Update backend_lua.rs

This commit is contained in:
Luuk van Oijen
2023-11-12 22:20:59 +01:00
parent 4f52e30545
commit 6dee028a88

View File

@@ -51,8 +51,9 @@ impl UserData for Context {
methods.add_function("GetPlayerCount", |lua, ()| {
let me: Context = lua.globals().get("MP")?;
let (tx, rx) = oneshot::channel();
let r = me.tx.blocking_send(ServerBoundPluginEvent::RequestPlayerCount(tx));
debug!("{:?}", r);
if let Err(e) = me.tx.blocking_send(ServerBoundPluginEvent::RequestPlayerCount(tx)) {
error!("Failed to send packet: {:?}", e);
}
let message = rx.blocking_recv();
if let Ok(message) = message {
if let PluginBoundPluginEvent::PlayerCount(player_count) = message {