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Add protectmod and reloadmods console commands
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@@ -59,6 +59,8 @@ private:
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void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
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void Command_Clear(const std::string&, const std::vector<std::string>& args);
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void Command_Version(const std::string& cmd, const std::vector<std::string>& args);
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void Command_ProtectMod(const std::string& cmd, const std::vector<std::string>& args);
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void Command_ReloadMods(const std::string& cmd, const std::vector<std::string>& args);
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void Command_Say(const std::string& FullCommand);
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bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
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@@ -77,6 +79,8 @@ private:
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{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
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{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
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{ "version", [this](const auto& a, const auto& b) { Command_Version(a, b); } },
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{ "protectmod", [this](const auto& a, const auto& b) { Command_ProtectMod(a, b); } },
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{ "reloadmods", [this](const auto& a, const auto& b) { Command_ReloadMods(a, b); } },
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};
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std::unique_ptr<Commandline> mCommandline { nullptr };
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