Lion Kortlepel
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a42ab67d2f
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Minor fixes
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2020-11-08 01:31:34 +01:00 |
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Anonymous275
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a08d29a0ae
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Vehicle ghost fix, player list fix
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2020-11-07 23:29:06 +02:00 |
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Anonymous275
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e5a0d43024
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fixed windows build
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2020-11-06 16:43:18 +02:00 |
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Anonymous275
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fbbdc084a4
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Windows compile fix
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2020-11-05 16:49:49 +02:00 |
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Lion Kortlepel
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c5c21c43ad
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Implement various WIN32 fixes
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2020-11-03 12:50:35 +01:00 |
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Lion Kortlepel
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e986df0579
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change __WIN32 to WIN32 (oops)
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2020-11-03 12:01:31 +01:00 |
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Lion Kortlepel
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b2166402a2
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Print TIDs in every new thread
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2020-11-03 10:22:49 +01:00 |
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Lion Kortlepel
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2ec65d5b84
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Implement Assertion properly, TID printing in debug builds
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2020-11-03 10:13:52 +01:00 |
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Lion Kortlepel
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953131289d
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Fix compiler warnings, explicitly cast by default
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2020-11-01 12:19:19 +01:00 |
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Lion Kortlepel
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8bc35fb82e
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Refactor to work on Linux / Unix, fix some compiler errors.
CMakeLists was also modified to make this work, but its scuffed
and i will hold on to that for a while longer
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2020-11-01 02:00:27 +01:00 |
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Anonymous275
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71a84b4f1b
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Server update 0.63.5
- async lua implementation
- cleaner backend heartbeat
- two way encryption on connect
- async tcp buffer
- disconnect handler
- cleaned UDP implementation
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2020-10-16 17:05:31 +03:00 |
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Anonymous275
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31c96cee94
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V0.6
rewrite
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2020-08-21 20:58:10 +03:00 |
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