19 Commits

Author SHA1 Message Date
Lion Kortlepel
76cfc47a2f log invocation 2024-10-07 00:43:25 +02:00
Lion Kortlepel
7b59cb6f87 fix various commandline argument related things 2024-10-07 00:33:43 +02:00
Lion Kortlepel
0eba745d4c remove silly license 2024-10-07 00:33:29 +02:00
Lion
259b21502e Add command-line options (#90)
This PR adds command-line options as outlined in #74 

Closes #74
2024-10-06 23:49:47 +02:00
Tixx
afac729505 Ixmplement game arguments for linux 2024-10-06 15:56:48 +02:00
Lion
f57ebb7a92 follow HTTP redirects (#133)
Follow HTTP redirects on HTTP Get and Post functions
2024-10-06 15:20:49 +02:00
snepsnepsnep
ace96b7e33 follow HTTP redirects 2024-10-05 23:45:50 +02:00
Tixx
0c53ff4cd4 Pass game arguments to beamng on windows 2024-10-05 18:34:39 +02:00
Tixx
68a4d64387 Fix linux relauch 2024-10-05 18:08:25 +02:00
Tixx
5bdd8c11da Fix relaunch 2024-10-05 18:01:47 +02:00
Tixx
47681cda50 Let user know about update even if --no-update was specified 2024-10-05 18:01:36 +02:00
Tixx
c99fecfa1c Fix debug log 2024-10-05 17:26:14 +02:00
Tixx
d26e0320e4 Add back support for old dev argument with warning 2024-10-05 17:26:14 +02:00
Tixx
57422a6105 Add optional dev config value 2024-10-05 17:20:40 +02:00
Tixx
467c8dc584 Add no-update flag 2024-10-05 17:20:40 +02:00
Tixx
2ddb576e72 Log core port 2024-10-05 17:20:40 +02:00
Tixx
e242057583 Improve port cli flag 2024-10-05 17:20:40 +02:00
Tixx
06686688fc Move console clear to main to avoid clearing logs 2024-10-05 17:20:40 +02:00
Tixx
aca61886d0 add command-line options 2024-10-05 17:20:40 +02:00
13 changed files with 239 additions and 86 deletions

View File

@@ -9,8 +9,8 @@ The launcher is the way we communitcate to outside the game, it does a few autom
In the root directory of the project,
1. `cmake -DCMAKE_BUILD_TYPE=Release . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static`
2. `cmake --build bin --parallel --config Release`
Remember to change `C:/vcpkg` to wherever you have vcpkg installed.
Remember to change `C:/vcpkg` to wherever you have vcpkg installed.
## How to build - Debug
@@ -18,10 +18,4 @@ In the root directory of the project,
1. `cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static`
2. `cmake --build bin --parallel`
Remember to change `C:/vcpkg` to wherever you have vcpkg installed.
Copyright (c) 2019-present Anonymous275.
BeamMP Launcher code is not in the public domain and is not free software.
One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries,
the only permission that has been granted is to use the software in its compiled form as distributed from the BeamMP.com website.
Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
Remember to change `C:/vcpkg` to wherever you have vcpkg installed.

View File

@@ -26,7 +26,6 @@ extern int ClientID;
extern int LastPort;
extern bool ModLoaded;
extern bool Terminate;
extern int DEFAULT_PORT;
extern uint64_t UDPSock;
extern uint64_t TCPSock;
extern std::string Branch;

24
include/Options.h Normal file
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@@ -0,0 +1,24 @@
#pragma once
#include <string>
struct Options {
#if defined(_WIN32)
std::string executable_name = "BeamMP-Launcher.exe";
#elif defined(__linux__)
std::string executable_name = "BeamMP-Launcher";
#endif
unsigned int port = 4444;
bool verbose = false;
bool no_download = false;
bool no_update = false;
bool no_launch = false;
const char **game_arguments = nullptr;
int game_arguments_length = 0;
const char** argv = nullptr;
int argc = 0;
};
void InitOptions(int argc, const char *argv[], Options &options);
extern Options options;

View File

@@ -10,12 +10,10 @@
#include <string>
#include <vector>
void InitLauncher(int argc, char* argv[]);
std::string GetEP(char* P = nullptr);
void InitLauncher();
std::string GetEP(const char* P = nullptr);
std::string GetGamePath();
std::string GetVer();
std::string GetPatch();
std::string GetEN();
void ConfigInit();
extern bool Dev;

View File

@@ -8,6 +8,7 @@
#include <filesystem>
#include <fstream>
#include <nlohmann/json.hpp>
#include "Options.h"
namespace fs = std::filesystem;
std::string Branch;
@@ -15,7 +16,7 @@ std::string CachingDirectory = "./Resources";
void ParseConfig(const nlohmann::json& d) {
if (d["Port"].is_number()) {
DEFAULT_PORT = d["Port"].get<int>();
options.port = d["Port"].get<int>();
}
// Default -1
// Release 1
@@ -31,6 +32,14 @@ void ParseConfig(const nlohmann::json& d) {
CachingDirectory = d["CachingDirectory"].get<std::string>();
info("Mod caching directory: " + CachingDirectory);
}
if (d.contains("Dev") && d["Dev"].is_boolean()) {
bool dev = d["Dev"].get<bool>();
options.verbose = dev;
options.no_download = dev;
options.no_launch = dev;
options.no_update = dev;
}
}
void ConfigInit() {

View File

@@ -23,6 +23,7 @@
#include <Security/Init.h>
#include <filesystem>
#include <thread>
#include "Options.h"
unsigned long GamePID = 0;
#if defined(_WIN32)
@@ -83,7 +84,14 @@ void StartGame(std::string Dir) {
std::string BaseDir = Dir; //+"\\Bin64";
// Dir += R"(\Bin64\BeamNG.drive.x64.exe)";
Dir += "\\BeamNG.drive.exe";
bSuccess = CreateProcessA(Dir.c_str(), nullptr, nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi);
std::string gameArgs = "";
for (int i = 0; i < options.game_arguments_length; i++) {
gameArgs += " ";
gameArgs += options.game_arguments[i];
}
bSuccess = CreateProcessA(nullptr, (LPSTR)(Dir + gameArgs).c_str(), nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi);
if (bSuccess) {
info("Game Launched!");
GamePID = pi.dwProcessId;
@@ -99,13 +107,19 @@ void StartGame(std::string Dir) {
void StartGame(std::string Dir) {
int status;
std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64");
char* argv[] = { filename.data(), NULL };
std::vector<const char*> argv;
argv.push_back(filename.data());
for (int i = 0; i < options.game_arguments_length; i++) {
argv.push_back(options.game_arguments[i]);
}
argv.push_back(nullptr);
pid_t pid;
posix_spawn_file_actions_t spawn_actions;
posix_spawn_file_actions_init(&spawn_actions);
posix_spawn_file_actions_addclose(&spawn_actions, STDOUT_FILENO);
posix_spawn_file_actions_addclose(&spawn_actions, STDERR_FILENO);
int result = posix_spawn(&pid, filename.c_str(), &spawn_actions, nullptr, argv, environ);
int result = posix_spawn(&pid, filename.c_str(), &spawn_actions, nullptr, const_cast<char**>(argv.data()), environ);
if (result != 0) {
error("Failed to Launch the game! launcher closing soon");
@@ -121,7 +135,7 @@ void StartGame(std::string Dir) {
#endif
void InitGame(const std::string& Dir) {
if (!Dev) {
if (!options.no_launch) {
std::thread Game(StartGame, Dir);
Game.detach();
}

View File

@@ -12,6 +12,7 @@
#include <fstream>
#include <sstream>
#include <thread>
#include "Options.h"
std::string getDate() {
time_t tt = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
@@ -55,7 +56,7 @@ void info(const std::string& toPrint) {
}
void debug(const std::string& toPrint) {
std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
if (Dev) {
if (options.verbose) {
std::cout << Print;
}
addToLog(Print);

View File

@@ -30,11 +30,11 @@
#include <nlohmann/json.hpp>
#include <set>
#include <thread>
#include "Options.h"
extern int TraceBack;
std::set<std::string>* ConfList = nullptr;
bool TCPTerminate = false;
int DEFAULT_PORT = 4444;
bool Terminate = false;
bool LoginAuth = false;
std::string Username = "";
@@ -288,7 +288,7 @@ void localRes() {
ConfList = new std::set<std::string>;
}
void CoreMain() {
debug("Core Network on start!");
debug("Core Network on start! port: " + std::to_string(options.port));
SOCKET LSocket, CSocket;
struct addrinfo* res = nullptr;
struct addrinfo hints { };
@@ -306,7 +306,7 @@ void CoreMain() {
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT).c_str(), &hints, &res);
iRes = getaddrinfo(nullptr, std::to_string(options.port).c_str(), &hints, &res);
if (iRes) {
debug("(Core) addr info failed with error: " + std::to_string(iRes));
WSACleanup();

View File

@@ -26,6 +26,7 @@
#include <mutex>
#include <string>
#include <thread>
#include "Options.h"
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart, PingEnd;
bool GConnected = false;
@@ -161,7 +162,7 @@ SOCKET SetupListener() {
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
iRes = getaddrinfo(nullptr, std::to_string(DEFAULT_PORT + 1).c_str(), &hints, &result);
iRes = getaddrinfo(nullptr, std::to_string(options.port + 1).c_str(), &hints, &result);
if (iRes != 0) {
error("(Proxy) info failed with error: " + std::to_string(iRes));
WSACleanup();

View File

@@ -78,6 +78,7 @@ std::string HTTP::Get(const std::string& IP) {
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void*)&Ret);
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
@@ -105,6 +106,7 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
list = curl_slist_append(list, "Content-Type: application/json");
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, list);
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10); // seconds
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
res = curl_easy_perform(curl);
curl_slist_free_all(list);
if (res != CURLE_OK) {
@@ -134,7 +136,6 @@ bool HTTP::Download(const std::string& IP, const std::string& Path) {
if (File.is_open()) {
File << Ret;
File.close();
std::cout << "\n";
info("Download Complete!");
} else {
error("Failed to open file directory: " + Path);

107
src/Options.cpp Normal file
View File

@@ -0,0 +1,107 @@
#include "Options.h"
#include "Logger.h"
#include <cstdlib>
#include <filesystem>
void InitOptions(int argc, const char *argv[], Options &options) {
int i = 1;
options.argc = argc;
options.argv = argv;
std::string AllOptions;
for (int i = 0; i < argc; ++i) {
AllOptions += std::string(argv[i]);
if (i + 1 < argc) {
AllOptions += " ";
}
}
debug("Launcher was invoked as: '" + AllOptions + "'");
if (argc > 2) {
if (std::string(argv[1]) == "0" && std::string(argv[2]) == "0") {
options.verbose = true;
options.no_download = true;
options.no_launch = true;
options.no_update = true;
warn("You are using deprecated commandline arguments, please use --dev instead");
return;
}
}
options.executable_name = std::string(argv[0]);
while (i < argc) {
std::string argument(argv[i]);
if (argument == "-p" || argument == "--port") {
if (i + 1 >= argc) {
std::string error_message =
"No port specified, resorting to default (";
error_message += std::to_string(options.port);
error_message += ")";
error(error_message);
i++;
continue;
}
int port = options.port;
try {
port = std::stoi(argv[i + 1]);
} catch (std::exception& e) {
error("Invalid port specified: " + std::string(argv[i + 1]) + " " + std::string(e.what()));
}
if (port <= 0) {
std::string error_message =
"Port invalid, must be a non-zero positive "
"integer, resorting to default (";
error_message += options.port;
error_message += ")";
error(error_message);
i++;
continue;
}
options.port = port;
i++;
} else if (argument == "-v" || argument == "--verbose") {
options.verbose = true;
} else if (argument == "--no-download") {
options.no_download = true;
} else if (argument == "--no-update") {
options.no_update = true;
} else if (argument == "--no-launch") {
options.no_launch = true;
} else if (argument == "--dev") {
options.verbose = true;
options.no_download = true;
options.no_launch = true;
options.no_update = true;
} else if (argument == "--" || argument == "--game") {
options.game_arguments = &argv[i + 1];
options.game_arguments_length = argc - i - 1;
break;
} else if (argument == "--help" || argument == "-h" || argument == "/?") {
std::cout << "USAGE:\n"
"\t" + std::filesystem::path(options.executable_name).filename().string() + " [OPTIONS] [-- <GAME ARGS>...]\n"
"\n"
"OPTIONS:\n"
"\t--port <port> -p Change the default listen port to <port>. This must be configured ingame, too\n"
"\t--verbose -v Verbose mode, prints debug messages\n"
"\t--no-download Skip downloading and installing the BeamMP Lua mod\n"
"\t--no-update Skip applying launcher updates (you must update manually)\n"
"\t--no-launch Skip launching the game (you must launch the game manually)\n"
"\t--dev Developer mode, same as --verbose --no-download --no-launch --no-update\n"
"\t--game <args...> Passes ALL following arguments to the game, see also `--`\n"
<< std::flush;
exit(0);
} else {
warn("Unknown option: " + argument);
}
i++;
}
}

View File

@@ -8,6 +8,7 @@
#include "zip_file.h"
#include <charconv>
#include <cstring>
#include <httplib.h>
#include <nlohmann/json.hpp>
#include <string>
@@ -25,9 +26,9 @@
#include <filesystem>
#include <fstream>
#include <thread>
#include "Options.h"
extern int TraceBack;
bool Dev = false;
int ProxyPort = 0;
namespace fs = std::filesystem;
@@ -87,7 +88,7 @@ std::string GetPatch() {
return ".0";
}
std::string GetEP(char* P) {
std::string GetEP(const char* P) {
static std::string Ret = [&]() {
std::string path(P);
return path.substr(0, path.find_last_of("\\/") + 1);
@@ -95,11 +96,11 @@ std::string GetEP(char* P) {
return Ret;
}
#if defined(_WIN32)
void ReLaunch(int argc, char* args[]) {
void ReLaunch() {
std::string Arg;
for (int c = 2; c <= argc; c++) {
for (int c = 2; c <= options.argc; c++) {
Arg += options.argv[c - 1];
Arg += " ";
Arg += args[c - 1];
}
info("Relaunch!");
system("cls");
@@ -108,11 +109,11 @@ void ReLaunch(int argc, char* args[]) {
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void URelaunch(int argc, char* args[]) {
void URelaunch() {
std::string Arg;
for (int c = 2; c <= argc; c++) {
for (int c = 2; c <= options.argc; c++) {
Arg += options.argv[c - 1];
Arg += " ";
Arg += args[c - 1];
}
ShellExecute(nullptr, "open", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
@@ -120,47 +121,50 @@ void URelaunch(int argc, char* args[]) {
exit(1);
}
#elif defined(__linux__)
void ReLaunch(int argc, char* args[]) {
void ReLaunch() {
std::string Arg;
for (int c = 2; c <= argc; c++) {
for (int c = 2; c <= options.argc; c++) {
Arg += options.argv[c - 1];
Arg += " ";
Arg += args[c - 1];
}
info("Relaunch!");
system("clear");
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
int ret = execv(options.executable_name.c_str(), const_cast<char**>(options.argv));
if (ret < 0) {
error(std::string("execv() failed with: ") + strerror(errno) + ". Failed to relaunch");
exit(1);
}
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void URelaunch(int argc, char* args[]) {
std::string Arg;
for (int c = 2; c <= argc; c++) {
Arg += " ";
Arg += args[c - 1];
void URelaunch() {
int ret = execv(options.executable_name.c_str(), const_cast<char**>(options.argv));
if (ret < 0) {
error(std::string("execv() failed with: ") + strerror(errno) + ". Failed to relaunch");
exit(1);
}
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
#endif
void CheckName(int argc, char* args[]) {
void CheckName() {
#if defined(_WIN32)
std::string DN = GetEN(), CDir = args[0], FN = CDir.substr(CDir.find_last_of('\\') + 1);
std::string DN = GetEN(), CDir = options.executable_name, FN = CDir.substr(CDir.find_last_of('\\') + 1);
#elif defined(__linux__)
std::string DN = GetEN(), CDir = args[0], FN = CDir.substr(CDir.find_last_of('/') + 1);
std::string DN = GetEN(), CDir = options.executable_name, FN = CDir.substr(CDir.find_last_of('/') + 1);
#endif
if (FN != DN) {
if (fs::exists(DN))
remove(DN.c_str());
if (fs::exists(DN))
ReLaunch(argc, args);
ReLaunch();
std::rename(FN.c_str(), DN.c_str());
URelaunch(argc, args);
URelaunch();
}
}
void CheckForUpdates(int argc, char* args[], const std::string& CV) {
void CheckForUpdates(const std::string& CV) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get(
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
@@ -170,39 +174,30 @@ void CheckForUpdates(int argc, char* args[], const std::string& CV) {
std::string FileHash = hashpp::get::getFileHash(hashpp::ALGORITHMS::SHA2_256, EP);
if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion))) && !Dev) {
info("Launcher update found!");
if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion)))) {
if (!options.no_update) {
info("Launcher update found!");
#if defined(__linux__)
error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
#else
fs::remove(Back);
fs::rename(EP, Back);
info("Downloading Launcher update " + LatestHash);
HTTP::Download(
"https://backend.beammp.com/builds/launcher?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
EP);
URelaunch(argc, args);
fs::remove(Back);
fs::rename(EP, Back);
info("Downloading Launcher update " + LatestHash);
HTTP::Download(
"https://backend.beammp.com/builds/launcher?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
EP);
URelaunch();
#endif
} else {
warn("Launcher update was found, but not updating because --no-update or --dev was specified.");
}
} else
info("Launcher version is up to date");
TraceBack++;
}
void CustomPort(int argc, char* argv[]) {
if (argc > 1) {
std::string Port = argv[1];
if (Port.find_first_not_of("0123456789") == std::string::npos) {
if (std::stoi(Port) > 1000) {
DEFAULT_PORT = std::stoi(Port);
warn("Running on custom port : " + std::to_string(DEFAULT_PORT));
}
}
if (argc > 2)
Dev = true;
}
}
#ifdef _WIN32
void LinuxPatch() {
@@ -234,25 +229,24 @@ void LinuxPatch() {
#endif
#if defined(_WIN32)
void InitLauncher(int argc, char* argv[]) {
void InitLauncher() {
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
InitLog();
CheckName(argc, argv);
CheckName();
LinuxPatch();
CheckLocalKey();
ConfigInit();
CustomPort(argc, argv);
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
CheckForUpdates(std::string(GetVer()) + GetPatch());
}
#elif defined(__linux__)
void InitLauncher(int argc, char* argv[]) {
InitLog();
void InitLauncher() {
info("BeamMP Launcher v" + GetVer() + GetPatch());
CheckName(argc, argv);
CheckName();
CheckLocalKey();
ConfigInit();
CustomPort(argc, argv);
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
CheckForUpdates(std::string(GetVer()) + GetPatch());
}
#endif
@@ -316,7 +310,7 @@ void PreGame(const std::string& GamePath) {
CheckMP(GetGamePath() + "mods/multiplayer");
info("Game user path: " + GetGamePath());
if (!Dev) {
if (!options.no_download) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),

View File

@@ -13,6 +13,9 @@
#include <curl/curl.h>
#include <iostream>
#include <thread>
#include "Options.h"
Options options;
[[noreturn]] void flush() {
while (true) {
@@ -21,7 +24,13 @@
}
}
int main(int argc, char** argv) try {
int main(int argc, const char** argv) try {
#if defined(_WIN32)
system("cls");
#elif defined(__linux__)
system("clear");
#endif
#ifdef DEBUG
std::thread th(flush);
th.detach();
@@ -45,7 +54,9 @@ int main(int argc, char** argv) try {
}
}
InitLauncher(argc, argv);
InitLog();
InitOptions(argc, argv, options);
InitLauncher();
info("IMPORTANT: You MUST keep this window open to play BeamMP!");