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2 Commits

Author SHA1 Message Date
Tixx 5db5561a30 Add debug log for specific data condition in ServerSend 2026-08-09 01:18:39 +02:00
Tixx 626f919df0 Update GlobalHandler.cpp 2026-08-09 01:05:29 +02:00
4 changed files with 17 additions and 64 deletions
+8 -5
View File
@@ -51,10 +51,6 @@ int KillSocket(uint64_t Dead) {
} }
void GameSend(std::string_view Data) { void GameSend(std::string_view Data) {
if (!GConnected) {
debug("Tried to call GameSend but socket was not connected. Data: " + std::string(Data));
return;
}
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
auto ToSend = Utils::PrependHeader<std::string_view>(Data); auto ToSend = Utils::PrependHeader<std::string_view>(Data);
@@ -65,6 +61,10 @@ void GameSend(std::string_view Data) {
} }
void ServerSend(std::string Data, bool Rel) { void ServerSend(std::string Data, bool Rel) {
if (Data.length() > 1 && Data[0] == 't') {
debug("hey");
}
if (Terminate || Data.empty()) if (Terminate || Data.empty())
return; return;
if (Data.find("Zp") != std::string::npos && Data.size() > 500) { if (Data.find("Zp") != std::string::npos && Data.size() > 500) {
@@ -199,10 +199,13 @@ void ParserAsync(std::string_view Data) {
return; return;
case 'U': case 'U':
magic = Data.substr(1); magic = Data.substr(1);
return;
default: default:
break; break;
} }
if (Data.length() > 1 && Data[0] == 't') {
debug("omg?");
debug(Data.data());
}
GameSend(Data); GameSend(Data);
} }
void ServerParser(std::string_view Data) { void ServerParser(std::string_view Data) {
+5 -36
View File
@@ -163,12 +163,7 @@ std::vector<char> TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) {
int i = 0; int i = 0;
do { do {
// receive at most some MB at a time // receive at most some MB at a time
uint64_t Len = std::min<uint64_t>((Size - Rcv), 1 * 1024 * 1024); int Len = std::min(int(Size - Rcv), 1 * 1024 * 1024);
if (Len == 0) {
error("Download size miscalculation");
break;
}
int Temp = RecvWaitAll(Sock, &File[Rcv], Len); int Temp = RecvWaitAll(Sock, &File[Rcv], Len);
if (Temp == -1 || Temp == 0) { if (Temp == -1 || Temp == 0) {
debug("Recv returned: " + std::to_string(Temp)); debug("Recv returned: " + std::to_string(Temp));
@@ -307,7 +302,7 @@ void InvalidResource(const std::string& File) {
} }
struct ModInfo { struct ModInfo {
static std::optional<std::pair<bool, std::vector<ModInfo>>> ParseModInfosFromPacket(const std::string& packet) { static std::pair<bool, std::vector<ModInfo>> ParseModInfosFromPacket(const std::string& packet) {
bool success = false; bool success = false;
std::vector<ModInfo> modInfos; std::vector<ModInfo> modInfos;
try { try {
@@ -328,12 +323,6 @@ struct ModInfo {
modInfo.Protected = entry["protected"]; modInfo.Protected = entry["protected"];
} }
if (auto fsFile = std::filesystem::path(modInfo.FileName);
!fsFile.has_filename() || fsFile.filename().string() != modInfo.FileName ||
!fsFile.filename().has_extension() || fsFile.filename().extension() != ".zip"){
return std::nullopt;
}
modInfos.push_back(modInfo); modInfos.push_back(modInfo);
success = true; success = true;
} }
@@ -589,17 +578,8 @@ void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<Mo
c = ::tolower(c); c = ::tolower(c);
} }
#endif #endif
auto name = std::filesystem::path(GetGamePath()) / "mods/multiplayer" / FName;
auto tmp_name = name;
tmp_name += ".tmp";
std::error_code ec; fs::copy_file(PathToSaveTo, std::filesystem::path(GetGamePath()) / "mods/multiplayer" / FName, fs::copy_options::overwrite_existing);
fs::copy_file(PathToSaveTo, tmp_name, fs::copy_options::overwrite_existing, ec);
if (ec) {
error(beammp_wide("Error in copy_file during download of ") + beammp_fs_string(PathToSaveTo) + beammp_wide(": ") + Utils::ToWString(ec.message()));
break;
}
fs::rename(tmp_name, name);
UpdateModUsage(FName); UpdateModUsage(FName);
} }
WaitForConfirm(); WaitForConfirm();
@@ -622,13 +602,7 @@ void SyncResources(SOCKET Sock) {
if (Ret.starts_with("R")) { if (Ret.starts_with("R")) {
debug("This server is likely outdated, not trying to parse new mod info format"); debug("This server is likely outdated, not trying to parse new mod info format");
} else { } else {
auto ParsedInfo = ModInfo::ParseModInfosFromPacket(Ret); auto [success, modInfo] = ModInfo::ParseModInfosFromPacket(Ret);
if (!ParsedInfo.has_value()) {
error("Invalid mod info");
Terminate = true;
return;
}
auto [success, modInfo] = ParsedInfo.value();
if (success) { if (success) {
NewSyncResources(Sock, Ret, modInfo); NewSyncResources(Sock, Ret, modInfo);
@@ -764,12 +738,7 @@ void SyncResources(SOCKET Sock) {
} }
#endif #endif
auto name = GetGamePath() / beammp_wide("mods/multiplayer") / Utils::ToWString(FName); fs::copy_file(PathToSaveTo, GetGamePath() / beammp_wide("mods/multiplayer") / Utils::ToWString(FName), fs::copy_options::overwrite_existing);
auto tmp_name = name;
tmp_name += L".tmp";
fs::copy_file(PathToSaveTo, tmp_name, fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name);
UpdateModUsage(FN->substr(pos)); UpdateModUsage(FN->substr(pos));
} }
WaitForConfirm(); WaitForConfirm();
+3 -22
View File
@@ -7,7 +7,6 @@
#include "Network/network.hpp" #include "Network/network.hpp"
#include "Zlib/Compressor.h" #include "Zlib/Compressor.h"
#include <stdexcept> #include <stdexcept>
#include <thread>
#if defined(_WIN32) #if defined(_WIN32)
#include <ws2tcpip.h> #include <ws2tcpip.h>
@@ -22,17 +21,12 @@
#include "Logger.h" #include "Logger.h"
#include <array> #include <array>
#include <future>
#include <mutex>
#include <string> #include <string>
SOCKET UDPSock = -1; SOCKET UDPSock = -1;
sockaddr_in* ToServer = nullptr; sockaddr_in* ToServer = nullptr;
std::mutex UDPSendMutex;
void UDPSend(std::string Data) { void UDPSend(std::string Data) {
std::scoped_lock lock(UDPSendMutex);
if (ClientID == -1 || UDPSock == -1) if (ClientID == -1 || UDPSock == -1)
return; return;
if (Data.length() > 400) { if (Data.length() > 400) {
@@ -84,7 +78,6 @@ void UDPRcv() {
Ret[Rcv] = 0; Ret[Rcv] = 0;
UDPParser(std::string_view(Ret.data(), Rcv)); UDPParser(std::string_view(Ret.data(), Rcv));
} }
void UDPClientMain(const std::string& IP, int Port) { void UDPClientMain(const std::string& IP, int Port) {
#ifdef _WIN32 #ifdef _WIN32
WSADATA data; WSADATA data;
@@ -100,16 +93,9 @@ void UDPClientMain(const std::string& IP, int Port) {
ToServer->sin_port = htons(Port); ToServer->sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr); inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr);
UDPSock = socket(AF_INET, SOCK_DGRAM, 0); UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
std::future<void> magicSend; if (!magic.empty())
for (int i = 0; i < 10; i++)
if (!magic.empty()) { UDPSend(magic);
magicSend = std::async(std::launch::async, ([](){
for (int i = 0; i < 10; i++) {
UDPSend(magic);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
}));
}
GameSend("P" + std::to_string(ClientID)); GameSend("P" + std::to_string(ClientID));
TCPSend("H", TCPSock); TCPSend("H", TCPSock);
UDPSend("p"); UDPSend("p");
@@ -118,11 +104,6 @@ void UDPClientMain(const std::string& IP, int Port) {
UDPRcv(); UDPRcv();
} }
debug("UDP receive loop done"); debug("UDP receive loop done");
if (magicSend.valid()) {
magicSend.get();
}
KillSocket(UDPSock); KillSocket(UDPSock);
WSACleanup(); WSACleanup();
} }
+1 -1
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@@ -86,7 +86,7 @@ std::string GetVer() {
return "2.8"; return "2.8";
} }
std::string GetPatch() { std::string GetPatch() {
return ".1"; return ".0";
} }
beammp_fs_string GetEP(const beammp_fs_char* P) { beammp_fs_string GetEP(const beammp_fs_char* P) {