mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-07 08:16:22 +00:00
v2.0.84
- HTTP Proxy for backend.beammp.com - Fix Attempt for mod loading, game detecting partial zip file - Use nlohmann JSON - Update vcpkg parameters and commit ID - Add ability to open URL using default browser with filter
This commit is contained in:
13
src/main.cpp
13
src/main.cpp
@@ -21,20 +21,21 @@
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}
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int main(int argc, char* argv[]) {
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#ifdef DEBUG
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std::thread th(flush);
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th.detach();
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#endif
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#ifdef DEBUG
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std::thread th(flush);
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th.detach();
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#endif
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GetEP(argv[0]);
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InitLauncher(argc,argv);
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InitLauncher(argc, argv);
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try {
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LegitimacyCheck();
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}catch (std::exception& e){
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} catch (std::exception &e) {
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fatal("Main 1 : " + std::string(e.what()));
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}
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StartProxy();
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PreGame(GetGameDir());
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InitGame(GetGameDir());
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CoreNetwork();
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