20dka
dee7f74906
remove unused PPSMonitor parameter
2022-11-23 09:34:50 +01:00
20dka
66f014ae42
add autocomplete for lua,kick,settings commands
2022-11-23 09:34:50 +01:00
20dka
12245d81a1
fix compilation error and use boost for string lowercase
2022-11-23 09:34:50 +01:00
20dka
a6e0332e3c
add command 'quit' as alternative to 'exit'
2022-11-23 09:34:50 +01:00
20dka
c461a63d9d
update client pointer lock approach
2022-11-23 09:34:50 +01:00
20dka
69726a9b03
add owner check to other vehicle packets
2022-11-23 09:34:50 +01:00
20dka
9acb6951d6
add owner check to position packets
2022-11-23 09:34:50 +01:00
Lion Kortlepel
6ebfe5743c
add :Wait(timeout_s) function to the result of MP.TriggerGlobalEvent
2022-11-23 09:34:50 +01:00
Lion Kortlepel
3c138e2891
change date format from d/m/y to Y/m/d
2022-11-23 09:34:50 +01:00
Lion Kortlepel
2279ba4d6b
attempt to report errors from event triggers
2022-11-23 09:34:50 +01:00
Lion Kortlepel
30b038a6bb
revert adding nil to json
...
it causes issues, not worth it
2022-11-23 09:34:50 +01:00
Lion Kortlepel
c39c7bb0a4
add scripts & dockerfiles to build on multiple platforms
2022-11-23 09:34:50 +01:00
Lion Kortlepel
06b238d63f
remove unused code
2022-11-23 09:34:50 +01:00
Lion Kortlepel
1856dd2002
fix various little things in the json encode and decode
2022-11-23 09:34:50 +01:00
Lion Kortlepel
b068a9b48f
fix TriggerGlobalEvent not passing event arguments correctly ( closes #106 )
2022-11-23 09:34:50 +01:00
Lion Kortlepel
e8d66ef983
add git hash to version print on startup
...
this helps us debug issues
2022-11-23 09:34:50 +01:00
Lion Kortlepel
7f47337e1b
modify authkey notice to mention the possibility of entering an invalid key
...
this makes it clear that you may put anything as your key, as long as
you only want private servers.
2022-11-23 09:34:50 +01:00
Lion Kortlepel
b0b4dc51b0
fix crash when the header of a TCP packet is negative
2022-11-23 09:34:50 +01:00
Lion Kortlepel
7abfae425d
move around includes to satisfy the magical msvc
2022-11-23 09:34:50 +01:00
Lion Kortlepel
4791af4453
use system_clock::to_time_t instead of high_resolution_clock::*
2022-11-23 09:34:50 +01:00
Lion Kortlepel
a44f9b3dba
fix various build warnings and errors with clang++
2022-11-23 09:34:50 +01:00
Lion Kortlepel
c51d713969
add uuid source files
...
were missed last commit related to uuids
2022-11-23 09:34:50 +01:00
Lion Kortlepel
3781f2960a
add debug to the changelog
2022-11-23 09:34:50 +01:00
Lion Kortlepel
9e469b04f1
add Util.GenerateUUID lua api
...
This api generates a pseudorandom RFC 4122 compliant UUID
(https://www.ietf.org/rfc/rfc4122.txt ). It's pseudorandom, so it is
*unlikely* to have collisions.
2022-11-23 09:34:49 +01:00
Lion Kortlepel
96273e1d06
fix invalid include, reformat TConsole
2022-11-23 09:34:49 +01:00
Lion Kortlepel
c717037895
add debug command to track statistics and debug client connections
...
The `debug` command shows info useful to develpers of the client and
server
2022-11-23 09:34:49 +01:00
Lion Kortlepel
692129cb81
add ToHumanReadableSize, which formats data sizes into MiB, GiB, etc.
...
this is needed in order to display data sizes in upcoming changes
related to tracking statistics about the server's performance
2022-11-23 09:34:49 +01:00
Lion Kortlepel
6842dccfc3
rework UDP recv loop, add packet statistics tracking
...
The UDPServerMain was badly designed and had multiple potential bugs and
unexpected & silent failures. The changes simplify the code here, and
tracks those unexpected failures in app-wide statistics. Also added,
while at that, some more tracking of how many packets and bytes are
sent & received per client
2022-11-23 09:34:49 +01:00
Lion Kortlepel
e77dfd5a57
add boost to vcpkg requirements
2022-11-23 09:34:49 +01:00
Lion Kortlepel
54ad1c2715
add settings to changelog
2022-11-23 09:34:49 +01:00
Lion Kortlepel
48ce7c9721
add settings set/get/list/help console command
...
this makes use of the new settings-in-a-hashmap in order to make
changing any settings (except authkey) easy.
2022-11-23 09:34:49 +01:00
Lion Kortlepel
3aa6784627
bump version to 3.2.0
2022-11-23 09:34:49 +01:00
Lion Kortlepel
bec09a4761
change settings to be a hash map instead of a fixed struct
...
this makes adding settings and changing settings incredibly easy, both
from the console and from lua.
2022-11-23 09:34:49 +01:00
Lion Kortlepel
7d35595683
potential fix for #141
2022-11-23 09:34:49 +01:00
Lion Kortlepel
982cbf116c
potential fix to #141
2022-11-23 09:34:49 +01:00
Lion Kortlepel
43e70d80d2
fix dockerfie for archlinux
2022-11-23 09:34:49 +01:00
Lion Kortlepel
00a35a636c
add scripts & dockerfiles to build on multiple platforms
2022-11-23 09:34:49 +01:00
Lion
47e64a7343
merge release candidate v3.1.1 ( #142 )
...
patches and hotfixes!
v3.1.1
2022-10-31 11:32:16 +01:00
Lion Kortlepel
7f5b3919f4
make destructors of virtual classes virtual
...
this causes warnings in clang, and rightfully so :^)
2022-10-31 11:31:16 +01:00
Lion Kortlepel
896e777e23
update changelog
2022-10-31 11:31:16 +01:00
Lion Kortlepel
aa58c1e211
another potential fix for #141
2022-10-31 11:31:15 +01:00
Lion Kortlepel
49a9226dca
update changelog to mention fixes
2022-10-31 11:31:15 +01:00
Lion Kortlepel
b10d5d0f4e
fix empty events causing issues in the server
...
an empty event packet, if sent just right, could crash the server
2022-10-31 11:31:15 +01:00
Lion Kortlepel
5581fd1692
fix chat message impersonation issue
...
instead of using the supplied name, we ignore it entirely and use the
server's internal name for the client
2022-10-31 11:31:15 +01:00
Lion Kortlepel
d36bb7962c
ignore empty chat messages
...
this could happen with a malicious client of some kind, we should simply
ignore them
2022-10-31 11:31:15 +01:00
Lion Kortlepel
4e8bd993d5
remove J packet handler
...
it wasn't used by anything in the launcher, mod, or during the join
sequence, so i removed it for now.
2022-10-31 11:31:15 +01:00
Lion Kortlepel
abff9bfbdb
fix crash when chat message is malformed
2022-10-31 11:31:15 +01:00
Lion Kortlepel
b024533f90
fix crash when the header of a TCP packet is negative
2022-10-31 11:31:15 +01:00
Lion Kortlepel
f9251ff92c
add more warning prints on unexpected cases
2022-10-31 11:31:15 +01:00
Lion Kortlepel
99f41c28cb
fix #135 by making onPlayerDisconnect blocking, and calling it before removing the player
...
before, the handlers were not waited for, so the client was usually
destructed before lua got to the actual event handler call. Now, the
handler is called and waited on, and once all handlers are done, the
client is properly removed from the players internally, thus making
calls to GetPlayerName, GetPlayerIdentifiers, etc. return nil etc.
2022-10-31 11:31:15 +01:00