Renamed MaxClients to MaxPlayers

This commit is contained in:
Anonymous275
2020-02-04 19:05:27 +02:00
parent 996d96639c
commit 56bd547823
2 changed files with 5 additions and 5 deletions

View File

@@ -18,7 +18,7 @@ void ServerMain(int Port, int MaxClients);
bool Debug = false;
void addToLog(basic_string<char> Data);
int Port = 30814;
int MaxClients = 10;
int MaxPlayers = 10;
string MapName = "levels/gridmap/level.json";
string ServerName = "BeamNG-MP FTW";
@@ -30,14 +30,14 @@ int main() {
DebugData(); //Prints Debug Data
}
setLoggerLevel("ALL");
ServerMain(Port, MaxClients);
ServerMain(Port, MaxPlayers);
}
void DebugData(){
cout << "Debug : true" << "\n";
cout << "Port : " << Port << "\n";
cout << "MaxPlayers : " << MaxClients << "\n";
cout << "MaxPlayers : " << MaxPlayers << "\n";
cout << "MapName : " << MapName << "\n";
cout << "ServerName : " << ServerName << "\n";
}
@@ -47,7 +47,7 @@ void SetMainValues(bool D, int P,int MP,string Name,string serverName){
Port = P;
MapName = Name;
ServerName = serverName;
MaxClients = MP;
MaxPlayers = MP;
}
void LogInit(){