mirror of
https://github.com/BeamMP/BeamMP-Server.git
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139 lines
3.4 KiB
C++
139 lines
3.4 KiB
C++
///
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/// Created by Anonymous275 on 10/29/2020
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///
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#include "Lua/LuaSystem.hpp"
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#ifdef WIN32
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#include <windows.h>
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#include <conio.h>
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#else // *nix
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typedef unsigned long DWORD, *PDWORD, *LPDWORD;
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#include <termios.h>
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#include <unistd.h>
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#endif // WIN32
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#include "Logger.h"
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#include <iostream>
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#include <string>
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#include <thread>
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#include <mutex>
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std::vector<std::string> QConsoleOut;
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std::string CInputBuff;
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std::mutex MLock;
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Lua* LuaConsole;
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void HandleInput(const std::string& cmd){
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std::cout << std::endl;
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if (cmd == "exit") {
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exit(0);
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}else LuaConsole->Execute(cmd);
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}
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void ProcessOut(){
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static size_t len = 2;
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if(QConsoleOut.empty() && len == CInputBuff.length())return;
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for(const std::string& msg : QConsoleOut)
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if(!msg.empty())std::cout << msg;
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MLock.lock();
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QConsoleOut.clear();
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MLock.unlock();
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std::cout << "> " << CInputBuff << std::flush;
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len = CInputBuff.length();
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}
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void ConsoleOut(const std::string& msg){
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MLock.lock();
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QConsoleOut.emplace_back(msg);
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MLock.unlock();
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}
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[[noreturn]] void OutputRefresh(){
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DebugPrintTID();
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while(true){
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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ProcessOut();
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}
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}
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#ifndef WIN32
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static int _getch()
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{
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char buf = 0;
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struct termios old;
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fflush(stdout);
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if(tcgetattr(0, &old) < 0)
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perror("tcsetattr()");
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old.c_lflag &= ~unsigned(ICANON);
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old.c_lflag &= ~unsigned(ECHO);
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old.c_cc[VMIN] = 1;
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old.c_cc[VTIME] = 0;
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if(tcsetattr(0, TCSANOW, &old) < 0)
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perror("tcsetattr ICANON");
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if(read(0, &buf, 1) < 0)
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perror("read()");
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old.c_lflag |= ICANON;
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old.c_lflag |= ECHO;
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if(tcsetattr(0, TCSADRAIN, &old) < 0)
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perror("tcsetattr ~ICANON");
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// no echo printf("%c\n", buf);
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return buf;
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}
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#endif // WIN32
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void SetupConsole(){
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#ifdef WIN32
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DWORD outMode = 0;
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HANDLE stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
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if (stdoutHandle == INVALID_HANDLE_VALUE){
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error("Invalid handle");
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std::this_thread::sleep_for(std::chrono::seconds(3));
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exit(GetLastError());
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}
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if (!GetConsoleMode(stdoutHandle, &outMode)){
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error("Invalid console mode");
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std::this_thread::sleep_for(std::chrono::seconds(3));
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exit(GetLastError());
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}
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// Enable ANSI escape codes
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outMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
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if (!SetConsoleMode(stdoutHandle, outMode)) {
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error("failed to set console mode");
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std::this_thread::sleep_for(std::chrono::seconds(3));
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exit(GetLastError());
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}
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#else
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#endif // WIN32
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}
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[[noreturn]] void ReadCin(){
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DebugPrintTID();
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while (true){
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int In = _getch();
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if (In == 13 || In == '\n') {
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if(!CInputBuff.empty()) {
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HandleInput(CInputBuff);
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CInputBuff.clear();
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}
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}else if(In == 8){
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if(!CInputBuff.empty())CInputBuff.pop_back();
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} else if (In == 4) {
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CInputBuff = "exit";
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HandleInput(CInputBuff);
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CInputBuff.clear();
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}else {
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printf("%c[2K\r", 27);
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CInputBuff += char(In);
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}
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}
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}
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void ConsoleInit(){
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SetupConsole();
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LuaConsole = new Lua();
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LuaConsole->Console = true;
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LuaConsole->Init();
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printf("> ");
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std::thread In(ReadCin);
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In.detach();
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std::thread Out(OutputRefresh);
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Out.detach();
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}
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