diff --git a/src/config.cpp b/src/config.cpp index a46f464..31e6188 100644 --- a/src/config.cpp +++ b/src/config.cpp @@ -93,7 +93,7 @@ void GenerateConfig(){ FileStream << "# This is the BeamNG-MP Server Configuration File\n" "Debug = false # true or false to enable debug console output\n" "Port = 30814 # Port to run the server on\n" - "MaxClients = 10 # Maximum Amount of Clients\n" + "MaxPlayers = 10 # Maximum Amount of Clients\n" "Map = \"levels/gridmap/level.json\"\n" "Name = \"BeamNG-MP FTW\""; FileStream.close(); diff --git a/src/main.cpp b/src/main.cpp index cfe2ace..703a8fc 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -18,7 +18,7 @@ void ServerMain(int Port, int MaxClients); bool Debug = false; void addToLog(basic_string Data); int Port = 30814; -int MaxClients = 10; +int MaxPlayers = 10; string MapName = "levels/gridmap/level.json"; string ServerName = "BeamNG-MP FTW"; @@ -30,14 +30,14 @@ int main() { DebugData(); //Prints Debug Data } setLoggerLevel("ALL"); - ServerMain(Port, MaxClients); + ServerMain(Port, MaxPlayers); } void DebugData(){ cout << "Debug : true" << "\n"; cout << "Port : " << Port << "\n"; - cout << "MaxPlayers : " << MaxClients << "\n"; + cout << "MaxPlayers : " << MaxPlayers << "\n"; cout << "MapName : " << MapName << "\n"; cout << "ServerName : " << ServerName << "\n"; } @@ -47,7 +47,7 @@ void SetMainValues(bool D, int P,int MP,string Name,string serverName){ Port = P; MapName = Name; ServerName = serverName; - MaxClients = MP; + MaxPlayers = MP; } void LogInit(){