- shutdown if two launchers are open with no game

- send message if launcher is skipping a channel
This commit is contained in:
Anonymous275
2022-10-01 20:56:45 +03:00
parent f93536758f
commit b233778ae0
3 changed files with 29 additions and 0 deletions

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@@ -11,6 +11,7 @@ class Memory {
public:
static uint64_t FindPattern(const char* module, const char* Pattern[]);
static uint32_t GetBeamNGPID(const std::set<uint32_t>& BL);
static uint32_t GetLauncherPID(const std::set<uint32_t>& BL);
static uint64_t GetModuleBase(const char* Name);
static void Print(const std::string& msg);
static void Inject(uint32_t PID);