mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-10 01:36:16 +00:00
Network, bug fixes, more patters, GELua and a lot more
This commit is contained in:
302
src/Network/Server.cpp
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302
src/Network/Server.cpp
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///
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/// Created by Anonymous275 on 1/30/22
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/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
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///
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#define WIN32_LEAN_AND_MEAN
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#include "Compressor.h"
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#include "Server.h"
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#include "Launcher.h"
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include "Logger.h"
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Server::Server(Launcher* Instance) : LauncherInstance(Instance) {
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WSADATA wsaData;
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int iRes = WSAStartup(514, &wsaData); //2.2
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if (iRes != 0) {
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LOG(ERROR) << "WSAStartup failed with error: " << iRes;
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}
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UDPSockAddress = std::make_unique<sockaddr_in>();
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}
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Server::~Server() {
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Close();
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WSACleanup();
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}
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void Server::TCPClientMain() {
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SOCKADDR_IN ServerAddr;
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TCPSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if(TCPSocket == -1) {
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LOG(ERROR) << "Socket failed! Error code: " << WSAGetLastError();
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return;
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}
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ServerAddr.sin_family = AF_INET;
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ServerAddr.sin_port = htons(Port);
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inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
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int status = connect(TCPSocket, (SOCKADDR *) &ServerAddr, sizeof(ServerAddr));
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if(status != 0){
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UStatus = "Connection Failed!";
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LOG(ERROR) << "Connect failed! Error code: " << WSAGetLastError();
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Close();
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return;
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}
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LOG(INFO) << "Connected!";
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char Code = 'C';
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send(TCPSocket, &Code, 1, 0);
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SyncResources();
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UDPConnection = std::thread(&Server::UDPMain, this);
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while(!Terminate.load()) {
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ServerParser(TCPRcv());
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}
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LauncherInstance->SendIPC("T", false);
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KillSocket(TCPSocket);
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}
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void Server::UDPSend(std::string Data) {
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if(ClientID == -1 || UDPSocket == -1)return;
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if(Data.length() > 400){
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std::string CMP(Zlib::Comp(Data));
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Data = "ABG:" + CMP;
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}
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std::string Packet = char(ClientID+1) + std::string(":") + Data;
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int sendOk = sendto(UDPSocket, Packet.c_str(), int(Packet.size()), 0, (sockaddr*)UDPSockAddress.get(), sizeof(sockaddr_in));
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if (sendOk == SOCKET_ERROR)LOG(ERROR) << "UDP Socket Error Code : " << WSAGetLastError();
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}
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void Server::UDPParser(std::string Packet) {
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if(Packet.substr(0,4) == "ABG:"){
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Packet = Zlib::DeComp(Packet.substr(4));
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}
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ServerParser(Packet);
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}
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void Server::UDPRcv() {
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sockaddr_in FromServer{};
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int clientLength = sizeof(FromServer);
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ZeroMemory(&FromServer, clientLength);
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std::string Ret(10240,0);
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if(UDPSocket == -1)return;
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int32_t Rcv = recvfrom(UDPSocket, &Ret[0], 10240, 0, (sockaddr*)&FromServer, &clientLength);
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if (Rcv == SOCKET_ERROR)return;
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UDPParser(Ret.substr(0,Rcv));
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}
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void Server::UDPClient() {
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UDPSockAddress->sin_family = AF_INET;
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UDPSockAddress->sin_port = htons(Port);
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inet_pton(AF_INET, IP.c_str(), &UDPSockAddress->sin_addr);
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UDPSocket = socket(AF_INET, SOCK_DGRAM, 0);
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LauncherInstance->SendIPC("P"+std::to_string(ClientID), false);
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TCPSend("H");
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UDPSend("p");
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while(!Terminate)UDPRcv();
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KillSocket(UDPSocket);
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}
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void Server::UDPMain() {
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AutoPing = std::thread(&Server::PingLoop, this);
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UDPClient();
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Terminate = true;
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LOG(INFO) << "Connection terminated";
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}
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void Server::Connect(const std::string& Data) {
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ModList.clear();
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Terminate.store(false);
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IP = GetAddress(Data.substr(1,Data.find(':')-1));
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if(IP.find('.') == -1){
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if(IP == "DNS")UStatus ="Connection Failed! (DNS Lookup Failed)";
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else UStatus = "Connection Failed! (WSA failed to start)";
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ModList = "-";
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Terminate.store(true);
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return;
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}
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Port = std::stoi(Data.substr(Data.find(':')+1));
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LauncherInstance->CheckKey();
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UStatus = "Loading...";
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Ping = -1;
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TCPConnection = std::thread(&Server::TCPClientMain, this);
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LOG(INFO) << "Connecting to server";
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}
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void Server::SendLarge(std::string Data) {
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if(Data.length() > 400) {
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std::string CMP(Zlib::Comp(Data));
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Data = "ABG:" + CMP;
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}
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TCPSend(Data);
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}
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void Server::ServerSend(std::string Data, bool Rel) {
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if(Terminate || Data.empty())return;
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char C = 0;
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int DLen = int(Data.length());
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if(DLen > 3)C = Data.at(0);
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bool Ack = C == 'O' || C == 'T';
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if(C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')Rel = true;
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if(Ack || Rel) {
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if(Ack || DLen > 1000)SendLarge(Data);
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else TCPSend(Data);
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}else UDPSend(Data);
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}
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void Server::PingLoop() {
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while(!Terminate){
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ServerSend("p", false);
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PingStart = std::chrono::high_resolution_clock::now();
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std::this_thread::sleep_for(std::chrono::seconds (1));
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}
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}
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void Server::Close() {
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Terminate.store(true);
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Ping = -1;
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if(TCPConnection.joinable()) {
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TCPConnection.join();
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}
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if(UDPConnection.joinable()) {
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UDPConnection.join();
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}
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if(AutoPing.joinable()) {
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AutoPing.join();
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}
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KillSocket(TCPSocket);
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KillSocket(UDPSocket);
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}
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const std::string &Server::getMap() {
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return MStatus;
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}
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bool Server::Terminated() {
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return Terminate;
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}
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const std::string &Server::getModList() {
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return ModList;
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}
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int Server::getPing() const {
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return Ping;
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}
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const std::string& Server::getUIStatus() {
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return UStatus;
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}
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std::string Server::GetAddress(const std::string& Data) {
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if(Data.find_first_not_of("0123456789.") == -1)return Data;
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hostent* host;
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host = gethostbyname(Data.c_str());
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if(!host){
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LOG(ERROR) << "DNS lookup failed! on " << Data;
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return "DNS";
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}
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std::string Ret = inet_ntoa(*((struct in_addr *)host->h_addr));
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return Ret;
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}
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int Server::KillSocket(uint64_t Dead) {
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if(Dead == (SOCKET)-1)return 0;
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shutdown(Dead, SD_BOTH);
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return closesocket(Dead);
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}
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void Server::setModLoaded() {
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ModLoaded.store(true);
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}
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void Server::UUl(const std::string& R) {
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UStatus = "Disconnected: " + R;
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}
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bool Server::CheckBytes(int32_t Bytes) {
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if (Bytes == 0){
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//debug("(TCP) Connection closing... CheckBytes(16)");
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Terminate = true;
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return false;
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}else if (Bytes < 0) {
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//debug("(TCP CB) recv failed with error: " + std::to_string(WSAGetLastError()));
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KillSocket(TCPSocket);
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Terminate = true;
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return false;
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}
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return true;
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}
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void Server::TCPSend(const std::string& Data) {
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if(TCPSocket == -1) {
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Terminate = true;
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UUl("Invalid Socket");
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return;
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}
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int32_t Size,Sent,Temp;
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std::string Send(4,0);
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Size = int32_t(Data.size());
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memcpy(&Send[0],&Size,sizeof(Size));
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Send += Data;
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// Do not use Size before this point for anything but the header
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Sent = 0;
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Size += 4;
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do{
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if (size_t(Sent) >= Send.size()) {
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LOG(ERROR) << "string OOB in " << std::string(__func__);
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UUl("TCP Send OOB");
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return;
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}
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Temp = send(TCPSocket, &Send[Sent], Size - Sent, 0);
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if(!CheckBytes(Temp)){
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UUl("Socket Closed Code 2");
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return;
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}
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Sent += Temp;
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}while(Sent < Size);
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}
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std::string Server::TCPRcv() {
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if(TCPSocket == -1){
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Terminate = true;
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UUl("Invalid Socket");
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return "";
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}
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int32_t Header,BytesRcv = 0,Temp;
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std::vector<char> Data(sizeof(Header));
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do{
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Temp = recv(TCPSocket, &Data[BytesRcv], 4-BytesRcv, 0);
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if(!CheckBytes(Temp)){
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UUl("Socket Closed Code 3");
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return "";
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}
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BytesRcv += Temp;
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}while(BytesRcv < 4);
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memcpy(&Header,&Data[0],sizeof(Header));
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if(!CheckBytes(BytesRcv)){
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UUl("Socket Closed Code 4");
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return "";
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}
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Data.resize(Header);
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BytesRcv = 0;
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do{
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Temp = recv(TCPSocket, &Data[BytesRcv], Header-BytesRcv, 0);
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if(!CheckBytes(Temp)){
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UUl("Socket Closed Code 5");
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return "";
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}
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BytesRcv += Temp;
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}while(BytesRcv < Header);
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std::string Ret(Data.data(),Header);
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if (Ret.substr(0, 4) == "ABG:") {
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Ret = Zlib::DeComp(Ret.substr(4));
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}
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if(Ret[0] == 'E')UUl(Ret.substr(1));
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return Ret;
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}
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