mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-03 14:26:15 +00:00
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16 Commits
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6f84b56f1b | ||
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a669557726 | ||
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1209ff88e2 | ||
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c40af681bf | ||
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c03b1d5946 | ||
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386f471362 | ||
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5737e27bf3 | ||
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1860c0aef1 | ||
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9d20b678f9 | ||
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be7594039e |
@@ -38,6 +38,7 @@ extern std::string MStatus;
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extern std::string UlStatus;
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extern std::string PublicKey;
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extern std::string PrivateKey;
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extern std::string magic;
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int KillSocket(uint64_t Dead);
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void UUl(const std::string& R);
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void UDPSend(std::string Data);
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@@ -21,12 +21,14 @@
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#define beammp_fs_string std::wstring
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#define beammp_fs_char wchar_t
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#define beammp_wide(str) L##str
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#define beammp_stdout std::wcout
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#else
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#define beammp_fs_string std::string
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#define beammp_fs_char char
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#define beammp_wide(str) str
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#define beammp_stdout std::cout
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#endif
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namespace Utils {
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@@ -120,13 +122,6 @@ namespace Utils {
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if (line.empty() || line[0] == ';' || line[0] == '#')
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continue;
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for (auto& c : line) {
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if (c == '#' || c == ';') {
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line = line.substr(0, &c - &line[0]);
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break;
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}
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}
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auto invalidLineLog = [&]{
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debug("Invalid INI line: " + line);
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debug("Surrounding lines: \n" +
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@@ -122,10 +122,10 @@ std::filesystem::path GetGamePath() {
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struct passwd* pw = getpwuid(getuid());
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std::string homeDir = pw->pw_dir;
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std::string Path = homeDir + "/.local/share/BeamNG.drive/";
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std::string Path = homeDir + "/.local/share/BeamNG/BeamNG.drive/";
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std::string Ver = CheckVer(GetGameDir());
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Ver = Ver.substr(0, Ver.find('.', Ver.find('.') + 1));
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Path += Ver + "/";
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Path += "current/";
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return Path;
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}
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#endif
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@@ -57,36 +57,36 @@ void addToLog(const std::wstring& Line) {
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}
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void info(const std::string& toPrint) {
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std::string Print = getDate() + "[INFO] " + toPrint + "\n";
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std::cout << Print;
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beammp_stdout << Utils::ToWString(Print);
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addToLog(Print);
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}
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void debug(const std::string& toPrint) {
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std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
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if (options.verbose) {
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std::cout << Print;
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beammp_stdout << Utils::ToWString(Print);
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}
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addToLog(Print);
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}
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void warn(const std::string& toPrint) {
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std::string Print = getDate() + "[WARN] " + toPrint + "\n";
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std::cout << Print;
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beammp_stdout << Utils::ToWString(Print);
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addToLog(Print);
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}
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void error(const std::string& toPrint) {
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std::string Print = getDate() + "[ERROR] " + toPrint + "\n";
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std::cout << Print;
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beammp_stdout << Utils::ToWString(Print);
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addToLog(Print);
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}
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void fatal(const std::string& toPrint) {
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std::string Print = getDate() + "[FATAL] " + toPrint + "\n";
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std::cout << Print;
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beammp_stdout << Utils::ToWString(Print);
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addToLog(Print);
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std::this_thread::sleep_for(std::chrono::seconds(5));
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std::exit(1);
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}
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void except(const std::string& toPrint) {
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std::string Print = getDate() + "[EXCEP] " + toPrint + "\n";
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std::cout << Print;
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beammp_stdout << Utils::ToWString(Print);
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addToLog(Print);
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}
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@@ -33,6 +33,7 @@ bool GConnected = false;
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bool CServer = true;
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SOCKET CSocket = -1;
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SOCKET GSocket = -1;
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std::string magic;
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int KillSocket(uint64_t Dead) {
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if (Dead == (SOCKET)-1) {
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@@ -218,6 +219,8 @@ void ParserAsync(std::string_view Data) {
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MStatus = Data;
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UlStatus = "Uldone";
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return;
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case 'U':
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magic = Data.substr(1);
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default:
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break;
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}
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@@ -93,6 +93,8 @@ void UDPClientMain(const std::string& IP, int Port) {
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ToServer->sin_port = htons(Port);
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inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr);
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UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
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if (!magic.empty())
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UDPSend(magic);
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GameSend("P" + std::to_string(ClientID));
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TCPSend("H", TCPSock);
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UDPSend("p");
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@@ -7,6 +7,7 @@
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#include <filesystem>
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#if defined(_WIN32)
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#include <shlobj_core.h>
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#elif defined(__linux__)
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#include "vdf_parser.hpp"
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#include <pwd.h>
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@@ -162,24 +163,70 @@ void FileList(std::vector<std::string>& a, const std::string& Path) {
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}
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void LegitimacyCheck() {
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#if defined(_WIN32)
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std::wstring Result;
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std::string K3 = R"(Software\BeamNG\BeamNG.drive)";
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HKEY hKey;
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LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K3.c_str(), &hKey);
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if (dwRegOPenKey == ERROR_SUCCESS) {
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Result = QueryKey(hKey, 3);
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if (Result.empty()) {
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debug("Failed to QUERY key HKEY_CURRENT_USER\\Software\\BeamNG\\BeamNG.drive");
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lowExit(3);
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}
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GameDir = Result;
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} else {
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debug("Failed to OPEN key HKEY_CURRENT_USER\\Software\\BeamNG\\BeamNG.drive");
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lowExit(4);
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wchar_t* appDataPath = new wchar_t[MAX_PATH];
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HRESULT result = SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, appDataPath);
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if (!SUCCEEDED(result)) {
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fatal("Cannot get Local Appdata directory");
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}
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K3.clear();
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Result.clear();
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RegCloseKey(hKey);
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auto BeamNGAppdataPath = std::filesystem::path(appDataPath) / "BeamNG";
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if (const auto beamngIniPath = BeamNGAppdataPath / "BeamNG.Drive.ini"; exists(beamngIniPath)) {
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if (std::ifstream beamngIni(beamngIniPath); beamngIni.is_open()) {
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std::string contents((std::istreambuf_iterator(beamngIni)), std::istreambuf_iterator<char>());
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beamngIni.close();
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if (contents.size() >= 3 && (unsigned char)contents[0] == 0xEF && (unsigned char)contents[1] == 0xBB && (unsigned char)contents[2] == 0xBF) {
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contents = contents.substr(3);
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}
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auto ini = Utils::ParseINI(contents);
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if (ini.empty())
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lowExit(3);
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else
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debug("Successfully parsed BeamNG.Drive.ini");
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if (ini.contains("installPath")) {
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std::wstring installPath = Utils::ToWString(std::get<std::string>(ini["installPath"]));
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installPath.erase(0, installPath.find_first_not_of(L" \t"));
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if (installPath = std::filesystem::path(Utils::ExpandEnvVars(installPath)); std::filesystem::exists(installPath)) {
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GameDir = installPath;
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debug(L"GameDir from BeamNG.Drive.ini: " + installPath);
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} else {
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lowExit(4);
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}
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} else {
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lowExit(5);
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}
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}
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} else {
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std::wstring Result;
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std::string K3 = R"(Software\BeamNG\BeamNG.drive)";
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HKEY hKey;
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LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K3.c_str(), &hKey);
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if (dwRegOPenKey == ERROR_SUCCESS) {
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Result = QueryKey(hKey, 3);
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if (Result.empty()) {
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debug("Failed to QUERY key HKEY_CURRENT_USER\\Software\\BeamNG\\BeamNG.drive");
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lowExit(6);
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}
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GameDir = Result;
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debug(L"GameDir from registry: " + Result);
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} else {
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debug("Failed to OPEN key HKEY_CURRENT_USER\\Software\\BeamNG\\BeamNG.drive");
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lowExit(7);
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}
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K3.clear();
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Result.clear();
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RegCloseKey(hKey);
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}
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delete[] appDataPath;
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#elif defined(__linux__)
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struct passwd* pw = getpwuid(getuid());
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std::filesystem::path homeDir = pw->pw_dir;
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@@ -84,7 +84,7 @@ beammp_fs_string GetEN() {
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}
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std::string GetVer() {
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return "2.6";
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return "2.7";
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}
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std::string GetPatch() {
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return ".0";
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@@ -215,7 +215,7 @@ void CheckForUpdates(const std::string& CV) {
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"https://backend.beammp.com/builds/launcher?download=true"
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"&pk="
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+ PublicKey + "&branch=" + Branch,
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beammp_wide("new_") + BP, LatestHash);
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GetBP() / (beammp_wide("new_") + GetEN()), LatestHash);
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std::error_code ec;
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fs::remove(Back, ec);
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if (ec == std::errc::permission_denied) {
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@@ -224,7 +224,7 @@ void CheckForUpdates(const std::string& CV) {
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} else {
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fs::rename(BP, Back);
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}
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fs::rename(beammp_wide("new_") + BP, BP);
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fs::rename(GetBP() / (beammp_wide("new_") + GetEN()), BP);
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URelaunch();
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#endif
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} else {
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@@ -269,6 +269,8 @@ void LinuxPatch() {
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void InitLauncher() {
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SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
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SetConsoleOutputCP(CP_UTF8);
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_setmode(_fileno(stdout), _O_U8TEXT);
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debug("Launcher Version : " + GetVer() + GetPatch());
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CheckName();
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LinuxPatch();
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Reference in New Issue
Block a user