Refactor to work on Linux / Unix, fix some compiler errors.

CMakeLists was also modified to make this work, but its scuffed
and i will hold on to that for a while longer
This commit is contained in:
Lion Kortlepel 2020-11-01 02:00:27 +01:00
parent 02fbe72eed
commit 8bc35fb82e
18 changed files with 254 additions and 41 deletions

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@ -3,7 +3,12 @@
///
#pragma once
#ifdef __WIN32
#include <WS2tcpip.h>
#else
#include <arpa/inet.h>
#define SOCKET int
#endif
#include "Buffer.h"
#include <string>
#include <vector>

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@ -11,7 +11,9 @@
#include <mutex>
#include <set>
#include <any>
namespace fs = std::experimental::filesystem;
namespace fs = std::filesystem;
struct LuaArg{
std::vector<std::any> args;
void PushArgs(lua_State *State){

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@ -2,7 +2,11 @@
/// Created by Anonymous275 on 7/28/2020
///
#pragma once
#ifdef __linux
#define EXCEPTION_POINTERS void
#else
#include <WS2tcpip.h>
#endif
#include <string>
#include "Xor.h"
struct RSA{

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@ -5,6 +5,7 @@
#include <string>
#include <array>
#include <cstdarg>
#include <cstdio>
#define BEGIN_NAMESPACE(x) namespace x {
#define END_NAMESPACE }
@ -68,10 +69,10 @@ BEGIN_NAMESPACE(XorCompileTime)
public:
template <size_t... Is>
constexpr __forceinline XorString(const Char* str, std::index_sequence< Is... >) : _key(RandomChar< K >::value), _encrypted{ enc(str[Is])... }
constexpr inline XorString(const Char* str, std::index_sequence< Is... >) : _key(RandomChar< K >::value), _encrypted{ enc(str[Is])... }
{}
__forceinline decltype(auto) decrypt(){
inline decltype(auto) decrypt(){
for (size_t i = 0; i < N; ++i) {
_encrypted[i] = dec(_encrypted[i]);
}
@ -83,14 +84,14 @@ BEGIN_NAMESPACE(XorCompileTime)
static auto w_printf = [](const char* fmt, ...) {
va_list args;
va_start(args, fmt);
vprintf_s(fmt, args);
vprintf(fmt, args);
va_end(args);
};
static auto w_printf_s = [](const char* fmt, ...) {
va_list args;
va_start(args, fmt);
vprintf_s(fmt, args);
vprintf(fmt, args);
va_end(args);
};
@ -113,7 +114,7 @@ BEGIN_NAMESPACE(XorCompileTime)
static auto w_sprintf_s = [](char* buf, size_t buf_size, const char* fmt, ...) {
va_list args;
va_start(args, fmt);
vsprintf_s(buf, buf_size, fmt, args);
vsnprintf(buf, buf_size, fmt, args);
va_end(args);
};
@ -121,7 +122,7 @@ BEGIN_NAMESPACE(XorCompileTime)
int ret;
va_list args;
va_start(args, fmt);
ret = vsprintf_s(buf, buf_size, fmt, args);
ret = vsnprintf(buf, buf_size, fmt, args);
va_end(args);
return ret;
};

30
include/UnixCompat.h Normal file
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@ -0,0 +1,30 @@
// Author: lionkor
#pragma once
// This header defines unix equivalents of common win32 functions.
#ifndef __WIN32
#include <cassert>
#include <cstring>
#include <unistd.h>
// ZeroMemory is just a {0} or a memset(addr, 0, len), and it's a macro on MSVC
inline void ZeroMemory(void* dst, size_t len) {
assert(std::memset(dst, 0, len) != nullptr);
}
// provides unix equivalent of closesocket call in win32
inline void closesocket(int socket) {
close(socket);
}
#ifndef __try
#define __try
#endif
#ifndef __except
#define __except(x) /**/
#endif
#endif // __WIN32

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@ -3,11 +3,15 @@
///
#include "Zlib/zlib.h"
#include <iostream>
#include <cstring>
#include <algorithm>
#include <array>
#define Biggest 30000
std::string Comp(std::string Data){
char*C = new char[Biggest];
memset(C, 0, Biggest);
std::array<char, Biggest> C;
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
@ -15,20 +19,20 @@ std::string Comp(std::string Data){
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef *)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef *>(C);
defstream.next_out = reinterpret_cast<Bytef *>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
int TO = defstream.total_out;
std::string Ret(TO,0);
memcpy_s(&Ret[0],TO,C,TO);
delete [] C;
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
}
std::string DeComp(std::string Compressed){
char*C = new char[Biggest];
memset(C, 0, Biggest);
std::array<char, Biggest> C;
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
@ -36,14 +40,13 @@ std::string DeComp(std::string Compressed){
infstream.avail_in = Biggest;
infstream.next_in = (Bytef *)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef *)(C);
infstream.next_out = (Bytef *)(C.data());
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
int TO = infstream.total_out;
std::string Ret(TO,0);
memcpy_s(&Ret[0],TO,C,TO);
delete [] C;
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
}

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@ -3,10 +3,14 @@
///
#include "Lua/LuaSystem.hpp"
#ifdef __WIN32
#include <windows.h>
#include <conio.h>
#else // *nix
typedef unsigned long DWORD, *PDWORD, *LPDWORD;
#endif // __WIN32
#include "Logger.h"
#include <iostream>
#include <conio.h>
#include <string>
#include <thread>
#include <mutex>
@ -47,6 +51,7 @@ void ConsoleOut(const std::string& msg){
}
}
void SetupConsole(){
#ifdef __WIN32
DWORD outMode = 0;
HANDLE stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
if (stdoutHandle == INVALID_HANDLE_VALUE){
@ -66,10 +71,11 @@ void SetupConsole(){
std::this_thread::sleep_for(std::chrono::seconds(3));
exit(GetLastError());
}
#endif // __WIN32
}
[[noreturn]] void ReadCin(){
while (true){
int In = _getch();
int In = getchar();
if (In == 13) {
if(!CInputBuff.empty()) {
HandleInput(CInputBuff);

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@ -3,11 +3,12 @@
///
#include "Security/Enc.h"
#include "Settings.h"
#include <windows.h>
//#include <windows.h>
#include "Logger.h"
#include <sstream>
#include <thread>
#include <random>
#include <cassert>
int Rand(){
std::random_device r;
@ -85,9 +86,10 @@ int Dec(int value,int d,int n){
}
int Handle(EXCEPTION_POINTERS *ep,char* Origin){
assert(false);
std::stringstream R;
R << Sec("Code : ") << std::hex
<< ep->ExceptionRecord->ExceptionCode
//<< ep->ExceptionRecord->ExceptionCode
<< std::dec << Sec(" Origin : ") << Origin;
except(R.str());
return 1;

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@ -6,7 +6,9 @@
#include "Settings.h"
#include <algorithm>
#include "Logger.h"
namespace fs = std::experimental::filesystem;
namespace fs = std::filesystem;
uint64_t MaxModSize = 0;
std::string FileSizes;
std::string FileList;

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@ -5,6 +5,7 @@
#include "Client.hpp"
#include "Logger.h"
#include <string>
#include <algorithm>
std::string CustomIP;
std::string GetSVer(){

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@ -8,6 +8,11 @@
#include "Logger.h"
#include <thread>
#ifdef __linux
// we need this for `struct stat`
#include <sys/stat.h>
#endif // __linux
std::set<Lua*> PluginEngine;
bool NewFile(const std::string&Path){
for(Lua*Script : PluginEngine){

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@ -8,6 +8,7 @@
#include "Settings.h"
#include "Network.h"
#include "Logger.h"
#include "UnixCompat.h"
#include <iostream>
#include <future>
#include <utility>
@ -134,7 +135,7 @@ char* ThreadOrigin(Lua*lua){
std::string T = "Thread in " + lua->GetFileName().substr(lua->GetFileName().find('\\'));
char* Data = new char[T.size()+1];
ZeroMemory(Data,T.size()+1);
memcpy_s(Data,T.size(),T.c_str(),T.size());
memcpy(Data, T.c_str(),T.size());
return Data;
}
void SafeExecution(Lua* lua,const std::string& FuncName){
@ -142,10 +143,15 @@ void SafeExecution(Lua* lua,const std::string& FuncName){
lua_getglobal(luaState, FuncName.c_str());
if(lua_isfunction(luaState, -1)) {
char* Origin = ThreadOrigin(lua);
#ifdef __WIN32
__try{
int R = lua_pcall(luaState, 0, 0, 0);
CheckLua(luaState, R);
}__except(Handle(GetExceptionInformation(),Origin)){}
#else // unix
int R = lua_pcall(luaState, 0, 0, 0);
CheckLua(luaState, R);
#endif // __WIN32
delete [] Origin;
}
ClearStack(luaState);
@ -492,7 +498,7 @@ char* Lua::GetOrigin(){
std::string T = GetFileName().substr(GetFileName().find('\\'));
char* Data = new char[T.size()];
ZeroMemory(Data,T.size());
memcpy_s(Data,T.size(),T.c_str(),T.size());
memcpy(Data,T.c_str(),T.size());
return Data;
}
int CallFunction(Lua*lua,const std::string& FuncName,LuaArg* Arg){
@ -508,14 +514,18 @@ int CallFunction(Lua*lua,const std::string& FuncName,LuaArg* Arg){
}
int R = 0;
char* Origin = lua->GetOrigin();
#ifdef __WIN32
__try{
#endif // __WIN32
R = lua_pcall(luaState, Size, 1, 0);
if (CheckLua(luaState, R)){
if (lua_isnumber(luaState, -1)) {
return int(lua_tointeger(luaState, -1));
}
}
#ifdef __WIN32
}__except(Handle(GetExceptionInformation(),Origin)){}
#endif // __WIN32
delete [] Origin;
}
ClearStack(luaState);

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@ -8,6 +8,10 @@
#include "Logger.h"
#include <sstream>
#include <thread>
#include <cstring>
#include "UnixCompat.h"
struct Hold{
SOCKET TCPSock{};
bool Done = false;
@ -148,17 +152,31 @@ void Identification(SOCKET TCPSock,Hold*S,RSA*Skey){
void Identify(SOCKET TCPSock){
auto* S = new Hold;
RSA*Skey = GenKey();
// this disgusting ifdef stuff is needed because for some
// reason MSVC defines __try and __except and libg++ defines
// __try and __catch so its all a big mess if we leave this in or undefine
// the macros
#ifdef __WIN32
__try{
#endif // __WIN32
Identification(TCPSock,S,Skey);
#ifdef __WIN32
}__except(1){
#endif // __WIN32
if(TCPSock != -1){
closesocket(TCPSock);
}
#ifdef __WIN32
}
#endif // __WIN32
delete Skey;
delete S;
}
void TCPServerMain(){
#ifdef __WIN32
WSADATA wsaData;
if (WSAStartup(514, &wsaData)){
error(Sec("Can't start Winsock!"));
@ -195,4 +213,38 @@ void TCPServerMain(){
closesocket(client);
WSACleanup();
#else // unix
// wondering why we need slightly different implementations of this?
// ask ms.
SOCKET client, Listener = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
sockaddr_in addr{};
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_family = AF_INET;
addr.sin_port = htons(Port);
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0){
error(Sec("Can't bind socket! ") + std::string(strerror(errno)));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
}
if(Listener == -1){
error(Sec("Invalid listening socket"));
return;
}
if(listen(Listener,SOMAXCONN)){
error(Sec("listener failed ")+ std::string(strerror(errno)));
return;
}
info(Sec("Vehicle event network online"));
do{
client = accept(Listener, nullptr, nullptr);
if(client == -1){
warn(Sec("Got an invalid client socket on connect! Skipping..."));
continue;
}
std::thread ID(Identify,client);
ID.detach();
}while(client);
closesocket(client);
#endif // __WIN32
}

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@ -7,8 +7,10 @@
#include "Settings.h"
#include "Network.h"
#include "Logger.h"
#include "UnixCompat.h"
#include <sstream>
int FC(const std::string& s,const std::string& p,int n) {
auto i = s.find(p);
int j;
@ -117,9 +119,13 @@ void SyncClient(Client*c){
info(c->GetName() + Sec(" is now synced!"));
}
void ParseVeh(Client*c, const std::string& Packet){
#ifdef __WIN32
__try{
VehicleParser(c,Packet);
}__except(Handle(GetExceptionInformation(),Sec("Vehicle Handler"))){}
#else // unix
VehicleParser(c,Packet);
#endif // __WIN32
}
void HandleEvent(Client*c ,const std::string&Data){
@ -190,7 +196,11 @@ void GlobalParser(Client*c, const std::string& Pack){
}
void GParser(Client*c, const std::string& Packet){
#ifdef __WIN32
__try{
GlobalParser(c, Packet);
}__except(Handle(GetExceptionInformation(),Sec("Global Handler"))){}
#else
GlobalParser(c, Packet);
#endif // __WIN32
}

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@ -5,8 +5,14 @@
#include "Client.hpp"
#include "Settings.h"
#include "Logger.h"
#include "UnixCompat.h"
#include <fstream>
#ifdef __linux
// we need this for `struct stat`
#include <sys/stat.h>
#endif // __linux
void STCPSend(Client*c,std::string Data){
if(c == nullptr)return;
int BytesSent;

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@ -4,6 +4,7 @@
#include "Security/Enc.h"
#include "Network.h"
#include "Logger.h"
#include "UnixCompat.h"
#include <thread>
void TCPSend(Client*c,const std::string&Data){
@ -18,11 +19,15 @@ void TCPSend(Client*c,const std::string&Data){
}
}
void TCPHandle(Client*c,const std::string& data){
#ifdef __WIN32
__try{
#endif // __WIN32
c->Handler.Handle(c,data);
#ifdef __WIN32
}__except(1){
c->Handler.clear();
}
#endif // __WIN32
}
void TCPRcv(Client*c){
if(c == nullptr || c->GetStatus() < 0)return;
@ -35,7 +40,11 @@ void TCPRcv(Client*c){
if(c->GetStatus() > -1)c->SetStatus(-1);
return;
}else if (BytesRcv < 0) {
#ifdef __WIN32
debug(Sec("(TCP) recv failed with error: ") + std::to_string(WSAGetLastError()));
#else // unix
debug(Sec("(TCP) recv failed with error: ") + std::string(strerror(errno)));
#endif // __WIN32
if(c->GetStatus() > -1)c->SetStatus(-1);
closesocket(c->GetTCPSock());
return;
@ -50,9 +59,13 @@ void TCPClient(Client*c){
}
OnConnect(c);
while (c->GetStatus() > -1)TCPRcv(c);
#ifdef __WIN32
__try{
#endif // __WIN32
OnDisconnect(c, c->GetStatus() == -2);
#ifdef __WIN32
}__except(Handle(GetExceptionInformation(),Sec("OnDisconnect"))){}
#endif // __WIN32
}
void InitClient(Client*c){
std::thread NewClient(TCPClient,c);

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@ -8,14 +8,17 @@
#include "Settings.h"
#include "Network.h"
#include "Logger.h"
#include "UnixCompat.h"
#include <sstream>
#include <vector>
#include <thread>
#include <array>
#include <cmath>
#include <cstring>
int FC(const std::string& s,const std::string& p,int n);
struct PacketData{
int ID;
Client* Client;
::Client* Client;
std::string Data;
int Tries;
};
@ -38,10 +41,17 @@ void UDPSend(Client*c,std::string Data){
Data = "ABG:" + CMP;
}
int sendOk = sendto(UDPSock, Data.c_str(), int(Data.size()), 0, (sockaddr *) &Addr, AddrSize);
if (sendOk == SOCKET_ERROR) {
#ifdef __WIN32
if (sendOk != 0) {
debug(Sec("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
if(c->GetStatus() > -1)c->SetStatus(-1);
}
#else // unix
if (sendOk != 0) {
debug(Sec("(UDP) Send Failed Code : ") + std::string(strerror(errno)));
if(c->GetStatus() > -1)c->SetStatus(-1);
}
#endif // __WIN32
}
void AckID(int ID){
@ -144,9 +154,13 @@ std::string UDPRcvFromClient(sockaddr_in& client){
int clientLength = sizeof(client);
ZeroMemory(&client, clientLength);
std::string Ret(10240,0);
int Rcv = recvfrom(UDPSock, &Ret[0], 10240, 0, (sockaddr*)&client, &clientLength);
int Rcv = recvfrom(UDPSock, &Ret[0], 10240, 0, (sockaddr*)&client, (socklen_t*)&clientLength);
if (Rcv == -1){
#ifdef __WIN32
error(Sec("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
#else // unix
error(Sec("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
#endif // __WIN32
return "";
}
return Ret;
@ -240,6 +254,7 @@ void LOOP(){
}
}
[[noreturn]] void UDPServerMain(){
#ifdef __WIN32
WSADATA data;
if (WSAStartup(514, &data)){
error(Sec("Can't start Winsock!"));
@ -286,4 +301,46 @@ void LOOP(){
/*closesocket(UDPSock);
WSACleanup();
return;*/
#else // unix
UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server
sockaddr_in serverAddr{};
serverAddr.sin_addr.s_addr = INADDR_ANY; //Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(Port); // Convert from little to big endian
// Try and bind the socket to the IP and port
if (bind(UDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0){
error(Sec("Can't bind socket!") + std::string(strerror(errno)));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
//return;
}
DataAcks.clear();
std::thread Ack(LOOP);
Ack.detach();
info(Sec("Vehicle data network online on port ")+std::to_string(Port)+Sec(" with a Max of ")+std::to_string(MaxPlayers)+Sec(" Clients"));
while (true){
sockaddr_in client{};
std::string Data = UDPRcvFromClient(client); //Receives any data from Socket
auto Pos = Data.find(':');
if(Data.empty() || Pos < 0 || Pos > 2)continue;
/*char clientIp[256];
ZeroMemory(clientIp, 256); ///Code to get IP we don't need that yet
inet_ntop(AF_INET, &client.sin_addr, clientIp, 256);*/
uint8_t ID = Data.at(0)-1;
for(Client*c : CI->Clients){
if(c != nullptr && c->GetID() == ID){
c->SetUDPAddr(client);
c->isConnected = true;
UDPParser(c,Data.substr(2));
}
}
}
/*closesocket(UDPSock); // TODO: Why not this? We did this in TCPServerMain?
return;
*/
#endif // __WIN32
}

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@ -19,7 +19,11 @@ std::string getDate() {
auto s = std::chrono::duration_cast<std::chrono::seconds>(tp);tp -= s;
time_t tt = std::chrono::system_clock::to_time_t(now);
tm local_tm{};
#ifdef __WIN32
localtime_s(&local_tm,&tt);
#else // unix
localtime_r(&tt, &local_tm);
#endif // __WIN32
std::stringstream date;
int S = local_tm.tm_sec;
int M = local_tm.tm_min;