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fix missing closing parens on "connected to..." log
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@ -151,7 +151,7 @@ void ClientNetwork::handle_client_identification(bmp::ClientPacket& packet) {
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}
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*launcher.mod_version = Version { uint8_t(mod_version.at(0)), uint8_t(mod_version.at(1)), uint8_t(mod_version.at(2)) };
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*launcher.game_version = Version { uint8_t(game_version.at(0)), uint8_t(game_version.at(1)), uint8_t(game_version.at(2)) };
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spdlog::info("Connected to {} (mod v{}, game v{}, protocol v{}.{}.{}",
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spdlog::info("Connected to {} (mod v{}, game v{}, protocol v{}.{}.{})",
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impl,
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launcher.mod_version->to_string(),
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launcher.game_version->to_string(),
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