Commit Graph

1634 Commits

Author SHA1 Message Date
Lion Kortlepel 896e777e23 update changelog 2022-10-31 11:31:16 +01:00
Lion Kortlepel aa58c1e211 another potential fix for #141 2022-10-31 11:31:15 +01:00
Lion Kortlepel 49a9226dca update changelog to mention fixes 2022-10-31 11:31:15 +01:00
Lion Kortlepel b10d5d0f4e fix empty events causing issues in the server
an empty event packet, if sent just right, could crash the server
2022-10-31 11:31:15 +01:00
Lion Kortlepel 5581fd1692 fix chat message impersonation issue
instead of using the supplied name, we ignore it entirely and use the
server's internal name for the client
2022-10-31 11:31:15 +01:00
Lion Kortlepel d36bb7962c ignore empty chat messages
this could happen with a malicious client of some kind, we should simply
ignore them
2022-10-31 11:31:15 +01:00
Lion Kortlepel 4e8bd993d5 remove J packet handler
it wasn't used by anything in the launcher, mod, or during the join
sequence, so i removed it for now.
2022-10-31 11:31:15 +01:00
Lion Kortlepel abff9bfbdb fix crash when chat message is malformed 2022-10-31 11:31:15 +01:00
Lion Kortlepel b024533f90 fix crash when the header of a TCP packet is negative 2022-10-31 11:31:15 +01:00
Lion Kortlepel f9251ff92c add more warning prints on unexpected cases 2022-10-31 11:31:15 +01:00
Lion Kortlepel 99f41c28cb fix #135 by making onPlayerDisconnect blocking, and calling it before removing the player
before, the handlers were not waited for, so the client was usually
destructed before lua got to the actual event handler call. Now, the
handler is called and waited on, and once all handlers are done, the
client is properly removed from the players internally, thus making
calls to GetPlayerName, GetPlayerIdentifiers, etc. return nil etc.
2022-10-31 11:31:15 +01:00
Lion Kortlepel bbd27c9cba fix formatting bug in status (closes #143) 2022-10-31 11:31:15 +01:00
Lion Kortlepel 4682922467 add more fixes for msvc static linking 2022-10-31 11:31:15 +01:00
Lion Kortlepel 83fb387dfe potential fix to #141 2022-10-31 11:31:09 +01:00
Lion Kortlepel 2b61f11a86 fix EnsureArgsCount not properly printing min/max 2022-10-31 11:24:13 +01:00
Lion Kortlepel a8b1a205f7 bump version to 3.1.1
I'm expecting to release a 3.1.1 with some fixes
2022-10-31 11:24:13 +01:00
Lion dd9376447a Fix README errors (#138) 2022-10-26 14:34:01 +02:00
Lion aa185afabf Update README.md 2022-10-23 03:35:39 +02:00
Lion e8caeb9126 merge release candidate v3.1.0 (#83)
See https://github.com/BeamMP/BeamMP-Server/blob/rc-v3.1.0/Changelog.md for
a list of changes
2022-10-22 23:24:48 +02:00
Lion Kortlepel fa1944dbef update readme to reflect dependency- and code-changes in 3.1.0 v3.1.0 2022-10-22 23:22:42 +02:00
Lion Kortlepel 093f905fd8 remove redundant addition libboost library install in cmake-linux action 2022-10-22 23:06:11 +02:00
Lion Kortlepel 2a45d2282d update rc-v3.1.0 to master 2022-10-22 22:55:12 +02:00
Lion Kortlepel aeb024953a fix sentry line that caused build to fail 2022-10-22 22:48:23 +02:00
ㄗㄠˋ ㄑㄧˊ 12a0ab7fdd document dependencies for macos (#109) 2022-10-22 22:47:53 +02:00
Lion Kortlepel 917c501faf fix typo causing beammp forum id not to show in identifiers (fix #137) 2022-10-22 21:16:31 +02:00
Lion Kortlepel 340933bbb3 fix dependencies for test run (add curl, fix ssl) 2022-10-22 21:01:44 +02:00
Lion Kortlepel a63359479e rename dependencies for test run in github actions 2022-10-22 20:44:47 +02:00
Lion Kortlepel bdf2da758c remove pps from heartbeat
"PPS has no meaning anymore and is completely irrelevant. You should
ignore it, it is not an indicator of ANYTHING. If it’s high, that means
NOTHING. If it’s low, that means NOTHING. If it’s -, that means
NOTHING."

It's packets per second per player per vehicle, but is only sent every
30 seconds, its not averaged, and on the client-side, it shows a ping
icon next to it.

A client can open a new connection to the server and send a `P`, and
measure the time to the `P` response packet. The connection is then
closed. This was added ages ago, please use this instead for ping :)
2022-10-17 14:05:51 +02:00
Lion Kortlepel 88c0ed56e4 add _WIN32_WINNT and move CRT no warnings flag 2022-10-17 12:25:13 +02:00
Lion Kortlepel 4256977400 remove crt's "this function or variable may be unsafe" warnings
they are useless, as they are in dependencies or parts of the code
we don't care about. Also, the "safe" alternatives straightup dont work
on linux.
2022-10-17 12:21:27 +02:00
Lion Kortlepel 309a9d1fa9 fix invalid windows workflows indentation 2022-10-17 12:12:55 +02:00
Lion Kortlepel ad860835ca fix linux tests run not installing openssl properly 2022-10-17 12:10:52 +02:00
Lion Kortlepel c6c2efb0b1 revert "update linux and windows workflows to run on pr open, reopen, review submit"
This reverts commit 23e9941704.
2022-10-17 12:09:36 +02:00
Lion c4c3b03b7a replace networking with boost::asio (synchronous) (#134)
- replaced all networking with boost::asio abstractions
- rewrote the SetStatus(), GetStatus() crap (now IsDisconnected() and
Disconnect() with reason)
- fixed bug related to ghost players / ghost cars
- handles packets as binary for the most part (vector<uint8_t> instead
of string) to fix various issues
2022-10-17 12:03:43 +02:00
Lion Kortlepel fd51336a91 update vcpkg 2022-10-17 12:01:08 +02:00
Lion Kortlepel 466845b314 add udp binary data fix to Changelog 2022-10-16 00:05:02 +02:00
Lion Kortlepel 92632b53b5 fix binary data breaking in UDPRcvFromClient 2022-10-15 23:30:09 +02:00
Lion Kortlepel 331a597ec7 add info about new networking to changelog 2022-10-15 23:19:33 +02:00
Lion Kortlepel 87965433c2 change log levels of common warnings and errors to debug
this hides a lot of the "standard" errors we get behind the debug flag.
for example, disconnecting a disconnected player would be such an error
2022-10-15 23:16:16 +02:00
Lion Kortlepel 75ff9f7571 remove "backend response failed to parse as valid json" 2022-10-15 23:16:16 +02:00
Lion Kortlepel 94c0547a35 fix crash when the client disconnects while sending first identify setting 2022-10-15 23:16:16 +02:00
Lion Kortlepel 98f77e157f add WIN32_STATIC_RUNTIME option to cmake 2022-10-15 23:16:16 +02:00
Lion Kortlepel 54730d2baf remove heartbeat spam logging 2022-10-15 23:16:16 +02:00
Lion Kortlepel 064e71e59f fix client version check 2022-10-15 23:16:16 +02:00
Lion Kortlepel 2678234d67 dont check for -Werror=zero-as-null-pointer-constant 2022-10-15 23:16:16 +02:00
Lion Kortlepel 4320a91e5c use message() instead of what() for ec 2022-10-15 23:16:16 +02:00
Lion Kortlepel 7d1318653c fix boost::system::error_code 2022-10-15 23:16:16 +02:00
Lion Kortlepel 67d02d4cf2 remove unused error check 2022-10-15 23:16:16 +02:00
Lion Kortlepel 93b2559120 switch to boost 1.74 2022-10-15 23:16:05 +02:00
Lion Kortlepel ed872f730d link against boost::system 2022-10-06 00:57:31 +02:00