mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-02 22:06:29 +00:00
clang format
This commit is contained in:
41
.clang-format
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41
.clang-format
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@@ -0,0 +1,41 @@
|
||||
---
|
||||
BasedOnStyle: Google
|
||||
AccessModifierOffset: 0
|
||||
AlignConsecutiveAssignments: Consecutive
|
||||
AlignEscapedNewlines: Right
|
||||
AlignTrailingComments: true
|
||||
AllowShortBlocksOnASingleLine: Empty
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortFunctionsOnASingleLine: Inline
|
||||
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
|
||||
AllowShortLoopsOnASingleLine: true
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakTemplateDeclarations: Yes
|
||||
BreakBeforeInheritanceComma: false
|
||||
BreakConstructorInitializers: AfterColon
|
||||
Cpp11BracedListStyle: true
|
||||
DerivePointerAlignment: false
|
||||
FixNamespaceComments: false
|
||||
IncludeBlocks: Preserve
|
||||
IndentCaseLabels: true
|
||||
IndentWidth: 3
|
||||
IndentAccessModifiers: false
|
||||
KeepEmptyLinesAtTheStartOfBlocks: false
|
||||
Language: Cpp
|
||||
MaxEmptyLinesToKeep: 1
|
||||
NamespaceIndentation: All
|
||||
PointerAlignment: Left
|
||||
ReflowComments: true
|
||||
SpaceAfterCStyleCast: false
|
||||
SpaceAfterTemplateKeyword: false
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesInAngles: Never
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInContainerLiterals: true
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
Standard: Latest
|
||||
TabWidth: 2
|
||||
UseTab: Never
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <string>
|
||||
|
||||
class Zlib {
|
||||
public:
|
||||
static std::string DeComp(std::string Compressed);
|
||||
static std::string Comp(std::string Data);
|
||||
public:
|
||||
static std::string DeComp(std::string Compressed);
|
||||
static std::string Comp(std::string Data);
|
||||
};
|
||||
@@ -7,12 +7,12 @@
|
||||
#include <string>
|
||||
|
||||
class HTTP {
|
||||
public:
|
||||
static bool Download(const std::string& IP, const std::string& Path);
|
||||
static std::string Post(const std::string& IP, const std::string& Fields);
|
||||
static std::string Get(const std::string& IP);
|
||||
static bool ProgressBar(size_t c, size_t t);
|
||||
public:
|
||||
static bool Download(const std::string& IP, const std::string& Path);
|
||||
static std::string Post(const std::string& IP, const std::string& Fields);
|
||||
static std::string Get(const std::string& IP);
|
||||
static bool ProgressBar(size_t c, size_t t);
|
||||
|
||||
public:
|
||||
static bool isDownload;
|
||||
public:
|
||||
static bool isDownload;
|
||||
};
|
||||
@@ -4,90 +4,90 @@
|
||||
///
|
||||
|
||||
#pragma once
|
||||
#include "Memory/IPC.h"
|
||||
#include "Server.h"
|
||||
#include <filesystem>
|
||||
#include <thread>
|
||||
#include "Memory/IPC.h"
|
||||
#include "Server.h"
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
struct VersionParser {
|
||||
explicit VersionParser(const std::string& from_string);
|
||||
std::strong_ordering operator<=>(VersionParser const& rhs) const noexcept;
|
||||
bool operator==(VersionParser const& rhs) const noexcept;
|
||||
std::vector<std::string> split;
|
||||
std::vector<size_t> data;
|
||||
explicit VersionParser(const std::string& from_string);
|
||||
std::strong_ordering operator<=>(VersionParser const& rhs) const noexcept;
|
||||
bool operator==(VersionParser const& rhs) const noexcept;
|
||||
std::vector<std::string> split;
|
||||
std::vector<size_t> data;
|
||||
};
|
||||
|
||||
class Launcher {
|
||||
public: // constructors
|
||||
Launcher(int argc, char* argv[]);
|
||||
~Launcher();
|
||||
public: // constructors
|
||||
Launcher(int argc, char* argv[]);
|
||||
~Launcher();
|
||||
|
||||
public: // available functions
|
||||
static void StaticAbort(Launcher* Instance = nullptr);
|
||||
std::string Login(const std::string& fields);
|
||||
void SendIPC(const std::string& Data, bool core = true);
|
||||
void RunDiscordRPC();
|
||||
void QueryRegistry();
|
||||
void WaitForGame();
|
||||
void LoadConfig();
|
||||
void LaunchGame();
|
||||
void CheckKey();
|
||||
void SetupMOD();
|
||||
public: // available functions
|
||||
static void StaticAbort(Launcher* Instance = nullptr);
|
||||
std::string Login(const std::string& fields);
|
||||
void SendIPC(const std::string& Data, bool core = true);
|
||||
void RunDiscordRPC();
|
||||
void QueryRegistry();
|
||||
void WaitForGame();
|
||||
void LoadConfig();
|
||||
void LaunchGame();
|
||||
void CheckKey();
|
||||
void SetupMOD();
|
||||
|
||||
public: // Getters and Setters
|
||||
void setDiscordMessage(const std::string& message);
|
||||
static void setExit(bool exit) noexcept;
|
||||
const std::string& getFullVersion();
|
||||
const std::string& getMPUserPath();
|
||||
static bool Terminated() noexcept;
|
||||
const std::string& getPublicKey();
|
||||
const std::string& getUserRole();
|
||||
const std::string& getVersion();
|
||||
static bool getExit() noexcept;
|
||||
public: // Getters and Setters
|
||||
void setDiscordMessage(const std::string& message);
|
||||
static void setExit(bool exit) noexcept;
|
||||
const std::string& getFullVersion();
|
||||
const std::string& getMPUserPath();
|
||||
static bool Terminated() noexcept;
|
||||
const std::string& getPublicKey();
|
||||
const std::string& getUserRole();
|
||||
const std::string& getVersion();
|
||||
static bool getExit() noexcept;
|
||||
|
||||
private: // functions
|
||||
void HandleIPC(const std::string& Data);
|
||||
std::string GetLocalAppdata();
|
||||
void UpdatePresence();
|
||||
void AdminRelaunch();
|
||||
void RichPresence();
|
||||
void WindowsInit();
|
||||
void UpdateCheck();
|
||||
void ResetMods();
|
||||
void EnableMP();
|
||||
void Relaunch();
|
||||
void ListenIPC();
|
||||
void Abort();
|
||||
private: // functions
|
||||
void HandleIPC(const std::string& Data);
|
||||
std::string GetLocalAppdata();
|
||||
void UpdatePresence();
|
||||
void AdminRelaunch();
|
||||
void RichPresence();
|
||||
void WindowsInit();
|
||||
void UpdateCheck();
|
||||
void ResetMods();
|
||||
void EnableMP();
|
||||
void Relaunch();
|
||||
void ListenIPC();
|
||||
void Abort();
|
||||
|
||||
private: // variables
|
||||
uint32_t GamePID { 0 };
|
||||
bool EnableUI = true;
|
||||
int64_t DiscordTime {};
|
||||
bool LoginAuth = false;
|
||||
fs::path CurrentPath {};
|
||||
std::string BeamRoot {};
|
||||
std::string UserRole {};
|
||||
std::string PublicKey {};
|
||||
std::thread IPCSystem {};
|
||||
std::thread DiscordRPC {};
|
||||
std::string MPUserPath {};
|
||||
std::string BeamVersion {};
|
||||
std::string BeamUserPath {};
|
||||
std::string DiscordMessage {};
|
||||
std::string Version { "2.0" };
|
||||
Server ServerHandler { this };
|
||||
std::string TargetBuild { "default" };
|
||||
static inline std::atomic<bool> Shutdown { false }, Exit { false };
|
||||
std::string FullVersion { Version + ".99" };
|
||||
VersionParser SupportedVersion { "0.25.4.0" };
|
||||
std::unique_ptr<IPC> IPCToGame {};
|
||||
std::unique_ptr<IPC> IPCFromGame {};
|
||||
private: // variables
|
||||
uint32_t GamePID{0};
|
||||
bool EnableUI = true;
|
||||
int64_t DiscordTime{};
|
||||
bool LoginAuth = false;
|
||||
fs::path CurrentPath{};
|
||||
std::string BeamRoot{};
|
||||
std::string UserRole{};
|
||||
std::string PublicKey{};
|
||||
std::thread IPCSystem{};
|
||||
std::thread DiscordRPC{};
|
||||
std::string MPUserPath{};
|
||||
std::string BeamVersion{};
|
||||
std::string BeamUserPath{};
|
||||
std::string DiscordMessage{};
|
||||
std::string Version{"2.0"};
|
||||
Server ServerHandler{this};
|
||||
std::string TargetBuild{"default"};
|
||||
static inline std::atomic<bool> Shutdown{false}, Exit{false};
|
||||
std::string FullVersion{Version + ".99"};
|
||||
VersionParser SupportedVersion{"0.25.4.0"};
|
||||
std::unique_ptr<IPC> IPCToGame{};
|
||||
std::unique_ptr<IPC> IPCFromGame{};
|
||||
};
|
||||
|
||||
class ShutdownException : public std::runtime_error {
|
||||
public:
|
||||
explicit ShutdownException(const std::string& message)
|
||||
: runtime_error(message) {};
|
||||
public:
|
||||
explicit ShutdownException(const std::string& message) :
|
||||
runtime_error(message){};
|
||||
};
|
||||
|
||||
@@ -8,6 +8,6 @@
|
||||
#undef min
|
||||
#undef max
|
||||
class Log {
|
||||
public:
|
||||
static void Init();
|
||||
public:
|
||||
static void Init();
|
||||
};
|
||||
|
||||
@@ -4,25 +4,27 @@
|
||||
///
|
||||
|
||||
#pragma once
|
||||
#include "Memory/Hook.h"
|
||||
#include "Memory/GELua.h"
|
||||
#include "Memory/IPC.h"
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "Memory/GELua.h"
|
||||
#include "Memory/Hook.h"
|
||||
#include "Memory/IPC.h"
|
||||
|
||||
class BeamNG {
|
||||
public:
|
||||
static void EntryPoint();
|
||||
static void SendIPC(const std::string& Data);
|
||||
private:
|
||||
static inline std::unique_ptr<Hook<def::GEUpdate>> TickCountDetour;
|
||||
static inline std::unique_ptr<Hook<def::lua_open_jit>> OpenJITDetour;
|
||||
static inline std::unique_ptr<IPC> IPCFromLauncher;
|
||||
static inline std::unique_ptr<IPC> IPCToLauncher;
|
||||
static inline uint64_t GameBaseAddr;
|
||||
static inline uint64_t DllBaseAddr;
|
||||
static int lua_open_jit_D(lua_State* State);
|
||||
static void RegisterGEFunctions();
|
||||
// static int GetTickCount_D(void* GEState, void* Param2, void* Param3, void* Param4);
|
||||
static void IPCListener();
|
||||
public:
|
||||
static void EntryPoint();
|
||||
static void SendIPC(const std::string& Data);
|
||||
|
||||
private:
|
||||
static inline std::unique_ptr<Hook<def::GEUpdate>> TickCountDetour;
|
||||
static inline std::unique_ptr<Hook<def::lua_open_jit>> OpenJITDetour;
|
||||
static inline std::unique_ptr<IPC> IPCFromLauncher;
|
||||
static inline std::unique_ptr<IPC> IPCToLauncher;
|
||||
static inline uint64_t GameBaseAddr;
|
||||
static inline uint64_t DllBaseAddr;
|
||||
static int lua_open_jit_D(lua_State* State);
|
||||
static void RegisterGEFunctions();
|
||||
// static int GetTickCount_D(void* GEState, void* Param2, void* Param3, void*
|
||||
// Param4);
|
||||
static void IPCListener();
|
||||
};
|
||||
|
||||
@@ -8,18 +8,19 @@
|
||||
|
||||
typedef struct lua_State lua_State;
|
||||
typedef int (*lua_CFunction)(lua_State*);
|
||||
extern int lua_gettop(lua_State *L);
|
||||
extern int lua_gettop(lua_State* L);
|
||||
namespace def {
|
||||
typedef int (*GEUpdate)(void* Param1, void* Param2, void* Param3, void* Param4);
|
||||
typedef uint32_t (*GetTickCount)();
|
||||
typedef int (*lua_open_jit)(lua_State* L);
|
||||
typedef void (*lua_get_field)(lua_State* L, int idx, const char* k);
|
||||
typedef const char* (*lua_push_fstring)(lua_State* L, const char* fmt, ...);
|
||||
typedef int (*lua_p_call)(lua_State* L, int arg, int res, int err);
|
||||
typedef void (*lua_pushcclosure)(lua_State* L, lua_CFunction fn, int n);
|
||||
typedef int (*lua_settop)(lua_State* L, int idx);
|
||||
typedef void (*lua_settable)(lua_State* L, int idx);
|
||||
typedef void (*lua_createtable)(lua_State* L, int narray, int nrec);
|
||||
typedef void (*lua_setfield)(lua_State* L, int idx, const char* k);
|
||||
typedef const char* (*lua_tolstring)(lua_State* L, int idx, size_t* len);
|
||||
typedef int (*GEUpdate)(void* Param1, void* Param2, void* Param3,
|
||||
void* Param4);
|
||||
typedef uint32_t (*GetTickCount)();
|
||||
typedef int (*lua_open_jit)(lua_State* L);
|
||||
typedef void (*lua_get_field)(lua_State* L, int idx, const char* k);
|
||||
typedef const char* (*lua_push_fstring)(lua_State* L, const char* fmt, ...);
|
||||
typedef int (*lua_p_call)(lua_State* L, int arg, int res, int err);
|
||||
typedef void (*lua_pushcclosure)(lua_State* L, lua_CFunction fn, int n);
|
||||
typedef int (*lua_settop)(lua_State* L, int idx);
|
||||
typedef void (*lua_settable)(lua_State* L, int idx);
|
||||
typedef void (*lua_createtable)(lua_State* L, int narray, int nrec);
|
||||
typedef void (*lua_setfield)(lua_State* L, int idx, const char* k);
|
||||
typedef const char* (*lua_tolstring)(lua_State* L, int idx, size_t* len);
|
||||
}
|
||||
|
||||
@@ -7,39 +7,40 @@
|
||||
#include "Definitions.h"
|
||||
|
||||
class GELua {
|
||||
public:
|
||||
static void FindAddresses();
|
||||
static inline def::GEUpdate GEUpdate;
|
||||
static inline def::lua_settop lua_settop;
|
||||
static inline def::GetTickCount GetTickCount;
|
||||
static inline def::lua_open_jit lua_open_jit;
|
||||
static inline def::lua_push_fstring lua_push_fstring;
|
||||
static inline def::lua_get_field lua_get_field;
|
||||
static inline def::lua_p_call lua_p_call;
|
||||
static inline def::lua_createtable lua_createtable;
|
||||
static inline def::lua_pushcclosure lua_pushcclosure;
|
||||
static inline def::lua_setfield lua_setfield;
|
||||
static inline def::lua_settable lua_settable;
|
||||
static inline def::lua_tolstring lua_tolstring;
|
||||
static inline lua_State* State;
|
||||
public:
|
||||
static void FindAddresses();
|
||||
static inline def::GEUpdate GEUpdate;
|
||||
static inline def::lua_settop lua_settop;
|
||||
static inline def::GetTickCount GetTickCount;
|
||||
static inline def::lua_open_jit lua_open_jit;
|
||||
static inline def::lua_push_fstring lua_push_fstring;
|
||||
static inline def::lua_get_field lua_get_field;
|
||||
static inline def::lua_p_call lua_p_call;
|
||||
static inline def::lua_createtable lua_createtable;
|
||||
static inline def::lua_pushcclosure lua_pushcclosure;
|
||||
static inline def::lua_setfield lua_setfield;
|
||||
static inline def::lua_settable lua_settable;
|
||||
static inline def::lua_tolstring lua_tolstring;
|
||||
static inline lua_State* State;
|
||||
};
|
||||
|
||||
namespace GELuaTable {
|
||||
inline void Begin(lua_State* L) {
|
||||
GELua::lua_createtable(L, 0, 0);
|
||||
}
|
||||
inline void End(lua_State* L, const char* name) {
|
||||
GELua::lua_setfield(L, -10002, name);
|
||||
}
|
||||
inline void BeginEntry(lua_State* L, const char* name) {
|
||||
GELua::lua_push_fstring(L, "%s", name);
|
||||
}
|
||||
inline void EndEntry(lua_State* L) {
|
||||
GELua::lua_settable(L, -3);
|
||||
}
|
||||
inline void InsertFunction(lua_State* L, const char* name, lua_CFunction func) {
|
||||
BeginEntry(L, name);
|
||||
GELua::lua_pushcclosure(L, func, 0);
|
||||
EndEntry(L);
|
||||
}
|
||||
inline void Begin(lua_State* L) {
|
||||
GELua::lua_createtable(L, 0, 0);
|
||||
}
|
||||
inline void End(lua_State* L, const char* name) {
|
||||
GELua::lua_setfield(L, -10002, name);
|
||||
}
|
||||
inline void BeginEntry(lua_State* L, const char* name) {
|
||||
GELua::lua_push_fstring(L, "%s", name);
|
||||
}
|
||||
inline void EndEntry(lua_State* L) {
|
||||
GELua::lua_settable(L, -3);
|
||||
}
|
||||
inline void InsertFunction(lua_State* L, const char* name,
|
||||
lua_CFunction func) {
|
||||
BeginEntry(L, name);
|
||||
GELua::lua_pushcclosure(L, func, 0);
|
||||
EndEntry(L);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,46 +3,49 @@
|
||||
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
|
||||
///
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include "Memory/Memory.h"
|
||||
#include <MinHook.h>
|
||||
#include "Memory/Memory.h"
|
||||
|
||||
#pragma once
|
||||
template <class FuncType>
|
||||
template<class FuncType>
|
||||
class Hook {
|
||||
FuncType targetPtr;
|
||||
FuncType detourFunc;
|
||||
bool Attached = false;
|
||||
public:
|
||||
FuncType targetPtr;
|
||||
FuncType detourFunc;
|
||||
bool Attached = false;
|
||||
|
||||
Hook(FuncType src, FuncType dest) : targetPtr(src), detourFunc(dest) {
|
||||
auto status = MH_CreateHook((void*)targetPtr, (void*)detourFunc, (void**)&Original);
|
||||
if(status != MH_OK) {
|
||||
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
|
||||
public:
|
||||
Hook(FuncType src, FuncType dest) : targetPtr(src), detourFunc(dest) {
|
||||
auto status =
|
||||
MH_CreateHook((void*)targetPtr, (void*)detourFunc, (void**)&Original);
|
||||
if (status != MH_OK) {
|
||||
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void Enable() {
|
||||
if (!Attached) {
|
||||
auto status = MH_EnableHook((void*)targetPtr);
|
||||
if (status != MH_OK) {
|
||||
Memory::Print(std::string("MH Error -> ") +
|
||||
MH_StatusToString(status));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
Attached = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Enable() {
|
||||
if(!Attached){
|
||||
auto status = MH_EnableHook((void*)targetPtr);
|
||||
if(status != MH_OK) {
|
||||
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
|
||||
return;
|
||||
}
|
||||
Attached = true;
|
||||
}
|
||||
}
|
||||
void Disable() {
|
||||
if (Attached) {
|
||||
auto status = MH_DisableHook((void*)targetPtr);
|
||||
if (status != MH_OK) {
|
||||
Memory::Print(std::string("MH Error -> ") +
|
||||
MH_StatusToString(status));
|
||||
return;
|
||||
}
|
||||
Attached = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Disable() {
|
||||
if(Attached){
|
||||
auto status = MH_DisableHook((void*)targetPtr);
|
||||
if(status != MH_OK) {
|
||||
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
|
||||
return;
|
||||
}
|
||||
Attached = false;
|
||||
}
|
||||
}
|
||||
|
||||
FuncType Original{};
|
||||
FuncType Original{};
|
||||
};
|
||||
|
||||
@@ -7,28 +7,29 @@
|
||||
#include <string>
|
||||
|
||||
class IPC {
|
||||
public:
|
||||
IPC() = default;
|
||||
IPC(uint32_t ID, size_t Size) noexcept;
|
||||
[[nodiscard]] size_t size() const noexcept;
|
||||
[[nodiscard]] char* c_str() const noexcept;
|
||||
void send(const std::string& msg) noexcept;
|
||||
[[nodiscard]] void* raw() const noexcept;
|
||||
[[nodiscard]] bool receive_timed_out() const noexcept;
|
||||
[[nodiscard]] bool send_timed_out() const noexcept;
|
||||
const std::string& msg() noexcept;
|
||||
void confirm_receive() noexcept;
|
||||
void try_receive() noexcept;
|
||||
void receive() noexcept;
|
||||
~IPC() noexcept;
|
||||
static bool mem_used(uint32_t MemID) noexcept;
|
||||
private:
|
||||
void* SemConfHandle_;
|
||||
void* MemoryHandle_;
|
||||
void* SemHandle_;
|
||||
std::string Msg_;
|
||||
bool SendTimeout;
|
||||
bool RcvTimeout;
|
||||
size_t Size_;
|
||||
char* Data_;
|
||||
public:
|
||||
IPC() = default;
|
||||
IPC(uint32_t ID, size_t Size) noexcept;
|
||||
[[nodiscard]] size_t size() const noexcept;
|
||||
[[nodiscard]] char* c_str() const noexcept;
|
||||
void send(const std::string& msg) noexcept;
|
||||
[[nodiscard]] void* raw() const noexcept;
|
||||
[[nodiscard]] bool receive_timed_out() const noexcept;
|
||||
[[nodiscard]] bool send_timed_out() const noexcept;
|
||||
const std::string& msg() noexcept;
|
||||
void confirm_receive() noexcept;
|
||||
void try_receive() noexcept;
|
||||
void receive() noexcept;
|
||||
~IPC() noexcept;
|
||||
static bool mem_used(uint32_t MemID) noexcept;
|
||||
|
||||
private:
|
||||
void* SemConfHandle_;
|
||||
void* MemoryHandle_;
|
||||
void* SemHandle_;
|
||||
std::string Msg_;
|
||||
bool SendTimeout;
|
||||
bool RcvTimeout;
|
||||
size_t Size_;
|
||||
char* Data_;
|
||||
};
|
||||
|
||||
@@ -4,17 +4,17 @@
|
||||
///
|
||||
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <set>
|
||||
#include <string>
|
||||
|
||||
class Memory{
|
||||
public:
|
||||
static uint64_t FindPattern(const char* module, const char* Pattern[]);
|
||||
static uint32_t GetBeamNGPID(const std::set<uint32_t>& BL);
|
||||
static uint64_t GetModuleBase(const char* Name);
|
||||
static void Print(const std::string& msg);
|
||||
static void Inject(uint32_t PID);
|
||||
static uint32_t GetTickCount();
|
||||
static uint32_t EntryPoint();
|
||||
static uint32_t GetPID();
|
||||
class Memory {
|
||||
public:
|
||||
static uint64_t FindPattern(const char* module, const char* Pattern[]);
|
||||
static uint32_t GetBeamNGPID(const std::set<uint32_t>& BL);
|
||||
static uint64_t GetModuleBase(const char* Name);
|
||||
static void Print(const std::string& msg);
|
||||
static void Inject(uint32_t PID);
|
||||
static uint32_t GetTickCount();
|
||||
static uint32_t EntryPoint();
|
||||
static uint32_t GetPID();
|
||||
};
|
||||
|
||||
@@ -5,52 +5,63 @@
|
||||
|
||||
#pragma once
|
||||
namespace Patterns {
|
||||
const char* GetTickCount[2] {
|
||||
"\x48\xff\x25\x00\x00\x00\x00\xcc\xcc\xcc\xcc\xcc\xcc\xcc\xcc\xcc\x48\x83\xec\x00\x48\x8d\x4c\x24",
|
||||
"xxx????xxxxxxxxxxxx?xxxx"
|
||||
};
|
||||
const char* open_jit[2] {
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b\x05\x00\x00\x00\x00\x48\x33\xc4\x48\x89\x44\x24\x00\x48\x8b\x71\x00\x48\x8d\x54\x24",
|
||||
"xxxx?xxxx?xxxx?xxx????xxxxxxx?xxx?xxxx"
|
||||
};
|
||||
const char* get_field[2] {
|
||||
"\x48\x89\x5c\x24\x00\x57\x48\x83\xec\x00\x4d\x8b\xd0\x48\x8b\xd9\xe8\x00\x00\x00\x00\x48\x8b\xf8\x49\xc7\xc0\x00\x00\x00\x00\x90\x49\xff\xc0\x43\x80\x3c\x02\x00\x75\x00\x49\x8b\xd2\x48\x8b\xcb\xe8\x00\x00\x00\x00\x48\xb9\x00\x00\x00\x00\x00\x00\x00\x00\x4c\x8d\x44\x24\x00\x48\x0b\xc1\x48\x8b\xd7\x48\x8b\xcb\x48\x89\x44\x24\x00\xe8\x00\x00\x00\x00\x48\x85\xc0",
|
||||
"xxxx?xxxx?xxxxxxx????xxxxxx????xxxxxxxx?x?xxxxxxx????xx????????xxxx?xxxxxxxxxxxxx?x????xxx"
|
||||
};
|
||||
const char* push_fstring[2] {
|
||||
"\x48\x89\x54\x24\x00\x4c\x89\x44\x24\x00\x4c\x89\x4c\x24\x00\x53\x48\x83\xec\x00\x4c\x8b\x41",
|
||||
"xxxx?xxxx?xxxx?xxxx?xxx"
|
||||
};
|
||||
const char* p_call[2] {
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b\x59\x00\x41\x8b\xf0\x4c\x63\xda",
|
||||
"xxxx?xxxx?xxxx?xxx?xxxxxx"
|
||||
};
|
||||
const char* lua_setfield[2] {
|
||||
"\x48\x89\x5c\x24\x00\x57\x48\x83\xec\x00\x4d\x8b\xd0\x48\x8b\xd9\xe8\x00\x00\x00\x00\x48\x8b\xf8\x49\xc7\xc0\x00\x00\x00\x00\x90\x49\xff\xc0\x43\x80\x3c\x02\x00\x75\x00\x49\x8b\xd2\x48\x8b\xcb\xe8\x00\x00\x00\x00\x48\xb9\x00\x00\x00\x00\x00\x00\x00\x00\x4c\x8d\x44\x24\x00\x48\x0b\xc1\x48\x8b\xd7\x48\x8b\xcb\x48\x89\x44\x24\x00\xe8\x00\x00\x00\x00\x48\x8b\x53",
|
||||
"xxxx?xxxx?xxxxxxx????xxxxxx????xxxxxxxx?x?xxxxxxx????xx????????xxxx?xxxxxxxxxxxxx?x????xxx"
|
||||
};
|
||||
const char* lua_createtable[2] {
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x4c\x8b\x49\x00\x41\x8b\xf8",
|
||||
"xxxx?xxxx?xxxx?xxx?xxx"
|
||||
};
|
||||
const char* lua_settable[2] {
|
||||
"\x40\x53\x48\x83\xec\x00\x48\x8b\xd9\xe8\x00\x00\x00\x00\x4c\x8b\x43\x00\x48\x8b\xd0\x49\x83\xe8\x00\x48\x8b\xcb\xe8\x00\x00\x00\x00\x48\x8b\x53",
|
||||
"xxxxx?xxxx????xxx?xxxxxx?xxxx????xxx"
|
||||
};
|
||||
const char* lua_pushcclosure[2] {
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b\xd9\x49\x63\xf8\x48\x8b\x49\x00\x48\x8b\xf2",
|
||||
"xxxx?xxxx?xxxx?xxxxxxxxx?xxx"
|
||||
};
|
||||
const char* lua_tolstring[2] {
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x49\x8b\xf8\x8b\xda\x48\x8b\xf1\xe8",
|
||||
"xxxx?xxxx?xxxx?xxxxxxxxx"
|
||||
};
|
||||
const char* GEUpdate[2] {
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x6c\x24\x00\x56\x57\x41\x56\x48\x83\xec\x00\x4c\x8b\x31\x49\x8b\xf0",
|
||||
"xxxx?xxxx?xxxxxxx?xxxxxx"
|
||||
};
|
||||
const char* lua_settop[2] {
|
||||
"\x4c\x8b\xc1\x85\xd2\x7e\x00\x48\x8b\x41\x00\x48\x8b\x49",
|
||||
"xxxxxx?xxx?xxx"
|
||||
};
|
||||
const char* GetTickCount[2]{
|
||||
"\x48\xff\x25\x00\x00\x00\x00\xcc\xcc\xcc\xcc\xcc\xcc\xcc\xcc\xcc\x48"
|
||||
"\x83\xec\x00\x48\x8d\x4c\x24",
|
||||
"xxx????xxxxxxxxxxxx?xxxx"};
|
||||
const char* open_jit[2]{
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b"
|
||||
"\x05\x00\x00\x00\x00\x48\x33\xc4\x48\x89\x44\x24\x00\x48\x8b\x71\x00"
|
||||
"\x48\x8d\x54\x24",
|
||||
"xxxx?xxxx?xxxx?xxx????xxxxxxx?xxx?xxxx"};
|
||||
const char* get_field[2]{
|
||||
"\x48\x89\x5c\x24\x00\x57\x48\x83\xec\x00\x4d\x8b\xd0\x48\x8b\xd9\xe8"
|
||||
"\x00\x00\x00\x00\x48\x8b\xf8\x49\xc7\xc0\x00\x00\x00\x00\x90\x49\xff"
|
||||
"\xc0\x43\x80\x3c\x02\x00\x75\x00\x49\x8b\xd2\x48\x8b\xcb\xe8\x00\x00"
|
||||
"\x00\x00\x48\xb9\x00\x00\x00\x00\x00\x00\x00\x00\x4c\x8d\x44\x24\x00"
|
||||
"\x48\x0b\xc1\x48\x8b\xd7\x48\x8b\xcb\x48\x89\x44\x24\x00\xe8\x00\x00"
|
||||
"\x00\x00\x48\x85\xc0",
|
||||
"xxxx?xxxx?xxxxxxx????xxxxxx????xxxxxxxx?x?xxxxxxx????xx????????xxxx?"
|
||||
"xxxxxxxxxxxxx?x????xxx"};
|
||||
const char* push_fstring[2]{
|
||||
"\x48\x89\x54\x24\x00\x4c\x89\x44\x24\x00\x4c\x89\x4c\x24\x00\x53\x48"
|
||||
"\x83\xec\x00\x4c\x8b\x41",
|
||||
"xxxx?xxxx?xxxx?xxxx?xxx"};
|
||||
const char* p_call[2]{
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b"
|
||||
"\x59\x00\x41\x8b\xf0\x4c\x63\xda",
|
||||
"xxxx?xxxx?xxxx?xxx?xxxxxx"};
|
||||
const char* lua_setfield[2]{
|
||||
"\x48\x89\x5c\x24\x00\x57\x48\x83\xec\x00\x4d\x8b\xd0\x48\x8b\xd9\xe8"
|
||||
"\x00\x00\x00\x00\x48\x8b\xf8\x49\xc7\xc0\x00\x00\x00\x00\x90\x49\xff"
|
||||
"\xc0\x43\x80\x3c\x02\x00\x75\x00\x49\x8b\xd2\x48\x8b\xcb\xe8\x00\x00"
|
||||
"\x00\x00\x48\xb9\x00\x00\x00\x00\x00\x00\x00\x00\x4c\x8d\x44\x24\x00"
|
||||
"\x48\x0b\xc1\x48\x8b\xd7\x48\x8b\xcb\x48\x89\x44\x24\x00\xe8\x00\x00"
|
||||
"\x00\x00\x48\x8b\x53",
|
||||
"xxxx?xxxx?xxxxxxx????xxxxxx????xxxxxxxx?x?xxxxxxx????xx????????xxxx?"
|
||||
"xxxxxxxxxxxxx?x????xxx"};
|
||||
const char* lua_createtable[2]{
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x4c\x8b"
|
||||
"\x49\x00\x41\x8b\xf8",
|
||||
"xxxx?xxxx?xxxx?xxx?xxx"};
|
||||
const char* lua_settable[2]{
|
||||
"\x40\x53\x48\x83\xec\x00\x48\x8b\xd9\xe8\x00\x00\x00\x00\x4c\x8b\x43"
|
||||
"\x00\x48\x8b\xd0\x49\x83\xe8\x00\x48\x8b\xcb\xe8\x00\x00\x00\x00\x48"
|
||||
"\x8b\x53",
|
||||
"xxxxx?xxxx????xxx?xxxxxx?xxxx????xxx"};
|
||||
const char* lua_pushcclosure[2]{
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b"
|
||||
"\xd9\x49\x63\xf8\x48\x8b\x49\x00\x48\x8b\xf2",
|
||||
"xxxx?xxxx?xxxx?xxxxxxxxx?xxx"};
|
||||
const char* lua_tolstring[2]{
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x49\x8b"
|
||||
"\xf8\x8b\xda\x48\x8b\xf1\xe8",
|
||||
"xxxx?xxxx?xxxx?xxxxxxxxx"};
|
||||
const char* GEUpdate[2]{
|
||||
"\x48\x89\x5c\x24\x00\x48\x89\x6c\x24\x00\x56\x57\x41\x56\x48\x83\xec"
|
||||
"\x00\x4c\x8b\x31\x49\x8b\xf0",
|
||||
"xxxx?xxxx?xxxxxxx?xxxxxx"};
|
||||
const char* lua_settop[2]{
|
||||
"\x4c\x8b\xc1\x85\xd2\x7e\x00\x48\x8b\x41\x00\x48\x8b\x49",
|
||||
"xxxxxx?xxx?xxx"};
|
||||
}
|
||||
120
include/Server.h
120
include/Server.h
@@ -12,65 +12,67 @@
|
||||
struct sockaddr_in;
|
||||
class Launcher;
|
||||
class Server {
|
||||
public:
|
||||
Server() = delete;
|
||||
explicit Server(Launcher* Instance);
|
||||
~Server();
|
||||
public:
|
||||
Server() = delete;
|
||||
explicit Server(Launcher* Instance);
|
||||
~Server();
|
||||
|
||||
public:
|
||||
void ServerSend(std::string Data, bool Rel);
|
||||
void Connect(const std::string& Data);
|
||||
const std::string& getModList();
|
||||
const std::string& getUIStatus();
|
||||
const std::string& getMap();
|
||||
void StartUDP();
|
||||
void setModLoaded();
|
||||
bool Terminated();
|
||||
int getPing() const;
|
||||
void Close();
|
||||
public:
|
||||
void ServerSend(std::string Data, bool Rel);
|
||||
void Connect(const std::string& Data);
|
||||
const std::string& getModList();
|
||||
const std::string& getUIStatus();
|
||||
const std::string& getMap();
|
||||
void StartUDP();
|
||||
void setModLoaded();
|
||||
bool Terminated();
|
||||
int getPing() const;
|
||||
void Close();
|
||||
|
||||
private:
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart, PingEnd;
|
||||
std::string MultiDownload(uint64_t DSock, uint64_t Size, const std::string& Name);
|
||||
void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name);
|
||||
std::atomic<bool> Terminate { false }, ModLoaded { false };
|
||||
char* TCPRcvRaw(uint64_t Sock, uint64_t& GRcv, uint64_t Size);
|
||||
std::string GetAddress(const std::string& Data);
|
||||
void InvalidResource(const std::string& File);
|
||||
void UpdateUl(bool D, const std::string& msg);
|
||||
std::unique_ptr<sockaddr_in> UDPSockAddress;
|
||||
void ServerParser(const std::string& Data);
|
||||
static std::string GetSocketApiError();
|
||||
void TCPSend(const std::string& Data);
|
||||
void UDPParser(std::string Packet);
|
||||
void SendLarge(std::string Data);
|
||||
void UDPSend(std::string Data);
|
||||
void UUl(const std::string& R);
|
||||
bool CheckBytes(int32_t Bytes);
|
||||
int KillSocket(uint64_t Dead);
|
||||
void MultiKill(uint64_t Sock);
|
||||
Launcher* LauncherInstance;
|
||||
std::thread TCPConnection;
|
||||
std::thread UDPConnection;
|
||||
std::thread AutoPing;
|
||||
uint64_t TCPSocket = -1;
|
||||
uint64_t UDPSocket = -1;
|
||||
void WaitForConfirm();
|
||||
std::string UStatus {};
|
||||
std::string MStatus {};
|
||||
std::string ModList {};
|
||||
void TCPClientMain();
|
||||
void SyncResources();
|
||||
std::string TCPRcv();
|
||||
uint64_t InitDSock();
|
||||
std::string Auth();
|
||||
std::string IP {};
|
||||
void UDPClient();
|
||||
void PingLoop();
|
||||
int ClientID { 0 };
|
||||
void UDPMain();
|
||||
void UDPRcv();
|
||||
void Abort();
|
||||
int Port { 0 };
|
||||
int Ping { 0 };
|
||||
private:
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart,
|
||||
PingEnd;
|
||||
std::string MultiDownload(uint64_t DSock, uint64_t Size,
|
||||
const std::string& Name);
|
||||
void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name);
|
||||
std::atomic<bool> Terminate{false}, ModLoaded{false};
|
||||
char* TCPRcvRaw(uint64_t Sock, uint64_t& GRcv, uint64_t Size);
|
||||
std::string GetAddress(const std::string& Data);
|
||||
void InvalidResource(const std::string& File);
|
||||
void UpdateUl(bool D, const std::string& msg);
|
||||
std::unique_ptr<sockaddr_in> UDPSockAddress;
|
||||
void ServerParser(const std::string& Data);
|
||||
static std::string GetSocketApiError();
|
||||
void TCPSend(const std::string& Data);
|
||||
void UDPParser(std::string Packet);
|
||||
void SendLarge(std::string Data);
|
||||
void UDPSend(std::string Data);
|
||||
void UUl(const std::string& R);
|
||||
bool CheckBytes(int32_t Bytes);
|
||||
int KillSocket(uint64_t Dead);
|
||||
void MultiKill(uint64_t Sock);
|
||||
Launcher* LauncherInstance;
|
||||
std::thread TCPConnection;
|
||||
std::thread UDPConnection;
|
||||
std::thread AutoPing;
|
||||
uint64_t TCPSocket = -1;
|
||||
uint64_t UDPSocket = -1;
|
||||
void WaitForConfirm();
|
||||
std::string UStatus{};
|
||||
std::string MStatus{};
|
||||
std::string ModList{};
|
||||
void TCPClientMain();
|
||||
void SyncResources();
|
||||
std::string TCPRcv();
|
||||
uint64_t InitDSock();
|
||||
std::string Auth();
|
||||
std::string IP{};
|
||||
void UDPClient();
|
||||
void PingLoop();
|
||||
int ClientID{0};
|
||||
void UDPMain();
|
||||
void UDPRcv();
|
||||
void Abort();
|
||||
int Port{0};
|
||||
int Ping{0};
|
||||
};
|
||||
|
||||
@@ -7,55 +7,51 @@
|
||||
#include <queue>
|
||||
#include <semaphore>
|
||||
|
||||
template <class T, size_t Size>
|
||||
template<class T, size_t Size>
|
||||
class atomic_queue {
|
||||
public:
|
||||
bool try_pop(T& val) {
|
||||
lock_guard guard(semaphore);
|
||||
if (queue.empty())
|
||||
return false;
|
||||
val = queue.front();
|
||||
queue.pop();
|
||||
full.release();
|
||||
return true;
|
||||
}
|
||||
public:
|
||||
bool try_pop(T& val) {
|
||||
lock_guard guard(semaphore);
|
||||
if (queue.empty()) return false;
|
||||
val = queue.front();
|
||||
queue.pop();
|
||||
full.release();
|
||||
return true;
|
||||
}
|
||||
|
||||
void push(const T& val) {
|
||||
check_full();
|
||||
lock_guard guard(semaphore);
|
||||
queue.push(val);
|
||||
}
|
||||
void push(const T& val) {
|
||||
check_full();
|
||||
lock_guard guard(semaphore);
|
||||
queue.push(val);
|
||||
}
|
||||
|
||||
size_t size() {
|
||||
lock_guard guard(semaphore);
|
||||
return queue.size();
|
||||
}
|
||||
size_t size() {
|
||||
lock_guard guard(semaphore);
|
||||
return queue.size();
|
||||
}
|
||||
|
||||
bool empty() {
|
||||
lock_guard guard(semaphore);
|
||||
return queue.empty();
|
||||
}
|
||||
bool empty() {
|
||||
lock_guard guard(semaphore);
|
||||
return queue.empty();
|
||||
}
|
||||
|
||||
private:
|
||||
void check_full() {
|
||||
if (size() >= Size) {
|
||||
full.acquire();
|
||||
}
|
||||
}
|
||||
private:
|
||||
void check_full() {
|
||||
if (size() >= Size) {
|
||||
full.acquire();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct lock_guard {
|
||||
explicit lock_guard(std::binary_semaphore& lock)
|
||||
: lock(lock) {
|
||||
lock.acquire();
|
||||
}
|
||||
~lock_guard() {
|
||||
lock.release();
|
||||
}
|
||||
private:
|
||||
struct lock_guard {
|
||||
explicit lock_guard(std::binary_semaphore& lock) : lock(lock) {
|
||||
lock.acquire();
|
||||
}
|
||||
~lock_guard() { lock.release(); }
|
||||
|
||||
private:
|
||||
std::binary_semaphore& lock;
|
||||
};
|
||||
std::binary_semaphore semaphore { 1 }, full { 0 };
|
||||
std::queue<T> queue {};
|
||||
private:
|
||||
std::binary_semaphore& lock;
|
||||
};
|
||||
std::binary_semaphore semaphore{1}, full{0};
|
||||
std::queue<T> queue{};
|
||||
};
|
||||
|
||||
@@ -3,39 +3,33 @@
|
||||
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
|
||||
///
|
||||
|
||||
#include <tomlplusplus/toml.hpp>
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
#include <tomlplusplus/toml.hpp>
|
||||
|
||||
void Launcher::LoadConfig() {
|
||||
if (fs::exists("Launcher.toml")) {
|
||||
toml::parse_result config = toml::parse_file("Launcher.toml");
|
||||
auto ui = config["UI"];
|
||||
auto build = config["Build"];
|
||||
if (ui.is_boolean()) {
|
||||
EnableUI = ui.as_boolean()->get();
|
||||
} else
|
||||
LOG(ERROR) << "Failed to get 'UI' boolean from config";
|
||||
if (fs::exists("Launcher.toml")) {
|
||||
toml::parse_result config = toml::parse_file("Launcher.toml");
|
||||
auto ui = config["UI"];
|
||||
auto build = config["Build"];
|
||||
if (ui.is_boolean()) {
|
||||
EnableUI = ui.as_boolean()->get();
|
||||
} else LOG(ERROR) << "Failed to get 'UI' boolean from config";
|
||||
|
||||
// Default -1 / Release 1 / EA 2 / Dev 3 / Custom 3
|
||||
if (build.is_string()) {
|
||||
TargetBuild = build.as_string()->get();
|
||||
for (char& c : TargetBuild)
|
||||
c = char(tolower(c));
|
||||
} else
|
||||
LOG(ERROR) << "Failed to get 'Build' string from config";
|
||||
// Default -1 / Release 1 / EA 2 / Dev 3 / Custom 3
|
||||
if (build.is_string()) {
|
||||
TargetBuild = build.as_string()->get();
|
||||
for (char& c : TargetBuild) c = char(tolower(c));
|
||||
} else LOG(ERROR) << "Failed to get 'Build' string from config";
|
||||
|
||||
} else {
|
||||
std::ofstream tml("Launcher.toml");
|
||||
if (tml.is_open()) {
|
||||
tml <<
|
||||
R"(UI = true
|
||||
Build = "Default"
|
||||
)";
|
||||
tml.close();
|
||||
} else {
|
||||
LOG(FATAL) << "Failed to write config on disk!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
std::ofstream tml("Launcher.toml");
|
||||
if (tml.is_open()) {
|
||||
tml << "UI = true\n Build = \"Default\"";
|
||||
tml.close();
|
||||
} else {
|
||||
LOG(FATAL) << "Failed to write config on disk!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,61 +3,61 @@
|
||||
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
|
||||
///
|
||||
#ifndef DEBUG
|
||||
#include <discord_rpc.h>
|
||||
#include <ctime>
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
#include <ctime>
|
||||
#include <discord_rpc.h>
|
||||
|
||||
void handleReady(const DiscordUser* u) { }
|
||||
void handleDisconnected(int errcode, const char* message) { }
|
||||
void handleReady(const DiscordUser* u) {}
|
||||
void handleDisconnected(int errcode, const char* message) {}
|
||||
void handleError(int errcode, const char* message) {
|
||||
LOG(ERROR) << "Discord error: " << message;
|
||||
LOG(ERROR) << "Discord error: " << message;
|
||||
}
|
||||
|
||||
void Launcher::UpdatePresence() {
|
||||
auto currentTime = std::time(nullptr);
|
||||
DiscordRichPresence discordPresence;
|
||||
memset(&discordPresence, 0, sizeof(discordPresence));
|
||||
discordPresence.state = DiscordMessage.c_str();
|
||||
discordPresence.largeImageKey = "mainlogo";
|
||||
discordPresence.startTimestamp = currentTime - (currentTime - DiscordTime);
|
||||
discordPresence.endTimestamp = 0;
|
||||
DiscordTime = currentTime;
|
||||
Discord_UpdatePresence(&discordPresence);
|
||||
auto currentTime = std::time(nullptr);
|
||||
DiscordRichPresence discordPresence;
|
||||
memset(&discordPresence, 0, sizeof(discordPresence));
|
||||
discordPresence.state = DiscordMessage.c_str();
|
||||
discordPresence.largeImageKey = "mainlogo";
|
||||
discordPresence.startTimestamp = currentTime - (currentTime - DiscordTime);
|
||||
discordPresence.endTimestamp = 0;
|
||||
DiscordTime = currentTime;
|
||||
Discord_UpdatePresence(&discordPresence);
|
||||
}
|
||||
|
||||
void Launcher::setDiscordMessage(const std::string& message) {
|
||||
DiscordMessage = message;
|
||||
UpdatePresence();
|
||||
DiscordMessage = message;
|
||||
UpdatePresence();
|
||||
}
|
||||
|
||||
void Launcher::RichPresence() {
|
||||
DiscordEventHandlers handlers;
|
||||
memset(&handlers, 0, sizeof(handlers));
|
||||
handlers.ready = handleReady;
|
||||
handlers.errored = handleError;
|
||||
handlers.disconnected = handleDisconnected;
|
||||
Discord_Initialize("629743237988352010", &handlers, 1, nullptr);
|
||||
UpdatePresence();
|
||||
while (!Shutdown.load()) {
|
||||
Discord_RunCallbacks();
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
Discord_ClearPresence();
|
||||
Discord_Shutdown();
|
||||
DiscordEventHandlers handlers;
|
||||
memset(&handlers, 0, sizeof(handlers));
|
||||
handlers.ready = handleReady;
|
||||
handlers.errored = handleError;
|
||||
handlers.disconnected = handleDisconnected;
|
||||
Discord_Initialize("629743237988352010", &handlers, 1, nullptr);
|
||||
UpdatePresence();
|
||||
while (!Shutdown.load()) {
|
||||
Discord_RunCallbacks();
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
Discord_ClearPresence();
|
||||
Discord_Shutdown();
|
||||
}
|
||||
|
||||
void Launcher::RunDiscordRPC() {
|
||||
DiscordRPC = std::thread(&Launcher::RichPresence, this);
|
||||
DiscordRPC = std::thread(&Launcher::RichPresence, this);
|
||||
}
|
||||
#else
|
||||
#include "Launcher.h"
|
||||
void Launcher::setDiscordMessage(const std::string& message) {
|
||||
DiscordMessage = message;
|
||||
DiscordMessage = message;
|
||||
}
|
||||
void Launcher::RunDiscordRPC() {
|
||||
DiscordRPC = std::thread(&Launcher::RichPresence, this);
|
||||
DiscordRPC = std::thread(&Launcher::RichPresence, this);
|
||||
}
|
||||
void Launcher::RichPresence() {};
|
||||
void Launcher::UpdatePresence() {};
|
||||
void Launcher::RichPresence(){};
|
||||
void Launcher::UpdatePresence(){};
|
||||
#endif
|
||||
147
src/Handler.cpp
147
src/Handler.cpp
@@ -10,88 +10,83 @@
|
||||
#include "Memory/Memory.h"
|
||||
|
||||
void Launcher::HandleIPC(const std::string& Data) {
|
||||
char Code = Data.at(0), SubCode = 0;
|
||||
if (Data.length() > 1)
|
||||
SubCode = Data.at(1);
|
||||
switch (Code) {
|
||||
case 'A':
|
||||
ServerHandler.StartUDP();
|
||||
break;
|
||||
case 'B':
|
||||
ServerHandler.Close();
|
||||
SendIPC(Code + HTTP::Post("https://backend.beammp.com/servers", ""));
|
||||
LOG(INFO) << "Sent Server List";
|
||||
break;
|
||||
case 'C':
|
||||
ServerHandler.Close();
|
||||
ServerHandler.Connect(Data);
|
||||
while (ServerHandler.getModList().empty() && !ServerHandler.Terminated()) {
|
||||
char Code = Data.at(0), SubCode = 0;
|
||||
if (Data.length() > 1) SubCode = Data.at(1);
|
||||
switch (Code) {
|
||||
case 'A':
|
||||
ServerHandler.StartUDP();
|
||||
break;
|
||||
case 'B':
|
||||
ServerHandler.Close();
|
||||
SendIPC(Code + HTTP::Post("https://backend.beammp.com/servers", ""));
|
||||
LOG(INFO) << "Sent Server List";
|
||||
break;
|
||||
case 'C':
|
||||
ServerHandler.Close();
|
||||
ServerHandler.Connect(Data);
|
||||
while (ServerHandler.getModList().empty() &&
|
||||
!ServerHandler.Terminated()) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
if (ServerHandler.getModList() == "-")
|
||||
SendIPC("L");
|
||||
else
|
||||
SendIPC("L" + ServerHandler.getModList());
|
||||
break;
|
||||
case 'U':
|
||||
SendIPC("Ul" + ServerHandler.getUIStatus());
|
||||
if (ServerHandler.getPing() > 800) {
|
||||
}
|
||||
if (ServerHandler.getModList() == "-") SendIPC("L");
|
||||
else SendIPC("L" + ServerHandler.getModList());
|
||||
break;
|
||||
case 'U':
|
||||
SendIPC("Ul" + ServerHandler.getUIStatus());
|
||||
if (ServerHandler.getPing() > 800) {
|
||||
SendIPC("Up-2");
|
||||
} else
|
||||
SendIPC("Up" + std::to_string(ServerHandler.getPing()));
|
||||
break;
|
||||
case 'M':
|
||||
SendIPC(ServerHandler.getMap());
|
||||
break;
|
||||
case 'Q':
|
||||
if (SubCode == 'S') {
|
||||
} else SendIPC("Up" + std::to_string(ServerHandler.getPing()));
|
||||
break;
|
||||
case 'M':
|
||||
SendIPC(ServerHandler.getMap());
|
||||
break;
|
||||
case 'Q':
|
||||
if (SubCode == 'S') {
|
||||
ServerHandler.Close();
|
||||
}
|
||||
if (SubCode == 'G')
|
||||
exit(2);
|
||||
break;
|
||||
case 'R': // will send mod name
|
||||
ServerHandler.setModLoaded();
|
||||
break;
|
||||
case 'Z':
|
||||
SendIPC("Z" + Version);
|
||||
break;
|
||||
case 'N':
|
||||
if (SubCode == 'c') {
|
||||
}
|
||||
if (SubCode == 'G') exit(2);
|
||||
break;
|
||||
case 'R': // will send mod name
|
||||
ServerHandler.setModLoaded();
|
||||
break;
|
||||
case 'Z':
|
||||
SendIPC("Z" + Version);
|
||||
break;
|
||||
case 'N':
|
||||
if (SubCode == 'c') {
|
||||
SendIPC("N{\"Auth\":" + std::to_string(LoginAuth) + "}");
|
||||
} else {
|
||||
} else {
|
||||
SendIPC("N" + Login(Data.substr(Data.find(':') + 1)));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Server::ServerParser(const std::string& Data) {
|
||||
if (Data.empty())
|
||||
return;
|
||||
char Code = Data.at(0), SubCode = 0;
|
||||
if (Data.length() > 1)
|
||||
SubCode = Data.at(1);
|
||||
switch (Code) {
|
||||
case 'p':
|
||||
PingEnd = std::chrono::high_resolution_clock::now();
|
||||
if (PingStart > PingEnd)
|
||||
Ping = 0;
|
||||
else
|
||||
Ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(PingEnd - PingStart).count());
|
||||
return;
|
||||
case 'M':
|
||||
MStatus = Data;
|
||||
UStatus = "done";
|
||||
return;
|
||||
case 'K':
|
||||
Terminate = true;
|
||||
UStatus = Data.substr(1);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LauncherInstance->SendIPC(Data, false);
|
||||
if (Data.empty()) return;
|
||||
char Code = Data.at(0), SubCode = 0;
|
||||
if (Data.length() > 1) SubCode = Data.at(1);
|
||||
switch (Code) {
|
||||
case 'p':
|
||||
PingEnd = std::chrono::high_resolution_clock::now();
|
||||
if (PingStart > PingEnd) Ping = 0;
|
||||
else
|
||||
Ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
PingEnd - PingStart)
|
||||
.count());
|
||||
return;
|
||||
case 'M':
|
||||
MStatus = Data;
|
||||
UStatus = "done";
|
||||
return;
|
||||
case 'K':
|
||||
Terminate = true;
|
||||
UStatus = Data.substr(1);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LauncherInstance->SendIPC(Data, false);
|
||||
}
|
||||
|
||||
378
src/Launcher.cpp
378
src/Launcher.cpp
@@ -5,265 +5,279 @@
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include "Launcher.h"
|
||||
#include <ShlObj.h>
|
||||
#include <comutil.h>
|
||||
#include <shellapi.h>
|
||||
#include <windows.h>
|
||||
#include <csignal>
|
||||
#include <mutex>
|
||||
#include "HttpAPI.h"
|
||||
#include "Logger.h"
|
||||
#include "Memory/Memory.h"
|
||||
#include <ShlObj.h>
|
||||
#include <comutil.h>
|
||||
#include <csignal>
|
||||
#include <mutex>
|
||||
#include <shellapi.h>
|
||||
#include <windows.h>
|
||||
|
||||
LONG WINAPI CrashHandler(EXCEPTION_POINTERS* p) {
|
||||
LOG(ERROR) << "CAUGHT EXCEPTION! Code 0x" << std::hex << std::uppercase << p->ExceptionRecord->ExceptionCode;
|
||||
return EXCEPTION_EXECUTE_HANDLER;
|
||||
LOG(ERROR) << "CAUGHT EXCEPTION! Code 0x" << std::hex << std::uppercase
|
||||
<< p->ExceptionRecord->ExceptionCode;
|
||||
return EXCEPTION_EXECUTE_HANDLER;
|
||||
}
|
||||
|
||||
Launcher::Launcher(int argc, char* argv[])
|
||||
: CurrentPath(std::filesystem::path(argv[0]))
|
||||
, DiscordMessage("Just launched") {
|
||||
Launcher::StaticAbort(this);
|
||||
DiscordTime = std::time(nullptr);
|
||||
Log::Init();
|
||||
WindowsInit();
|
||||
SetUnhandledExceptionFilter(CrashHandler);
|
||||
LOG(INFO) << "Starting Launcher V" << FullVersion;
|
||||
UpdateCheck();
|
||||
Launcher::Launcher(int argc, char* argv[]) :
|
||||
CurrentPath(std::filesystem::path(argv[0])),
|
||||
DiscordMessage("Just launched") {
|
||||
Launcher::StaticAbort(this);
|
||||
DiscordTime = std::time(nullptr);
|
||||
Log::Init();
|
||||
WindowsInit();
|
||||
SetUnhandledExceptionFilter(CrashHandler);
|
||||
LOG(INFO) << "Starting Launcher V" << FullVersion;
|
||||
UpdateCheck();
|
||||
}
|
||||
|
||||
void Launcher::Abort() {
|
||||
Shutdown.store(true);
|
||||
ServerHandler.Close();
|
||||
if (DiscordRPC.joinable()) {
|
||||
DiscordRPC.join();
|
||||
}
|
||||
if (IPCSystem.joinable()) {
|
||||
IPCSystem.join();
|
||||
}
|
||||
if (!MPUserPath.empty()) {
|
||||
ResetMods();
|
||||
}
|
||||
if (GamePID != 0) {
|
||||
auto Handle = OpenProcess(PROCESS_TERMINATE, false, DWORD(GamePID));
|
||||
TerminateProcess(Handle, 0);
|
||||
CloseHandle(Handle);
|
||||
}
|
||||
Shutdown.store(true);
|
||||
ServerHandler.Close();
|
||||
if (DiscordRPC.joinable()) {
|
||||
DiscordRPC.join();
|
||||
}
|
||||
if (IPCSystem.joinable()) {
|
||||
IPCSystem.join();
|
||||
}
|
||||
if (!MPUserPath.empty()) {
|
||||
ResetMods();
|
||||
}
|
||||
if (GamePID != 0) {
|
||||
auto Handle = OpenProcess(PROCESS_TERMINATE, false, DWORD(GamePID));
|
||||
TerminateProcess(Handle, 0);
|
||||
CloseHandle(Handle);
|
||||
}
|
||||
}
|
||||
|
||||
Launcher::~Launcher() {
|
||||
if (!Shutdown.load()) {
|
||||
Abort();
|
||||
}
|
||||
if (!Shutdown.load()) {
|
||||
Abort();
|
||||
}
|
||||
}
|
||||
|
||||
void ShutdownHandler(int sig) {
|
||||
Launcher::StaticAbort();
|
||||
while (HTTP::isDownload) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
LOG(INFO) << "Got termination signal (" << sig << ")";
|
||||
while (!Launcher::getExit()) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
Launcher::StaticAbort();
|
||||
while (HTTP::isDownload) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
LOG(INFO) << "Got termination signal (" << sig << ")";
|
||||
while (!Launcher::getExit()) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
}
|
||||
|
||||
void Launcher::StaticAbort(Launcher* Instance) {
|
||||
static Launcher* Address;
|
||||
if (Instance) {
|
||||
Address = Instance;
|
||||
return;
|
||||
}
|
||||
Address->Abort();
|
||||
static Launcher* Address;
|
||||
if (Instance) {
|
||||
Address = Instance;
|
||||
return;
|
||||
}
|
||||
Address->Abort();
|
||||
}
|
||||
|
||||
void Launcher::WindowsInit() {
|
||||
system("cls");
|
||||
SetConsoleTitleA(("BeamMP Launcher v" + FullVersion).c_str());
|
||||
signal(SIGINT, ShutdownHandler);
|
||||
signal(SIGTERM, ShutdownHandler);
|
||||
signal(SIGABRT, ShutdownHandler);
|
||||
signal(SIGBREAK, ShutdownHandler);
|
||||
system("cls");
|
||||
SetConsoleTitleA(("BeamMP Launcher v" + FullVersion).c_str());
|
||||
signal(SIGINT, ShutdownHandler);
|
||||
signal(SIGTERM, ShutdownHandler);
|
||||
signal(SIGABRT, ShutdownHandler);
|
||||
signal(SIGBREAK, ShutdownHandler);
|
||||
}
|
||||
|
||||
void Launcher::LaunchGame() {
|
||||
VersionParser GameVersion(BeamVersion);
|
||||
if (GameVersion.data[1] > SupportedVersion.data[1]) {
|
||||
LOG(FATAL) << "BeamNG V" << BeamVersion << " not yet supported, please wait until we update BeamMP!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
} else if (GameVersion.data[1] < SupportedVersion.data[1]) {
|
||||
LOG(FATAL) << "BeamNG V" << BeamVersion << " not supported, please update and launch the new update!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
} else if (GameVersion > SupportedVersion) {
|
||||
LOG(WARNING) << "BeamNG V" << BeamVersion << " is slightly newer than recommended, this might cause issues!";
|
||||
} else if (GameVersion < SupportedVersion) {
|
||||
LOG(WARNING) << "BeamNG V" << BeamVersion << " is slightly older than recommended, this might cause issues!";
|
||||
}
|
||||
if (Memory::GetBeamNGPID({}) == 0) {
|
||||
LOG(INFO) << "Launching BeamNG from steam";
|
||||
ShellExecuteA(nullptr, nullptr, "steam://rungameid/284160", nullptr, nullptr, SW_SHOWNORMAL);
|
||||
// ShowWindow(GetConsoleWindow(), HIDE_WINDOW);
|
||||
}
|
||||
LOG(INFO) << "Waiting for a game process, please start BeamNG manually in case of steam issues";
|
||||
VersionParser GameVersion(BeamVersion);
|
||||
if (GameVersion.data[1] > SupportedVersion.data[1]) {
|
||||
LOG(FATAL) << "BeamNG V" << BeamVersion
|
||||
<< " not yet supported, please wait until we update BeamMP!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
} else if (GameVersion.data[1] < SupportedVersion.data[1]) {
|
||||
LOG(FATAL) << "BeamNG V" << BeamVersion
|
||||
<< " not supported, please update and launch the new update!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
} else if (GameVersion > SupportedVersion) {
|
||||
LOG(WARNING)
|
||||
<< "BeamNG V" << BeamVersion
|
||||
<< " is slightly newer than recommended, this might cause issues!";
|
||||
} else if (GameVersion < SupportedVersion) {
|
||||
LOG(WARNING)
|
||||
<< "BeamNG V" << BeamVersion
|
||||
<< " is slightly older than recommended, this might cause issues!";
|
||||
}
|
||||
if (Memory::GetBeamNGPID({}) == 0) {
|
||||
LOG(INFO) << "Launching BeamNG from steam";
|
||||
ShellExecuteA(nullptr, nullptr, "steam://rungameid/284160", nullptr,
|
||||
nullptr, SW_SHOWNORMAL);
|
||||
// ShowWindow(GetConsoleWindow(), HIDE_WINDOW);
|
||||
}
|
||||
LOG(INFO) << "Waiting for a game process, please start BeamNG manually in "
|
||||
"case of steam issues";
|
||||
}
|
||||
|
||||
void Launcher::WaitForGame() {
|
||||
std::set<uint32_t> BlackList;
|
||||
do {
|
||||
auto PID = Memory::GetBeamNGPID(BlackList);
|
||||
if (PID != 0 && IPC::mem_used(PID)) {
|
||||
BlackList.emplace(PID);
|
||||
} else {
|
||||
GamePID = PID;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
} while (GamePID == 0 && !Shutdown.load());
|
||||
if (Shutdown.load())
|
||||
return;
|
||||
std::set<uint32_t> BlackList;
|
||||
do {
|
||||
auto PID = Memory::GetBeamNGPID(BlackList);
|
||||
if (PID != 0 && IPC::mem_used(PID)) {
|
||||
BlackList.emplace(PID);
|
||||
} else {
|
||||
GamePID = PID;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
} while (GamePID == 0 && !Shutdown.load());
|
||||
if (Shutdown.load()) return;
|
||||
|
||||
if (GamePID == 0) {
|
||||
LOG(FATAL) << "Game process not found! aborting";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
if (GamePID == 0) {
|
||||
LOG(FATAL) << "Game process not found! aborting";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
|
||||
LOG(INFO) << "Game found! PID " << GamePID;
|
||||
LOG(INFO) << "Game found! PID " << GamePID;
|
||||
|
||||
IPCToGame = std::make_unique<IPC>(GamePID, 0x1900000);
|
||||
IPCFromGame = std::make_unique<IPC>(GamePID + 1, 0x1900000);
|
||||
IPCToGame = std::make_unique<IPC>(GamePID, 0x1900000);
|
||||
IPCFromGame = std::make_unique<IPC>(GamePID + 1, 0x1900000);
|
||||
|
||||
IPCSystem = std::thread(&Launcher::ListenIPC, this);
|
||||
Memory::Inject(GamePID);
|
||||
setDiscordMessage("In menus");
|
||||
while (!Shutdown.load() && Memory::GetBeamNGPID(BlackList) != 0) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||
}
|
||||
LOG(INFO) << "Game process was lost";
|
||||
GamePID = 0;
|
||||
IPCSystem = std::thread(&Launcher::ListenIPC, this);
|
||||
Memory::Inject(GamePID);
|
||||
setDiscordMessage("In menus");
|
||||
while (!Shutdown.load() && Memory::GetBeamNGPID(BlackList) != 0) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||
}
|
||||
LOG(INFO) << "Game process was lost";
|
||||
GamePID = 0;
|
||||
}
|
||||
|
||||
void Launcher::ListenIPC() {
|
||||
while (!Shutdown.load()) {
|
||||
IPCFromGame->receive();
|
||||
if (!IPCFromGame->receive_timed_out()) {
|
||||
auto& MSG = IPCFromGame->msg();
|
||||
if (MSG[0] == 'C') {
|
||||
HandleIPC(IPCFromGame->msg().substr(1));
|
||||
} else {
|
||||
ServerHandler.ServerSend(IPCFromGame->msg().substr(1), false);
|
||||
}
|
||||
IPCFromGame->confirm_receive();
|
||||
}
|
||||
}
|
||||
while (!Shutdown.load()) {
|
||||
IPCFromGame->receive();
|
||||
if (!IPCFromGame->receive_timed_out()) {
|
||||
auto& MSG = IPCFromGame->msg();
|
||||
if (MSG[0] == 'C') {
|
||||
HandleIPC(IPCFromGame->msg().substr(1));
|
||||
} else {
|
||||
ServerHandler.ServerSend(IPCFromGame->msg().substr(1), false);
|
||||
}
|
||||
IPCFromGame->confirm_receive();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Launcher::SendIPC(const std::string& Data, bool core) {
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
if (core)
|
||||
IPCToGame->send("C" + Data);
|
||||
else
|
||||
IPCToGame->send("G" + Data);
|
||||
if (IPCToGame->send_timed_out()) {
|
||||
LOG(WARNING) << "Timed out while sending \"" << Data << "\"";
|
||||
}
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
if (core) IPCToGame->send("C" + Data);
|
||||
else IPCToGame->send("G" + Data);
|
||||
if (IPCToGame->send_timed_out()) {
|
||||
LOG(WARNING) << "Timed out while sending \"" << Data << "\"";
|
||||
}
|
||||
}
|
||||
|
||||
std::string QueryValue(HKEY& hKey, const char* Name) {
|
||||
DWORD keySize;
|
||||
BYTE buffer[16384];
|
||||
if (RegQueryValueExA(hKey, Name, nullptr, nullptr, buffer, &keySize) == ERROR_SUCCESS) {
|
||||
return { (char*)buffer, keySize - 1 };
|
||||
}
|
||||
return {};
|
||||
DWORD keySize;
|
||||
BYTE buffer[16384];
|
||||
if (RegQueryValueExA(hKey, Name, nullptr, nullptr, buffer, &keySize) ==
|
||||
ERROR_SUCCESS) {
|
||||
return {(char*)buffer, keySize - 1};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
std::string Launcher::GetLocalAppdata() {
|
||||
PWSTR folderPath = nullptr;
|
||||
PWSTR folderPath = nullptr;
|
||||
|
||||
HRESULT hr = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
|
||||
HRESULT hr =
|
||||
SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
|
||||
|
||||
if (!SUCCEEDED(hr)) {
|
||||
LOG(FATAL) << "Failed to get path of localAppData";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
if (!SUCCEEDED(hr)) {
|
||||
LOG(FATAL) << "Failed to get path of localAppData";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
|
||||
_bstr_t bstrPath(folderPath);
|
||||
std::string Path((char*)bstrPath);
|
||||
CoTaskMemFree(folderPath);
|
||||
_bstr_t bstrPath(folderPath);
|
||||
std::string Path((char*)bstrPath);
|
||||
CoTaskMemFree(folderPath);
|
||||
|
||||
if (!Path.empty()) {
|
||||
Path += "\\BeamNG.drive\\";
|
||||
VersionParser GameVer(BeamVersion);
|
||||
Path += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
|
||||
return Path;
|
||||
}
|
||||
return {};
|
||||
if (!Path.empty()) {
|
||||
Path += "\\BeamNG.drive\\";
|
||||
VersionParser GameVer(BeamVersion);
|
||||
Path += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
|
||||
return Path;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
void Launcher::QueryRegistry() {
|
||||
HKEY BeamNG;
|
||||
LONG RegRes = RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0, KEY_READ, &BeamNG);
|
||||
if (RegRes == ERROR_SUCCESS) {
|
||||
BeamRoot = QueryValue(BeamNG, "rootpath");
|
||||
BeamVersion = QueryValue(BeamNG, "version");
|
||||
BeamUserPath = QueryValue(BeamNG, "userpath_override");
|
||||
RegCloseKey(BeamNG);
|
||||
if (BeamUserPath.empty() && !BeamVersion.empty()) {
|
||||
BeamUserPath = GetLocalAppdata();
|
||||
} else if (!BeamUserPath.empty() && !BeamVersion.empty()) {
|
||||
VersionParser GameVer(BeamVersion);
|
||||
BeamUserPath += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
|
||||
}
|
||||
if (!BeamUserPath.empty()) {
|
||||
MPUserPath = BeamUserPath + "mods\\multiplayer";
|
||||
}
|
||||
if (!BeamRoot.empty() && !BeamVersion.empty() && !BeamUserPath.empty())
|
||||
return;
|
||||
}
|
||||
LOG(FATAL) << "Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive";
|
||||
throw ShutdownException("Fatal Error");
|
||||
HKEY BeamNG;
|
||||
LONG RegRes =
|
||||
RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
|
||||
KEY_READ, &BeamNG);
|
||||
if (RegRes == ERROR_SUCCESS) {
|
||||
BeamRoot = QueryValue(BeamNG, "rootpath");
|
||||
BeamVersion = QueryValue(BeamNG, "version");
|
||||
BeamUserPath = QueryValue(BeamNG, "userpath_override");
|
||||
RegCloseKey(BeamNG);
|
||||
if (BeamUserPath.empty() && !BeamVersion.empty()) {
|
||||
BeamUserPath = GetLocalAppdata();
|
||||
} else if (!BeamUserPath.empty() && !BeamVersion.empty()) {
|
||||
VersionParser GameVer(BeamVersion);
|
||||
BeamUserPath += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
|
||||
}
|
||||
if (!BeamUserPath.empty()) {
|
||||
MPUserPath = BeamUserPath + "mods\\multiplayer";
|
||||
}
|
||||
if (!BeamRoot.empty() && !BeamVersion.empty() && !BeamUserPath.empty())
|
||||
return;
|
||||
}
|
||||
LOG(FATAL)
|
||||
<< "Please launch the game at least once, failed to read registry "
|
||||
"key Software\\BeamNG\\BeamNG.drive";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
|
||||
void Launcher::AdminRelaunch() {
|
||||
system("cls");
|
||||
ShellExecuteA(nullptr, "runas", CurrentPath.string().c_str(), nullptr, nullptr, SW_SHOWNORMAL);
|
||||
ShowWindow(GetConsoleWindow(), 0);
|
||||
throw ShutdownException("Relaunching");
|
||||
system("cls");
|
||||
ShellExecuteA(nullptr, "runas", CurrentPath.string().c_str(), nullptr,
|
||||
nullptr, SW_SHOWNORMAL);
|
||||
ShowWindow(GetConsoleWindow(), 0);
|
||||
throw ShutdownException("Relaunching");
|
||||
}
|
||||
|
||||
void Launcher::Relaunch() {
|
||||
ShellExecuteA(nullptr, "open", CurrentPath.string().c_str(), nullptr, nullptr, SW_SHOWNORMAL);
|
||||
ShowWindow(GetConsoleWindow(), 0);
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
throw ShutdownException("Relaunching");
|
||||
ShellExecuteA(nullptr, "open", CurrentPath.string().c_str(), nullptr,
|
||||
nullptr, SW_SHOWNORMAL);
|
||||
ShowWindow(GetConsoleWindow(), 0);
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
throw ShutdownException("Relaunching");
|
||||
}
|
||||
|
||||
const std::string& Launcher::getFullVersion() {
|
||||
return FullVersion;
|
||||
return FullVersion;
|
||||
}
|
||||
|
||||
const std::string& Launcher::getVersion() {
|
||||
return Version;
|
||||
return Version;
|
||||
}
|
||||
|
||||
const std::string& Launcher::getUserRole() {
|
||||
return UserRole;
|
||||
return UserRole;
|
||||
}
|
||||
|
||||
bool Launcher::Terminated() noexcept {
|
||||
return Shutdown.load();
|
||||
return Shutdown.load();
|
||||
}
|
||||
|
||||
bool Launcher::getExit() noexcept {
|
||||
return Exit.load();
|
||||
return Exit.load();
|
||||
}
|
||||
|
||||
void Launcher::setExit(bool exit) noexcept {
|
||||
Exit.store(exit);
|
||||
Exit.store(exit);
|
||||
}
|
||||
|
||||
const std::string& Launcher::getMPUserPath() {
|
||||
return MPUserPath;
|
||||
return MPUserPath;
|
||||
}
|
||||
|
||||
const std::string& Launcher::getPublicKey() {
|
||||
return PublicKey;
|
||||
return PublicKey;
|
||||
}
|
||||
|
||||
@@ -7,19 +7,21 @@
|
||||
INITIALIZE_EASYLOGGINGPP
|
||||
using namespace el;
|
||||
void Log::Init() {
|
||||
Configurations Conf;
|
||||
Conf.setToDefault();
|
||||
std::string DFormat("%datetime{[%d/%M/%y %H:%m:%s]} %fbase:%line [%level] %msg");
|
||||
Conf.setGlobally(ConfigurationType::Format, "%datetime{[%d/%M/%y %H:%m:%s]} [%level] %msg");
|
||||
Conf.setGlobally(ConfigurationType::LogFlushThreshold, "2");
|
||||
Conf.set(Level::Verbose, ConfigurationType::Format, DFormat);
|
||||
Conf.set(Level::Debug, ConfigurationType::Format, DFormat);
|
||||
Conf.set(Level::Trace, ConfigurationType::Format, DFormat);
|
||||
Conf.set(Level::Fatal, ConfigurationType::Format, DFormat);
|
||||
Conf.setGlobally(ConfigurationType::Filename, "Launcher.log");
|
||||
Conf.setGlobally(ConfigurationType::MaxLogFileSize, "7340032");
|
||||
Loggers::reconfigureAllLoggers(Conf);
|
||||
Loggers::addFlag(LoggingFlag::DisableApplicationAbortOnFatalLog);
|
||||
Loggers::addFlag(LoggingFlag::HierarchicalLogging);
|
||||
Loggers::setLoggingLevel(Level::Global);
|
||||
Configurations Conf;
|
||||
Conf.setToDefault();
|
||||
std::string DFormat(
|
||||
"%datetime{[%d/%M/%y %H:%m:%s]} %fbase:%line [%level] %msg");
|
||||
Conf.setGlobally(ConfigurationType::Format,
|
||||
"%datetime{[%d/%M/%y %H:%m:%s]} [%level] %msg");
|
||||
Conf.setGlobally(ConfigurationType::LogFlushThreshold, "2");
|
||||
Conf.set(Level::Verbose, ConfigurationType::Format, DFormat);
|
||||
Conf.set(Level::Debug, ConfigurationType::Format, DFormat);
|
||||
Conf.set(Level::Trace, ConfigurationType::Format, DFormat);
|
||||
Conf.set(Level::Fatal, ConfigurationType::Format, DFormat);
|
||||
Conf.setGlobally(ConfigurationType::Filename, "Launcher.log");
|
||||
Conf.setGlobally(ConfigurationType::MaxLogFileSize, "7340032");
|
||||
Loggers::reconfigureAllLoggers(Conf);
|
||||
Loggers::addFlag(LoggingFlag::DisableApplicationAbortOnFatalLog);
|
||||
Loggers::addFlag(LoggingFlag::HierarchicalLogging);
|
||||
Loggers::setLoggingLevel(Level::Global);
|
||||
}
|
||||
|
||||
@@ -10,84 +10,86 @@
|
||||
std::unique_ptr<atomic_queue<std::string, 1000>> Queue;
|
||||
|
||||
int BeamNG::lua_open_jit_D(lua_State* State) {
|
||||
Memory::Print("Got lua State");
|
||||
GELua::State = State;
|
||||
RegisterGEFunctions();
|
||||
return OpenJITDetour->Original(State);
|
||||
Memory::Print("Got lua State");
|
||||
GELua::State = State;
|
||||
RegisterGEFunctions();
|
||||
return OpenJITDetour->Original(State);
|
||||
}
|
||||
|
||||
void BeamNG::EntryPoint() {
|
||||
Queue = std::make_unique<atomic_queue<std::string, 1000>>();
|
||||
uint32_t PID = Memory::GetPID();
|
||||
auto status = MH_Initialize();
|
||||
if (status != MH_OK)
|
||||
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
|
||||
Memory::Print("PID : " + std::to_string(PID));
|
||||
GELua::FindAddresses();
|
||||
/*GameBaseAddr = Memory::GetModuleBase(GameModule);
|
||||
DllBaseAddr = Memory::GetModuleBase(DllModule);*/
|
||||
OpenJITDetour = std::make_unique<Hook<def::lua_open_jit>>(GELua::lua_open_jit, lua_open_jit_D);
|
||||
OpenJITDetour->Enable();
|
||||
IPCFromLauncher = std::make_unique<IPC>(PID, 0x1900000);
|
||||
IPCToLauncher = std::make_unique<IPC>(PID + 1, 0x1900000);
|
||||
IPCListener();
|
||||
Queue = std::make_unique<atomic_queue<std::string, 1000>>();
|
||||
uint32_t PID = Memory::GetPID();
|
||||
auto status = MH_Initialize();
|
||||
if (status != MH_OK)
|
||||
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
|
||||
Memory::Print("PID : " + std::to_string(PID));
|
||||
GELua::FindAddresses();
|
||||
/*GameBaseAddr = Memory::GetModuleBase(GameModule);
|
||||
DllBaseAddr = Memory::GetModuleBase(DllModule);*/
|
||||
OpenJITDetour = std::make_unique<Hook<def::lua_open_jit>>(
|
||||
GELua::lua_open_jit, lua_open_jit_D);
|
||||
OpenJITDetour->Enable();
|
||||
IPCFromLauncher = std::make_unique<IPC>(PID, 0x1900000);
|
||||
IPCToLauncher = std::make_unique<IPC>(PID + 1, 0x1900000);
|
||||
IPCListener();
|
||||
}
|
||||
|
||||
int Core(lua_State* L) {
|
||||
if (lua_gettop(L) == 1) {
|
||||
size_t Size;
|
||||
const char* Data = GELua::lua_tolstring(L, 1, &Size);
|
||||
// Memory::Print("Core -> " + std::string(Data) + " - " + std::to_string(Size));
|
||||
std::string msg(Data, Size);
|
||||
BeamNG::SendIPC("C" + msg);
|
||||
}
|
||||
return 0;
|
||||
if (lua_gettop(L) == 1) {
|
||||
size_t Size;
|
||||
const char* Data = GELua::lua_tolstring(L, 1, &Size);
|
||||
// Memory::Print("Core -> " + std::string(Data) + " - " +
|
||||
// std::to_string(Size));
|
||||
std::string msg(Data, Size);
|
||||
BeamNG::SendIPC("C" + msg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game(lua_State* L) {
|
||||
if (lua_gettop(L) == 1) {
|
||||
size_t Size;
|
||||
const char* Data = GELua::lua_tolstring(L, 1, &Size);
|
||||
// Memory::Print("Game -> " + std::string(Data) + " - " + std::to_string(Size));
|
||||
std::string msg(Data, Size);
|
||||
BeamNG::SendIPC("G" + msg);
|
||||
}
|
||||
return 0;
|
||||
if (lua_gettop(L) == 1) {
|
||||
size_t Size;
|
||||
const char* Data = GELua::lua_tolstring(L, 1, &Size);
|
||||
// Memory::Print("Game -> " + std::string(Data) + " - " +
|
||||
// std::to_string(Size));
|
||||
std::string msg(Data, Size);
|
||||
BeamNG::SendIPC("G" + msg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LuaPop(lua_State* L) {
|
||||
std::string MSG;
|
||||
if (Queue->try_pop(MSG)) {
|
||||
GELua::lua_push_fstring(L, "%s", MSG.c_str());
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
std::string MSG;
|
||||
if (Queue->try_pop(MSG)) {
|
||||
GELua::lua_push_fstring(L, "%s", MSG.c_str());
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void BeamNG::RegisterGEFunctions() {
|
||||
Memory::Print("Registering GE Functions");
|
||||
GELuaTable::Begin(GELua::State);
|
||||
GELuaTable::InsertFunction(GELua::State, "Core", Core);
|
||||
GELuaTable::InsertFunction(GELua::State, "Game", Game);
|
||||
GELuaTable::InsertFunction(GELua::State, "try_pop", LuaPop);
|
||||
GELuaTable::End(GELua::State, "MP");
|
||||
Memory::Print("Registered!");
|
||||
Memory::Print("Registering GE Functions");
|
||||
GELuaTable::Begin(GELua::State);
|
||||
GELuaTable::InsertFunction(GELua::State, "Core", Core);
|
||||
GELuaTable::InsertFunction(GELua::State, "Game", Game);
|
||||
GELuaTable::InsertFunction(GELua::State, "try_pop", LuaPop);
|
||||
GELuaTable::End(GELua::State, "MP");
|
||||
Memory::Print("Registered!");
|
||||
}
|
||||
|
||||
void BeamNG::SendIPC(const std::string& Data) {
|
||||
IPCToLauncher->send(Data);
|
||||
IPCToLauncher->send(Data);
|
||||
}
|
||||
|
||||
void BeamNG::IPCListener() {
|
||||
int TimeOuts = 0;
|
||||
while (TimeOuts < 20) {
|
||||
IPCFromLauncher->receive();
|
||||
if (!IPCFromLauncher->receive_timed_out()) {
|
||||
TimeOuts = 0;
|
||||
Queue->push(IPCFromLauncher->msg());
|
||||
IPCFromLauncher->confirm_receive();
|
||||
} else
|
||||
TimeOuts++;
|
||||
}
|
||||
Memory::Print("IPC System shutting down");
|
||||
int TimeOuts = 0;
|
||||
while (TimeOuts < 20) {
|
||||
IPCFromLauncher->receive();
|
||||
if (!IPCFromLauncher->receive_timed_out()) {
|
||||
TimeOuts = 0;
|
||||
Queue->push(IPCFromLauncher->msg());
|
||||
IPCFromLauncher->confirm_receive();
|
||||
} else TimeOuts++;
|
||||
}
|
||||
Memory::Print("IPC System shutting down");
|
||||
}
|
||||
|
||||
@@ -12,5 +12,5 @@
|
||||
#include "lua/lj_strscan.h"
|
||||
|
||||
LUA_API int lua_gettop(lua_State* L) {
|
||||
return (int)(L->top - L->base);
|
||||
return (int)(L->top - L->base);
|
||||
}
|
||||
|
||||
@@ -8,39 +8,63 @@
|
||||
#include "Memory/Patterns.h"
|
||||
|
||||
const char* GameModule = "BeamNG.drive.x64.exe";
|
||||
const char* DllModule = "libbeamng.x64.dll";
|
||||
const char* DllModule = "libbeamng.x64.dll";
|
||||
|
||||
std::string GetHex(uint64_t num) {
|
||||
char buffer[30];
|
||||
sprintf(buffer, "%llx", num);
|
||||
return std::string { buffer };
|
||||
char buffer[30];
|
||||
sprintf(buffer, "%llx", num);
|
||||
return std::string{buffer};
|
||||
}
|
||||
|
||||
void GELua::FindAddresses() {
|
||||
GELua::State = nullptr;
|
||||
auto Base = Memory::GetModuleBase(GameModule);
|
||||
GetTickCount = reinterpret_cast<def::GetTickCount>(Memory::FindPattern(GameModule, Patterns::GetTickCount));
|
||||
Memory::Print("GetTickCount -> " + GetHex(reinterpret_cast<uint64_t>(GetTickCount) - Base));
|
||||
lua_open_jit = reinterpret_cast<def::lua_open_jit>(Memory::FindPattern(GameModule, Patterns::open_jit));
|
||||
Memory::Print("lua_open_jit -> " + GetHex(reinterpret_cast<uint64_t>(lua_open_jit) - Base));
|
||||
lua_push_fstring = reinterpret_cast<def::lua_push_fstring>(Memory::FindPattern(GameModule, Patterns::push_fstring));
|
||||
Memory::Print("lua_push_fstring -> " + GetHex(reinterpret_cast<uint64_t>(lua_push_fstring) - Base));
|
||||
lua_get_field = reinterpret_cast<def::lua_get_field>(Memory::FindPattern(GameModule, Patterns::get_field));
|
||||
Memory::Print("lua_get_field -> " + GetHex(reinterpret_cast<uint64_t>(lua_get_field) - Base));
|
||||
lua_p_call = reinterpret_cast<def::lua_p_call>(Memory::FindPattern(GameModule, Patterns::p_call));
|
||||
Memory::Print("lua_p_call -> " + GetHex(reinterpret_cast<uint64_t>(lua_p_call) - Base));
|
||||
lua_createtable = reinterpret_cast<def::lua_createtable>(Memory::FindPattern(GameModule, Patterns::lua_createtable));
|
||||
Memory::Print("lua_createtable -> " + GetHex(reinterpret_cast<uint64_t>(lua_createtable) - Base));
|
||||
lua_pushcclosure = reinterpret_cast<def::lua_pushcclosure>(Memory::FindPattern(GameModule, Patterns::lua_pushcclosure));
|
||||
Memory::Print("lua_pushcclosure -> " + GetHex(reinterpret_cast<uint64_t>(lua_pushcclosure) - Base));
|
||||
lua_setfield = reinterpret_cast<def::lua_setfield>(Memory::FindPattern(GameModule, Patterns::lua_setfield));
|
||||
Memory::Print("lua_setfield -> " + GetHex(reinterpret_cast<uint64_t>(lua_setfield) - Base));
|
||||
lua_settable = reinterpret_cast<def::lua_settable>(Memory::FindPattern(GameModule, Patterns::lua_settable));
|
||||
Memory::Print("lua_settable -> " + GetHex(reinterpret_cast<uint64_t>(lua_settable) - Base));
|
||||
lua_tolstring = reinterpret_cast<def::lua_tolstring>(Memory::FindPattern(GameModule, Patterns::lua_tolstring));
|
||||
Memory::Print("lua_tolstring -> " + GetHex(reinterpret_cast<uint64_t>(lua_tolstring) - Base));
|
||||
GEUpdate = reinterpret_cast<def::GEUpdate>(Memory::FindPattern(GameModule, Patterns::GEUpdate));
|
||||
Memory::Print("GEUpdate -> " + GetHex(reinterpret_cast<uint64_t>(GEUpdate) - Base));
|
||||
lua_settop = reinterpret_cast<def::lua_settop>(Memory::FindPattern(GameModule, Patterns::lua_settop));
|
||||
Memory::Print("lua_settop -> " + GetHex(reinterpret_cast<uint64_t>(lua_settop) - Base));
|
||||
GELua::State = nullptr;
|
||||
auto Base = Memory::GetModuleBase(GameModule);
|
||||
GetTickCount = reinterpret_cast<def::GetTickCount>(
|
||||
Memory::FindPattern(GameModule, Patterns::GetTickCount));
|
||||
Memory::Print("GetTickCount -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(GetTickCount) - Base));
|
||||
lua_open_jit = reinterpret_cast<def::lua_open_jit>(
|
||||
Memory::FindPattern(GameModule, Patterns::open_jit));
|
||||
Memory::Print("lua_open_jit -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_open_jit) - Base));
|
||||
lua_push_fstring = reinterpret_cast<def::lua_push_fstring>(
|
||||
Memory::FindPattern(GameModule, Patterns::push_fstring));
|
||||
Memory::Print("lua_push_fstring -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_push_fstring) - Base));
|
||||
lua_get_field = reinterpret_cast<def::lua_get_field>(
|
||||
Memory::FindPattern(GameModule, Patterns::get_field));
|
||||
Memory::Print("lua_get_field -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_get_field) - Base));
|
||||
lua_p_call = reinterpret_cast<def::lua_p_call>(
|
||||
Memory::FindPattern(GameModule, Patterns::p_call));
|
||||
Memory::Print("lua_p_call -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_p_call) - Base));
|
||||
lua_createtable = reinterpret_cast<def::lua_createtable>(
|
||||
Memory::FindPattern(GameModule, Patterns::lua_createtable));
|
||||
Memory::Print("lua_createtable -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_createtable) - Base));
|
||||
lua_pushcclosure = reinterpret_cast<def::lua_pushcclosure>(
|
||||
Memory::FindPattern(GameModule, Patterns::lua_pushcclosure));
|
||||
Memory::Print("lua_pushcclosure -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_pushcclosure) - Base));
|
||||
lua_setfield = reinterpret_cast<def::lua_setfield>(
|
||||
Memory::FindPattern(GameModule, Patterns::lua_setfield));
|
||||
Memory::Print("lua_setfield -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_setfield) - Base));
|
||||
lua_settable = reinterpret_cast<def::lua_settable>(
|
||||
Memory::FindPattern(GameModule, Patterns::lua_settable));
|
||||
Memory::Print("lua_settable -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_settable) - Base));
|
||||
lua_tolstring = reinterpret_cast<def::lua_tolstring>(
|
||||
Memory::FindPattern(GameModule, Patterns::lua_tolstring));
|
||||
Memory::Print("lua_tolstring -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_tolstring) - Base));
|
||||
GEUpdate = reinterpret_cast<def::GEUpdate>(
|
||||
Memory::FindPattern(GameModule, Patterns::GEUpdate));
|
||||
Memory::Print("GEUpdate -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(GEUpdate) - Base));
|
||||
lua_settop = reinterpret_cast<def::lua_settop>(
|
||||
Memory::FindPattern(GameModule, Patterns::lua_settop));
|
||||
Memory::Print("lua_settop -> " +
|
||||
GetHex(reinterpret_cast<uint64_t>(lua_settop) - Base));
|
||||
}
|
||||
|
||||
@@ -7,85 +7,87 @@
|
||||
#include "Memory/IPC.h"
|
||||
#include <windows.h>
|
||||
|
||||
IPC::IPC(uint32_t ID, size_t Size) noexcept
|
||||
: Size_(Size) {
|
||||
std::string Sem { "MP_S" + std::to_string(ID) },
|
||||
SemConf { "MP_SC" + std::to_string(ID) },
|
||||
Mem { "MP_IO" + std::to_string(ID) };
|
||||
IPC::IPC(uint32_t ID, size_t Size) noexcept : Size_(Size) {
|
||||
std::string Sem{"MP_S" + std::to_string(ID)},
|
||||
SemConf{"MP_SC" + std::to_string(ID)}, Mem{"MP_IO" + std::to_string(ID)};
|
||||
|
||||
SemHandle_ = OpenSemaphoreA(SYNCHRONIZE | SEMAPHORE_MODIFY_STATE, FALSE, Sem.c_str());
|
||||
if (SemHandle_ == nullptr) {
|
||||
SemHandle_ = CreateSemaphoreA(nullptr, 0, 1, Sem.c_str());
|
||||
}
|
||||
SemConfHandle_ = OpenSemaphoreA(SYNCHRONIZE | SEMAPHORE_MODIFY_STATE, FALSE, SemConf.c_str());
|
||||
if (SemConfHandle_ == nullptr) {
|
||||
SemConfHandle_ = CreateSemaphoreA(nullptr, 0, 1, SemConf.c_str());
|
||||
}
|
||||
MemoryHandle_ = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, Mem.c_str());
|
||||
if (MemoryHandle_ == nullptr) {
|
||||
MemoryHandle_ = CreateFileMappingA(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, DWORD(Size), Mem.c_str());
|
||||
}
|
||||
Data_ = (char*)MapViewOfFile(MemoryHandle_, FILE_MAP_ALL_ACCESS, 0, 0, Size);
|
||||
SemHandle_ =
|
||||
OpenSemaphoreA(SYNCHRONIZE | SEMAPHORE_MODIFY_STATE, FALSE, Sem.c_str());
|
||||
if (SemHandle_ == nullptr) {
|
||||
SemHandle_ = CreateSemaphoreA(nullptr, 0, 1, Sem.c_str());
|
||||
}
|
||||
SemConfHandle_ = OpenSemaphoreA(SYNCHRONIZE | SEMAPHORE_MODIFY_STATE, FALSE,
|
||||
SemConf.c_str());
|
||||
if (SemConfHandle_ == nullptr) {
|
||||
SemConfHandle_ = CreateSemaphoreA(nullptr, 0, 1, SemConf.c_str());
|
||||
}
|
||||
MemoryHandle_ = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, Mem.c_str());
|
||||
if (MemoryHandle_ == nullptr) {
|
||||
MemoryHandle_ =
|
||||
CreateFileMappingA(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0,
|
||||
DWORD(Size), Mem.c_str());
|
||||
}
|
||||
Data_ = (char*)MapViewOfFile(MemoryHandle_, FILE_MAP_ALL_ACCESS, 0, 0, Size);
|
||||
}
|
||||
|
||||
void IPC::confirm_receive() noexcept {
|
||||
ReleaseSemaphore(SemConfHandle_, 1, nullptr);
|
||||
ReleaseSemaphore(SemConfHandle_, 1, nullptr);
|
||||
}
|
||||
|
||||
void IPC::send(const std::string& msg) noexcept {
|
||||
size_t Size = msg.size();
|
||||
memcpy(Data_, &Size, sizeof(size_t));
|
||||
memcpy(Data_ + sizeof(size_t), msg.c_str(), Size);
|
||||
memset(Data_ + sizeof(size_t) + Size, 0, 3);
|
||||
ReleaseSemaphore(SemHandle_, 1, nullptr);
|
||||
SendTimeout = WaitForSingleObject(SemConfHandle_, 5000) == WAIT_TIMEOUT;
|
||||
size_t Size = msg.size();
|
||||
memcpy(Data_, &Size, sizeof(size_t));
|
||||
memcpy(Data_ + sizeof(size_t), msg.c_str(), Size);
|
||||
memset(Data_ + sizeof(size_t) + Size, 0, 3);
|
||||
ReleaseSemaphore(SemHandle_, 1, nullptr);
|
||||
SendTimeout = WaitForSingleObject(SemConfHandle_, 5000) == WAIT_TIMEOUT;
|
||||
}
|
||||
|
||||
void IPC::receive() noexcept {
|
||||
RcvTimeout = WaitForSingleObject(SemHandle_, 5000) == WAIT_TIMEOUT;
|
||||
RcvTimeout = WaitForSingleObject(SemHandle_, 5000) == WAIT_TIMEOUT;
|
||||
}
|
||||
|
||||
void IPC::try_receive() noexcept {
|
||||
RcvTimeout = WaitForSingleObject(SemHandle_, 0) == WAIT_TIMEOUT;
|
||||
RcvTimeout = WaitForSingleObject(SemHandle_, 0) == WAIT_TIMEOUT;
|
||||
}
|
||||
|
||||
size_t IPC::size() const noexcept {
|
||||
return Size_;
|
||||
return Size_;
|
||||
}
|
||||
|
||||
char* IPC::c_str() const noexcept {
|
||||
return Data_ + sizeof(size_t);
|
||||
return Data_ + sizeof(size_t);
|
||||
}
|
||||
|
||||
void* IPC::raw() const noexcept {
|
||||
return Data_ + sizeof(size_t);
|
||||
return Data_ + sizeof(size_t);
|
||||
}
|
||||
|
||||
const std::string& IPC::msg() noexcept {
|
||||
size_t Size;
|
||||
memcpy(&Size, Data_, sizeof(size_t));
|
||||
Msg_ = std::string(c_str(), Size);
|
||||
return Msg_;
|
||||
size_t Size;
|
||||
memcpy(&Size, Data_, sizeof(size_t));
|
||||
Msg_ = std::string(c_str(), Size);
|
||||
return Msg_;
|
||||
}
|
||||
|
||||
bool IPC::receive_timed_out() const noexcept {
|
||||
return RcvTimeout;
|
||||
return RcvTimeout;
|
||||
}
|
||||
|
||||
bool IPC::send_timed_out() const noexcept {
|
||||
return SendTimeout;
|
||||
return SendTimeout;
|
||||
}
|
||||
|
||||
IPC::~IPC() noexcept {
|
||||
UnmapViewOfFile(Data_);
|
||||
CloseHandle(SemHandle_);
|
||||
CloseHandle(MemoryHandle_);
|
||||
UnmapViewOfFile(Data_);
|
||||
CloseHandle(SemHandle_);
|
||||
CloseHandle(MemoryHandle_);
|
||||
}
|
||||
|
||||
bool IPC::mem_used(uint32_t MemID) noexcept {
|
||||
std::string Mem { "MP_IO" + std::to_string(MemID) };
|
||||
HANDLE MEM = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, Mem.c_str());
|
||||
bool used = MEM != nullptr;
|
||||
UnmapViewOfFile(MEM);
|
||||
return used;
|
||||
std::string Mem{"MP_IO" + std::to_string(MemID)};
|
||||
HANDLE MEM = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, Mem.c_str());
|
||||
bool used = MEM != nullptr;
|
||||
UnmapViewOfFile(MEM);
|
||||
return used;
|
||||
}
|
||||
|
||||
@@ -6,131 +6,151 @@
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#undef UNICODE
|
||||
#include "Memory/Memory.h"
|
||||
#include "Memory/BeamNG.h"
|
||||
#include <psapi.h>
|
||||
#include <string>
|
||||
#include <tlhelp32.h>
|
||||
#include <string>
|
||||
#include "Memory/BeamNG.h"
|
||||
|
||||
uint32_t Memory::GetBeamNGPID(const std::set<uint32_t>& BL) {
|
||||
SetLastError(0);
|
||||
PROCESSENTRY32 pe32;
|
||||
pe32.dwSize = sizeof(PROCESSENTRY32);
|
||||
HANDLE Snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
|
||||
SetLastError(0);
|
||||
PROCESSENTRY32 pe32;
|
||||
pe32.dwSize = sizeof(PROCESSENTRY32);
|
||||
HANDLE Snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
|
||||
|
||||
if (Process32First(Snapshot, &pe32)) {
|
||||
do {
|
||||
if (std::string("BeamNG.drive.x64.exe") == pe32.szExeFile
|
||||
&& BL.find(pe32.th32ProcessID) == BL.end()
|
||||
&& BL.find(pe32.th32ParentProcessID) == BL.end()) {
|
||||
break;
|
||||
}
|
||||
} while (Process32Next(Snapshot, &pe32));
|
||||
}
|
||||
if (Process32First(Snapshot, &pe32)) {
|
||||
do {
|
||||
if (std::string("BeamNG.drive.x64.exe") == pe32.szExeFile &&
|
||||
BL.find(pe32.th32ProcessID) == BL.end() &&
|
||||
BL.find(pe32.th32ParentProcessID) == BL.end()) {
|
||||
break;
|
||||
}
|
||||
} while (Process32Next(Snapshot, &pe32));
|
||||
}
|
||||
|
||||
if (Snapshot != INVALID_HANDLE_VALUE) {
|
||||
CloseHandle(Snapshot);
|
||||
}
|
||||
if (Snapshot != INVALID_HANDLE_VALUE) {
|
||||
CloseHandle(Snapshot);
|
||||
}
|
||||
|
||||
if (GetLastError() != 0)
|
||||
return 0;
|
||||
return pe32.th32ProcessID;
|
||||
if (GetLastError() != 0) return 0;
|
||||
return pe32.th32ProcessID;
|
||||
}
|
||||
|
||||
uint64_t Memory::GetModuleBase(const char* Name) {
|
||||
return (uint64_t)GetModuleHandleA(Name);
|
||||
return (uint64_t)GetModuleHandleA(Name);
|
||||
}
|
||||
|
||||
uint32_t Memory::GetPID() {
|
||||
return GetCurrentProcessId();
|
||||
return GetCurrentProcessId();
|
||||
}
|
||||
|
||||
uint64_t Memory::FindPattern(const char* module, const char* Pattern[]) {
|
||||
MODULEINFO mInfo { nullptr };
|
||||
GetModuleInformation(GetCurrentProcess(), GetModuleHandleA(module), &mInfo, sizeof(MODULEINFO));
|
||||
auto base = uint64_t(mInfo.lpBaseOfDll);
|
||||
auto size = uint32_t(mInfo.SizeOfImage);
|
||||
auto len = strlen(Pattern[1]);
|
||||
for (auto i = 0; i < size - len; i++) {
|
||||
bool found = true;
|
||||
for (auto j = 0; j < len && found; j++) {
|
||||
found &= Pattern[1][j] == '?' || Pattern[0][j] == *(char*)(base + i + j);
|
||||
}
|
||||
if (found) {
|
||||
return base + i;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
MODULEINFO mInfo{nullptr};
|
||||
GetModuleInformation(GetCurrentProcess(), GetModuleHandleA(module), &mInfo,
|
||||
sizeof(MODULEINFO));
|
||||
auto base = uint64_t(mInfo.lpBaseOfDll);
|
||||
auto size = uint32_t(mInfo.SizeOfImage);
|
||||
auto len = strlen(Pattern[1]);
|
||||
for (auto i = 0; i < size - len; i++) {
|
||||
bool found = true;
|
||||
for (auto j = 0; j < len && found; j++) {
|
||||
found &=
|
||||
Pattern[1][j] == '?' || Pattern[0][j] == *(char*)(base + i + j);
|
||||
}
|
||||
if (found) {
|
||||
return base + i;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void* operator new(size_t size) {
|
||||
return GlobalAlloc(GPTR, size);
|
||||
return GlobalAlloc(GPTR, size);
|
||||
}
|
||||
|
||||
void* operator new[](size_t size) {
|
||||
return GlobalAlloc(GPTR, size);
|
||||
return GlobalAlloc(GPTR, size);
|
||||
}
|
||||
|
||||
void operator delete(void* p) noexcept {
|
||||
GlobalFree(p);
|
||||
GlobalFree(p);
|
||||
}
|
||||
|
||||
void operator delete[](void* p) noexcept {
|
||||
GlobalFree(p);
|
||||
GlobalFree(p);
|
||||
}
|
||||
|
||||
typedef struct BASE_RELOCATION_ENTRY {
|
||||
USHORT Offset : 12;
|
||||
USHORT Type : 4;
|
||||
USHORT Offset : 12;
|
||||
USHORT Type : 4;
|
||||
} BASE_RELOCATION_ENTRY, *PBASE_RELOCATION_ENTRY;
|
||||
|
||||
void Memory::Inject(uint32_t PID) {
|
||||
PVOID imageBase = GetModuleHandle(nullptr);
|
||||
auto dosHeader = (PIMAGE_DOS_HEADER)imageBase;
|
||||
auto ntHeader = (PIMAGE_NT_HEADERS)((DWORD_PTR)imageBase + dosHeader->e_lfanew);
|
||||
PVOID imageBase = GetModuleHandle(nullptr);
|
||||
auto dosHeader = (PIMAGE_DOS_HEADER)imageBase;
|
||||
auto ntHeader =
|
||||
(PIMAGE_NT_HEADERS)((DWORD_PTR)imageBase + dosHeader->e_lfanew);
|
||||
|
||||
PVOID localImage = VirtualAlloc(nullptr, ntHeader->OptionalHeader.SizeOfImage, MEM_COMMIT, PAGE_READWRITE);
|
||||
memcpy(localImage, imageBase, ntHeader->OptionalHeader.SizeOfImage);
|
||||
PVOID localImage =
|
||||
VirtualAlloc(nullptr, ntHeader->OptionalHeader.SizeOfImage, MEM_COMMIT,
|
||||
PAGE_READWRITE);
|
||||
memcpy(localImage, imageBase, ntHeader->OptionalHeader.SizeOfImage);
|
||||
|
||||
HANDLE targetProcess = OpenProcess(MAXIMUM_ALLOWED, FALSE, PID);
|
||||
PVOID targetImage = VirtualAllocEx(targetProcess, nullptr, ntHeader->OptionalHeader.SizeOfImage, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
HANDLE targetProcess = OpenProcess(MAXIMUM_ALLOWED, FALSE, PID);
|
||||
PVOID targetImage = VirtualAllocEx(targetProcess, nullptr,
|
||||
ntHeader->OptionalHeader.SizeOfImage,
|
||||
MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
|
||||
DWORD_PTR deltaImageBase = DWORD_PTR(targetImage) - DWORD_PTR(imageBase);
|
||||
DWORD_PTR deltaImageBase = DWORD_PTR(targetImage) - DWORD_PTR(imageBase);
|
||||
|
||||
auto relocationTable = (PIMAGE_BASE_RELOCATION)((DWORD_PTR)localImage + ntHeader->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress);
|
||||
PDWORD_PTR patchedAddress;
|
||||
while (relocationTable->SizeOfBlock > 0) {
|
||||
DWORD relocationEntriesCount = (relocationTable->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(USHORT);
|
||||
auto relocationRVA = (PBASE_RELOCATION_ENTRY)(relocationTable + 1);
|
||||
for (uint32_t i = 0; i < relocationEntriesCount; i++) {
|
||||
if (relocationRVA[i].Offset) {
|
||||
patchedAddress = PDWORD_PTR(DWORD_PTR(localImage) + relocationTable->VirtualAddress + relocationRVA[i].Offset);
|
||||
*patchedAddress += deltaImageBase;
|
||||
}
|
||||
}
|
||||
relocationTable = PIMAGE_BASE_RELOCATION(DWORD_PTR(relocationTable) + relocationTable->SizeOfBlock);
|
||||
}
|
||||
WriteProcessMemory(targetProcess, targetImage, localImage, ntHeader->OptionalHeader.SizeOfImage, nullptr);
|
||||
CreateRemoteThread(targetProcess, nullptr, 0, (LPTHREAD_START_ROUTINE)((DWORD_PTR)EntryPoint + deltaImageBase), nullptr, 0, nullptr);
|
||||
CloseHandle(targetProcess);
|
||||
auto relocationTable =
|
||||
(PIMAGE_BASE_RELOCATION)((DWORD_PTR)localImage +
|
||||
ntHeader->OptionalHeader
|
||||
.DataDirectory
|
||||
[IMAGE_DIRECTORY_ENTRY_BASERELOC]
|
||||
.VirtualAddress);
|
||||
PDWORD_PTR patchedAddress;
|
||||
while (relocationTable->SizeOfBlock > 0) {
|
||||
DWORD relocationEntriesCount =
|
||||
(relocationTable->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) /
|
||||
sizeof(USHORT);
|
||||
auto relocationRVA = (PBASE_RELOCATION_ENTRY)(relocationTable + 1);
|
||||
for (uint32_t i = 0; i < relocationEntriesCount; i++) {
|
||||
if (relocationRVA[i].Offset) {
|
||||
patchedAddress = PDWORD_PTR(DWORD_PTR(localImage) +
|
||||
relocationTable->VirtualAddress +
|
||||
relocationRVA[i].Offset);
|
||||
*patchedAddress += deltaImageBase;
|
||||
}
|
||||
}
|
||||
relocationTable = PIMAGE_BASE_RELOCATION(DWORD_PTR(relocationTable) +
|
||||
relocationTable->SizeOfBlock);
|
||||
}
|
||||
WriteProcessMemory(targetProcess, targetImage, localImage,
|
||||
ntHeader->OptionalHeader.SizeOfImage, nullptr);
|
||||
CreateRemoteThread(
|
||||
targetProcess, nullptr, 0,
|
||||
(LPTHREAD_START_ROUTINE)((DWORD_PTR)EntryPoint + deltaImageBase),
|
||||
nullptr, 0, nullptr);
|
||||
CloseHandle(targetProcess);
|
||||
}
|
||||
|
||||
void Memory::Print(const std::string& msg) {
|
||||
HANDLE stdOut = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
if (stdOut != nullptr && stdOut != INVALID_HANDLE_VALUE) {
|
||||
DWORD written = 0;
|
||||
WriteConsoleA(stdOut, "[BeamMP] ", 9, &written, nullptr);
|
||||
WriteConsoleA(stdOut, msg.c_str(), DWORD(msg.size()), &written, nullptr);
|
||||
WriteConsoleA(stdOut, "\n", 1, &written, nullptr);
|
||||
}
|
||||
HANDLE stdOut = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
if (stdOut != nullptr && stdOut != INVALID_HANDLE_VALUE) {
|
||||
DWORD written = 0;
|
||||
WriteConsoleA(stdOut, "[BeamMP] ", 9, &written, nullptr);
|
||||
WriteConsoleA(stdOut, msg.c_str(), DWORD(msg.size()), &written, nullptr);
|
||||
WriteConsoleA(stdOut, "\n", 1, &written, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t Memory::EntryPoint() {
|
||||
AllocConsole();
|
||||
SetConsoleTitleA("BeamMP Console");
|
||||
BeamNG::EntryPoint();
|
||||
return 0;
|
||||
AllocConsole();
|
||||
SetConsoleTitleA("BeamMP Console");
|
||||
BeamNG::EntryPoint();
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t Memory::GetTickCount() {
|
||||
return ::GetTickCount();
|
||||
return ::GetTickCount();
|
||||
}
|
||||
|
||||
@@ -8,45 +8,45 @@
|
||||
|
||||
#define Biggest 30000
|
||||
std::string Zlib::Comp(std::string Data) {
|
||||
char* C = new char[Biggest];
|
||||
memset(C, 0, Biggest);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = Z_NULL;
|
||||
defstream.zfree = Z_NULL;
|
||||
defstream.opaque = Z_NULL;
|
||||
defstream.avail_in = (uInt)Data.length();
|
||||
defstream.next_in = (Bytef*)&Data[0];
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C);
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
uint32_t TO = defstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
memcpy_s(&Ret[0], TO, C, TO);
|
||||
delete[] C;
|
||||
return Ret;
|
||||
char* C = new char[Biggest];
|
||||
memset(C, 0, Biggest);
|
||||
z_stream defstream;
|
||||
defstream.zalloc = Z_NULL;
|
||||
defstream.zfree = Z_NULL;
|
||||
defstream.opaque = Z_NULL;
|
||||
defstream.avail_in = (uInt)Data.length();
|
||||
defstream.next_in = (Bytef*)&Data[0];
|
||||
defstream.avail_out = Biggest;
|
||||
defstream.next_out = reinterpret_cast<Bytef*>(C);
|
||||
deflateInit(&defstream, Z_BEST_COMPRESSION);
|
||||
deflate(&defstream, Z_SYNC_FLUSH);
|
||||
deflate(&defstream, Z_FINISH);
|
||||
deflateEnd(&defstream);
|
||||
uint32_t TO = defstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
memcpy_s(&Ret[0], TO, C, TO);
|
||||
delete[] C;
|
||||
return Ret;
|
||||
}
|
||||
|
||||
std::string Zlib::DeComp(std::string Compressed) {
|
||||
char* C = new char[Biggest];
|
||||
memset(C, 0, Biggest);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = Z_NULL;
|
||||
infstream.zfree = Z_NULL;
|
||||
infstream.opaque = Z_NULL;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = (Bytef*)(&Compressed[0]);
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = (Bytef*)(C);
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
uint32_t TO = infstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
memcpy_s(&Ret[0], TO, C, TO);
|
||||
delete[] C;
|
||||
return Ret;
|
||||
char* C = new char[Biggest];
|
||||
memset(C, 0, Biggest);
|
||||
z_stream infstream;
|
||||
infstream.zalloc = Z_NULL;
|
||||
infstream.zfree = Z_NULL;
|
||||
infstream.opaque = Z_NULL;
|
||||
infstream.avail_in = Biggest;
|
||||
infstream.next_in = (Bytef*)(&Compressed[0]);
|
||||
infstream.avail_out = Biggest;
|
||||
infstream.next_out = (Bytef*)(C);
|
||||
inflateInit(&infstream);
|
||||
inflate(&infstream, Z_SYNC_FLUSH);
|
||||
inflate(&infstream, Z_FINISH);
|
||||
inflateEnd(&infstream);
|
||||
uint32_t TO = infstream.total_out;
|
||||
std::string Ret(TO, 0);
|
||||
memcpy_s(&Ret[0], TO, C, TO);
|
||||
delete[] C;
|
||||
return Ret;
|
||||
}
|
||||
|
||||
@@ -4,127 +4,124 @@
|
||||
///
|
||||
#define CPPHTTPLIB_OPENSSL_SUPPORT
|
||||
#include "HttpAPI.h"
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
#include <cmath>
|
||||
#include <cpp-httplib/httplib.h>
|
||||
#include <cmath>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <mutex>
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
|
||||
bool HTTP::isDownload = false;
|
||||
bool HTTP::isDownload = false;
|
||||
std::atomic<httplib::Client*> CliRef = nullptr;
|
||||
std::string HTTP::Get(const std::string& IP) {
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
|
||||
auto pos = IP.find('/', 10);
|
||||
auto pos = IP.find('/', 10);
|
||||
|
||||
httplib::Client cli(IP.substr(0, pos));
|
||||
CliRef.store(&cli);
|
||||
cli.set_connection_timeout(std::chrono::seconds(5));
|
||||
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
|
||||
std::string Ret;
|
||||
httplib::Client cli(IP.substr(0, pos));
|
||||
CliRef.store(&cli);
|
||||
cli.set_connection_timeout(std::chrono::seconds(5));
|
||||
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
|
||||
std::string Ret;
|
||||
|
||||
if (res.error() == httplib::Error::Success) {
|
||||
if (res->status == 200) {
|
||||
Ret = res->body;
|
||||
} else
|
||||
LOG(ERROR) << res->reason;
|
||||
if (res.error() == httplib::Error::Success) {
|
||||
if (res->status == 200) {
|
||||
Ret = res->body;
|
||||
} else LOG(ERROR) << res->reason;
|
||||
|
||||
} else {
|
||||
if (isDownload) {
|
||||
std::cout << "\n";
|
||||
}
|
||||
LOG(ERROR) << "HTTP Get failed on " << httplib::to_string(res.error());
|
||||
}
|
||||
CliRef.store(nullptr);
|
||||
return Ret;
|
||||
} else {
|
||||
if (isDownload) {
|
||||
std::cout << "\n";
|
||||
}
|
||||
LOG(ERROR) << "HTTP Get failed on " << httplib::to_string(res.error());
|
||||
}
|
||||
CliRef.store(nullptr);
|
||||
return Ret;
|
||||
}
|
||||
|
||||
std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
|
||||
auto pos = IP.find('/', 10);
|
||||
auto pos = IP.find('/', 10);
|
||||
|
||||
httplib::Client cli(IP.substr(0, pos));
|
||||
CliRef.store(&cli);
|
||||
cli.set_connection_timeout(std::chrono::seconds(5));
|
||||
std::string Ret;
|
||||
httplib::Client cli(IP.substr(0, pos));
|
||||
CliRef.store(&cli);
|
||||
cli.set_connection_timeout(std::chrono::seconds(5));
|
||||
std::string Ret;
|
||||
|
||||
if (!Fields.empty()) {
|
||||
httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
|
||||
if (!Fields.empty()) {
|
||||
httplib::Result res =
|
||||
cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
|
||||
|
||||
if (res.error() == httplib::Error::Success) {
|
||||
if (res->status != 200) {
|
||||
LOG(ERROR) << res->reason;
|
||||
}
|
||||
Ret = res->body;
|
||||
} else {
|
||||
LOG(ERROR) << "HTTP Post failed on " << httplib::to_string(res.error());
|
||||
}
|
||||
} else {
|
||||
httplib::Result res = cli.Post(IP.substr(pos).c_str());
|
||||
if (res.error() == httplib::Error::Success) {
|
||||
if (res->status != 200) {
|
||||
LOG(ERROR) << res->reason;
|
||||
}
|
||||
Ret = res->body;
|
||||
} else {
|
||||
LOG(ERROR) << "HTTP Post failed on " << httplib::to_string(res.error());
|
||||
}
|
||||
}
|
||||
CliRef.store(nullptr);
|
||||
if (Ret.empty())
|
||||
return "-1";
|
||||
else
|
||||
return Ret;
|
||||
if (res.error() == httplib::Error::Success) {
|
||||
if (res->status != 200) {
|
||||
LOG(ERROR) << res->reason;
|
||||
}
|
||||
Ret = res->body;
|
||||
} else {
|
||||
LOG(ERROR) << "HTTP Post failed on "
|
||||
<< httplib::to_string(res.error());
|
||||
}
|
||||
} else {
|
||||
httplib::Result res = cli.Post(IP.substr(pos).c_str());
|
||||
if (res.error() == httplib::Error::Success) {
|
||||
if (res->status != 200) {
|
||||
LOG(ERROR) << res->reason;
|
||||
}
|
||||
Ret = res->body;
|
||||
} else {
|
||||
LOG(ERROR) << "HTTP Post failed on "
|
||||
<< httplib::to_string(res.error());
|
||||
}
|
||||
}
|
||||
CliRef.store(nullptr);
|
||||
if (Ret.empty()) return "-1";
|
||||
else return Ret;
|
||||
}
|
||||
|
||||
bool HTTP::ProgressBar(size_t c, size_t t) {
|
||||
if (isDownload) {
|
||||
static double progress_bar_adv;
|
||||
progress_bar_adv = round(double(c) / double(t) * 25);
|
||||
std::cout << "\r";
|
||||
std::cout << "Progress: [ ";
|
||||
std::cout << round(double(c) / double(t) * 100);
|
||||
std::cout << "% ] [";
|
||||
int i;
|
||||
for (i = 0; i <= progress_bar_adv; i++)
|
||||
std::cout << "#";
|
||||
for (i = 0; i < 25 - progress_bar_adv; i++)
|
||||
std::cout << ".";
|
||||
std::cout << "]";
|
||||
}
|
||||
if (Launcher::Terminated()) {
|
||||
CliRef.load()->stop();
|
||||
std::cout << '\n';
|
||||
isDownload = false;
|
||||
throw ShutdownException("Interrupted");
|
||||
}
|
||||
return true;
|
||||
if (isDownload) {
|
||||
static double progress_bar_adv;
|
||||
progress_bar_adv = round(double(c) / double(t) * 25);
|
||||
std::cout << "\r";
|
||||
std::cout << "Progress: [ ";
|
||||
std::cout << round(double(c) / double(t) * 100);
|
||||
std::cout << "% ] [";
|
||||
int i;
|
||||
for (i = 0; i <= progress_bar_adv; i++) std::cout << "#";
|
||||
for (i = 0; i < 25 - progress_bar_adv; i++) std::cout << ".";
|
||||
std::cout << "]";
|
||||
}
|
||||
if (Launcher::Terminated()) {
|
||||
CliRef.load()->stop();
|
||||
std::cout << '\n';
|
||||
isDownload = false;
|
||||
throw ShutdownException("Interrupted");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HTTP::Download(const std::string& IP, const std::string& Path) {
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
static std::mutex Lock;
|
||||
std::scoped_lock Guard(Lock);
|
||||
|
||||
isDownload = true;
|
||||
std::string Ret = Get(IP);
|
||||
isDownload = false;
|
||||
isDownload = true;
|
||||
std::string Ret = Get(IP);
|
||||
isDownload = false;
|
||||
|
||||
if (Ret.empty())
|
||||
return false;
|
||||
std::cout << "\n";
|
||||
std::ofstream File(Path, std::ios::binary);
|
||||
if (File.is_open()) {
|
||||
File << Ret;
|
||||
File.close();
|
||||
LOG(INFO) << "Download complete!";
|
||||
} else {
|
||||
LOG(ERROR) << "Failed to open file directory: " << Path;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
if (Ret.empty()) return false;
|
||||
std::cout << "\n";
|
||||
std::ofstream File(Path, std::ios::binary);
|
||||
if (File.is_open()) {
|
||||
File << Ret;
|
||||
File.close();
|
||||
LOG(INFO) << "Download complete!";
|
||||
} else {
|
||||
LOG(ERROR) << "Failed to open file directory: " << Path;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -9,18 +9,18 @@
|
||||
#include "Logger.h"
|
||||
|
||||
void UpdateKey(const std::string& newKey) {
|
||||
if (!newKey.empty()) {
|
||||
std::ofstream Key("key");
|
||||
if (Key.is_open()) {
|
||||
Key << newKey;
|
||||
Key.close();
|
||||
} else {
|
||||
LOG(FATAL) << "Cannot write to disk!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
} else if (fs::exists("key")) {
|
||||
remove("key");
|
||||
}
|
||||
if (!newKey.empty()) {
|
||||
std::ofstream Key("key");
|
||||
if (Key.is_open()) {
|
||||
Key << newKey;
|
||||
Key.close();
|
||||
} else {
|
||||
LOG(FATAL) << "Cannot write to disk!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
} else if (fs::exists("key")) {
|
||||
remove("key");
|
||||
}
|
||||
}
|
||||
|
||||
/// "username":"value","password":"value"
|
||||
@@ -28,82 +28,85 @@ void UpdateKey(const std::string& newKey) {
|
||||
/// "pk":"private_key"
|
||||
|
||||
std::string GetFail(const std::string& R) {
|
||||
std::string DRet = R"({"success":false,"message":)";
|
||||
DRet += "\"" + R + "\"}";
|
||||
LOG(ERROR) << R;
|
||||
return DRet;
|
||||
std::string DRet = R"({"success":false,"message":)";
|
||||
DRet += "\"" + R + "\"}";
|
||||
LOG(ERROR) << R;
|
||||
return DRet;
|
||||
}
|
||||
|
||||
std::string Launcher::Login(const std::string& fields) {
|
||||
if (fields == "LO") {
|
||||
LoginAuth = false;
|
||||
UpdateKey("");
|
||||
return "";
|
||||
}
|
||||
LOG(INFO) << "Attempting to authenticate...";
|
||||
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
|
||||
Json d = Json::parse(Buffer, nullptr, false);
|
||||
if (fields == "LO") {
|
||||
LoginAuth = false;
|
||||
UpdateKey("");
|
||||
return "";
|
||||
}
|
||||
LOG(INFO) << "Attempting to authenticate...";
|
||||
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
|
||||
Json d = Json::parse(Buffer, nullptr, false);
|
||||
|
||||
if (Buffer == "-1") {
|
||||
return GetFail("Failed to communicate with the auth system!");
|
||||
}
|
||||
if (Buffer == "-1") {
|
||||
return GetFail("Failed to communicate with the auth system!");
|
||||
}
|
||||
|
||||
if (Buffer.at(0) != '{' || d.is_discarded()) {
|
||||
LOG(ERROR) << Buffer;
|
||||
return GetFail("Invalid answer from authentication servers, please try again later!");
|
||||
}
|
||||
if (Buffer.at(0) != '{' || d.is_discarded()) {
|
||||
LOG(ERROR) << Buffer;
|
||||
return GetFail(
|
||||
"Invalid answer from authentication servers, please try again "
|
||||
"later!");
|
||||
}
|
||||
|
||||
if (!d["success"].is_null() && d["success"].get<bool>()) {
|
||||
LoginAuth = true;
|
||||
if (!d["private_key"].is_null()) {
|
||||
UpdateKey(d["private_key"].get<std::string>());
|
||||
}
|
||||
if (!d["public_key"].is_null()) {
|
||||
PublicKey = d["public_key"].get<std::string>();
|
||||
}
|
||||
LOG(INFO) << "Authentication successful!";
|
||||
} else
|
||||
LOG(WARNING) << "Authentication failed!";
|
||||
if (!d["success"].is_null() && d["success"].get<bool>()) {
|
||||
LoginAuth = true;
|
||||
if (!d["private_key"].is_null()) {
|
||||
UpdateKey(d["private_key"].get<std::string>());
|
||||
}
|
||||
if (!d["public_key"].is_null()) {
|
||||
PublicKey = d["public_key"].get<std::string>();
|
||||
}
|
||||
LOG(INFO) << "Authentication successful!";
|
||||
} else LOG(WARNING) << "Authentication failed!";
|
||||
|
||||
if (!d["message"].is_null()) {
|
||||
d.erase("private_key");
|
||||
d.erase("public_key");
|
||||
return d.dump();
|
||||
}
|
||||
return GetFail("Invalid message parsing!");
|
||||
if (!d["message"].is_null()) {
|
||||
d.erase("private_key");
|
||||
d.erase("public_key");
|
||||
return d.dump();
|
||||
}
|
||||
return GetFail("Invalid message parsing!");
|
||||
}
|
||||
|
||||
void Launcher::CheckKey() {
|
||||
if (fs::exists("key") && fs::file_size("key") < 100) {
|
||||
std::ifstream Key("key");
|
||||
if (Key.is_open()) {
|
||||
auto Size = fs::file_size("key");
|
||||
std::string Buffer(Size, 0);
|
||||
Key.read(&Buffer[0], std::streamsize(Size));
|
||||
Key.close();
|
||||
if (fs::exists("key") && fs::file_size("key") < 100) {
|
||||
std::ifstream Key("key");
|
||||
if (Key.is_open()) {
|
||||
auto Size = fs::file_size("key");
|
||||
std::string Buffer(Size, 0);
|
||||
Key.read(&Buffer[0], std::streamsize(Size));
|
||||
Key.close();
|
||||
|
||||
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
|
||||
Buffer = HTTP::Post("https://auth.beammp.com/userlogin",
|
||||
R"({"pk":")" + Buffer + "\"}");
|
||||
|
||||
Json d = Json::parse(Buffer, nullptr, false);
|
||||
if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
|
||||
LOG(DEBUG) << Buffer;
|
||||
LOG(FATAL) << "Invalid answer from authentication servers, please try again later!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
if (d["success"].get<bool>()) {
|
||||
LoginAuth = true;
|
||||
UpdateKey(d["private_key"].get<std::string>());
|
||||
PublicKey = d["public_key"].get<std::string>();
|
||||
UserRole = d["role"].get<std::string>();
|
||||
LOG(INFO) << "Auto-Authentication was successful";
|
||||
} else {
|
||||
LOG(WARNING) << "Auto-Authentication unsuccessful please re-login!";
|
||||
UpdateKey("");
|
||||
}
|
||||
} else {
|
||||
LOG(WARNING) << "Could not open saved key!";
|
||||
Json d = Json::parse(Buffer, nullptr, false);
|
||||
if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
|
||||
LOG(DEBUG) << Buffer;
|
||||
LOG(FATAL)
|
||||
<< "Invalid answer from authentication servers, please try "
|
||||
"again later!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
if (d["success"].get<bool>()) {
|
||||
LoginAuth = true;
|
||||
UpdateKey(d["private_key"].get<std::string>());
|
||||
PublicKey = d["public_key"].get<std::string>();
|
||||
UserRole = d["role"].get<std::string>();
|
||||
LOG(INFO) << "Auto-Authentication was successful";
|
||||
} else {
|
||||
LOG(WARNING) << "Auto-Authentication unsuccessful please re-login!";
|
||||
UpdateKey("");
|
||||
}
|
||||
} else
|
||||
UpdateKey("");
|
||||
}
|
||||
} else {
|
||||
LOG(WARNING) << "Could not open saved key!";
|
||||
UpdateKey("");
|
||||
}
|
||||
} else UpdateKey("");
|
||||
}
|
||||
|
||||
@@ -3,9 +3,7 @@
|
||||
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
|
||||
///
|
||||
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
#include "Server.h"
|
||||
#include <ws2tcpip.h>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
@@ -14,319 +12,318 @@
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include <ws2tcpip.h>
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
#include "Server.h"
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
|
||||
std::vector<std::string> Val;
|
||||
size_t pos;
|
||||
std::string token, s = String;
|
||||
while ((pos = s.find(delimiter)) != std::string::npos) {
|
||||
token = s.substr(0, pos);
|
||||
if (!token.empty())
|
||||
Val.push_back(token);
|
||||
s.erase(0, pos + delimiter.length());
|
||||
}
|
||||
if (!s.empty())
|
||||
Val.push_back(s);
|
||||
return Val;
|
||||
std::vector<std::string> Split(const std::string& String,
|
||||
const std::string& delimiter) {
|
||||
std::vector<std::string> Val;
|
||||
size_t pos;
|
||||
std::string token, s = String;
|
||||
while ((pos = s.find(delimiter)) != std::string::npos) {
|
||||
token = s.substr(0, pos);
|
||||
if (!token.empty()) Val.push_back(token);
|
||||
s.erase(0, pos + delimiter.length());
|
||||
}
|
||||
if (!s.empty()) Val.push_back(s);
|
||||
return Val;
|
||||
}
|
||||
|
||||
void CheckForDir() {
|
||||
if (!fs::exists("Resources")) {
|
||||
_wmkdir(L"Resources");
|
||||
}
|
||||
if (!fs::exists("Resources")) {
|
||||
_wmkdir(L"Resources");
|
||||
}
|
||||
}
|
||||
|
||||
void Server::WaitForConfirm() {
|
||||
while (!Terminate && !ModLoaded) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
}
|
||||
ModLoaded = false;
|
||||
while (!Terminate && !ModLoaded) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
}
|
||||
ModLoaded = false;
|
||||
}
|
||||
|
||||
void Server::Abort() {
|
||||
Terminate = true;
|
||||
LOG(INFO) << "Terminated!";
|
||||
Terminate = true;
|
||||
LOG(INFO) << "Terminated!";
|
||||
}
|
||||
|
||||
std::string Server::Auth() {
|
||||
TCPSend("VC" + LauncherInstance->getVersion());
|
||||
TCPSend("VC" + LauncherInstance->getVersion());
|
||||
|
||||
auto Res = TCPRcv();
|
||||
auto Res = TCPRcv();
|
||||
|
||||
if (Res.empty() || Res[0] == 'E') {
|
||||
Abort();
|
||||
return "";
|
||||
}
|
||||
if (Res.empty() || Res[0] == 'E') {
|
||||
Abort();
|
||||
return "";
|
||||
}
|
||||
|
||||
TCPSend(LauncherInstance->getPublicKey());
|
||||
if (Terminate)
|
||||
return "";
|
||||
TCPSend(LauncherInstance->getPublicKey());
|
||||
if (Terminate) return "";
|
||||
|
||||
Res = TCPRcv();
|
||||
if (Res.empty() || Res[0] != 'P') {
|
||||
Abort();
|
||||
return "";
|
||||
}
|
||||
Res = TCPRcv();
|
||||
if (Res.empty() || Res[0] != 'P') {
|
||||
Abort();
|
||||
return "";
|
||||
}
|
||||
|
||||
Res = Res.substr(1);
|
||||
if (std::all_of(Res.begin(), Res.end(), isdigit)) {
|
||||
ClientID = std::stoi(Res);
|
||||
} else {
|
||||
Abort();
|
||||
UUl("Authentication failed!");
|
||||
return "";
|
||||
}
|
||||
TCPSend("SR");
|
||||
if (Terminate)
|
||||
return "";
|
||||
Res = Res.substr(1);
|
||||
if (std::all_of(Res.begin(), Res.end(), isdigit)) {
|
||||
ClientID = std::stoi(Res);
|
||||
} else {
|
||||
Abort();
|
||||
UUl("Authentication failed!");
|
||||
return "";
|
||||
}
|
||||
TCPSend("SR");
|
||||
if (Terminate) return "";
|
||||
|
||||
Res = TCPRcv();
|
||||
Res = TCPRcv();
|
||||
|
||||
if (Res[0] == 'E') {
|
||||
Abort();
|
||||
return "";
|
||||
}
|
||||
if (Res[0] == 'E') {
|
||||
Abort();
|
||||
return "";
|
||||
}
|
||||
|
||||
if (Res.empty() || Res == "-") {
|
||||
LOG(INFO) << "Didn't Receive any mods...";
|
||||
ModList = "-";
|
||||
TCPSend("Done");
|
||||
LOG(INFO) << "Done!";
|
||||
return "";
|
||||
}
|
||||
return Res;
|
||||
if (Res.empty() || Res == "-") {
|
||||
LOG(INFO) << "Didn't Receive any mods...";
|
||||
ModList = "-";
|
||||
TCPSend("Done");
|
||||
LOG(INFO) << "Done!";
|
||||
return "";
|
||||
}
|
||||
return Res;
|
||||
}
|
||||
|
||||
void Server::UpdateUl(bool D, const std::string& msg) {
|
||||
if (D)
|
||||
UStatus = "UlDownloading Resource " + msg;
|
||||
else
|
||||
UStatus = "UlLoading Resource " + msg;
|
||||
if (D) UStatus = "UlDownloading Resource " + msg;
|
||||
else UStatus = "UlLoading Resource " + msg;
|
||||
}
|
||||
|
||||
void Server::AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name) {
|
||||
do {
|
||||
double pr = double(Rcv) / double(Size) * 100;
|
||||
std::string Per = std::to_string(trunc(pr * 10) / 10);
|
||||
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)");
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
} while (!Terminate && Rcv < Size);
|
||||
void Server::AsyncUpdate(uint64_t& Rcv, uint64_t Size,
|
||||
const std::string& Name) {
|
||||
do {
|
||||
double pr = double(Rcv) / double(Size) * 100;
|
||||
std::string Per = std::to_string(trunc(pr * 10) / 10);
|
||||
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)");
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
} while (!Terminate && Rcv < Size);
|
||||
}
|
||||
|
||||
char* Server::TCPRcvRaw(uint64_t Sock, uint64_t& GRcv, uint64_t Size) {
|
||||
if (Sock == -1) {
|
||||
Terminate = true;
|
||||
UUl("Invalid Socket");
|
||||
return nullptr;
|
||||
}
|
||||
char* File = new char[Size];
|
||||
uint64_t Rcv = 0;
|
||||
do {
|
||||
int Len = int(Size - Rcv);
|
||||
if (Len > 1000000)
|
||||
Len = 1000000;
|
||||
int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
|
||||
if (Temp < 1) {
|
||||
UUl("Socket Closed Code 1");
|
||||
KillSocket(Sock);
|
||||
Terminate = true;
|
||||
delete[] File;
|
||||
return nullptr;
|
||||
}
|
||||
Rcv += Temp;
|
||||
GRcv += Temp;
|
||||
} while (Rcv < Size && !Terminate);
|
||||
return File;
|
||||
if (Sock == -1) {
|
||||
Terminate = true;
|
||||
UUl("Invalid Socket");
|
||||
return nullptr;
|
||||
}
|
||||
char* File = new char[Size];
|
||||
uint64_t Rcv = 0;
|
||||
do {
|
||||
int Len = int(Size - Rcv);
|
||||
if (Len > 1000000) Len = 1000000;
|
||||
int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
|
||||
if (Temp < 1) {
|
||||
UUl("Socket Closed Code 1");
|
||||
KillSocket(Sock);
|
||||
Terminate = true;
|
||||
delete[] File;
|
||||
return nullptr;
|
||||
}
|
||||
Rcv += Temp;
|
||||
GRcv += Temp;
|
||||
} while (Rcv < Size && !Terminate);
|
||||
return File;
|
||||
}
|
||||
|
||||
void Server::MultiKill(uint64_t Sock) {
|
||||
KillSocket(TCPSocket);
|
||||
KillSocket(Sock);
|
||||
Terminate = true;
|
||||
KillSocket(TCPSocket);
|
||||
KillSocket(Sock);
|
||||
Terminate = true;
|
||||
}
|
||||
|
||||
uint64_t Server::InitDSock() {
|
||||
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
SOCKADDR_IN ServerAddr;
|
||||
if (DSock < 1) {
|
||||
KillSocket(DSock);
|
||||
Terminate = true;
|
||||
return 0;
|
||||
}
|
||||
ServerAddr.sin_family = AF_INET;
|
||||
ServerAddr.sin_port = htons(Port);
|
||||
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
|
||||
if (connect(DSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr)) != 0) {
|
||||
KillSocket(DSock);
|
||||
Terminate = true;
|
||||
return 0;
|
||||
}
|
||||
char Code[2] = { 'D', char(ClientID) };
|
||||
if (send(DSock, Code, 2, 0) != 2) {
|
||||
KillSocket(DSock);
|
||||
Terminate = true;
|
||||
return 0;
|
||||
}
|
||||
return DSock;
|
||||
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
SOCKADDR_IN ServerAddr;
|
||||
if (DSock < 1) {
|
||||
KillSocket(DSock);
|
||||
Terminate = true;
|
||||
return 0;
|
||||
}
|
||||
ServerAddr.sin_family = AF_INET;
|
||||
ServerAddr.sin_port = htons(Port);
|
||||
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
|
||||
if (connect(DSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr)) != 0) {
|
||||
KillSocket(DSock);
|
||||
Terminate = true;
|
||||
return 0;
|
||||
}
|
||||
char Code[2] = {'D', char(ClientID)};
|
||||
if (send(DSock, Code, 2, 0) != 2) {
|
||||
KillSocket(DSock);
|
||||
Terminate = true;
|
||||
return 0;
|
||||
}
|
||||
return DSock;
|
||||
}
|
||||
|
||||
std::string Server::MultiDownload(uint64_t DSock, uint64_t Size, const std::string& Name) {
|
||||
std::string Server::MultiDownload(uint64_t DSock, uint64_t Size,
|
||||
const std::string& Name) {
|
||||
uint64_t GRcv = 0, MSize = Size / 2, DSize = Size - MSize;
|
||||
|
||||
uint64_t GRcv = 0, MSize = Size / 2, DSize = Size - MSize;
|
||||
std::thread Au(&Server::AsyncUpdate, this, std::ref(GRcv), Size, Name);
|
||||
|
||||
std::thread Au(&Server::AsyncUpdate, this, std::ref(GRcv), Size, Name);
|
||||
std::packaged_task<char*()> task(
|
||||
[&] { return TCPRcvRaw(TCPSocket, GRcv, MSize); });
|
||||
std::future<char*> f1 = task.get_future();
|
||||
std::thread Dt(std::move(task));
|
||||
Dt.detach();
|
||||
|
||||
std::packaged_task<char*()> task([&] { return TCPRcvRaw(TCPSocket, GRcv, MSize); });
|
||||
std::future<char*> f1 = task.get_future();
|
||||
std::thread Dt(std::move(task));
|
||||
Dt.detach();
|
||||
char* DData = TCPRcvRaw(DSock, GRcv, DSize);
|
||||
|
||||
char* DData = TCPRcvRaw(DSock, GRcv, DSize);
|
||||
if (!DData) {
|
||||
MultiKill(DSock);
|
||||
return "";
|
||||
}
|
||||
|
||||
if (!DData) {
|
||||
MultiKill(DSock);
|
||||
return "";
|
||||
}
|
||||
f1.wait();
|
||||
char* MData = f1.get();
|
||||
|
||||
f1.wait();
|
||||
char* MData = f1.get();
|
||||
if (!MData) {
|
||||
MultiKill(DSock);
|
||||
return "";
|
||||
}
|
||||
|
||||
if (!MData) {
|
||||
MultiKill(DSock);
|
||||
return "";
|
||||
}
|
||||
if (Au.joinable()) Au.join();
|
||||
|
||||
if (Au.joinable())
|
||||
Au.join();
|
||||
/// omg yes very ugly my god but i was in a rush will revisit
|
||||
std::string Ret(Size, 0);
|
||||
memcpy_s(&Ret[0], MSize, MData, MSize);
|
||||
delete[] MData;
|
||||
|
||||
/// omg yes very ugly my god but i was in a rush will revisit
|
||||
std::string Ret(Size, 0);
|
||||
memcpy_s(&Ret[0], MSize, MData, MSize);
|
||||
delete[] MData;
|
||||
memcpy_s(&Ret[MSize], DSize, DData, DSize);
|
||||
delete[] DData;
|
||||
|
||||
memcpy_s(&Ret[MSize], DSize, DData, DSize);
|
||||
delete[] DData;
|
||||
|
||||
return Ret;
|
||||
return Ret;
|
||||
}
|
||||
|
||||
void Server::InvalidResource(const std::string& File) {
|
||||
UUl("Invalid mod \"" + File + "\"");
|
||||
LOG(WARNING) << "The server tried to sync \"" << File << "\" that is not a .zip file!";
|
||||
Terminate = true;
|
||||
UUl("Invalid mod \"" + File + "\"");
|
||||
LOG(WARNING) << "The server tried to sync \"" << File
|
||||
<< "\" that is not a .zip file!";
|
||||
Terminate = true;
|
||||
}
|
||||
|
||||
void Server::SyncResources() {
|
||||
std::string Ret = Auth();
|
||||
if (Ret.empty())
|
||||
return;
|
||||
LOG(INFO) << "Checking Resources...";
|
||||
CheckForDir();
|
||||
std::string Ret = Auth();
|
||||
if (Ret.empty()) return;
|
||||
LOG(INFO) << "Checking Resources...";
|
||||
CheckForDir();
|
||||
|
||||
std::vector<std::string> list = Split(Ret, ";");
|
||||
std::vector<std::string> FNames(list.begin(), list.begin() + (list.size() / 2));
|
||||
std::vector<std::string> FSizes(list.begin() + (list.size() / 2), list.end());
|
||||
list.clear();
|
||||
Ret.clear();
|
||||
std::vector<std::string> list = Split(Ret, ";");
|
||||
std::vector<std::string> FNames(list.begin(),
|
||||
list.begin() + (list.size() / 2));
|
||||
std::vector<std::string> FSizes(list.begin() + (list.size() / 2),
|
||||
list.end());
|
||||
list.clear();
|
||||
Ret.clear();
|
||||
|
||||
int Amount = 0, Pos = 0;
|
||||
std::string a, t;
|
||||
for (const std::string& name : FNames) {
|
||||
if (!name.empty()) {
|
||||
t += name.substr(name.find_last_of('/') + 1) + ";";
|
||||
}
|
||||
}
|
||||
if (t.empty())
|
||||
ModList = "-";
|
||||
else
|
||||
ModList = t;
|
||||
t.clear();
|
||||
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
|
||||
auto pos = FN->find_last_of('/');
|
||||
auto ZIP = FN->find(".zip");
|
||||
if (ZIP == std::string::npos || FN->length() - ZIP != 4) {
|
||||
InvalidResource(*FN);
|
||||
return;
|
||||
}
|
||||
if (pos == std::string::npos)
|
||||
int Amount = 0, Pos = 0;
|
||||
std::string a, t;
|
||||
for (const std::string& name : FNames) {
|
||||
if (!name.empty()) {
|
||||
t += name.substr(name.find_last_of('/') + 1) + ";";
|
||||
}
|
||||
}
|
||||
if (t.empty()) ModList = "-";
|
||||
else ModList = t;
|
||||
t.clear();
|
||||
for (auto FN = FNames.begin(), FS = FSizes.begin();
|
||||
FN != FNames.end() && !Terminate; ++FN, ++FS) {
|
||||
auto pos = FN->find_last_of('/');
|
||||
auto ZIP = FN->find(".zip");
|
||||
if (ZIP == std::string::npos || FN->length() - ZIP != 4) {
|
||||
InvalidResource(*FN);
|
||||
return;
|
||||
}
|
||||
if (pos == std::string::npos) continue;
|
||||
Amount++;
|
||||
}
|
||||
if (!FNames.empty()) LOG(INFO) << "Syncing...";
|
||||
SOCKET DSock = InitDSock();
|
||||
for (auto FN = FNames.begin(), FS = FSizes.begin();
|
||||
FN != FNames.end() && !Terminate; ++FN, ++FS) {
|
||||
auto pos = FN->find_last_of('/');
|
||||
if (pos != std::string::npos) {
|
||||
a = "Resources" + FN->substr(pos);
|
||||
} else continue;
|
||||
Pos++;
|
||||
if (fs::exists(a)) {
|
||||
if (!std::all_of(FS->begin(), FS->end(), isdigit)) continue;
|
||||
if (fs::file_size(a) == std::stoull(*FS)) {
|
||||
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) +
|
||||
": " + a.substr(a.find_last_of('/')));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
try {
|
||||
if (!fs::exists(LauncherInstance->getMPUserPath())) {
|
||||
fs::create_directories(LauncherInstance->getMPUserPath());
|
||||
}
|
||||
fs::copy_file(a,
|
||||
LauncherInstance->getMPUserPath() +
|
||||
a.substr(a.find_last_of('/')),
|
||||
fs::copy_options::overwrite_existing);
|
||||
} catch (std::exception& e) {
|
||||
LOG(ERROR) << "Failed copy to the mods folder! " << e.what();
|
||||
Terminate = true;
|
||||
continue;
|
||||
}
|
||||
WaitForConfirm();
|
||||
continue;
|
||||
Amount++;
|
||||
}
|
||||
if (!FNames.empty())
|
||||
LOG(INFO) << "Syncing...";
|
||||
SOCKET DSock = InitDSock();
|
||||
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
|
||||
auto pos = FN->find_last_of('/');
|
||||
if (pos != std::string::npos) {
|
||||
a = "Resources" + FN->substr(pos);
|
||||
} else
|
||||
continue;
|
||||
Pos++;
|
||||
if (fs::exists(a)) {
|
||||
if (!std::all_of(FS->begin(), FS->end(), isdigit))
|
||||
continue;
|
||||
if (fs::file_size(a) == std::stoull(*FS)) {
|
||||
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/')));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
try {
|
||||
if (!fs::exists(LauncherInstance->getMPUserPath())) {
|
||||
fs::create_directories(LauncherInstance->getMPUserPath());
|
||||
}
|
||||
fs::copy_file(a, LauncherInstance->getMPUserPath() + a.substr(a.find_last_of('/')),
|
||||
fs::copy_options::overwrite_existing);
|
||||
} catch (std::exception& e) {
|
||||
LOG(ERROR) << "Failed copy to the mods folder! " << e.what();
|
||||
Terminate = true;
|
||||
continue;
|
||||
}
|
||||
WaitForConfirm();
|
||||
continue;
|
||||
} else
|
||||
remove(a.c_str());
|
||||
}
|
||||
CheckForDir();
|
||||
std::string FName = a.substr(a.find_last_of('/'));
|
||||
do {
|
||||
TCPSend("f" + *FN);
|
||||
} else remove(a.c_str());
|
||||
}
|
||||
CheckForDir();
|
||||
std::string FName = a.substr(a.find_last_of('/'));
|
||||
do {
|
||||
TCPSend("f" + *FN);
|
||||
|
||||
std::string Data = TCPRcv();
|
||||
if (Data == "CO" || Terminate) {
|
||||
Terminate = true;
|
||||
UUl("Server cannot find " + FName);
|
||||
break;
|
||||
}
|
||||
std::string Data = TCPRcv();
|
||||
if (Data == "CO" || Terminate) {
|
||||
Terminate = true;
|
||||
UUl("Server cannot find " + FName);
|
||||
break;
|
||||
}
|
||||
|
||||
std::string Name = std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName;
|
||||
std::string Name =
|
||||
std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName;
|
||||
|
||||
Data = MultiDownload(DSock, std::stoull(*FS), Name);
|
||||
Data = MultiDownload(DSock, std::stoull(*FS), Name);
|
||||
|
||||
if (Terminate)
|
||||
break;
|
||||
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName);
|
||||
std::ofstream LFS;
|
||||
LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
|
||||
if (LFS.is_open()) {
|
||||
LFS.write(&Data[0], std::streamsize(Data.size()));
|
||||
LFS.close();
|
||||
}
|
||||
if (Terminate) break;
|
||||
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) +
|
||||
": " + FName);
|
||||
std::ofstream LFS;
|
||||
LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
|
||||
if (LFS.is_open()) {
|
||||
LFS.write(&Data[0], std::streamsize(Data.size()));
|
||||
LFS.close();
|
||||
}
|
||||
|
||||
} while (fs::file_size(a) != std::stoull(*FS) && !Terminate);
|
||||
if (!Terminate) {
|
||||
if (!fs::exists(LauncherInstance->getMPUserPath())) {
|
||||
fs::create_directories(LauncherInstance->getMPUserPath());
|
||||
}
|
||||
fs::copy_file(a, LauncherInstance->getMPUserPath() + FName, fs::copy_options::overwrite_existing);
|
||||
}
|
||||
WaitForConfirm();
|
||||
}
|
||||
KillSocket(DSock);
|
||||
if (!Terminate) {
|
||||
TCPSend("Done");
|
||||
LOG(INFO) << "Done!";
|
||||
} else {
|
||||
UStatus = "start";
|
||||
LOG(INFO) << "Connection Terminated!";
|
||||
}
|
||||
} while (fs::file_size(a) != std::stoull(*FS) && !Terminate);
|
||||
if (!Terminate) {
|
||||
if (!fs::exists(LauncherInstance->getMPUserPath())) {
|
||||
fs::create_directories(LauncherInstance->getMPUserPath());
|
||||
}
|
||||
fs::copy_file(a, LauncherInstance->getMPUserPath() + FName,
|
||||
fs::copy_options::overwrite_existing);
|
||||
}
|
||||
WaitForConfirm();
|
||||
}
|
||||
KillSocket(DSock);
|
||||
if (!Terminate) {
|
||||
TCPSend("Done");
|
||||
LOG(INFO) << "Done!";
|
||||
} else {
|
||||
UStatus = "start";
|
||||
LOG(INFO) << "Connection Terminated!";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,364 +6,345 @@
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#include "Server.h"
|
||||
#include "Compressor.h"
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
#include <windows.h>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#include "Compressor.h"
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
|
||||
Server::Server(Launcher* Instance)
|
||||
: LauncherInstance(Instance) {
|
||||
WSADATA wsaData;
|
||||
int iRes = WSAStartup(514, &wsaData); // 2.2
|
||||
if (iRes != 0) {
|
||||
LOG(ERROR) << "WSAStartup failed with error: " << iRes;
|
||||
}
|
||||
UDPSockAddress = std::make_unique<sockaddr_in>();
|
||||
Server::Server(Launcher* Instance) : LauncherInstance(Instance) {
|
||||
WSADATA wsaData;
|
||||
int iRes = WSAStartup(514, &wsaData); // 2.2
|
||||
if (iRes != 0) {
|
||||
LOG(ERROR) << "WSAStartup failed with error: " << iRes;
|
||||
}
|
||||
UDPSockAddress = std::make_unique<sockaddr_in>();
|
||||
}
|
||||
|
||||
Server::~Server() {
|
||||
Close();
|
||||
WSACleanup();
|
||||
Close();
|
||||
WSACleanup();
|
||||
}
|
||||
|
||||
void Server::TCPClientMain() {
|
||||
SOCKADDR_IN ServerAddr;
|
||||
TCPSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
if (TCPSocket == -1) {
|
||||
LOG(ERROR) << "Socket failed! Error code: " << GetSocketApiError();
|
||||
return;
|
||||
}
|
||||
const char optval = 0;
|
||||
int status = ::setsockopt(TCPSocket, SOL_SOCKET, SO_DONTLINGER, &optval, sizeof(optval));
|
||||
if (status < 0) {
|
||||
LOG(INFO) << "Failed to set DONTLINGER: " << GetSocketApiError();
|
||||
}
|
||||
ServerAddr.sin_family = AF_INET;
|
||||
ServerAddr.sin_port = htons(Port);
|
||||
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
|
||||
status = connect(TCPSocket, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr));
|
||||
if (status != 0) {
|
||||
UStatus = "Connection Failed!";
|
||||
LOG(ERROR) << "Connect failed! Error code: " << GetSocketApiError();
|
||||
Terminate.store(true);
|
||||
return;
|
||||
}
|
||||
SOCKADDR_IN ServerAddr;
|
||||
TCPSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
if (TCPSocket == -1) {
|
||||
LOG(ERROR) << "Socket failed! Error code: " << GetSocketApiError();
|
||||
return;
|
||||
}
|
||||
const char optval = 0;
|
||||
int status = ::setsockopt(TCPSocket, SOL_SOCKET, SO_DONTLINGER, &optval,
|
||||
sizeof(optval));
|
||||
if (status < 0) {
|
||||
LOG(INFO) << "Failed to set DONTLINGER: " << GetSocketApiError();
|
||||
}
|
||||
ServerAddr.sin_family = AF_INET;
|
||||
ServerAddr.sin_port = htons(Port);
|
||||
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
|
||||
status = connect(TCPSocket, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr));
|
||||
if (status != 0) {
|
||||
UStatus = "Connection Failed!";
|
||||
LOG(ERROR) << "Connect failed! Error code: " << GetSocketApiError();
|
||||
Terminate.store(true);
|
||||
return;
|
||||
}
|
||||
|
||||
char Code = 'C';
|
||||
if (send(TCPSocket, &Code, 1, 0) != 1) {
|
||||
Terminate.store(true);
|
||||
return;
|
||||
}
|
||||
LOG(INFO) << "Connected!";
|
||||
SyncResources();
|
||||
while (!Terminate.load()) {
|
||||
ServerParser(TCPRcv());
|
||||
}
|
||||
LauncherInstance->SendIPC("T", false);
|
||||
KillSocket(TCPSocket);
|
||||
char Code = 'C';
|
||||
if (send(TCPSocket, &Code, 1, 0) != 1) {
|
||||
Terminate.store(true);
|
||||
return;
|
||||
}
|
||||
LOG(INFO) << "Connected!";
|
||||
SyncResources();
|
||||
while (!Terminate.load()) {
|
||||
ServerParser(TCPRcv());
|
||||
}
|
||||
LauncherInstance->SendIPC("T", false);
|
||||
KillSocket(TCPSocket);
|
||||
}
|
||||
|
||||
void Server::StartUDP() {
|
||||
if (TCPConnection.joinable() && !UDPConnection.joinable()) {
|
||||
LOG(INFO) << "Connecting UDP";
|
||||
UDPConnection = std::thread(&Server::UDPMain, this);
|
||||
}
|
||||
if (TCPConnection.joinable() && !UDPConnection.joinable()) {
|
||||
LOG(INFO) << "Connecting UDP";
|
||||
UDPConnection = std::thread(&Server::UDPMain, this);
|
||||
}
|
||||
}
|
||||
|
||||
void Server::UDPSend(std::string Data) {
|
||||
if (ClientID == -1 || UDPSocket == -1)
|
||||
return;
|
||||
if (Data.length() > 400) {
|
||||
std::string CMP(Zlib::Comp(Data));
|
||||
Data = "ABG:" + CMP;
|
||||
}
|
||||
std::string Packet = char(ClientID + 1) + std::string(":") + Data;
|
||||
int sendOk = sendto(UDPSocket, Packet.c_str(), int(Packet.size()), 0, (sockaddr*)UDPSockAddress.get(),
|
||||
sizeof(sockaddr_in));
|
||||
if (sendOk == SOCKET_ERROR)
|
||||
LOG(ERROR) << "UDP Socket Error Code : " << GetSocketApiError();
|
||||
if (ClientID == -1 || UDPSocket == -1) return;
|
||||
if (Data.length() > 400) {
|
||||
std::string CMP(Zlib::Comp(Data));
|
||||
Data = "ABG:" + CMP;
|
||||
}
|
||||
std::string Packet = char(ClientID + 1) + std::string(":") + Data;
|
||||
int sendOk = sendto(UDPSocket, Packet.c_str(), int(Packet.size()), 0,
|
||||
(sockaddr*)UDPSockAddress.get(), sizeof(sockaddr_in));
|
||||
if (sendOk == SOCKET_ERROR)
|
||||
LOG(ERROR) << "UDP Socket Error Code : " << GetSocketApiError();
|
||||
}
|
||||
|
||||
void Server::UDPParser(std::string Packet) {
|
||||
if (Packet.substr(0, 4) == "ABG:") {
|
||||
Packet = Zlib::DeComp(Packet.substr(4));
|
||||
}
|
||||
ServerParser(Packet);
|
||||
if (Packet.substr(0, 4) == "ABG:") {
|
||||
Packet = Zlib::DeComp(Packet.substr(4));
|
||||
}
|
||||
ServerParser(Packet);
|
||||
}
|
||||
|
||||
void Server::UDPRcv() {
|
||||
sockaddr_in FromServer {};
|
||||
int clientLength = sizeof(FromServer);
|
||||
ZeroMemory(&FromServer, clientLength);
|
||||
std::string Ret(10240, 0);
|
||||
if (UDPSocket == -1)
|
||||
return;
|
||||
int32_t Rcv = recvfrom(UDPSocket, &Ret[0], 10240, 0, (sockaddr*)&FromServer, &clientLength);
|
||||
if (Rcv == SOCKET_ERROR)
|
||||
return;
|
||||
UDPParser(Ret.substr(0, Rcv));
|
||||
sockaddr_in FromServer{};
|
||||
int clientLength = sizeof(FromServer);
|
||||
ZeroMemory(&FromServer, clientLength);
|
||||
std::string Ret(10240, 0);
|
||||
if (UDPSocket == -1) return;
|
||||
int32_t Rcv = recvfrom(UDPSocket, &Ret[0], 10240, 0, (sockaddr*)&FromServer,
|
||||
&clientLength);
|
||||
if (Rcv == SOCKET_ERROR) return;
|
||||
UDPParser(Ret.substr(0, Rcv));
|
||||
}
|
||||
|
||||
void Server::UDPClient() {
|
||||
UDPSockAddress->sin_family = AF_INET;
|
||||
UDPSockAddress->sin_port = htons(Port);
|
||||
inet_pton(AF_INET, IP.c_str(), &UDPSockAddress->sin_addr);
|
||||
UDPSocket = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
LauncherInstance->SendIPC("P" + std::to_string(ClientID), false);
|
||||
TCPSend("H");
|
||||
UDPSend("p");
|
||||
while (!Terminate)
|
||||
UDPRcv();
|
||||
KillSocket(UDPSocket);
|
||||
UDPSockAddress->sin_family = AF_INET;
|
||||
UDPSockAddress->sin_port = htons(Port);
|
||||
inet_pton(AF_INET, IP.c_str(), &UDPSockAddress->sin_addr);
|
||||
UDPSocket = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
LauncherInstance->SendIPC("P" + std::to_string(ClientID), false);
|
||||
TCPSend("H");
|
||||
UDPSend("p");
|
||||
while (!Terminate) UDPRcv();
|
||||
KillSocket(UDPSocket);
|
||||
}
|
||||
|
||||
void Server::UDPMain() {
|
||||
AutoPing = std::thread(&Server::PingLoop, this);
|
||||
UDPClient();
|
||||
Terminate = true;
|
||||
LOG(INFO) << "Connection terminated";
|
||||
AutoPing = std::thread(&Server::PingLoop, this);
|
||||
UDPClient();
|
||||
Terminate = true;
|
||||
LOG(INFO) << "Connection terminated";
|
||||
}
|
||||
|
||||
void Server::Connect(const std::string& Data) {
|
||||
ModList.clear();
|
||||
Terminate.store(false);
|
||||
IP = GetAddress(Data.substr(1, Data.find(':') - 1));
|
||||
std::string port = Data.substr(Data.find(':') + 1);
|
||||
bool ValidPort = std::all_of(port.begin(), port.end(), ::isdigit);
|
||||
if (IP.find('.') == -1 || !ValidPort) {
|
||||
if (IP == "DNS")
|
||||
UStatus = "Connection Failed! (DNS Lookup Failed)";
|
||||
else if (!ValidPort)
|
||||
UStatus = "Connection Failed! (Invalid Port)";
|
||||
else
|
||||
UStatus = "Connection Failed! (WSA failed to start)";
|
||||
ModList = "-";
|
||||
Terminate.store(true);
|
||||
return;
|
||||
}
|
||||
Port = std::stoi(port);
|
||||
LauncherInstance->CheckKey();
|
||||
UStatus = "Loading...";
|
||||
Ping = -1;
|
||||
TCPConnection = std::thread(&Server::TCPClientMain, this);
|
||||
LOG(INFO) << "Connecting to server";
|
||||
ModList.clear();
|
||||
Terminate.store(false);
|
||||
IP = GetAddress(Data.substr(1, Data.find(':') - 1));
|
||||
std::string port = Data.substr(Data.find(':') + 1);
|
||||
bool ValidPort = std::all_of(port.begin(), port.end(), ::isdigit);
|
||||
if (IP.find('.') == -1 || !ValidPort) {
|
||||
if (IP == "DNS") UStatus = "Connection Failed! (DNS Lookup Failed)";
|
||||
else if (!ValidPort) UStatus = "Connection Failed! (Invalid Port)";
|
||||
else UStatus = "Connection Failed! (WSA failed to start)";
|
||||
ModList = "-";
|
||||
Terminate.store(true);
|
||||
return;
|
||||
}
|
||||
Port = std::stoi(port);
|
||||
LauncherInstance->CheckKey();
|
||||
UStatus = "Loading...";
|
||||
Ping = -1;
|
||||
TCPConnection = std::thread(&Server::TCPClientMain, this);
|
||||
LOG(INFO) << "Connecting to server";
|
||||
}
|
||||
|
||||
void Server::SendLarge(std::string Data) {
|
||||
if (Data.length() > 400) {
|
||||
std::string CMP(Zlib::Comp(Data));
|
||||
Data = "ABG:" + CMP;
|
||||
}
|
||||
TCPSend(Data);
|
||||
if (Data.length() > 400) {
|
||||
std::string CMP(Zlib::Comp(Data));
|
||||
Data = "ABG:" + CMP;
|
||||
}
|
||||
TCPSend(Data);
|
||||
}
|
||||
|
||||
std::string Server::GetSocketApiError() {
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
// The resulting format is "<CODE> - <MESSAGE>"
|
||||
int err;
|
||||
char msgbuf[256];
|
||||
msgbuf[0] = '\0';
|
||||
// This will provide us with the error code and an error message, all in one.
|
||||
// The resulting format is "<CODE> - <MESSAGE>"
|
||||
int err;
|
||||
char msgbuf[256];
|
||||
msgbuf[0] = '\0';
|
||||
|
||||
err = WSAGetLastError();
|
||||
err = WSAGetLastError();
|
||||
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr,
|
||||
err,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
msgbuf,
|
||||
sizeof(msgbuf),
|
||||
nullptr);
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
msgbuf, sizeof(msgbuf), nullptr);
|
||||
|
||||
if (*msgbuf) {
|
||||
return std::to_string(WSAGetLastError()) + " - " + std::string(msgbuf);
|
||||
} else {
|
||||
return std::to_string(WSAGetLastError());
|
||||
}
|
||||
if (*msgbuf) {
|
||||
return std::to_string(WSAGetLastError()) + " - " + std::string(msgbuf);
|
||||
} else {
|
||||
return std::to_string(WSAGetLastError());
|
||||
}
|
||||
}
|
||||
|
||||
void Server::ServerSend(std::string Data, bool Rel) {
|
||||
if (Terminate || Data.empty())
|
||||
return;
|
||||
char C = 0;
|
||||
int DLen = int(Data.length());
|
||||
if (DLen > 3)
|
||||
C = Data.at(0);
|
||||
bool Ack = C == 'O' || C == 'T';
|
||||
if (C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')
|
||||
Rel = true;
|
||||
if (Ack || Rel) {
|
||||
if (Ack || DLen > 1000)
|
||||
SendLarge(Data);
|
||||
else
|
||||
TCPSend(Data);
|
||||
} else
|
||||
UDPSend(Data);
|
||||
if (Terminate || Data.empty()) return;
|
||||
char C = 0;
|
||||
int DLen = int(Data.length());
|
||||
if (DLen > 3) C = Data.at(0);
|
||||
bool Ack = C == 'O' || C == 'T';
|
||||
if (C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')
|
||||
Rel = true;
|
||||
if (Ack || Rel) {
|
||||
if (Ack || DLen > 1000) SendLarge(Data);
|
||||
else TCPSend(Data);
|
||||
} else UDPSend(Data);
|
||||
}
|
||||
|
||||
void Server::PingLoop() {
|
||||
while (!Terminate) {
|
||||
ServerSend("p", false);
|
||||
PingStart = std::chrono::high_resolution_clock::now();
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
while (!Terminate) {
|
||||
ServerSend("p", false);
|
||||
PingStart = std::chrono::high_resolution_clock::now();
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
}
|
||||
|
||||
void Server::Close() {
|
||||
Terminate.store(true);
|
||||
KillSocket(TCPSocket);
|
||||
KillSocket(UDPSocket);
|
||||
Ping = -1;
|
||||
if (TCPConnection.joinable()) {
|
||||
TCPConnection.join();
|
||||
}
|
||||
if (UDPConnection.joinable()) {
|
||||
UDPConnection.join();
|
||||
}
|
||||
if (AutoPing.joinable()) {
|
||||
AutoPing.join();
|
||||
}
|
||||
Terminate.store(true);
|
||||
KillSocket(TCPSocket);
|
||||
KillSocket(UDPSocket);
|
||||
Ping = -1;
|
||||
if (TCPConnection.joinable()) {
|
||||
TCPConnection.join();
|
||||
}
|
||||
if (UDPConnection.joinable()) {
|
||||
UDPConnection.join();
|
||||
}
|
||||
if (AutoPing.joinable()) {
|
||||
AutoPing.join();
|
||||
}
|
||||
}
|
||||
|
||||
const std::string& Server::getMap() {
|
||||
return MStatus;
|
||||
return MStatus;
|
||||
}
|
||||
|
||||
bool Server::Terminated() {
|
||||
return Terminate;
|
||||
return Terminate;
|
||||
}
|
||||
|
||||
const std::string& Server::getModList() {
|
||||
return ModList;
|
||||
return ModList;
|
||||
}
|
||||
|
||||
int Server::getPing() const {
|
||||
return Ping;
|
||||
return Ping;
|
||||
}
|
||||
|
||||
const std::string& Server::getUIStatus() {
|
||||
return UStatus;
|
||||
return UStatus;
|
||||
}
|
||||
|
||||
std::string Server::GetAddress(const std::string& Data) {
|
||||
if (Data.find_first_not_of("0123456789.") == -1)
|
||||
return Data;
|
||||
hostent* host;
|
||||
host = gethostbyname(Data.c_str());
|
||||
if (!host) {
|
||||
LOG(ERROR) << "DNS lookup failed! on " << Data;
|
||||
return "DNS";
|
||||
}
|
||||
std::string Ret = inet_ntoa(*((struct in_addr*)host->h_addr));
|
||||
return Ret;
|
||||
if (Data.find_first_not_of("0123456789.") == -1) return Data;
|
||||
hostent* host;
|
||||
host = gethostbyname(Data.c_str());
|
||||
if (!host) {
|
||||
LOG(ERROR) << "DNS lookup failed! on " << Data;
|
||||
return "DNS";
|
||||
}
|
||||
std::string Ret = inet_ntoa(*((struct in_addr*)host->h_addr));
|
||||
return Ret;
|
||||
}
|
||||
|
||||
int Server::KillSocket(uint64_t Dead) {
|
||||
if (Dead == (SOCKET)-1)
|
||||
return 0;
|
||||
shutdown(Dead, SD_BOTH);
|
||||
return closesocket(Dead);
|
||||
if (Dead == (SOCKET)-1) return 0;
|
||||
shutdown(Dead, SD_BOTH);
|
||||
return closesocket(Dead);
|
||||
}
|
||||
|
||||
void Server::setModLoaded() {
|
||||
ModLoaded.store(true);
|
||||
ModLoaded.store(true);
|
||||
}
|
||||
|
||||
void Server::UUl(const std::string& R) {
|
||||
UStatus = "Disconnected: " + R;
|
||||
UStatus = "Disconnected: " + R;
|
||||
}
|
||||
|
||||
bool Server::CheckBytes(int32_t Bytes) {
|
||||
if (Bytes == 0) {
|
||||
// debug("(TCP) Connection closing... CheckBytes(16)");
|
||||
Terminate = true;
|
||||
return false;
|
||||
} else if (Bytes < 0) {
|
||||
// debug("(TCP CB) recv failed with error: " + GetSocketApiError();
|
||||
KillSocket(TCPSocket);
|
||||
Terminate = true;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
if (Bytes == 0) {
|
||||
// debug("(TCP) Connection closing... CheckBytes(16)");
|
||||
Terminate = true;
|
||||
return false;
|
||||
} else if (Bytes < 0) {
|
||||
// debug("(TCP CB) recv failed with error: " + GetSocketApiError();
|
||||
KillSocket(TCPSocket);
|
||||
Terminate = true;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Server::TCPSend(const std::string& Data) {
|
||||
if (TCPSocket == -1) {
|
||||
Terminate = true;
|
||||
UUl("Invalid Socket");
|
||||
return;
|
||||
}
|
||||
|
||||
if (TCPSocket == -1) {
|
||||
Terminate = true;
|
||||
UUl("Invalid Socket");
|
||||
return;
|
||||
}
|
||||
|
||||
int32_t Size, Sent, Temp;
|
||||
std::string Send(4, 0);
|
||||
Size = int32_t(Data.size());
|
||||
memcpy(&Send[0], &Size, sizeof(Size));
|
||||
Send += Data;
|
||||
// Do not use Size before this point for anything but the header
|
||||
Sent = 0;
|
||||
Size += 4;
|
||||
do {
|
||||
if (size_t(Sent) >= Send.size()) {
|
||||
LOG(ERROR) << "string OOB in " << std::string(__func__);
|
||||
UUl("TCP Send OOB");
|
||||
Terminate = true;
|
||||
return;
|
||||
}
|
||||
Temp = send(TCPSocket, &Send[Sent], Size - Sent, 0);
|
||||
if (!CheckBytes(Temp)) {
|
||||
UUl("Socket Closed Code 2");
|
||||
Terminate = true;
|
||||
return;
|
||||
}
|
||||
Sent += Temp;
|
||||
} while (Sent < Size);
|
||||
int32_t Size, Sent, Temp;
|
||||
std::string Send(4, 0);
|
||||
Size = int32_t(Data.size());
|
||||
memcpy(&Send[0], &Size, sizeof(Size));
|
||||
Send += Data;
|
||||
// Do not use Size before this point for anything but the header
|
||||
Sent = 0;
|
||||
Size += 4;
|
||||
do {
|
||||
if (size_t(Sent) >= Send.size()) {
|
||||
LOG(ERROR) << "string OOB in " << std::string(__func__);
|
||||
UUl("TCP Send OOB");
|
||||
Terminate = true;
|
||||
return;
|
||||
}
|
||||
Temp = send(TCPSocket, &Send[Sent], Size - Sent, 0);
|
||||
if (!CheckBytes(Temp)) {
|
||||
UUl("Socket Closed Code 2");
|
||||
Terminate = true;
|
||||
return;
|
||||
}
|
||||
Sent += Temp;
|
||||
} while (Sent < Size);
|
||||
}
|
||||
|
||||
std::string Server::TCPRcv() {
|
||||
if (TCPSocket == -1) {
|
||||
Terminate = true;
|
||||
UUl("Invalid Socket");
|
||||
return "";
|
||||
}
|
||||
int32_t Header, BytesRcv = 0, Temp;
|
||||
std::vector<char> Data(sizeof(Header));
|
||||
do {
|
||||
Temp = recv(TCPSocket, &Data[BytesRcv], 4 - BytesRcv, 0);
|
||||
if (!CheckBytes(Temp)) {
|
||||
UUl("Socket Closed Code 3");
|
||||
Terminate = true;
|
||||
return "";
|
||||
}
|
||||
BytesRcv += Temp;
|
||||
} while (BytesRcv < 4);
|
||||
memcpy(&Header, &Data[0], sizeof(Header));
|
||||
if (TCPSocket == -1) {
|
||||
Terminate = true;
|
||||
UUl("Invalid Socket");
|
||||
return "";
|
||||
}
|
||||
int32_t Header, BytesRcv = 0, Temp;
|
||||
std::vector<char> Data(sizeof(Header));
|
||||
do {
|
||||
Temp = recv(TCPSocket, &Data[BytesRcv], 4 - BytesRcv, 0);
|
||||
if (!CheckBytes(Temp)) {
|
||||
UUl("Socket Closed Code 3");
|
||||
Terminate = true;
|
||||
return "";
|
||||
}
|
||||
BytesRcv += Temp;
|
||||
} while (BytesRcv < 4);
|
||||
memcpy(&Header, &Data[0], sizeof(Header));
|
||||
|
||||
if (!CheckBytes(BytesRcv)) {
|
||||
UUl("Socket Closed Code 4");
|
||||
Terminate = true;
|
||||
return "";
|
||||
}
|
||||
Data.resize(Header);
|
||||
BytesRcv = 0;
|
||||
do {
|
||||
Temp = recv(TCPSocket, &Data[BytesRcv], Header - BytesRcv, 0);
|
||||
if (!CheckBytes(Temp)) {
|
||||
UUl("Socket Closed Code 5");
|
||||
Terminate = true;
|
||||
return "";
|
||||
}
|
||||
BytesRcv += Temp;
|
||||
} while (BytesRcv < Header);
|
||||
if (!CheckBytes(BytesRcv)) {
|
||||
UUl("Socket Closed Code 4");
|
||||
Terminate = true;
|
||||
return "";
|
||||
}
|
||||
Data.resize(Header);
|
||||
BytesRcv = 0;
|
||||
do {
|
||||
Temp = recv(TCPSocket, &Data[BytesRcv], Header - BytesRcv, 0);
|
||||
if (!CheckBytes(Temp)) {
|
||||
UUl("Socket Closed Code 5");
|
||||
Terminate = true;
|
||||
return "";
|
||||
}
|
||||
BytesRcv += Temp;
|
||||
} while (BytesRcv < Header);
|
||||
|
||||
std::string Ret(Data.data(), Header);
|
||||
std::string Ret(Data.data(), Header);
|
||||
|
||||
if (Ret.substr(0, 4) == "ABG:") {
|
||||
Ret = Zlib::DeComp(Ret.substr(4));
|
||||
}
|
||||
if (Ret.substr(0, 4) == "ABG:") {
|
||||
Ret = Zlib::DeComp(Ret.substr(4));
|
||||
}
|
||||
|
||||
if (Ret[0] == 'E')
|
||||
UUl(Ret.substr(1));
|
||||
return Ret;
|
||||
if (Ret[0] == 'E') UUl(Ret.substr(1));
|
||||
return Ret;
|
||||
}
|
||||
|
||||
@@ -9,137 +9,132 @@
|
||||
#include "Logger.h"
|
||||
|
||||
VersionParser::VersionParser(const std::string& from_string) {
|
||||
std::string token;
|
||||
std::istringstream tokenStream(from_string);
|
||||
while (std::getline(tokenStream, token, '.')) {
|
||||
data.emplace_back(std::stol(token));
|
||||
split.emplace_back(token);
|
||||
}
|
||||
std::string token;
|
||||
std::istringstream tokenStream(from_string);
|
||||
while (std::getline(tokenStream, token, '.')) {
|
||||
data.emplace_back(std::stol(token));
|
||||
split.emplace_back(token);
|
||||
}
|
||||
}
|
||||
|
||||
std::strong_ordering VersionParser::operator<=>(const VersionParser& rhs) const noexcept {
|
||||
size_t const fields = std::min(data.size(), rhs.data.size());
|
||||
for (size_t i = 0; i != fields; ++i) {
|
||||
if (data[i] == rhs.data[i])
|
||||
continue;
|
||||
else if (data[i] < rhs.data[i])
|
||||
return std::strong_ordering::less;
|
||||
else
|
||||
return std::strong_ordering::greater;
|
||||
}
|
||||
if (data.size() == rhs.data.size())
|
||||
return std::strong_ordering::equal;
|
||||
else if (data.size() > rhs.data.size())
|
||||
return std::strong_ordering::greater;
|
||||
else
|
||||
return std::strong_ordering::less;
|
||||
std::strong_ordering VersionParser::operator<=>(
|
||||
const VersionParser& rhs) const noexcept {
|
||||
size_t const fields = std::min(data.size(), rhs.data.size());
|
||||
for (size_t i = 0; i != fields; ++i) {
|
||||
if (data[i] == rhs.data[i]) continue;
|
||||
else if (data[i] < rhs.data[i]) return std::strong_ordering::less;
|
||||
else return std::strong_ordering::greater;
|
||||
}
|
||||
if (data.size() == rhs.data.size()) return std::strong_ordering::equal;
|
||||
else if (data.size() > rhs.data.size()) return std::strong_ordering::greater;
|
||||
else return std::strong_ordering::less;
|
||||
}
|
||||
|
||||
bool VersionParser::operator==(const VersionParser& rhs) const noexcept {
|
||||
return std::is_eq(*this <=> rhs);
|
||||
return std::is_eq(*this <=> rhs);
|
||||
}
|
||||
|
||||
void Launcher::UpdateCheck() {
|
||||
std::string link;
|
||||
std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true");
|
||||
bool fallback = false;
|
||||
if (HTTP.find_first_of("0123456789") == std::string::npos) {
|
||||
HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
|
||||
fallback = true;
|
||||
if (HTTP.find_first_of("0123456789") == std::string::npos) {
|
||||
LOG(FATAL) << "Primary Servers Offline! sorry for the inconvenience!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
}
|
||||
if (fallback) {
|
||||
link = "https://backup1.beammp.com/builds/launcher?download=true";
|
||||
} else
|
||||
link = "https://beammp.com/builds/launcher?download=true";
|
||||
std::string link;
|
||||
std::string HTTP =
|
||||
HTTP::Get("https://beammp.com/builds/launcher?version=true");
|
||||
bool fallback = false;
|
||||
if (HTTP.find_first_of("0123456789") == std::string::npos) {
|
||||
HTTP =
|
||||
HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
|
||||
fallback = true;
|
||||
if (HTTP.find_first_of("0123456789") == std::string::npos) {
|
||||
LOG(FATAL) << "Primary Servers Offline! sorry for the inconvenience!";
|
||||
throw ShutdownException("Fatal Error");
|
||||
}
|
||||
}
|
||||
if (fallback) {
|
||||
link = "https://backup1.beammp.com/builds/launcher?download=true";
|
||||
} else link = "https://beammp.com/builds/launcher?download=true";
|
||||
|
||||
std::string EP(CurrentPath.string()), Back(CurrentPath.parent_path().string() + "\\BeamMP-Launcher.back");
|
||||
std::string EP(CurrentPath.string()),
|
||||
Back(CurrentPath.parent_path().string() + "\\BeamMP-Launcher.back");
|
||||
|
||||
if (fs::exists(Back))
|
||||
remove(Back.c_str());
|
||||
std::string RemoteVer;
|
||||
for (char& c : HTTP) {
|
||||
if (std::isdigit(c) || c == '.') {
|
||||
RemoteVer += c;
|
||||
}
|
||||
}
|
||||
if (fs::exists(Back)) remove(Back.c_str());
|
||||
std::string RemoteVer;
|
||||
for (char& c : HTTP) {
|
||||
if (std::isdigit(c) || c == '.') {
|
||||
RemoteVer += c;
|
||||
}
|
||||
}
|
||||
|
||||
if (VersionParser(RemoteVer) > VersionParser(FullVersion)) {
|
||||
system("cls");
|
||||
LOG(INFO) << "Update found! Downloading...";
|
||||
if (std::rename(EP.c_str(), Back.c_str())) {
|
||||
LOG(ERROR) << "Failed to create a backup!";
|
||||
}
|
||||
if (VersionParser(RemoteVer) > VersionParser(FullVersion)) {
|
||||
system("cls");
|
||||
LOG(INFO) << "Update found! Downloading...";
|
||||
if (std::rename(EP.c_str(), Back.c_str())) {
|
||||
LOG(ERROR) << "Failed to create a backup!";
|
||||
}
|
||||
|
||||
if (!HTTP::Download(link, EP)) {
|
||||
LOG(ERROR) << "Launcher Update failed! trying again...";
|
||||
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||
if (!HTTP::Download(link, EP)) {
|
||||
LOG(ERROR) << "Launcher Update failed! trying again...";
|
||||
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||
|
||||
if (!HTTP::Download(link, EP)) {
|
||||
LOG(ERROR) << "Launcher Update failed!";
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
AdminRelaunch();
|
||||
}
|
||||
}
|
||||
Relaunch();
|
||||
} else
|
||||
LOG(INFO) << "Launcher version is up to date";
|
||||
if (!HTTP::Download(link, EP)) {
|
||||
LOG(ERROR) << "Launcher Update failed!";
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
AdminRelaunch();
|
||||
}
|
||||
}
|
||||
Relaunch();
|
||||
} else LOG(INFO) << "Launcher version is up to date";
|
||||
}
|
||||
|
||||
size_t DirCount(const std::filesystem::path& path) {
|
||||
return (size_t)std::distance(std::filesystem::directory_iterator { path }, std::filesystem::directory_iterator {});
|
||||
return (size_t)std::distance(std::filesystem::directory_iterator{path},
|
||||
std::filesystem::directory_iterator{});
|
||||
}
|
||||
|
||||
void Launcher::ResetMods() {
|
||||
if (!fs::exists(MPUserPath)) {
|
||||
fs::create_directories(MPUserPath);
|
||||
return;
|
||||
}
|
||||
if (DirCount(fs::path(MPUserPath)) > 3) {
|
||||
LOG(WARNING) << "mods/multiplayer will be cleared in 15 seconds, close to abort";
|
||||
std::this_thread::sleep_for(std::chrono::seconds(15));
|
||||
}
|
||||
fs::remove_all(MPUserPath);
|
||||
fs::create_directories(MPUserPath);
|
||||
if (!fs::exists(MPUserPath)) {
|
||||
fs::create_directories(MPUserPath);
|
||||
return;
|
||||
}
|
||||
if (DirCount(fs::path(MPUserPath)) > 3) {
|
||||
LOG(WARNING)
|
||||
<< "mods/multiplayer will be cleared in 15 seconds, close to abort";
|
||||
std::this_thread::sleep_for(std::chrono::seconds(15));
|
||||
}
|
||||
fs::remove_all(MPUserPath);
|
||||
fs::create_directories(MPUserPath);
|
||||
}
|
||||
|
||||
void Launcher::EnableMP() {
|
||||
std::string File(BeamUserPath + "mods\\db.json");
|
||||
if (!fs::exists(File))
|
||||
return;
|
||||
auto Size = fs::file_size(File);
|
||||
if (Size < 2)
|
||||
return;
|
||||
std::ifstream db(File);
|
||||
if (db.is_open()) {
|
||||
std::string Data(Size, 0);
|
||||
db.read(&Data[0], std::streamsize(Size));
|
||||
db.close();
|
||||
Json d = Json::parse(Data, nullptr, false);
|
||||
if (Data.at(0) != '{' || d.is_discarded())
|
||||
return;
|
||||
if (!d["mods"].is_null() && !d["mods"]["multiplayerbeammp"].is_null()) {
|
||||
d["mods"]["multiplayerbeammp"]["active"] = true;
|
||||
std::ofstream ofs(File);
|
||||
if (ofs.is_open()) {
|
||||
ofs << std::setw(4) << d;
|
||||
ofs.close();
|
||||
} else {
|
||||
LOG(ERROR) << "Failed to write " << File;
|
||||
}
|
||||
}
|
||||
}
|
||||
std::string File(BeamUserPath + "mods\\db.json");
|
||||
if (!fs::exists(File)) return;
|
||||
auto Size = fs::file_size(File);
|
||||
if (Size < 2) return;
|
||||
std::ifstream db(File);
|
||||
if (db.is_open()) {
|
||||
std::string Data(Size, 0);
|
||||
db.read(&Data[0], std::streamsize(Size));
|
||||
db.close();
|
||||
Json d = Json::parse(Data, nullptr, false);
|
||||
if (Data.at(0) != '{' || d.is_discarded()) return;
|
||||
if (!d["mods"].is_null() && !d["mods"]["multiplayerbeammp"].is_null()) {
|
||||
d["mods"]["multiplayerbeammp"]["active"] = true;
|
||||
std::ofstream ofs(File);
|
||||
if (ofs.is_open()) {
|
||||
ofs << std::setw(4) << d;
|
||||
ofs.close();
|
||||
} else {
|
||||
LOG(ERROR) << "Failed to write " << File;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Launcher::SetupMOD() {
|
||||
ResetMods();
|
||||
EnableMP();
|
||||
LOG(INFO) << "Downloading mod please wait";
|
||||
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
|
||||
"&pk="
|
||||
+ PublicKey + "&branch=" + TargetBuild,
|
||||
MPUserPath + "\\BeamMP.zip");
|
||||
ResetMods();
|
||||
EnableMP();
|
||||
LOG(INFO) << "Downloading mod please wait";
|
||||
HTTP::Download(
|
||||
"https://backend.beammp.com/builds/client?download=true"
|
||||
"&pk=" +
|
||||
PublicKey + "&branch=" + TargetBuild,
|
||||
MPUserPath + "\\BeamMP.zip");
|
||||
}
|
||||
|
||||
@@ -4,86 +4,83 @@
|
||||
///
|
||||
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#include <set>
|
||||
#include <wx/wxprec.h>
|
||||
#include <set>
|
||||
#ifndef WX_PRECOMP
|
||||
#include "gifs.h"
|
||||
#include <wx/animate.h>
|
||||
#include <wx/mstream.h>
|
||||
#include <wx/wx.h>
|
||||
#include "gifs.h"
|
||||
|
||||
#endif
|
||||
class MyApp : public wxApp {
|
||||
public:
|
||||
virtual bool OnInit();
|
||||
public:
|
||||
virtual bool OnInit();
|
||||
};
|
||||
class MyFrame : public wxFrame {
|
||||
public:
|
||||
MyFrame();
|
||||
public:
|
||||
MyFrame();
|
||||
|
||||
private:
|
||||
void OnHello(wxCommandEvent& event);
|
||||
void OnExit(wxCommandEvent& event);
|
||||
void OnAbout(wxCommandEvent& event);
|
||||
static wxSize FixedSize;
|
||||
};
|
||||
enum {
|
||||
ID_Hello = 1
|
||||
private:
|
||||
void OnHello(wxCommandEvent& event);
|
||||
void OnExit(wxCommandEvent& event);
|
||||
void OnAbout(wxCommandEvent& event);
|
||||
static wxSize FixedSize;
|
||||
};
|
||||
enum { ID_Hello = 1 };
|
||||
wxSize MyFrame::FixedSize(370, 400);
|
||||
|
||||
bool MyApp::OnInit() {
|
||||
auto* frame = new MyFrame();
|
||||
frame->Show(true);
|
||||
return true;
|
||||
auto* frame = new MyFrame();
|
||||
frame->Show(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
MyFrame::MyFrame()
|
||||
: wxFrame(nullptr, wxID_ANY, "BeamMP V3.0", wxDefaultPosition, FixedSize) {
|
||||
// SetMaxSize(FixedSize);
|
||||
// SetMinSize(FixedSize);
|
||||
Center();
|
||||
MyFrame::MyFrame() :
|
||||
wxFrame(nullptr, wxID_ANY, "BeamMP V3.0", wxDefaultPosition, FixedSize) {
|
||||
// SetMaxSize(FixedSize);
|
||||
// SetMinSize(FixedSize);
|
||||
Center();
|
||||
|
||||
// 27 35 35
|
||||
// 27 35 35
|
||||
|
||||
wxColour Colour(27, 35, 35, 1);
|
||||
SetBackgroundColour(Colour);
|
||||
wxColour Colour(27, 35, 35, 1);
|
||||
SetBackgroundColour(Colour);
|
||||
|
||||
auto* menuFile = new wxMenu;
|
||||
menuFile->Append(ID_Hello, "&Hello...\tCtrl-H",
|
||||
"Help string shown in status bar for this menu item");
|
||||
menuFile->AppendSeparator();
|
||||
menuFile->Append(wxID_EXIT);
|
||||
auto* menuHelp = new wxMenu;
|
||||
menuHelp->Append(wxID_ABOUT);
|
||||
auto* menuBar = new wxMenuBar;
|
||||
auto* menuFile = new wxMenu;
|
||||
menuFile->Append(ID_Hello, "&Hello...\tCtrl-H",
|
||||
"Help string shown in status bar for this menu item");
|
||||
menuFile->AppendSeparator();
|
||||
menuFile->Append(wxID_EXIT);
|
||||
auto* menuHelp = new wxMenu;
|
||||
menuHelp->Append(wxID_ABOUT);
|
||||
auto* menuBar = new wxMenuBar;
|
||||
|
||||
menuBar->SetOwnBackgroundColour(Colour);
|
||||
menuBar->Append(menuFile, "&File");
|
||||
menuBar->Append(menuHelp, "&Help");
|
||||
// SetMenuBar(menuBar);
|
||||
menuBar->SetOwnBackgroundColour(Colour);
|
||||
menuBar->Append(menuFile, "&File");
|
||||
menuBar->Append(menuHelp, "&Help");
|
||||
// SetMenuBar(menuBar);
|
||||
|
||||
auto* m_ani = new wxAnimationCtrl(this, wxID_ANY);
|
||||
wxMemoryInputStream stream(gif::Logo, sizeof(gif::Logo));
|
||||
if (m_ani->Load(stream))
|
||||
m_ani->Play();
|
||||
auto* m_ani = new wxAnimationCtrl(this, wxID_ANY);
|
||||
wxMemoryInputStream stream(gif::Logo, sizeof(gif::Logo));
|
||||
if (m_ani->Load(stream)) m_ani->Play();
|
||||
|
||||
Bind(wxEVT_MENU, &MyFrame::OnHello, this, ID_Hello);
|
||||
Bind(wxEVT_MENU, &MyFrame::OnAbout, this, wxID_ABOUT);
|
||||
Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
|
||||
Bind(wxEVT_MENU, &MyFrame::OnHello, this, ID_Hello);
|
||||
Bind(wxEVT_MENU, &MyFrame::OnAbout, this, wxID_ABOUT);
|
||||
Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
|
||||
}
|
||||
void MyFrame::OnExit(wxCommandEvent& event) {
|
||||
Close(true);
|
||||
Close(true);
|
||||
}
|
||||
void MyFrame::OnAbout(wxCommandEvent& event) {
|
||||
wxMessageBox("This is a wxWidgets Hello World example",
|
||||
"About Hello World", wxOK | wxICON_INFORMATION);
|
||||
wxMessageBox("This is a wxWidgets Hello World example", "About Hello World",
|
||||
wxOK | wxICON_INFORMATION);
|
||||
}
|
||||
void MyFrame::OnHello(wxCommandEvent& event) {
|
||||
wxLogMessage("Hello world from wxWidgets!");
|
||||
wxLogMessage("Hello world from wxWidgets!");
|
||||
}
|
||||
|
||||
int GUIEntry(int argc, char* argv[]) {
|
||||
new MyApp();
|
||||
return wxEntry(argc, argv);
|
||||
new MyApp();
|
||||
return wxEntry(argc, argv);
|
||||
}
|
||||
@@ -2541,5 +2541,4 @@ const unsigned char gif::Logo[30427] = {
|
||||
0x54, 0x60, 0x2a, 0x56, 0xf9, 0x40, 0x72, 0x48, 0xd1, 0x81, 0x5e, 0x5e,
|
||||
0x63, 0x02, 0x28, 0x40, 0x8a, 0x55, 0x48, 0x70, 0x02, 0x61, 0x96, 0x92,
|
||||
0x02, 0x96, 0xe1, 0x40, 0x62, 0x2e, 0x40, 0x1a, 0x86, 0x60, 0x00, 0x30,
|
||||
0xd5, 0x7c, 0x4a, 0x20, 0x00, 0x00, 0x3b
|
||||
};
|
||||
0xd5, 0x7c, 0x4a, 0x20, 0x00, 0x00, 0x3b};
|
||||
|
||||
@@ -6,6 +6,6 @@
|
||||
#pragma once
|
||||
|
||||
class gif {
|
||||
public:
|
||||
static const unsigned char Logo[30427];
|
||||
public:
|
||||
static const unsigned char Logo[30427];
|
||||
};
|
||||
|
||||
38
src/main.cpp
38
src/main.cpp
@@ -7,23 +7,23 @@
|
||||
#include "Logger.h"
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
try {
|
||||
Launcher launcher(argc, argv);
|
||||
launcher.RunDiscordRPC();
|
||||
launcher.LoadConfig(); // check if json (issue)
|
||||
launcher.CheckKey();
|
||||
launcher.QueryRegistry();
|
||||
// UI call
|
||||
// launcher.SetupMOD();
|
||||
launcher.LaunchGame();
|
||||
launcher.WaitForGame();
|
||||
LOG(INFO) << "Launcher shutting down";
|
||||
} catch (const ShutdownException& e) {
|
||||
LOG(INFO) << "Launcher shutting down with reason: " << e.what();
|
||||
} catch (const std::exception& e) {
|
||||
LOG(FATAL) << e.what();
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||
Launcher::setExit(true);
|
||||
return 0;
|
||||
try {
|
||||
Launcher launcher(argc, argv);
|
||||
launcher.RunDiscordRPC();
|
||||
launcher.LoadConfig(); // check if json (issue)
|
||||
launcher.CheckKey();
|
||||
launcher.QueryRegistry();
|
||||
// UI call
|
||||
// launcher.SetupMOD();
|
||||
launcher.LaunchGame();
|
||||
launcher.WaitForGame();
|
||||
LOG(INFO) << "Launcher shutting down";
|
||||
} catch (const ShutdownException& e) {
|
||||
LOG(INFO) << "Launcher shutting down with reason: " << e.what();
|
||||
} catch (const std::exception& e) {
|
||||
LOG(FATAL) << e.what();
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||
Launcher::setExit(true);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user