Files
BeamMP-Launcher/src/Memory/Memory.hpp
Anonymous275 ccdbc51b30 V1.6
Rewrite
2020-08-21 20:57:41 +03:00

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1.5 KiB
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///
/// Created by Anonymous275 on 5/5/2020
///
#pragma once
#include <Windows.h>
#include <TlHelp32.h>
#include <string>
#include <vector>
#include <psapi.h>
class Memory{
public:
DWORD PID = 0;
int GetProcessId(const std::string& processName);
long long ReadLong(HANDLE processHandle, long long address);
long long ReadPointerLong(HANDLE processHandle, long long startAddress, std::vector<int> offsets);
long long GetPointerAddressLong(HANDLE processHandle, long long startAddress, std::vector<int> offsets);
long long GetModuleBase(HANDLE processHandle, const std::string&sModuleName);
BOOL SetPrivilege(HANDLE hToken, LPCTSTR lpszPrivilege, BOOL bEnablePrivilege);
BOOL GetDebugPrivileges();
int ReadInt(HANDLE processHandle, long long address);
int GetPointerAddress(HANDLE processHandle, long long startAddress, int offsets[], int offsetCount);
int ReadPointerInt(HANDLE processHandle, long long startAddress, std::vector<int> offsets);
float ReadFloat(HANDLE processHandle, long long address);
void WriteFloat(HANDLE processHandle, long long address,float Value);
double ReadDouble(HANDLE processHandle, long long address);
float ReadPointerFloat(HANDLE processHandle, long long startAddress, std::vector<int> offsets);
double ReadPointerDouble(HANDLE processHandle, long long startAddress, int offsets[], int offsetCount);
std::string ReadText(HANDLE processHandle, long long address);
std::string ReadPointerText(HANDLE processHandle, long long startAddress, std::vector<int> offsets);
};