2024-12-07 11:26:09 +01:00

14 lines
419 B
C++

/*
Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
SPDX-License-Identifier: AGPL-3.0-or-later
*/
#pragma once
#include <string>
void PreGame(const std::string& GamePath);
std::string CheckVer(const std::string& path);
void InitGame(const std::string& Dir);
std::string GetGameDir();
void LegitimacyCheck();
void CheckLocalKey();