BeamMP-Server/src/Network/TCPHandler.cpp
2020-11-03 12:50:35 +01:00

86 lines
2.2 KiB
C++

///
/// Created by Anonymous275 on 8/1/2020
///
#include "Security/Enc.h"
#include "Network.h"
#include "Logger.h"
#include "UnixCompat.h"
#include <thread>
void TCPSend(Client*c,const std::string&Data){
Assert(c);
if(c == nullptr)return;
std::string Send = "\n" + Data.substr(0,Data.find(char(0))) + "\n";
#ifdef WIN32
int Sent;
int len = static_cast<int>(Send.size());
#else
int64_t Sent;
size_t len = Send.size();
#endif // WIN32
Sent = send(c->GetTCPSock(), Send.c_str(), len, 0);
if (Sent == 0){
if(c->GetStatus() > -1)c->SetStatus(-1);
}else if (Sent < 0) {
if(c->GetStatus() > -1)c->SetStatus(-1);
closesocket(c->GetTCPSock());
}
}
void TCPHandle(Client*c,const std::string& data){
Assert(c);
#ifdef WIN32
__try{
#endif // WIN32
c->Handler.Handle(c,data);
#ifdef WIN32
}__except(1){
c->Handler.clear();
}
#endif // WIN32
}
void TCPRcv(Client*c){
Assert(c);
if(c == nullptr || c->GetStatus() < 0)return;
char buf[4096];
size_t len = 4096;
ZeroMemory(buf, len);
int64_t BytesRcv = recv(c->GetTCPSock(), buf, len,0);
if (BytesRcv == 0){
debug(Sec("(TCP) Connection closing..."));
if(c->GetStatus() > -1)c->SetStatus(-1);
return;
}else if (BytesRcv < 0) {
#ifdef WIN32
debug(Sec("(TCP) recv failed with error: ") + std::to_string(WSAGetLastError()));
#else // unix
debug(Sec("(TCP) recv failed with error: ") + std::string(strerror(errno)));
#endif // WIN32
if(c->GetStatus() > -1)c->SetStatus(-1);
closesocket(c->GetTCPSock());
return;
}
std::string Buf(buf,(size_t(BytesRcv)));
TCPHandle(c,Buf);
}
void TCPClient(Client*c){
DebugPrintTID();
Assert(c);
if(c->GetTCPSock() == -1){
CI->RemoveClient(c);
return;
}
OnConnect(c);
while (c->GetStatus() > -1)TCPRcv(c);
#ifdef WIN32
__try{
#endif // WIN32
OnDisconnect(c, c->GetStatus() == -2);
#ifdef WIN32
}__except(Handle(GetExceptionInformation(),Sec("OnDisconnect"))){}
#endif // WIN32
}
void InitClient(Client*c){
std::thread NewClient(TCPClient,c);
NewClient.detach();
}