change __WIN32 to WIN32 (oops)

This commit is contained in:
Lion Kortlepel 2020-11-03 12:01:31 +01:00
parent e9432ac1ca
commit e986df0579
14 changed files with 53 additions and 50 deletions

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@ -9,6 +9,9 @@ if (UNIX)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -s")
elseif (WIN32)
# This might cause issues with old windows headers, but it's worth the trouble to keep the code
# completely cross platform. For fixes to common issues arising from /permissive- visit:
# https://docs.microsoft.com/en-us/cpp/build/reference/permissive-standards-conformance
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3 /permissive-")
endif ()

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@ -3,7 +3,7 @@
///
#pragma once
#ifdef __WIN32
#ifdef WIN32
#include <WS2tcpip.h>
#else
#include <arpa/inet.h>

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@ -38,7 +38,7 @@
* Define WIN32 when build target is Win32 API
*/
#if (defined(_WIN32) || defined(__WIN32__)) && \
#if (defined(_WIN32) || defined(WIN32__)) && \
!defined(WIN32) && !defined(__SYMBIAN32__)
#define WIN32
#endif

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@ -4,7 +4,7 @@
// This header defines unix equivalents of common win32 functions.
#ifndef __WIN32
#ifndef WIN32
#include <cassert>
#include <cstring>
@ -27,4 +27,4 @@ inline void closesocket(int socket) {
#define __except(x) /**/
#endif
#endif // __WIN32
#endif // WIN32

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@ -176,7 +176,7 @@
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(WIN32__)
# ifndef WIN32
# define WIN32
# endif

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@ -133,7 +133,7 @@ extern z_const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 7
# ifndef Z_SOLO
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != WIN32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen

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@ -3,14 +3,14 @@
///
#include "Lua/LuaSystem.hpp"
#ifdef __WIN32
#ifdef WIN32
#include <windows.h>
#include <conio.h>
#else // *nix
typedef unsigned long DWORD, *PDWORD, *LPDWORD;
#include <termios.h>
#include <unistd.h>
#endif // __WIN32
#endif // WIN32
#include "Logger.h"
#include <iostream>
#include <string>
@ -54,7 +54,7 @@ void ConsoleOut(const std::string& msg){
}
}
#ifndef __WIN32
#ifndef WIN32
static int _getch()
{
char buf = 0;
@ -77,10 +77,10 @@ static int _getch()
// no echo printf("%c\n", buf);
return buf;
}
#endif // __WIN32
#endif // WIN32
void SetupConsole(){
#ifdef __WIN32
#ifdef WIN32
DWORD outMode = 0;
HANDLE stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
if (stdoutHandle == INVALID_HANDLE_VALUE){
@ -101,7 +101,7 @@ void SetupConsole(){
exit(GetLastError());
}
#else
#endif // __WIN32
#endif // WIN32
}
[[noreturn]] void ReadCin(){

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@ -85,7 +85,7 @@ int Dec(int value,int d,int n){
return log_power(value, d, n);
}
#ifdef __WIN32
#ifdef WIN32
int Handle(EXCEPTION_POINTERS *ep,char* Origin){
assert(false);
std::stringstream R;
@ -98,7 +98,7 @@ int Handle(EXCEPTION_POINTERS *ep,char* Origin){
#else
// stub
int Handle(EXCEPTION_POINTERS *, char*) { return 1; }
#endif // __WIN32
#endif // WIN32
std::string RSA_E(const std::string& Data, RSA*k){
std::stringstream stream;

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@ -143,7 +143,7 @@ void SafeExecution(Lua* lua,const std::string& FuncName){
lua_getglobal(luaState, FuncName.c_str());
if(lua_isfunction(luaState, -1)) {
char* Origin = ThreadOrigin(lua);
#ifdef __WIN32
#ifdef WIN32
__try{
int R = lua_pcall(luaState, 0, 0, 0);
CheckLua(luaState, R);
@ -151,7 +151,7 @@ void SafeExecution(Lua* lua,const std::string& FuncName){
#else // unix
int R = lua_pcall(luaState, 0, 0, 0);
CheckLua(luaState, R);
#endif // __WIN32
#endif // WIN32
delete [] Origin;
}
ClearStack(luaState);
@ -515,18 +515,18 @@ int CallFunction(Lua*lua,const std::string& FuncName,LuaArg* Arg){
}
int R = 0;
char* Origin = lua->GetOrigin();
#ifdef __WIN32
#ifdef WIN32
__try{
#endif // __WIN32
#endif // WIN32
R = lua_pcall(luaState, Size, 1, 0);
if (CheckLua(luaState, R)){
if (lua_isnumber(luaState, -1)) {
return int(lua_tointeger(luaState, -1));
}
}
#ifdef __WIN32
#ifdef WIN32
}__except(Handle(GetExceptionInformation(),Origin)){}
#endif // __WIN32
#endif // WIN32
delete [] Origin;
}
ClearStack(luaState);

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@ -158,20 +158,20 @@ void Identify(SOCKET TCPSock){
// reason MSVC defines __try and __except and libg++ defines
// __try and __catch so its all a big mess if we leave this in or undefine
// the macros
#ifdef __WIN32
#ifdef WIN32
__try{
#endif // __WIN32
#endif // WIN32
Identification(TCPSock,S,Skey);
#ifdef __WIN32
#ifdef WIN32
}__except(1){
#endif // __WIN32
#endif // WIN32
if(TCPSock != -1){
closesocket(TCPSock);
}
#ifdef __WIN32
#ifdef WIN32
}
#endif // __WIN32
#endif // WIN32
delete Skey;
delete S;
@ -179,7 +179,7 @@ void Identify(SOCKET TCPSock){
void TCPServerMain(){
DebugPrintTID();
#ifdef __WIN32
#ifdef WIN32
WSADATA wsaData;
if (WSAStartup(514, &wsaData)){
error(Sec("Can't start Winsock!"));
@ -249,5 +249,5 @@ void TCPServerMain(){
}while(client);
closesocket(client);
#endif // __WIN32
#endif // WIN32
}

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@ -124,13 +124,13 @@ void SyncClient(Client*c){
}
void ParseVeh(Client*c, const std::string& Packet){
Assert(c);
#ifdef __WIN32
#ifdef WIN32
__try{
VehicleParser(c,Packet);
}__except(Handle(GetExceptionInformation(),Sec("Vehicle Handler"))){}
#else // unix
VehicleParser(c,Packet);
#endif // __WIN32
#endif // WIN32
}
void HandleEvent(Client*c ,const std::string&Data){
@ -204,11 +204,11 @@ void GlobalParser(Client*c, const std::string& Pack){
void GParser(Client*c, const std::string& Packet){
Assert(c);
#ifdef __WIN32
#ifdef WIN32
__try{
GlobalParser(c, Packet);
}__except(Handle(GetExceptionInformation(),Sec("Global Handler"))){}
#else
GlobalParser(c, Packet);
#endif // __WIN32
#endif // WIN32
}

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@ -21,15 +21,15 @@ void TCPSend(Client*c,const std::string&Data){
}
void TCPHandle(Client*c,const std::string& data){
Assert(c);
#ifdef __WIN32
#ifdef WIN32
__try{
#endif // __WIN32
#endif // WIN32
c->Handler.Handle(c,data);
#ifdef __WIN32
#ifdef WIN32
}__except(1){
c->Handler.clear();
}
#endif // __WIN32
#endif // WIN32
}
void TCPRcv(Client*c){
Assert(c);
@ -43,11 +43,11 @@ void TCPRcv(Client*c){
if(c->GetStatus() > -1)c->SetStatus(-1);
return;
}else if (BytesRcv < 0) {
#ifdef __WIN32
#ifdef WIN32
debug(Sec("(TCP) recv failed with error: ") + std::to_string(WSAGetLastError()));
#else // unix
debug(Sec("(TCP) recv failed with error: ") + std::string(strerror(errno)));
#endif // __WIN32
#endif // WIN32
if(c->GetStatus() > -1)c->SetStatus(-1);
closesocket(c->GetTCPSock());
return;
@ -64,13 +64,13 @@ void TCPClient(Client*c){
}
OnConnect(c);
while (c->GetStatus() > -1)TCPRcv(c);
#ifdef __WIN32
#ifdef WIN32
__try{
#endif // __WIN32
#endif // WIN32
OnDisconnect(c, c->GetStatus() == -2);
#ifdef __WIN32
#ifdef WIN32
}__except(Handle(GetExceptionInformation(),Sec("OnDisconnect"))){}
#endif // __WIN32
#endif // WIN32
}
void InitClient(Client*c){
std::thread NewClient(TCPClient,c);

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@ -43,7 +43,7 @@ void UDPSend(Client* c, std::string Data) {
Data = "ABG:" + CMP;
}
ssize_t sendOk = sendto(UDPSock, Data.c_str(), Data.size(), 0, (sockaddr*)&Addr, AddrSize);
#ifdef __WIN32
#ifdef WIN32
if (sendOk != 0) {
debug(Sec("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
if (c->GetStatus() > -1)
@ -55,7 +55,7 @@ void UDPSend(Client* c, std::string Data) {
if (c->GetStatus() > -1)
c->SetStatus(-1);
}
#endif // __WIN32
#endif // WIN32
}
void AckID(int ID) {
@ -168,11 +168,11 @@ std::string UDPRcvFromClient(sockaddr_in& client) {
std::string Ret(10240, 0);
ssize_t Rcv = recvfrom(UDPSock, &Ret[0], 10240, 0, (sockaddr*)&client, (socklen_t*)&clientLength);
if (Rcv == -1) {
#ifdef __WIN32
#ifdef WIN32
error(Sec("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
#else // unix
error(Sec("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
#endif // __WIN32
#endif // WIN32
return "";
}
return Ret;
@ -272,7 +272,7 @@ void LOOP() {
}
}
[[noreturn]] void UDPServerMain() {
#ifdef __WIN32
#ifdef WIN32
WSADATA data;
if (WSAStartup(514, &data)) {
error(Sec("Can't start Winsock!"));
@ -362,5 +362,5 @@ void LOOP() {
/*closesocket(UDPSock); // TODO: Why not this? We did this in TCPServerMain?
return;
*/
#endif // __WIN32
#endif // WIN32
}

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@ -28,11 +28,11 @@ std::string getDate() {
auto s = std::chrono::duration_cast<std::chrono::seconds>(tp);tp -= s;
time_t tt = std::chrono::system_clock::to_time_t(now);
tm local_tm{};
#ifdef __WIN32
#ifdef WIN32
localtime_s(&local_tm,&tt);
#else // unix
localtime_r(&tt, &local_tm);
#endif // __WIN32
#endif // WIN32
std::stringstream date;
int S = local_tm.tm_sec;
int M = local_tm.tm_min;