release-build.yml
vendored
Normal file
@@ -0,0 +1,114 @@
|
||||
name: Release Create & Build
|
||||
on:
|
||||
push:
|
||||
# Sequence of patterns matched against refs/tags
|
||||
tags:
|
||||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-latest
|
||||
name: Create Release
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: Create Release
|
||||
id: create_release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: ${{ github.ref }}
|
||||
release_name: ${{ github.ref }}
|
||||
draft: false
|
||||
prerelease: false
|
||||
body: |
|
||||
Files included in this release:
|
||||
- `BeamMP-Server.exe` is the windows build
|
||||
- `BeamMP-Server-linux` is a ubuntu build, so you need the dependencies listed in README.md to run it. For any other distros please build from source as described in README.md.
|
||||
|
||||
upload-release-files-linux:
|
||||
name: Upload Linux Release Files
|
||||
runs-on: ubuntu-latest
|
||||
needs: create-release
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev
|
||||
sudo add-apt-repository ppa:mhier/libboost-latest
|
||||
sudo apt-get install -y libboost1.70-dev libboost1.70
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-linux
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-linux
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
|
||||
asset_path: ${{github.workspace}}/build-linux/BeamMP-Server
|
||||
asset_name: BeamMP-Server-linux
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
upload-release-files-windows:
|
||||
name: Upload Windows Release Files
|
||||
runs-on: windows-latest
|
||||
needs: create-release
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
|
||||
- name: Restore artifacts, or run vcpkg, build and cache artifacts
|
||||
uses: lukka/run-vcpkg@main
|
||||
id: runvcpkg
|
||||
with:
|
||||
vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp'
|
||||
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
|
||||
vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
|
||||
vcpkgTriplet: 'x64-windows-static'
|
||||
|
||||
- name: Create Build Environment
|
||||
run: cmake -E make_directory ${{github.workspace}}/build-windows
|
||||
|
||||
- name: Configure CMake
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build-windows
|
||||
shell: bash
|
||||
run: cmake --build . --config $BUILD_TYPE
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
|
||||
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
|
||||
asset_name: BeamMP-Server.exe
|
||||
asset_content_type: application/vnd.microsoft.portable-executable
|
||||
191
.github/workflows/release.yml
vendored
191
.github/workflows/release.yml
vendored
@@ -1,191 +0,0 @@
|
||||
name: Release Create & Build
|
||||
on:
|
||||
push:
|
||||
# Sequence of patterns matched against refs/tags
|
||||
tags:
|
||||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-latest
|
||||
name: Create Release
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: Create Release
|
||||
id: create_release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: ${{ github.ref }}
|
||||
release_name: ${{ github.ref }}
|
||||
draft: false
|
||||
prerelease: true
|
||||
body: |
|
||||
Files included in this release:
|
||||
- `BeamMP-Server.exe` is the windows build. You need to install the [Visual C++ Redistributables](https://aka.ms/vs/17/release/vc_redist.x64.exe) to run this.
|
||||
- `BeamMP-Server-debian` is a Debian 11 build, requires `liblua5.3-0`.
|
||||
- `BeamMP-Server-ubuntu` is a Ubuntu 22.04 build, requires `liblua5.3-0`.
|
||||
|
||||
upload-release-files-debian-11:
|
||||
name: Build and upload Debian 11 Release Files
|
||||
runs-on: ubuntu-22.04
|
||||
needs: create-release
|
||||
container:
|
||||
image: debian:11
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/debian-11/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/debian-11/1-install-deps.sh
|
||||
|
||||
- name: Setup vcpkg
|
||||
uses: lukka/run-vcpkg@v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/debian-11/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/debian-11/3-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server
|
||||
asset_name: BeamMP-Server-debian
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
- name: Upload Debug Info
|
||||
id: upload-debug-info
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server.debug
|
||||
asset_name: debuginfo-debian.debug
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
upload-release-files-ubuntu-22-04:
|
||||
name: Build and upload Ubuntu 22.04 Release Files
|
||||
runs-on: ubuntu-22.04
|
||||
needs: create-release
|
||||
container:
|
||||
image: ubuntu:22.04
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- name: Install git
|
||||
run: |
|
||||
apt-get update -y
|
||||
apt-get install -y git
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Git config safe directory
|
||||
shell: bash
|
||||
run: bash ./scripts/ubuntu-22.04/1.5-git-safe.sh
|
||||
|
||||
- name: Install Dependencies
|
||||
run: bash ./scripts/ubuntu-22.04/1-install-deps.sh
|
||||
|
||||
- name: Create Build Environment
|
||||
run: bash ./scripts/ubuntu-22.04/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
|
||||
- name: Build Server
|
||||
run: bash ./scripts/ubuntu-22.04/3-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server
|
||||
asset_name: BeamMP-Server-ubuntu
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
- name: Upload Debug Info
|
||||
id: upload-debug-info
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/BeamMP-Server.debug
|
||||
asset_name: debuginfo-ubuntu.debug
|
||||
asset_content_type: application/x-elf
|
||||
|
||||
upload-release-files-windows:
|
||||
name: Build and upload Windows Release Files
|
||||
runs-on: windows-latest
|
||||
needs: create-release
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: x64-windows-static
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Create Build Environment
|
||||
shell: bash
|
||||
run: ./scripts/windows/1-configure.sh
|
||||
|
||||
- name: Build Server
|
||||
shell: bash
|
||||
run: bash ./scripts/windows/2-build.sh
|
||||
|
||||
- name: Upload Release Asset
|
||||
id: upload-release-asset
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ needs.create-release.outputs.upload_url }}
|
||||
asset_path: ./bin/Release/BeamMP-Server.exe
|
||||
asset_name: BeamMP-Server.exe
|
||||
asset_content_type: application/vnd.microsoft.portable-executable
|
||||
43
.github/workflows/windows.yml
vendored
43
.github/workflows/windows.yml
vendored
@@ -1,43 +0,0 @@
|
||||
name: Windows
|
||||
|
||||
on: [push]
|
||||
|
||||
env:
|
||||
VCPKG_DEFAULT_TRIPLET: x64-windows-static
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
CMAKE_BUILD_TYPE: "Release"
|
||||
|
||||
jobs:
|
||||
windows-build:
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
|
||||
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Setup vcpkg
|
||||
uses: lukka/run-vcpkg@v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
|
||||
- name: Create Build Environment
|
||||
shell: bash
|
||||
run: ./scripts/windows/1-configure.sh
|
||||
|
||||
- name: Build Server
|
||||
shell: bash
|
||||
run: bash ./scripts/windows/2-build.sh
|
||||
|
||||
- name: Archive server artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: BeamMP-Server-windows
|
||||
path: ./bin/Release/BeamMP-Server.exe
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -1,10 +1,7 @@
|
||||
.idea/
|
||||
.sentry-native/
|
||||
*.orig
|
||||
*.toml
|
||||
boost_*
|
||||
Resources
|
||||
run-in-env.sh
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
|
||||
21
.gitmodules
vendored
21
.gitmodules
vendored
@@ -1,6 +1,15 @@
|
||||
[submodule "deps/commandline"]
|
||||
path = deps/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "vcpkg"]
|
||||
path = vcpkg
|
||||
url = https://github.com/Microsoft/vcpkg.git
|
||||
[submodule "include/commandline"]
|
||||
path = include/commandline
|
||||
url = https://github.com/lionkor/commandline
|
||||
[submodule "socket.io-client-cpp"]
|
||||
path = socket.io-client-cpp
|
||||
url = https://github.com/socketio/socket.io-client-cpp
|
||||
[submodule "asio"]
|
||||
path = asio
|
||||
url = https://github.com/chriskohlhoff/asio
|
||||
[submodule "rapidjson"]
|
||||
path = rapidjson
|
||||
url = https://github.com/Tencent/rapidjson
|
||||
[submodule "include/tomlplusplus"]
|
||||
path = include/tomlplusplus
|
||||
url = https://github.com/marzer/tomlplusplus
|
||||
|
||||
253
CMakeLists.txt
253
CMakeLists.txt
@@ -1,213 +1,68 @@
|
||||
cmake_minimum_required(VERSION 3.16 FATAL_ERROR)
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
project(Server)
|
||||
|
||||
if (WIN32)
|
||||
set(VCPKG_TARGET_TRIPLET x64-windows-static)
|
||||
endif()
|
||||
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
|
||||
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
||||
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
|
||||
include_directories(${VcpkgRoot}/include)
|
||||
link_directories(${VcpkgRoot}/lib)
|
||||
elseif (UNIX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -s -fno-builtin")
|
||||
if (SANITIZE)
|
||||
message(STATUS "sanitize is ON")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
|
||||
endif (SANITIZE)
|
||||
endif ()
|
||||
|
||||
include(cmake/Vcpkg.cmake) # needs to happen before project()
|
||||
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
|
||||
include_directories("asio/asio/include")
|
||||
include_directories("rapidjson/include")
|
||||
include_directories("websocketpp")
|
||||
add_subdirectory("socket.io-client-cpp")
|
||||
add_subdirectory("include/commandline")
|
||||
|
||||
project(
|
||||
"BeamMP-Server" # replace this
|
||||
VERSION 3.3.0
|
||||
)
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
include(cmake/StandardSettings.cmake)
|
||||
include(cmake/StaticAnalyzers.cmake)
|
||||
include(cmake/Git.cmake)
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
|
||||
|
||||
# below are options which should be changed
|
||||
find_package(Boost REQUIRED COMPONENTS system thread)
|
||||
|
||||
### SETTINGS ###
|
||||
add_executable(BeamMP-Server
|
||||
src/main.cpp
|
||||
include/TConsole.h src/TConsole.cpp
|
||||
include/TServer.h src/TServer.cpp
|
||||
include/Compat.h src/Compat.cpp
|
||||
include/Common.h src/Common.cpp
|
||||
include/Client.h src/Client.cpp
|
||||
include/VehicleData.h src/VehicleData.cpp
|
||||
include/TConfig.h src/TConfig.cpp
|
||||
include/TLuaEngine.h src/TLuaEngine.cpp
|
||||
include/TLuaFile.h src/TLuaFile.cpp
|
||||
include/TResourceManager.h src/TResourceManager.cpp
|
||||
include/THeartbeatThread.h src/THeartbeatThread.cpp
|
||||
include/Http.h src/Http.cpp
|
||||
#include/SocketIO.h src/SocketIO.cpp
|
||||
include/TPPSMonitor.h src/TPPSMonitor.cpp
|
||||
include/TNetwork.h src/TNetwork.cpp)
|
||||
|
||||
# add all headers (.h, .hpp) to this
|
||||
set(PRJ_HEADERS
|
||||
include/ArgsParser.h
|
||||
include/BoostAliases.h
|
||||
include/Client.h
|
||||
include/Common.h
|
||||
include/Compat.h
|
||||
include/Cryptography.h
|
||||
include/CustomAssert.h
|
||||
include/Defer.h
|
||||
include/Environment.h
|
||||
include/Http.h
|
||||
include/IThreaded.h
|
||||
include/Json.h
|
||||
include/LuaAPI.h
|
||||
include/RWMutex.h
|
||||
include/SignalHandling.h
|
||||
include/TConfig.h
|
||||
include/TConsole.h
|
||||
include/THeartbeatThread.h
|
||||
include/TLuaEngine.h
|
||||
include/TLuaPlugin.h
|
||||
include/TNetwork.h
|
||||
include/TPluginMonitor.h
|
||||
include/TPPSMonitor.h
|
||||
include/TResourceManager.h
|
||||
include/TScopedTimer.h
|
||||
include/TServer.h
|
||||
include/VehicleData.h
|
||||
)
|
||||
# add all source files (.cpp) to this, except the one with main()
|
||||
set(PRJ_SOURCES
|
||||
src/ArgsParser.cpp
|
||||
src/Client.cpp
|
||||
src/Common.cpp
|
||||
src/Compat.cpp
|
||||
src/Http.cpp
|
||||
src/LuaAPI.cpp
|
||||
src/SignalHandling.cpp
|
||||
src/TConfig.cpp
|
||||
src/TConsole.cpp
|
||||
src/THeartbeatThread.cpp
|
||||
src/TLuaEngine.cpp
|
||||
src/TLuaPlugin.cpp
|
||||
src/TNetwork.cpp
|
||||
src/TPluginMonitor.cpp
|
||||
src/TPPSMonitor.cpp
|
||||
src/TResourceManager.cpp
|
||||
src/TScopedTimer.cpp
|
||||
src/TServer.cpp
|
||||
src/VehicleData.cpp
|
||||
)
|
||||
target_include_directories(BeamMP-Server PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/commandline")
|
||||
|
||||
find_package(Lua REQUIRED)
|
||||
target_include_directories(BeamMP-Server PUBLIC ${Boost_INCLUDE_DIRS} ${LUA_INCLUDE_DIR} "socket.io-client-cpp/src" "include/tomlplusplus")
|
||||
|
||||
# set the source file containing main()
|
||||
set(PRJ_MAIN src/main.cpp)
|
||||
# set the source file containing the test's main
|
||||
set(PRJ_TEST_MAIN test/test_main.cpp)
|
||||
# set include paths not part of libraries
|
||||
set(PRJ_INCLUDE_DIRS ${LUA_INCLUDE_DIR})
|
||||
# set compile features (e.g. standard version)
|
||||
set(PRJ_COMPILE_FEATURES cxx_std_20)
|
||||
# set #defines (test enable/disable not included here)
|
||||
set(PRJ_DEFINITIONS CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
# add all libraries used by the project (WARNING: also set them in vcpkg.json!)
|
||||
set(PRJ_LIBRARIES
|
||||
fmt::fmt
|
||||
doctest::doctest
|
||||
Threads::Threads
|
||||
commandline_static
|
||||
toml11::toml11
|
||||
rapidjson
|
||||
sol2
|
||||
httplib::httplib
|
||||
libzip::zip
|
||||
OpenSSL::SSL OpenSSL::Crypto
|
||||
${LUA_LIBRARIES}
|
||||
)
|
||||
|
||||
# add dependency find_package calls and similar here
|
||||
find_package(fmt CONFIG REQUIRED)
|
||||
find_package(OpenSSL REQUIRED)
|
||||
find_package(doctest CONFIG REQUIRED)
|
||||
find_package(Boost REQUIRED)
|
||||
find_package(httplib CONFIG REQUIRED)
|
||||
find_package(libzip CONFIG REQUIRED)
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
find_package(sol2 CONFIG REQUIRED)
|
||||
find_package(toml11 CONFIG REQUIRED)
|
||||
|
||||
include_directories(include)
|
||||
|
||||
# to enable multithreading and the Threads::Threads dependency
|
||||
include(FindThreads)
|
||||
|
||||
### END SETTINGS ###
|
||||
|
||||
# DONT change anything beyond this point unless you've read the cmake bible and
|
||||
# swore on it not to bonk up the ci/cd pipelines with your changes.
|
||||
|
||||
####################
|
||||
|
||||
|
||||
# enables compile_commands.json for clang-related tools (such as the clang LS)
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
# build release builds by default (if not specified otherwise)
|
||||
if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
message(NOTICE "No build type specified, defaulting to 'Release'")
|
||||
set(CMAKE_BUILD_TYPE "Release")
|
||||
endif()
|
||||
|
||||
if(UNIX)
|
||||
# this will allow to use same _DEBUG macro available in both Linux as well as Windows - MSCV environment. Easy to put Debug specific code.
|
||||
add_compile_options("$<$<CONFIG:DEBUG>:-D_DEBUG>")
|
||||
endif(UNIX)
|
||||
|
||||
if (WIN32)
|
||||
add_compile_options("-D_WIN32_WINNT=0x0601")
|
||||
endif(WIN32)
|
||||
|
||||
|
||||
include(cmake/CompilerWarnings.cmake)
|
||||
|
||||
# set MT library for msvc - this is required (says documentation)
|
||||
# linux/mac/etc should simply ignore this by default.
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
set(PRJ_DEFINITIONS ${PRJ_DEFINITIONS}
|
||||
PRJ_VERSION_MAJOR=${PROJECT_VERSION_MAJOR}
|
||||
PRJ_VERSION_MINOR=${PROJECT_VERSION_MINOR}
|
||||
PRJ_VERSION_PATCH=${PROJECT_VERSION_PATCH}
|
||||
)
|
||||
|
||||
# build commandline manually for funky windows flags to carry over without a custom toolchain file
|
||||
add_library(commandline_static
|
||||
deps/commandline/src/impls.h
|
||||
deps/commandline/src/windows_impl.cpp
|
||||
deps/commandline/src/linux_impl.cpp
|
||||
deps/commandline/src/backends/InteractiveBackend.cpp
|
||||
deps/commandline/src/backends/InteractiveBackend.h
|
||||
deps/commandline/src/backends/Backend.cpp
|
||||
deps/commandline/src/backends/Backend.h
|
||||
deps/commandline/src/commandline.h
|
||||
deps/commandline/src/commandline.cpp
|
||||
deps/commandline/src/backends/BufferedBackend.cpp
|
||||
deps/commandline/src/backends/BufferedBackend.h
|
||||
)
|
||||
if (WIN32)
|
||||
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_WINDOWS=1)
|
||||
else ()
|
||||
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_LINUX=1)
|
||||
if (UNIX)
|
||||
target_link_libraries(BeamMP-Server z pthread stdc++fs ${LUA_LIBRARIES} crypto ${OPENSSL_LIBRARIES} commandline sioclient_tls)
|
||||
elseif (WIN32)
|
||||
include(FindLua)
|
||||
find_package(ZLIB REQUIRED)
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS})
|
||||
target_link_libraries(BeamMP-Server PRIVATE ws2_32 ZLIB::ZLIB ${LUA_LIBRARIES} ${OPENSSL_LIBRARIES} commandline sioclient_tls)
|
||||
endif ()
|
||||
target_include_directories(commandline_static PUBLIC "deps/commandline/src")
|
||||
target_link_libraries(commandline_static Threads::Threads)
|
||||
# end of commandline custom build
|
||||
|
||||
add_executable(${PROJECT_NAME} ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_MAIN})
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
|
||||
MACOSX_BUNDLE TRUE
|
||||
WIN32_EXECUTABLE TRUE
|
||||
)
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE ${PRJ_INCLUDE_DIRS})
|
||||
target_link_libraries(${PROJECT_NAME} ${PRJ_LIBRARIES})
|
||||
target_compile_features(${PROJECT_NAME} PRIVATE ${PRJ_COMPILE_FEATURES})
|
||||
target_compile_definitions(${PROJECT_NAME} PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS}
|
||||
DOCTEST_CONFIG_DISABLE # disables all test code in the final executable
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
target_link_options(${PROJECT_NAME} PRIVATE "/SUBSYSTEM:CONSOLE")
|
||||
endif(MSVC)
|
||||
|
||||
# setup all warnings (from cmake/CompilerWarnings.cmake)
|
||||
set_project_warnings(${PROJECT_NAME})
|
||||
|
||||
if(${PROJECT_NAME}_ENABLE_UNIT_TESTING)
|
||||
message(STATUS "Unit tests are enabled and will be built as '${PROJECT_NAME}-tests'")
|
||||
add_executable(${PROJECT_NAME}-tests ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_TEST_MAIN})
|
||||
target_include_directories(${PROJECT_NAME}-tests PRIVATE ${PRJ_INCLUDE_DIRS})
|
||||
target_link_libraries(${PROJECT_NAME}-tests ${PRJ_LIBRARIES})
|
||||
target_compile_features(${PROJECT_NAME}-tests PRIVATE ${PRJ_COMPILE_FEATURES})
|
||||
target_compile_definitions(${PROJECT_NAME}-tests PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS})
|
||||
set_project_warnings(${PROJECT_NAME}-tests)
|
||||
if(MSVC)
|
||||
target_link_options(${PROJECT_NAME}-tests PRIVATE "/SUBSYSTEM:CONSOLE")
|
||||
endif(MSVC)
|
||||
endif()
|
||||
|
||||
|
||||
111
CONTRIBUTING.md
111
CONTRIBUTING.md
@@ -1,111 +0,0 @@
|
||||
# Contributing to BeamMP-Server
|
||||
|
||||
Unlike other parts of BeamMP, the BeamMP-Server does not have any dependency to the BeamNG.drive game.
|
||||
|
||||
To contribute *C++ code*, you'll need a MacOS, Linux or Windows PC, and intermediate to advanced knowledge of C++.
|
||||
For reference, you should know be reasonably comfortable with the STL, the concept of RAII, templates, and generally know how to read & write post-C++17 code. To contribute anything else, you won't need most of this (though it'd be helpful to have some vocabulary about computers).
|
||||
|
||||
# Ways to Contribute
|
||||
|
||||
## Bug Reports
|
||||
|
||||
If you work with BeamMP-Server, either by simply using it, or even writing plugins for it, and you run into any issues, we definitely want to know about it. Please use [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues) and select the "Bug" template, read it, and fill it out accordingly.
|
||||
|
||||
## Bug Fixes
|
||||
|
||||
If you are interested in fixing bugs, check out the [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues). There, you can pick any issue that has nobody assigned to it. For example, some bugs which we definitely need some help with are marked with the "help wanted" tag.
|
||||
|
||||
Once you picked a bug, you need to reproduce it. Start by following the instructions in the bug report, and don't be afraid to ask for more information or clarification on the issue itself.
|
||||
|
||||
Refer to [getting started with the codebase](#getting-started-with-the-codebase) for more information on how to build the server. You can also ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
|
||||
|
||||
## Features
|
||||
|
||||
If you want to add new features, please make an issue for it first or ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
|
||||
|
||||
You need to make sure the feature isn't being worked on by someone else, and aligns with the vision we have for the server.
|
||||
|
||||
# Git Guidelines
|
||||
|
||||
**Read this carefully. Failing to follow these rules results in your changes not being accepted**. This applies for outside contributors, members of the BeamMP development team ("BeamMP Developers"), project owners, maintainers, frequent contributors, and literally everyone else. **It applies to everyone**.
|
||||
|
||||
## How to Commit
|
||||
|
||||
Commit messages **MUST** (mandatory):
|
||||
|
||||
- start with a **lower case action verb in present tense**, for example `add`, `fix`, `implement`, `refactor`, `remove`, `rename`. *Counter examples (these are bad): ~~`Fixed`, `fixing`, `added`, `removing`~~*.
|
||||
- not have a first line much longer than 70 characters.
|
||||
- explain briefly the changes made.
|
||||
- reference the issue by number, if there is an issue the commit addresses, like so: `#<number>`. Example: `#123`.
|
||||
|
||||
If any of these are not followed, **your changes will not be accepted.**
|
||||
|
||||
Commit messages **SHOULD** (optional, "nice to have"):
|
||||
|
||||
- only address one "atomic" change.
|
||||
- have an empty second line, and the subsequent lines explaining the changes in more detail (if more detail is available).
|
||||
|
||||
Commits may be squashed (via a Git "interactive rebase") in order to satisfy these rules, but history that is >1h old should not be rewritten if possible. Force pushes are ugly ;)
|
||||
|
||||
## Pulling, Merging
|
||||
|
||||
Do **NOT** pull with merge. This is the default git behavior for `git pull`, but creates ugly and unnecessary commit messages like `"merge origin/master into master"`. Instead, pull with rebase, for example via `git pull -r`. If you get conflicts, resolve them properly.
|
||||
|
||||
The only acceptable merge commits are those which actually merge functionally different branches into each other, for example for merging one feature branch into another.
|
||||
|
||||
## Branches
|
||||
|
||||
### Which branch should I base my work on?
|
||||
|
||||
Each *feature* or *bug-fix* is implemented on a new Git branch, branched off of the branch it should be based on. The `master` branch is usually stable, so we don't do development on it. It is always a safe bet to branch off of `master`, but it may be more work to merge later. Branches to base your work on are usually branches like `rc-v3.3.0`, when the latest public version is `3.2.0`, for example. These can often be found in Pull-Requests on GitHub which are tagged `Release Candidate`.
|
||||
|
||||
## Unit tests & CI/CD
|
||||
|
||||
We use GitHub Actions, which runs our unit-tests. PR's which fail these tests, or even fail any of our actions (which run automatically), will not be merged and require further changes until they compile, link, and all tests pass properly. If you have issues with this, feel free to ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`)
|
||||
|
||||
### What should I call by branch?
|
||||
|
||||
Keep branch names **unique**, **descriptive**, and **shorter than 30 characters**. Names must be in present-tense, such as `fix-xyz`, **not** ~~`fixing-xyz`~~.
|
||||
|
||||
We generally use *feature branches*, so we keep one branch per feature or fix.
|
||||
|
||||
For example:
|
||||
- You want to fix issue number #123? You could call the branch `fix-123`.
|
||||
- You want to add a feature described in issue #456? You could call the branch `implement-456`.
|
||||
- You want to add a feature or fix a bug that has no issue? You should probably make an issue for it first! Or, if you're not ready for that yet, you could call it by the feature name or bug description, for example for a bug that makes cars disappear: `fix-disappearing-cars`.
|
||||
|
||||
## Pull Requests, Code Review
|
||||
|
||||
Once you are ready to show what you did, and get feedback on it, you open a Pull-Request on GitHub. Please make sure to pick the right branches, and a descriptive title. Mention any related issues with `#<issue number>`, for example `#123`.
|
||||
|
||||
Make sure to explain what the PR does, what it fixes, and what needs to still be done (if anything).
|
||||
|
||||
A BeamMP-Developer must review your code in detail, and leave a review. If this takes too long, feel free to @ a maintainer/developer, or leave another comment on the PR. It helps to say something like "Ready for review", for example.
|
||||
|
||||
# Getting Started with the Codebase
|
||||
|
||||
1. Look at current Pull-Requests, look at the git branches, or ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`), in order to find out which branch you should work on to minimize conflict. See [this section on branches](#branches) for more info.
|
||||
2. Fork the repository (with that branch) on GitHub. GitHub, by default, gives you only the `master` branch when forking, so make sure you fork with other branches enabled when you want to work on a branch that isn't master (it's a checkbox when you fork).
|
||||
3. Clone the fork to your local machine.
|
||||
4. Check out the branch you want to work on (see 1.).
|
||||
5. Run `git submodule update --init --recursive`.
|
||||
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
|
||||
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
|
||||
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
|
||||
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
|
||||
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
|
||||
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
|
||||
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).
|
||||
|
||||
# Code Guidelines
|
||||
|
||||
## Formatting
|
||||
|
||||
1. Use `clang-format` to format your code before committig. A `.clang-format` file is provided in the root of the repository.
|
||||
2. All identifiers, type names, function names, etc. should be `PascalCase`. Type names may also have the `T` prefix, although this is not enforced (for example `TNetwork`).
|
||||
|
||||
## Modular code
|
||||
|
||||
Write code that is modular and testable. Generally, if you can write a good unit-test for it, it's modular. If you can't, it's not.
|
||||
|
||||
Don't overdo it though - sometimes its okay to just write code, do the job, be done with it. You'll get feedback on this in the code review for your PR.
|
||||
76
README.md
76
README.md
@@ -4,23 +4,14 @@
|
||||
[](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Linux+Build%22)
|
||||
|
||||
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
|
||||
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
|
||||
**For Linux, you __need__ the runtime dependencies, which are listed below under [Runtime Dependencies](#runtime-dependencies)**
|
||||
|
||||
## Support + Contact
|
||||
|
||||
Feel free to ask any questions via the following channels:
|
||||
|
||||
- **Discord**: [click for invite](https://discord.gg/beammp)
|
||||
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
|
||||
The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
|
||||
|
||||
## Minimum Requirements
|
||||
|
||||
These values are guesstimated and are subject to change with each release.
|
||||
|
||||
* RAM: 50+ MiB usable (not counting OS overhead)
|
||||
* CPU: >1GHz, preferably multicore
|
||||
* CPU: Any Hz, preferably multicore
|
||||
* OS: Windows, Linux (theoretically any POSIX)
|
||||
* GPU: None
|
||||
* HDD: 10 MiB + Mods/Plugins
|
||||
@@ -28,21 +19,21 @@ These values are guesstimated and are subject to change with each release.
|
||||
|
||||
## Contributing
|
||||
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" or "good first issue" label or with nobody assigned.
|
||||
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned, any [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer) cards in the "To-Do" column.
|
||||
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues) and at the [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer). Any issues that have the "help wanted" label or don't have anyone assigned and any trello cards that aren't assigned or in the "In-Progress" section are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
|
||||
|
||||
Fork this repository, make a new branch for your feature, implement your feature or fix, and then create a pull-request here. Even incomplete features and fixes can be pull-requested.
|
||||
|
||||
If you need support with understanding the codebase, please write us in the Discord. You'll need to be proficient in modern C++.
|
||||
If you need support with understanding the codebase, please write us in the discord. You'll need to be proficient in modern C++.
|
||||
|
||||
## About Building from Source
|
||||
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
|
||||
We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v1.20`.
|
||||
|
||||
## Supported Operating Systems
|
||||
|
||||
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and Linux. For any other distro or OS, you just have to find the same libraries listed in [Runtime Dependencies](#runtime-dependencies) further down the page, and it should build fine.
|
||||
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute windows binaries and sometimes linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
|
||||
|
||||
Recommended compilers: MSVC, GCC, CLANG.
|
||||
|
||||
@@ -50,40 +41,51 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
|
||||
|
||||
## Build Instructions
|
||||
|
||||
On Linux, you need some dependencies to **build** the server (on Windows, you don't):
|
||||
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.0`!__**
|
||||
|
||||
```
|
||||
liblua5.3-dev curl zip unzip tar cmake make git g++
|
||||
```
|
||||
Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
|
||||
|
||||
You can install these with your distribution's package manager. You will need sudo or need root for ONLY this step.
|
||||
### Prerequisites
|
||||
|
||||
The names of each package may change depending on your platform.
|
||||
#### Windows
|
||||
|
||||
If you are building for ARM (like aarch64), you need to run `export VCPKG_FORCE_SYSTEM_BINARIES=1` before the following commands.
|
||||
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
|
||||
|
||||
You can build on **Windows, Linux** or other platforms by following these steps:
|
||||
Dependencies for windows can be installed with `vcpkg`, in which case the current dependencies are the `x64-windows-static` versions of `lua`, `zlib`, `rapidjson`, `boost-beast`, `boost-asio` and `openssl`.
|
||||
|
||||
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
|
||||
2. Go into the directory `cd BeamMP-Server`.
|
||||
3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
|
||||
4. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
|
||||
5. Your executable can be found in `bin/`.
|
||||
#### Linux / \*nix
|
||||
|
||||
When you make changes to the code, you only have to run step 4 again.
|
||||
These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
|
||||
|
||||
### Runtime Dependencies
|
||||
- `git`
|
||||
- `make`
|
||||
- `cmake`
|
||||
- `g++`
|
||||
|
||||
Must support ISO C++17. If your distro's `g++` doesn't support C++17, chances are that it has a `g++-8` or `g++-10` package that does. If this is the case. you just need to run CMake with `-DCMAKE_CXX_COMPILER=g++-10` (replace `g++-10` with your compiler's name).
|
||||
- `liblua5.3`
|
||||
|
||||
Any 5.x version should work, but 5.3 is what we officially use. Any other version might break in the future.
|
||||
You can also use any version of `libluajit`, but the same applies regarding the version.
|
||||
- `libz-dev`
|
||||
- `rapidjson-dev`
|
||||
- `libopenssl-dev`
|
||||
|
||||
These are needed to *run* the server.
|
||||
**If** you're building it from source, you'll need `libboost1.70-dev` as well.
|
||||
|
||||
Debian, Ubuntu and friends: `liblua5.3-0`
|
||||
### How to build
|
||||
|
||||
Other Linux distros: `liblua` of *some kind*.
|
||||
On windows. use git-bash for these commands.
|
||||
|
||||
Windows: No libraries.
|
||||
1. Make sure you have all [prerequisites](#prerequisites) installed
|
||||
2. Clone the repository in a location of your choice with `git clone --recursive https://github.com/BeamMP/BeamMP-Server`
|
||||
3. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20.
|
||||
4. `cd` into it with `cd BeamMP-Server`
|
||||
5. Run `cmake .` (with `.`)
|
||||
6. Run `make`
|
||||
7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
|
||||
|
||||
## Support
|
||||
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
|
||||
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
|
||||
|
||||
## Copyright
|
||||
|
||||
|
||||
1
asio
Submodule
1
asio
Submodule
Submodule asio added at 230c0d2ae0
@@ -1,115 +0,0 @@
|
||||
# from here:
|
||||
#
|
||||
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
|
||||
# Courtesy of Jason Turner
|
||||
# License here: https://github.com/cpp-best-practices/cppbestpractices/blob/master/LICENSE
|
||||
#
|
||||
# This version has been modified by the owners of the current respository.
|
||||
# Modifications have mostly been marked with "modified" or similar, though this is not
|
||||
# strictly required.
|
||||
|
||||
function(set_project_warnings project_name)
|
||||
set(MSVC_WARNINGS
|
||||
/W4 # Baseline reasonable warnings
|
||||
/w14242 # 'identifier': conversion from 'type1' to 'type1', possible loss
|
||||
# of data
|
||||
/w14254 # 'operator': conversion from 'type1:field_bits' to
|
||||
# 'type2:field_bits', possible loss of data
|
||||
/w14263 # 'function': member function does not override any base class
|
||||
# virtual member function
|
||||
/w14265 # 'classname': class has virtual functions, but destructor is not
|
||||
# virtual instances of this class may not be destructed correctly
|
||||
/w14287 # 'operator': unsigned/negative constant mismatch
|
||||
/we4289 # nonstandard extension used: 'variable': loop control variable
|
||||
# declared in the for-loop is used outside the for-loop scope
|
||||
/w14296 # 'operator': expression is always 'boolean_value'
|
||||
/w14311 # 'variable': pointer truncation from 'type1' to 'type2'
|
||||
/w14545 # expression before comma evaluates to a function which is missing
|
||||
# an argument list
|
||||
/w14546 # function call before comma missing argument list
|
||||
/w14547 # 'operator': operator before comma has no effect; expected
|
||||
# operator with side-effect
|
||||
/w14549 # 'operator': operator before comma has no effect; did you intend
|
||||
# 'operator'?
|
||||
/w14555 # expression has no effect; expected expression with side- effect
|
||||
/w14619 # pragma warning: there is no warning number 'number'
|
||||
/w14640 # Enable warning on thread un-safe static member initialization
|
||||
/w14826 # Conversion from 'type1' to 'type_2' is sign-extended. This may
|
||||
# cause unexpected runtime behavior.
|
||||
/w14905 # wide string literal cast to 'LPSTR'
|
||||
/w14906 # string literal cast to 'LPWSTR'
|
||||
/w14928 # illegal copy-initialization; more than one user-defined
|
||||
# conversion has been implicitly applied
|
||||
/permissive- # standards conformance mode for MSVC compiler.
|
||||
)
|
||||
|
||||
set(CLANG_WARNINGS
|
||||
-Wall
|
||||
-Wextra # reasonable and standard
|
||||
-Wshadow # warn the user if a variable declaration shadows one from a
|
||||
# parent context
|
||||
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a
|
||||
# non-virtual destructor. This helps catch hard to
|
||||
# track down memory errors
|
||||
-Wold-style-cast # warn for c-style casts
|
||||
-Wcast-align # warn for potential performance problem casts
|
||||
-Wunused # warn on anything being unused
|
||||
-Woverloaded-virtual # warn if you overload (not override) a virtual
|
||||
# function
|
||||
-Wpedantic # warn if non-standard C++ is used
|
||||
-Wconversion # warn on type conversions that may lose data
|
||||
-Wsign-conversion # warn on sign conversions
|
||||
-Wnull-dereference # warn if a null dereference is detected
|
||||
-Wdouble-promotion # warn if float is implicit promoted to double
|
||||
-Wformat=2 # warn on security issues around functions that format output
|
||||
# (ie printf)
|
||||
# modified; added more errors / warnings
|
||||
# some have been set to be errors, but the option _WARNINGS_AS_ERRORS
|
||||
# (see below) should still be used in strict pipelines.
|
||||
-Werror=uninitialized
|
||||
-Werror=float-equal
|
||||
-Werror=write-strings
|
||||
-Werror=strict-aliasing -fstrict-aliasing
|
||||
-Werror=missing-declarations
|
||||
-Werror=missing-field-initializers
|
||||
-Werror=ctor-dtor-privacy
|
||||
-Werror=switch-enum
|
||||
-Wswitch-default
|
||||
-Werror=unused-result
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=return-type
|
||||
-Wmissing-include-dirs
|
||||
)
|
||||
|
||||
if (${PROJECT_NAME}_WARNINGS_AS_ERRORS)
|
||||
set(CLANG_WARNINGS ${CLANG_WARNINGS} -Werror)
|
||||
set(MSVC_WARNINGS ${MSVC_WARNINGS} /WX)
|
||||
endif()
|
||||
|
||||
set(GCC_WARNINGS
|
||||
${CLANG_WARNINGS}
|
||||
-Wmisleading-indentation # warn if indentation implies blocks where blocks
|
||||
# do not exist
|
||||
-Wduplicated-cond # warn if if / else chain has duplicated conditions
|
||||
-Wduplicated-branches # warn if if / else branches have duplicated code
|
||||
-Wlogical-op # warn about logical operations being used where bitwise were
|
||||
# probably wanted
|
||||
# -Wuseless-cast # warn if you perform a cast to the same type (modified: removed)
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
set(PRJ_WARNINGS ${MSVC_WARNINGS})
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
|
||||
set(PRJ_WARNINGS ${CLANG_WARNINGS})
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(PRJ_WARNINGS ${GCC_WARNINGS})
|
||||
else()
|
||||
message(AUTHOR_WARNING "No compiler warnings set for '${CMAKE_CXX_COMPILER_ID}' compiler.")
|
||||
endif()
|
||||
|
||||
target_compile_options(${project_name} PUBLIC ${PRJ_WARNINGS})
|
||||
|
||||
if(NOT TARGET ${project_name})
|
||||
message(AUTHOR_WARNING "${project_name} is not a target, thus no compiler warning were added.")
|
||||
endif()
|
||||
endfunction()
|
||||
@@ -1,21 +0,0 @@
|
||||
find_package(Git)
|
||||
if(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES)
|
||||
if(Git_FOUND)
|
||||
message(STATUS "Git found, submodule update and init")
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(SEND_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules. This may result in missing dependencies.")
|
||||
endif()
|
||||
else()
|
||||
message(SEND_ERROR "git required for checking out submodules, but not found. Submodules will not be checked out - this may result in missing dependencies.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(Git_FOUND)
|
||||
|
||||
else()
|
||||
message(STATUS "Git not found - the version will not include a git hash.")
|
||||
set(PRJ_GIT_HASH "unknown")
|
||||
endif()
|
||||
@@ -1,44 +0,0 @@
|
||||
# Modified, original version from https://github.com/filipdutescu/modern-cpp-template (Unlicense)
|
||||
|
||||
option(${PROJECT_NAME}_WARNINGS_AS_ERRORS "Treat compiler warnings as errors." OFF)
|
||||
option(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES "If git is found, initialize all submodules." ON)
|
||||
option(${PROJECT_NAME}_ENABLE_UNIT_TESTING "Enable unit tests for the projects (from the `test` subfolder)." ON)
|
||||
option(${PROJECT_NAME}_ENABLE_CLANG_TIDY "Enable static analysis with Clang-Tidy." OFF)
|
||||
option(${PROJECT_NAME}_ENABLE_CPPCHECK "Enable static analysis with Cppcheck." OFF)
|
||||
# TODO Implement code coverage
|
||||
# option(${PROJECT_NAME}_ENABLE_CODE_COVERAGE "Enable code coverage through GCC." OFF)
|
||||
option(${PROJECT_NAME}_ENABLE_DOXYGEN "Enable Doxygen documentation builds of source." OFF)
|
||||
|
||||
# Generate compile_commands.json for clang based tools
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
# Export all symbols when building a shared library
|
||||
if(BUILD_SHARED_LIBS)
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS OFF)
|
||||
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
|
||||
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_LTO "Enable Interprocedural Optimization, aka Link Time Optimization (LTO)." OFF)
|
||||
if(${PROJECT_NAME}_ENABLE_LTO)
|
||||
include(CheckIPOSupported)
|
||||
check_ipo_supported(RESULT result OUTPUT output)
|
||||
if(result)
|
||||
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
else()
|
||||
message(SEND_ERROR "IPO is not supported: ${output}.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_CCACHE "Enable the usage of Ccache, in order to speed up rebuild times." ON)
|
||||
find_program(CCACHE_FOUND ccache)
|
||||
if(CCACHE_FOUND)
|
||||
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
|
||||
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
|
||||
endif()
|
||||
|
||||
option(${PROJECT_NAME}_ENABLE_SANITIZER "Enable sanitizer to detect memory errors, undefined behavior, etc. (slows down the executable)." OFF)
|
||||
if(${PROJECT_NAME}_ENABLE_SANITIZER)
|
||||
add_compile_options(-fsanitize=address,undefined)
|
||||
add_link_options(-fsanitize=address,undefined)
|
||||
endif()
|
||||
@@ -1,20 +0,0 @@
|
||||
if(${PROJECT_NAME}_ENABLE_CLANG_TIDY)
|
||||
find_program(CLANGTIDY clang-tidy)
|
||||
if(CLANGTIDY)
|
||||
set(CMAKE_CXX_CLANG_TIDY ${CLANGTIDY} -extra-arg=-Wno-unknown-warning-option)
|
||||
message("Clang-Tidy finished setting up.")
|
||||
else()
|
||||
message(SEND_ERROR "Clang-Tidy requested but executable not found.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${PROJECT_NAME}_ENABLE_CPPCHECK)
|
||||
find_program(CPPCHECK cppcheck)
|
||||
if(CPPCHECK)
|
||||
set(CMAKE_CXX_CPPCHECK ${CPPCHECK} --suppress=missingInclude --enable=all
|
||||
--inline-suppr --inconclusive)
|
||||
message("Cppcheck finished setting up.")
|
||||
else()
|
||||
message(SEND_ERROR "Cppcheck requested but executable not found.")
|
||||
endif()
|
||||
endif()
|
||||
@@ -1,17 +0,0 @@
|
||||
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
|
||||
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
|
||||
find_package(Git)
|
||||
if(Git_FOUND)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive vcpkg
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
RESULT_VARIABLE GIT_SUBMOD_RESULT)
|
||||
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
|
||||
message(SEND_ERROR "Checking out vcpkg in source tree failed with ${GIT_SUBMOD_RESULT}.")
|
||||
endif()
|
||||
else()
|
||||
message(FATAL_ERROR "Could not find git or vcpkg.cmake. Please either, install git and re-run cmake (or run `git submodule update --init --recursive`), or install vcpkg and add `-DCMAKE_TOOLCHAIN_FILE=<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake` to your cmake invocation. Please try again after making those changes.")
|
||||
endif()
|
||||
endif()
|
||||
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
|
||||
endif()
|
||||
|
||||
1
deps/commandline
vendored
1
deps/commandline
vendored
Submodule deps/commandline deleted from b2a29733f9
@@ -1,49 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <initializer_list>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
* Allows syntax:
|
||||
* --help : long flags
|
||||
* --path=/home/lion : long assignments
|
||||
*/
|
||||
class ArgsParser {
|
||||
public:
|
||||
enum Flags : int {
|
||||
NONE = 0,
|
||||
REQUIRED = 1, // argument is required
|
||||
HAS_VALUE = 2, // argument must have a value
|
||||
};
|
||||
|
||||
ArgsParser() = default;
|
||||
|
||||
void Parse(const std::vector<std::string_view>& ArgList);
|
||||
// prints errors if any errors occurred, in that case also returns false
|
||||
bool Verify();
|
||||
void RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags);
|
||||
// pass all possible names for this argument (short, long, etc)
|
||||
bool FoundArgument(const std::vector<std::string>& Names);
|
||||
std::optional<std::string> GetValueOfArgument(const std::vector<std::string>& Names);
|
||||
|
||||
private:
|
||||
void ConsumeLongAssignment(const std::string& Arg);
|
||||
void ConsumeLongFlag(const std::string& Arg);
|
||||
bool IsRegistered(const std::string& Name);
|
||||
|
||||
struct Argument {
|
||||
std::string Name;
|
||||
std::optional<std::string> Value;
|
||||
};
|
||||
|
||||
struct RegisteredArgument {
|
||||
std::vector<std::string> Names;
|
||||
int Flags;
|
||||
};
|
||||
|
||||
std::vector<RegisteredArgument> mRegisteredArguments;
|
||||
std::vector<Argument> mFoundArgs;
|
||||
};
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/system/error_code.hpp>
|
||||
|
||||
using namespace boost::asio;
|
||||
@@ -2,28 +2,16 @@
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
#include "VehicleData.h"
|
||||
|
||||
class TServer;
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// for socklen_t
|
||||
#include <WS2tcpip.h>
|
||||
#endif // WINDOWS
|
||||
|
||||
struct TConnection final {
|
||||
ip::tcp::socket Socket;
|
||||
ip::tcp::endpoint SockAddr;
|
||||
};
|
||||
|
||||
class TClient final {
|
||||
public:
|
||||
using TSetOfVehicleData = std::vector<TVehicleData>;
|
||||
@@ -33,34 +21,27 @@ public:
|
||||
std::unique_lock<std::mutex> Lock;
|
||||
};
|
||||
|
||||
TClient(TServer& Server, ip::tcp::socket&& Socket);
|
||||
explicit TClient(TServer& Server);
|
||||
TClient(const TClient&) = delete;
|
||||
~TClient();
|
||||
TClient& operator=(const TClient&) = delete;
|
||||
|
||||
void AddNewCar(int Ident, const std::string& Data);
|
||||
void SetCarData(int Ident, const std::string& Data);
|
||||
void SetCarPosition(int Ident, const std::string& Data);
|
||||
TVehicleDataLockPair GetAllCars();
|
||||
void SetName(const std::string& Name) { mName = Name; }
|
||||
void SetRoles(const std::string& Role) { mRole = Role; }
|
||||
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
|
||||
void AddIdentifier(const std::string& ID) { mIdentifiers.insert(ID); };
|
||||
std::string GetCarData(int Ident);
|
||||
std::string GetCarPositionRaw(int Ident);
|
||||
void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
|
||||
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
|
||||
void Disconnect(std::string_view Reason);
|
||||
bool IsDisconnected() const { return !mSocket.is_open(); }
|
||||
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
|
||||
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
|
||||
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
|
||||
void SetStatus(int Status) { mStatus = Status; }
|
||||
// locks
|
||||
void DeleteCar(int Ident);
|
||||
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
|
||||
[[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
|
||||
[[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
|
||||
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
|
||||
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
|
||||
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
|
||||
[[nodiscard]] std::set<std::string> GetIdentifiers() const { return mIdentifiers; }
|
||||
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
|
||||
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
|
||||
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
|
||||
[[nodiscard]] std::string GetRoles() const { return mRole; }
|
||||
[[nodiscard]] std::string GetName() const { return mName; }
|
||||
void SetUnicycleID(int ID) { mUnicycleID = ID; }
|
||||
@@ -68,6 +49,7 @@ public:
|
||||
[[nodiscard]] int GetOpenCarID() const;
|
||||
[[nodiscard]] int GetCarCount() const;
|
||||
void ClearCars();
|
||||
[[nodiscard]] int GetStatus() const { return mStatus; }
|
||||
[[nodiscard]] int GetID() const { return mID; }
|
||||
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
|
||||
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
|
||||
@@ -77,9 +59,9 @@ public:
|
||||
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
|
||||
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
|
||||
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
|
||||
void EnqueuePacket(const std::vector<uint8_t>& Packet);
|
||||
[[nodiscard]] std::queue<std::vector<uint8_t>>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
void EnqueuePacket(const std::string& Packet);
|
||||
[[nodiscard]] std::queue<std::string>& MissedPacketQueue() { return mPacketsSync; }
|
||||
[[nodiscard]] const std::queue<std::string>& MissedPacketQueue() const { return mPacketsSync; }
|
||||
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
|
||||
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
|
||||
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
|
||||
@@ -95,22 +77,18 @@ private:
|
||||
bool mIsSynced = false;
|
||||
bool mIsSyncing = false;
|
||||
mutable std::mutex mMissedPacketsMutex;
|
||||
std::queue<std::vector<uint8_t>> mPacketsSync;
|
||||
std::unordered_map<std::string, std::string> mIdentifiers;
|
||||
std::queue<std::string> mPacketsSync;
|
||||
std::set<std::string> mIdentifiers;
|
||||
bool mIsGuest = false;
|
||||
mutable std::mutex mVehicleDataMutex;
|
||||
mutable std::mutex mVehiclePositionMutex;
|
||||
std::mutex mVehicleDataMutex;
|
||||
TSetOfVehicleData mVehicleData;
|
||||
SparseArray<std::string> mVehiclePosition;
|
||||
std::string mName = "Unknown Client";
|
||||
ip::tcp::socket mSocket;
|
||||
ip::tcp::socket mDownSocket;
|
||||
ip::udp::endpoint mUDPAddress {};
|
||||
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
|
||||
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is
|
||||
int mUnicycleID = -1;
|
||||
std::string mRole;
|
||||
std::string mDID;
|
||||
int mStatus = 0;
|
||||
int mID = -1;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
|
||||
};
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
|
||||
|
||||
332
include/Common.h
332
include/Common.h
@@ -1,37 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
#include <zlib.h>
|
||||
|
||||
#include <doctest/doctest.h>
|
||||
#include <filesystem>
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
#include "TConsole.h"
|
||||
|
||||
struct Version {
|
||||
uint8_t major;
|
||||
uint8_t minor;
|
||||
uint8_t patch;
|
||||
Version(uint8_t major, uint8_t minor, uint8_t patch);
|
||||
Version(const std::array<uint8_t, 3>& v);
|
||||
std::string AsString();
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
using SparseArray = std::unordered_map<size_t, T>;
|
||||
|
||||
// static class handling application start, shutdown, etc.
|
||||
// yes, static classes, singletons, globals are all pretty
|
||||
// bad idioms. In this case we need a central way to access
|
||||
@@ -41,32 +17,29 @@ class Application final {
|
||||
public:
|
||||
// types
|
||||
struct TSettings {
|
||||
std::string ServerName { "BeamMP Server" };
|
||||
std::string ServerDesc { "BeamMP Default Description" };
|
||||
std::string ServerTags { "Freeroam" };
|
||||
std::string Resource { "Resources" };
|
||||
std::string MapName { "/levels/gridmap_v2/info.json" };
|
||||
std::string Key {};
|
||||
std::string Password{};
|
||||
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" };
|
||||
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" };
|
||||
bool HTTPServerEnabled { false };
|
||||
int MaxPlayers { 8 };
|
||||
bool Private { true };
|
||||
int MaxCars { 1 };
|
||||
bool DebugModeEnabled { false };
|
||||
int Port { 30814 };
|
||||
std::string CustomIP {};
|
||||
bool LogChat { true };
|
||||
bool SendErrors { true };
|
||||
bool SendErrorsMessageEnabled { true };
|
||||
int HTTPServerPort { 8080 };
|
||||
std::string HTTPServerIP { "127.0.0.1" };
|
||||
bool HTTPServerUseSSL { false };
|
||||
bool HideUpdateMessages { false };
|
||||
TSettings() noexcept :
|
||||
ServerName("BeamMP Server"),
|
||||
ServerDesc("BeamMP Default Description"),
|
||||
Resource("Resources"),
|
||||
MapName("/levels/gridmap/info.json"),
|
||||
MaxPlayers(10),
|
||||
Private(false),
|
||||
MaxCars(1),
|
||||
DebugModeEnabled(false),
|
||||
Port(30814){}
|
||||
std::string ServerName;
|
||||
std::string ServerDesc;
|
||||
std::string Resource;
|
||||
std::string MapName;
|
||||
std::string Key;
|
||||
int MaxPlayers;
|
||||
bool Private;
|
||||
int MaxCars;
|
||||
bool DebugModeEnabled;
|
||||
int Port;
|
||||
std::string CustomIP;
|
||||
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
|
||||
};
|
||||
|
||||
using TShutdownHandler = std::function<void()>;
|
||||
|
||||
// methods
|
||||
@@ -76,246 +49,75 @@ public:
|
||||
static void RegisterShutdownHandler(const TShutdownHandler& Handler);
|
||||
// Causes all threads to finish up and exit gracefull gracefully
|
||||
static void GracefullyShutdown();
|
||||
static TConsole& Console() { return mConsole; }
|
||||
static std::string ServerVersionString();
|
||||
static const Version& ServerVersion() { return mVersion; }
|
||||
static uint8_t ClientMajorVersion() { return 2; }
|
||||
static TConsole& Console() { return *mConsole; }
|
||||
static std::string ServerVersion() { return "2.0.4"; }
|
||||
static std::string ClientVersion() { return "2.0"; }
|
||||
static std::string PPS() { return mPPS; }
|
||||
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
|
||||
static void SetPPS(std::string NewPPS) { mPPS = NewPPS; }
|
||||
|
||||
static TSettings Settings;
|
||||
|
||||
static std::vector<std::string> GetBackendUrlsInOrder() {
|
||||
return {
|
||||
"backend.beammp.com",
|
||||
"backup1.beammp.com",
|
||||
"backup2.beammp.com"
|
||||
};
|
||||
}
|
||||
static inline TSettings Settings {};
|
||||
|
||||
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
|
||||
static std::string GetBackendHostname() { return "backend.beammp.com"; }
|
||||
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
|
||||
static void CheckForUpdates();
|
||||
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
|
||||
static bool IsOutdated(const Version& Current, const Version& Newest);
|
||||
static bool IsShuttingDown();
|
||||
static void SleepSafeSeconds(size_t Seconds);
|
||||
|
||||
static void InitializeConsole() {
|
||||
mConsole.InitializeCommandline();
|
||||
}
|
||||
|
||||
enum class Status {
|
||||
Starting,
|
||||
Good,
|
||||
Bad,
|
||||
ShuttingDown,
|
||||
Shutdown,
|
||||
};
|
||||
|
||||
using SystemStatusMap = std::unordered_map<std::string /* system name */, Status /* status */>;
|
||||
|
||||
static const SystemStatusMap& GetSubsystemStatuses() {
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
return mSystemStatusMap;
|
||||
}
|
||||
|
||||
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
|
||||
|
||||
private:
|
||||
static void SetShutdown(bool Val);
|
||||
|
||||
static inline SystemStatusMap mSystemStatusMap {};
|
||||
static inline std::mutex mSystemStatusMapMutex {};
|
||||
static inline std::string mPPS;
|
||||
static inline TConsole mConsole;
|
||||
static inline std::shared_mutex mShutdownMtx {};
|
||||
static inline bool mShutdown { false };
|
||||
static std::unique_ptr<TConsole> mConsole;
|
||||
static inline std::mutex mShutdownHandlersMutex {};
|
||||
static inline std::deque<TShutdownHandler> mShutdownHandlers {};
|
||||
|
||||
static inline Version mVersion { 3, 2, 1 };
|
||||
};
|
||||
|
||||
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride = false);
|
||||
void RegisterThread(const std::string& str);
|
||||
std::string ThreadName();
|
||||
void RegisterThread(const std::string str);
|
||||
#define RegisterThreadAuto() RegisterThread(__func__)
|
||||
|
||||
#define KB 1024llu
|
||||
#define MB (KB * 1024llu)
|
||||
#define GB (MB * 1024llu)
|
||||
#define SSU_UNRAW SECRET_SENTRY_URL
|
||||
#define KB 1024
|
||||
#define MB (KB * 1024)
|
||||
|
||||
#define _file_basename std::filesystem::path(__FILE__).filename().string()
|
||||
#define _line std::to_string(__LINE__)
|
||||
#define _in_lambda (std::string(__func__) == "operator()")
|
||||
|
||||
// for those times when you just need to ignore something :^)
|
||||
// explicity disables a [[nodiscard]] warning
|
||||
#define beammp_ignore(x) (void)x
|
||||
|
||||
// clang-format off
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define DEBUG
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG)
|
||||
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#endif
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define beammp_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_error(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
|
||||
} while (false)
|
||||
#define beammp_lua_warn(x) \
|
||||
do { \
|
||||
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
|
||||
} while (false)
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define beammp_debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#define beammp_event(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
// trace() is a debug-build debug()
|
||||
#if defined(DEBUG)
|
||||
#define beammp_trace(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
#else
|
||||
#define beammp_trace(x)
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#else // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#define beammp_error(x) /* x */
|
||||
#define beammp_lua_error(x) /* x */
|
||||
#define beammp_warn(x) /* x */
|
||||
#define beammp_lua_warn(x) /* x */
|
||||
#define beammp_info(x) /* x */
|
||||
#define beammp_event(x) /* x */
|
||||
#define beammp_debug(x) /* x */
|
||||
#define beammp_trace(x) /* x */
|
||||
#define luaprint(x) /* x */
|
||||
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
|
||||
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
|
||||
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
|
||||
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
|
||||
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
|
||||
|
||||
#endif // DOCTEST_CONFIG_DISABLE
|
||||
|
||||
#if defined(DEBUG)
|
||||
#define SU_RAW SSU_UNRAW
|
||||
// we would like the full function signature 'void a::foo() const'
|
||||
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
|
||||
// feel free to add more
|
||||
#if defined(WIN32)
|
||||
#define _function_name std::string(__FUNCSIG__)
|
||||
#elif defined(__unix) || defined(__unix__)
|
||||
#define _function_name std::string(__PRETTY_FUNCTION__)
|
||||
#else
|
||||
#define SU_RAW RAWIFY(SSU_UNRAW)
|
||||
#define _this_location (ThreadName())
|
||||
#define _function_name std::string(__func__)
|
||||
#endif
|
||||
|
||||
// clang-format on
|
||||
#if defined(DEBUG)
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg);
|
||||
// if this is defined, we will show the full function signature infront of
|
||||
// each info/debug/warn... call instead of the 'filename:line' format.
|
||||
#if defined(BMP_FULL_FUNCTION_NAMES)
|
||||
#define _this_location (ThreadName() + _function_name + " ")
|
||||
#else
|
||||
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
|
||||
#endif
|
||||
|
||||
#else // !defined(DEBUG)
|
||||
|
||||
#define _this_location (ThreadName())
|
||||
|
||||
#endif // defined(DEBUG)
|
||||
|
||||
#define warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
|
||||
#define info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
|
||||
#define error(x) Application::Console().Write(_this_location + std::string("[ERROR] ") + (x))
|
||||
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
|
||||
#define debug(x) \
|
||||
do { \
|
||||
if (Application::Settings.DebugModeEnabled) { \
|
||||
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
|
||||
} \
|
||||
} while (false)
|
||||
|
||||
#define Biggest 30000
|
||||
std::string Comp(std::string Data);
|
||||
std::string DeComp(std::string Compressed);
|
||||
|
||||
template <typename T>
|
||||
inline T Comp(const T& Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
C.fill(0);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = nullptr;
|
||||
defstream.zfree = nullptr;
|
||||
defstream.opaque = nullptr;
|
||||
defstream.avail_in = uInt(Data.size());
|
||||
defstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Data[0]));
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
size_t TotalOut = defstream.total_out;
|
||||
T Ret;
|
||||
Ret.resize(TotalOut);
|
||||
std::fill(Ret.begin(), Ret.end(), 0);
|
||||
std::copy_n(C.begin(), TotalOut, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline T DeComp(const T& Compressed) {
|
||||
std::array<char, Biggest> C {};
|
||||
// not needed
|
||||
C.fill(0);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = nullptr;
|
||||
infstream.zfree = nullptr;
|
||||
infstream.opaque = nullptr;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Compressed[0]));
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(C.data()));
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
size_t TotalOut = infstream.total_out;
|
||||
T Ret;
|
||||
Ret.resize(TotalOut);
|
||||
std::fill(Ret.begin(), Ret.end(), 0);
|
||||
std::copy_n(C.begin(), TotalOut, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString();
|
||||
#define S_DSN SU_RAW
|
||||
|
||||
@@ -1,27 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include "Environment.h"
|
||||
|
||||
// ======================= UNIX ========================
|
||||
|
||||
#ifdef BEAMMP_LINUX
|
||||
#include <errno.h>
|
||||
#ifdef __unix
|
||||
#include <arpa/inet.h>
|
||||
#include <sys/socket.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
using SOCKET = int;
|
||||
using DWORD = unsigned long;
|
||||
using PDWORD = unsigned long*;
|
||||
using LPDWORD = unsigned long*;
|
||||
char _getch();
|
||||
inline void CloseSocketProper(int socket) {
|
||||
shutdown(socket, SHUT_RDWR);
|
||||
close(socket);
|
||||
}
|
||||
#endif // unix
|
||||
|
||||
// ======================= APPLE ========================
|
||||
// ======================= WIN32 =======================
|
||||
|
||||
#ifdef BEAMMP_APPLE
|
||||
#include <errno.h>
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
char _getch();
|
||||
#endif // unix
|
||||
|
||||
// ======================= WINDOWS =======================
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#ifdef WIN32
|
||||
#include <conio.h>
|
||||
#include <winsock2.h>
|
||||
inline void CloseSocketProper(SOCKET socket) {
|
||||
shutdown(socket, SD_BOTH);
|
||||
closesocket(socket);
|
||||
}
|
||||
#endif // WIN32
|
||||
|
||||
// ======================= OTHER =======================
|
||||
|
||||
#if !defined(WIN32) && !defined(__unix)
|
||||
#error "OS not supported"
|
||||
#endif
|
||||
|
||||
@@ -1,114 +0,0 @@
|
||||
// Copyright Anonymous275 8/11/2020
|
||||
|
||||
#pragma once
|
||||
#include <array>
|
||||
#include <cstdarg>
|
||||
#include <string>
|
||||
|
||||
namespace Crypto {
|
||||
|
||||
constexpr auto time = __TIME__;
|
||||
constexpr auto seed = static_cast<int>(time[7]) + static_cast<int>(time[6]) * 10 + static_cast<int>(time[4]) * 60 + static_cast<int>(time[3]) * 600 + static_cast<int>(time[1]) * 3600 + static_cast<int>(time[0]) * 36000;
|
||||
|
||||
// 1988, Stephen Park and Keith Miller
|
||||
// "Random Number Generators: Good Ones Are Hard To Find", considered as "minimal standard"
|
||||
// Park-Miller 31 bit pseudo-random number generator, implemented with G. Carta's optimisation:
|
||||
// with 32-bit math and without division
|
||||
|
||||
template <int N>
|
||||
struct RandomGenerator {
|
||||
private:
|
||||
static constexpr unsigned a = 16807; // 7^5
|
||||
static constexpr unsigned m = 2147483647; // 2^31 - 1
|
||||
|
||||
static constexpr unsigned s = RandomGenerator<N - 1>::value;
|
||||
static constexpr unsigned lo = a * (s & 0xFFFFu); // Multiply lower 16 bits by 16807
|
||||
static constexpr unsigned hi = a * (s >> 16u); // Multiply higher 16 bits by 16807
|
||||
static constexpr unsigned lo2 = lo + ((hi & 0x7FFFu) << 16u); // Combine lower 15 bits of hi with lo's upper bits
|
||||
static constexpr unsigned hi2 = hi >> 15u; // Discard lower 15 bits of hi
|
||||
static constexpr unsigned lo3 = lo2 + hi;
|
||||
|
||||
public:
|
||||
static constexpr unsigned max = m;
|
||||
static constexpr unsigned value = lo3 > m ? lo3 - m : lo3;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct RandomGenerator<0> {
|
||||
static constexpr unsigned value = seed;
|
||||
};
|
||||
|
||||
template <int N, int M>
|
||||
struct RandomInt {
|
||||
static constexpr auto value = RandomGenerator<N + 1>::value % M;
|
||||
};
|
||||
|
||||
template <int N>
|
||||
struct RandomChar {
|
||||
static const char value = static_cast<char>(1 + RandomInt<N, 0x7F - 1>::value);
|
||||
};
|
||||
|
||||
template <size_t N, int K, typename Char>
|
||||
struct MangleString {
|
||||
private:
|
||||
const char _key;
|
||||
std::array<Char, N + 1> _encrypted;
|
||||
|
||||
constexpr Char enc(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
Char dec(Char c) const {
|
||||
return c ^ _key;
|
||||
}
|
||||
|
||||
public:
|
||||
template <size_t... Is>
|
||||
constexpr MangleString(const Char* str, std::index_sequence<Is...>)
|
||||
: _key(RandomChar<K>::value)
|
||||
, _encrypted { enc(str[Is])... } { }
|
||||
|
||||
decltype(auto) decrypt() {
|
||||
for (size_t i = 0; i < N; ++i) {
|
||||
_encrypted[i] = dec(_encrypted[i]);
|
||||
}
|
||||
_encrypted[N] = '\0';
|
||||
return _encrypted.data();
|
||||
}
|
||||
};
|
||||
|
||||
static auto w_printf = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_printf_s = [](const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vprintf(fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s = [](char* buf, size_t, const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
};
|
||||
|
||||
static auto w_sprintf_s_ret = [](char* buf, size_t, const char* fmt, ...) {
|
||||
int ret;
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
ret = vsprintf(buf, fmt, args);
|
||||
va_end(args);
|
||||
return ret;
|
||||
};
|
||||
|
||||
#define XOR_C(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(char) - 1, __COUNTER__, char > expr( s, std::make_index_sequence< sizeof(s)/sizeof(char) - 1>() ); return expr; }().decrypt()
|
||||
#define XOR_W(s) [] { constexpr Crypto::MangleString< sizeof(s)/sizeof(wchar_t) - 1, __COUNTER__, wchar_t > expr( s, std::make_index_sequence< sizeof(s)/sizeof(wchar_t) - 1>() ); return expr; }().decrypt()
|
||||
#define RAWIFY(s) XOR_C(s)
|
||||
|
||||
}
|
||||
@@ -40,7 +40,7 @@ static const char* const ANSI_WHITE_BOLD = "\u001b[37;1m";
|
||||
static const char* const ANSI_BOLD = "\u001b[1m";
|
||||
static const char* const ANSI_UNDERLINE = "\u001b[4m";
|
||||
|
||||
#ifdef DEBUG
|
||||
#if DEBUG
|
||||
#include <iostream>
|
||||
inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const char* function, [[maybe_unused]] unsigned line,
|
||||
[[maybe_unused]] const char* condition_string, [[maybe_unused]] bool result) {
|
||||
@@ -55,18 +55,14 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
|
||||
}
|
||||
}
|
||||
|
||||
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#define Assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
|
||||
#define AssertNotReachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
|
||||
#else
|
||||
#define beammp_assert(cond) \
|
||||
do { \
|
||||
bool result = (cond); \
|
||||
if (!result) { \
|
||||
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
|
||||
} \
|
||||
// In release build, these macros turn into NOPs. The compiler will optimize these out.
|
||||
#define Assert(x) \
|
||||
do { \
|
||||
} while (false)
|
||||
#define beammp_assert_not_reachable() \
|
||||
do { \
|
||||
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
|
||||
#define AssertNotReachable() \
|
||||
do { \
|
||||
} while (false)
|
||||
#endif // DEBUG
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
template <typename FnT>
|
||||
class Defer final {
|
||||
public:
|
||||
Defer(FnT fn)
|
||||
: mFunction([&fn] { (void)fn(); }) { }
|
||||
~Defer() {
|
||||
if (mFunction) {
|
||||
mFunction();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void()> mFunction;
|
||||
};
|
||||
@@ -1,17 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// one of BEAMMP_{WINDOWS,LINUX,APPLE} will be set at the end of this
|
||||
|
||||
// clang-format off
|
||||
#if !defined(BEAMMP_WINDOWS) && !defined(BEAMMP_UNIX) && !defined(BEAMMP_APPLE)
|
||||
#if defined(_WIN32) || defined(__CYGWIN__)
|
||||
#define BEAMMP_WINDOWS
|
||||
#elif defined(__linux__) || defined(__linux) || defined(linux) || defined(__unix__) || defined(__unix) || defined(unix)
|
||||
#define BEAMMP_LINUX
|
||||
#elif defined(__APPLE__) || defined(__MACH__)
|
||||
#define BEAMMP_APPLE
|
||||
#else
|
||||
#error "This platform is not known. Please define one of the above for your OS."
|
||||
#endif
|
||||
#endif
|
||||
// clang-format on
|
||||
@@ -1,42 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <Common.h>
|
||||
#include <IThreaded.h>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
|
||||
#pragma GCC diagnostic ignored "-Wcast-qual"
|
||||
#pragma GCC diagnostic ignored "-Wold-style-cast"
|
||||
#endif
|
||||
#include <httplib.h>
|
||||
#if defined(BEAMMP_LINUX)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace Http {
|
||||
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
|
||||
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {});
|
||||
namespace Status {
|
||||
std::string ToString(int code);
|
||||
}
|
||||
const std::string ErrorString = "-1";
|
||||
|
||||
namespace Server {
|
||||
class THttpServerInstance {
|
||||
public:
|
||||
THttpServerInstance();
|
||||
|
||||
protected:
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::thread mThread;
|
||||
};
|
||||
}
|
||||
}
|
||||
std::string GET(const std::string& host, int port, const std::string& target);
|
||||
std::string POST(const std::string& host, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, bool json);
|
||||
}
|
||||
@@ -8,11 +8,6 @@ public:
|
||||
IThreaded()
|
||||
// invokes operator() on this object
|
||||
: mThread() { }
|
||||
virtual ~IThreaded() noexcept {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
}
|
||||
|
||||
virtual void Start() final {
|
||||
mThread = std::thread([this] { (*this)(); });
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
#include <tuple>
|
||||
|
||||
namespace LuaAPI {
|
||||
int PanicHandler(lua_State* State);
|
||||
std::string LuaToString(const sol::object Value, size_t Indent = 1, bool QuoteStrings = false);
|
||||
void Print(sol::variadic_args);
|
||||
namespace MP {
|
||||
extern TLuaEngine* Engine;
|
||||
|
||||
std::string GetOSName();
|
||||
std::tuple<int, int, int> GetServerVersion();
|
||||
std::pair<bool, std::string> TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
|
||||
std::pair<bool, std::string> TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
|
||||
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
|
||||
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
|
||||
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
|
||||
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
|
||||
void Set(int ConfigID, sol::object NewValue);
|
||||
bool IsPlayerGuest(int ID);
|
||||
bool IsPlayerConnected(int ID);
|
||||
void Sleep(size_t Ms);
|
||||
void PrintRaw(sol::variadic_args);
|
||||
std::string JsonEncode(const sol::table& object);
|
||||
std::string JsonDiff(const std::string& a, const std::string& b);
|
||||
std::string JsonDiffApply(const std::string& data, const std::string& patch);
|
||||
std::string JsonPrettify(const std::string& json);
|
||||
std::string JsonMinify(const std::string& json);
|
||||
std::string JsonFlatten(const std::string& json);
|
||||
std::string JsonUnflatten(const std::string& json);
|
||||
}
|
||||
|
||||
namespace FS {
|
||||
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
|
||||
std::pair<bool, std::string> Remove(const std::string& Path);
|
||||
std::pair<bool, std::string> Rename(const std::string& Path, const std::string& NewPath);
|
||||
std::pair<bool, std::string> Copy(const std::string& Path, const std::string& NewPath);
|
||||
std::string GetFilename(const std::string& Path);
|
||||
std::string GetExtension(const std::string& Path);
|
||||
std::string GetParentFolder(const std::string& Path);
|
||||
bool Exists(const std::string& Path);
|
||||
bool IsDirectory(const std::string& Path);
|
||||
bool IsFile(const std::string& Path);
|
||||
std::string ConcatPaths(sol::variadic_args Args);
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
void SetupSignalHandlers();
|
||||
69
include/SocketIO.h
Normal file
69
include/SocketIO.h
Normal file
@@ -0,0 +1,69 @@
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <sio_client.h>
|
||||
#include <thread>
|
||||
#include <memory>
|
||||
|
||||
/*
|
||||
* We send relevant server events over socket.io to the backend.
|
||||
*
|
||||
* We send all events to `backend.beammp.com`, to the room `/key`
|
||||
* where `key` is the currently active auth-key.
|
||||
*/
|
||||
|
||||
enum class SocketIOEvent {
|
||||
ConsoleOut,
|
||||
CPUUsage,
|
||||
MemoryUsage,
|
||||
NetworkUsage,
|
||||
PlayerList,
|
||||
};
|
||||
|
||||
enum class SocketIORoom {
|
||||
None,
|
||||
Stats,
|
||||
Player,
|
||||
Info,
|
||||
Console,
|
||||
};
|
||||
|
||||
class SocketIO final {
|
||||
private:
|
||||
struct Event;
|
||||
|
||||
public:
|
||||
enum class EventType {
|
||||
};
|
||||
|
||||
// Singleton pattern
|
||||
static SocketIO& Get();
|
||||
|
||||
void Emit(SocketIOEvent Event, const std::string& Data);
|
||||
|
||||
~SocketIO();
|
||||
|
||||
void SetAuthenticated(bool auth) { mAuthenticated = auth; }
|
||||
|
||||
private:
|
||||
SocketIO() noexcept;
|
||||
|
||||
void ThreadMain();
|
||||
|
||||
struct Event {
|
||||
std::string Name;
|
||||
std::string Data;
|
||||
};
|
||||
|
||||
bool mAuthenticated { false };
|
||||
sio::client mClient;
|
||||
std::thread mThread;
|
||||
std::atomic_bool mCloseThread { false };
|
||||
std::mutex mQueueMutex;
|
||||
std::deque<Event> mQueue;
|
||||
|
||||
friend std::unique_ptr<SocketIO> std::make_unique<SocketIO>();
|
||||
};
|
||||
|
||||
@@ -3,32 +3,19 @@
|
||||
#include "Common.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <filesystem>
|
||||
|
||||
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
|
||||
#include <toml.hpp> // header-only version of TOML++
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
class TConfig {
|
||||
public:
|
||||
explicit TConfig(const std::string& ConfigFileName);
|
||||
explicit TConfig();
|
||||
|
||||
[[nodiscard]] bool Failed() const { return mFailed; }
|
||||
|
||||
void FlushToFile();
|
||||
bool Failed() const { return mFailed; }
|
||||
|
||||
private:
|
||||
void CreateConfigFile();
|
||||
void CreateConfigFile(std::string_view name);
|
||||
void ParseFromFile(std::string_view name);
|
||||
void PrintDebug();
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue);
|
||||
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue);
|
||||
|
||||
|
||||
void ParseOldFormat();
|
||||
std::string TagsAsPrettyArray() const;
|
||||
bool IsDefault();
|
||||
|
||||
bool mFailed { false };
|
||||
std::string mConfigFileName;
|
||||
};
|
||||
|
||||
@@ -1,72 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cryptography.h"
|
||||
#include "commandline.h"
|
||||
#include "commandline/commandline.h"
|
||||
#include "TLuaFile.h"
|
||||
#include <atomic>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TConsole {
|
||||
public:
|
||||
TConsole();
|
||||
|
||||
// Initializes the commandline app to take over I/O
|
||||
void InitializeCommandline();
|
||||
|
||||
void Write(const std::string& str);
|
||||
void WriteRaw(const std::string& str);
|
||||
void InitializeLuaConsole(TLuaEngine& Engine);
|
||||
void BackupOldLog();
|
||||
void StartLoggingToFile();
|
||||
Commandline& Internal() { return *mCommandline; }
|
||||
|
||||
private:
|
||||
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
|
||||
void ChangeToLuaConsole(const std::string& LuaStateId);
|
||||
void ChangeToRegularConsole();
|
||||
void HandleLuaInternalCommand(const std::string& cmd);
|
||||
|
||||
void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
|
||||
void Command_Clear(const std::string&, const std::vector<std::string>& args);
|
||||
|
||||
void Command_Say(const std::string& FullCommand);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
|
||||
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
|
||||
|
||||
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
|
||||
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
|
||||
|
||||
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
|
||||
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
|
||||
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
|
||||
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
|
||||
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
|
||||
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
|
||||
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
|
||||
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
|
||||
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
|
||||
};
|
||||
|
||||
std::unique_ptr<Commandline> mCommandline { nullptr };
|
||||
std::vector<std::string> mCachedLuaHistory;
|
||||
std::vector<std::string> mCachedRegularHistory;
|
||||
TLuaEngine* mLuaEngine { nullptr };
|
||||
bool mIsLuaConsole { false };
|
||||
bool mFirstTime { true };
|
||||
std::string mStateId;
|
||||
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
|
||||
std::ofstream mLogFileStream;
|
||||
std::mutex mLogFileStreamMtx;
|
||||
std::unique_ptr<TLuaFile> mLuaConsole { nullptr };
|
||||
Commandline mCommandline;
|
||||
};
|
||||
|
||||
@@ -15,6 +15,7 @@ private:
|
||||
std::string GenerateCall();
|
||||
std::string GetPlayers();
|
||||
|
||||
bool mShutdown = false;
|
||||
TResourceManager& mResourceManager;
|
||||
TServer& mServer;
|
||||
};
|
||||
};
|
||||
@@ -1,280 +1,38 @@
|
||||
#pragma once
|
||||
|
||||
#include "TNetwork.h"
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
#include "TLuaFile.h"
|
||||
#include "TServer.h"
|
||||
#include <any>
|
||||
#include <condition_variable>
|
||||
#include <filesystem>
|
||||
#include <initializer_list>
|
||||
#include <list>
|
||||
#include <lua.hpp>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <random>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <toml.hpp>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#define SOL_ALL_SAFETIES_ON 1
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
using TLuaStateId = std::string;
|
||||
namespace fs = std::filesystem;
|
||||
/**
|
||||
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
|
||||
*/
|
||||
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
|
||||
static constexpr size_t TLuaArgTypes_String = 0;
|
||||
static constexpr size_t TLuaArgTypes_Int = 1;
|
||||
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
|
||||
static constexpr size_t TLuaArgTypes_Bool = 3;
|
||||
static constexpr size_t TLuaArgTypes_StringStringMap = 4;
|
||||
|
||||
class TLuaPlugin;
|
||||
|
||||
struct TLuaResult {
|
||||
bool Ready;
|
||||
bool Error;
|
||||
std::string ErrorMessage;
|
||||
sol::object Result { sol::lua_nil };
|
||||
TLuaStateId StateId;
|
||||
std::string Function;
|
||||
std::shared_ptr<std::mutex> ReadyMutex {
|
||||
std::make_shared<std::mutex>()
|
||||
};
|
||||
std::shared_ptr<std::condition_variable> ReadyCondition {
|
||||
std::make_shared<std::condition_variable>()
|
||||
};
|
||||
|
||||
void MarkAsReady();
|
||||
void WaitUntilReady();
|
||||
};
|
||||
|
||||
struct TLuaPluginConfig {
|
||||
static inline const std::string FileName = "PluginConfig.toml";
|
||||
TLuaStateId StateId;
|
||||
// TODO: Add execute list
|
||||
// TODO: Build a better toml serializer, or some way to do this in an easier way
|
||||
};
|
||||
|
||||
struct TLuaChunk {
|
||||
TLuaChunk(std::shared_ptr<std::string> Content,
|
||||
std::string FileName,
|
||||
std::string PluginPath);
|
||||
std::shared_ptr<std::string> Content;
|
||||
std::string FileName;
|
||||
std::string PluginPath;
|
||||
};
|
||||
|
||||
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine>, IThreaded {
|
||||
class TLuaEngine : public IThreaded {
|
||||
public:
|
||||
enum CallStrategy : int {
|
||||
BestEffort,
|
||||
Precise,
|
||||
};
|
||||
explicit TLuaEngine(TServer& Server, TNetwork& Network);
|
||||
|
||||
struct QueuedFunction {
|
||||
std::string FunctionName;
|
||||
std::shared_ptr<TLuaResult> Result;
|
||||
std::vector<TLuaArgTypes> Args;
|
||||
std::string EventName; // optional, may be empty
|
||||
};
|
||||
|
||||
TLuaEngine();
|
||||
virtual ~TLuaEngine() noexcept {
|
||||
beammp_debug("Lua Engine terminated");
|
||||
}
|
||||
using TSetOfLuaFile = std::set<std::unique_ptr<TLuaFile>>;
|
||||
|
||||
void operator()() override;
|
||||
|
||||
TNetwork& Network() { return *mNetwork; }
|
||||
TServer& Server() { return *mServer; }
|
||||
[[nodiscard]] const TSetOfLuaFile& LuaFiles() const { return mLuaFiles; }
|
||||
[[nodiscard]] TServer& Server() { return mServer; }
|
||||
[[nodiscard]] const TServer& Server() const { return mServer; }
|
||||
[[nodiscard]] TNetwork& Network() { return mNetwork; }
|
||||
[[nodiscard]] const TNetwork& Network() const { return mNetwork; }
|
||||
|
||||
void SetNetwork(TNetwork* Network) { mNetwork = Network; }
|
||||
void SetServer(TServer* Server) { mServer = Server; }
|
||||
|
||||
size_t GetResultsToCheckSize() {
|
||||
std::unique_lock Lock(mResultsToCheckMutex);
|
||||
return mResultsToCheck.size();
|
||||
}
|
||||
|
||||
size_t GetLuaStateCount() {
|
||||
std::unique_lock Lock(mLuaStatesMutex);
|
||||
return mLuaStates.size();
|
||||
}
|
||||
std::vector<std::string> GetLuaStateNames() {
|
||||
std::vector<std::string> names {};
|
||||
for (auto const& [stateId, _] : mLuaStates) {
|
||||
names.push_back(stateId);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
size_t GetTimedEventsCount() {
|
||||
std::unique_lock Lock(mTimedEventsMutex);
|
||||
return mTimedEvents.size();
|
||||
}
|
||||
size_t GetRegisteredEventHandlerCount() {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
size_t LuaEventsCount = 0;
|
||||
for (const auto& State : mLuaEvents) {
|
||||
for (const auto& Events : State.second) {
|
||||
LuaEventsCount += Events.second.size();
|
||||
}
|
||||
}
|
||||
return LuaEventsCount - GetLuaStateCount();
|
||||
}
|
||||
|
||||
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
|
||||
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
|
||||
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
|
||||
bool HasState(TLuaStateId StateId);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
|
||||
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
|
||||
/**
|
||||
*
|
||||
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
|
||||
* @param EventName Name of the event
|
||||
* @param IgnoreId
|
||||
* @param Args
|
||||
* @return
|
||||
*/
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName);
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
|
||||
for (const auto& Event : mLuaEvents.at(EventName)) {
|
||||
for (const auto& Function : Event.second) {
|
||||
if (Event.first != IgnoreId) {
|
||||
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
|
||||
}
|
||||
}
|
||||
}
|
||||
return Results; //
|
||||
}
|
||||
template <typename... ArgsT>
|
||||
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
|
||||
std::unique_lock Lock(mLuaEventsMutex);
|
||||
beammp_event(EventName + " in '" + StateId + "'");
|
||||
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
|
||||
return {};
|
||||
}
|
||||
std::vector<std::shared_ptr<TLuaResult>> Results;
|
||||
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
|
||||
const auto Handlers = GetEventHandlersForState(EventName, StateId);
|
||||
for (const auto& Handler : Handlers) {
|
||||
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
|
||||
}
|
||||
return Results;
|
||||
}
|
||||
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
|
||||
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
|
||||
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
|
||||
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
|
||||
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
|
||||
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
|
||||
|
||||
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
|
||||
std::vector<std::string> GetStateTableKeysForState(TLuaStateId StateId, std::vector<std::string> keys);
|
||||
|
||||
// Debugging functions (slow)
|
||||
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
|
||||
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
|
||||
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
|
||||
std::optional<std::reference_wrapper<TLuaFile>> GetScript(lua_State* L);
|
||||
|
||||
private:
|
||||
void CollectAndInitPlugins();
|
||||
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config);
|
||||
void FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config);
|
||||
size_t CalculateMemoryUsage();
|
||||
void FolderList(const std::string& Path, bool HotSwap);
|
||||
void RegisterFiles(const std::string& Path, bool HotSwap);
|
||||
bool NewFile(const std::string& Path);
|
||||
|
||||
class StateThreadData : IThreaded {
|
||||
public:
|
||||
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine);
|
||||
StateThreadData(const StateThreadData&) = delete;
|
||||
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
|
||||
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
|
||||
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
|
||||
void AddPath(const fs::path& Path); // to be added to path and cpath
|
||||
void operator()() override;
|
||||
sol::state_view State() { return sol::state_view(mState); }
|
||||
|
||||
std::vector<std::string> GetStateGlobalKeys();
|
||||
std::vector<std::string> GetStateTableKeys(const std::vector<std::string>& keys);
|
||||
|
||||
// Debug functions, slow
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
|
||||
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
|
||||
|
||||
private:
|
||||
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
|
||||
sol::table Lua_GetPlayerIdentifiers(int ID);
|
||||
sol::table Lua_GetPlayers();
|
||||
std::string Lua_GetPlayerName(int ID);
|
||||
sol::table Lua_GetPlayerVehicles(int ID);
|
||||
std::pair<sol::table, std::string> Lua_GetPositionRaw(int PID, int VID);
|
||||
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
|
||||
sol::table Lua_JsonDecode(const std::string& str);
|
||||
int Lua_GetPlayerIDByName(const std::string& Name);
|
||||
sol::table Lua_FS_ListFiles(const std::string& Path);
|
||||
sol::table Lua_FS_ListDirectories(const std::string& Path);
|
||||
|
||||
std::string mName;
|
||||
TLuaStateId mStateId;
|
||||
lua_State* mState;
|
||||
std::thread mThread;
|
||||
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
|
||||
std::recursive_mutex mStateExecuteQueueMutex;
|
||||
std::vector<QueuedFunction> mStateFunctionQueue;
|
||||
std::mutex mStateFunctionQueueMutex;
|
||||
std::condition_variable mStateFunctionQueueCond;
|
||||
TLuaEngine* mEngine;
|
||||
sol::state_view mStateView { mState };
|
||||
std::queue<fs::path> mPaths;
|
||||
std::recursive_mutex mPathsMutex;
|
||||
std::mt19937 mMersenneTwister;
|
||||
std::uniform_real_distribution<double> mUniformRealDistribution01;
|
||||
};
|
||||
|
||||
struct TimedEvent {
|
||||
std::chrono::high_resolution_clock::duration Duration {};
|
||||
std::chrono::high_resolution_clock::time_point LastCompletion {};
|
||||
std::string EventName;
|
||||
TLuaStateId StateId;
|
||||
CallStrategy Strategy;
|
||||
bool Expired();
|
||||
void Reset();
|
||||
};
|
||||
|
||||
TNetwork* mNetwork;
|
||||
TServer* mServer;
|
||||
const fs::path mResourceServerPath;
|
||||
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
|
||||
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
|
||||
std::recursive_mutex mLuaStatesMutex;
|
||||
std::unordered_map<std::string /* event name */, std::unordered_map<TLuaStateId, std::set<std::string>>> mLuaEvents;
|
||||
std::recursive_mutex mLuaEventsMutex;
|
||||
std::vector<TimedEvent> mTimedEvents;
|
||||
std::recursive_mutex mTimedEventsMutex;
|
||||
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
|
||||
std::mutex mResultsToCheckMutex;
|
||||
std::condition_variable mResultsToCheckCond;
|
||||
TNetwork& mNetwork;
|
||||
TServer& mServer;
|
||||
std::string mPath;
|
||||
bool mShutdown { false };
|
||||
TSetOfLuaFile mLuaFiles;
|
||||
};
|
||||
|
||||
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
61
include/TLuaFile.h
Normal file
61
include/TLuaFile.h
Normal file
@@ -0,0 +1,61 @@
|
||||
#ifndef TLUAFILE_H
|
||||
#define TLUAFILE_H
|
||||
|
||||
#include <any>
|
||||
#include <filesystem>
|
||||
#include <lua.hpp>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
struct TLuaArg {
|
||||
std::vector<std::any> args;
|
||||
void PushArgs(lua_State* State);
|
||||
};
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TLuaFile {
|
||||
public:
|
||||
void RegisterEvent(const std::string& Event, const std::string& FunctionName);
|
||||
void UnRegisterEvent(const std::string& Event);
|
||||
void SetLastWrite(fs::file_time_type time);
|
||||
bool IsRegistered(const std::string& Event);
|
||||
void SetPluginName(const std::string& Name);
|
||||
void Execute(const std::string& Command);
|
||||
void SetFileName(const std::string& Name);
|
||||
fs::file_time_type GetLastWrite();
|
||||
lua_State* GetState();
|
||||
std::string GetOrigin();
|
||||
std::mutex Lock;
|
||||
void Reload();
|
||||
void Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote);
|
||||
explicit TLuaFile(TLuaEngine& Engine, bool Console = false);
|
||||
~TLuaFile();
|
||||
void SetStopThread(bool StopThread) { mStopThread = StopThread; }
|
||||
TLuaEngine& Engine() { return mEngine; }
|
||||
[[nodiscard]] std::string GetPluginName() const;
|
||||
[[nodiscard]] std::string GetFileName() const;
|
||||
[[nodiscard]] const lua_State* GetState() const;
|
||||
[[nodiscard]] bool GetStopThread() const { return mStopThread; }
|
||||
[[nodiscard]] const TLuaEngine& Engine() const { return mEngine; }
|
||||
[[nodiscard]] std::string GetRegistered(const std::string& Event) const;
|
||||
|
||||
private:
|
||||
TLuaEngine& mEngine;
|
||||
std::set<std::pair<std::string, std::string>> mRegisteredEvents;
|
||||
lua_State* mLuaState { nullptr };
|
||||
fs::file_time_type mLastWrote;
|
||||
std::string mPluginName {};
|
||||
std::string mFileName {};
|
||||
bool mStopThread = false;
|
||||
bool mConsole = false;
|
||||
void Load();
|
||||
};
|
||||
|
||||
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
#endif // TLUAFILE_H
|
||||
@@ -1,19 +0,0 @@
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
class TLuaPlugin {
|
||||
public:
|
||||
TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder);
|
||||
TLuaPlugin(const TLuaPlugin&) = delete;
|
||||
TLuaPlugin& operator=(const TLuaPlugin&) = delete;
|
||||
~TLuaPlugin() noexcept = default;
|
||||
|
||||
const TLuaPluginConfig& GetConfig() const { return mConfig; }
|
||||
fs::path GetFolder() const { return mFolder; }
|
||||
|
||||
private:
|
||||
TLuaPluginConfig mConfig;
|
||||
TLuaEngine& mEngine;
|
||||
fs::path mFolder;
|
||||
std::string mPluginName;
|
||||
std::unordered_map<std::string, std::shared_ptr<std::string>> mFileContents;
|
||||
};
|
||||
@@ -1,30 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include "BoostAliases.h"
|
||||
#include "Compat.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
#include <boost/asio/io_context.hpp>
|
||||
#include <boost/asio/ip/udp.hpp>
|
||||
|
||||
struct TConnection;
|
||||
|
||||
class TNetwork {
|
||||
public:
|
||||
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
|
||||
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::vector<uint8_t> Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::vector<uint8_t>& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
|
||||
std::vector<uint8_t> TCPRcv(TClient& c);
|
||||
[[nodiscard]] bool TCPSend(TClient& c, const std::string& Data, bool IsSync = false);
|
||||
[[nodiscard]] bool SendLarge(TClient& c, std::string Data, bool isSync = false);
|
||||
[[nodiscard]] bool Respond(TClient& c, const std::string& MSG, bool Rel, bool isSync = false);
|
||||
std::shared_ptr<TClient> CreateClient(SOCKET TCPSock);
|
||||
std::string TCPRcv(TClient& c);
|
||||
void ClientKick(TClient& c, const std::string& R);
|
||||
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
|
||||
void Identify(TConnection&& client);
|
||||
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
|
||||
void Identify(SOCKET TCPSock);
|
||||
void Authentication(SOCKET TCPSock);
|
||||
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
|
||||
void SyncResources(TClient& c);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::vector<uint8_t> Data);
|
||||
void SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel);
|
||||
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
|
||||
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel);
|
||||
void UpdatePlayer(TClient& Client);
|
||||
|
||||
private:
|
||||
@@ -33,24 +29,21 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
TPPSMonitor& mPPSMonitor;
|
||||
ip::udp::socket mUDPSock;
|
||||
SOCKET mUDPSock {};
|
||||
bool mShutdown { false };
|
||||
TResourceManager& mResourceManager;
|
||||
std::thread mUDPThread;
|
||||
std::thread mTCPThread;
|
||||
|
||||
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
|
||||
void HandleDownload(TConnection&& TCPSock);
|
||||
std::string UDPRcvFromClient(sockaddr_in& client) const;
|
||||
void HandleDownload(SOCKET TCPSock);
|
||||
void OnConnect(const std::weak_ptr<TClient>& c);
|
||||
void TCPClient(const std::weak_ptr<TClient>& c);
|
||||
void Looper(const std::weak_ptr<TClient>& c);
|
||||
int OpenID();
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
|
||||
void Parse(TClient& c, const std::vector<uint8_t>& Packet);
|
||||
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked);
|
||||
void Parse(TClient& c, const std::string& Packet);
|
||||
void SendFile(TClient& c, const std::string& Name);
|
||||
static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
|
||||
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
|
||||
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
|
||||
static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
|
||||
};
|
||||
|
||||
std::string HashPassword(const std::string& str);
|
||||
std::vector<uint8_t> StringToVector(const std::string& Str);
|
||||
|
||||
@@ -9,7 +9,6 @@ class TNetwork;
|
||||
class TPPSMonitor : public IThreaded {
|
||||
public:
|
||||
explicit TPPSMonitor(TServer& Server);
|
||||
virtual ~TPPSMonitor() {}
|
||||
|
||||
void operator()() override;
|
||||
|
||||
@@ -23,5 +22,6 @@ private:
|
||||
|
||||
TServer& mServer;
|
||||
std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt };
|
||||
bool mShutdown { false };
|
||||
int mInternalPPS { 0 };
|
||||
};
|
||||
};
|
||||
@@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "IThreaded.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
class TLuaEngine;
|
||||
|
||||
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
|
||||
public:
|
||||
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
|
||||
|
||||
void operator()();
|
||||
|
||||
private:
|
||||
std::shared_ptr<TLuaEngine> mEngine;
|
||||
fs::path mPath;
|
||||
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
|
||||
};
|
||||
@@ -1,25 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
class TScopedTimer {
|
||||
public:
|
||||
TScopedTimer();
|
||||
TScopedTimer(const std::string& Name);
|
||||
TScopedTimer(std::function<void(size_t)> OnDestroy);
|
||||
~TScopedTimer();
|
||||
auto GetElapsedTime() const {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
return TimeDelta;
|
||||
}
|
||||
|
||||
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
|
||||
|
||||
private:
|
||||
std::chrono::high_resolution_clock::time_point mStartTime;
|
||||
std::string Name;
|
||||
};
|
||||
@@ -2,14 +2,11 @@
|
||||
|
||||
#include "IThreaded.h"
|
||||
#include "RWMutex.h"
|
||||
#include "TScopedTimer.h"
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "BoostAliases.h"
|
||||
|
||||
class TClient;
|
||||
class TNetwork;
|
||||
class TPPSMonitor;
|
||||
@@ -18,38 +15,23 @@ class TServer final {
|
||||
public:
|
||||
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
|
||||
|
||||
TServer(const std::vector<std::string_view>& Arguments);
|
||||
TServer(int argc, char** argv);
|
||||
|
||||
void InsertClient(const std::shared_ptr<TClient>& Ptr);
|
||||
std::weak_ptr<TClient> InsertNewClient();
|
||||
void RemoveClient(const std::weak_ptr<TClient>&);
|
||||
// in Fn, return true to continue, return false to break
|
||||
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
|
||||
size_t ClientCount() const;
|
||||
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
|
||||
static void HandleEvent(TClient& c, const std::string& Data);
|
||||
RWMutex& GetClientMutex() const { return mClientsMutex; }
|
||||
|
||||
const TScopedTimer UptimeTimer;
|
||||
|
||||
// asio io context
|
||||
io_context& IoCtx() { return mIoCtx; }
|
||||
|
||||
private:
|
||||
io_context mIoCtx {};
|
||||
TClientSet mClients;
|
||||
mutable RWMutex mClientsMutex;
|
||||
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
|
||||
static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
|
||||
static bool IsUnicycle(TClient& c, const std::string& CarJson);
|
||||
static void Apply(TClient& c, int VID, const std::string& pckt);
|
||||
static void HandlePosition(TClient& c, const std::string& Packet);
|
||||
};
|
||||
|
||||
struct BufferView {
|
||||
uint8_t* Data { nullptr };
|
||||
size_t Size { 0 };
|
||||
const uint8_t* data() const { return Data; }
|
||||
uint8_t* data() { return Data; }
|
||||
size_t size() const { return Size; }
|
||||
};
|
||||
|
||||
1
include/commandline
Submodule
1
include/commandline
Submodule
Submodule include/commandline added at c34703df11
1
include/tomlplusplus
Submodule
1
include/tomlplusplus
Submodule
Submodule include/tomlplusplus added at bc6891e1fb
1
rapidjson
Submodule
1
rapidjson
Submodule
Submodule rapidjson added at 13dfc96c9c
@@ -1,7 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++
|
||||
@@ -1,7 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
@@ -1,5 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
@@ -1,5 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
@@ -1,10 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
@@ -1,8 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++
|
||||
@@ -1,7 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
git config --global --add safe.directory $(pwd)
|
||||
git config --global --add safe.directory $(pwd)/vcpkg
|
||||
git config --global --add safe.directory $(pwd)/deps/commandline
|
||||
@@ -1,5 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
|
||||
@@ -1,5 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
@@ -1,10 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server
|
||||
|
||||
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
|
||||
|
||||
strip -s bin/BeamMP-Server
|
||||
@@ -1,8 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
apt-get update -y
|
||||
|
||||
apt-get install -y liblua5.3-0 curl
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DBeamMP-Server_ENABLE_LTO=ON -DVCPKG_TARGET_TRIPLET=x64-windows-static
|
||||
@@ -1,5 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server-tests
|
||||
@@ -1,5 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -ex
|
||||
|
||||
cmake --build bin --parallel -t BeamMP-Server --config Release
|
||||
1
socket.io-client-cpp
Submodule
1
socket.io-client-cpp
Submodule
Submodule socket.io-client-cpp added at b196fa7537
@@ -1,170 +0,0 @@
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include <algorithm>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
|
||||
for (const auto& Arg : ArgList) {
|
||||
if (Arg.size() > 2 && Arg.substr(0, 2) == "--") {
|
||||
// long arg
|
||||
if (Arg.find("=") != Arg.npos) {
|
||||
ConsumeLongAssignment(std::string(Arg));
|
||||
} else {
|
||||
ConsumeLongFlag(std::string(Arg));
|
||||
}
|
||||
} else {
|
||||
beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::Verify() {
|
||||
bool Ok = true;
|
||||
for (const auto& RegisteredArg : mRegisteredArguments) {
|
||||
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
|
||||
beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
|
||||
Ok = false;
|
||||
continue;
|
||||
} else if (FoundArgument(RegisteredArg.Names)) {
|
||||
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
|
||||
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
|
||||
Ok = false;
|
||||
}
|
||||
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
|
||||
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
|
||||
Ok = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Ok;
|
||||
}
|
||||
|
||||
void ArgsParser::RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags) {
|
||||
mRegisteredArguments.push_back({ ArgumentNames, Flags });
|
||||
}
|
||||
|
||||
bool ArgsParser::FoundArgument(const std::vector<std::string>& Names) {
|
||||
// if any of the found args match any of the names
|
||||
return std::any_of(mFoundArgs.begin(), mFoundArgs.end(),
|
||||
[&Names](const Argument& Arg) -> bool {
|
||||
// if any of the names match this arg's name
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
std::optional<std::string> ArgsParser::GetValueOfArgument(const std::vector<std::string>& Names) {
|
||||
// finds an entry which has a name that is any of the names in 'Names'
|
||||
auto Found = std::find_if(mFoundArgs.begin(), mFoundArgs.end(), [&Names](const Argument& Arg) -> bool {
|
||||
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string_view& Name) -> bool {
|
||||
return Arg.Name == Name;
|
||||
});
|
||||
});
|
||||
if (Found != mFoundArgs.end()) {
|
||||
// found
|
||||
return Found->Value;
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
bool ArgsParser::IsRegistered(const std::string& Name) {
|
||||
return std::any_of(mRegisteredArguments.begin(), mRegisteredArguments.end(), [&Name](const RegisteredArgument& Arg) {
|
||||
auto Iter = std::find(Arg.Names.begin(), Arg.Names.end(), Name);
|
||||
return Iter != Arg.Names.end();
|
||||
});
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
|
||||
auto Value = Arg.substr(Arg.rfind("=") + 1);
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
mFoundArgs.push_back({ Name, Value });
|
||||
}
|
||||
|
||||
void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
|
||||
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
|
||||
mFoundArgs.push_back({ Name, std::nullopt });
|
||||
if (!IsRegistered(Name)) {
|
||||
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ArgsParser") {
|
||||
ArgsParser parser;
|
||||
|
||||
SUBCASE("Simple args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
CHECK(parser.FoundArgument({ "a" }));
|
||||
CHECK(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
}
|
||||
|
||||
SUBCASE("No args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({});
|
||||
CHECK(parser.Verify());
|
||||
CHECK(!parser.FoundArgument({ "a" }));
|
||||
CHECK(!parser.FoundArgument({ "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "a", "hello" }));
|
||||
CHECK(!parser.FoundArgument({ "b" }));
|
||||
CHECK(!parser.FoundArgument({ "goodbye" }));
|
||||
CHECK(!parser.FoundArgument({ "" }));
|
||||
}
|
||||
|
||||
SUBCASE("Value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.Parse({ "--a=5", "--hello=world" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
|
||||
}
|
||||
|
||||
SUBCASE("Mixed value & no-value args") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
|
||||
parser.Parse({ "--a=5", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
REQUIRE(parser.FoundArgument({ "a" }));
|
||||
REQUIRE(parser.FoundArgument({ "hello" }));
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
|
||||
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
|
||||
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
|
||||
}
|
||||
|
||||
SUBCASE("Required args") {
|
||||
SUBCASE("Two required, two present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a", "--hello" });
|
||||
CHECK(parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, one present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--a" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
SUBCASE("Two required, none present") {
|
||||
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
|
||||
parser.Parse({ "--b" });
|
||||
CHECK(!parser.Verify());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,12 +1,11 @@
|
||||
#include "Client.h"
|
||||
|
||||
#include "CustomAssert.h"
|
||||
#include "TServer.h"
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
// FIXME: add debug prints
|
||||
|
||||
void TClient::DeleteCar(int Ident) {
|
||||
// TODO: Send delete packets
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
|
||||
return Ident == elem.ID();
|
||||
@@ -14,7 +13,7 @@ void TClient::DeleteCar(int Ident) {
|
||||
if (iter != mVehicleData.end()) {
|
||||
mVehicleData.erase(iter);
|
||||
} else {
|
||||
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
|
||||
debug("tried to erase a vehicle that doesn't exist (not an error)");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +25,6 @@ void TClient::ClearCars() {
|
||||
int TClient::GetOpenCarID() const {
|
||||
int OpenID = 0;
|
||||
bool found;
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
do {
|
||||
found = true;
|
||||
for (auto& v : mVehicleData) {
|
||||
@@ -48,34 +46,6 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
|
||||
return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
|
||||
}
|
||||
|
||||
std::string TClient::GetCarPositionRaw(int Ident) {
|
||||
std::unique_lock lock(mVehiclePositionMutex);
|
||||
try {
|
||||
return mVehiclePosition.at(size_t(Ident));
|
||||
} catch (const std::out_of_range& oor) {
|
||||
return "";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
void TClient::Disconnect(std::string_view Reason) {
|
||||
beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
|
||||
boost::system::error_code ec;
|
||||
mSocket.shutdown(socket_base::shutdown_both, ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to shutdown client socket: {}", ec.message());
|
||||
}
|
||||
mSocket.close(ec);
|
||||
if (ec) {
|
||||
beammp_debugf("Failed to close client socket: {}", ec.message());
|
||||
}
|
||||
}
|
||||
|
||||
void TClient::SetCarPosition(int Ident, const std::string& Data) {
|
||||
std::unique_lock lock(mVehiclePositionMutex);
|
||||
mVehiclePosition[size_t(Ident)] = Data;
|
||||
}
|
||||
|
||||
std::string TClient::GetCarData(int Ident) {
|
||||
{ // lock
|
||||
std::unique_lock lock(mVehicleDataMutex);
|
||||
@@ -110,24 +80,19 @@ TServer& TClient::Server() const {
|
||||
return mServer;
|
||||
}
|
||||
|
||||
void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
|
||||
void TClient::EnqueuePacket(const std::string& Packet) {
|
||||
std::unique_lock Lock(mMissedPacketsMutex);
|
||||
mPacketsSync.push(Packet);
|
||||
}
|
||||
|
||||
TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
|
||||
TClient::TClient(TServer& Server)
|
||||
: mServer(Server)
|
||||
, mSocket(std::move(Socket))
|
||||
, mDownSocket(ip::tcp::socket(Server.IoCtx()))
|
||||
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TClient::~TClient() {
|
||||
beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
|
||||
}
|
||||
|
||||
void TClient::UpdatePingTime() {
|
||||
mLastPingTime = std::chrono::high_resolution_clock::now();
|
||||
//debug(GetName() + ": " + std::string("ping time updated!: ") + ((SecondsSinceLastPing() == 0) ? "OK" : "ERR"));
|
||||
}
|
||||
int TClient::SecondsSinceLastPing() {
|
||||
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
@@ -135,19 +100,3 @@ int TClient::SecondsSinceLastPing() {
|
||||
.count();
|
||||
return int(seconds);
|
||||
}
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
|
||||
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
|
||||
ReadLock Lock(Server.GetClientMutex());
|
||||
if (!CPtr.expired()) {
|
||||
auto C = CPtr.lock();
|
||||
if (C->GetID() == ID) {
|
||||
MaybeClient = CPtr;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return MaybeClient;
|
||||
}
|
||||
|
||||
371
src/Common.cpp
371
src/Common.cpp
@@ -2,18 +2,12 @@
|
||||
|
||||
#include "TConsole.h"
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
#include <zlib.h>
|
||||
|
||||
#include "Compat.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "Http.h"
|
||||
|
||||
Application::TSettings Application::Settings = {};
|
||||
std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
|
||||
|
||||
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
@@ -23,217 +17,63 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
|
||||
}
|
||||
|
||||
void Application::GracefullyShutdown() {
|
||||
SetShutdown(true);
|
||||
static bool AlreadyShuttingDown = false;
|
||||
static uint8_t ShutdownAttempts = 0;
|
||||
if (AlreadyShuttingDown) {
|
||||
++ShutdownAttempts;
|
||||
// hard shutdown at 2 additional tries
|
||||
if (ShutdownAttempts == 2) {
|
||||
beammp_info("hard shutdown forced by multiple shutdown requests");
|
||||
std::exit(0);
|
||||
}
|
||||
beammp_info("already shutting down!");
|
||||
return;
|
||||
} else {
|
||||
AlreadyShuttingDown = true;
|
||||
}
|
||||
beammp_trace("waiting for lock release");
|
||||
info("please wait while all subsystems are shutting down...");
|
||||
std::unique_lock Lock(mShutdownHandlersMutex);
|
||||
beammp_info("please wait while all subsystems are shutting down...");
|
||||
for (size_t i = 0; i < mShutdownHandlers.size(); ++i) {
|
||||
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
|
||||
mShutdownHandlers[i]();
|
||||
}
|
||||
// std::exit(-1);
|
||||
}
|
||||
|
||||
std::string Application::ServerVersionString() {
|
||||
return mVersion.AsString();
|
||||
}
|
||||
|
||||
std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
|
||||
std::array<uint8_t, 3> Version;
|
||||
std::stringstream ss(str);
|
||||
for (uint8_t& i : Version) {
|
||||
std::string Part;
|
||||
std::getline(ss, Part, '.');
|
||||
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
|
||||
}
|
||||
return Version;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::VersionStrToInts") {
|
||||
auto v = Application::VersionStrToInts("1.2.3");
|
||||
CHECK(v[0] == 1);
|
||||
CHECK(v[1] == 2);
|
||||
CHECK(v[2] == 3);
|
||||
|
||||
v = Application::VersionStrToInts("10.20.30");
|
||||
CHECK(v[0] == 10);
|
||||
CHECK(v[1] == 20);
|
||||
CHECK(v[2] == 30);
|
||||
|
||||
v = Application::VersionStrToInts("100.200.255");
|
||||
CHECK(v[0] == 100);
|
||||
CHECK(v[1] == 200);
|
||||
CHECK(v[2] == 255);
|
||||
}
|
||||
|
||||
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
|
||||
if (Newest.major > Current.major) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor > Current.minor) {
|
||||
return true;
|
||||
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
for (auto& Handler : mShutdownHandlers) {
|
||||
Handler();
|
||||
}
|
||||
}
|
||||
|
||||
bool Application::IsShuttingDown() {
|
||||
std::shared_lock Lock(mShutdownMtx);
|
||||
return mShutdown;
|
||||
std::string Comp(std::string Data) {
|
||||
std::array<char, Biggest> C {};
|
||||
// obsolete
|
||||
C.fill(0);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = Z_NULL;
|
||||
defstream.zfree = Z_NULL;
|
||||
defstream.opaque = Z_NULL;
|
||||
defstream.avail_in = (uInt)Data.length();
|
||||
defstream.next_in = (Bytef*)&Data[0];
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
size_t TO = defstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
std::copy_n(C.begin(), TO, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
void Application::SleepSafeSeconds(size_t Seconds) {
|
||||
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
|
||||
for (size_t i = 0; i < Seconds * 2; ++i) {
|
||||
if (Application::IsShuttingDown()) {
|
||||
return;
|
||||
} else {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Application::IsOutdated (version check)") {
|
||||
SUBCASE("Same version") {
|
||||
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
|
||||
}
|
||||
// we need to use over 1-2 digits to test against lexical comparisons
|
||||
SUBCASE("Patch outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Minor outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("Major outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SUBCASE("All outdated") {
|
||||
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
|
||||
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
|
||||
for (uint8_t Major = 0; Major < 10; ++Major) {
|
||||
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
|
||||
switch (status) {
|
||||
case Status::Good:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Good");
|
||||
break;
|
||||
case Status::Bad:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Bad");
|
||||
break;
|
||||
case Status::Starting:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Starting");
|
||||
break;
|
||||
case Status::ShuttingDown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutting down");
|
||||
break;
|
||||
case Status::Shutdown:
|
||||
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
std::unique_lock Lock(mSystemStatusMapMutex);
|
||||
mSystemStatusMap[Subsystem] = status;
|
||||
}
|
||||
|
||||
void Application::SetShutdown(bool Val) {
|
||||
std::unique_lock Lock(mShutdownMtx);
|
||||
mShutdown = Val;
|
||||
}
|
||||
|
||||
TEST_CASE("Application::SetSubsystemStatus") {
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Good);
|
||||
auto Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Good);
|
||||
Application::SetSubsystemStatus("Test", Application::Status::Bad);
|
||||
Map = Application::GetSubsystemStatuses();
|
||||
CHECK(Map.at("Test") == Application::Status::Bad);
|
||||
}
|
||||
|
||||
void Application::CheckForUpdates() {
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
|
||||
static bool FirstTime = true;
|
||||
// checks current version against latest version
|
||||
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
|
||||
for (const auto& url : GetBackendUrlsInOrder()) {
|
||||
auto Response = Http::GET(url, 443, "/v/s");
|
||||
bool Matches = std::regex_match(Response, VersionRegex);
|
||||
if (Matches) {
|
||||
auto MyVersion = ServerVersion();
|
||||
auto RemoteVersion = Version(VersionStrToInts(Response));
|
||||
if (IsOutdated(MyVersion, RemoteVersion)) {
|
||||
std::string RealVersionString = RemoteVersion.AsString();
|
||||
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET));
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_info("Server up-to-date!");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
|
||||
break;
|
||||
} else {
|
||||
if (FirstTime) {
|
||||
beammp_debug("Failed to fetch version from: " + url);
|
||||
beammp_trace("got " + Response);
|
||||
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) {
|
||||
if (FirstTime) {
|
||||
beammp_warn("Unable to fetch version info from backend.");
|
||||
}
|
||||
}
|
||||
FirstTime = false;
|
||||
std::string DeComp(std::string Compressed) {
|
||||
std::array<char, Biggest> C {};
|
||||
// not needed
|
||||
C.fill(0);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = Z_NULL;
|
||||
infstream.zfree = Z_NULL;
|
||||
infstream.opaque = Z_NULL;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = (Bytef*)(&Compressed[0]);
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = (Bytef*)(C.data());
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
size_t TO = infstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
std::copy_n(C.begin(), TO, Ret.begin());
|
||||
return Ret;
|
||||
}
|
||||
|
||||
// thread name stuff
|
||||
|
||||
static std::map<std::thread::id, std::string> threadNameMap {};
|
||||
static std::mutex ThreadNameMapMutex {};
|
||||
std::map<std::thread::id, std::string> threadNameMap;
|
||||
|
||||
std::string ThreadName(bool DebugModeOverride) {
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
if (DebugModeOverride || Application::Settings.DebugModeEnabled) {
|
||||
std::string ThreadName() {
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
auto id = std::this_thread::get_id();
|
||||
if (threadNameMap.find(id) != threadNameMap.end()) {
|
||||
// found
|
||||
@@ -243,119 +83,6 @@ std::string ThreadName(bool DebugModeOverride) {
|
||||
return "";
|
||||
}
|
||||
|
||||
TEST_CASE("ThreadName") {
|
||||
RegisterThread("MyThread");
|
||||
auto OrigDebug = Application::Settings.DebugModeEnabled;
|
||||
|
||||
// ThreadName adds a space at the end, legacy but we need it still
|
||||
SUBCASE("Debug mode enabled") {
|
||||
Application::Settings.DebugModeEnabled = true;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "MyThread ");
|
||||
}
|
||||
SUBCASE("Debug mode disabled") {
|
||||
Application::Settings.DebugModeEnabled = false;
|
||||
CHECK(ThreadName(true) == "MyThread ");
|
||||
CHECK(ThreadName(false) == "");
|
||||
}
|
||||
// cleanup
|
||||
Application::Settings.DebugModeEnabled = OrigDebug;
|
||||
}
|
||||
|
||||
void RegisterThread(const std::string& str) {
|
||||
std::string ThreadId;
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
ThreadId = std::to_string(GetCurrentThreadId());
|
||||
#elif defined(BEAMMP_APPLE)
|
||||
ThreadId = std::to_string(getpid()); // todo: research if 'getpid()' is a valid, posix compliant alternative to 'gettid()'
|
||||
#elif defined(BEAMMP_LINUX)
|
||||
ThreadId = std::to_string(gettid());
|
||||
#endif
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::ofstream ThreadFile(".Threads.log", std::ios::app);
|
||||
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
|
||||
}
|
||||
auto Lock = std::unique_lock(ThreadNameMapMutex);
|
||||
void RegisterThread(const std::string str) {
|
||||
threadNameMap[std::this_thread::get_id()] = str;
|
||||
}
|
||||
|
||||
TEST_CASE("RegisterThread") {
|
||||
RegisterThread("MyThread");
|
||||
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
|
||||
}
|
||||
|
||||
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
|
||||
: major(major)
|
||||
, minor(minor)
|
||||
, patch(patch) { }
|
||||
|
||||
Version::Version(const std::array<uint8_t, 3>& v)
|
||||
: Version(v[0], v[1], v[2]) {
|
||||
}
|
||||
|
||||
std::string Version::AsString() {
|
||||
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
|
||||
}
|
||||
|
||||
TEST_CASE("Version::AsString") {
|
||||
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
|
||||
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
|
||||
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
|
||||
}
|
||||
|
||||
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
|
||||
if (Application::Settings.LogChat) {
|
||||
std::stringstream ss;
|
||||
ss << ThreadName();
|
||||
ss << "[CHAT] ";
|
||||
if (id != -1) {
|
||||
ss << "(" << id << ") <" << name << "> ";
|
||||
} else {
|
||||
ss << name << "";
|
||||
}
|
||||
ss << msg;
|
||||
#ifdef DOCTEST_CONFIG_DISABLE
|
||||
Application::Console().Write(ss.str());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetPlatformAgnosticErrorString() {
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
int err;
|
||||
char msgbuf[256];
|
||||
msgbuf[0] = '\0';
|
||||
|
||||
err = GetLastError();
|
||||
|
||||
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr,
|
||||
err,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
msgbuf,
|
||||
sizeof(msgbuf),
|
||||
nullptr);
|
||||
|
||||
if (*msgbuf) {
|
||||
return std::to_string(GetLastError()) + " - " + std::string(msgbuf);
|
||||
} else {
|
||||
return std::to_string(GetLastError());
|
||||
}
|
||||
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
return std::strerror(errno);
|
||||
#else
|
||||
return "(no human-readable errors on this platform)";
|
||||
#endif
|
||||
}
|
||||
|
||||
// TODO: add unit tests to SplitString
|
||||
void SplitString(const std::string& str, const char delim, std::vector<std::string>& out) {
|
||||
size_t start;
|
||||
size_t end = 0;
|
||||
|
||||
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
|
||||
end = str.find(delim, start);
|
||||
out.push_back(str.substr(start, end - start));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,10 @@
|
||||
#include "Compat.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
static struct termios old, current;
|
||||
|
||||
static void initTermios(int echo) {
|
||||
void initTermios(int echo) {
|
||||
tcgetattr(0, &old); /* grab old terminal i/o settings */
|
||||
current = old; /* make new settings same as old settings */
|
||||
current.c_lflag &= ~ICANON; /* disable buffered i/o */
|
||||
@@ -19,40 +16,14 @@ static void initTermios(int echo) {
|
||||
tcsetattr(0, TCSANOW, ¤t); /* use these new terminal i/o settings now */
|
||||
}
|
||||
|
||||
static void resetTermios(void) {
|
||||
void resetTermios(void) {
|
||||
tcsetattr(0, TCSANOW, &old);
|
||||
}
|
||||
|
||||
TEST_CASE("init and reset termios") {
|
||||
if (isatty(STDIN_FILENO)) {
|
||||
struct termios original;
|
||||
tcgetattr(0, &original);
|
||||
SUBCASE("no echo") {
|
||||
initTermios(false);
|
||||
}
|
||||
SUBCASE("yes echo") {
|
||||
initTermios(true);
|
||||
}
|
||||
resetTermios();
|
||||
struct termios current;
|
||||
tcgetattr(0, ¤t);
|
||||
CHECK_EQ(std::memcmp(¤t.c_cc, &original.c_cc, sizeof(current.c_cc)), 0);
|
||||
CHECK_EQ(current.c_cflag, original.c_cflag);
|
||||
CHECK_EQ(current.c_iflag, original.c_iflag);
|
||||
CHECK_EQ(current.c_ispeed, original.c_ispeed);
|
||||
CHECK_EQ(current.c_lflag, original.c_lflag);
|
||||
CHECK_EQ(current.c_line, original.c_line);
|
||||
CHECK_EQ(current.c_oflag, original.c_oflag);
|
||||
CHECK_EQ(current.c_ospeed, original.c_ospeed);
|
||||
}
|
||||
}
|
||||
|
||||
static char getch_(int echo) {
|
||||
char getch_(int echo) {
|
||||
char ch;
|
||||
initTermios(echo);
|
||||
if (read(STDIN_FILENO, &ch, 1) < 0) {
|
||||
// ignore, not much we can do
|
||||
}
|
||||
read(STDIN_FILENO, &ch, 1);
|
||||
resetTermios();
|
||||
return ch;
|
||||
}
|
||||
|
||||
312
src/Http.cpp
312
src/Http.cpp
@@ -1,205 +1,145 @@
|
||||
#include "Http.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#undef error
|
||||
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <random>
|
||||
#include <stdexcept>
|
||||
#include <boost/asio/connect.hpp>
|
||||
#include <boost/asio/ip/tcp.hpp>
|
||||
#include <boost/beast.hpp>
|
||||
#include <boost/beast/ssl.hpp>
|
||||
|
||||
// TODO: Add sentry error handling back
|
||||
namespace beast = boost::beast; // from <boost/beast.hpp>
|
||||
namespace http = beast::http; // from <boost/beast/http.hpp>
|
||||
namespace net = boost::asio; // from <boost/asio.hpp>
|
||||
namespace ssl = net::ssl; // from <boost/asio/ssl.hpp>
|
||||
using tcp = net::ip::tcp; // from <boost/asio/ip/tcp.hpp>
|
||||
|
||||
using json = nlohmann::json;
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target) {
|
||||
// FIXME: doesn't support https
|
||||
// if it causes issues, yell at me and I'll fix it asap. - Lion
|
||||
try {
|
||||
net::io_context io;
|
||||
tcp::resolver resolver(io);
|
||||
beast::tcp_stream stream(io);
|
||||
auto const results = resolver.resolve(host, std::to_string(port));
|
||||
stream.connect(results);
|
||||
|
||||
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Get(target.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
http::request<http::string_body> req { http::verb::get, target, 11 /* http 1.1 */ };
|
||||
|
||||
req.set(http::field::host, host);
|
||||
// tell the server what we are (boost beast)
|
||||
req.set(http::field::user_agent, BOOST_BEAST_VERSION_STRING);
|
||||
|
||||
http::write(stream, req);
|
||||
|
||||
// used for reading
|
||||
beast::flat_buffer buffer;
|
||||
http::response<http::string_body> response;
|
||||
|
||||
http::read(stream, buffer, response);
|
||||
|
||||
std::string result(response.body());
|
||||
|
||||
beast::error_code ec;
|
||||
stream.socket().shutdown(tcp::socket::shutdown_both, ec);
|
||||
if (ec && ec != beast::errc::not_connected) {
|
||||
throw beast::system_error { ec }; // goes down to `return "-1"` anyways
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
return Http::ErrorString;
|
||||
|
||||
return result;
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
Application::Console().Write(e.what());
|
||||
return "-1";
|
||||
}
|
||||
}
|
||||
|
||||
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) {
|
||||
httplib::SSLClient client(host, port);
|
||||
client.set_read_timeout(std::chrono::seconds(10));
|
||||
beammp_assert(client.is_valid());
|
||||
client.enable_server_certificate_verification(false);
|
||||
client.set_address_family(AF_INET);
|
||||
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
|
||||
if (res) {
|
||||
if (status) {
|
||||
*status = res->status;
|
||||
}
|
||||
return res->body;
|
||||
} else {
|
||||
beammp_debug("POST failed: " + httplib::to_string(res.error()));
|
||||
return Http::ErrorString;
|
||||
}
|
||||
}
|
||||
std::string Http::POST(const std::string& host, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, bool json) {
|
||||
try {
|
||||
net::io_context io;
|
||||
|
||||
// RFC 2616, RFC 7231
|
||||
static std::map<size_t, const char*> Map = {
|
||||
{ -1, "Invalid Response Code" },
|
||||
{ 100, "Continue" },
|
||||
{ 101, "Switching Protocols" },
|
||||
{ 102, "Processing" },
|
||||
{ 103, "Early Hints" },
|
||||
{ 200, "OK" },
|
||||
{ 201, "Created" },
|
||||
{ 202, "Accepted" },
|
||||
{ 203, "Non-Authoritative Information" },
|
||||
{ 204, "No Content" },
|
||||
{ 205, "Reset Content" },
|
||||
{ 206, "Partial Content" },
|
||||
{ 207, "Multi-Status" },
|
||||
{ 208, "Already Reported" },
|
||||
{ 226, "IM Used" },
|
||||
{ 300, "Multiple Choices" },
|
||||
{ 301, "Moved Permanently" },
|
||||
{ 302, "Found" },
|
||||
{ 303, "See Other" },
|
||||
{ 304, "Not Modified" },
|
||||
{ 305, "Use Proxy" },
|
||||
{ 306, "(Unused)" },
|
||||
{ 307, "Temporary Redirect" },
|
||||
{ 308, "Permanent Redirect" },
|
||||
{ 400, "Bad Request" },
|
||||
{ 401, "Unauthorized" },
|
||||
{ 402, "Payment Required" },
|
||||
{ 403, "Forbidden" },
|
||||
{ 404, "Not Found" },
|
||||
{ 405, "Method Not Allowed" },
|
||||
{ 406, "Not Acceptable" },
|
||||
{ 407, "Proxy Authentication Required" },
|
||||
{ 408, "Request Timeout" },
|
||||
{ 409, "Conflict" },
|
||||
{ 410, "Gone" },
|
||||
{ 411, "Length Required" },
|
||||
{ 412, "Precondition Failed" },
|
||||
{ 413, "Payload Too Large" },
|
||||
{ 414, "URI Too Long" },
|
||||
{ 415, "Unsupported Media Type" },
|
||||
{ 416, "Range Not Satisfiable" },
|
||||
{ 417, "Expectation Failed" },
|
||||
{ 421, "Misdirected Request" },
|
||||
{ 422, "Unprocessable Entity" },
|
||||
{ 423, "Locked" },
|
||||
{ 424, "Failed Dependency" },
|
||||
{ 425, "Too Early" },
|
||||
{ 426, "Upgrade Required" },
|
||||
{ 428, "Precondition Required" },
|
||||
{ 429, "Too Many Requests" },
|
||||
{ 431, "Request Header Fields Too Large" },
|
||||
{ 451, "Unavailable For Legal Reasons" },
|
||||
{ 500, "Internal Server Error" },
|
||||
{ 501, "Not Implemented" },
|
||||
{ 502, "Bad Gateway" },
|
||||
{ 503, "Service Unavailable" },
|
||||
{ 504, "Gateway Timeout" },
|
||||
{ 505, "HTTP Version Not Supported" },
|
||||
{ 506, "Variant Also Negotiates" },
|
||||
{ 507, "Insufficient Storage" },
|
||||
{ 508, "Loop Detected" },
|
||||
{ 510, "Not Extended" },
|
||||
{ 511, "Network Authentication Required" },
|
||||
// cloudflare status codes
|
||||
{ 520, "(CDN) Web Server Returns An Unknown Error" },
|
||||
{ 521, "(CDN) Web Server Is Down" },
|
||||
{ 522, "(CDN) Connection Timed Out" },
|
||||
{ 523, "(CDN) Origin Is Unreachable" },
|
||||
{ 524, "(CDN) A Timeout Occurred" },
|
||||
{ 525, "(CDN) SSL Handshake Failed" },
|
||||
{ 526, "(CDN) Invalid SSL Certificate" },
|
||||
{ 527, "(CDN) Railgun Listener To Origin Error" },
|
||||
{ 530, "(CDN) 1XXX Internal Error" },
|
||||
};
|
||||
// The SSL context is required, and holds certificates
|
||||
ssl::context ctx(ssl::context::tlsv13);
|
||||
|
||||
static const char Magic[] = {
|
||||
0x20, 0x2f, 0x5c, 0x5f,
|
||||
0x2f, 0x5c, 0x0a, 0x28,
|
||||
0x20, 0x6f, 0x2e, 0x6f,
|
||||
0x20, 0x29, 0x0a, 0x20,
|
||||
0x3e, 0x20, 0x5e, 0x20,
|
||||
0x3c, 0x0a, 0x00
|
||||
};
|
||||
ctx.set_verify_mode(ssl::verify_none);
|
||||
|
||||
std::string Http::Status::ToString(int Code) {
|
||||
if (Map.find(Code) != Map.end()) {
|
||||
return Map.at(Code);
|
||||
} else {
|
||||
return std::to_string(Code);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Http::Status::ToString") {
|
||||
CHECK(Http::Status::ToString(200) == "OK");
|
||||
CHECK(Http::Status::ToString(696969) == "696969");
|
||||
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
|
||||
}
|
||||
|
||||
Http::Server::THttpServerInstance::THttpServerInstance() {
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
|
||||
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
|
||||
mThread.detach();
|
||||
}
|
||||
|
||||
void Http::Server::THttpServerInstance::operator()() try {
|
||||
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
|
||||
std::unique_ptr<httplib::Server> HttpLibServerInstance;
|
||||
HttpLibServerInstance = std::make_unique<httplib::Server>();
|
||||
// todo: make this IP agnostic so people can set their own IP
|
||||
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
|
||||
});
|
||||
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Starting:
|
||||
case Application::Status::ShuttingDown:
|
||||
case Application::Status::Shutdown:
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
tcp::resolver resolver(io);
|
||||
beast::ssl_stream<beast::tcp_stream> stream(io, ctx);
|
||||
decltype(resolver)::results_type results;
|
||||
auto try_connect_with_protocol = [&](tcp protocol) {
|
||||
try {
|
||||
results = resolver.resolve(protocol, host, std::to_string(443));
|
||||
if (!SSL_set_tlsext_host_name(stream.native_handle(), host.c_str())) {
|
||||
boost::system::error_code ec { static_cast<int>(::ERR_get_error()), boost::asio::error::get_ssl_category() };
|
||||
// FIXME: we could throw and crash, if we like
|
||||
// throw boost::system::system_error { ec };
|
||||
//debug("POST " + host + target + " failed.");
|
||||
return false;
|
||||
}
|
||||
beast::get_lowest_layer(stream).connect(results);
|
||||
} catch (const boost::system::system_error&) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
//bool ok = try_connect_with_protocol(tcp::v6());
|
||||
//if (!ok) {
|
||||
//debug("IPv6 connect failed, trying IPv4");
|
||||
bool ok = try_connect_with_protocol(tcp::v4());
|
||||
if (!ok) {
|
||||
//error("failed to resolve or connect in POST " + host + target);
|
||||
return "-1";
|
||||
}
|
||||
res.set_content(
|
||||
json {
|
||||
{ "ok", SystemsBad == 0 },
|
||||
//}
|
||||
stream.handshake(ssl::stream_base::client);
|
||||
http::request<http::string_body> req { http::verb::post, target, 11 /* http 1.1 */ };
|
||||
|
||||
req.set(http::field::host, host);
|
||||
if (!body.empty()) {
|
||||
if (json) {
|
||||
// FIXME: json is untested.
|
||||
req.set(http::field::content_type, "application/json");
|
||||
} else {
|
||||
req.set(http::field::content_type, "application/x-www-form-urlencoded");
|
||||
}
|
||||
.dump(),
|
||||
"application/json");
|
||||
res.status = 200;
|
||||
});
|
||||
// magic endpoint
|
||||
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
|
||||
res.set_content(std::string(Magic), "text/plain");
|
||||
});
|
||||
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
|
||||
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
|
||||
});
|
||||
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
|
||||
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
|
||||
if (!ret) {
|
||||
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
|
||||
req.set(http::field::content_length, std::to_string(body.size()));
|
||||
req.body() = body;
|
||||
// info("body is " + body + " (" + req.body() + ")");
|
||||
// info("content size is " + std::to_string(body.size()) + " (" + boost::lexical_cast<std::string>(body.size()) + ")");
|
||||
}
|
||||
for (const auto& pair : fields) {
|
||||
// info("setting " + pair.first + " to " + pair.second);
|
||||
req.set(pair.first, pair.second);
|
||||
}
|
||||
|
||||
std::stringstream oss;
|
||||
oss << req;
|
||||
|
||||
beast::get_lowest_layer(stream).expires_after(std::chrono::seconds(5));
|
||||
|
||||
http::write(stream, req);
|
||||
|
||||
// used for reading
|
||||
beast::flat_buffer buffer;
|
||||
http::response<http::string_body> response;
|
||||
|
||||
http::read(stream, buffer, response);
|
||||
|
||||
std::stringstream result;
|
||||
result << response;
|
||||
|
||||
beast::error_code ec;
|
||||
stream.shutdown(ec);
|
||||
// IGNORING ec
|
||||
|
||||
// info(result.str());
|
||||
std::string debug_response_str;
|
||||
std::getline(result, debug_response_str);
|
||||
//debug("POST " + host + target + ": " + debug_response_str);
|
||||
return std::string(response.body());
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
Application::Console().Write(e.what());
|
||||
return "-1";
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
680
src/LuaAPI.cpp
680
src/LuaAPI.cpp
@@ -1,680 +0,0 @@
|
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#include "LuaAPI.h"
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#include "Client.h"
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#include "Common.h"
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#include "CustomAssert.h"
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#include "TLuaEngine.h"
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#include <nlohmann/json.hpp>
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#define SOL_ALL_SAFETIES_ON 1
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#include <sol/sol.hpp>
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std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool QuoteStrings) {
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if (Indent > 80) {
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return "[[possible recursion, refusing to keep printing]]";
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}
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switch (Value.get_type()) {
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case sol::type::userdata: {
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std::stringstream ss;
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ss << "[[userdata: " << Value.as<sol::userdata>().pointer() << "]]";
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return ss.str();
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}
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case sol::type::thread: {
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std::stringstream ss;
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ss << "[[thread: " << Value.as<sol::thread>().pointer() << "]] {"
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<< "\n";
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for (size_t i = 0; i < Indent; ++i) {
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ss << "\t";
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}
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ss << "status: " << std::to_string(int(Value.as<sol::thread>().status())) << "\n}";
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return ss.str();
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}
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case sol::type::lightuserdata: {
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std::stringstream ss;
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ss << "[[lightuserdata: " << Value.as<sol::lightuserdata>().pointer() << "]]";
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return ss.str();
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}
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case sol::type::string:
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if (QuoteStrings) {
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return "\"" + Value.as<std::string>() + "\"";
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} else {
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return Value.as<std::string>();
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}
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case sol::type::number: {
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std::stringstream ss;
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ss << Value.as<float>();
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return ss.str();
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}
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case sol::type::lua_nil:
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case sol::type::none:
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return "<nil>";
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case sol::type::boolean:
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return Value.as<bool>() ? "true" : "false";
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case sol::type::table: {
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std::stringstream Result;
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auto Table = Value.as<sol::table>();
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Result << "[[table: " << Table.pointer() << "]]: {";
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if (!Table.empty()) {
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for (const auto& Entry : Table) {
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Result << "\n";
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for (size_t i = 0; i < Indent; ++i) {
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Result << "\t";
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}
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Result << LuaToString(Entry.first, Indent + 1) << ": " << LuaToString(Entry.second, Indent + 1, true) << ",";
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}
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Result << "\n";
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}
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for (size_t i = 0; i < Indent - 1; ++i) {
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Result << "\t";
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}
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Result << "}";
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return Result.str();
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}
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case sol::type::function: {
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std::stringstream ss;
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ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
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return ss.str();
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}
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case sol::type::poly:
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return "<poly>";
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default:
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return "<unprintable type>";
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}
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}
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std::string LuaAPI::MP::GetOSName() {
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#if WIN32
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return "Windows";
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#elif __linux
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return "Linux";
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#else
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return "Other";
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#endif
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}
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std::tuple<int, int, int> LuaAPI::MP::GetServerVersion() {
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return { Application::ServerVersion().major, Application::ServerVersion().minor, Application::ServerVersion().patch };
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}
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void LuaAPI::Print(sol::variadic_args Args) {
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std::string ToPrint = "";
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for (const auto& Arg : Args) {
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ToPrint += LuaToString(static_cast<const sol::object>(Arg));
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ToPrint += "\t";
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}
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luaprint(ToPrint);
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}
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TEST_CASE("LuaAPI::MP::GetServerVersion") {
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const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
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const auto real = Application::ServerVersion();
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CHECK(ma == real.major);
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CHECK(mi == real.minor);
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CHECK(pa == real.patch);
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}
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static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
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std::string Packet = "E:" + EventName + ":" + Data;
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if (PlayerID == -1) {
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LuaAPI::MP::Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
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return { true, "" };
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} else {
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auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
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if (!MaybeClient || MaybeClient.value().expired()) {
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beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
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return { false, "Invalid Player ID" };
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}
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auto c = MaybeClient.value().lock();
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if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
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beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
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LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
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return { false, "Respond failed, dropping client" };
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}
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return { true, "" };
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}
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}
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std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
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std::string Data = DataObj.as<std::string>();
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return InternalTriggerClientEvent(PlayerID, EventName, Data);
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}
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std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
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auto MaybeClient = GetClient(Engine->Server(), ID);
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if (!MaybeClient || MaybeClient.value().expired()) {
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beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
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return { false, "Player does not exist" };
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}
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auto c = MaybeClient.value().lock();
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LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
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return { true, "" };
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}
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std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
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std::pair<bool, std::string> Result;
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std::string Packet = "C:Server: " + Message;
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if (ID == -1) {
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LogChatMessage("<Server> (to everyone) ", -1, Message);
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Engine->Network().SendToAll(nullptr, StringToVector(Packet), true, true);
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Result.first = true;
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} else {
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auto MaybeClient = GetClient(Engine->Server(), ID);
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if (MaybeClient && !MaybeClient.value().expired()) {
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auto c = MaybeClient.value().lock();
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if (!c->IsSynced()) {
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Result.first = false;
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Result.second = "Player still syncing data";
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return Result;
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}
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LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
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if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
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beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
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// TODO: should we return an error here?
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}
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Result.first = true;
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} else {
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beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
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Result.first = false;
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Result.second = "Invalid Player ID";
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}
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return Result;
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}
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return Result;
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}
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std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
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std::pair<bool, std::string> Result;
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auto MaybeClient = GetClient(Engine->Server(), PID);
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if (!MaybeClient || MaybeClient.value().expired()) {
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beammp_lua_error("RemoveVehicle invalid Player ID");
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Result.first = false;
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Result.second = "Invalid Player ID";
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return Result;
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}
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auto c = MaybeClient.value().lock();
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if (!c->GetCarData(VID).empty()) {
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std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
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Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
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c->DeleteCar(VID);
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Result.first = true;
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} else {
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Result.first = false;
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Result.second = "Vehicle does not exist";
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}
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return Result;
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}
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void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
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switch (ConfigID) {
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case 0: // debug
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if (NewValue.is<bool>()) {
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Application::Settings.DebugModeEnabled = NewValue.as<bool>();
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beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
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} else {
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beammp_lua_error("set invalid argument [2] expected boolean");
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}
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break;
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case 1: // private
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if (NewValue.is<bool>()) {
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Application::Settings.Private = NewValue.as<bool>();
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beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
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} else {
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beammp_lua_error("set invalid argument [2] expected boolean");
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}
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break;
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case 2: // max cars
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if (NewValue.is<int>()) {
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Application::Settings.MaxCars = NewValue.as<int>();
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beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
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} else {
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beammp_lua_error("set invalid argument [2] expected integer");
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}
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break;
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case 3: // max players
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if (NewValue.is<int>()) {
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Application::Settings.MaxPlayers = NewValue.as<int>();
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beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
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} else {
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beammp_lua_error("set invalid argument [2] expected integer");
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}
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break;
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case 4: // Map
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if (NewValue.is<std::string>()) {
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Application::Settings.MapName = NewValue.as<std::string>();
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beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
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} else {
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beammp_lua_error("set invalid argument [2] expected string");
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}
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break;
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case 5: // Name
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if (NewValue.is<std::string>()) {
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Application::Settings.ServerName = NewValue.as<std::string>();
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beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
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} else {
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beammp_lua_error("set invalid argument [2] expected string");
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}
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break;
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case 6: // Desc
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if (NewValue.is<std::string>()) {
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Application::Settings.ServerDesc = NewValue.as<std::string>();
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beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
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} else {
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beammp_lua_error("set invalid argument [2] expected string");
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}
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break;
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default:
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beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
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break;
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}
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}
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void LuaAPI::MP::Sleep(size_t Ms) {
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std::this_thread::sleep_for(std::chrono::milliseconds(Ms));
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}
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bool LuaAPI::MP::IsPlayerConnected(int ID) {
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auto MaybeClient = GetClient(Engine->Server(), ID);
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if (MaybeClient && !MaybeClient.value().expired()) {
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return MaybeClient.value().lock()->IsConnected();
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} else {
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return false;
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}
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}
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bool LuaAPI::MP::IsPlayerGuest(int ID) {
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auto MaybeClient = GetClient(Engine->Server(), ID);
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if (MaybeClient && !MaybeClient.value().expired()) {
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return MaybeClient.value().lock()->IsGuest();
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} else {
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return false;
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}
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}
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void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
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std::string ToPrint = "";
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for (const auto& Arg : Args) {
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ToPrint += LuaToString(static_cast<const sol::object>(Arg));
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ToPrint += "\t";
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}
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#ifdef DOCTEST_CONFIG_DISABLE
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Application::Console().WriteRaw(ToPrint);
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#endif
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}
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int LuaAPI::PanicHandler(lua_State* State) {
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beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
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return 0;
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}
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template <typename FnT, typename... ArgsT>
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static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
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std::error_code errc;
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std::pair<bool, std::string> Result;
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Fn(std::forward<ArgsT>(Args)..., errc);
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Result.first = errc == std::error_code {};
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if (!Result.first) {
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Result.second = errc.message();
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}
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return Result;
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}
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std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
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std::error_code errc;
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std::pair<bool, std::string> Result;
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fs::create_directories(Path, errc);
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Result.first = errc == std::error_code {};
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if (!Result.first) {
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Result.second = errc.message();
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}
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return Result;
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}
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TEST_CASE("LuaAPI::FS::CreateDirectory") {
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std::string TestDir = "beammp_test_dir";
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fs::remove_all(TestDir);
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SUBCASE("Single level dir") {
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const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
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CHECK(Ok);
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CHECK(Err == "");
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CHECK(fs::exists(TestDir));
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}
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SUBCASE("Multi level dir") {
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const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
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CHECK(Ok);
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CHECK(Err == "");
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CHECK(fs::exists(TestDir + "/a/b/c"));
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}
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SUBCASE("Already exists") {
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const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
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CHECK(Ok);
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CHECK(Err == "");
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CHECK(fs::exists(TestDir));
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const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
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CHECK(Ok2);
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CHECK(Err2 == "");
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}
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fs::remove_all(TestDir);
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}
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std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
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std::error_code errc;
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std::pair<bool, std::string> Result;
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fs::remove(fs::relative(Path), errc);
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Result.first = errc == std::error_code {};
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if (!Result.first) {
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Result.second = errc.message();
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}
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return Result;
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}
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|
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TEST_CASE("LuaAPI::FS::Remove") {
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const std::string TestFileOrDir = "beammp_test_thing";
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SUBCASE("Remove existing directory") {
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fs::create_directory(TestFileOrDir);
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const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
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CHECK(Ok);
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CHECK_EQ(Err, "");
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CHECK(!fs::exists(TestFileOrDir));
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}
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SUBCASE("Remove non-existing directory") {
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fs::remove_all(TestFileOrDir);
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const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
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CHECK(Ok);
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CHECK_EQ(Err, "");
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||||
CHECK(!fs::exists(TestFileOrDir));
|
||||
}
|
||||
// TODO: add tests for files
|
||||
// TODO: add tests for files and folders without access permissions (failure)
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::rename(Path, NewPath, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Rename") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(!fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
|
||||
std::error_code errc;
|
||||
std::pair<bool, std::string> Result;
|
||||
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
|
||||
Result.first = errc == std::error_code {};
|
||||
if (!Result.first) {
|
||||
Result.second = errc.message();
|
||||
}
|
||||
return Result;
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Copy") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
|
||||
CHECK(Ok);
|
||||
CHECK_EQ(Err, "");
|
||||
CHECK(fs::exists(TestDir));
|
||||
CHECK(fs::exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
bool LuaAPI::FS::Exists(const std::string& Path) {
|
||||
return fs::exists(Path);
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::Exists") {
|
||||
const auto TestDir = "beammp_test_dir";
|
||||
const auto OtherTestDir = "beammp_test_dir_2";
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::create_directory(TestDir);
|
||||
|
||||
CHECK(LuaAPI::FS::Exists(TestDir));
|
||||
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
|
||||
|
||||
fs::remove_all(OtherTestDir);
|
||||
fs::remove_all(TestDir);
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
|
||||
return fs::path(Path).filename().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetFilename") {
|
||||
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
|
||||
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
|
||||
return fs::path(Path).extension().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetExtension") {
|
||||
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
|
||||
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
|
||||
}
|
||||
|
||||
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
|
||||
return fs::path(Path).parent_path().string();
|
||||
}
|
||||
|
||||
TEST_CASE("LuaAPI::FS::GetParentFolder") {
|
||||
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
|
||||
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
|
||||
return fs::is_directory(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
bool LuaAPI::FS::IsFile(const std::string& Path) {
|
||||
return fs::is_regular_file(Path);
|
||||
}
|
||||
|
||||
// TODO: add tests
|
||||
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
|
||||
fs::path Path;
|
||||
for (size_t i = 0; i < Args.size(); ++i) {
|
||||
auto Obj = Args[i];
|
||||
if (!Obj.is<std::string>()) {
|
||||
beammp_lua_error("FS.Concat called with non-string argument");
|
||||
return "";
|
||||
}
|
||||
Path += Obj.as<std::string>();
|
||||
if (i < Args.size() - 1 && !Path.empty()) {
|
||||
Path += fs::path::preferred_separator;
|
||||
}
|
||||
}
|
||||
auto Result = Path.lexically_normal().string();
|
||||
return Result;
|
||||
}
|
||||
|
||||
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
|
||||
if (depth > 100) {
|
||||
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
|
||||
return;
|
||||
}
|
||||
std::string key {};
|
||||
switch (left.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
case sol::type::poly:
|
||||
case sol::type::boolean:
|
||||
case sol::type::lightuserdata:
|
||||
case sol::type::userdata:
|
||||
case sol::type::thread:
|
||||
case sol::type::function:
|
||||
case sol::type::table:
|
||||
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
|
||||
return;
|
||||
case sol::type::string:
|
||||
key = left.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
key = std::to_string(left.as<double>());
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
nlohmann::json value;
|
||||
switch (right.get_type()) {
|
||||
case sol::type::lua_nil:
|
||||
case sol::type::none:
|
||||
return;
|
||||
case sol::type::poly:
|
||||
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::boolean:
|
||||
value = right.as<bool>();
|
||||
break;
|
||||
case sol::type::lightuserdata:
|
||||
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::userdata:
|
||||
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::thread:
|
||||
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::string:
|
||||
value = right.as<std::string>();
|
||||
break;
|
||||
case sol::type::number:
|
||||
value = right.as<double>();
|
||||
break;
|
||||
case sol::type::function:
|
||||
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
|
||||
return;
|
||||
case sol::type::table: {
|
||||
bool local_is_array = true;
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
local_is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& pair : right.as<sol::table>()) {
|
||||
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
if (is_array) {
|
||||
json.push_back(value);
|
||||
} else {
|
||||
json[key] = value;
|
||||
}
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
|
||||
nlohmann::json json;
|
||||
// table
|
||||
bool is_array = true;
|
||||
for (const auto& pair : object.as<sol::table>()) {
|
||||
if (pair.first.get_type() != sol::type::number) {
|
||||
is_array = false;
|
||||
}
|
||||
}
|
||||
for (const auto& entry : object) {
|
||||
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
|
||||
}
|
||||
return json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
|
||||
if (!nlohmann::json::accept(a)) {
|
||||
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(b)) {
|
||||
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(a);
|
||||
auto b_json = nlohmann::json::parse(b);
|
||||
return nlohmann::json::diff(a_json, b_json).dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
|
||||
if (!nlohmann::json::accept(data)) {
|
||||
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
|
||||
return "";
|
||||
}
|
||||
if (!nlohmann::json::accept(patch)) {
|
||||
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
|
||||
return "";
|
||||
}
|
||||
auto a_json = nlohmann::json::parse(data);
|
||||
auto b_json = nlohmann::json::parse(patch);
|
||||
a_json.patch(b_json);
|
||||
return a_json.dump();
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(4);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).flatten().dump(-1);
|
||||
}
|
||||
|
||||
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
|
||||
if (!nlohmann::json::accept(json)) {
|
||||
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
|
||||
return "";
|
||||
}
|
||||
return nlohmann::json::parse(json).unflatten().dump(-1);
|
||||
}
|
||||
|
||||
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
|
||||
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
#include "SignalHandling.h"
|
||||
#include "Common.h"
|
||||
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
#include <csignal>
|
||||
static void UnixSignalHandler(int sig) {
|
||||
switch (sig) {
|
||||
case SIGPIPE:
|
||||
beammp_warn("ignoring SIGPIPE");
|
||||
break;
|
||||
case SIGTERM:
|
||||
beammp_info("gracefully shutting down via SIGTERM");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
case SIGINT:
|
||||
beammp_info("gracefully shutting down via SIGINT");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
default:
|
||||
beammp_debug("unhandled signal: " + std::to_string(sig));
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif // UNIX
|
||||
|
||||
#ifdef BEAMMP_WINDOWS
|
||||
#include <windows.h>
|
||||
// return TRUE if handled, FALSE if not
|
||||
BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) {
|
||||
switch (CtrlType) {
|
||||
case CTRL_C_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+C");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_BREAK_EVENT:
|
||||
beammp_info("gracefully shutting down via CTRL+BREAK");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
case CTRL_CLOSE_EVENT:
|
||||
beammp_info("gracefully shutting down via close");
|
||||
Application::GracefullyShutdown();
|
||||
return TRUE;
|
||||
}
|
||||
// we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT
|
||||
return FALSE;
|
||||
}
|
||||
#endif // WINDOWS
|
||||
|
||||
void SetupSignalHandlers() {
|
||||
// signal handlers for unix#include <windows.h>
|
||||
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
|
||||
beammp_trace("registering handlers for signals");
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#elif defined(BEAMMP_WINDOWS)
|
||||
beammp_trace("registering handlers for CTRL_*_EVENTs");
|
||||
SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE);
|
||||
#endif
|
||||
}
|
||||
98
src/SocketIO.cpp
Normal file
98
src/SocketIO.cpp
Normal file
@@ -0,0 +1,98 @@
|
||||
#include "SocketIO.h"
|
||||
#include "Common.h"
|
||||
#include <iostream>
|
||||
|
||||
|
||||
//TODO Default disabled with config option
|
||||
static std::unique_ptr<SocketIO> SocketIOInstance = std::make_unique<SocketIO>();
|
||||
|
||||
SocketIO& SocketIO::Get() {
|
||||
return *SocketIOInstance;
|
||||
}
|
||||
|
||||
SocketIO::SocketIO() noexcept
|
||||
: mThread([this] { ThreadMain(); }) {
|
||||
|
||||
mClient.socket()->on("network", [&](sio::event&e) {
|
||||
if(e.get_message()->get_string() == "Welcome"){
|
||||
info("SocketIO Authenticated!");
|
||||
mAuthenticated = true;
|
||||
}
|
||||
});
|
||||
|
||||
mClient.socket()->on("welcome", [&](sio::event&) {
|
||||
info("Got welcome from backend! Authenticating SocketIO...");
|
||||
mClient.socket()->emit("onInitConnection", Application::Settings.Key);
|
||||
});
|
||||
|
||||
mClient.set_logs_quiet();
|
||||
mClient.set_reconnect_delay(10000);
|
||||
mClient.connect(Application::GetBackendUrlForSocketIO());
|
||||
}
|
||||
|
||||
SocketIO::~SocketIO() {
|
||||
mCloseThread.store(true);
|
||||
mThread.join();
|
||||
}
|
||||
|
||||
|
||||
static constexpr auto EventNameFromEnum(SocketIOEvent Event) {
|
||||
switch (Event) {
|
||||
case SocketIOEvent::CPUUsage:
|
||||
return "cpu usage";
|
||||
case SocketIOEvent::MemoryUsage:
|
||||
return "memory usage";
|
||||
case SocketIOEvent::ConsoleOut:
|
||||
return "console out";
|
||||
case SocketIOEvent::NetworkUsage:
|
||||
return "network usage";
|
||||
case SocketIOEvent::PlayerList:
|
||||
return "player list";
|
||||
default:
|
||||
error("unreachable code reached (developer error)");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void SocketIO::Emit(SocketIOEvent Event, const std::string& Data) {
|
||||
if (!mAuthenticated) {
|
||||
debug("trying to emit a socket.io event when not yet authenticated");
|
||||
return;
|
||||
}
|
||||
std::string EventName = EventNameFromEnum(Event);
|
||||
debug("emitting event \"" + EventName + "\" with data: \"" + Data);
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
mQueue.push_back({EventName, Data });
|
||||
debug("queue now has " + std::to_string(mQueue.size()) + " events");
|
||||
}
|
||||
|
||||
void SocketIO::ThreadMain() {
|
||||
while (!mCloseThread.load()) {
|
||||
bool empty;
|
||||
{ // queue lock scope
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
empty = mQueue.empty();
|
||||
} // end queue lock scope
|
||||
if (empty || !mClient.opened()) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
} else {
|
||||
Event TheEvent;
|
||||
{ // queue lock scope
|
||||
std::unique_lock Lock(mQueueMutex);
|
||||
TheEvent = mQueue.front();
|
||||
mQueue.pop_front();
|
||||
} // end queue lock scope
|
||||
debug("sending \"" + TheEvent.Name + "\" event");
|
||||
mClient.socket()->emit(TheEvent.Name, TheEvent.Data);
|
||||
debug("sent \"" + TheEvent.Name + "\" event");
|
||||
}
|
||||
}
|
||||
// using std::cout as this happens during static destruction and the logger might be dead already
|
||||
std::cout << "closing " + std::string(__func__) << std::endl;
|
||||
|
||||
mClient.sync_close();
|
||||
mClient.clear_con_listeners();
|
||||
|
||||
std::cout << "closed" << std::endl;
|
||||
}
|
||||
315
src/TConfig.cpp
315
src/TConfig.cpp
@@ -1,147 +1,36 @@
|
||||
#include "Common.h"
|
||||
#include <toml.hpp> // header-only version of TOML++
|
||||
|
||||
#include "TConfig.h"
|
||||
#include <cstdlib>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <istream>
|
||||
#include <sstream>
|
||||
|
||||
// General
|
||||
static const char* ConfigFileName = static_cast<const char*>("ServerConfig.toml");
|
||||
|
||||
static constexpr std::string_view StrDebug = "Debug";
|
||||
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
|
||||
static constexpr std::string_view StrPrivate = "Private";
|
||||
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
|
||||
static constexpr std::string_view StrPort = "Port";
|
||||
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
|
||||
static constexpr std::string_view StrMaxCars = "MaxCars";
|
||||
static constexpr std::string_view EnvStrMaxCars = "BEAMMP_MAX_CARS";
|
||||
static constexpr std::string_view StrMaxPlayers = "MaxPlayers";
|
||||
static constexpr std::string_view EnvStrMaxPlayers = "BEAMMP_MAX_PLAYERS";
|
||||
static constexpr std::string_view StrMap = "Map";
|
||||
static constexpr std::string_view EnvStrMap = "BEAMMP_MAP";
|
||||
static constexpr std::string_view StrName = "Name";
|
||||
static constexpr std::string_view EnvStrName = "BEAMMP_NAME";
|
||||
static constexpr std::string_view StrDescription = "Description";
|
||||
static constexpr std::string_view EnvStrDescription = "BEAMMP_DESCRIPTION";
|
||||
static constexpr std::string_view StrTags = "Tags";
|
||||
static constexpr std::string_view EnvStrTags = "BEAMMP_TAGS";
|
||||
static constexpr std::string_view StrResourceFolder = "ResourceFolder";
|
||||
static constexpr std::string_view EnvStrResourceFolder = "BEAMMP_RESOURCE_FOLDER";
|
||||
static constexpr std::string_view StrAuthKey = "AuthKey";
|
||||
static constexpr std::string_view EnvStrAuthKey = "BEAMMP_AUTH_KEY";
|
||||
static constexpr std::string_view StrLogChat = "LogChat";
|
||||
static constexpr std::string_view EnvStrLogChat = "BEAMMP_LOG_CHAT";
|
||||
static constexpr std::string_view StrPassword = "Password";
|
||||
|
||||
// Misc
|
||||
static constexpr std::string_view StrSendErrors = "SendErrors";
|
||||
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
|
||||
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
|
||||
|
||||
TEST_CASE("TConfig::TConfig") {
|
||||
const std::string CfgFile = "beammp_server_testconfig.toml";
|
||||
fs::remove(CfgFile);
|
||||
|
||||
TConfig Cfg(CfgFile);
|
||||
|
||||
CHECK(fs::file_size(CfgFile) != 0);
|
||||
|
||||
std::string buf;
|
||||
{
|
||||
buf.resize(fs::file_size(CfgFile));
|
||||
auto fp = std::fopen(CfgFile.c_str(), "r");
|
||||
auto res = std::fread(buf.data(), 1, buf.size(), fp);
|
||||
if (res != buf.size()) {
|
||||
// IGNORE?
|
||||
}
|
||||
std::fclose(fp);
|
||||
}
|
||||
INFO("file contents are:", buf);
|
||||
|
||||
const auto table = toml::parse(CfgFile);
|
||||
CHECK(table.at("General").is_table());
|
||||
CHECK(table.at("Misc").is_table());
|
||||
|
||||
fs::remove(CfgFile);
|
||||
}
|
||||
|
||||
TConfig::TConfig(const std::string& ConfigFileName)
|
||||
: mConfigFileName(ConfigFileName) {
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Starting);
|
||||
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
|
||||
beammp_info("No config file found! Generating one...");
|
||||
CreateConfigFile();
|
||||
TConfig::TConfig() {
|
||||
if (!fs::exists(ConfigFileName) || !fs::is_regular_file(ConfigFileName)) {
|
||||
info("No config file found! Generating one...");
|
||||
CreateConfigFile(ConfigFileName);
|
||||
}
|
||||
if (!mFailed) {
|
||||
if (fs::exists("Server.cfg")) {
|
||||
beammp_warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(mConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
|
||||
warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(ConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
|
||||
}
|
||||
ParseFromFile(mConfigFileName);
|
||||
ParseFromFile(ConfigFileName);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename CommentsT>
|
||||
void SetComment(CommentsT& Comments, const std::string& Comment) {
|
||||
Comments.clear();
|
||||
Comments.push_back(Comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes out the loaded application state into ServerConfig.toml
|
||||
*
|
||||
* This writes out the current state of application settings that are
|
||||
* applied to the server instance (i.e. the current application settings loaded in the server).
|
||||
* If the state of the application settings changes during runtime,
|
||||
* call this function whenever something about the config changes
|
||||
* whether it is in TConfig.cpp or the configuration file.
|
||||
*/
|
||||
void TConfig::FlushToFile() {
|
||||
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
|
||||
auto data = toml::value {};
|
||||
data["General"][StrAuthKey.data()] = Application::Settings.Key;
|
||||
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
|
||||
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
|
||||
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
|
||||
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
|
||||
data["General"][StrPrivate.data()] = Application::Settings.Private;
|
||||
data["General"][StrPort.data()] = Application::Settings.Port;
|
||||
data["General"][StrName.data()] = Application::Settings.ServerName;
|
||||
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
|
||||
data["General"][StrTags.data()] = Application::Settings.ServerTags;
|
||||
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
|
||||
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
|
||||
data["General"][StrMap.data()] = Application::Settings.MapName;
|
||||
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
|
||||
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
|
||||
// data["General"][StrPassword.data()] = Application::Settings.Password;
|
||||
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
|
||||
// Misc
|
||||
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
|
||||
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
|
||||
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
|
||||
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
|
||||
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
|
||||
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
|
||||
std::stringstream Ss;
|
||||
Ss << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://keymaster.beammp.com/` on the left under \"Keys\"\n"
|
||||
<< data;
|
||||
auto File = std::fopen(mConfigFileName.c_str(), "w+");
|
||||
if (!File) {
|
||||
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
|
||||
throw std::runtime_error("Failed to create/write to config file");
|
||||
}
|
||||
auto Str = Ss.str();
|
||||
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
|
||||
if (N != Str.size()) {
|
||||
beammp_error("Failed to write to config file properly, config file might be misshapen");
|
||||
}
|
||||
std::fclose(File);
|
||||
}
|
||||
|
||||
void TConfig::CreateConfigFile() {
|
||||
void TConfig::CreateConfigFile(std::string_view name) {
|
||||
// build from old config Server.cfg
|
||||
|
||||
try {
|
||||
@@ -150,108 +39,122 @@ void TConfig::CreateConfigFile() {
|
||||
ParseOldFormat();
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
|
||||
}
|
||||
|
||||
FlushToFile();
|
||||
}
|
||||
toml::table tbl { {
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
OutValue = std::string(envp);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_string()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_string();
|
||||
}
|
||||
}
|
||||
{ "General",
|
||||
toml::table { {
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
auto Str = std::string(envp);
|
||||
OutValue = Str == "1" || Str == "true";
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_boolean()) {
|
||||
OutValue = Table[Category.c_str()][Key.data()].as_boolean();
|
||||
}
|
||||
}
|
||||
{ StrDebug, Application::Settings.DebugModeEnabled },
|
||||
{ StrPrivate, Application::Settings.Private },
|
||||
{ StrPort, Application::Settings.Port },
|
||||
{ StrMaxCars, Application::Settings.MaxCars },
|
||||
{ StrMaxPlayers, Application::Settings.MaxPlayers },
|
||||
{ StrMap, Application::Settings.MapName },
|
||||
{ StrName, Application::Settings.ServerName },
|
||||
{ StrDescription, Application::Settings.ServerDesc },
|
||||
{ StrResourceFolder, Application::Settings.Resource },
|
||||
{ StrAuthKey, Application::Settings.Key },
|
||||
|
||||
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue) {
|
||||
if (!Env.empty()) {
|
||||
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
|
||||
OutValue = int(std::strtol(envp, nullptr, 10));
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (Table[Category.c_str()][Key.data()].is_integer()) {
|
||||
OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
|
||||
} } },
|
||||
|
||||
} };
|
||||
std::ofstream ofs { std::string(name) };
|
||||
if (ofs.good()) {
|
||||
ofs << "# This is the BeamMP-Server config file.\n"
|
||||
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
|
||||
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
|
||||
<< '\n';
|
||||
ofs << tbl << '\n';
|
||||
error("There was no \"" + std::string(ConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
|
||||
mFailed = true;
|
||||
} else {
|
||||
error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
|
||||
mFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::ParseFromFile(std::string_view name) {
|
||||
try {
|
||||
toml::value data = toml::parse<toml::preserve_comments>(name.data());
|
||||
// GENERAL
|
||||
TryReadValue(data, "General", StrDebug, EnvStrDebug, Application::Settings.DebugModeEnabled);
|
||||
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Application::Settings.Private);
|
||||
TryReadValue(data, "General", StrPort, EnvStrPort, Application::Settings.Port);
|
||||
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Application::Settings.MaxCars);
|
||||
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Application::Settings.MaxPlayers);
|
||||
TryReadValue(data, "General", StrMap, EnvStrMap, Application::Settings.MapName);
|
||||
TryReadValue(data, "General", StrName, EnvStrName, Application::Settings.ServerName);
|
||||
TryReadValue(data, "General", StrDescription, EnvStrDescription, Application::Settings.ServerDesc);
|
||||
TryReadValue(data, "General", StrTags, EnvStrTags, Application::Settings.ServerTags);
|
||||
TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Application::Settings.Resource);
|
||||
TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Application::Settings.Key);
|
||||
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Application::Settings.LogChat);
|
||||
TryReadValue(data, "General", StrPassword, "", Application::Settings.Password);
|
||||
// Misc
|
||||
TryReadValue(data, "Misc", StrSendErrors, "", Application::Settings.SendErrors);
|
||||
TryReadValue(data, "Misc", StrHideUpdateMessages, "", Application::Settings.HideUpdateMessages);
|
||||
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Application::Settings.SendErrorsMessageEnabled);
|
||||
toml::table FullTable = toml::parse_file(name);
|
||||
toml::table GeneralTable = *FullTable["General"].as_table();
|
||||
if (auto val = GeneralTable[StrDebug].value<bool>(); val.has_value()) {
|
||||
Application::Settings.DebugModeEnabled = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrDebug));
|
||||
}
|
||||
if (auto val = GeneralTable[StrPrivate].value<bool>(); val.has_value()) {
|
||||
Application::Settings.Private = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrPrivate));
|
||||
}
|
||||
if (auto val = GeneralTable[StrPort].value<int>(); val.has_value()) {
|
||||
Application::Settings.Port = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrPort));
|
||||
}
|
||||
if (auto val = GeneralTable[StrMaxCars].value<int>(); val.has_value()) {
|
||||
Application::Settings.MaxCars = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrMaxCars));
|
||||
}
|
||||
if (auto val = GeneralTable[StrMaxPlayers].value<int>(); val.has_value()) {
|
||||
Application::Settings.MaxPlayers = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrMaxPlayers));
|
||||
}
|
||||
if (auto val = GeneralTable[StrMap].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.MapName = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrMap));
|
||||
}
|
||||
if (auto val = GeneralTable[StrName].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.ServerName = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrName));
|
||||
}
|
||||
if (auto val = GeneralTable[StrDescription].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.ServerDesc = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrDescription));
|
||||
}
|
||||
if (auto val = GeneralTable[StrResourceFolder].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.Resource = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrResourceFolder));
|
||||
}
|
||||
if (auto val = GeneralTable[StrAuthKey].value<std::string>(); val.has_value()) {
|
||||
Application::Settings.Key = val.value();
|
||||
} else {
|
||||
throw std::runtime_error(std::string(StrAuthKey));
|
||||
}
|
||||
} catch (const std::exception& err) {
|
||||
beammp_error("Error parsing config file value: " + std::string(err.what()));
|
||||
error("Error parsing config file value: " + std::string(err.what()));
|
||||
mFailed = true;
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
return;
|
||||
}
|
||||
PrintDebug();
|
||||
|
||||
// Update in any case
|
||||
FlushToFile();
|
||||
// all good so far, let's check if there's a key
|
||||
if (Application::Settings.Key.empty()) {
|
||||
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Bad);
|
||||
error("No AuthKey specified in the \"" + std::string(ConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
|
||||
mFailed = true;
|
||||
return;
|
||||
}
|
||||
Application::SetSubsystemStatus("Config", Application::Status::Good);
|
||||
if (Application::Settings.Key.size() != 36) {
|
||||
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
|
||||
}
|
||||
}
|
||||
|
||||
void TConfig::PrintDebug() {
|
||||
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
|
||||
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
|
||||
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
|
||||
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
|
||||
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
|
||||
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
|
||||
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
|
||||
beammp_debug(std::string(StrTags) + ": " + TagsAsPrettyArray());
|
||||
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
|
||||
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
|
||||
debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
|
||||
debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
|
||||
debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
|
||||
debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
|
||||
debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
|
||||
debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
|
||||
debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
|
||||
debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
|
||||
// special!
|
||||
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
|
||||
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
|
||||
debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
|
||||
}
|
||||
|
||||
void TConfig::ParseOldFormat() {
|
||||
@@ -301,18 +204,8 @@ void TConfig::ParseOldFormat() {
|
||||
} else if (Key == "AuthKey") {
|
||||
Application::Settings.Key = Value.substr(1, Value.size() - 3);
|
||||
} else {
|
||||
beammp_warn("unknown key in old auth file (ignored): " + Key);
|
||||
warn("unknown key in old auth file (ignored): " + Key);
|
||||
}
|
||||
Str >> std::ws;
|
||||
}
|
||||
}
|
||||
std::string TConfig::TagsAsPrettyArray() const {
|
||||
std::vector<std::string> TagsArray = {};
|
||||
SplitString(Application::Settings.ServerTags, ',', TagsArray);
|
||||
std::string Pretty = {};
|
||||
for (size_t i = 0; i < TagsArray.size() - 1; ++i) {
|
||||
Pretty += '\"' + TagsArray[i] + "\", ";
|
||||
}
|
||||
Pretty += '\"' + TagsArray.at(TagsArray.size()-1) + "\"";
|
||||
return Pretty;
|
||||
}
|
||||
|
||||
746
src/TConsole.cpp
746
src/TConsole.cpp
@@ -2,717 +2,77 @@
|
||||
#include "Common.h"
|
||||
#include "Compat.h"
|
||||
|
||||
#include "Client.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaEngine.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <mutex>
|
||||
#include <sstream>
|
||||
|
||||
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
|
||||
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
|
||||
}
|
||||
|
||||
TEST_CASE("StringStartsWith") {
|
||||
CHECK(StringStartsWith("Hello, World", "Hello"));
|
||||
CHECK(StringStartsWith("Hello, World", "H"));
|
||||
CHECK(StringStartsWith("Hello, World", ""));
|
||||
CHECK(!StringStartsWith("Hello, World", "ello"));
|
||||
CHECK(!StringStartsWith("Hello, World", "World"));
|
||||
CHECK(StringStartsWith("", ""));
|
||||
CHECK(!StringStartsWith("", "hello"));
|
||||
}
|
||||
|
||||
// Trims leading and trailing spaces, newlines, tabs, etc.
|
||||
static inline std::string TrimString(std::string S) {
|
||||
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}));
|
||||
S.erase(std::find_if(S.rbegin(), S.rend(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}).base(),
|
||||
S.end());
|
||||
return S;
|
||||
}
|
||||
|
||||
TEST_CASE("TrimString") {
|
||||
CHECK(TrimString("hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo") == "hel lo");
|
||||
CHECK(TrimString("hel lo ") == "hel lo");
|
||||
CHECK(TrimString(" hel lo ") == "hel lo");
|
||||
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
|
||||
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
|
||||
CHECK(TrimString(" ") == "");
|
||||
CHECK(TrimString(" \t\n\r ") == "");
|
||||
CHECK(TrimString("") == "");
|
||||
}
|
||||
|
||||
static std::string GetDate() {
|
||||
std::string GetDate() {
|
||||
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
|
||||
time_t tt = std::chrono::system_clock::to_time_t(now);
|
||||
auto local_tm = std::localtime(&tt);
|
||||
char buf[30];
|
||||
std::string date;
|
||||
if (Application::Settings.DebugModeEnabled) {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm);
|
||||
date += buf;
|
||||
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now);
|
||||
auto fraction = now - seconds;
|
||||
size_t ms = std::chrono::duration_cast<std::chrono::milliseconds>(fraction).count();
|
||||
char fracstr[5];
|
||||
std::sprintf(fracstr, "%03lu", ms);
|
||||
date += fracstr;
|
||||
date += "] ";
|
||||
} else {
|
||||
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm);
|
||||
date += buf;
|
||||
tm local_tm {};
|
||||
#ifdef WIN32
|
||||
localtime_s(&local_tm, &tt);
|
||||
#else // unix
|
||||
localtime_r(&tt, &local_tm);
|
||||
#endif // WIN32
|
||||
std::stringstream date;
|
||||
int S = local_tm.tm_sec;
|
||||
int M = local_tm.tm_min;
|
||||
int H = local_tm.tm_hour;
|
||||
std::string Secs = (S > 9 ? std::to_string(S) : "0" + std::to_string(S));
|
||||
std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M));
|
||||
std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H));
|
||||
date
|
||||
<< "["
|
||||
<< local_tm.tm_mday << "/"
|
||||
<< local_tm.tm_mon + 1 << "/"
|
||||
<< local_tm.tm_year + 1900 << " "
|
||||
<< Hour << ":"
|
||||
<< Min << ":"
|
||||
<< Secs
|
||||
<< "] ";
|
||||
/* TODO
|
||||
if (Debug) {
|
||||
date << ThreadName()
|
||||
<< " ";
|
||||
}
|
||||
|
||||
return date;
|
||||
}
|
||||
|
||||
void TConsole::BackupOldLog() {
|
||||
fs::path Path = "Server.log";
|
||||
if (fs::exists(Path)) {
|
||||
auto OldLog = Path.filename().stem().string() + ".old.log";
|
||||
try {
|
||||
fs::rename(Path, OldLog);
|
||||
beammp_debug("renamed old log file to '" + OldLog + "'");
|
||||
} catch (const std::exception& e) {
|
||||
beammp_warn(e.what());
|
||||
}
|
||||
/*
|
||||
int err = 0;
|
||||
zip* z = zip_open("ServerLogs.zip", ZIP_CREATE, &err);
|
||||
if (!z) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
FILE* File = std::fopen(Path.string().c_str(), "r");
|
||||
if (!File) {
|
||||
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
|
||||
return;
|
||||
}
|
||||
std::vector<uint8_t> Buffer;
|
||||
Buffer.resize(fs::file_size(Path));
|
||||
std::fread(Buffer.data(), 1, Buffer.size(), File);
|
||||
std::fclose(File);
|
||||
|
||||
auto s = zip_source_buffer(z, Buffer.data(), Buffer.size(), 0);
|
||||
|
||||
auto TimePoint = fs::last_write_time(Path);
|
||||
auto Secs = TimePoint.time_since_epoch().count();
|
||||
auto MyTimeT = std::time(&Secs);
|
||||
|
||||
std::string NewName = Path.stem().string();
|
||||
NewName += "_";
|
||||
std::string Time;
|
||||
Time.resize(32);
|
||||
size_t n = strftime(Time.data(), Time.size(), "%F_%H.%M.%S", localtime(&MyTimeT));
|
||||
Time.resize(n);
|
||||
NewName += Time;
|
||||
NewName += ".log";
|
||||
|
||||
zip_file_add(z, NewName.c_str(), s, 0);
|
||||
zip_close(z);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::StartLoggingToFile() {
|
||||
mLogFileStream.open("Server.log");
|
||||
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
|
||||
// TODO: Sanitize by removing all ansi escape codes (vt100)
|
||||
std::unique_lock Lock(mLogFileStreamMtx);
|
||||
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
|
||||
mLogFileStream.write("\n", 1);
|
||||
mLogFileStream.flush();
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
|
||||
if (!mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Lua engine not initialized yet, please wait and try again");
|
||||
return;
|
||||
}
|
||||
mLuaEngine->EnsureStateExists(mDefaultStateId, "Console");
|
||||
mStateId = LuaStateId;
|
||||
mIsLuaConsole = true;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
|
||||
mCommandline->set_prompt("lua @" + LuaStateId + "> ");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
|
||||
mCommandline->set_prompt("lua> ");
|
||||
}
|
||||
mCachedRegularHistory = mCommandline->history();
|
||||
mCommandline->set_history(mCachedLuaHistory);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::ChangeToRegularConsole() {
|
||||
if (mIsLuaConsole) {
|
||||
mIsLuaConsole = false;
|
||||
if (mStateId != mDefaultStateId) {
|
||||
Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Detached from Lua.");
|
||||
}
|
||||
mCachedLuaHistory = mCommandline->history();
|
||||
mCommandline->set_history(mCachedRegularHistory);
|
||||
mCommandline->set_prompt("> ");
|
||||
mStateId = mDefaultStateId;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
|
||||
if (n == 0 && args.size() != 0) {
|
||||
Application::Console().WriteRaw("This command expects no arguments.");
|
||||
return false;
|
||||
} else if (args.size() != n) {
|
||||
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
|
||||
if (min == max) {
|
||||
return EnsureArgsCount(args, min);
|
||||
} else {
|
||||
if (args.size() > max) {
|
||||
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
} else if (args.size() < min) {
|
||||
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(min) + " argument(s) expected, got " + std::to_string(args.size()) + " instead.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, 1)) {
|
||||
return;
|
||||
}
|
||||
if (args.size() == 1) {
|
||||
auto NewStateId = args.at(0);
|
||||
beammp_assert(!NewStateId.empty());
|
||||
if (mLuaEngine->HasState(NewStateId)) {
|
||||
ChangeToLuaConsole(NewStateId);
|
||||
} else {
|
||||
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
|
||||
}
|
||||
} else if (args.size() == 0) {
|
||||
ChangeToLuaConsole(mDefaultStateId);
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
static constexpr const char* sHelpString = R"(
|
||||
Commands:
|
||||
help displays this help
|
||||
exit shuts down the server
|
||||
kick <name> [reason] kicks specified player with an optional reason
|
||||
list lists all players and info about them
|
||||
say <message> sends the message to all players in chat
|
||||
lua [state id] switches to lua, optionally into a specific state id's lua
|
||||
settings [command] sets or gets settings for the server, run `settings help` for more info
|
||||
status how the server is doing and what it's up to
|
||||
clear clears the console window)";
|
||||
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
|
||||
}
|
||||
|
||||
std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
|
||||
std::string Result;
|
||||
for (const auto& arg : args) {
|
||||
Result += arg + space;
|
||||
}
|
||||
Result = Result.substr(0, Result.size() - 1); // strip trailing space
|
||||
return Result;
|
||||
}
|
||||
|
||||
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
mCommandline->write("\x1b[;H\x1b[2J");
|
||||
}
|
||||
|
||||
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, size_t(-1))) {
|
||||
return;
|
||||
}
|
||||
auto Name = args.at(0);
|
||||
std::string Reason = "Kicked by server console";
|
||||
if (args.size() > 1) {
|
||||
Reason = ConcatArgs({ args.begin() + 1, args.end() });
|
||||
}
|
||||
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
|
||||
bool Kicked = false;
|
||||
// TODO: this sucks, tolower is locale-dependent.
|
||||
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
|
||||
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = char(std::tolower(char(c))); });
|
||||
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); });
|
||||
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
|
||||
};
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
if (NameCompare(locked->GetName(), Name)) {
|
||||
mLuaEngine->Network().ClientKick(*locked, Reason);
|
||||
Kicked = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
if (!Kicked) {
|
||||
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
|
||||
} else {
|
||||
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
|
||||
// Algorithm designed and implemented by Lion Kortlepel (c) 2022
|
||||
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
|
||||
auto End_i = CommandWithArgs.find_first_of(' ');
|
||||
std::string Command = CommandWithArgs.substr(0, End_i);
|
||||
std::string ArgsStr {};
|
||||
if (End_i != std::string::npos) {
|
||||
ArgsStr = CommandWithArgs.substr(End_i);
|
||||
}
|
||||
std::vector<std::string> Args;
|
||||
char* PrevPtr = ArgsStr.data();
|
||||
char* Ptr = ArgsStr.data();
|
||||
const char* End = ArgsStr.data() + ArgsStr.size();
|
||||
while (Ptr != End) {
|
||||
std::string Arg = "";
|
||||
// advance while space
|
||||
while (Ptr != End && std::isspace(*Ptr))
|
||||
++Ptr;
|
||||
PrevPtr = Ptr;
|
||||
// advance while NOT space, also handle quotes
|
||||
while (Ptr != End && !std::isspace(*Ptr)) {
|
||||
// TODO: backslash escaping quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (*Ptr == Quote) {
|
||||
// seek if there's a closing quote
|
||||
// if there is, go there and continue, otherwise ignore
|
||||
char* Seeker = Ptr + 1;
|
||||
while (Seeker != End && *Seeker != Quote)
|
||||
++Seeker;
|
||||
if (Seeker != End) {
|
||||
// found closing quote
|
||||
Ptr = Seeker;
|
||||
}
|
||||
break; // exit for loop
|
||||
}
|
||||
}
|
||||
++Ptr;
|
||||
}
|
||||
// this is required, otherwise we get negative int to unsigned cast in the next operations
|
||||
beammp_assert(PrevPtr <= Ptr);
|
||||
Arg = std::string(PrevPtr, std::string::size_type(Ptr - PrevPtr));
|
||||
// remove quotes if enclosed in quotes
|
||||
for (char Quote : { '"', '\'', '`' }) {
|
||||
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
|
||||
Arg = Arg.substr(1, Arg.size() - 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!Arg.empty()) {
|
||||
Args.push_back(Arg);
|
||||
}
|
||||
}
|
||||
return { Command, Args };
|
||||
}
|
||||
|
||||
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 1, 2)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Say(const std::string& FullCmd) {
|
||||
if (FullCmd.size() > 3) {
|
||||
auto Message = FullCmd.substr(4);
|
||||
LuaAPI::MP::SendChatMessage(-1, Message);
|
||||
if (!Application::Settings.LogChat) {
|
||||
Application::Console().WriteRaw("Chat message sent!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
if (mLuaEngine->Server().ClientCount() == 0) {
|
||||
Application::Console().WriteRaw("No players online.");
|
||||
} else {
|
||||
std::stringstream ss;
|
||||
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto locked = Client.lock();
|
||||
ss << std::left << std::setw(25) << locked->GetName()
|
||||
<< std::setw(6) << locked->GetID()
|
||||
<< std::setw(6) << locked->GetCarCount() << "\n";
|
||||
}
|
||||
return true;
|
||||
});
|
||||
auto Str = ss.str();
|
||||
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
|
||||
if (!EnsureArgsCount(args, 0)) {
|
||||
return;
|
||||
}
|
||||
std::stringstream Status;
|
||||
|
||||
size_t CarCount = 0;
|
||||
size_t ConnectedCount = 0;
|
||||
size_t GuestCount = 0;
|
||||
size_t SyncedCount = 0;
|
||||
size_t SyncingCount = 0;
|
||||
size_t MissedPacketQueueSum = 0;
|
||||
int LargestSecondsSinceLastPing = 0;
|
||||
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
|
||||
if (!Client.expired()) {
|
||||
auto Locked = Client.lock();
|
||||
CarCount += Locked->GetCarCount();
|
||||
ConnectedCount += Locked->IsConnected() ? 1 : 0;
|
||||
GuestCount += Locked->IsGuest() ? 1 : 0;
|
||||
SyncedCount += Locked->IsSynced() ? 1 : 0;
|
||||
SyncingCount += Locked->IsSyncing() ? 1 : 0;
|
||||
MissedPacketQueueSum += Locked->MissedPacketQueueSize();
|
||||
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
|
||||
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
size_t SystemsStarting = 0;
|
||||
size_t SystemsGood = 0;
|
||||
size_t SystemsBad = 0;
|
||||
size_t SystemsShuttingDown = 0;
|
||||
size_t SystemsShutdown = 0;
|
||||
std::string SystemsBadList {};
|
||||
std::string SystemsGoodList {};
|
||||
std::string SystemsStartingList {};
|
||||
std::string SystemsShuttingDownList {};
|
||||
std::string SystemsShutdownList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
switch (NameStatusPair.second) {
|
||||
case Application::Status::Good:
|
||||
SystemsGood++;
|
||||
SystemsGoodList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Bad:
|
||||
SystemsBad++;
|
||||
SystemsBadList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Starting:
|
||||
SystemsStarting++;
|
||||
SystemsStartingList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::ShuttingDown:
|
||||
SystemsShuttingDown++;
|
||||
SystemsShuttingDownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
case Application::Status::Shutdown:
|
||||
SystemsShutdown++;
|
||||
SystemsShutdownList += NameStatusPair.first + ", ";
|
||||
break;
|
||||
default:
|
||||
beammp_assert_not_reachable();
|
||||
}
|
||||
}
|
||||
// remove ", " at the end
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
|
||||
SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
|
||||
SystemsShuttingDownList = SystemsShuttingDownList.substr(0, SystemsShuttingDownList.size() - 2);
|
||||
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
|
||||
|
||||
auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
|
||||
|
||||
Status << "BeamMP-Server Status:\n"
|
||||
<< "\tTotal Players: " << mLuaEngine->Server().ClientCount() << "\n"
|
||||
<< "\tSyncing Players: " << SyncingCount << "\n"
|
||||
<< "\tSynced Players: " << SyncedCount << "\n"
|
||||
<< "\tConnected Players: " << ConnectedCount << "\n"
|
||||
<< "\tGuests: " << GuestCount << "\n"
|
||||
<< "\tCars: " << CarCount << "\n"
|
||||
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(double(ElapsedTime) / 1000.0 / 60.0 / 60.0) << "h) \n"
|
||||
<< "\tLua:\n"
|
||||
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
|
||||
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
|
||||
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
|
||||
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
|
||||
<< "\tSubsystems:\n"
|
||||
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
|
||||
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
|
||||
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
|
||||
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
|
||||
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
|
||||
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
|
||||
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
|
||||
<< "";
|
||||
|
||||
Application::Console().WriteRaw(Status.str());
|
||||
}
|
||||
|
||||
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
|
||||
auto FutureIsNonNil =
|
||||
[](const std::shared_ptr<TLuaResult>& Future) {
|
||||
if (!Future->Error && Future->Result.valid()) {
|
||||
auto Type = Future->Result.get_type();
|
||||
return Type != sol::type::lua_nil && Type != sol::type::none;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
|
||||
{ // Futures scope
|
||||
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
size_t Count = 0;
|
||||
for (auto& Future : Futures) {
|
||||
if (!Future->Error) {
|
||||
++Count;
|
||||
}
|
||||
}
|
||||
for (const auto& Future : Futures) {
|
||||
if (FutureIsNonNil(Future)) {
|
||||
NonNilFutures.push_back(Future);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (NonNilFutures.size() == 0) {
|
||||
if (!IgnoreNotACommand) {
|
||||
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
|
||||
}
|
||||
} else {
|
||||
std::stringstream Reply;
|
||||
if (NonNilFutures.size() > 1) {
|
||||
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
|
||||
Reply << NonNilFutures[i]->StateId << ": \n"
|
||||
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
|
||||
if (i < NonNilFutures.size() - 1) {
|
||||
Reply << "\n";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
|
||||
}
|
||||
Application::Console().WriteRaw(Reply.str());
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
|
||||
if (cmd == "exit") {
|
||||
ChangeToRegularConsole();
|
||||
} else if (cmd == "queued") {
|
||||
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
|
||||
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
|
||||
std::unordered_map<std::string, size_t> FunctionsCount;
|
||||
std::vector<std::string> FunctionsInOrder;
|
||||
while (!QueuedFunctions.empty()) {
|
||||
auto Tuple = QueuedFunctions.front();
|
||||
QueuedFunctions.erase(QueuedFunctions.begin());
|
||||
FunctionsInOrder.push_back(Tuple.FunctionName);
|
||||
FunctionsCount[Tuple.FunctionName] += 1;
|
||||
}
|
||||
std::set<std::string> Uniques;
|
||||
for (const auto& Function : FunctionsInOrder) {
|
||||
if (Uniques.count(Function) == 0) {
|
||||
Uniques.insert(Function);
|
||||
if (FunctionsCount.at(Function) > 1) {
|
||||
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
|
||||
} else {
|
||||
Application::Console().WriteRaw(" " + Function);
|
||||
}
|
||||
}
|
||||
}
|
||||
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
|
||||
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
|
||||
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
|
||||
}
|
||||
} else if (cmd == "events") {
|
||||
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
|
||||
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
|
||||
for (const auto& EventHandlerPair : Events) {
|
||||
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
|
||||
for (const auto& Handler : EventHandlerPair.second) {
|
||||
Application::Console().WriteRaw(" " + Handler);
|
||||
}
|
||||
}
|
||||
} else if (cmd == "help") {
|
||||
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
|
||||
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
|
||||
|
||||
Commands
|
||||
:exit detaches (exits) from this Lua console
|
||||
:help displays this help
|
||||
:events shows a list of currently registered events
|
||||
:queued shows a list of all pending and queued functions)");
|
||||
} else {
|
||||
beammp_error("internal command '" + cmd + "' is not known");
|
||||
}
|
||||
return date.str();
|
||||
}
|
||||
|
||||
TConsole::TConsole() {
|
||||
}
|
||||
|
||||
void TConsole::InitializeCommandline() {
|
||||
mCommandline = std::make_unique<Commandline>();
|
||||
mCommandline->enable_history();
|
||||
mCommandline->set_history_limit(20);
|
||||
mCommandline->set_prompt("> ");
|
||||
BackupOldLog();
|
||||
mCommandline->on_command = [this](Commandline& c) {
|
||||
try {
|
||||
auto TrimmedCmd = c.get_command();
|
||||
TrimmedCmd = TrimString(TrimmedCmd);
|
||||
auto [cmd, args] = ParseCommand(TrimmedCmd);
|
||||
mCommandline->write(mCommandline->prompt() + TrimmedCmd);
|
||||
if (mIsLuaConsole) {
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else if (!cmd.empty() && cmd.at(0) == ':') {
|
||||
HandleLuaInternalCommand(cmd.substr(1));
|
||||
} else {
|
||||
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
|
||||
Future->WaitUntilReady();
|
||||
if (Future->Error) {
|
||||
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
|
||||
}
|
||||
}
|
||||
mCommandline.enable_history();
|
||||
mCommandline.set_history_limit(20);
|
||||
mCommandline.set_prompt("> ");
|
||||
bool success = mCommandline.enable_write_to_file("Server.log");
|
||||
if (!success) {
|
||||
error("unable to open file for writing: \"Server.log\"");
|
||||
}
|
||||
mCommandline.on_command = [this](Commandline& c) {
|
||||
auto cmd = c.get_command();
|
||||
mCommandline.write("> " + cmd);
|
||||
if (cmd == "exit") {
|
||||
info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (cmd == "clear" || cmd == "cls") {
|
||||
// TODO: clear screen
|
||||
} else {
|
||||
if (mLuaConsole) {
|
||||
mLuaConsole->Execute(cmd);
|
||||
} else {
|
||||
if (!mLuaEngine) {
|
||||
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
|
||||
} else if (cmd == "exit") {
|
||||
beammp_info("gracefully shutting down");
|
||||
Application::GracefullyShutdown();
|
||||
} else if (cmd == "say") {
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
Command_Say(TrimmedCmd);
|
||||
} else {
|
||||
if (mCommandMap.find(cmd) != mCommandMap.end()) {
|
||||
mCommandMap.at(cmd)(cmd, args);
|
||||
RunAsCommand(TrimmedCmd, true);
|
||||
} else {
|
||||
RunAsCommand(TrimmedCmd);
|
||||
}
|
||||
}
|
||||
error("Lua subsystem not yet initialized, please wait a few seconds and try again");
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
};
|
||||
mCommandline->on_autocomplete = [this](Commandline&, std::string stub, int) {
|
||||
std::vector<std::string> suggestions;
|
||||
try {
|
||||
if (mIsLuaConsole) { // if lua
|
||||
if (!mLuaEngine) {
|
||||
beammp_info("Lua not started yet, please try again in a second");
|
||||
} else {
|
||||
std::string prefix {}; // stores non-table part of input
|
||||
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
|
||||
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
|
||||
prefix = stub.substr(0, i);
|
||||
stub = stub.substr(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// turn string into vector of keys
|
||||
std::vector<std::string> tablekeys;
|
||||
|
||||
SplitString(stub, '.', tablekeys);
|
||||
|
||||
// remove last key if incomplete
|
||||
if (stub.rfind('.') != stub.size() - 1 && !tablekeys.empty()) {
|
||||
tablekeys.pop_back();
|
||||
}
|
||||
|
||||
auto keys = mLuaEngine->GetStateTableKeysForState(mStateId, tablekeys);
|
||||
|
||||
for (const auto& key : keys) { // go through each bottom-level key
|
||||
auto last_dot = stub.rfind('.');
|
||||
std::string last_atom;
|
||||
if (last_dot != std::string::npos) {
|
||||
last_atom = stub.substr(last_dot + 1);
|
||||
}
|
||||
std::string before_last_atom = stub.substr(0, last_dot + 1); // get last confirmed key
|
||||
auto last = stub.substr(stub.rfind('.') + 1);
|
||||
std::string::size_type n = key.find(last);
|
||||
if (n == 0) {
|
||||
suggestions.push_back(prefix + before_last_atom + key);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else { // if not lua
|
||||
if (stub.find("lua") == 0) { // starts with "lua" means we should suggest state names
|
||||
std::string after_prefix = TrimString(stub.substr(3));
|
||||
auto stateNames = mLuaEngine->GetLuaStateNames();
|
||||
|
||||
for (const auto& name : stateNames) {
|
||||
if (name.find(after_prefix) == 0) {
|
||||
suggestions.push_back("lua " + name);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
|
||||
if (cmd_name.find(stub) == 0) {
|
||||
suggestions.push_back(cmd_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
|
||||
}
|
||||
std::sort(suggestions.begin(), suggestions.end());
|
||||
return suggestions;
|
||||
};
|
||||
}
|
||||
|
||||
void TConsole::Write(const std::string& str) {
|
||||
auto ToWrite = GetDate() + str;
|
||||
// allows writing to stdout without an initialized console
|
||||
if (mCommandline) {
|
||||
mCommandline->write(ToWrite);
|
||||
} else {
|
||||
std::cout << ToWrite << std::endl;
|
||||
}
|
||||
mCommandline.write(ToWrite);
|
||||
// TODO write to logfile, too
|
||||
}
|
||||
|
||||
void TConsole::WriteRaw(const std::string& str) {
|
||||
// allows writing to stdout without an initialized console
|
||||
if (mCommandline) {
|
||||
mCommandline->write(str);
|
||||
} else {
|
||||
std::cout << str << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
|
||||
mLuaEngine = &Engine;
|
||||
mLuaConsole = std::make_unique<TLuaFile>(Engine, true);
|
||||
}
|
||||
void TConsole::WriteRaw(const std::string& str) {
|
||||
mCommandline.write(str);
|
||||
}
|
||||
|
||||
@@ -3,12 +3,8 @@
|
||||
#include "Client.h"
|
||||
#include "Http.h"
|
||||
//#include "SocketIO.h"
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/rapidjson.h>
|
||||
#include <sstream>
|
||||
|
||||
namespace json = rapidjson;
|
||||
|
||||
void THeartbeatThread::operator()() {
|
||||
RegisterThread("Heartbeat");
|
||||
std::string Body;
|
||||
@@ -19,9 +15,7 @@ void THeartbeatThread::operator()() {
|
||||
|
||||
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
|
||||
bool isAuth = false;
|
||||
size_t UpdateReminderCounter = 0;
|
||||
while (!Application::IsShuttingDown()) {
|
||||
++UpdateReminderCounter;
|
||||
while (!mShutdown) {
|
||||
Body = GenerateCall();
|
||||
// a hot-change occurs when a setting has changed, to update the backend of that change.
|
||||
auto Now = std::chrono::high_resolution_clock::now();
|
||||
@@ -32,91 +26,44 @@ void THeartbeatThread::operator()() {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
continue;
|
||||
}
|
||||
beammp_debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
|
||||
#ifdef DEBUG
|
||||
debug("heartbeat @ " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()));
|
||||
#endif // DEBUG
|
||||
|
||||
Last = Body;
|
||||
LastNormalUpdateTime = Now;
|
||||
if (!Application::Settings.CustomIP.empty()) {
|
||||
if (!Application::Settings.CustomIP.empty())
|
||||
Body += "&ip=" + Application::Settings.CustomIP;
|
||||
}
|
||||
|
||||
auto Target = "/heartbeat";
|
||||
unsigned int ResponseCode = 0;
|
||||
Body += "&pps=" + Application::PPS();
|
||||
|
||||
json::Document Doc;
|
||||
bool Ok = false;
|
||||
for (const auto& Url : Application::GetBackendUrlsInOrder()) {
|
||||
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
|
||||
Doc.Parse(T.data(), T.size());
|
||||
if (Doc.HasParseError() || !Doc.IsObject()) {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_trace("Backend response failed to parse as valid json");
|
||||
beammp_trace("Response was: `" + T + "`");
|
||||
}
|
||||
} else if (ResponseCode != 200) {
|
||||
beammp_errorf("Response code from the heartbeat: {}", ResponseCode);
|
||||
} else {
|
||||
// all ok
|
||||
Ok = true;
|
||||
break;
|
||||
}
|
||||
T = Http::POST(Application::GetBackendHostname(), "/heartbeat", {}, Body, false);
|
||||
|
||||
if (T.substr(0, 2) != "20") {
|
||||
//Backend system refused server startup!
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
std::string Status {};
|
||||
std::string Code {};
|
||||
std::string Message {};
|
||||
const auto StatusKey = "status";
|
||||
const auto CodeKey = "code";
|
||||
const auto MessageKey = "msg";
|
||||
|
||||
if (Ok) {
|
||||
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
|
||||
Status = Doc[StatusKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
|
||||
Code = Doc[CodeKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
|
||||
Message = Doc[MessageKey].GetString();
|
||||
} else {
|
||||
Ok = false;
|
||||
}
|
||||
if (!Ok) {
|
||||
beammp_error("Missing/invalid json members in backend response");
|
||||
}
|
||||
} else {
|
||||
if (!Application::Settings.Private) {
|
||||
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
|
||||
T = Http::POST(Application::GetBackendHostname(), "/heartbeat", {}, Body, false);
|
||||
// TODO backup2 + HTTP flag (no TSL)
|
||||
if (T.substr(0, 2) != "20") {
|
||||
warn("Backend system refused server! Server might not show in the public list");
|
||||
debug("server returned \"" + T + "\"");
|
||||
isAuth = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (Ok && !isAuth && !Application::Settings.Private) {
|
||||
if (Status == "2000") {
|
||||
beammp_info(("Authenticated! " + Message));
|
||||
if (!isAuth) {
|
||||
if (T == "2000") {
|
||||
info(("Authenticated!"));
|
||||
isAuth = true;
|
||||
} else if (Status == "200") {
|
||||
beammp_info(("Resumed authenticated session! " + Message));
|
||||
} else if (T == "200") {
|
||||
info(("Resumed authenticated session!"));
|
||||
isAuth = true;
|
||||
} else {
|
||||
if (Message.empty()) {
|
||||
Message = "Backend didn't provide a reason.";
|
||||
}
|
||||
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
|
||||
}
|
||||
}
|
||||
if (isAuth || Application::Settings.Private) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good);
|
||||
}
|
||||
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) {
|
||||
Application::CheckForUpdates();
|
||||
}
|
||||
|
||||
//SocketIO::Get().SetAuthenticated(isAuth);
|
||||
}
|
||||
}
|
||||
|
||||
std::string THeartbeatThread::GenerateCall() {
|
||||
std::stringstream Ret;
|
||||
|
||||
@@ -126,28 +73,26 @@ std::string THeartbeatThread::GenerateCall() {
|
||||
<< "&port=" << Application::Settings.Port
|
||||
<< "&map=" << Application::Settings.MapName
|
||||
<< "&private=" << (Application::Settings.Private ? "true" : "false")
|
||||
<< "&version=" << Application::ServerVersionString()
|
||||
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
|
||||
<< "&version=" << Application::ServerVersion()
|
||||
<< "&clientversion=" << Application::ClientVersion()
|
||||
<< "&name=" << Application::Settings.ServerName
|
||||
<< "&tags=" << Application::Settings.ServerTags
|
||||
<< "&modlist=" << mResourceManager.TrimmedList()
|
||||
<< "&modstotalsize=" << mResourceManager.MaxModSize()
|
||||
<< "&modstotal=" << mResourceManager.ModsLoaded()
|
||||
<< "&playerslist=" << GetPlayers()
|
||||
<< "&desc=" << Application::Settings.ServerDesc
|
||||
<< "&pass=" << (Application::Settings.Password.empty() ? "false" : "true");
|
||||
<< "&desc=" << Application::Settings.ServerDesc;
|
||||
return Ret.str();
|
||||
}
|
||||
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
|
||||
: mResourceManager(ResourceManager)
|
||||
, mServer(Server) {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Starting);
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
debug("shutting down Heartbeat");
|
||||
mShutdown = true;
|
||||
mThread.join();
|
||||
debug("shut down Heartbeat");
|
||||
}
|
||||
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
|
||||
1142
src/TLuaEngine.cpp
1142
src/TLuaEngine.cpp
File diff suppressed because it is too large
Load Diff
826
src/TLuaFile.cpp
Normal file
826
src/TLuaFile.cpp
Normal file
@@ -0,0 +1,826 @@
|
||||
#include "TLuaFile.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "TLuaEngine.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TServer.h"
|
||||
|
||||
#include <future>
|
||||
#include <thread>
|
||||
|
||||
// TODO: REWRITE
|
||||
|
||||
void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg);
|
||||
std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg);
|
||||
std::any TriggerLuaEvent(TLuaEngine& Engine, const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
|
||||
|
||||
extern TLuaEngine* TheEngine;
|
||||
|
||||
static TLuaEngine& Engine() {
|
||||
Assert(TheEngine);
|
||||
return *TheEngine;
|
||||
}
|
||||
|
||||
std::shared_ptr<TLuaArg> CreateArg(lua_State* L, int T, int S) {
|
||||
if (S > T)
|
||||
return nullptr;
|
||||
std::shared_ptr<TLuaArg> temp(new TLuaArg);
|
||||
for (int C = S; C <= T; C++) {
|
||||
if (lua_isstring(L, C)) {
|
||||
temp->args.emplace_back(std::string(lua_tostring(L, C)));
|
||||
} else if (lua_isinteger(L, C)) {
|
||||
temp->args.emplace_back(int(lua_tointeger(L, C)));
|
||||
} else if (lua_isboolean(L, C)) {
|
||||
temp->args.emplace_back(bool(lua_toboolean(L, C)));
|
||||
} else if (lua_isnumber(L, C)) {
|
||||
temp->args.emplace_back(float(lua_tonumber(L, C)));
|
||||
}
|
||||
}
|
||||
return temp;
|
||||
}
|
||||
void ClearStack(lua_State* L) {
|
||||
lua_settop(L, 0);
|
||||
}
|
||||
|
||||
std::any Trigger(TLuaFile* lua, const std::string& R, std::shared_ptr<TLuaArg> arg) {
|
||||
RegisterThread(lua->GetFileName());
|
||||
std::lock_guard<std::mutex> lockGuard(lua->Lock);
|
||||
std::packaged_task<std::any(std::shared_ptr<TLuaArg>)> task([lua, R](std::shared_ptr<TLuaArg> arg) { return CallFunction(lua, R, arg); });
|
||||
std::future<std::any> f1 = task.get_future();
|
||||
std::thread t(std::move(task), arg);
|
||||
t.detach();
|
||||
auto status = f1.wait_for(std::chrono::seconds(5));
|
||||
if (status != std::future_status::timeout)
|
||||
return f1.get();
|
||||
SendError(lua->Engine(), lua->GetState(), R + " took too long to respond");
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::any FutureWait(TLuaFile* lua, const std::string& R, std::shared_ptr<TLuaArg> arg, bool Wait) {
|
||||
Assert(lua);
|
||||
std::packaged_task<std::any(std::shared_ptr<TLuaArg>)> task([lua, R](std::shared_ptr<TLuaArg> arg) { return Trigger(lua, R, arg); });
|
||||
std::future<std::any> f1 = task.get_future();
|
||||
std::thread t(std::move(task), arg);
|
||||
t.detach();
|
||||
int T = 0;
|
||||
if (Wait)
|
||||
T = 6;
|
||||
auto status = f1.wait_for(std::chrono::seconds(T));
|
||||
if (status != std::future_status::timeout)
|
||||
return f1.get();
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait) {
|
||||
std::any R;
|
||||
std::string Type;
|
||||
int Ret = 0;
|
||||
for (auto& Script : Engine().LuaFiles()) {
|
||||
if (Script->IsRegistered(Event)) {
|
||||
if (local) {
|
||||
if (Script->GetPluginName() == Caller->GetPluginName()) {
|
||||
R = FutureWait(Script.get(), Script->GetRegistered(Event), arg, Wait);
|
||||
Type = R.type().name();
|
||||
if (Type.find("int") != std::string::npos) {
|
||||
if (std::any_cast<int>(R))
|
||||
Ret++;
|
||||
} else if (Event == "onPlayerAuth")
|
||||
return R;
|
||||
}
|
||||
} else {
|
||||
R = FutureWait(Script.get(), Script->GetRegistered(Event), arg, Wait);
|
||||
Type = R.type().name();
|
||||
if (Type.find("int") != std::string::npos) {
|
||||
if (std::any_cast<int>(R))
|
||||
Ret++;
|
||||
} else if (Event == "onPlayerAuth")
|
||||
return R;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Ret;
|
||||
}
|
||||
|
||||
bool ConsoleCheck(lua_State* L, int r) {
|
||||
if (r != LUA_OK) {
|
||||
std::string msg = lua_tostring(L, -1);
|
||||
warn(("_Console | ") + msg);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CheckLua(lua_State* L, int r) {
|
||||
if (r != LUA_OK) {
|
||||
std::string msg = lua_tostring(L, -1);
|
||||
auto MaybeS = Engine().GetScript(L);
|
||||
if (MaybeS.has_value()) {
|
||||
TLuaFile& S = MaybeS.value();
|
||||
std::string a = fs::path(S.GetFileName()).filename().string();
|
||||
warn(a + " | " + msg);
|
||||
return false;
|
||||
}
|
||||
// What the fuck, what do we do?!
|
||||
AssertNotReachable();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int lua_RegisterEvent(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
TLuaFile& Script = MaybeScript.value();
|
||||
if (Args == 2 && lua_isstring(L, 1) && lua_isstring(L, 2)) {
|
||||
Script.RegisterEvent(lua_tostring(L, 1), lua_tostring(L, 2));
|
||||
} else
|
||||
SendError(Engine(), L, "RegisterEvent invalid argument count expected 2 got " + std::to_string(Args));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_TriggerEventL(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
TLuaFile& Script = MaybeScript.value();
|
||||
if (Args > 0) {
|
||||
if (lua_isstring(L, 1)) {
|
||||
TriggerLuaEvent(lua_tostring(L, 1), true, &Script, CreateArg(L, Args, 2), false);
|
||||
} else
|
||||
SendError(Engine(), L, ("TriggerLocalEvent wrong argument [1] need string"));
|
||||
} else {
|
||||
SendError(Engine(), L, ("TriggerLocalEvent not enough arguments expected 1 got 0"));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_TriggerEventG(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
TLuaFile& Script = MaybeScript.value();
|
||||
if (Args > 0) {
|
||||
if (lua_isstring(L, 1)) {
|
||||
TriggerLuaEvent(lua_tostring(L, 1), false, &Script, CreateArg(L, Args, 2), false);
|
||||
} else
|
||||
SendError(Engine(), L, ("TriggerGlobalEvent wrong argument [1] need string"));
|
||||
} else
|
||||
SendError(Engine(), L, ("TriggerGlobalEvent not enough arguments"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SafeExecution(TLuaFile* lua, const std::string& FuncName) {
|
||||
lua_State* luaState = lua->GetState();
|
||||
lua_getglobal(luaState, FuncName.c_str());
|
||||
if (lua_isfunction(luaState, -1)) {
|
||||
int R = lua_pcall(luaState, 0, 0, 0);
|
||||
CheckLua(luaState, R);
|
||||
}
|
||||
ClearStack(luaState);
|
||||
}
|
||||
|
||||
void ExecuteAsync(TLuaFile* lua, const std::string& FuncName) {
|
||||
std::lock_guard<std::mutex> lockGuard(lua->Lock);
|
||||
SafeExecution(lua, FuncName);
|
||||
}
|
||||
|
||||
void CallAsync(TLuaFile* lua, const std::string& Func, int U) {
|
||||
RegisterThread(lua->GetFileName());
|
||||
lua->SetStopThread(false);
|
||||
int D = 1000 / U;
|
||||
while (!lua->GetStopThread()) {
|
||||
ExecuteAsync(lua, Func);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(D));
|
||||
}
|
||||
}
|
||||
|
||||
int lua_StopThread(lua_State* L) {
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
// ugly, but whatever, this is safe as fuck
|
||||
MaybeScript.value().get().SetStopThread(true);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_CreateThread(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
if (Args > 1) {
|
||||
if (lua_isstring(L, 1)) {
|
||||
std::string STR = lua_tostring(L, 1);
|
||||
if (lua_isinteger(L, 2) || lua_isnumber(L, 2)) {
|
||||
int U = int(lua_tointeger(L, 2));
|
||||
if (U > 0 && U < 501) {
|
||||
auto MaybeScript = Engine().GetScript(L);
|
||||
Assert(MaybeScript.has_value());
|
||||
TLuaFile& Script = MaybeScript.value();
|
||||
std::thread t1(CallAsync, &Script, STR, U);
|
||||
t1.detach();
|
||||
} else
|
||||
SendError(Engine(), L, ("CreateThread wrong argument [2] number must be between 1 and 500"));
|
||||
} else
|
||||
SendError(Engine(), L, ("CreateThread wrong argument [2] need number"));
|
||||
} else
|
||||
SendError(Engine(), L, ("CreateThread wrong argument [1] need string"));
|
||||
} else
|
||||
SendError(Engine(), L, ("CreateThread not enough arguments"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_Sleep(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int t = int(lua_tonumber(L, 1));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(t));
|
||||
} else {
|
||||
SendError(Engine(), L, ("Sleep not enough arguments"));
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
|
||||
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
|
||||
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
|
||||
ReadLock Lock(Server.GetClientMutex());
|
||||
if (!CPtr.expired()) {
|
||||
auto C = CPtr.lock();
|
||||
if (C->GetID() == ID) {
|
||||
MaybeClient = CPtr;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return MaybeClient;
|
||||
}
|
||||
|
||||
int lua_isConnected(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int ID = int(lua_tonumber(L, 1));
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired())
|
||||
lua_pushboolean(L, MaybeClient.value().lock()->IsConnected());
|
||||
else
|
||||
return 0;
|
||||
} else {
|
||||
SendError(Engine(), L, ("isConnected not enough arguments"));
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_GetPlayerName(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int ID = int(lua_tonumber(L, 1));
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired())
|
||||
lua_pushstring(L, MaybeClient.value().lock()->GetName().c_str());
|
||||
else
|
||||
return 0;
|
||||
} else {
|
||||
SendError(Engine(), L, ("GetPlayerName not enough arguments"));
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_GetPlayerCount(lua_State* L) {
|
||||
lua_pushinteger(L, Engine().Server().ClientCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_GetGuest(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int ID = int(lua_tonumber(L, 1));
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired())
|
||||
lua_pushboolean(L, MaybeClient.value().lock()->IsGuest());
|
||||
else
|
||||
return 0;
|
||||
} else {
|
||||
SendError(Engine(), L, "GetGuest not enough arguments");
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_GetAllPlayers(lua_State* L) {
|
||||
lua_newtable(L);
|
||||
Engine().Server().ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
|
||||
std::shared_ptr<TClient> Client;
|
||||
{
|
||||
ReadLock Lock(Engine().Server().GetClientMutex());
|
||||
if (ClientPtr.expired())
|
||||
return true;
|
||||
Client = ClientPtr.lock();
|
||||
}
|
||||
lua_pushinteger(L, Client->GetID());
|
||||
lua_pushstring(L, Client->GetName().c_str());
|
||||
lua_settable(L, -3);
|
||||
return true;
|
||||
});
|
||||
if (Engine().Server().ClientCount() == 0)
|
||||
return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_GetIdentifiers(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
auto MaybeClient = GetClient(Engine().Server(), int(lua_tonumber(L, 1)));
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
|
||||
if (IDs.empty())
|
||||
return 0;
|
||||
lua_newtable(L);
|
||||
for (const std::string& ID : IDs) {
|
||||
lua_pushstring(L, ID.substr(0, ID.find(':')).c_str());
|
||||
lua_pushstring(L, ID.c_str());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
} else
|
||||
return 0;
|
||||
} else {
|
||||
SendError(Engine(), L, "lua_GetIdentifiers wrong arguments");
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_GetCars(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int ID = int(lua_tonumber(L, 1));
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto Client = MaybeClient.value().lock();
|
||||
TClient::TSetOfVehicleData VehicleData;
|
||||
{ // Vehicle Data Lock Scope
|
||||
auto LockedData = Client->GetAllCars();
|
||||
VehicleData = *LockedData.VehicleData;
|
||||
} // End Vehicle Data Lock Scope
|
||||
if (VehicleData.empty())
|
||||
return 0;
|
||||
lua_newtable(L);
|
||||
for (const auto& v : VehicleData) {
|
||||
lua_pushinteger(L, v.ID());
|
||||
lua_pushstring(L, v.Data().substr(3).c_str());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
} else
|
||||
return 0;
|
||||
} else {
|
||||
SendError(Engine(), L, ("GetPlayerVehicles wrong arguments"));
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_dropPlayer(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int ID = int(lua_tonumber(L, 1));
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired())
|
||||
return 0;
|
||||
std::string Reason;
|
||||
if (Args > 1 && lua_isstring(L, 2)) {
|
||||
Reason = std::string((" Reason : ")) + lua_tostring(L, 2);
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
Engine().Network().Respond(*c, "C:Server:You have been Kicked from the server! " + Reason, true);
|
||||
c->SetStatus(-2);
|
||||
info(("Closing socket due to kick"));
|
||||
CloseSocketProper(c->GetTCPSock());
|
||||
} else
|
||||
SendError(Engine(), L, ("DropPlayer not enough arguments"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_sendChat(lua_State* L) {
|
||||
if (lua_isinteger(L, 1) || lua_isnumber(L, 1)) {
|
||||
if (lua_isstring(L, 2)) {
|
||||
int ID = int(lua_tointeger(L, 1));
|
||||
if (ID == -1) {
|
||||
std::string Packet = "C:Server: " + std::string(lua_tostring(L, 2));
|
||||
Engine().Network().SendToAll(nullptr, Packet, true, true);
|
||||
} else {
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (MaybeClient && !MaybeClient.value().expired()) {
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->IsSynced())
|
||||
return 0;
|
||||
std::string Packet = "C:Server: " + std::string(lua_tostring(L, 2));
|
||||
Engine().Network().Respond(*c, Packet, true);
|
||||
} else
|
||||
SendError(Engine(), L, ("SendChatMessage invalid argument [1] invalid ID"));
|
||||
}
|
||||
} else
|
||||
SendError(Engine(), L, ("SendChatMessage invalid argument [2] expected string"));
|
||||
} else
|
||||
SendError(Engine(), L, ("SendChatMessage invalid argument [1] expected number"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_RemoveVehicle(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
if (Args != 2) {
|
||||
SendError(Engine(), L, ("RemoveVehicle invalid argument count expected 2 got ") + std::to_string(Args));
|
||||
return 0;
|
||||
}
|
||||
if ((lua_isinteger(L, 1) || lua_isnumber(L, 1)) && (lua_isinteger(L, 2) || lua_isnumber(L, 2))) {
|
||||
int PID = int(lua_tointeger(L, 1));
|
||||
int VID = int(lua_tointeger(L, 2));
|
||||
auto MaybeClient = GetClient(Engine().Server(), PID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
SendError(Engine(), L, ("RemoveVehicle invalid Player ID"));
|
||||
return 0;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (!c->GetCarData(VID).empty()) {
|
||||
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
|
||||
Engine().Network().SendToAll(nullptr, Destroy, true, true);
|
||||
c->DeleteCar(VID);
|
||||
}
|
||||
} else
|
||||
SendError(Engine(), L, ("RemoveVehicle invalid argument expected number"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_HWID(lua_State* L) {
|
||||
lua_pushinteger(L, -1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_RemoteEvent(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
if (Args != 3) {
|
||||
SendError(Engine(), L, ("TriggerClientEvent invalid argument count expected 3 got ") + std::to_string(Args));
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isnumber(L, 1)) {
|
||||
SendError(Engine(), L, ("TriggerClientEvent invalid argument [1] expected number"));
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isstring(L, 2)) {
|
||||
SendError(Engine(), L, ("TriggerClientEvent invalid argument [2] expected string"));
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isstring(L, 3)) {
|
||||
SendError(Engine(), L, ("TriggerClientEvent invalid argument [3] expected string"));
|
||||
return 0;
|
||||
}
|
||||
int ID = int(lua_tointeger(L, 1));
|
||||
std::string Packet = "E:" + std::string(lua_tostring(L, 2)) + ":" + std::string(lua_tostring(L, 3));
|
||||
if (ID == -1)
|
||||
Engine().Network().SendToAll(nullptr, Packet, true, true);
|
||||
else {
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired()) {
|
||||
SendError(Engine(), L, ("TriggerClientEvent invalid Player ID"));
|
||||
return 0;
|
||||
}
|
||||
auto c = MaybeClient.value().lock();
|
||||
Engine().Network().Respond(*c, Packet, true);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_ServerExit(lua_State*) {
|
||||
Application::GracefullyShutdown();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_Set(lua_State* L) {
|
||||
int Args = lua_gettop(L);
|
||||
if (Args != 2) {
|
||||
SendError(Engine(), L, ("set invalid argument count expected 2 got ") + std::to_string(Args));
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isnumber(L, 1)) {
|
||||
SendError(Engine(), L, ("set invalid argument [1] expected number"));
|
||||
return 0;
|
||||
}
|
||||
auto MaybeSrc = Engine().GetScript(L);
|
||||
std::string Name;
|
||||
if (!MaybeSrc.has_value()) {
|
||||
Name = ("_Console");
|
||||
} else {
|
||||
Name = MaybeSrc.value().get().GetPluginName();
|
||||
}
|
||||
int C = int(lua_tointeger(L, 1));
|
||||
switch (C) {
|
||||
case 0: //debug
|
||||
if (lua_isboolean(L, 2)) {
|
||||
Application::Settings.DebugModeEnabled = lua_toboolean(L, 2);
|
||||
info(Name + (" | Debug -> ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected boolean for ID : 0"));
|
||||
break;
|
||||
case 1: //private
|
||||
if (lua_isboolean(L, 2)) {
|
||||
Application::Settings.Private = lua_toboolean(L, 2);
|
||||
info(Name + (" | Private -> ") + (Application::Settings.Private ? "true" : "false"));
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected boolean for ID : 1"));
|
||||
break;
|
||||
case 2: //max cars
|
||||
if (lua_isnumber(L, 2)) {
|
||||
Application::Settings.MaxCars = int(lua_tointeger(L, 2));
|
||||
info(Name + (" | MaxCars -> ") + std::to_string(Application::Settings.MaxCars));
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected number for ID : 2"));
|
||||
break;
|
||||
case 3: //max players
|
||||
if (lua_isnumber(L, 2)) {
|
||||
Application::Settings.MaxPlayers = int(lua_tointeger(L, 2));
|
||||
info(Name + (" | MaxPlayers -> ") + std::to_string(Application::Settings.MaxPlayers));
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected number for ID : 3"));
|
||||
break;
|
||||
case 4: //Map
|
||||
if (lua_isstring(L, 2)) {
|
||||
Application::Settings.MapName = lua_tostring(L, 2);
|
||||
info(Name + (" | MapName -> ") + Application::Settings.MapName);
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 4"));
|
||||
break;
|
||||
case 5: //Name
|
||||
if (lua_isstring(L, 2)) {
|
||||
Application::Settings.ServerName = lua_tostring(L, 2);
|
||||
info(Name + (" | ServerName -> ") + Application::Settings.ServerName);
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 5"));
|
||||
break;
|
||||
case 6: //Desc
|
||||
if (lua_isstring(L, 2)) {
|
||||
Application::Settings.ServerDesc = lua_tostring(L, 2);
|
||||
info(Name + (" | ServerDesc -> ") + Application::Settings.ServerDesc);
|
||||
} else
|
||||
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 6"));
|
||||
break;
|
||||
default:
|
||||
warn(("Invalid config ID : ") + std::to_string(C));
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
int lua_Print(lua_State* L) {
|
||||
int Arg = lua_gettop(L);
|
||||
std::string to_print;
|
||||
for (int i = 1; i <= Arg; i++) {
|
||||
if (lua_isstring(L, i)) {
|
||||
to_print += lua_tostring(L, i);
|
||||
} else if (lua_isinteger(L, i)) {
|
||||
to_print += std::to_string(lua_tointeger(L, 1));
|
||||
} else if (lua_isnumber(L, i)) {
|
||||
to_print += std::to_string(lua_tonumber(L, 1));
|
||||
} else if (lua_isboolean(L, i)) {
|
||||
to_print += lua_toboolean(L, i) ? "true" : "false";
|
||||
} else if (lua_isfunction(L, i)) {
|
||||
std::stringstream ss;
|
||||
ss << std::hex << reinterpret_cast<const void*>(lua_tocfunction(L, i));
|
||||
to_print += "function: " + ss.str();
|
||||
} else if (lua_istable(L, i)) {
|
||||
std::stringstream ss;
|
||||
ss << std::hex << reinterpret_cast<const void*>(lua_topointer(L, i));
|
||||
to_print += "table: " + ss.str();
|
||||
} else if (lua_isnoneornil(L, i)) {
|
||||
to_print += "nil";
|
||||
} else if (lua_isthread(L, i)) {
|
||||
std::stringstream ss;
|
||||
ss << std::hex << reinterpret_cast<const void*>(lua_tothread(L, i));
|
||||
to_print += "thread: " + ss.str();
|
||||
} else {
|
||||
to_print += "(unknown)";
|
||||
}
|
||||
if (i + 1 <= Arg) {
|
||||
to_print += "\t";
|
||||
}
|
||||
}
|
||||
luaprint(to_print);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int lua_TempFix(lua_State* L);
|
||||
|
||||
void TLuaFile::Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote) {
|
||||
// set global engine for lua_* functions
|
||||
if (!TheEngine) {
|
||||
TheEngine = &mEngine;
|
||||
}
|
||||
Assert(mLuaState);
|
||||
if (!PluginName.empty()) {
|
||||
SetPluginName(PluginName);
|
||||
}
|
||||
if (!FileName.empty()) {
|
||||
SetFileName(FileName);
|
||||
}
|
||||
SetLastWrite(LastWrote);
|
||||
Load();
|
||||
}
|
||||
|
||||
TLuaFile::TLuaFile(TLuaEngine& Engine, bool Console)
|
||||
: mEngine(Engine)
|
||||
, mLuaState(luaL_newstate()) {
|
||||
if (Console) {
|
||||
mConsole = Console;
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
void TLuaFile::Execute(const std::string& Command) {
|
||||
if (ConsoleCheck(mLuaState, luaL_dostring(mLuaState, Command.c_str()))) {
|
||||
lua_settop(mLuaState, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void TLuaFile::Reload() {
|
||||
if (CheckLua(mLuaState, luaL_dofile(mLuaState, mFileName.c_str()))) {
|
||||
CallFunction(this, ("onInit"), nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
std::string TLuaFile::GetOrigin() {
|
||||
return fs::path(GetFileName()).filename().string();
|
||||
}
|
||||
|
||||
std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg) {
|
||||
RegisterThread(lua->GetFileName());
|
||||
lua_State* luaState = lua->GetState();
|
||||
lua_getglobal(luaState, FuncName.c_str());
|
||||
if (lua_isfunction(luaState, -1)) {
|
||||
int Size = 0;
|
||||
if (Arg != nullptr) {
|
||||
Size = int(Arg->args.size());
|
||||
Arg->PushArgs(luaState);
|
||||
}
|
||||
int R = lua_pcall(luaState, Size, 1, 0);
|
||||
if (CheckLua(luaState, R)) {
|
||||
if (lua_isnumber(luaState, -1)) {
|
||||
auto ret = int(lua_tointeger(luaState, -1));
|
||||
ClearStack(luaState);
|
||||
return ret;
|
||||
} else if (lua_isstring(luaState, -1)) {
|
||||
auto ret = std::string(lua_tostring(luaState, -1));
|
||||
ClearStack(luaState);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
ClearStack(luaState);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void TLuaFile::SetPluginName(const std::string& Name) {
|
||||
mPluginName = Name;
|
||||
}
|
||||
|
||||
void TLuaFile::SetFileName(const std::string& Name) {
|
||||
mFileName = Name;
|
||||
}
|
||||
|
||||
void TLuaFile::Load() {
|
||||
Assert(mLuaState);
|
||||
luaL_openlibs(mLuaState);
|
||||
lua_register(mLuaState, "GetPlayerIdentifiers", lua_GetIdentifiers);
|
||||
lua_register(mLuaState, "TriggerGlobalEvent", lua_TriggerEventG);
|
||||
lua_register(mLuaState, "TriggerLocalEvent", lua_TriggerEventL);
|
||||
lua_register(mLuaState, "TriggerClientEvent", lua_RemoteEvent);
|
||||
lua_register(mLuaState, "GetPlayerCount", lua_GetPlayerCount);
|
||||
lua_register(mLuaState, "isPlayerConnected", lua_isConnected);
|
||||
lua_register(mLuaState, "RegisterEvent", lua_RegisterEvent);
|
||||
lua_register(mLuaState, "GetPlayerName", lua_GetPlayerName);
|
||||
lua_register(mLuaState, "RemoveVehicle", lua_RemoveVehicle);
|
||||
lua_register(mLuaState, "GetPlayerDiscordID", lua_TempFix);
|
||||
lua_register(mLuaState, "CreateThread", lua_CreateThread);
|
||||
lua_register(mLuaState, "GetPlayerVehicles", lua_GetCars);
|
||||
lua_register(mLuaState, "SendChatMessage", lua_sendChat);
|
||||
lua_register(mLuaState, "GetPlayers", lua_GetAllPlayers);
|
||||
lua_register(mLuaState, "GetPlayerGuest", lua_GetGuest);
|
||||
lua_register(mLuaState, "StopThread", lua_StopThread);
|
||||
lua_register(mLuaState, "DropPlayer", lua_dropPlayer);
|
||||
lua_register(mLuaState, "GetPlayerHWID", lua_HWID);
|
||||
lua_register(mLuaState, "exit", lua_ServerExit);
|
||||
lua_register(mLuaState, "Sleep", lua_Sleep);
|
||||
lua_register(mLuaState, "print", lua_Print);
|
||||
lua_register(mLuaState, "Set", lua_Set);
|
||||
if (!mConsole)
|
||||
Reload();
|
||||
}
|
||||
|
||||
void TLuaFile::RegisterEvent(const std::string& Event, const std::string& FunctionName) {
|
||||
mRegisteredEvents.insert(std::make_pair(Event, FunctionName));
|
||||
}
|
||||
|
||||
void TLuaFile::UnRegisterEvent(const std::string& Event) {
|
||||
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
|
||||
if (a.first == Event) {
|
||||
mRegisteredEvents.erase(a);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool TLuaFile::IsRegistered(const std::string& Event) {
|
||||
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
|
||||
if (a.first == Event)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string TLuaFile::GetRegistered(const std::string& Event) const {
|
||||
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
|
||||
if (a.first == Event)
|
||||
return a.second;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string TLuaFile::GetFileName() const {
|
||||
return mFileName;
|
||||
}
|
||||
|
||||
std::string TLuaFile::GetPluginName() const {
|
||||
return mPluginName;
|
||||
}
|
||||
|
||||
lua_State* TLuaFile::GetState() {
|
||||
return mLuaState;
|
||||
}
|
||||
|
||||
const lua_State* TLuaFile::GetState() const {
|
||||
return mLuaState;
|
||||
}
|
||||
|
||||
void TLuaFile::SetLastWrite(fs::file_time_type time) {
|
||||
mLastWrote = time;
|
||||
}
|
||||
fs::file_time_type TLuaFile::GetLastWrite() {
|
||||
return mLastWrote;
|
||||
}
|
||||
|
||||
TLuaFile::~TLuaFile() {
|
||||
info("closing lua state");
|
||||
lua_close(mLuaState);
|
||||
}
|
||||
|
||||
void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg) {
|
||||
Assert(L);
|
||||
auto MaybeS = Engine.GetScript(L);
|
||||
std::string a;
|
||||
if (!MaybeS.has_value()) {
|
||||
a = ("_Console");
|
||||
} else {
|
||||
TLuaFile& S = MaybeS.value();
|
||||
a = fs::path(S.GetFileName()).filename().string();
|
||||
}
|
||||
warn(a + (" | Incorrect Call of ") + msg);
|
||||
}
|
||||
|
||||
int lua_TempFix(lua_State* L) {
|
||||
if (lua_isnumber(L, 1)) {
|
||||
int ID = int(lua_tonumber(L, 1));
|
||||
auto MaybeClient = GetClient(Engine().Server(), ID);
|
||||
if (!MaybeClient || MaybeClient.value().expired())
|
||||
return 0;
|
||||
std::string Ret;
|
||||
auto c = MaybeClient.value().lock();
|
||||
if (c->IsGuest()) {
|
||||
Ret = "Guest-" + c->GetName();
|
||||
} else
|
||||
Ret = c->GetName();
|
||||
lua_pushstring(L, Ret.c_str());
|
||||
} else
|
||||
SendError(Engine(), L, "GetDID not enough arguments");
|
||||
return 1;
|
||||
}
|
||||
|
||||
void TLuaArg::PushArgs(lua_State* State) {
|
||||
for (std::any arg : args) {
|
||||
if (!arg.has_value()) {
|
||||
error("arg didn't have a value, this is not expected, bad");
|
||||
return;
|
||||
}
|
||||
const auto& Type = arg.type();
|
||||
if (Type == typeid(bool)) {
|
||||
lua_pushboolean(State, std::any_cast<bool>(arg));
|
||||
} else if (Type == typeid(std::string)) {
|
||||
lua_pushstring(State, std::any_cast<std::string>(arg).c_str());
|
||||
} else if (Type == typeid(const char*)) {
|
||||
lua_pushstring(State, std::any_cast<const char*>(arg));
|
||||
} else if (Type == typeid(int)) {
|
||||
lua_pushinteger(State, std::any_cast<int>(arg));
|
||||
} else if (Type == typeid(float)) {
|
||||
lua_pushnumber(State, std::any_cast<float>(arg));
|
||||
} else if (Type == typeid(double)) {
|
||||
lua_pushnumber(State, std::any_cast<double>(arg));
|
||||
} else {
|
||||
// if this happens, implement a sane behavior for that value
|
||||
error("what in the hell is " + std::string(arg.type().name()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#include "TLuaPlugin.h"
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <random>
|
||||
#include <utility>
|
||||
|
||||
TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder)
|
||||
: mConfig(Config)
|
||||
, mEngine(Engine)
|
||||
, mFolder(MainFolder)
|
||||
, mPluginName(MainFolder.stem().string())
|
||||
, mFileContents(0) {
|
||||
beammp_debug("Lua plugin \"" + mPluginName + "\" starting in \"" + mFolder.string() + "\"");
|
||||
std::vector<fs::path> Entries;
|
||||
for (const auto& Entry : fs::directory_iterator(mFolder)) {
|
||||
if (Entry.is_regular_file() && Entry.path().extension() == ".lua") {
|
||||
Entries.push_back(Entry);
|
||||
}
|
||||
}
|
||||
// sort alphabetically (not needed if config is used to determine call order)
|
||||
// TODO: Use config to figure out what to run in which order
|
||||
std::sort(Entries.begin(), Entries.end(), [](const fs::path& first, const fs::path& second) {
|
||||
auto firstStr = first.string();
|
||||
auto secondStr = second.string();
|
||||
std::transform(firstStr.begin(), firstStr.end(), firstStr.begin(), ::tolower);
|
||||
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
|
||||
return firstStr < secondStr;
|
||||
});
|
||||
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
|
||||
for (const auto& Entry : Entries) {
|
||||
// read in entire file
|
||||
try {
|
||||
std::ifstream FileStream(Entry.string(), std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Entry);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
mFileContents[fs::relative(Entry).string()] = Contents;
|
||||
// Execute first time
|
||||
auto Result = mEngine.EnqueueScript(mConfig.StateId, TLuaChunk(Contents, Entry.string(), MainFolder.string()));
|
||||
ResultsToCheck.emplace_back(Entry.string(), std::move(Result));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("Error loading file \"" + Entry.string() + "\": " + e.what());
|
||||
}
|
||||
}
|
||||
for (auto& Result : ResultsToCheck) {
|
||||
Result.second->WaitUntilReady();
|
||||
if (Result.second->Error) {
|
||||
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
1035
src/TNetwork.cpp
1035
src/TNetwork.cpp
File diff suppressed because it is too large
Load Diff
@@ -4,29 +4,26 @@
|
||||
|
||||
TPPSMonitor::TPPSMonitor(TServer& Server)
|
||||
: mServer(Server) {
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Starting);
|
||||
Application::SetPPS("-");
|
||||
Application::RegisterShutdownHandler([&] {
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
|
||||
if (mThread.joinable()) {
|
||||
beammp_debug("shutting down PPSMonitor");
|
||||
debug("shutting down PPSMonitor");
|
||||
mShutdown = true;
|
||||
mThread.join();
|
||||
beammp_debug("shut down PPSMonitor");
|
||||
debug("shut down PPSMonitor");
|
||||
}
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Shutdown);
|
||||
});
|
||||
Start();
|
||||
}
|
||||
void TPPSMonitor::operator()() {
|
||||
RegisterThread("PPSMonitor");
|
||||
while (!mNetwork) {
|
||||
// hard(-ish) spin
|
||||
std::this_thread::yield();
|
||||
// hard spi
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
}
|
||||
beammp_debug("PPSMonitor starting");
|
||||
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
|
||||
info("PPSMonitor starting");
|
||||
std::vector<std::shared_ptr<TClient>> TimedOutClients;
|
||||
while (!Application::IsShuttingDown()) {
|
||||
while (!mShutdown) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
int C = 0, V = 0;
|
||||
if (mServer.ClientCount() == 0) {
|
||||
@@ -47,15 +44,15 @@ void TPPSMonitor::operator()() {
|
||||
V += c->GetCarCount();
|
||||
}
|
||||
// kick on "no ping"
|
||||
if (c->SecondsSinceLastPing() > (20 * 60)) {
|
||||
beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
if (c->SecondsSinceLastPing() > (5 * 60)) {
|
||||
debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
|
||||
TimedOutClients.push_back(c);
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
for (auto& ClientToKick : TimedOutClients) {
|
||||
Network().ClientKick(*ClientToKick, "Timeout (no ping for way too long)");
|
||||
Network().ClientKick(*ClientToKick, "Timeout (no ping for >5 min)");
|
||||
}
|
||||
TimedOutClients.clear();
|
||||
if (C == 0 || mInternalPPS == 0) {
|
||||
|
||||
@@ -1,76 +0,0 @@
|
||||
#include "TPluginMonitor.h"
|
||||
|
||||
#include "TLuaEngine.h"
|
||||
#include <filesystem>
|
||||
|
||||
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
|
||||
: mEngine(Engine)
|
||||
, mPath(Path) {
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
|
||||
if (!fs::exists(mPath)) {
|
||||
fs::create_directories(mPath);
|
||||
}
|
||||
for (const auto& Entry : fs::recursive_directory_iterator(mPath, fs::directory_options::follow_directory_symlink)) {
|
||||
// TODO: trigger an event when a subfolder file changes
|
||||
if (Entry.is_regular_file()) {
|
||||
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
|
||||
}
|
||||
}
|
||||
|
||||
Application::RegisterShutdownHandler([this] {
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
});
|
||||
|
||||
Start();
|
||||
}
|
||||
|
||||
void TPluginMonitor::operator()() {
|
||||
RegisterThread("PluginMonitor");
|
||||
beammp_info("PluginMonitor started");
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
|
||||
while (!Application::IsShuttingDown()) {
|
||||
std::vector<std::string> ToRemove;
|
||||
for (const auto& Pair : mFileTimes) {
|
||||
try {
|
||||
auto CurrentTime = fs::last_write_time(Pair.first);
|
||||
if (CurrentTime > Pair.second) {
|
||||
mFileTimes[Pair.first] = CurrentTime;
|
||||
// grandparent of the path should be Resources/Server
|
||||
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
|
||||
beammp_infof("File \"{}\" changed, reloading", Pair.first);
|
||||
// is in root folder, so reload
|
||||
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
|
||||
auto Size = std::filesystem::file_size(Pair.first);
|
||||
auto Contents = std::make_shared<std::string>();
|
||||
Contents->resize(Size);
|
||||
FileStream.read(Contents->data(), Contents->size());
|
||||
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
|
||||
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
|
||||
auto Res = mEngine->EnqueueScript(StateID, Chunk);
|
||||
Res->WaitUntilReady();
|
||||
if (Res->Error) {
|
||||
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
|
||||
} else {
|
||||
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
} else {
|
||||
// is in subfolder, dont reload, just trigger an event
|
||||
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
|
||||
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
ToRemove.push_back(Pair.first);
|
||||
}
|
||||
}
|
||||
Application::SleepSafeSeconds(3);
|
||||
for (const auto& File : ToRemove) {
|
||||
mFileTimes.erase(File);
|
||||
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
|
||||
}
|
||||
@@ -6,7 +6,6 @@
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
TResourceManager::TResourceManager() {
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Starting);
|
||||
std::string Path = Application::Settings.Resource + "/Client";
|
||||
if (!fs::exists(Path))
|
||||
fs::create_directories(Path);
|
||||
@@ -14,13 +13,13 @@ TResourceManager::TResourceManager() {
|
||||
std::string File(entry.path().string());
|
||||
if (auto pos = File.find(".zip"); pos != std::string::npos) {
|
||||
if (File.length() - pos == 4) {
|
||||
std::replace(File.begin(), File.end(), '\\', '/');
|
||||
std::replace(File.begin(), File.end(),'\\','/');
|
||||
mFileList += File + ';';
|
||||
if (auto i = File.find_last_of('/'); i != std::string::npos) {
|
||||
if(auto i = File.find_last_of('/'); i != std::string::npos){
|
||||
++i;
|
||||
File = File.substr(i, pos - i);
|
||||
File = File.substr(i,pos-i);
|
||||
}
|
||||
mTrimmedList += "/" + fs::path(File).filename().string() + ';';
|
||||
mTrimmedList += File + ';';
|
||||
mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';';
|
||||
mMaxModSize += size_t(fs::file_size(entry.path()));
|
||||
mModsLoaded++;
|
||||
@@ -28,9 +27,6 @@ TResourceManager::TResourceManager() {
|
||||
}
|
||||
}
|
||||
|
||||
if (mModsLoaded) {
|
||||
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods");
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
|
||||
if (mModsLoaded)
|
||||
info("Loaded " + std::to_string(mModsLoaded) + " Mods");
|
||||
}
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
#include "TScopedTimer.h"
|
||||
#include "Common.h"
|
||||
|
||||
TScopedTimer::TScopedTimer()
|
||||
: mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(const std::string& mName)
|
||||
: mStartTime(std::chrono::high_resolution_clock::now())
|
||||
, Name(mName) {
|
||||
}
|
||||
|
||||
TScopedTimer::TScopedTimer(std::function<void(size_t)> OnDestroy)
|
||||
: OnDestroy(OnDestroy)
|
||||
, mStartTime(std::chrono::high_resolution_clock::now()) {
|
||||
}
|
||||
|
||||
TScopedTimer::~TScopedTimer() {
|
||||
auto EndTime = std::chrono::high_resolution_clock::now();
|
||||
auto Delta = EndTime - mStartTime;
|
||||
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
|
||||
if (OnDestroy) {
|
||||
OnDestroy(TimeDelta);
|
||||
} else {
|
||||
beammp_info("Scoped timer: \"" + Name + "\" took " + std::to_string(TimeDelta) + "ms ");
|
||||
}
|
||||
}
|
||||
450
src/TServer.cpp
450
src/TServer.cpp
@@ -1,114 +1,48 @@
|
||||
#include "TServer.h"
|
||||
#include "Client.h"
|
||||
#include "Common.h"
|
||||
#include "CustomAssert.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include <TLuaPlugin.h>
|
||||
#include <algorithm>
|
||||
#include <TLuaFile.h>
|
||||
#include <any>
|
||||
#include <sstream>
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include "LuaAPI.h"
|
||||
|
||||
#undef GetObject // Fixes Windows
|
||||
#undef GetObject //Fixes Windows
|
||||
|
||||
#include "Json.h"
|
||||
|
||||
static std::optional<std::pair<int, int>> GetPidVid(const std::string& str) {
|
||||
auto IDSep = str.find('-');
|
||||
std::string pid = str.substr(0, IDSep);
|
||||
std::string vid = str.substr(IDSep + 1);
|
||||
namespace json = rapidjson;
|
||||
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
try {
|
||||
int PID = stoi(pid);
|
||||
int VID = stoi(vid);
|
||||
return { { PID, VID } };
|
||||
} catch (const std::exception&) {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
TEST_CASE("GetPidVid") {
|
||||
SUBCASE("Valid singledigit") {
|
||||
const auto MaybePidVid = GetPidVid("0-1");
|
||||
CHECK(MaybePidVid);
|
||||
auto [pid, vid] = MaybePidVid.value();
|
||||
|
||||
CHECK_EQ(pid, 0);
|
||||
CHECK_EQ(vid, 1);
|
||||
}
|
||||
SUBCASE("Valid doubledigit") {
|
||||
const auto MaybePidVid = GetPidVid("10-12");
|
||||
CHECK(MaybePidVid);
|
||||
auto [pid, vid] = MaybePidVid.value();
|
||||
|
||||
CHECK_EQ(pid, 10);
|
||||
CHECK_EQ(vid, 12);
|
||||
}
|
||||
SUBCASE("Empty string") {
|
||||
const auto MaybePidVid = GetPidVid("");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Invalid separator") {
|
||||
const auto MaybePidVid = GetPidVid("0x0");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Missing pid") {
|
||||
const auto MaybePidVid = GetPidVid("-0");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Missing vid") {
|
||||
const auto MaybePidVid = GetPidVid("0-");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Invalid pid") {
|
||||
const auto MaybePidVid = GetPidVid("x-0");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
SUBCASE("Invalid vid") {
|
||||
const auto MaybePidVid = GetPidVid("0-x");
|
||||
CHECK(!MaybePidVid);
|
||||
}
|
||||
}
|
||||
|
||||
TServer::TServer(const std::vector<std::string_view>& Arguments) {
|
||||
beammp_info("BeamMP Server v" + Application::ServerVersionString());
|
||||
Application::SetSubsystemStatus("Server", Application::Status::Starting);
|
||||
if (Arguments.size() > 1) {
|
||||
Application::Settings.CustomIP = Arguments[0];
|
||||
TServer::TServer(int argc, char** argv) {
|
||||
info("BeamMP Server v" + Application::ServerVersion());
|
||||
if (argc > 1) {
|
||||
Application::Settings.CustomIP = argv[1];
|
||||
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
|
||||
auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789");
|
||||
if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") {
|
||||
Application::Settings.CustomIP.clear();
|
||||
beammp_warn("IP Specified is invalid! Ignoring");
|
||||
warn("IP Specified is invalid! Ignoring");
|
||||
} else {
|
||||
beammp_info("server started with custom IP");
|
||||
info("server started with custom IP");
|
||||
}
|
||||
}
|
||||
Application::SetSubsystemStatus("Server", Application::Status::Good);
|
||||
}
|
||||
|
||||
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
|
||||
std::shared_ptr<TClient> LockedClientPtr { nullptr };
|
||||
try {
|
||||
LockedClientPtr = WeakClientPtr.lock();
|
||||
} catch (const std::exception&) {
|
||||
// silently fail, as there's nothing to do
|
||||
return;
|
||||
if (!WeakClientPtr.expired()) {
|
||||
TClient& Client = *WeakClientPtr.lock();
|
||||
debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
Client.ClearCars();
|
||||
WriteLock Lock(mClientsMutex);
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
}
|
||||
beammp_assert(LockedClientPtr != nullptr);
|
||||
TClient& Client = *LockedClientPtr;
|
||||
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
|
||||
// TODO: Send delete packets for all cars
|
||||
Client.ClearCars();
|
||||
}
|
||||
|
||||
std::weak_ptr<TClient> TServer::InsertNewClient() {
|
||||
debug("inserting new client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex);
|
||||
mClients.erase(WeakClientPtr.lock());
|
||||
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
|
||||
return *Iter;
|
||||
}
|
||||
|
||||
void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
|
||||
@@ -129,11 +63,12 @@ size_t TServer::ClientCount() const {
|
||||
return mClients.size();
|
||||
}
|
||||
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
constexpr std::string_view ABG = "ABG:";
|
||||
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
|
||||
Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
|
||||
Packet = DeComp(Packet);
|
||||
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
|
||||
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
|
||||
abort();
|
||||
}
|
||||
if (Packet.substr(0, 4) == "ABG:") {
|
||||
Packet = DeComp(Packet.substr(4));
|
||||
}
|
||||
if (Packet.empty()) {
|
||||
return;
|
||||
@@ -147,259 +82,249 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uin
|
||||
std::any Res;
|
||||
char Code = Packet.at(0);
|
||||
|
||||
std::string StringPacket(reinterpret_cast<const char*>(Packet.data()), Packet.size());
|
||||
|
||||
// V to Y
|
||||
if (Code <= 89 && Code >= 86) {
|
||||
//V to Z
|
||||
if (Code <= 90 && Code >= 86) {
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
return;
|
||||
}
|
||||
switch (Code) {
|
||||
case 'H': // initial connection
|
||||
#ifdef DEBUG
|
||||
debug(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
|
||||
#endif
|
||||
if (!Network.SyncClient(Client)) {
|
||||
// TODO handle
|
||||
}
|
||||
return;
|
||||
case 'p':
|
||||
if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
|
||||
if (!Network.Respond(*LockedClient, ("p"), false)) {
|
||||
// failed to send
|
||||
LockedClient->Disconnect("Failed to send ping");
|
||||
if (LockedClient->GetStatus() > -1) {
|
||||
LockedClient->SetStatus(-1);
|
||||
}
|
||||
} else {
|
||||
Network.UpdatePlayer(*LockedClient);
|
||||
}
|
||||
return;
|
||||
case 'O':
|
||||
if (Packet.size() > 1000) {
|
||||
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
|
||||
if (Packet.length() > 1000) {
|
||||
debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
|
||||
}
|
||||
ParseVehicle(*LockedClient, StringPacket, Network);
|
||||
ParseVehicle(*LockedClient, Packet, Network);
|
||||
return;
|
||||
case 'C': {
|
||||
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
|
||||
break;
|
||||
const auto PacketAsString = std::string(reinterpret_cast<const char*>(Packet.data()), Packet.size());
|
||||
std::string Message = "";
|
||||
const auto ColonPos = PacketAsString.find(':', 3);
|
||||
if (ColonPos != std::string::npos && ColonPos + 2 < PacketAsString.size()) {
|
||||
Message = PacketAsString.substr(ColonPos + 2);
|
||||
}
|
||||
if (Message.empty()) {
|
||||
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
|
||||
return;
|
||||
}
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
|
||||
if (std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Elem) {
|
||||
return !Elem->Error
|
||||
&& Elem->Result.is<int>()
|
||||
&& bool(Elem->Result.as<int>());
|
||||
})) {
|
||||
break;
|
||||
}
|
||||
std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
|
||||
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
|
||||
return;
|
||||
}
|
||||
case 'E':
|
||||
HandleEvent(*LockedClient, StringPacket);
|
||||
return;
|
||||
case 'N':
|
||||
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
case 'J':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
return;
|
||||
case 'Z': // position packet
|
||||
PPSMonitor.IncrementInternalPPS();
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, false);
|
||||
HandlePosition(*LockedClient, StringPacket);
|
||||
case 'C':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
|
||||
break;
|
||||
Res = TriggerLuaEvent("onChatMessage", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 1) } }), true);
|
||||
if (std::any_cast<int>(Res))
|
||||
break;
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
return;
|
||||
case 'E':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
HandleEvent(*LockedClient, Packet);
|
||||
return;
|
||||
case 'N':
|
||||
debug("got 'N' packet (" + std::to_string(Packet.size()) + ")");
|
||||
Network.SendToAll(LockedClient.get(), Packet, false, true);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TServer::HandleEvent(TClient& c, const std::string& RawData) {
|
||||
// E:Name:Data
|
||||
// Data is allowed to have ':'
|
||||
if (RawData.size() < 2) {
|
||||
beammp_debugf("Client '{}' ({}) tried to send an empty event, ignoring", c.GetName(), c.GetID());
|
||||
return;
|
||||
}
|
||||
auto NameDataSep = RawData.find(':', 2);
|
||||
if (NameDataSep == std::string::npos) {
|
||||
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'");
|
||||
}
|
||||
std::string Name = RawData.substr(2, NameDataSep - 2);
|
||||
std::string Data = RawData.substr(NameDataSep + 1);
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
|
||||
}
|
||||
|
||||
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
|
||||
try {
|
||||
auto Car = nlohmann::json::parse(CarJson);
|
||||
const std::string jbm = "jbm";
|
||||
if (Car.contains(jbm) && Car[jbm].is_string() && Car[jbm] == "unicycle") {
|
||||
return true;
|
||||
void TServer::HandleEvent(TClient& c, const std::string& Data) {
|
||||
std::stringstream ss(Data);
|
||||
std::string t, Name;
|
||||
int a = 0;
|
||||
while (std::getline(ss, t, ':')) {
|
||||
switch (a) {
|
||||
case 1:
|
||||
Name = t;
|
||||
break;
|
||||
case 2:
|
||||
TriggerLuaEvent(Name, false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), t } }), false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
beammp_warn("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'.");
|
||||
if (a == 2)
|
||||
break;
|
||||
a++;
|
||||
}
|
||||
}
|
||||
bool TServer::IsUnicycle(TClient &c, const std::string &CarJson) {
|
||||
rapidjson::Document Car;
|
||||
Car.Parse(CarJson.c_str(), CarJson.size());
|
||||
if(Car.HasParseError()){
|
||||
error("Failed to parse vehicle data -> " + CarJson);
|
||||
} else if (Car["jbm"].IsString() && std::string(Car["jbm"].GetString()) == "unicycle") {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
|
||||
if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
|
||||
|
||||
if(c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars){
|
||||
return true;
|
||||
}
|
||||
|
||||
if(IsUnicycle(c,CarJson)){
|
||||
c.SetUnicycleID(ID);
|
||||
return true;
|
||||
} else {
|
||||
return c.GetCarCount() < Application::Settings.MaxCars;
|
||||
}
|
||||
|
||||
return Application::Settings.MaxCars > c.GetCarCount();
|
||||
}
|
||||
|
||||
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
|
||||
if (Pckt.length() < 6)
|
||||
if (Pckt.length() < 4)
|
||||
return;
|
||||
std::string Packet = Pckt;
|
||||
char Code = Packet.at(1);
|
||||
int PID = -1;
|
||||
int VID = -1;
|
||||
int VID = -1, Pos;
|
||||
std::string Data = Packet.substr(3), pid, vid;
|
||||
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset
|
||||
switch (Code) { //Spawned Destroyed Switched/Moved NotFound Reset
|
||||
case 's':
|
||||
beammp_tracef("got 'Os' packet: '{}' ({})", Packet, Packet.size());
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
if (Data.at(0) == '0') {
|
||||
int CarID = c.GetOpenCarID();
|
||||
beammp_debugf("'{}' created a car with ID {}", c.GetName(), CarID);
|
||||
debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
|
||||
|
||||
std::string CarJson = Packet.substr(5);
|
||||
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleSpawn", "", c.GetID(), CarID, Packet.substr(3));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
|
||||
});
|
||||
auto Res = TriggerLuaEvent(("onVehicleSpawn"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), CarID, Packet.substr(3) } }), true);
|
||||
|
||||
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) {
|
||||
if (ShouldSpawn(c, CarJson, CarID) && std::any_cast<int>(Res) == 0) {
|
||||
c.AddNewCar(CarID, Packet);
|
||||
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
} else {
|
||||
if (!Network.Respond(c, StringToVector(Packet), true)) {
|
||||
if (!Network.Respond(c, Packet, true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
|
||||
if (!Network.Respond(c, StringToVector(Destroy), true)) {
|
||||
if (!Network.Respond(c, Destroy, true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
beammp_debugf("{} (force : car limit/lua) removed ID {}", c.GetName(), CarID);
|
||||
debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
|
||||
}
|
||||
}
|
||||
return;
|
||||
case 'c': {
|
||||
beammp_trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
case 'c':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
}
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.GetID(), VID, Packet.substr(3));
|
||||
TLuaEngine::WaitForAll(Futures);
|
||||
bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(),
|
||||
[](const std::shared_ptr<TLuaResult>& Result) {
|
||||
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
|
||||
});
|
||||
auto Res = TriggerLuaEvent(("onVehicleEdited"), false, nullptr,
|
||||
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Packet.substr(3) } }),
|
||||
true);
|
||||
|
||||
auto FoundPos = Packet.find('{');
|
||||
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
|
||||
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
|
||||
&& !ShouldntAllow) {
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
if ((c.GetUnicycleID() != VID || IsUnicycle(c,Packet.substr(Packet.find('{'))))
|
||||
&& std::any_cast<int>(Res) == 0) {
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
Apply(c, VID, Packet);
|
||||
} else {
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
if(c.GetUnicycleID() == VID){
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
|
||||
Network.SendToAll(nullptr, StringToVector(Destroy), true, true);
|
||||
if (!Network.Respond(c, Destroy, true)) {
|
||||
// TODO: handle
|
||||
}
|
||||
c.DeleteCar(VID);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
case 'd': {
|
||||
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
case 'd':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
pid = Data.substr(0, Data.find('-'));
|
||||
vid = Data.substr(Data.find('-') + 1);
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
}
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
if (c.GetUnicycleID() == VID) {
|
||||
if(c.GetUnicycleID() == VID){
|
||||
c.SetUnicycleID(-1);
|
||||
}
|
||||
Network.SendToAll(nullptr, StringToVector(Packet), true, true);
|
||||
// TODO: should this trigger on all vehicle deletions?
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
|
||||
Network.SendToAll(nullptr, Packet, true, true);
|
||||
TriggerLuaEvent(("onVehicleDeleted"), false, nullptr,
|
||||
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID } }), false);
|
||||
c.DeleteCar(VID);
|
||||
beammp_debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
|
||||
debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
|
||||
}
|
||||
return;
|
||||
}
|
||||
case 'r': {
|
||||
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1)));
|
||||
if (MaybePidVid) {
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
case 'r':
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
Pos = int(Data.find('-'));
|
||||
pid = Data.substr(0, Pos++);
|
||||
vid = Data.substr(Pos, Data.find(':') - Pos);
|
||||
|
||||
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
}
|
||||
|
||||
if (PID != -1 && VID != -1 && PID == c.GetID()) {
|
||||
Data = Data.substr(Data.find('{'));
|
||||
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
TriggerLuaEvent("onVehicleReset", false, nullptr,
|
||||
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Data } }),
|
||||
false);
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
}
|
||||
return;
|
||||
}
|
||||
case 't':
|
||||
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
Network.SendToAll(&c, StringToVector(Packet), false, true);
|
||||
return;
|
||||
case 'm':
|
||||
Network.SendToAll(&c, StringToVector(Packet), true, true);
|
||||
#ifdef DEBUG
|
||||
debug(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
|
||||
#endif
|
||||
Network.SendToAll(&c, Packet, false, true);
|
||||
return;
|
||||
default:
|
||||
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
#ifdef DEBUG
|
||||
warn(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
|
||||
#endif // DEBUG
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
auto FoundPos = pckt.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
beammp_error("Malformed packet received, no '{' found");
|
||||
return;
|
||||
}
|
||||
std::string Packet = pckt.substr(FoundPos);
|
||||
std::string VD = c.GetCarData(VID);
|
||||
if (VD.empty()) {
|
||||
beammp_error("Tried to apply change to vehicle that does not exist");
|
||||
return;
|
||||
}
|
||||
std::string Packet = pckt.substr(pckt.find('{')), VD = c.GetCarData(VID);
|
||||
std::string Header = VD.substr(0, VD.find('{'));
|
||||
|
||||
FoundPos = VD.find('{');
|
||||
if (FoundPos == std::string::npos) {
|
||||
return;
|
||||
}
|
||||
VD = VD.substr(FoundPos);
|
||||
VD = VD.substr(VD.find('{'));
|
||||
rapidjson::Document Veh, Pack;
|
||||
Veh.Parse(VD.c_str());
|
||||
if (Veh.HasParseError()) {
|
||||
beammp_error("Could not get vehicle config!");
|
||||
error("Could not get vehicle config!");
|
||||
return;
|
||||
}
|
||||
Pack.Parse(Packet.c_str());
|
||||
if (Pack.HasParseError() || Pack.IsNull()) {
|
||||
beammp_error("Could not get active vehicle config!");
|
||||
error("Could not get active vehicle config!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -417,40 +342,7 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
|
||||
}
|
||||
|
||||
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
|
||||
beammp_debug("inserting client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex); // TODO why is there 30+ threads locked here
|
||||
debug("inserting client (" + std::to_string(ClientCount()) + ")");
|
||||
WriteLock Lock(mClientsMutex); //TODO why is there 30+ threads locked here
|
||||
(void)mClients.insert(NewClient);
|
||||
}
|
||||
|
||||
void TServer::HandlePosition(TClient& c, const std::string& Packet) {
|
||||
if (Packet.size() < 3) {
|
||||
// invalid packet
|
||||
return;
|
||||
}
|
||||
// Zp:serverVehicleID:data
|
||||
// Zp:0:data
|
||||
std::string withoutCode = Packet.substr(3);
|
||||
auto NameDataSep = withoutCode.find(':', 2);
|
||||
if (NameDataSep == std::string::npos || NameDataSep < 2) {
|
||||
// invalid packet
|
||||
return;
|
||||
}
|
||||
// FIXME: ensure that -2 does what it should... it seems weird.
|
||||
std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2);
|
||||
if (NameDataSep + 1 > withoutCode.size()) {
|
||||
// invalid packet
|
||||
return;
|
||||
}
|
||||
std::string Data = withoutCode.substr(NameDataSep + 1);
|
||||
|
||||
// parse veh ID
|
||||
auto MaybePidVid = GetPidVid(ServerVehicleID);
|
||||
if (MaybePidVid) {
|
||||
int PID = -1;
|
||||
int VID = -1;
|
||||
// FIXME: check that the VID and PID are valid, so that we don't waste memory
|
||||
std::tie(PID, VID) = MaybePidVid.value();
|
||||
|
||||
c.SetCarPosition(VID, Data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,18 @@
|
||||
#include "VehicleData.h"
|
||||
|
||||
#include "Common.h"
|
||||
#include <utility>
|
||||
#include "Common.h"
|
||||
|
||||
TVehicleData::TVehicleData(int ID, std::string Data)
|
||||
: mID(ID)
|
||||
, mData(std::move(Data)) {
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " constructed");
|
||||
#ifdef DEBUG
|
||||
debug("vehicle " + std::to_string(mID) + " constructed");
|
||||
#endif
|
||||
}
|
||||
|
||||
TVehicleData::~TVehicleData() {
|
||||
beammp_trace("vehicle " + std::to_string(mID) + " destroyed");
|
||||
#ifdef DEBUG
|
||||
debug("vehicle " + std::to_string(mID) + " destroyed");
|
||||
#endif
|
||||
}
|
||||
|
||||
211
src/main.cpp
211
src/main.cpp
@@ -1,201 +1,74 @@
|
||||
#include "ArgsParser.h"
|
||||
#include "Common.h"
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "SignalHandling.h"
|
||||
#include "TConfig.h"
|
||||
#include "THeartbeatThread.h"
|
||||
#include "TLuaEngine.h"
|
||||
#include "TNetwork.h"
|
||||
#include "TPPSMonitor.h"
|
||||
#include "TPluginMonitor.h"
|
||||
#include "TResourceManager.h"
|
||||
#include "TServer.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
|
||||
static const std::string sCommandlineArguments = R"(
|
||||
USAGE:
|
||||
BeamMP-Server [arguments]
|
||||
|
||||
ARGUMENTS:
|
||||
--help
|
||||
Displays this help and exits.
|
||||
--config=/path/to/ServerConfig.toml
|
||||
Absolute or relative path to the
|
||||
Server Config file, including the
|
||||
filename. For paths and filenames with
|
||||
spaces, put quotes around the path.
|
||||
--working-directory=/path/to/folder
|
||||
Sets the working directory of the Server.
|
||||
All paths are considered relative to this,
|
||||
including the path given in --config.
|
||||
--version
|
||||
Prints version info and exits.
|
||||
#ifdef __unix
|
||||
#include <csignal>
|
||||
|
||||
EXAMPLES:
|
||||
BeamMP-Server --config=../MyWestCoastServerConfig.toml
|
||||
Runs the BeamMP-Server and uses the server config file
|
||||
which is one directory above it and is named
|
||||
'MyWestCoastServerConfig.toml'.
|
||||
)";
|
||||
|
||||
struct MainArguments {
|
||||
int argc {};
|
||||
char** argv {};
|
||||
std::vector<std::string_view> List;
|
||||
std::string InvokedAs;
|
||||
};
|
||||
|
||||
int BeamMPServerMain(MainArguments Arguments);
|
||||
void UnixSignalHandler(int sig) {
|
||||
switch (sig) {
|
||||
case SIGPIPE:
|
||||
warn("ignoring SIGPIPE");
|
||||
break;
|
||||
case SIGTERM:
|
||||
info("gracefully shutting down via SIGTERM");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
case SIGINT:
|
||||
info("gracefully shutting down via SIGINT");
|
||||
Application::GracefullyShutdown();
|
||||
break;
|
||||
default:
|
||||
debug("unhandled signal: " + std::to_string(sig));
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif // __unix
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
MainArguments Args { argc, argv, {}, argv[0] };
|
||||
Args.List.reserve(size_t(argc));
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
Args.List.push_back(argv[i]);
|
||||
}
|
||||
int MainRet = 0;
|
||||
try {
|
||||
MainRet = BeamMPServerMain(std::move(Args));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
|
||||
beammp_error(e.what());
|
||||
MainRet = -1;
|
||||
}
|
||||
std::exit(MainRet);
|
||||
}
|
||||
#ifdef __unix
|
||||
#if DEBUG
|
||||
info("registering handlers for SIGINT, SIGTERM, SIGPIPE");
|
||||
#endif // DEBUG
|
||||
signal(SIGPIPE, UnixSignalHandler);
|
||||
signal(SIGTERM, UnixSignalHandler);
|
||||
#ifndef DEBUG
|
||||
signal(SIGINT, UnixSignalHandler);
|
||||
#endif // DEBUG
|
||||
#endif // __unix
|
||||
|
||||
int BeamMPServerMain(MainArguments Arguments) {
|
||||
setlocale(LC_ALL, "C");
|
||||
ArgsParser Parser;
|
||||
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
|
||||
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
|
||||
Parser.RegisterArgument({ "config" }, ArgsParser::HAS_VALUE);
|
||||
Parser.RegisterArgument({ "working-directory" }, ArgsParser::HAS_VALUE);
|
||||
Parser.Parse(Arguments.List);
|
||||
if (!Parser.Verify()) {
|
||||
return 1;
|
||||
}
|
||||
if (Parser.FoundArgument({ "help" })) {
|
||||
Application::Console().WriteRaw(sCommandlineArguments);
|
||||
return 0;
|
||||
}
|
||||
if (Parser.FoundArgument({ "version" })) {
|
||||
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::string ConfigPath = "ServerConfig.toml";
|
||||
if (Parser.FoundArgument({ "config" })) {
|
||||
auto MaybeConfigPath = Parser.GetValueOfArgument({ "config" });
|
||||
if (MaybeConfigPath.has_value()) {
|
||||
ConfigPath = MaybeConfigPath.value();
|
||||
beammp_info("Custom config requested via commandline arguments: '" + ConfigPath + "'");
|
||||
}
|
||||
}
|
||||
if (Parser.FoundArgument({ "working-directory" })) {
|
||||
auto MaybeWorkingDirectory = Parser.GetValueOfArgument({ "working-directory" });
|
||||
if (MaybeWorkingDirectory.has_value()) {
|
||||
beammp_info("Custom working directory requested via commandline arguments: '" + MaybeWorkingDirectory.value() + "'");
|
||||
try {
|
||||
fs::current_path(fs::path(MaybeWorkingDirectory.value()));
|
||||
} catch (const std::exception& e) {
|
||||
beammp_errorf("Could not set working directory to '{}': {}", MaybeWorkingDirectory.value(), e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TConfig Config(ConfigPath);
|
||||
|
||||
if (Config.Failed()) {
|
||||
beammp_info("Closing in 10 seconds");
|
||||
// loop to make it possible to ctrl+c instead
|
||||
for (size_t i = 0; i < 20; ++i) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
Application::InitializeConsole();
|
||||
Application::Console().StartLoggingToFile();
|
||||
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Starting);
|
||||
|
||||
SetupSignalHandlers();
|
||||
|
||||
bool Shutdown = false;
|
||||
Application::RegisterShutdownHandler([&Shutdown] {
|
||||
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
|
||||
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
|
||||
Shutdown = true;
|
||||
});
|
||||
Application::RegisterShutdownHandler([] {
|
||||
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
|
||||
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
|
||||
});
|
||||
Application::RegisterShutdownHandler([&Shutdown] { Shutdown = true; });
|
||||
|
||||
TServer Server(Arguments.List);
|
||||
TServer Server(argc, argv);
|
||||
TConfig Config;
|
||||
|
||||
auto LuaEngine = std::make_shared<TLuaEngine>();
|
||||
LuaEngine->SetServer(&Server);
|
||||
Application::Console().InitializeLuaConsole(*LuaEngine);
|
||||
if (Config.Failed()) {
|
||||
info("Closing in 10 seconds");
|
||||
std::this_thread::sleep_for(std::chrono::seconds(10));
|
||||
return 1;
|
||||
}
|
||||
|
||||
RegisterThread("Main");
|
||||
|
||||
beammp_trace("Running in debug mode on a debug build");
|
||||
TResourceManager ResourceManager;
|
||||
TPPSMonitor PPSMonitor(Server);
|
||||
THeartbeatThread Heartbeat(ResourceManager, Server);
|
||||
TNetwork Network(Server, PPSMonitor, ResourceManager);
|
||||
LuaEngine->SetNetwork(&Network);
|
||||
TLuaEngine LuaEngine(Server, Network);
|
||||
PPSMonitor.SetNetwork(Network);
|
||||
Application::CheckForUpdates();
|
||||
Application::Console().InitializeLuaConsole(LuaEngine);
|
||||
|
||||
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
|
||||
|
||||
if (Application::Settings.HTTPServerEnabled) {
|
||||
Http::Server::THttpServerInstance HttpServerInstance {};
|
||||
}
|
||||
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Good);
|
||||
RegisterThread("Main(Waiting)");
|
||||
|
||||
std::set<std::string> IgnoreSubsystems {
|
||||
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
|
||||
};
|
||||
|
||||
bool FullyStarted = false;
|
||||
// TODO: replace
|
||||
while (!Shutdown) {
|
||||
if (!FullyStarted) {
|
||||
FullyStarted = true;
|
||||
bool WithErrors = false;
|
||||
std::string SystemsBadList {};
|
||||
auto Statuses = Application::GetSubsystemStatuses();
|
||||
for (const auto& NameStatusPair : Statuses) {
|
||||
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
|
||||
continue; // ignore
|
||||
}
|
||||
if (NameStatusPair.second == Application::Status::Starting) {
|
||||
FullyStarted = false;
|
||||
} else if (NameStatusPair.second == Application::Status::Bad) {
|
||||
SystemsBadList += NameStatusPair.first + ", ";
|
||||
WithErrors = true;
|
||||
}
|
||||
}
|
||||
// remove ", "
|
||||
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
|
||||
if (FullyStarted) {
|
||||
if (!WithErrors) {
|
||||
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
|
||||
} else {
|
||||
beammp_error("STARTUP NOT SUCCESSFUL, SYSTEMS " + SystemsBadList + " HAD ERRORS. THIS MAY OR MAY NOT CAUSE ISSUES.");
|
||||
}
|
||||
}
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
Application::SetSubsystemStatus("Main", Application::Status::Shutdown);
|
||||
beammp_info("Shutdown.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
#define DOCTEST_CONFIG_IMPLEMENT
|
||||
#include <doctest/doctest.h>
|
||||
|
||||
#include <Common.h>
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
doctest::Context context;
|
||||
|
||||
// Application::InitializeConsole();
|
||||
|
||||
context.applyCommandLine(argc, argv);
|
||||
|
||||
int res = context.run(); // run
|
||||
|
||||
if (context.shouldExit()) // important - query flags (and --exit) rely on the user doing this
|
||||
return res; // propagate the result of the tests
|
||||
|
||||
int client_stuff_return_code = 0;
|
||||
// your program - if the testing framework is integrated in your production code
|
||||
|
||||
return res + client_stuff_return_code; // the result from doctest is propagated here as well
|
||||
}
|
||||
1
vcpkg
1
vcpkg
Submodule vcpkg deleted from 72010900b7
19
vcpkg.json
19
vcpkg.json
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "server",
|
||||
"version-string": "0.1.0",
|
||||
"dependencies": [
|
||||
"fmt",
|
||||
"doctest",
|
||||
"boost-asio",
|
||||
"boost-variant",
|
||||
"boost-spirit",
|
||||
"boost-uuid",
|
||||
"cpp-httplib",
|
||||
"toml11",
|
||||
"libzip",
|
||||
"rapidjson",
|
||||
"nlohmann-json",
|
||||
"openssl",
|
||||
"sol2"
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user