mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-17 13:49:57 +00:00
Merge remote-tracking branch 'origin/new-lua-features' into rewrite-lua
This is the first of a few commits to merge the new lua features and the rewrite
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@@ -1,5 +1,9 @@
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#pragma once
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#include "TSentry.h"
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extern TSentry Sentry;
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#include <array>
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#include <atomic>
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#include <cstring>
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#include <deque>
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@@ -17,6 +21,7 @@ struct Version {
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uint8_t minor;
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uint8_t patch;
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Version(uint8_t major, uint8_t minor, uint8_t patch);
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Version(const std::array<uint8_t, 3>& v);
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std::string AsString();
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};
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@@ -67,13 +72,18 @@ public:
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static const Version& ServerVersion() { return mVersion; }
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static std::string ClientVersionString() { return "2.0"; }
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static std::string PPS() { return mPPS; }
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static void SetPPS(std::string NewPPS) { mPPS = NewPPS; }
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static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
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static inline TSettings Settings {};
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static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
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static std::string GetBackendHostname() { return "backend.beammp.com"; }
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static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
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static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
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static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
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static void CheckForUpdates();
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static std::array<uint8_t, 3> VersionStrToInts(const std::string& str);
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static bool IsOutdated(const Version& Current, const Version& Newest);
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private:
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static inline std::string mPPS;
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@@ -81,11 +91,11 @@ private:
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static inline std::mutex mShutdownHandlersMutex {};
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static inline std::deque<TShutdownHandler> mShutdownHandlers {};
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static inline Version mVersion { 2, 3, 0 };
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static inline Version mVersion { 2, 4, 0 };
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};
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std::string ThreadName();
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void RegisterThread(const std::string str);
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std::string ThreadName(bool DebugModeOverride = false);
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void RegisterThread(const std::string& str);
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#define RegisterThreadAuto() RegisterThread(__func__)
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#define KB 1024
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@@ -124,8 +134,11 @@ void RegisterThread(const std::string str);
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#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
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#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
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#define beammp_error(x) Application::Console().Write(_this_location + std::string("[ERROR] ") + (x))
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#define beammp_lua_error(x) Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x))
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#define error(x) \
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do { \
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Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
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Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
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} while (false)
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#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
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#define beammp_debug(x) \
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do { \
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@@ -136,6 +149,19 @@ void RegisterThread(const std::string str);
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// for those times when you just need to ignore something :^)
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// explicity disables a [[nodiscard]] warning
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#define beammp_ignore(x) (void)x
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// trace() is a debug-build debug()
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#if defined(DEBUG)
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#define trace(x) \
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do { \
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if (Application::Settings.DebugModeEnabled) { \
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Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
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} \
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} while (false)
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#else
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#define trace(x)
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#endif // defined(DEBUG)
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void LogChatMessage(const std::string& name, int id, const std::string& msg);
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#define Biggest 30000
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std::string Comp(std::string Data);
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