mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-04 23:06:08 +00:00
closing tui no longer crashes + onShutdown event
This commit is contained in:
@@ -5,6 +5,10 @@ function onPluginLoaded()
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print("HI!")
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end
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function onShutdown()
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print("BYE!")
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end
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function onPlayerAuthenticated(joined_name, role, is_guest, identifiers)
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print("hi welcome mista " .. joined_name)
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print("u a guest? " .. tostring(is_guest))
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@@ -36,5 +40,6 @@ function onPlayerDisconnect(pid, name, identifiers)
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end
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MP.RegisterEventHandler("onInit", "onPluginLoaded")
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MP.RegisterEventHandler("onShutdown", "onShutdown")
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MP.RegisterEventHandler("onPlayerAuth", "onPlayerAuthenticated")
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MP.RegisterEventHandler("onPlayerDisconnect", "onPlayerDisconnect")
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@@ -72,7 +72,7 @@ async fn server_main(user_config: Arc<config::Config>, mut cmd_rx: mpsc::Receive
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let mut status = server.get_server_status();
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hb_tx.send(status.clone()).await;
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loop {
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'server: loop {
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// TODO: Error handling
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if server.clients.len() > 0 {
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tokio::select! {
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@@ -111,7 +111,10 @@ async fn server_main(user_config: Arc<config::Config>, mut cmd_rx: mpsc::Receive
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match cmd_rx.try_recv() {
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Ok(cmd) => if cmd.len() > 0 {
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match cmd[0].as_str() {
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"exit" => break,
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"exit" => {
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server.close().await;
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break 'server;
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},
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_ => info!("Unknown command!"),
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}
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} else {
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@@ -212,14 +212,14 @@ impl Client {
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Some(v) => "/".to_string() + v.to_str().unwrap(),
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None => {
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error!("Client requests invalid mod. Disconnecting");
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self.kick("Invalid mod request");
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self.kick("Invalid mod request").await;
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return Ok(());
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}, // client requested path (fResources/Client/) or nothing at all (f) - invalid
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};
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let mod_path = format!("Resources/Client{mod_name}");
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if !std::path::Path::new(&mod_path).exists() {
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error!("Client requests inexistent mod. Disconnecting");
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self.kick("Invalid mod request");
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self.kick("Invalid mod request").await;
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return Ok(()) // client requested mod that doesnt exists within "Resources/Client/*"
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}
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@@ -327,29 +327,18 @@ impl Server {
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}
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}
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pub async fn process_tcp(&mut self, index: usize, raw_packet: RawPacket) -> anyhow::Result<()> {
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// if self.clients.len() > 0 {
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// let (result, index, _) = futures::future::select_all(
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// self.clients.iter_mut().map(|client| Box::pin(client.process_blocking()))
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// ).await;
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//
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// match result {
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// Ok(packet_opt) => {
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// if let Some(raw_packet) = packet_opt {
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// self.parse_packet(index, raw_packet).await?;
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// }
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// },
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// Err(e) => {
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// if let Some(client) = self.clients.get_mut(index) {
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// client.kick(&format!("Kicked: {:?}", e)).await;
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// }
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// }
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// }
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// } else {
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// // TODO: Find a better solution than this lol
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// tokio::time::sleep(tokio::time::Duration::from_millis(20)).await;
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// }
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pub async fn close(mut self) {
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self.connect_runtime_handle.abort();
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for mut client in self.clients.drain(..) {
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client.kick("Server is closing!").await;
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}
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// TODO: We can probably race these with futures::future::select_all?
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for plugin in self.plugins.drain(..) {
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plugin.close().await;
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}
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}
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pub async fn process_tcp(&mut self, index: usize, raw_packet: RawPacket) -> anyhow::Result<()> {
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self.parse_packet(index, raw_packet).await?;
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Ok(())
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@@ -137,6 +137,7 @@ impl Backend for BackendLua {
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fn call_event_handler(&mut self, event: ScriptEvent, resp: Option<oneshot::Sender<Argument>>) {
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let (event_name, args) = match event {
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ScriptEvent::OnPluginLoaded => ("onInit", vec![]),
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ScriptEvent::OnShutdown => ("onShutdown", vec![]),
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ScriptEvent::OnPlayerAuthenticated { name, role, is_guest, identifiers } => ("onPlayerAuth", vec![Argument::String(name), Argument::String(role), Argument::Boolean(is_guest), Argument::Table(identifiers.to_map())]),
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ScriptEvent::OnPlayerDisconnect { pid, name } => ("onPlayerDisconnect", vec![Argument::Number(pid as f32), Argument::String(name)]),
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};
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@@ -45,6 +45,7 @@ impl PlayerIdentifiers {
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#[derive(Debug)]
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pub enum ScriptEvent {
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OnPluginLoaded,
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OnShutdown,
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OnPlayerAuthenticated { name: String, role: String, is_guest: bool, identifiers: PlayerIdentifiers },
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@@ -114,6 +115,13 @@ impl Plugin {
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})
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}
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pub async fn close(mut self) {
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let (tx, mut rx) = oneshot::channel();
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self.send_event(PluginBoundPluginEvent::CallEventHandler((ScriptEvent::OnShutdown, Some(tx)))).await;
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let _ = rx.await; // We just wait for it to finish shutting down
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self.runtime.shutdown_background();
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}
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// TODO: For performance I think we can turn this into an iterator instead of first allocating
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// a full vector?
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pub fn get_events(&mut self) -> Vec<ServerBoundPluginEvent> {
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14
src/tui.rs
14
src/tui.rs
@@ -109,17 +109,17 @@ impl Tui {
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let mut lines = Vec::new();
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for (i, (level, msg)) in self.log_buffer.iter().enumerate() {
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if i >= (area.height as usize - 5) { break; }
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let level_style = match level {
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Level::Info => Style::default().green(),
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Level::Warn => Style::default().yellow(),
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Level::Error => Style::default().red(),
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Level::Debug => Style::default().gray(),
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Level::Trace => Style::default().cyan(),
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let (level_style, spacer) = match level {
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Level::Info => (Style::default().green(), " "),
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Level::Warn => (Style::default().yellow(), " "),
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Level::Error => (Style::default().red(), ""),
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Level::Debug => (Style::default().gray(), ""),
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Level::Trace => (Style::default().cyan(), ""),
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};
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lines.push(Line::from(vec![
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Span::styled("[", Style::default()),
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Span::styled(format!("{}", level), level_style),
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Span::styled(format!("] {}", msg), Style::default()),
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Span::styled(format!("]{} {}", spacer, msg), Style::default()),
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]));
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}
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lines.reverse();
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