mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-19 23:00:21 +00:00
- IPC Uses PID to identify the process
- Exception code now shows in hex capitals - Fixed version checking and bumped the version support - Added process blacklist for already injected game detection - Used std::all_of instead of std::string::find for digit checks
This commit is contained in:
@@ -23,6 +23,6 @@ private:
|
||||
static inline uint64_t DllBaseAddr;
|
||||
static int lua_open_jit_D(lua_State* State);
|
||||
static void RegisterGEFunctions();
|
||||
static int GetTickCount_D(void* GEState, void* Param2, void* Param3, void* Param4);
|
||||
// static int GetTickCount_D(void* GEState, void* Param2, void* Param3, void* Param4);
|
||||
static void IPCListener();
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user