57 Commits

Author SHA1 Message Date
Anonymous275
fb59b6997c Create release-build.yml 2021-04-04 23:37:32 +03:00
Anonymous275
a1f5ec9ba5 Update cmake-windows.yml 2021-04-04 23:23:11 +03:00
Anonymous-275
989ac981be Merge branch 'master' of ssh://github.com/BeamMP/BeamMP-Launcher 2021-04-04 23:22:02 +03:00
Anonymous-275
d425b8035a Update CMakeLists.txt 2021-04-04 23:22:00 +03:00
Anonymous275
f0540c2df5 Update cmake-windows.yml 2021-04-04 23:08:07 +03:00
Anonymous275
9df08025ad Create cmake-windows.yml 2021-04-04 23:02:40 +03:00
Anonymous-275
bb732f102f v2.0.2 2021-04-04 22:49:52 +03:00
Anonymous-275
ec3bcffe7c New header only http library 2021-04-04 19:20:25 +03:00
Anonymous-275
e70cf0f877 Fixed launcher crash in wine! 2021-04-02 03:52:31 +03:00
Anonymous-275
b40ab5e36a V2.0.1 2021-03-31 23:18:09 +03:00
Anonymous-275
54a27f5c4c Bump to 0.22.1.0 2021-03-31 22:57:05 +03:00
Anonymous-275
37cfec9fdc Added chat to reliable 2021-03-30 23:31:11 +03:00
Anonymous-275
16f0769f87 fixed new custom profile directory 2021-03-30 03:07:49 +03:00
Starystars67
9f1e58bb70 Launcher v2 updated strings 2021-03-29 22:15:50 +01:00
Anonymous-275
83b43d782d Small tweak 2021-03-30 00:03:43 +03:00
Anonymous-275
3a0b96da52 Client mod download system update 2021-03-30 00:01:20 +03:00
Anonymous-275
aa2b07b359 Updated Supported version 2021-03-29 23:34:49 +03:00
Anonymous-275
289402a9ba Switched to new default userdata 2021-03-29 23:29:03 +03:00
Anonymous-275
1afa81e420 updated submodule 2021-03-29 21:45:32 +03:00
Starystars67
ae6725ece3 Possible fix for new backend linix ~Anonymous275 2021-03-29 19:00:23 +01:00
Anonymous-275
fff747afca Replaced cURL with evpp 2021-03-29 16:43:17 +03:00
Anonymous-275
5c1b7b1dbf updated submodule 2021-03-29 16:13:00 +03:00
Anonymous-275
e290910312 updated submodule 2021-03-29 12:44:48 +03:00
Anonymous-275
fb7831d629 Added evpp with git link 2021-03-29 11:57:58 +03:00
Anonymous-275
5b4b930701 Removed broken module link 2021-03-29 11:52:03 +03:00
Anonymous-275
fe59083257 Added evpp 2021-03-29 11:47:49 +03:00
Anonymous-275
fbc5e28d25 Mingw Compatible 2021-03-29 11:43:24 +03:00
Anonymous275
d96f968dde Cleanup 2021-02-22 23:00:54 +02:00
Anonymous275
ba5ba4b8b4 Partial fix for directory startup location 2021-02-22 20:09:36 +02:00
Anonymous275
263b6c9c0d Potential auth fix 2021-01-07 15:28:51 +02:00
Anonymous275
78875c2c9c Fixed single player, fixed duplicated multiplayer mods 2021-01-02 20:58:23 +02:00
Anonymous275
8e55edaa29 1.80.92, fixed some startup crashes 2021-01-02 02:02:50 +02:00
Anonymous275
c77f8742b4 Update BeamNG.cpp 2021-01-01 16:40:37 +02:00
Anonymous275
0a58001b09 Update BeamNG.cpp 2021-01-01 16:39:31 +02:00
Anonymous275
075d4a8c4d 1.80.91 2021-01-01 16:36:44 +02:00
Anonymous275
00313e32f9 Merge pull request #3 from finicu212/patch-1
Close #2: Alert user of what malicious file has been found
2021-01-01 16:34:45 +02:00
Anonymous275
16ea84b4cf Merge branch 'master' into patch-1 2021-01-01 16:34:27 +02:00
Anonymous275
6b124e89a8 Update BeamNG.cpp 2020-12-28 18:07:04 +02:00
Anonymous275
543183b852 launcher is now more linux friendly 2020-12-28 18:05:32 +02:00
Anonymous275
fda7567044 fixed crash -report 2020-12-28 16:34:24 +02:00
Anonymous275
6b4211d9cf bump to 1.80.8 2020-12-27 23:34:19 +02:00
Anonymous275
3572a188d1 added try catch 2020-12-27 23:21:41 +02:00
Anonymous275
775e44a68f fixed crash when starting up 2020-12-27 23:19:24 +02:00
Anonymous275
eaa8796c02 final hotfix 2020-12-27 06:34:11 +02:00
Anonymous275
2a03448b3f Fix for custom document location 2020-12-27 06:31:03 +02:00
Anonymous275
9734a7f3d5 Hotfix 2020-12-27 05:50:51 +02:00
Anonymous275
e207f2febd Potential default dir fix 2020-12-27 05:14:02 +02:00
Anonymous275
9f821a01f0 Mod downloading hotfix 2020-12-27 00:23:58 +02:00
Anonymous275
9a04665c34 Unicode path support 2020-12-26 23:35:43 +02:00
Anonymous275
ab2a58bf42 switched to normal filesystem + crash fixes 2020-12-26 22:52:01 +02:00
finicu
32bcbac979 Alert user of what malicious file has been found 2020-12-26 13:34:09 +02:00
Anonymous275
757ac6303b Update README.md 2020-12-23 21:03:05 +02:00
Anonymous275
20ba2b9e0a Update README.md 2020-12-23 20:47:23 +02:00
Anonymous275
99006627a4 Update README.md 2020-12-23 20:46:17 +02:00
Anonymous275
7cd25fbb22 fixed mod downloading stuck at 50% 2020-12-22 19:38:01 +02:00
Anonymous275
76a1b05056 Update Login.cpp 2020-12-22 17:19:02 +02:00
Anonymous275
b7ffa153b1 Added more error returns on auth fail 2020-12-22 17:12:38 +02:00
72 changed files with 8651 additions and 817 deletions

43
.github/workflows/cmake-windows.yml vendored Normal file
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@@ -0,0 +1,43 @@
name: CMake Windows Build
on: [push, pull_request]
env:
BUILD_TYPE: Release
jobs:
windows-build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@main
id: runvcpkg
with:
vcpkgArguments: 'discord-rpc zlib rapidjson openssl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Launcher.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe

72
.github/workflows/release-build.yml vendored Normal file
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@@ -0,0 +1,72 @@
name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
BUILD_TYPE: Release
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
draft: false
prerelease: false
body: |
Files included in this release:
- `BeamMP-Launcher.exe` windows build
upload-release-files-windows:
name: Upload Windows Release Files
runs-on: windows-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@main
id: runvcpkg
with:
vcpkgArguments: 'discord-rpc zlib rapidjson openssl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe
asset_name: BeamMP-Launcher.exe
asset_content_type: application/vnd.microsoft.portable-executable

13
.gitignore vendored
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@@ -1,13 +1,4 @@
cmake-build-debug/CMakeFiles/ cmake-build-debug
cmake-build-release/CMakeFiles/ cmake-build-release
cmake-build-debug/BeamNG/
cmake-build-release/BeamNG/
cmake-build-debug/Resources/
cmake-build-release/Resources/
cmake-build-debug/*.*
cmake-build-release/*.*
cmake-build-debug/Makefile
cmake-build-release/Makefile
/.idea/ /.idea/
*.log *.log
cmake-build-release/key

3
.gitmodules vendored Normal file
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@@ -0,0 +1,3 @@
[submodule "evpp"]
path = evpp
url = https://github.com/BeamMP/evpp.git

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@@ -1,12 +1,33 @@
cmake_minimum_required(VERSION 3.10) cmake_minimum_required(VERSION 3.10)
project(Launcher) project(Launcher)
if (WIN32)
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
endif(WIN32)
set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h") file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h")
add_executable(${PROJECT_NAME} ${source_files}) add_executable(${PROJECT_NAME} ${source_files})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher") set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher")
find_package(ZLIB REQUIRED)
find_package(CURL CONFIG REQUIRED) if (WIN32)
target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32 rstrtmgr discord-rpc CURL::libcurl ZLIB::ZLIB) find_package(ZLIB REQUIRED)
target_include_directories(${PROJECT_NAME} PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>) find_package(OpenSSL REQUIRED)
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib)
target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/lib/discord-rpc.lib
ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32)
else(WIN32) #MINGW
add_definitions("-D_WIN32_WINNT=0x0600")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
target_link_libraries(${PROJECT_NAME} discord-rpc ssl crypto ws2_32 ssp crypt32 z)
endif(WIN32)
target_include_directories(${PROJECT_NAME} PRIVATE "include")

9
README.md Normal file → Executable file
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@@ -1 +1,10 @@
# BeamMP-Launcher # BeamMP-Launcher
The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server.
Copyright (c) 2019-present Anonymous275.
BeamMP Launcher code is not in the public domain and is not free software.
One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries,
the only permission that has been granted is to use the software in its compiled form as distributed from the BeamMP.com website.
Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.

1
evpp Submodule

Submodule evpp added at 44e10774e2

0
include/Discord/discord_info.h Normal file → Executable file
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@@ -1,5 +1,5 @@
#pragma once #pragma once
#include <stdint.h> #include <cstdint>
// clang-format off // clang-format off

0
include/Json.h Normal file → Executable file
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0
include/Logger.h Normal file → Executable file
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3
include/Network/network.h Normal file → Executable file
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@@ -5,6 +5,8 @@
/// ///
/// Created by Anonymous275 on 7/18/2020 /// Created by Anonymous275 on 7/18/2020
/// ///
#pragma once #pragma once
#include <string> #include <string>
void NetReset(); void NetReset();
@@ -18,6 +20,7 @@ extern bool Terminate;
extern int DEFAULT_PORT; extern int DEFAULT_PORT;
extern uint64_t UDPSock; extern uint64_t UDPSock;
extern uint64_t TCPSock; extern uint64_t TCPSock;
extern std::string Branch;
extern bool TCPTerminate; extern bool TCPTerminate;
extern std::string LastIP; extern std::string LastIP;
extern std::string MStatus; extern std::string MStatus;

0
include/Security/Game.h Normal file → Executable file
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2
include/Security/Init.h Normal file → Executable file
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@@ -7,7 +7,7 @@
/// ///
#pragma once #pragma once
#include <string> #include <string>
void PreGame(int argc, char* argv[],const std::string& GamePath); void PreGame(const std::string& GamePath);
std::string CheckVer(const std::string &path); std::string CheckVer(const std::string &path);
void InitGame(const std::string& Dir); void InitGame(const std::string& Dir);
std::string GetGameDir(); std::string GetGameDir();

3
include/Startup.h Normal file → Executable file
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@@ -8,8 +8,9 @@
#pragma once #pragma once
#include <string> #include <string>
void InitLauncher(int argc, char* argv[]); void InitLauncher(int argc, char* argv[]);
void CheckDir(int argc,char* args[]); std::string GetEP(char*P = nullptr);
std::string GetGamePath(); std::string GetGamePath();
std::string GetVer(); std::string GetVer();
std::string GetEN(); std::string GetEN();
void ConfigInit();
extern bool Dev; extern bool Dev;

0
include/Zlib/Compressor.h Normal file → Executable file
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14
include/Curl/http.h → include/http.h Normal file → Executable file
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@@ -7,6 +7,14 @@
/// ///
#pragma once #pragma once
#include <string> #include <string>
int Download(const std::string& URL,const std::string& Path,bool close); #include "Logger.h"
std::string PostHTTP(const std::string& IP, const std::string& Fields); class HTTP{
std::string HTTP_REQUEST(const std::string& IP,int port); public:
static bool Download(const std::string &IP, const std::string &Path);
static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string &IP);
static bool ProgressBar(size_t c, size_t t);
public:
static bool isDownload;
static std::string Codes_[];
};

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include/httplib.h Normal file

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include/rapidjson/allocators.h Normal file → Executable file
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include/rapidjson/cursorstreamwrapper.h Normal file → Executable file
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include/rapidjson/encodedstream.h Normal file → Executable file
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include/rapidjson/internal/clzll.h Normal file → Executable file
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include/rapidjson/internal/diyfp.h Normal file → Executable file
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include/rapidjson/internal/dtoa.h Normal file → Executable file
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include/rapidjson/internal/ieee754.h Normal file → Executable file
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include/rapidjson/internal/itoa.h Normal file → Executable file
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include/rapidjson/internal/pow10.h Normal file → Executable file
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include/rapidjson/internal/strfunc.h Normal file → Executable file
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include/rapidjson/internal/strtod.h Normal file → Executable file
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include/rapidjson/msinttypes/inttypes.h Normal file → Executable file
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include/rapidjson/msinttypes/stdint.h Normal file → Executable file
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24
include/winmain-inl.h Normal file
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@@ -0,0 +1,24 @@
#pragma once
namespace {
struct OnApp {
OnApp() {
#ifdef WIN32
// Initialize Winsock 2.2
WSADATA wsaData;
int err = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (err) {
std::cout << "WSAStartup() failed with error: %d" << err;
}
#endif
}
~OnApp() {
#ifdef WIN32
WSACleanup();
#endif
}
} __s_onexit_pause;
}

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src/Config.cpp Executable file
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@@ -0,0 +1,60 @@
///
/// Created by Anonymous275 on 2/23/2021
///
#include "Network/network.h"
#include <filesystem>
#include "Logger.h"
#include <fstream>
#include "Json.h"
#include <cstdint>
namespace fs = std::filesystem;
std::string Branch;
void ParseConfig(const json::Document& d){
if(d["Port"].IsInt()){
DEFAULT_PORT = d["Port"].GetInt();
}
//Default -1
//Release 1
//EA 2
//Dev 3
//Custom 3
if(d["Build"].IsString()){
Branch = d["Build"].GetString();
for(char& c : Branch)c = char(tolower(c));
}
}
void ConfigInit(){
if(fs::exists("Launcher.cfg")){
std::ifstream cfg("Launcher.cfg");
if(cfg.is_open()){
auto Size = fs::file_size("Launcher.cfg");
std::string Buffer(Size, 0);
cfg.read(&Buffer[0], Size);
cfg.close();
json::Document d;
d.Parse(Buffer.c_str());
if(d.HasParseError()){
fatal("Config failed to parse make sure it's valid JSON! Code : " + std::to_string(d.GetParseError()));
}
ParseConfig(d);
}else fatal("Failed to open Launcher.cfg!");
}else{
std::ofstream cfg("Launcher.cfg");
if(cfg.is_open()){
cfg <<
R"({
"Port": 4444,
"Build": "Default"
})";
cfg.close();
}else{
fatal("Failed to write config on disk!");
}
}
}

2
src/Discord.cpp Normal file → Executable file
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@@ -7,7 +7,7 @@
/// ///
#include "Discord/discord_rpc.h" #include "Discord/discord_rpc.h"
#include "Logger.h" #include "Logger.h"
#include <iostream> #include <cstring>
#include <thread> #include <thread>
#include <ctime> #include <ctime>

21
src/GameStart.cpp Normal file → Executable file
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@@ -6,9 +6,9 @@
/// Created by Anonymous275 on 7/19/2020 /// Created by Anonymous275 on 7/19/2020
/// ///
#include <Windows.h> #include <Security/Init.h>
#include <windows.h>
#include "Startup.h" #include "Startup.h"
#include <ShlObj.h>
#include "Logger.h" #include "Logger.h"
#include <iostream> #include <iostream>
#include <thread> #include <thread>
@@ -23,21 +23,20 @@ std::string GetGamePath(){
LPCTSTR sk = "Software\\BeamNG\\BeamNG.drive"; LPCTSTR sk = "Software\\BeamNG\\BeamNG.drive";
LONG openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey); LONG openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey);
if (openRes != ERROR_SUCCESS){ if (openRes != ERROR_SUCCESS){
fatal("Please launch the game at least once"); fatal("Please launch the game at least once!");
} }
Path = QueryKey(hKey,4); Path = QueryKey(hKey,4);
if(Path.empty()){ if(Path.empty()){
CoInitialize(nullptr); sk = R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders)";
wchar_t * path = nullptr; openRes = RegOpenKeyEx(HKEY_CURRENT_USER, sk, 0, KEY_ALL_ACCESS, &hKey);
SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_SIMPLE_IDLIST, nullptr, (PWSTR *)(&path)); if (openRes != ERROR_SUCCESS){
CoTaskMemFree(path); fatal("Cannot get Local Appdata directory!");
std::wstring ws(path); }
std::string s(ws.begin(), ws.end()); Path = QueryKey(hKey,5);
Path = s;
Path += "\\BeamNG.drive\\"; Path += "\\BeamNG.drive\\";
} }
Path += CheckVer(GetGameDir()) + "\\";
return Path; return Path;
} }

4
src/Logger.cpp Normal file → Executable file
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@@ -44,14 +44,14 @@ std::string getDate() {
} }
void InitLog(){ void InitLog(){
std::ofstream LFS; std::ofstream LFS;
LFS.open ("Launcher.log"); LFS.open(GetEP() + "Launcher.log");
if(!LFS.is_open()){ if(!LFS.is_open()){
error("logger file init failed!"); error("logger file init failed!");
}else LFS.close(); }else LFS.close();
} }
void addToLog(const std::string& Line){ void addToLog(const std::string& Line){
std::ofstream LFS; std::ofstream LFS;
LFS.open("Launcher.log", std::ios_base::app); LFS.open(GetEP() + "Launcher.log", std::ios_base::app);
LFS << Line.c_str(); LFS << Line.c_str();
LFS.close(); LFS.close();
} }

12
src/Network/Core.cpp Normal file → Executable file
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@@ -8,9 +8,9 @@
#include "Network/network.h" #include "Network/network.h"
#include "Security/Init.h" #include "Security/Init.h"
#include "Curl/http.h" #include "http.h"
#include <WinSock2.h> #include <winsock2.h>
#include <WS2tcpip.h> #include <ws2tcpip.h>
#include "Startup.h" #include "Startup.h"
#include "Logger.h" #include "Logger.h"
#include <charconv> #include <charconv>
@@ -58,7 +58,7 @@ void Parse(std::string Data,SOCKET CSocket){
NetReset(); NetReset();
Terminate = true; Terminate = true;
TCPTerminate = true; TCPTerminate = true;
Data = Code + HTTP_REQUEST("https://beammp.com/servers-info",443); Data = Code + HTTP::Post("https://backend.beammp.com/servers","");
break; break;
case 'C': case 'C':
ListOfMods.clear(); ListOfMods.clear();
@@ -242,9 +242,13 @@ int Handle(EXCEPTION_POINTERS *ep){
void CoreNetwork(){ void CoreNetwork(){
while(TraceBack >= 4){ while(TraceBack >= 4){
#ifndef __MINGW32__
__try{ __try{
#endif
CoreMain(); CoreMain();
#ifndef __MINGW32__
}__except(Handle(GetExceptionInformation())){} }__except(Handle(GetExceptionInformation())){}
#endif
std::this_thread::sleep_for(std::chrono::seconds(1)); std::this_thread::sleep_for(std::chrono::seconds(1));
} }
} }

2
src/Network/DNS.cpp Normal file → Executable file
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@@ -7,7 +7,7 @@
/// ///
#include <string> #include <string>
#include <winsock.h> #include <winsock2.h>
#include "Logger.h" #include "Logger.h"
std::string GetAddr(const std::string&IP){ std::string GetAddr(const std::string&IP){

10
src/Network/GlobalHandler.cpp Normal file → Executable file
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@@ -6,17 +6,15 @@
/// Created by Anonymous275 on 7/25/2020 /// Created by Anonymous275 on 7/25/2020
/// ///
#include "Network/network.h" #include "Network/network.h"
#include "Security/Init.h" #include <winsock2.h>
#include <ws2tcpip.h>
#include <WinSock2.h>
#include <WS2tcpip.h>
#include "Logger.h" #include "Logger.h"
#include <charconv> #include <charconv>
#include <string> #include <string>
#include <thread> #include <thread>
#include <mutex> #include <mutex>
std::chrono::time_point<std::chrono::steady_clock> PingStart,PingEnd; std::chrono::time_point<std::chrono::high_resolution_clock> PingStart,PingEnd;
bool GConnected = false; bool GConnected = false;
bool CServer = true; bool CServer = true;
SOCKET CSocket = -1; SOCKET CSocket = -1;
@@ -77,7 +75,7 @@ void ServerSend(std::string Data, bool Rel){
int DLen = int(Data.length()); int DLen = int(Data.length());
if(DLen > 3)C = Data.at(0); if(DLen > 3)C = Data.at(0);
if (C == 'O' || C == 'T')Ack = true; if (C == 'O' || C == 'T')Ack = true;
if(C == 'W' || C == 'Y' || C == 'V' || C == 'E')Rel = true; if(C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')Rel = true;
if(Ack || Rel){ if(Ack || Rel){
if(Ack || DLen > 1000)SendLarge(Data); if(Ack || DLen > 1000)SendLarge(Data);
else TCPSend(Data,TCPSock); else TCPSend(Data,TCPSock);

201
src/Network/Http.cpp Normal file → Executable file
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@@ -5,111 +5,124 @@
/// ///
/// Created by Anonymous275 on 7/18/2020 /// Created by Anonymous275 on 7/18/2020
/// ///
#define CPPHTTPLIB_OPENSSL_SUPPORT
#include "Security/Game.h"
#include <curl/curl.h>
#include <iostream> #include <iostream>
#include <Logger.h>
#include <fstream>
#include "http.h"
#include <mutex> #include <mutex>
#include <cmath>
#include <httplib.h>
static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp){ std::string HTTP::Codes_[] =
((std::string*)userp)->append((char*)contents, size * nmemb); {
return size * nmemb; "Success","Unknown","Connection","BindIPAddress",
} "Read","Write","ExceedRedirectCount","Canceled",
"SSLConnection","SSLLoadingCerts","SSLServerVerification",
std::string HTTP_REQUEST(const std::string& IP,int port){ "UnsupportedMultipartBoundaryChars","Compression"
};
bool HTTP::isDownload = false;
std::string HTTP::Get(const std::string &IP) {
static std::mutex Lock; static std::mutex Lock;
Lock.lock(); std::scoped_lock Guard(Lock);
CURL *curl;
CURLcode res; auto pos = IP.find('/',10);
std::string readBuffer;
curl = curl_easy_init(); httplib::Client cli(IP.substr(0, pos).c_str());
if(curl) { cli.set_connection_timeout(std::chrono::seconds(10));
curl_easy_setopt(curl, CURLOPT_URL, IP.c_str()); auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 2L); std::string Ret;
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 1L);
curl_easy_setopt(curl, CURLOPT_PORT, port); if(res.error() == 0){
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback); if(res->status == 200){
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); Ret = res->body;
res = curl_easy_perform(curl); }else error(res->reason);
curl_easy_cleanup(curl);
if(res != CURLE_OK)return "-1"; }else{
if(isDownload) {
std::cout << "\n";
}
error("HTTP Get failed on " + Codes_[res.error()]);
} }
Lock.unlock();
return readBuffer; return Ret;
} }
int nb_bar; std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
double last_progress, progress_bar_adv; static std::mutex Lock;
int progress_bar (void *bar, double t, double d){ std::scoped_lock Guard(Lock);
if(last_progress != round(d/t*100)){
nb_bar = 25; auto pos = IP.find('/',10);
progress_bar_adv = round(d/t*nb_bar);
std::cout<<"\r"; httplib::Client cli(IP.substr(0, pos).c_str());
std::cout<< "Progress : [ "; cli.set_connection_timeout(std::chrono::seconds(10));
if(t!=0)std::cout<<round(d/t*100);else std::cout<<0; std::string Ret;
if(!Fields.empty()) {
httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
if(res.error() == 0) {
if (res->status != 200) {
error(res->reason);
}
Ret = res->body;
}else{
error("HTTP Post failed on " + Codes_[res.error()]);
}
}else{
httplib::Result res = cli.Post(IP.substr(pos).c_str());
if(res.error() == 0) {
if (res->status != 200) {
error(res->reason);
}
Ret = res->body;
}else{
error("HTTP Post failed on " + Codes_[res.error()]);
}
}
if(Ret.empty())return "-1";
else return Ret;
}
bool HTTP::ProgressBar(size_t c, size_t t){
if(isDownload) {
static double last_progress, progress_bar_adv;
progress_bar_adv = round(c / double(t) * 25);
std::cout << "\r";
std::cout << "Progress : [ ";
std::cout << round(c / double(t) * 100);
std::cout << "% ] ["; std::cout << "% ] [";
int i; int i;
for(i = 0; i <= progress_bar_adv; i++)std::cout<<"#"; for (i = 0; i <= progress_bar_adv; i++)std::cout << "#";
for(i = 0; i < nb_bar - progress_bar_adv; i++)std::cout<<"."; for (i = 0; i < 25 - progress_bar_adv; i++)std::cout << ".";
std::cout<<"]"; std::cout << "]";
last_progress = round(d/t*100); last_progress = round(c / double(t) * 100);
} }
return 0; return true;
} }
struct File {
const char *filename; bool HTTP::Download(const std::string &IP, const std::string &Path) {
FILE *stream; static std::mutex Lock;
}; std::scoped_lock Guard(Lock);
static size_t my_fwrite(void *buffer,size_t size,size_t nmemb,void *stream){
auto *out = (struct File*)stream; isDownload = true;
if(!out->stream) { std::string Ret = Get(IP);
fopen_s(&out->stream,out->filename,"wb"); isDownload = false;
if(!out->stream)return -1;
if(Ret.empty())return false;
std::ofstream File(Path, std::ios::binary);
if(File.is_open()) {
File << Ret;
File.close();
std::cout << "\n";
info("Download Complete!");
}else{
error("Failed to open file directory: " + Path);
return false;
} }
return fwrite(buffer, size, nmemb, out->stream);
} return true;
int Download(const std::string& URL,const std::string& Path,bool close){
CURL *curl;
CURLcode res;
struct File file = {Path.c_str(),nullptr};
curl = curl_easy_init();
if(curl){
curl_easy_setopt(curl, CURLOPT_URL,URL.c_str());
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 2L);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 1L);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, my_fwrite);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &file);
curl_easy_setopt(curl, CURLOPT_NOPROGRESS, FALSE);
curl_easy_setopt(curl, CURLOPT_PROGRESSFUNCTION, progress_bar);
curl_easy_setopt(curl, CURLOPT_USE_SSL, CURLUSESSL_ALL);
res = curl_easy_perform(curl);
curl_easy_cleanup(curl);
if(res != CURLE_OK)return res;
}
if(file.stream)fclose(file.stream);
std::cout << std::endl;
return -1;
}
std::string PostHTTP(const std::string& IP, const std::string& Fields) {
static auto *header = new curl_slist{(char*)"Content-Type: application/json"};
CURL* curl;
CURLcode res;
std::string readBuffer;
curl = curl_easy_init();
if (curl) {
curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, header);
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, Fields.size());
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, Fields.c_str());
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 5);
res = curl_easy_perform(curl);
curl_easy_cleanup(curl);
if (res != CURLE_OK)
return "-1";
}
return readBuffer;
} }

25
src/Network/Resources.cpp Normal file → Executable file
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@@ -7,8 +7,7 @@
/// ///
#include "Network/network.h" #include "Network/network.h"
#include <ws2tcpip.h>
#include <WS2tcpip.h>
#include <filesystem> #include <filesystem>
#include "Startup.h" #include "Startup.h"
#include "Logger.h" #include "Logger.h"
@@ -20,8 +19,9 @@
#include <atomic> #include <atomic>
#include <vector> #include <vector>
#include <future> #include <future>
#include <cmath>
namespace fs = std::experimental::filesystem; namespace fs = std::filesystem;
std::string ListOfMods; std::string ListOfMods;
std::vector<std::string> Split(const std::string& String,const std::string& delimiter){ std::vector<std::string> Split(const std::string& String,const std::string& delimiter){
std::vector<std::string> Val; std::vector<std::string> Val;
@@ -37,8 +37,7 @@ std::vector<std::string> Split(const std::string& String,const std::string& deli
} }
void CheckForDir(){ void CheckForDir(){
struct stat info{}; if(!fs::exists("Resources")){
if(stat( "Resources", &info) != 0){
_wmkdir(L"Resources"); _wmkdir(L"Resources");
} }
} }
@@ -126,11 +125,10 @@ char* TCPRcvRaw(SOCKET Sock,uint64_t& GRcv, uint64_t Size){
} }
char* File = new char[Size]; char* File = new char[Size];
uint64_t Rcv = 0; uint64_t Rcv = 0;
int32_t Temp;
do{ do{
int Len = int(Size-Rcv); int Len = int(Size-Rcv);
if(Len > 1000000)Len = 1000000; if(Len > 1000000)Len = 1000000;
Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL); int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
if(Temp < 1){ if(Temp < 1){
info(std::to_string(Temp)); info(std::to_string(Temp));
UUl("Socket Closed Code 1"); UUl("Socket Closed Code 1");
@@ -153,6 +151,7 @@ SOCKET InitDSock(){
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
SOCKADDR_IN ServerAddr; SOCKADDR_IN ServerAddr;
if(DSock < 1){ if(DSock < 1){
KillSocket(DSock);
Terminate = true; Terminate = true;
return 0; return 0;
} }
@@ -243,6 +242,7 @@ void SyncResources(SOCKET Sock){
Amount++; Amount++;
} }
if(!FNames.empty())info("Syncing..."); if(!FNames.empty())info("Syncing...");
SOCKET DSock = InitDSock();
for(auto FN = FNames.begin(),FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN,++FS) { for(auto FN = FNames.begin(),FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN,++FS) {
auto pos = FN->find_last_of('/'); auto pos = FN->find_last_of('/');
if (pos != std::string::npos) { if (pos != std::string::npos) {
@@ -251,12 +251,12 @@ void SyncResources(SOCKET Sock){
Pos++; Pos++;
if (fs::exists(a)) { if (fs::exists(a)) {
if (FS->find_first_not_of("0123456789") != std::string::npos)continue; if (FS->find_first_not_of("0123456789") != std::string::npos)continue;
if (fs::file_size(a) == std::stoi(*FS)){ if (fs::file_size(a) == std::stoull(*FS)){
UpdateUl(false,std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/'))); UpdateUl(false,std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/')));
std::this_thread::sleep_for(std::chrono::milliseconds(50)); std::this_thread::sleep_for(std::chrono::milliseconds(50));
try { try {
if(!fs::exists(GetGamePath() + "mods/multiplayer")){ if(!fs::exists(GetGamePath() + "mods/multiplayer")){
fs::create_directory(GetGamePath() + "mods/multiplayer"); fs::create_directories(GetGamePath() + "mods/multiplayer");
} }
fs::copy_file(a, GetGamePath() + "mods/multiplayer" + a.substr(a.find_last_of('/')), fs::copy_file(a, GetGamePath() + "mods/multiplayer" + a.substr(a.find_last_of('/')),
fs::copy_options::overwrite_existing); fs::copy_options::overwrite_existing);
@@ -271,7 +271,6 @@ void SyncResources(SOCKET Sock){
} }
CheckForDir(); CheckForDir();
std::string FName = a.substr(a.find_last_of('/')); std::string FName = a.substr(a.find_last_of('/'));
SOCKET DSock = InitDSock();
do { do {
TCPSend("f" + *FN,Sock); TCPSend("f" + *FN,Sock);
@@ -295,16 +294,16 @@ void SyncResources(SOCKET Sock){
LFS.close(); LFS.close();
} }
}while(fs::file_size(a) != std::stoi(*FS) && !Terminate); }while(fs::file_size(a) != std::stoull(*FS) && !Terminate);
KillSocket(DSock);
if(!Terminate){ if(!Terminate){
if(!fs::exists(GetGamePath() + "mods/multiplayer")){ if(!fs::exists(GetGamePath() + "mods/multiplayer")){
fs::create_directory(GetGamePath() + "mods/multiplayer"); fs::create_directories(GetGamePath() + "mods/multiplayer");
} }
fs::copy_file(a,GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing); fs::copy_file(a,GetGamePath() + "mods/multiplayer" + FName, fs::copy_options::overwrite_existing);
} }
WaitForConfirm(); WaitForConfirm();
} }
KillSocket(DSock);
if(!Terminate){ if(!Terminate){
TCPSend("Done",Sock); TCPSend("Done",Sock);
info("Done!"); info("Done!");

2
src/Network/VehicleData.cpp Normal file → Executable file
View File

@@ -8,7 +8,7 @@
#include "Zlib/Compressor.h" #include "Zlib/Compressor.h"
#include "Network/network.h" #include "Network/network.h"
#include <WS2tcpip.h> #include <ws2tcpip.h>
#include "Logger.h" #include "Logger.h"
#include <string> #include <string>
#include <set> #include <set>

9
src/Network/VehicleEvent.cpp Normal file → Executable file
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@@ -10,7 +10,7 @@
#include <vector> #include <vector>
#include "Logger.h" #include "Logger.h"
#include <iostream> #include <iostream>
#include <WS2tcpip.h> #include <ws2tcpip.h>
#include <Zlib/Compressor.h> #include <Zlib/Compressor.h>
#include "Network/network.h" #include "Network/network.h"
@@ -133,15 +133,16 @@ void TCPClientMain(const std::string& IP,int Port){
RetCode = connect(TCPSock, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr)); RetCode = connect(TCPSock, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr));
if(RetCode != 0){ if(RetCode != 0){
UlStatus = "UlConnection Failed!"; UlStatus = "UlConnection Failed!";
std::cout << "Client: connect failed! Error code: " << WSAGetLastError() << std::endl; error("Client: connect failed! Error code: " + std::to_string(WSAGetLastError()));
KillSocket(TCPSock); KillSocket(TCPSock);
WSACleanup(); WSACleanup();
Terminate = true; Terminate = true;
return; return;
} }
getsockname(TCPSock, (SOCKADDR *)&ServerAddr, (int *)sizeof(ServerAddr)); info("Connected!");
char Code = 'C'; char Code = 'C';
send(TCPSock,&Code,1,0); send(TCPSock, &Code, 1, 0);
SyncResources(TCPSock); SyncResources(TCPSock);
while(!Terminate){ while(!Terminate){
ServerParser(TCPRcv(TCPSock)); ServerParser(TCPRcv(TCPSock));

55
src/Security/BeamNG.cpp Normal file → Executable file
View File

@@ -7,7 +7,7 @@
/// ///
#include <filesystem> #include <filesystem>
#include <Windows.h> #include <windows.h>
#include "Logger.h" #include "Logger.h"
#include <fstream> #include <fstream>
#include <sstream> #include <sstream>
@@ -106,16 +106,21 @@ std::string QueryKey(HKEY hKey,int ID){
DWORD lpData = cbMaxValueData; DWORD lpData = cbMaxValueData;
buffer[0] = '\0'; buffer[0] = '\0';
LONG dwRes = RegQueryValueEx(hKey, achValue, nullptr, nullptr, buffer, &lpData); LONG dwRes = RegQueryValueEx(hKey, achValue, nullptr, nullptr, buffer, &lpData);
std::string data = reinterpret_cast<const char *const>(buffer); std::string data = (char *)(buffer);
std::string key = achValue; std::string key = achValue;
switch (ID){ switch (ID){
case 1: if(key == "SteamExe"){ case 1: if(key == "SteamExe"){
auto p = data.find_last_of('/'); auto p = data.find_last_of("/\\");
if(p != std::string::npos)return data.substr(0,p); if(p != std::string::npos){
}break; return data.substr(0,p);
}
}
break;
case 2: if(key == "Name" && data == "BeamNG.drive")return data;break; case 2: if(key == "Name" && data == "BeamNG.drive")return data;break;
case 3: if(key == "rootpath")return data;break; case 3: if(key == "rootpath")return data;break;
case 4: if(key == "userpath_override")return data; case 4: if(key == "userpath_override")return data;
case 5: if(key == "Local AppData")return data;
default: break; default: break;
} }
} }
@@ -124,18 +129,30 @@ std::string QueryKey(HKEY hKey,int ID){
delete [] buffer; delete [] buffer;
return ""; return "";
} }
namespace fs = std::experimental::filesystem; namespace fs = std::filesystem;
bool NameValid(const std::string& N){
if(N == "config" || N == "librarycache"){
return true;
}
if(N.find_first_not_of("0123456789") == std::string::npos){
return true;
}
return false;
}
void FileList(std::vector<std::string>&a,const std::string& Path){ void FileList(std::vector<std::string>&a,const std::string& Path){
for (const auto &entry : fs::directory_iterator(Path)) { for (const auto &entry : fs::directory_iterator(Path)) {
auto pos = entry.path().filename().string().find('.'); const auto& DPath = entry.path();
if (pos != std::string::npos) { if (!entry.is_directory()) {
a.emplace_back(entry.path().string()); a.emplace_back(DPath.u8string());
}else FileList(a,entry.path().string()); }else if(NameValid(DPath.filename().u8string())){
FileList(a, DPath.u8string());
}
} }
} }
bool Find(const std::string& FName,const std::string& Path){ bool Find(const std::string& FName,const std::string& Path){
std::vector<std::string> FS; std::vector<std::string> FS;
FileList(FS,Path+"/userdata"); FileList(FS,Path+"\\userdata");
for(std::string&a : FS){ for(std::string&a : FS){
if(a.find(FName) != std::string::npos){ if(a.find(FName) != std::string::npos){
FS.clear(); FS.clear();
@@ -148,10 +165,13 @@ bool Find(const std::string& FName,const std::string& Path){
bool FindHack(const std::string& Path){ bool FindHack(const std::string& Path){
bool s = true; bool s = true;
for (const auto &entry : fs::directory_iterator(Path)) { for (const auto &entry : fs::directory_iterator(Path)) {
std::string Name = entry.path().filename().string(); std::string Name = entry.path().filename().u8string();
for(char&c : Name)c = char(tolower(c)); for(char&c : Name)c = char(tolower(c));
if(Name == "steam.exe")s = false; if(Name == "steam.exe")s = false;
if(Name.find("greenluma") != -1)return true; if(Name.find("greenluma") != -1){
error("Found malicious file/folder \"" + Name+"\"");
return true;
}
Name.clear(); Name.clear();
} }
return s; return s;
@@ -225,8 +245,8 @@ bool IDCheck(std::string Man, std::string steam){
bool a = false,b = true; bool a = false,b = true;
int pos = int(Man.rfind("steamapps")); int pos = int(Man.rfind("steamapps"));
if(pos == -1)Exit(5); if(pos == -1)Exit(5);
Man = Man.substr(0,pos+9) + "/appmanifest_284160.acf"; Man = Man.substr(0,pos+9) + "\\appmanifest_284160.acf";
steam += "/config/loginusers.vdf"; steam += "\\config\\loginusers.vdf";
if(fs::exists(Man) && fs::exists(steam)){ if(fs::exists(Man) && fs::exists(steam)){
for(const std::string&ID : GetID(steam)){ for(const std::string&ID : GetID(steam)){
if(ID == GetManifest(Man))b = false; if(ID == GetManifest(Man))b = false;
@@ -241,18 +261,23 @@ void LegitimacyCheck(){
std::string K2 = R"(Software\Valve\Steam\Apps\284160)"; std::string K2 = R"(Software\Valve\Steam\Apps\284160)";
std::string K3 = R"(Software\BeamNG\BeamNG.drive)"; std::string K3 = R"(Software\BeamNG\BeamNG.drive)";
HKEY hKey; HKEY hKey;
LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K1.c_str(), &hKey); LONG dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K1.c_str(), &hKey);
if(dwRegOPenKey == ERROR_SUCCESS) { if(dwRegOPenKey == ERROR_SUCCESS) {
Result = QueryKey(hKey, 1); Result = QueryKey(hKey, 1);
if(Result.empty())Exit(1); if(Result.empty())Exit(1);
if(fs::exists(Result)){ if(fs::exists(Result)){
if(!Find("284160.json",Result))Exit(2); if(!Find("284160.json",Result))Exit(2);
if(FindHack(Result))SteamExit(1); if(FindHack(Result))SteamExit(1);
}else Exit(3); }else Exit(3);
T = Result; T = Result;
Result.clear(); Result.clear();
TraceBack++; TraceBack++;
}else Exit(4); }else Exit(4);
K1.clear(); K1.clear();
RegCloseKey(hKey); RegCloseKey(hKey);
dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K2.c_str(), &hKey); dwRegOPenKey = OpenKey(HKEY_CURRENT_USER, K2.c_str(), &hKey);

44
src/Security/Login.cpp Normal file → Executable file
View File

@@ -6,15 +6,16 @@
/// Created by Anonymous275 on 11/26/2020 /// Created by Anonymous275 on 11/26/2020
/// ///
#include "Curl/http.h" #include "http.h"
#include <filesystem> #include <filesystem>
#include "Logger.h" #include "Logger.h"
#include <fstream> #include <fstream>
#include "Json.h" #include "Json.h"
using namespace std::filesystem; namespace fs = std::filesystem;
std::string PublicKey; std::string PublicKey;
extern bool LoginAuth; extern bool LoginAuth;
std::string Role;
void UpdateKey(const char* newKey){ void UpdateKey(const char* newKey){
if(newKey){ if(newKey){
@@ -23,7 +24,7 @@ void UpdateKey(const char* newKey){
Key << newKey; Key << newKey;
Key.close(); Key.close();
}else fatal("Cannot write to disk!"); }else fatal("Cannot write to disk!");
}else if(exists("key")){ }else if(fs::exists("key")){
remove("key"); remove("key");
} }
} }
@@ -32,16 +33,30 @@ void UpdateKey(const char* newKey){
/// "Guest":"Name" /// "Guest":"Name"
/// "pk":"private_key" /// "pk":"private_key"
std::string GetFail(const std::string& R){
std::string DRet = R"({"success":false,"message":)";
DRet += "\""+R+"\"}";
error(R);
return DRet;
}
std::string Login(const std::string& fields){ std::string Login(const std::string& fields){
if(fields == "LO"){
LoginAuth = false;
UpdateKey(nullptr);
return "";
}
info("Attempting to authenticate..."); info("Attempting to authenticate...");
std::string Buffer = PostHTTP("https://auth.beammp.com/userlogin", fields); std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
json::Document d; json::Document d;
d.Parse(Buffer.c_str()); d.Parse(Buffer.c_str());
if(Buffer == "-1"){ if(Buffer == "-1"){
fatal("Failed to communicate with the auth system!"); return GetFail("Failed to communicate with the auth system!");
} }
if (Buffer.find('{') == -1 || d.HasParseError()) {
fatal("Invalid answer from authentication servers, please try again later!"); if (Buffer.at(0) != '{' || d.HasParseError()) {
error(Buffer);
return GetFail("Invalid answer from authentication servers, please try again later!");
} }
if(!d["success"].IsNull() && d["success"].GetBool()){ if(!d["success"].IsNull() && d["success"].GetBool()){
LoginAuth = true; LoginAuth = true;
@@ -61,27 +76,32 @@ std::string Login(const std::string& fields){
d.Accept(writer); d.Accept(writer);
return buffer.GetString(); return buffer.GetString();
} }
return "{\"success\":false}"; return GetFail("Invalid message parsing!");
} }
void CheckLocalKey(){ void CheckLocalKey(){
if(exists("key") && file_size("key") < 100){ if(fs::exists("key") && fs::file_size("key") < 100){
std::ifstream Key("key"); std::ifstream Key("key");
if(Key.is_open()) { if(Key.is_open()) {
auto Size = file_size("key"); auto Size = fs::file_size("key");
std::string Buffer(Size, 0); std::string Buffer(Size, 0);
Key.read(&Buffer[0], Size); Key.read(&Buffer[0], Size);
Key.close(); Key.close();
Buffer = PostHTTP("https://auth.beammp.com/userlogin", R"({"pk":")"+Buffer+"\"}");
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
json::Document d; json::Document d;
d.Parse(Buffer.c_str()); d.Parse(Buffer.c_str());
if (Buffer == "-1" || Buffer.find('{') == -1 || d.HasParseError()) { if (Buffer == "-1" || Buffer.at(0) != '{' || d.HasParseError()) {
error(Buffer);
fatal("Invalid answer from authentication servers, please try again later!"); fatal("Invalid answer from authentication servers, please try again later!");
} }
if(d["success"].GetBool()){ if(d["success"].GetBool()){
LoginAuth = true; LoginAuth = true;
UpdateKey(d["private_key"].GetString()); UpdateKey(d["private_key"].GetString());
PublicKey = d["public_key"].GetString(); PublicKey = d["public_key"].GetString();
Role = d["role"].GetString();
//info(Role);
}else{ }else{
info("Auto-Authentication unsuccessful please re-login!"); info("Auto-Authentication unsuccessful please re-login!");
UpdateKey(nullptr); UpdateKey(nullptr);

221
src/Startup.cpp Normal file → Executable file
View File

@@ -5,29 +5,35 @@
/// ///
/// Created by Anonymous275 on 7/16/2020 /// Created by Anonymous275 on 7/16/2020
/// ///
#include <windows.h>
#include "Discord/discord_info.h" #include "Discord/discord_info.h"
#include "Network/network.h" #include "Network/network.h"
#include "Security/Init.h" #include "Security/Init.h"
#include "Curl/http.h"
#include <curl/curl.h>
#include <filesystem> #include <filesystem>
#include "Startup.h" #include "Startup.h"
#include <iostream>
#include "Logger.h" #include "Logger.h"
#include <thread> #include <thread>
#include "http.h"
extern int TraceBack; extern int TraceBack;
bool Dev = false; bool Dev = false;
namespace fs = std::experimental::filesystem; namespace fs = std::filesystem;
std::string GetEN(){ std::string GetEN(){
return "BeamMP-Launcher.exe"; return "BeamMP-Launcher.exe";
} }
std::string GetVer(){ std::string GetVer(){
return "1.80"; return "2.0";
} }
std::string GetPatch(){ std::string GetPatch(){
return ""; return ".2";
}
std::string GetEP(char*P){
static std::string Ret = [&](){
std::string path(P);
return path.substr(0, path.find_last_of("\\/") + 1);
} ();
return Ret;
} }
void ReLaunch(int argc,char*args[]){ void ReLaunch(int argc,char*args[]){
std::string Arg; std::string Arg;
@@ -36,7 +42,7 @@ void ReLaunch(int argc,char*args[]){
Arg += args[c-1]; Arg += args[c-1];
} }
system("cls"); system("cls");
ShellExecute(nullptr,"runas",GetEN().c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL); ShellExecute(nullptr,"runas",(GetEP() + GetEN()).c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(),0); ShowWindow(GetConsoleWindow(),0);
std::this_thread::sleep_for(std::chrono::seconds(1)); std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1); exit(1);
@@ -47,48 +53,27 @@ void URelaunch(int argc,char* args[]){
Arg += " "; Arg += " ";
Arg += args[c-1]; Arg += args[c-1];
} }
ShellExecute(nullptr,"open",GetEN().c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL); ShellExecute(nullptr,"open",(GetEP() + GetEN()).c_str(),Arg.c_str(),nullptr,SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(),0); ShowWindow(GetConsoleWindow(),0);
std::this_thread::sleep_for(std::chrono::seconds(1)); std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1); exit(1);
} }
void CheckName(int argc,char* args[]){ void CheckName(int argc,char* args[]){
struct stat info{};
std::string DN = GetEN(),CDir = args[0],FN = CDir.substr(CDir.find_last_of('\\')+1); std::string DN = GetEN(),CDir = args[0],FN = CDir.substr(CDir.find_last_of('\\')+1);
if(FN != DN){ if(FN != DN){
if(stat(DN.c_str(),&info)==0)remove(DN.c_str()); if(fs::exists(DN))remove(DN.c_str());
if(stat(DN.c_str(),&info)==0)ReLaunch(argc,args); if(fs::exists(DN))ReLaunch(argc,args);
std::rename(FN.c_str(), DN.c_str()); std::rename(FN.c_str(), DN.c_str());
URelaunch(argc,args); URelaunch(argc,args);
} }
} }
/// Deprecated
void RequestRole(){
auto NPos = std::string::npos;
std::string HTTP_Result = HTTP_REQUEST("https://beammp.com/entitlement?did="+GetDID()+"&t=l",443);
if(HTTP_Result == "-1"){
HTTP_Result = HTTP_REQUEST("https://backup1.beammp.com/entitlement?did="+GetDID()+"&t=l",443);
if(HTTP_Result == "-1") {
fatal("Sorry Backend System Outage! Don't worry it will back on soon!");
}
}
if(HTTP_Result.find("\"MDEV\"") != NPos || HTTP_Result.find("\"CON\"") != NPos){
Dev = true;
}
if(HTTP_Result.find("Error") != NPos){
fatal("Sorry You need to be in the official BeamMP Discord to proceed! https://discord.gg/beammp");
}
info("Client Connected!");
}
void CheckForUpdates(int argc,char*args[],const std::string& CV){ void CheckForUpdates(int argc,char*args[],const std::string& CV){
std::string link = "https://beammp.com/builds/launcher?version=true"; std::string link;
std::string HTTP = HTTP_REQUEST(link,443); std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true");
bool fallback = false; bool fallback = false;
if(HTTP.find_first_of("0123456789") == std::string::npos){ if(HTTP.find_first_of("0123456789") == std::string::npos){
link = "https://backup1.beammp.com/builds/launcher?version=true"; HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
HTTP = HTTP_REQUEST(link,443);
fallback = true; fallback = true;
if(HTTP.find_first_of("0123456789") == std::string::npos) { if(HTTP.find_first_of("0123456789") == std::string::npos) {
fatal("Primary Servers Offline! sorry for the inconvenience!"); fatal("Primary Servers Offline! sorry for the inconvenience!");
@@ -98,70 +83,31 @@ void CheckForUpdates(int argc,char*args[],const std::string& CV){
link = "https://backup1.beammp.com/builds/launcher?download=true"; link = "https://backup1.beammp.com/builds/launcher?download=true";
}else link = "https://beammp.com/builds/launcher?download=true"; }else link = "https://beammp.com/builds/launcher?download=true";
struct stat buffer{}; std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back");
std::string Back = "BeamMP-Launcher.back";
if(stat(Back.c_str(), &buffer) == 0)remove(Back.c_str()); if(fs::exists(Back))remove(Back.c_str());
if(HTTP > CV){ if(HTTP > CV){
system("cls"); system("cls");
info("Update found!"); info("Update found!");
info("Updating..."); info("Updating...");
if(std::rename(GetEN().c_str(), Back.c_str()))error("failed creating a backup!"); if(std::rename(EP.c_str(), Back.c_str()))error("failed creating a backup!");
int i = Download(link, GetEN(),true);
if(i != -1){ if(!HTTP::Download(link, EP)){
error("Launcher Update failed! trying again... code : " + std::to_string(i)); error("Launcher Update failed! trying again...");
std::this_thread::sleep_for(std::chrono::seconds(2)); std::this_thread::sleep_for(std::chrono::seconds(2));
int i2 = Download(link, GetEN(),true);
if(i2 != -1){ if(!HTTP::Download(link, EP)){
error("Launcher Update failed! code : " + std::to_string(i2)); error("Launcher Update failed!");
std::this_thread::sleep_for(std::chrono::seconds(5)); std::this_thread::sleep_for(std::chrono::seconds(5));
ReLaunch(argc,args); ReLaunch(argc,args);
} }
} }
URelaunch(argc,args); URelaunch(argc,args);
}else{ }else info("Launcher version is up to date");
info("Version is up to date");
}
TraceBack++; TraceBack++;
} }
void CheckDir(int argc,char*args[]){
std::string CDir = args[0];
std::string MDir = "BeamNG\\mods";
if(!fs::is_directory("BeamNG")){
if(!fs::create_directory("BeamNG")){
error("Cannot Create BeamNG Directory! Retrying...");
std::this_thread::sleep_for(std::chrono::seconds(3));
ReLaunch(argc,args);
}
}
if(fs::is_directory(MDir) && !Dev){
int c = 0;
for (auto& p : fs::directory_iterator(MDir))c++;
if(c > 2) {
warn(std::to_string(c-1) + " local launcher mods will be wiped! Close this window if you don't want that!");
std::this_thread::sleep_for(std::chrono::seconds(15));
}
try{
fs::remove_all(MDir);
} catch (...) {
error("Please close the game and try again");
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(1);
}
}
if(fs::is_directory(MDir) && !Dev)ReLaunch(argc,args);
if(!fs::create_directory(MDir) && !Dev){
error("Cannot Create Mods Directory! Retrying...");
std::this_thread::sleep_for(std::chrono::seconds(3));
ReLaunch(argc,args);
}
if(!fs::is_directory("BeamNG\\settings")){
if(!fs::create_directory("BeamNG\\settings")){
error("Cannot Create Settings Directory! Retrying...");
std::this_thread::sleep_for(std::chrono::seconds(3));
ReLaunch(argc,args);
}
}
}
void CustomPort(int argc, char* argv[]){ void CustomPort(int argc, char* argv[]){
if(argc > 1){ if(argc > 1){
std::string Port = argv[1]; std::string Port = argv[1];
@@ -171,66 +117,69 @@ void CustomPort(int argc, char* argv[]){
warn("Running on custom port : " + std::to_string(DEFAULT_PORT)); warn("Running on custom port : " + std::to_string(DEFAULT_PORT));
} }
} }
if(argc > 2)Dev = false; if(argc > 2)Dev = true;
} }
} }
void InitLauncher(int argc, char* argv[]) { void InitLauncher(int argc, char* argv[]) {
system("cls"); system("cls");
curl_global_init(CURL_GLOBAL_DEFAULT);
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str()); SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
InitLog(); InitLog();
CheckName(argc, argv); CheckName(argc, argv);
CheckLocalKey(); //will replace RequestRole CheckLocalKey();
Discord_Main(); ConfigInit();
//RequestRole();
CustomPort(argc, argv); CustomPort(argc, argv);
Discord_Main();
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch()); CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
} }
size_t DirCount(const std::filesystem::path& path){
void PreGame(int argc, char* argv[],const std::string& GamePath){ return (size_t)std::distance(std::filesystem::directory_iterator{path}, std::filesystem::directory_iterator{});
info("Game Version : " + CheckVer(GamePath)); }
std::string DUI = R"(BeamNG\settings\uiapps-layouts.json)"; void CheckMP(const std::string& Path) {
std::string GS = R"(BeamNG\settings\game-settings.ini)"; if (!fs::exists(Path))return;
std::string link = "https://beammp.com/client-ui-data"; size_t c = DirCount(fs::path(Path));
bool fallback = false; if (c > 3) {
int i; warn(std::to_string(c - 1) + " multiplayer mods will be wiped from mods/multiplayer! Close this if you don't want that!");
if(!fs::exists(DUI)){ std::this_thread::sleep_for(std::chrono::seconds(15));
info("Downloading default ui data..."); }
i = Download(link,DUI,true); try {
if(i != -1){ for (auto& p : fs::directory_iterator(Path)){
fallback = true; if(p.exists() && !p.is_directory()){
remove(DUI.c_str()); std::string Name = p.path().filename().u8string();
link = "https://backup1.beammp.com/client-ui-data"; for(char&Ch : Name)Ch = char(tolower(Ch));
i = Download(link,DUI,true); if(Name != "beammp.zip")fs::remove(p.path());
if(i != -1) {
error("Failed to download code : " + std::to_string(i));
std::this_thread::sleep_for(std::chrono::seconds(3));
ReLaunch(argc, argv);
} }
} }
info("Download Complete!"); } catch (...) {
fatal("Please close the game, and try again!");
} }
if(!fs::exists(GS)) {
info("Downloading default game settings..."); }
if(fallback)link = "https://backup1.beammp.com/client-settings-data"; void PreGame(const std::string& GamePath){
else link = "https://beammp.com/client-settings-data"; const std::string CurrVer("0.22.1.0");
Download(link, GS,true); std::string GameVer = CheckVer(GamePath);
info("Download Complete!"); info("Game Version : " + GameVer);
} if(GameVer < CurrVer){
if(!Dev) { fatal("Game version is old! Please update.");
info("Downloading mod..."); }else if(GameVer > CurrVer){
if(fallback)link = "https://backup1.beammp.com/builds/client"; warn("Game is newer than recommended, multiplayer may not work as intended!");
else link ="https://beammp.com/builds/client"; }
if(!fs::exists(GetGamePath() + "mods")){ CheckMP(GetGamePath() + "mods/multiplayer");
fs::create_directory(GetGamePath() + "mods");
} if(!Dev) {
if(!fs::exists(GetGamePath() + "mods/multiplayer")){ info("Downloading mod please wait...");
fs::create_directory(GetGamePath() + "mods/multiplayer"); try {
} if (!fs::exists(GetGamePath() + "mods/multiplayer")) {
Download(link, GetGamePath() + R"(mods\multiplayer\BeamMP.zip)", true); fs::create_directories(GetGamePath() + "mods/multiplayer");
info("Download Complete!"); }
} }catch(std::exception&e){
/*debug("Name : " + GetDName()); fatal(e.what());
debug("Discriminator : " + GetDTag()); }
debug("Unique ID : " + GetDID());*/
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
"&pk=" + PublicKey +
"&branch=" + Branch, GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
//HTTP::Download("beammp.com/builds/client", GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
}
} }

22
src/main.cpp Normal file → Executable file
View File

@@ -8,25 +8,37 @@
#include "Network/network.h" #include "Network/network.h"
#include "Security/Init.h" #include "Security/Init.h"
#include "Startup.h" #include "Startup.h"
#include <thread>
#include <iostream> #include <iostream>
#include "Logger.h"
#include <thread>
#include "http.h"
[[noreturn]] void flush(){ [[noreturn]] void flush(){
while(true){ while(true){
std::cout.flush(); std::cout.flush();
std::this_thread::sleep_for(std::chrono::milliseconds(500)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
} }
} }
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
#ifdef DEBUG #ifdef DEBUG
std::thread th(flush); std::thread th(flush);
th.detach(); th.detach();
#endif #endif
GetEP(argv[0]);
InitLauncher(argc,argv); InitLauncher(argc,argv);
CheckDir(argc,argv);
LegitimacyCheck(); try {
PreGame(argc,argv,GetGameDir()); LegitimacyCheck();
}catch (std::exception& e){
fatal("Main 1 : " + std::string(e.what()));
}
PreGame(GetGameDir());
InitGame(GetGameDir()); InitGame(GetGameDir());
CoreNetwork(); CoreNetwork();
///TODO: make sure to use argv[0] for everything that should be in the same dir (mod down ect...)
} }