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/*
Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
SPDX-License-Identifier: AGPL-3.0-or-later
*/
#pragma once
#include "Utils.h"
#include <compare>
#include <string>
#include <vector>
void InitLauncher();
beammp_fs_string GetEP(const beammp_fs_char* P = nullptr);
beammp_fs_string GetGamePath();
std::string GetVer();
std::string GetPatch();
beammp_fs_string GetEN();
void ConfigInit();