Compare commits

..

1 Commits

Author SHA1 Message Date
Tixx eeca50b37e Fix download size int casting 2026-04-21 17:14:42 +02:00
12 changed files with 54 additions and 85 deletions
+1 -2
View File
@@ -42,7 +42,7 @@ extern std::string magic;
int KillSocket(uint64_t Dead);
void UUl(const std::string& R);
void UDPSend(std::string Data);
bool CheckBytes(int32_t Bytes, int32_t Expected = -1);
bool CheckBytes(int32_t Bytes);
void GameSend(std::string_view Data);
void SendLarge(std::string Data);
std::string TCPRcv(uint64_t Sock);
@@ -56,4 +56,3 @@ void UDPClientMain(const std::string& IP, int Port);
void TCPGameServer(const std::string& IP, int Port);
bool SecurityWarning();
void CoreSend(std::string data);
int RecvWaitAll(int sockfd, char *buf, int len);
-1
View File
@@ -20,7 +20,6 @@ struct Options {
bool no_update = false;
bool no_launch = false;
const char* user_path = nullptr;
std::string region;
const char **game_arguments = nullptr;
int game_arguments_length = 0;
const char** argv = nullptr;
-10
View File
@@ -336,14 +336,4 @@ namespace Utils {
throw std::runtime_error("Game disconnected");
}
}
inline std::string RegionToTopLevelDomain(const std::string region) {
if (region == "Restricted") {
return "beammp.ru";
}
else if (region == "Developer") {
return "beammp.dev";
}
return "beammp.com"; // Global
}
};
+2 -10
View File
@@ -36,10 +36,6 @@ void ParseConfig(const nlohmann::json& d) {
CachingDirectory = std::filesystem::path(d["CachingDirectory"].get<std::string>());
info(beammp_wide("Mod caching directory: ") + beammp_fs_string(CachingDirectory.relative_path()));
}
if (d.contains("Region") && d["Region"].is_string()) {
options.region = d["Region"].get<std::string>();
info("Set the region to: " + options.region);
}
if (d.contains("Dev") && d["Dev"].is_boolean()) {
bool dev = d["Dev"].get<bool>();
@@ -71,18 +67,14 @@ void ConfigInit() {
} else
fatal("Failed to open Launcher.cfg!");
} else {
if (options.region.empty())
{
options.region = "Global";
}
std::ofstream cfg("Launcher.cfg");
if (cfg.is_open()) {
cfg <<
R"({
"Port": 4444,
"Build": "Default",
"CachingDirectory": "./Resources",
"Region": ")" << options.region << "\"\n}";
"CachingDirectory": "./Resources"
})";
cfg.close();
} else {
fatal("Failed to write config on disk!");
+10 -9
View File
@@ -143,28 +143,29 @@ void GetServerInfo(std::string Data) {
const std::string buffer = ([&]() -> std::string {
int32_t Header;
std::vector<char> data(sizeof(Header));
int Temp = RecvWaitAll(ISock, data.data(), sizeof(Header));
int Temp = recv(ISock, data.data(), sizeof(Header), MSG_WAITALL);
auto checkBytes = ([&](const int32_t bytes, const int32_t expected = -1) -> bool {
auto checkBytes = ([&](const int32_t bytes) -> bool {
if (bytes == 0) {
return false;
} else if (bytes < 0) {
return false;
}
if (expected != -1 && bytes != expected) {
return false;
}
return true;
});
if (!checkBytes(Temp, sizeof(Header))) {
if (!checkBytes(Temp)) {
return "";
}
memcpy(&Header, data.data(), sizeof(Header));
if (!checkBytes(Temp)) {
return "";
}
data.resize(Header, 0);
Temp = RecvWaitAll(ISock, data.data(), Header);
if (!checkBytes(Temp, Header)) {
Temp = recv(ISock, data.data(), Header, MSG_WAITALL);
if (!checkBytes(Temp)) {
return "";
}
return std::string(data.data(), Header);
@@ -226,7 +227,7 @@ void Parse(std::string Data, SOCKET CSocket) {
TCPTerminate = true;
Data.clear();
futures.push_back(std::async(std::launch::async, []() {
CoreSend("B" + HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/servers-info"));
CoreSend("B" + HTTP::Get("https://backend.beammp.com/servers-info"));
}));
}
break;
+12
View File
@@ -50,6 +50,17 @@ int KillSocket(uint64_t Dead) {
return a;
}
bool CheckBytes(uint32_t Bytes) {
if (Bytes == 0) {
debug("(Proxy) Connection closing");
return false;
} else if (Bytes < 0) {
debug("(Proxy) send failed with error: " + std::to_string(WSAGetLastError()));
return false;
}
return true;
}
void GameSend(std::string_view Data) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
@@ -195,6 +206,7 @@ void ParserAsync(std::string_view Data) {
return;
case 'U':
magic = Data.substr(1);
return;
default:
break;
}
+3 -4
View File
@@ -6,7 +6,6 @@
#include "Http.h"
#include "Options.h"
#include <Logger.h>
#include <Network/network.hpp>
#include <Startup.h>
@@ -137,8 +136,8 @@ void HTTP::StartProxy() {
{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
{ "Accept", "*/*" }
};
httplib::Client backend("https://backend." + Utils::RegionToTopLevelDomain(options.region));
httplib::Client forum("https://forum." + Utils::RegionToTopLevelDomain(options.region));
httplib::Client backend("https://backend.beammp.com");
httplib::Client forum("https://forum.beammp.com");
const std::string pattern = ".*";
@@ -217,7 +216,7 @@ void HTTP::StartProxy() {
}
if (error) {
cli_res = forum.Get("/user_avatar/forum." + Utils::RegionToTopLevelDomain(options.region) + "/user/0/0.png", headers);
cli_res = forum.Get("/user_avatar/forum.beammp.com/user/0/0.png", headers);
}
} else {
+12 -3
View File
@@ -163,8 +163,12 @@ std::vector<char> TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) {
int i = 0;
do {
// receive at most some MB at a time
int Len = std::min(int(Size - Rcv), 1 * 1024 * 1024);
int Temp = RecvWaitAll(Sock, &File[Rcv], Len);
uint64_t Len = std::min<uint64_t>((Size - Rcv), 1 * 1024 * 1024);
if (Len == 0) {
error("Download size miscalculation");
break;
}
int Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
if (Temp == -1 || Temp == 0) {
debug("Recv returned: " + std::to_string(Temp));
if (Temp == -1) {
@@ -579,7 +583,12 @@ void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<Mo
}
#endif
fs::copy_file(PathToSaveTo, std::filesystem::path(GetGamePath()) / "mods/multiplayer" / FName, fs::copy_options::overwrite_existing);
std::error_code ec;
fs::copy_file(PathToSaveTo, std::filesystem::path(GetGamePath()) / "mods/multiplayer" / FName, fs::copy_options::overwrite_existing, ec);
if (ec) {
error(beammp_wide("Error in copy_file during download of ") + beammp_fs_string(PathToSaveTo) + beammp_wide(": ") + Utils::ToWString(ec.message()));
break;
}
UpdateModUsage(FName);
}
WaitForConfirm();
+6 -29
View File
@@ -28,9 +28,9 @@ int LastPort;
std::string LastIP;
SOCKET TCPSock = -1;
bool CheckBytes(int32_t Bytes, int32_t Expected) {
bool CheckBytes(int32_t Bytes) {
if (Bytes == 0) {
debug("(TCP) Connection closing...");
debug("(TCP) Connection closing... CheckBytes(16)");
Terminate = true;
return false;
} else if (Bytes < 0) {
@@ -39,11 +39,6 @@ bool CheckBytes(int32_t Bytes, int32_t Expected) {
Terminate = true;
return false;
}
if (Expected != -1 && Bytes != Expected) {
debug(std::format("(TCP) Short recv detected, expected {} bytes, got {} bytes", Expected, Bytes));
Terminate = true;
return false;
}
return true;
}
void UUl(const std::string& R) {
@@ -80,24 +75,6 @@ void TCPSend(const std::string& Data, uint64_t Sock) {
} while (Sent < Size);
}
int RecvWaitAll(int sockfd, char *buf, int len) {
// handle MSG_WAITALL not actually filling the whole buffer
// happens frequently in wine, and can also happen natively when the OS pauses the execution for various reasons
int offset = 0;
while (offset < len) {
int recv_status = recv(sockfd, &buf[offset], len - offset, MSG_WAITALL);
if (recv_status == 0) {
// do not discard received data when the other side closes the socket cleanly
return offset;
}
if (recv_status == -1) {
return -1;
}
offset += recv_status;
}
return offset;
}
std::string TCPRcv(SOCKET Sock) {
if (Sock == -1) {
Terminate = true;
@@ -107,8 +84,8 @@ std::string TCPRcv(SOCKET Sock) {
int32_t Header;
int Temp;
std::vector<char> Data(sizeof(Header));
Temp = RecvWaitAll(Sock, Data.data(), sizeof(Header));
if (!CheckBytes(Temp, sizeof(Header))) {
Temp = recv(Sock, Data.data(), sizeof(Header), MSG_WAITALL);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 3");
return "";
}
@@ -120,8 +97,8 @@ std::string TCPRcv(SOCKET Sock) {
}
Data.resize(Header, 0);
Temp = RecvWaitAll(Sock, Data.data(), Header);
if (!CheckBytes(Temp, Header)) {
Temp = recv(Sock, Data.data(), Header, MSG_WAITALL);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 5");
return "";
}
-8
View File
@@ -92,13 +92,6 @@ void InitOptions(int argc, const char *argv[], Options &options) {
}
options.user_path = argv[i + 1];
i++;
} else if (argument == "--region") {
if (i + 1 >= argc) {
error("You must specify a region after the `--region` argument");
}
options.region = argv[i + 1];
info("Set the region to: " + options.region);
i++;
} else if (argument == "--" || argument == "--game") {
options.game_arguments = &argv[i + 1];
options.game_arguments_length = argc - i - 1;
@@ -115,7 +108,6 @@ void InitOptions(int argc, const char *argv[], Options &options) {
"\t--no-launch Skip launching the game (you must launch the game manually)\n"
"\t--dev Developer mode, same as --verbose --no-download --no-launch --no-update\n"
"\t--user-path <path> Path to BeamNG's User Path\n"
"\t--region <region> Sets a custom region, options are 'Global', and 'Restricted'\n"
"\t--game <args...> Passes ALL following arguments to the game, see also `--`\n"
<< std::flush;
exit(0);
+2 -3
View File
@@ -6,7 +6,6 @@
#include "Http.h"
#include "Options.h"
#include "Logger.h"
#include <filesystem>
#include <fstream>
@@ -56,7 +55,7 @@ std::string Login(const std::string& fields) {
}
info("Attempting to authenticate...");
try {
std::string Buffer = HTTP::Post("https://auth." + Utils::RegionToTopLevelDomain(options.region) + "/userlogin", fields);
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
if (Buffer.empty()) {
return GetFail("Failed to communicate with the auth system!");
@@ -116,7 +115,7 @@ void CheckLocalKey() {
}
}
Buffer = HTTP::Post("https://auth." + Utils::RegionToTopLevelDomain(options.region) + "/userlogin", R"({"pk":")" + Buffer + "\"}");
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
+5 -5
View File
@@ -331,9 +331,9 @@ bool VerifySignature(const std::filesystem::path& filePath)
#endif
void CheckForUpdates(const std::string& CV) {
std::string LatestHash = HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get(
"https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::regex sha256_pattern(R"(^[a-fA-F0-9]{64}$)");
std::smatch match;
@@ -358,7 +358,7 @@ void CheckForUpdates(const std::string& CV) {
info("Downloading Launcher update " + LatestHash);
std::wstring DownloadLocation = GetBP() / (beammp_wide("new_") + GetEN());
if (HTTP::Download(
"https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/builds/launcher?download=true"
"https://backend.beammp.com/builds/launcher?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
DownloadLocation, LatestHash)) {
@@ -514,7 +514,7 @@ void PreGame(const beammp_fs_string& GamePath) {
info(beammp_wide("Game user path: ") + beammp_fs_string(GetGamePath()));
if (!options.no_download) {
std::string LatestHash = HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
[](auto const& c) -> bool { return !std::isalnum(c); }),
@@ -548,7 +548,7 @@ void PreGame(const beammp_fs_string& GamePath) {
if (FileHash != LatestHash) {
info("Downloading BeamMP Update " + LatestHash);
HTTP::Download("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/builds/client?download=true"
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
ZipPath, LatestHash);