Connection issues set to 800ms+

This commit is contained in:
Anonymous275
2020-11-11 23:28:16 +02:00
parent d028a0e5ea
commit f875adc473
2 changed files with 3 additions and 3 deletions

View File

@@ -33,7 +33,7 @@ void GameSend(std::string Data){
static std::mutex Lock;
std::scoped_lock Guard(Lock);
if(TCPTerminate || !GConnected || CSocket == -1)return;
static thread_local int32_t Size,Temp,Sent;
int32_t Size,Temp,Sent;
Data += '\n';
Size = int32_t(Data.size());
Sent = 0;