clang format

This commit is contained in:
Anonymous275
2022-07-26 11:43:45 +03:00
parent b26fb43746
commit 3c96bb3959
34 changed files with 1912 additions and 1832 deletions

41
.clang-format Normal file
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@@ -0,0 +1,41 @@
---
BasedOnStyle: Google
AccessModifierOffset: 0
AlignConsecutiveAssignments: Consecutive
AlignEscapedNewlines: Right
AlignTrailingComments: true
AllowShortBlocksOnASingleLine: Empty
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: Inline
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
AllowShortLoopsOnASingleLine: true
AlwaysBreakAfterReturnType: None
AlwaysBreakTemplateDeclarations: Yes
BreakBeforeInheritanceComma: false
BreakConstructorInitializers: AfterColon
Cpp11BracedListStyle: true
DerivePointerAlignment: false
FixNamespaceComments: false
IncludeBlocks: Preserve
IndentCaseLabels: true
IndentWidth: 3
IndentAccessModifiers: false
KeepEmptyLinesAtTheStartOfBlocks: false
Language: Cpp
MaxEmptyLinesToKeep: 1
NamespaceIndentation: All
PointerAlignment: Left
ReflowComments: true
SpaceAfterCStyleCast: false
SpaceAfterTemplateKeyword: false
SpaceBeforeAssignmentOperators: true
SpaceBeforeParens: ControlStatements
SpaceInEmptyParentheses: false
SpacesInAngles: Never
SpacesInCStyleCastParentheses: false
SpacesInContainerLiterals: true
SpacesInParentheses: false
SpacesInSquareBrackets: false
Standard: Latest
TabWidth: 2
UseTab: Never

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@@ -7,7 +7,7 @@
#include <string>
class Zlib {
public:
static std::string DeComp(std::string Compressed);
static std::string Comp(std::string Data);
public:
static std::string DeComp(std::string Compressed);
static std::string Comp(std::string Data);
};

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@@ -7,12 +7,12 @@
#include <string>
class HTTP {
public:
static bool Download(const std::string& IP, const std::string& Path);
static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP);
static bool ProgressBar(size_t c, size_t t);
public:
static bool Download(const std::string& IP, const std::string& Path);
static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP);
static bool ProgressBar(size_t c, size_t t);
public:
static bool isDownload;
public:
static bool isDownload;
};

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@@ -4,90 +4,90 @@
///
#pragma once
#include "Memory/IPC.h"
#include "Server.h"
#include <filesystem>
#include <thread>
#include "Memory/IPC.h"
#include "Server.h"
namespace fs = std::filesystem;
struct VersionParser {
explicit VersionParser(const std::string& from_string);
std::strong_ordering operator<=>(VersionParser const& rhs) const noexcept;
bool operator==(VersionParser const& rhs) const noexcept;
std::vector<std::string> split;
std::vector<size_t> data;
explicit VersionParser(const std::string& from_string);
std::strong_ordering operator<=>(VersionParser const& rhs) const noexcept;
bool operator==(VersionParser const& rhs) const noexcept;
std::vector<std::string> split;
std::vector<size_t> data;
};
class Launcher {
public: // constructors
Launcher(int argc, char* argv[]);
~Launcher();
public: // constructors
Launcher(int argc, char* argv[]);
~Launcher();
public: // available functions
static void StaticAbort(Launcher* Instance = nullptr);
std::string Login(const std::string& fields);
void SendIPC(const std::string& Data, bool core = true);
void RunDiscordRPC();
void QueryRegistry();
void WaitForGame();
void LoadConfig();
void LaunchGame();
void CheckKey();
void SetupMOD();
public: // available functions
static void StaticAbort(Launcher* Instance = nullptr);
std::string Login(const std::string& fields);
void SendIPC(const std::string& Data, bool core = true);
void RunDiscordRPC();
void QueryRegistry();
void WaitForGame();
void LoadConfig();
void LaunchGame();
void CheckKey();
void SetupMOD();
public: // Getters and Setters
void setDiscordMessage(const std::string& message);
static void setExit(bool exit) noexcept;
const std::string& getFullVersion();
const std::string& getMPUserPath();
static bool Terminated() noexcept;
const std::string& getPublicKey();
const std::string& getUserRole();
const std::string& getVersion();
static bool getExit() noexcept;
public: // Getters and Setters
void setDiscordMessage(const std::string& message);
static void setExit(bool exit) noexcept;
const std::string& getFullVersion();
const std::string& getMPUserPath();
static bool Terminated() noexcept;
const std::string& getPublicKey();
const std::string& getUserRole();
const std::string& getVersion();
static bool getExit() noexcept;
private: // functions
void HandleIPC(const std::string& Data);
std::string GetLocalAppdata();
void UpdatePresence();
void AdminRelaunch();
void RichPresence();
void WindowsInit();
void UpdateCheck();
void ResetMods();
void EnableMP();
void Relaunch();
void ListenIPC();
void Abort();
private: // functions
void HandleIPC(const std::string& Data);
std::string GetLocalAppdata();
void UpdatePresence();
void AdminRelaunch();
void RichPresence();
void WindowsInit();
void UpdateCheck();
void ResetMods();
void EnableMP();
void Relaunch();
void ListenIPC();
void Abort();
private: // variables
uint32_t GamePID { 0 };
bool EnableUI = true;
int64_t DiscordTime {};
bool LoginAuth = false;
fs::path CurrentPath {};
std::string BeamRoot {};
std::string UserRole {};
std::string PublicKey {};
std::thread IPCSystem {};
std::thread DiscordRPC {};
std::string MPUserPath {};
std::string BeamVersion {};
std::string BeamUserPath {};
std::string DiscordMessage {};
std::string Version { "2.0" };
Server ServerHandler { this };
std::string TargetBuild { "default" };
static inline std::atomic<bool> Shutdown { false }, Exit { false };
std::string FullVersion { Version + ".99" };
VersionParser SupportedVersion { "0.25.4.0" };
std::unique_ptr<IPC> IPCToGame {};
std::unique_ptr<IPC> IPCFromGame {};
private: // variables
uint32_t GamePID{0};
bool EnableUI = true;
int64_t DiscordTime{};
bool LoginAuth = false;
fs::path CurrentPath{};
std::string BeamRoot{};
std::string UserRole{};
std::string PublicKey{};
std::thread IPCSystem{};
std::thread DiscordRPC{};
std::string MPUserPath{};
std::string BeamVersion{};
std::string BeamUserPath{};
std::string DiscordMessage{};
std::string Version{"2.0"};
Server ServerHandler{this};
std::string TargetBuild{"default"};
static inline std::atomic<bool> Shutdown{false}, Exit{false};
std::string FullVersion{Version + ".99"};
VersionParser SupportedVersion{"0.25.4.0"};
std::unique_ptr<IPC> IPCToGame{};
std::unique_ptr<IPC> IPCFromGame{};
};
class ShutdownException : public std::runtime_error {
public:
explicit ShutdownException(const std::string& message)
: runtime_error(message) {};
public:
explicit ShutdownException(const std::string& message) :
runtime_error(message){};
};

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@@ -8,6 +8,6 @@
#undef min
#undef max
class Log {
public:
static void Init();
public:
static void Init();
};

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@@ -4,25 +4,27 @@
///
#pragma once
#include "Memory/Hook.h"
#include "Memory/GELua.h"
#include "Memory/IPC.h"
#include <memory>
#include <string>
#include "Memory/GELua.h"
#include "Memory/Hook.h"
#include "Memory/IPC.h"
class BeamNG {
public:
static void EntryPoint();
static void SendIPC(const std::string& Data);
private:
static inline std::unique_ptr<Hook<def::GEUpdate>> TickCountDetour;
static inline std::unique_ptr<Hook<def::lua_open_jit>> OpenJITDetour;
static inline std::unique_ptr<IPC> IPCFromLauncher;
static inline std::unique_ptr<IPC> IPCToLauncher;
static inline uint64_t GameBaseAddr;
static inline uint64_t DllBaseAddr;
static int lua_open_jit_D(lua_State* State);
static void RegisterGEFunctions();
// static int GetTickCount_D(void* GEState, void* Param2, void* Param3, void* Param4);
static void IPCListener();
public:
static void EntryPoint();
static void SendIPC(const std::string& Data);
private:
static inline std::unique_ptr<Hook<def::GEUpdate>> TickCountDetour;
static inline std::unique_ptr<Hook<def::lua_open_jit>> OpenJITDetour;
static inline std::unique_ptr<IPC> IPCFromLauncher;
static inline std::unique_ptr<IPC> IPCToLauncher;
static inline uint64_t GameBaseAddr;
static inline uint64_t DllBaseAddr;
static int lua_open_jit_D(lua_State* State);
static void RegisterGEFunctions();
// static int GetTickCount_D(void* GEState, void* Param2, void* Param3, void*
// Param4);
static void IPCListener();
};

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@@ -8,18 +8,19 @@
typedef struct lua_State lua_State;
typedef int (*lua_CFunction)(lua_State*);
extern int lua_gettop(lua_State *L);
extern int lua_gettop(lua_State* L);
namespace def {
typedef int (*GEUpdate)(void* Param1, void* Param2, void* Param3, void* Param4);
typedef uint32_t (*GetTickCount)();
typedef int (*lua_open_jit)(lua_State* L);
typedef void (*lua_get_field)(lua_State* L, int idx, const char* k);
typedef const char* (*lua_push_fstring)(lua_State* L, const char* fmt, ...);
typedef int (*lua_p_call)(lua_State* L, int arg, int res, int err);
typedef void (*lua_pushcclosure)(lua_State* L, lua_CFunction fn, int n);
typedef int (*lua_settop)(lua_State* L, int idx);
typedef void (*lua_settable)(lua_State* L, int idx);
typedef void (*lua_createtable)(lua_State* L, int narray, int nrec);
typedef void (*lua_setfield)(lua_State* L, int idx, const char* k);
typedef const char* (*lua_tolstring)(lua_State* L, int idx, size_t* len);
typedef int (*GEUpdate)(void* Param1, void* Param2, void* Param3,
void* Param4);
typedef uint32_t (*GetTickCount)();
typedef int (*lua_open_jit)(lua_State* L);
typedef void (*lua_get_field)(lua_State* L, int idx, const char* k);
typedef const char* (*lua_push_fstring)(lua_State* L, const char* fmt, ...);
typedef int (*lua_p_call)(lua_State* L, int arg, int res, int err);
typedef void (*lua_pushcclosure)(lua_State* L, lua_CFunction fn, int n);
typedef int (*lua_settop)(lua_State* L, int idx);
typedef void (*lua_settable)(lua_State* L, int idx);
typedef void (*lua_createtable)(lua_State* L, int narray, int nrec);
typedef void (*lua_setfield)(lua_State* L, int idx, const char* k);
typedef const char* (*lua_tolstring)(lua_State* L, int idx, size_t* len);
}

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@@ -7,39 +7,40 @@
#include "Definitions.h"
class GELua {
public:
static void FindAddresses();
static inline def::GEUpdate GEUpdate;
static inline def::lua_settop lua_settop;
static inline def::GetTickCount GetTickCount;
static inline def::lua_open_jit lua_open_jit;
static inline def::lua_push_fstring lua_push_fstring;
static inline def::lua_get_field lua_get_field;
static inline def::lua_p_call lua_p_call;
static inline def::lua_createtable lua_createtable;
static inline def::lua_pushcclosure lua_pushcclosure;
static inline def::lua_setfield lua_setfield;
static inline def::lua_settable lua_settable;
static inline def::lua_tolstring lua_tolstring;
static inline lua_State* State;
public:
static void FindAddresses();
static inline def::GEUpdate GEUpdate;
static inline def::lua_settop lua_settop;
static inline def::GetTickCount GetTickCount;
static inline def::lua_open_jit lua_open_jit;
static inline def::lua_push_fstring lua_push_fstring;
static inline def::lua_get_field lua_get_field;
static inline def::lua_p_call lua_p_call;
static inline def::lua_createtable lua_createtable;
static inline def::lua_pushcclosure lua_pushcclosure;
static inline def::lua_setfield lua_setfield;
static inline def::lua_settable lua_settable;
static inline def::lua_tolstring lua_tolstring;
static inline lua_State* State;
};
namespace GELuaTable {
inline void Begin(lua_State* L) {
GELua::lua_createtable(L, 0, 0);
}
inline void End(lua_State* L, const char* name) {
GELua::lua_setfield(L, -10002, name);
}
inline void BeginEntry(lua_State* L, const char* name) {
GELua::lua_push_fstring(L, "%s", name);
}
inline void EndEntry(lua_State* L) {
GELua::lua_settable(L, -3);
}
inline void InsertFunction(lua_State* L, const char* name, lua_CFunction func) {
BeginEntry(L, name);
GELua::lua_pushcclosure(L, func, 0);
EndEntry(L);
}
inline void Begin(lua_State* L) {
GELua::lua_createtable(L, 0, 0);
}
inline void End(lua_State* L, const char* name) {
GELua::lua_setfield(L, -10002, name);
}
inline void BeginEntry(lua_State* L, const char* name) {
GELua::lua_push_fstring(L, "%s", name);
}
inline void EndEntry(lua_State* L) {
GELua::lua_settable(L, -3);
}
inline void InsertFunction(lua_State* L, const char* name,
lua_CFunction func) {
BeginEntry(L, name);
GELua::lua_pushcclosure(L, func, 0);
EndEntry(L);
}
}

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@@ -3,46 +3,49 @@
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
///
#define WIN32_LEAN_AND_MEAN
#include "Memory/Memory.h"
#include <MinHook.h>
#include "Memory/Memory.h"
#pragma once
template <class FuncType>
template<class FuncType>
class Hook {
FuncType targetPtr;
FuncType detourFunc;
bool Attached = false;
public:
FuncType targetPtr;
FuncType detourFunc;
bool Attached = false;
Hook(FuncType src, FuncType dest) : targetPtr(src), detourFunc(dest) {
auto status = MH_CreateHook((void*)targetPtr, (void*)detourFunc, (void**)&Original);
if(status != MH_OK) {
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
public:
Hook(FuncType src, FuncType dest) : targetPtr(src), detourFunc(dest) {
auto status =
MH_CreateHook((void*)targetPtr, (void*)detourFunc, (void**)&Original);
if (status != MH_OK) {
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
return;
}
}
void Enable() {
if (!Attached) {
auto status = MH_EnableHook((void*)targetPtr);
if (status != MH_OK) {
Memory::Print(std::string("MH Error -> ") +
MH_StatusToString(status));
return;
}
}
}
Attached = true;
}
}
void Enable() {
if(!Attached){
auto status = MH_EnableHook((void*)targetPtr);
if(status != MH_OK) {
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
return;
}
Attached = true;
}
}
void Disable() {
if (Attached) {
auto status = MH_DisableHook((void*)targetPtr);
if (status != MH_OK) {
Memory::Print(std::string("MH Error -> ") +
MH_StatusToString(status));
return;
}
Attached = false;
}
}
void Disable() {
if(Attached){
auto status = MH_DisableHook((void*)targetPtr);
if(status != MH_OK) {
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
return;
}
Attached = false;
}
}
FuncType Original{};
FuncType Original{};
};

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@@ -7,28 +7,29 @@
#include <string>
class IPC {
public:
IPC() = default;
IPC(uint32_t ID, size_t Size) noexcept;
[[nodiscard]] size_t size() const noexcept;
[[nodiscard]] char* c_str() const noexcept;
void send(const std::string& msg) noexcept;
[[nodiscard]] void* raw() const noexcept;
[[nodiscard]] bool receive_timed_out() const noexcept;
[[nodiscard]] bool send_timed_out() const noexcept;
const std::string& msg() noexcept;
void confirm_receive() noexcept;
void try_receive() noexcept;
void receive() noexcept;
~IPC() noexcept;
static bool mem_used(uint32_t MemID) noexcept;
private:
void* SemConfHandle_;
void* MemoryHandle_;
void* SemHandle_;
std::string Msg_;
bool SendTimeout;
bool RcvTimeout;
size_t Size_;
char* Data_;
public:
IPC() = default;
IPC(uint32_t ID, size_t Size) noexcept;
[[nodiscard]] size_t size() const noexcept;
[[nodiscard]] char* c_str() const noexcept;
void send(const std::string& msg) noexcept;
[[nodiscard]] void* raw() const noexcept;
[[nodiscard]] bool receive_timed_out() const noexcept;
[[nodiscard]] bool send_timed_out() const noexcept;
const std::string& msg() noexcept;
void confirm_receive() noexcept;
void try_receive() noexcept;
void receive() noexcept;
~IPC() noexcept;
static bool mem_used(uint32_t MemID) noexcept;
private:
void* SemConfHandle_;
void* MemoryHandle_;
void* SemHandle_;
std::string Msg_;
bool SendTimeout;
bool RcvTimeout;
size_t Size_;
char* Data_;
};

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@@ -4,17 +4,17 @@
///
#pragma once
#include <string>
#include <set>
#include <string>
class Memory{
public:
static uint64_t FindPattern(const char* module, const char* Pattern[]);
static uint32_t GetBeamNGPID(const std::set<uint32_t>& BL);
static uint64_t GetModuleBase(const char* Name);
static void Print(const std::string& msg);
static void Inject(uint32_t PID);
static uint32_t GetTickCount();
static uint32_t EntryPoint();
static uint32_t GetPID();
class Memory {
public:
static uint64_t FindPattern(const char* module, const char* Pattern[]);
static uint32_t GetBeamNGPID(const std::set<uint32_t>& BL);
static uint64_t GetModuleBase(const char* Name);
static void Print(const std::string& msg);
static void Inject(uint32_t PID);
static uint32_t GetTickCount();
static uint32_t EntryPoint();
static uint32_t GetPID();
};

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@@ -5,52 +5,63 @@
#pragma once
namespace Patterns {
const char* GetTickCount[2] {
"\x48\xff\x25\x00\x00\x00\x00\xcc\xcc\xcc\xcc\xcc\xcc\xcc\xcc\xcc\x48\x83\xec\x00\x48\x8d\x4c\x24",
"xxx????xxxxxxxxxxxx?xxxx"
};
const char* open_jit[2] {
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b\x05\x00\x00\x00\x00\x48\x33\xc4\x48\x89\x44\x24\x00\x48\x8b\x71\x00\x48\x8d\x54\x24",
"xxxx?xxxx?xxxx?xxx????xxxxxxx?xxx?xxxx"
};
const char* get_field[2] {
"\x48\x89\x5c\x24\x00\x57\x48\x83\xec\x00\x4d\x8b\xd0\x48\x8b\xd9\xe8\x00\x00\x00\x00\x48\x8b\xf8\x49\xc7\xc0\x00\x00\x00\x00\x90\x49\xff\xc0\x43\x80\x3c\x02\x00\x75\x00\x49\x8b\xd2\x48\x8b\xcb\xe8\x00\x00\x00\x00\x48\xb9\x00\x00\x00\x00\x00\x00\x00\x00\x4c\x8d\x44\x24\x00\x48\x0b\xc1\x48\x8b\xd7\x48\x8b\xcb\x48\x89\x44\x24\x00\xe8\x00\x00\x00\x00\x48\x85\xc0",
"xxxx?xxxx?xxxxxxx????xxxxxx????xxxxxxxx?x?xxxxxxx????xx????????xxxx?xxxxxxxxxxxxx?x????xxx"
};
const char* push_fstring[2] {
"\x48\x89\x54\x24\x00\x4c\x89\x44\x24\x00\x4c\x89\x4c\x24\x00\x53\x48\x83\xec\x00\x4c\x8b\x41",
"xxxx?xxxx?xxxx?xxxx?xxx"
};
const char* p_call[2] {
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b\x59\x00\x41\x8b\xf0\x4c\x63\xda",
"xxxx?xxxx?xxxx?xxx?xxxxxx"
};
const char* lua_setfield[2] {
"\x48\x89\x5c\x24\x00\x57\x48\x83\xec\x00\x4d\x8b\xd0\x48\x8b\xd9\xe8\x00\x00\x00\x00\x48\x8b\xf8\x49\xc7\xc0\x00\x00\x00\x00\x90\x49\xff\xc0\x43\x80\x3c\x02\x00\x75\x00\x49\x8b\xd2\x48\x8b\xcb\xe8\x00\x00\x00\x00\x48\xb9\x00\x00\x00\x00\x00\x00\x00\x00\x4c\x8d\x44\x24\x00\x48\x0b\xc1\x48\x8b\xd7\x48\x8b\xcb\x48\x89\x44\x24\x00\xe8\x00\x00\x00\x00\x48\x8b\x53",
"xxxx?xxxx?xxxxxxx????xxxxxx????xxxxxxxx?x?xxxxxxx????xx????????xxxx?xxxxxxxxxxxxx?x????xxx"
};
const char* lua_createtable[2] {
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x4c\x8b\x49\x00\x41\x8b\xf8",
"xxxx?xxxx?xxxx?xxx?xxx"
};
const char* lua_settable[2] {
"\x40\x53\x48\x83\xec\x00\x48\x8b\xd9\xe8\x00\x00\x00\x00\x4c\x8b\x43\x00\x48\x8b\xd0\x49\x83\xe8\x00\x48\x8b\xcb\xe8\x00\x00\x00\x00\x48\x8b\x53",
"xxxxx?xxxx????xxx?xxxxxx?xxxx????xxx"
};
const char* lua_pushcclosure[2] {
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b\xd9\x49\x63\xf8\x48\x8b\x49\x00\x48\x8b\xf2",
"xxxx?xxxx?xxxx?xxxxxxxxx?xxx"
};
const char* lua_tolstring[2] {
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x49\x8b\xf8\x8b\xda\x48\x8b\xf1\xe8",
"xxxx?xxxx?xxxx?xxxxxxxxx"
};
const char* GEUpdate[2] {
"\x48\x89\x5c\x24\x00\x48\x89\x6c\x24\x00\x56\x57\x41\x56\x48\x83\xec\x00\x4c\x8b\x31\x49\x8b\xf0",
"xxxx?xxxx?xxxxxxx?xxxxxx"
};
const char* lua_settop[2] {
"\x4c\x8b\xc1\x85\xd2\x7e\x00\x48\x8b\x41\x00\x48\x8b\x49",
"xxxxxx?xxx?xxx"
};
const char* GetTickCount[2]{
"\x48\xff\x25\x00\x00\x00\x00\xcc\xcc\xcc\xcc\xcc\xcc\xcc\xcc\xcc\x48"
"\x83\xec\x00\x48\x8d\x4c\x24",
"xxx????xxxxxxxxxxxx?xxxx"};
const char* open_jit[2]{
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b"
"\x05\x00\x00\x00\x00\x48\x33\xc4\x48\x89\x44\x24\x00\x48\x8b\x71\x00"
"\x48\x8d\x54\x24",
"xxxx?xxxx?xxxx?xxx????xxxxxxx?xxx?xxxx"};
const char* get_field[2]{
"\x48\x89\x5c\x24\x00\x57\x48\x83\xec\x00\x4d\x8b\xd0\x48\x8b\xd9\xe8"
"\x00\x00\x00\x00\x48\x8b\xf8\x49\xc7\xc0\x00\x00\x00\x00\x90\x49\xff"
"\xc0\x43\x80\x3c\x02\x00\x75\x00\x49\x8b\xd2\x48\x8b\xcb\xe8\x00\x00"
"\x00\x00\x48\xb9\x00\x00\x00\x00\x00\x00\x00\x00\x4c\x8d\x44\x24\x00"
"\x48\x0b\xc1\x48\x8b\xd7\x48\x8b\xcb\x48\x89\x44\x24\x00\xe8\x00\x00"
"\x00\x00\x48\x85\xc0",
"xxxx?xxxx?xxxxxxx????xxxxxx????xxxxxxxx?x?xxxxxxx????xx????????xxxx?"
"xxxxxxxxxxxxx?x????xxx"};
const char* push_fstring[2]{
"\x48\x89\x54\x24\x00\x4c\x89\x44\x24\x00\x4c\x89\x4c\x24\x00\x53\x48"
"\x83\xec\x00\x4c\x8b\x41",
"xxxx?xxxx?xxxx?xxxx?xxx"};
const char* p_call[2]{
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b"
"\x59\x00\x41\x8b\xf0\x4c\x63\xda",
"xxxx?xxxx?xxxx?xxx?xxxxxx"};
const char* lua_setfield[2]{
"\x48\x89\x5c\x24\x00\x57\x48\x83\xec\x00\x4d\x8b\xd0\x48\x8b\xd9\xe8"
"\x00\x00\x00\x00\x48\x8b\xf8\x49\xc7\xc0\x00\x00\x00\x00\x90\x49\xff"
"\xc0\x43\x80\x3c\x02\x00\x75\x00\x49\x8b\xd2\x48\x8b\xcb\xe8\x00\x00"
"\x00\x00\x48\xb9\x00\x00\x00\x00\x00\x00\x00\x00\x4c\x8d\x44\x24\x00"
"\x48\x0b\xc1\x48\x8b\xd7\x48\x8b\xcb\x48\x89\x44\x24\x00\xe8\x00\x00"
"\x00\x00\x48\x8b\x53",
"xxxx?xxxx?xxxxxxx????xxxxxx????xxxxxxxx?x?xxxxxxx????xx????????xxxx?"
"xxxxxxxxxxxxx?x????xxx"};
const char* lua_createtable[2]{
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x4c\x8b"
"\x49\x00\x41\x8b\xf8",
"xxxx?xxxx?xxxx?xxx?xxx"};
const char* lua_settable[2]{
"\x40\x53\x48\x83\xec\x00\x48\x8b\xd9\xe8\x00\x00\x00\x00\x4c\x8b\x43"
"\x00\x48\x8b\xd0\x49\x83\xe8\x00\x48\x8b\xcb\xe8\x00\x00\x00\x00\x48"
"\x8b\x53",
"xxxxx?xxxx????xxx?xxxxxx?xxxx????xxx"};
const char* lua_pushcclosure[2]{
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x48\x8b"
"\xd9\x49\x63\xf8\x48\x8b\x49\x00\x48\x8b\xf2",
"xxxx?xxxx?xxxx?xxxxxxxxx?xxx"};
const char* lua_tolstring[2]{
"\x48\x89\x5c\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xec\x00\x49\x8b"
"\xf8\x8b\xda\x48\x8b\xf1\xe8",
"xxxx?xxxx?xxxx?xxxxxxxxx"};
const char* GEUpdate[2]{
"\x48\x89\x5c\x24\x00\x48\x89\x6c\x24\x00\x56\x57\x41\x56\x48\x83\xec"
"\x00\x4c\x8b\x31\x49\x8b\xf0",
"xxxx?xxxx?xxxxxxx?xxxxxx"};
const char* lua_settop[2]{
"\x4c\x8b\xc1\x85\xd2\x7e\x00\x48\x8b\x41\x00\x48\x8b\x49",
"xxxxxx?xxx?xxx"};
}

View File

@@ -12,65 +12,67 @@
struct sockaddr_in;
class Launcher;
class Server {
public:
Server() = delete;
explicit Server(Launcher* Instance);
~Server();
public:
Server() = delete;
explicit Server(Launcher* Instance);
~Server();
public:
void ServerSend(std::string Data, bool Rel);
void Connect(const std::string& Data);
const std::string& getModList();
const std::string& getUIStatus();
const std::string& getMap();
void StartUDP();
void setModLoaded();
bool Terminated();
int getPing() const;
void Close();
public:
void ServerSend(std::string Data, bool Rel);
void Connect(const std::string& Data);
const std::string& getModList();
const std::string& getUIStatus();
const std::string& getMap();
void StartUDP();
void setModLoaded();
bool Terminated();
int getPing() const;
void Close();
private:
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart, PingEnd;
std::string MultiDownload(uint64_t DSock, uint64_t Size, const std::string& Name);
void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name);
std::atomic<bool> Terminate { false }, ModLoaded { false };
char* TCPRcvRaw(uint64_t Sock, uint64_t& GRcv, uint64_t Size);
std::string GetAddress(const std::string& Data);
void InvalidResource(const std::string& File);
void UpdateUl(bool D, const std::string& msg);
std::unique_ptr<sockaddr_in> UDPSockAddress;
void ServerParser(const std::string& Data);
static std::string GetSocketApiError();
void TCPSend(const std::string& Data);
void UDPParser(std::string Packet);
void SendLarge(std::string Data);
void UDPSend(std::string Data);
void UUl(const std::string& R);
bool CheckBytes(int32_t Bytes);
int KillSocket(uint64_t Dead);
void MultiKill(uint64_t Sock);
Launcher* LauncherInstance;
std::thread TCPConnection;
std::thread UDPConnection;
std::thread AutoPing;
uint64_t TCPSocket = -1;
uint64_t UDPSocket = -1;
void WaitForConfirm();
std::string UStatus {};
std::string MStatus {};
std::string ModList {};
void TCPClientMain();
void SyncResources();
std::string TCPRcv();
uint64_t InitDSock();
std::string Auth();
std::string IP {};
void UDPClient();
void PingLoop();
int ClientID { 0 };
void UDPMain();
void UDPRcv();
void Abort();
int Port { 0 };
int Ping { 0 };
private:
std::chrono::time_point<std::chrono::high_resolution_clock> PingStart,
PingEnd;
std::string MultiDownload(uint64_t DSock, uint64_t Size,
const std::string& Name);
void AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name);
std::atomic<bool> Terminate{false}, ModLoaded{false};
char* TCPRcvRaw(uint64_t Sock, uint64_t& GRcv, uint64_t Size);
std::string GetAddress(const std::string& Data);
void InvalidResource(const std::string& File);
void UpdateUl(bool D, const std::string& msg);
std::unique_ptr<sockaddr_in> UDPSockAddress;
void ServerParser(const std::string& Data);
static std::string GetSocketApiError();
void TCPSend(const std::string& Data);
void UDPParser(std::string Packet);
void SendLarge(std::string Data);
void UDPSend(std::string Data);
void UUl(const std::string& R);
bool CheckBytes(int32_t Bytes);
int KillSocket(uint64_t Dead);
void MultiKill(uint64_t Sock);
Launcher* LauncherInstance;
std::thread TCPConnection;
std::thread UDPConnection;
std::thread AutoPing;
uint64_t TCPSocket = -1;
uint64_t UDPSocket = -1;
void WaitForConfirm();
std::string UStatus{};
std::string MStatus{};
std::string ModList{};
void TCPClientMain();
void SyncResources();
std::string TCPRcv();
uint64_t InitDSock();
std::string Auth();
std::string IP{};
void UDPClient();
void PingLoop();
int ClientID{0};
void UDPMain();
void UDPRcv();
void Abort();
int Port{0};
int Ping{0};
};

View File

@@ -7,55 +7,51 @@
#include <queue>
#include <semaphore>
template <class T, size_t Size>
template<class T, size_t Size>
class atomic_queue {
public:
bool try_pop(T& val) {
lock_guard guard(semaphore);
if (queue.empty())
return false;
val = queue.front();
queue.pop();
full.release();
return true;
}
public:
bool try_pop(T& val) {
lock_guard guard(semaphore);
if (queue.empty()) return false;
val = queue.front();
queue.pop();
full.release();
return true;
}
void push(const T& val) {
check_full();
lock_guard guard(semaphore);
queue.push(val);
}
void push(const T& val) {
check_full();
lock_guard guard(semaphore);
queue.push(val);
}
size_t size() {
lock_guard guard(semaphore);
return queue.size();
}
size_t size() {
lock_guard guard(semaphore);
return queue.size();
}
bool empty() {
lock_guard guard(semaphore);
return queue.empty();
}
bool empty() {
lock_guard guard(semaphore);
return queue.empty();
}
private:
void check_full() {
if (size() >= Size) {
full.acquire();
}
}
private:
void check_full() {
if (size() >= Size) {
full.acquire();
}
}
private:
struct lock_guard {
explicit lock_guard(std::binary_semaphore& lock)
: lock(lock) {
lock.acquire();
}
~lock_guard() {
lock.release();
}
private:
struct lock_guard {
explicit lock_guard(std::binary_semaphore& lock) : lock(lock) {
lock.acquire();
}
~lock_guard() { lock.release(); }
private:
std::binary_semaphore& lock;
};
std::binary_semaphore semaphore { 1 }, full { 0 };
std::queue<T> queue {};
private:
std::binary_semaphore& lock;
};
std::binary_semaphore semaphore{1}, full{0};
std::queue<T> queue{};
};

View File

@@ -3,39 +3,33 @@
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
///
#include <tomlplusplus/toml.hpp>
#include "Launcher.h"
#include "Logger.h"
#include <tomlplusplus/toml.hpp>
void Launcher::LoadConfig() {
if (fs::exists("Launcher.toml")) {
toml::parse_result config = toml::parse_file("Launcher.toml");
auto ui = config["UI"];
auto build = config["Build"];
if (ui.is_boolean()) {
EnableUI = ui.as_boolean()->get();
} else
LOG(ERROR) << "Failed to get 'UI' boolean from config";
if (fs::exists("Launcher.toml")) {
toml::parse_result config = toml::parse_file("Launcher.toml");
auto ui = config["UI"];
auto build = config["Build"];
if (ui.is_boolean()) {
EnableUI = ui.as_boolean()->get();
} else LOG(ERROR) << "Failed to get 'UI' boolean from config";
// Default -1 / Release 1 / EA 2 / Dev 3 / Custom 3
if (build.is_string()) {
TargetBuild = build.as_string()->get();
for (char& c : TargetBuild)
c = char(tolower(c));
} else
LOG(ERROR) << "Failed to get 'Build' string from config";
// Default -1 / Release 1 / EA 2 / Dev 3 / Custom 3
if (build.is_string()) {
TargetBuild = build.as_string()->get();
for (char& c : TargetBuild) c = char(tolower(c));
} else LOG(ERROR) << "Failed to get 'Build' string from config";
} else {
std::ofstream tml("Launcher.toml");
if (tml.is_open()) {
tml <<
R"(UI = true
Build = "Default"
)";
tml.close();
} else {
LOG(FATAL) << "Failed to write config on disk!";
throw ShutdownException("Fatal Error");
}
}
} else {
std::ofstream tml("Launcher.toml");
if (tml.is_open()) {
tml << "UI = true\n Build = \"Default\"";
tml.close();
} else {
LOG(FATAL) << "Failed to write config on disk!";
throw ShutdownException("Fatal Error");
}
}
}

View File

@@ -3,61 +3,61 @@
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
///
#ifndef DEBUG
#include <discord_rpc.h>
#include <ctime>
#include "Launcher.h"
#include "Logger.h"
#include <ctime>
#include <discord_rpc.h>
void handleReady(const DiscordUser* u) { }
void handleDisconnected(int errcode, const char* message) { }
void handleReady(const DiscordUser* u) {}
void handleDisconnected(int errcode, const char* message) {}
void handleError(int errcode, const char* message) {
LOG(ERROR) << "Discord error: " << message;
LOG(ERROR) << "Discord error: " << message;
}
void Launcher::UpdatePresence() {
auto currentTime = std::time(nullptr);
DiscordRichPresence discordPresence;
memset(&discordPresence, 0, sizeof(discordPresence));
discordPresence.state = DiscordMessage.c_str();
discordPresence.largeImageKey = "mainlogo";
discordPresence.startTimestamp = currentTime - (currentTime - DiscordTime);
discordPresence.endTimestamp = 0;
DiscordTime = currentTime;
Discord_UpdatePresence(&discordPresence);
auto currentTime = std::time(nullptr);
DiscordRichPresence discordPresence;
memset(&discordPresence, 0, sizeof(discordPresence));
discordPresence.state = DiscordMessage.c_str();
discordPresence.largeImageKey = "mainlogo";
discordPresence.startTimestamp = currentTime - (currentTime - DiscordTime);
discordPresence.endTimestamp = 0;
DiscordTime = currentTime;
Discord_UpdatePresence(&discordPresence);
}
void Launcher::setDiscordMessage(const std::string& message) {
DiscordMessage = message;
UpdatePresence();
DiscordMessage = message;
UpdatePresence();
}
void Launcher::RichPresence() {
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleReady;
handlers.errored = handleError;
handlers.disconnected = handleDisconnected;
Discord_Initialize("629743237988352010", &handlers, 1, nullptr);
UpdatePresence();
while (!Shutdown.load()) {
Discord_RunCallbacks();
std::this_thread::sleep_for(std::chrono::seconds(1));
}
Discord_ClearPresence();
Discord_Shutdown();
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleReady;
handlers.errored = handleError;
handlers.disconnected = handleDisconnected;
Discord_Initialize("629743237988352010", &handlers, 1, nullptr);
UpdatePresence();
while (!Shutdown.load()) {
Discord_RunCallbacks();
std::this_thread::sleep_for(std::chrono::seconds(1));
}
Discord_ClearPresence();
Discord_Shutdown();
}
void Launcher::RunDiscordRPC() {
DiscordRPC = std::thread(&Launcher::RichPresence, this);
DiscordRPC = std::thread(&Launcher::RichPresence, this);
}
#else
#include "Launcher.h"
void Launcher::setDiscordMessage(const std::string& message) {
DiscordMessage = message;
DiscordMessage = message;
}
void Launcher::RunDiscordRPC() {
DiscordRPC = std::thread(&Launcher::RichPresence, this);
DiscordRPC = std::thread(&Launcher::RichPresence, this);
}
void Launcher::RichPresence() {};
void Launcher::UpdatePresence() {};
void Launcher::RichPresence(){};
void Launcher::UpdatePresence(){};
#endif

View File

@@ -10,88 +10,83 @@
#include "Memory/Memory.h"
void Launcher::HandleIPC(const std::string& Data) {
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1)
SubCode = Data.at(1);
switch (Code) {
case 'A':
ServerHandler.StartUDP();
break;
case 'B':
ServerHandler.Close();
SendIPC(Code + HTTP::Post("https://backend.beammp.com/servers", ""));
LOG(INFO) << "Sent Server List";
break;
case 'C':
ServerHandler.Close();
ServerHandler.Connect(Data);
while (ServerHandler.getModList().empty() && !ServerHandler.Terminated()) {
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1) SubCode = Data.at(1);
switch (Code) {
case 'A':
ServerHandler.StartUDP();
break;
case 'B':
ServerHandler.Close();
SendIPC(Code + HTTP::Post("https://backend.beammp.com/servers", ""));
LOG(INFO) << "Sent Server List";
break;
case 'C':
ServerHandler.Close();
ServerHandler.Connect(Data);
while (ServerHandler.getModList().empty() &&
!ServerHandler.Terminated()) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (ServerHandler.getModList() == "-")
SendIPC("L");
else
SendIPC("L" + ServerHandler.getModList());
break;
case 'U':
SendIPC("Ul" + ServerHandler.getUIStatus());
if (ServerHandler.getPing() > 800) {
}
if (ServerHandler.getModList() == "-") SendIPC("L");
else SendIPC("L" + ServerHandler.getModList());
break;
case 'U':
SendIPC("Ul" + ServerHandler.getUIStatus());
if (ServerHandler.getPing() > 800) {
SendIPC("Up-2");
} else
SendIPC("Up" + std::to_string(ServerHandler.getPing()));
break;
case 'M':
SendIPC(ServerHandler.getMap());
break;
case 'Q':
if (SubCode == 'S') {
} else SendIPC("Up" + std::to_string(ServerHandler.getPing()));
break;
case 'M':
SendIPC(ServerHandler.getMap());
break;
case 'Q':
if (SubCode == 'S') {
ServerHandler.Close();
}
if (SubCode == 'G')
exit(2);
break;
case 'R': // will send mod name
ServerHandler.setModLoaded();
break;
case 'Z':
SendIPC("Z" + Version);
break;
case 'N':
if (SubCode == 'c') {
}
if (SubCode == 'G') exit(2);
break;
case 'R': // will send mod name
ServerHandler.setModLoaded();
break;
case 'Z':
SendIPC("Z" + Version);
break;
case 'N':
if (SubCode == 'c') {
SendIPC("N{\"Auth\":" + std::to_string(LoginAuth) + "}");
} else {
} else {
SendIPC("N" + Login(Data.substr(Data.find(':') + 1)));
}
break;
default:
break;
}
}
break;
default:
break;
}
}
void Server::ServerParser(const std::string& Data) {
if (Data.empty())
return;
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1)
SubCode = Data.at(1);
switch (Code) {
case 'p':
PingEnd = std::chrono::high_resolution_clock::now();
if (PingStart > PingEnd)
Ping = 0;
else
Ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(PingEnd - PingStart).count());
return;
case 'M':
MStatus = Data;
UStatus = "done";
return;
case 'K':
Terminate = true;
UStatus = Data.substr(1);
return;
default:
break;
}
LauncherInstance->SendIPC(Data, false);
if (Data.empty()) return;
char Code = Data.at(0), SubCode = 0;
if (Data.length() > 1) SubCode = Data.at(1);
switch (Code) {
case 'p':
PingEnd = std::chrono::high_resolution_clock::now();
if (PingStart > PingEnd) Ping = 0;
else
Ping = int(std::chrono::duration_cast<std::chrono::milliseconds>(
PingEnd - PingStart)
.count());
return;
case 'M':
MStatus = Data;
UStatus = "done";
return;
case 'K':
Terminate = true;
UStatus = Data.substr(1);
return;
default:
break;
}
LauncherInstance->SendIPC(Data, false);
}

View File

@@ -5,265 +5,279 @@
#define WIN32_LEAN_AND_MEAN
#include "Launcher.h"
#include <ShlObj.h>
#include <comutil.h>
#include <shellapi.h>
#include <windows.h>
#include <csignal>
#include <mutex>
#include "HttpAPI.h"
#include "Logger.h"
#include "Memory/Memory.h"
#include <ShlObj.h>
#include <comutil.h>
#include <csignal>
#include <mutex>
#include <shellapi.h>
#include <windows.h>
LONG WINAPI CrashHandler(EXCEPTION_POINTERS* p) {
LOG(ERROR) << "CAUGHT EXCEPTION! Code 0x" << std::hex << std::uppercase << p->ExceptionRecord->ExceptionCode;
return EXCEPTION_EXECUTE_HANDLER;
LOG(ERROR) << "CAUGHT EXCEPTION! Code 0x" << std::hex << std::uppercase
<< p->ExceptionRecord->ExceptionCode;
return EXCEPTION_EXECUTE_HANDLER;
}
Launcher::Launcher(int argc, char* argv[])
: CurrentPath(std::filesystem::path(argv[0]))
, DiscordMessage("Just launched") {
Launcher::StaticAbort(this);
DiscordTime = std::time(nullptr);
Log::Init();
WindowsInit();
SetUnhandledExceptionFilter(CrashHandler);
LOG(INFO) << "Starting Launcher V" << FullVersion;
UpdateCheck();
Launcher::Launcher(int argc, char* argv[]) :
CurrentPath(std::filesystem::path(argv[0])),
DiscordMessage("Just launched") {
Launcher::StaticAbort(this);
DiscordTime = std::time(nullptr);
Log::Init();
WindowsInit();
SetUnhandledExceptionFilter(CrashHandler);
LOG(INFO) << "Starting Launcher V" << FullVersion;
UpdateCheck();
}
void Launcher::Abort() {
Shutdown.store(true);
ServerHandler.Close();
if (DiscordRPC.joinable()) {
DiscordRPC.join();
}
if (IPCSystem.joinable()) {
IPCSystem.join();
}
if (!MPUserPath.empty()) {
ResetMods();
}
if (GamePID != 0) {
auto Handle = OpenProcess(PROCESS_TERMINATE, false, DWORD(GamePID));
TerminateProcess(Handle, 0);
CloseHandle(Handle);
}
Shutdown.store(true);
ServerHandler.Close();
if (DiscordRPC.joinable()) {
DiscordRPC.join();
}
if (IPCSystem.joinable()) {
IPCSystem.join();
}
if (!MPUserPath.empty()) {
ResetMods();
}
if (GamePID != 0) {
auto Handle = OpenProcess(PROCESS_TERMINATE, false, DWORD(GamePID));
TerminateProcess(Handle, 0);
CloseHandle(Handle);
}
}
Launcher::~Launcher() {
if (!Shutdown.load()) {
Abort();
}
if (!Shutdown.load()) {
Abort();
}
}
void ShutdownHandler(int sig) {
Launcher::StaticAbort();
while (HTTP::isDownload) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
LOG(INFO) << "Got termination signal (" << sig << ")";
while (!Launcher::getExit()) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
Launcher::StaticAbort();
while (HTTP::isDownload) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
LOG(INFO) << "Got termination signal (" << sig << ")";
while (!Launcher::getExit()) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
}
void Launcher::StaticAbort(Launcher* Instance) {
static Launcher* Address;
if (Instance) {
Address = Instance;
return;
}
Address->Abort();
static Launcher* Address;
if (Instance) {
Address = Instance;
return;
}
Address->Abort();
}
void Launcher::WindowsInit() {
system("cls");
SetConsoleTitleA(("BeamMP Launcher v" + FullVersion).c_str());
signal(SIGINT, ShutdownHandler);
signal(SIGTERM, ShutdownHandler);
signal(SIGABRT, ShutdownHandler);
signal(SIGBREAK, ShutdownHandler);
system("cls");
SetConsoleTitleA(("BeamMP Launcher v" + FullVersion).c_str());
signal(SIGINT, ShutdownHandler);
signal(SIGTERM, ShutdownHandler);
signal(SIGABRT, ShutdownHandler);
signal(SIGBREAK, ShutdownHandler);
}
void Launcher::LaunchGame() {
VersionParser GameVersion(BeamVersion);
if (GameVersion.data[1] > SupportedVersion.data[1]) {
LOG(FATAL) << "BeamNG V" << BeamVersion << " not yet supported, please wait until we update BeamMP!";
throw ShutdownException("Fatal Error");
} else if (GameVersion.data[1] < SupportedVersion.data[1]) {
LOG(FATAL) << "BeamNG V" << BeamVersion << " not supported, please update and launch the new update!";
throw ShutdownException("Fatal Error");
} else if (GameVersion > SupportedVersion) {
LOG(WARNING) << "BeamNG V" << BeamVersion << " is slightly newer than recommended, this might cause issues!";
} else if (GameVersion < SupportedVersion) {
LOG(WARNING) << "BeamNG V" << BeamVersion << " is slightly older than recommended, this might cause issues!";
}
if (Memory::GetBeamNGPID({}) == 0) {
LOG(INFO) << "Launching BeamNG from steam";
ShellExecuteA(nullptr, nullptr, "steam://rungameid/284160", nullptr, nullptr, SW_SHOWNORMAL);
// ShowWindow(GetConsoleWindow(), HIDE_WINDOW);
}
LOG(INFO) << "Waiting for a game process, please start BeamNG manually in case of steam issues";
VersionParser GameVersion(BeamVersion);
if (GameVersion.data[1] > SupportedVersion.data[1]) {
LOG(FATAL) << "BeamNG V" << BeamVersion
<< " not yet supported, please wait until we update BeamMP!";
throw ShutdownException("Fatal Error");
} else if (GameVersion.data[1] < SupportedVersion.data[1]) {
LOG(FATAL) << "BeamNG V" << BeamVersion
<< " not supported, please update and launch the new update!";
throw ShutdownException("Fatal Error");
} else if (GameVersion > SupportedVersion) {
LOG(WARNING)
<< "BeamNG V" << BeamVersion
<< " is slightly newer than recommended, this might cause issues!";
} else if (GameVersion < SupportedVersion) {
LOG(WARNING)
<< "BeamNG V" << BeamVersion
<< " is slightly older than recommended, this might cause issues!";
}
if (Memory::GetBeamNGPID({}) == 0) {
LOG(INFO) << "Launching BeamNG from steam";
ShellExecuteA(nullptr, nullptr, "steam://rungameid/284160", nullptr,
nullptr, SW_SHOWNORMAL);
// ShowWindow(GetConsoleWindow(), HIDE_WINDOW);
}
LOG(INFO) << "Waiting for a game process, please start BeamNG manually in "
"case of steam issues";
}
void Launcher::WaitForGame() {
std::set<uint32_t> BlackList;
do {
auto PID = Memory::GetBeamNGPID(BlackList);
if (PID != 0 && IPC::mem_used(PID)) {
BlackList.emplace(PID);
} else {
GamePID = PID;
}
std::this_thread::sleep_for(std::chrono::seconds(1));
} while (GamePID == 0 && !Shutdown.load());
if (Shutdown.load())
return;
std::set<uint32_t> BlackList;
do {
auto PID = Memory::GetBeamNGPID(BlackList);
if (PID != 0 && IPC::mem_used(PID)) {
BlackList.emplace(PID);
} else {
GamePID = PID;
}
std::this_thread::sleep_for(std::chrono::seconds(1));
} while (GamePID == 0 && !Shutdown.load());
if (Shutdown.load()) return;
if (GamePID == 0) {
LOG(FATAL) << "Game process not found! aborting";
throw ShutdownException("Fatal Error");
}
if (GamePID == 0) {
LOG(FATAL) << "Game process not found! aborting";
throw ShutdownException("Fatal Error");
}
LOG(INFO) << "Game found! PID " << GamePID;
LOG(INFO) << "Game found! PID " << GamePID;
IPCToGame = std::make_unique<IPC>(GamePID, 0x1900000);
IPCFromGame = std::make_unique<IPC>(GamePID + 1, 0x1900000);
IPCToGame = std::make_unique<IPC>(GamePID, 0x1900000);
IPCFromGame = std::make_unique<IPC>(GamePID + 1, 0x1900000);
IPCSystem = std::thread(&Launcher::ListenIPC, this);
Memory::Inject(GamePID);
setDiscordMessage("In menus");
while (!Shutdown.load() && Memory::GetBeamNGPID(BlackList) != 0) {
std::this_thread::sleep_for(std::chrono::seconds(2));
}
LOG(INFO) << "Game process was lost";
GamePID = 0;
IPCSystem = std::thread(&Launcher::ListenIPC, this);
Memory::Inject(GamePID);
setDiscordMessage("In menus");
while (!Shutdown.load() && Memory::GetBeamNGPID(BlackList) != 0) {
std::this_thread::sleep_for(std::chrono::seconds(2));
}
LOG(INFO) << "Game process was lost";
GamePID = 0;
}
void Launcher::ListenIPC() {
while (!Shutdown.load()) {
IPCFromGame->receive();
if (!IPCFromGame->receive_timed_out()) {
auto& MSG = IPCFromGame->msg();
if (MSG[0] == 'C') {
HandleIPC(IPCFromGame->msg().substr(1));
} else {
ServerHandler.ServerSend(IPCFromGame->msg().substr(1), false);
}
IPCFromGame->confirm_receive();
}
}
while (!Shutdown.load()) {
IPCFromGame->receive();
if (!IPCFromGame->receive_timed_out()) {
auto& MSG = IPCFromGame->msg();
if (MSG[0] == 'C') {
HandleIPC(IPCFromGame->msg().substr(1));
} else {
ServerHandler.ServerSend(IPCFromGame->msg().substr(1), false);
}
IPCFromGame->confirm_receive();
}
}
}
void Launcher::SendIPC(const std::string& Data, bool core) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
if (core)
IPCToGame->send("C" + Data);
else
IPCToGame->send("G" + Data);
if (IPCToGame->send_timed_out()) {
LOG(WARNING) << "Timed out while sending \"" << Data << "\"";
}
static std::mutex Lock;
std::scoped_lock Guard(Lock);
if (core) IPCToGame->send("C" + Data);
else IPCToGame->send("G" + Data);
if (IPCToGame->send_timed_out()) {
LOG(WARNING) << "Timed out while sending \"" << Data << "\"";
}
}
std::string QueryValue(HKEY& hKey, const char* Name) {
DWORD keySize;
BYTE buffer[16384];
if (RegQueryValueExA(hKey, Name, nullptr, nullptr, buffer, &keySize) == ERROR_SUCCESS) {
return { (char*)buffer, keySize - 1 };
}
return {};
DWORD keySize;
BYTE buffer[16384];
if (RegQueryValueExA(hKey, Name, nullptr, nullptr, buffer, &keySize) ==
ERROR_SUCCESS) {
return {(char*)buffer, keySize - 1};
}
return {};
}
std::string Launcher::GetLocalAppdata() {
PWSTR folderPath = nullptr;
PWSTR folderPath = nullptr;
HRESULT hr = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
HRESULT hr =
SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
if (!SUCCEEDED(hr)) {
LOG(FATAL) << "Failed to get path of localAppData";
throw ShutdownException("Fatal Error");
}
if (!SUCCEEDED(hr)) {
LOG(FATAL) << "Failed to get path of localAppData";
throw ShutdownException("Fatal Error");
}
_bstr_t bstrPath(folderPath);
std::string Path((char*)bstrPath);
CoTaskMemFree(folderPath);
_bstr_t bstrPath(folderPath);
std::string Path((char*)bstrPath);
CoTaskMemFree(folderPath);
if (!Path.empty()) {
Path += "\\BeamNG.drive\\";
VersionParser GameVer(BeamVersion);
Path += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
return Path;
}
return {};
if (!Path.empty()) {
Path += "\\BeamNG.drive\\";
VersionParser GameVer(BeamVersion);
Path += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
return Path;
}
return {};
}
void Launcher::QueryRegistry() {
HKEY BeamNG;
LONG RegRes = RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0, KEY_READ, &BeamNG);
if (RegRes == ERROR_SUCCESS) {
BeamRoot = QueryValue(BeamNG, "rootpath");
BeamVersion = QueryValue(BeamNG, "version");
BeamUserPath = QueryValue(BeamNG, "userpath_override");
RegCloseKey(BeamNG);
if (BeamUserPath.empty() && !BeamVersion.empty()) {
BeamUserPath = GetLocalAppdata();
} else if (!BeamUserPath.empty() && !BeamVersion.empty()) {
VersionParser GameVer(BeamVersion);
BeamUserPath += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
}
if (!BeamUserPath.empty()) {
MPUserPath = BeamUserPath + "mods\\multiplayer";
}
if (!BeamRoot.empty() && !BeamVersion.empty() && !BeamUserPath.empty())
return;
}
LOG(FATAL) << "Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive";
throw ShutdownException("Fatal Error");
HKEY BeamNG;
LONG RegRes =
RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
KEY_READ, &BeamNG);
if (RegRes == ERROR_SUCCESS) {
BeamRoot = QueryValue(BeamNG, "rootpath");
BeamVersion = QueryValue(BeamNG, "version");
BeamUserPath = QueryValue(BeamNG, "userpath_override");
RegCloseKey(BeamNG);
if (BeamUserPath.empty() && !BeamVersion.empty()) {
BeamUserPath = GetLocalAppdata();
} else if (!BeamUserPath.empty() && !BeamVersion.empty()) {
VersionParser GameVer(BeamVersion);
BeamUserPath += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
}
if (!BeamUserPath.empty()) {
MPUserPath = BeamUserPath + "mods\\multiplayer";
}
if (!BeamRoot.empty() && !BeamVersion.empty() && !BeamUserPath.empty())
return;
}
LOG(FATAL)
<< "Please launch the game at least once, failed to read registry "
"key Software\\BeamNG\\BeamNG.drive";
throw ShutdownException("Fatal Error");
}
void Launcher::AdminRelaunch() {
system("cls");
ShellExecuteA(nullptr, "runas", CurrentPath.string().c_str(), nullptr, nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
throw ShutdownException("Relaunching");
system("cls");
ShellExecuteA(nullptr, "runas", CurrentPath.string().c_str(), nullptr,
nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
throw ShutdownException("Relaunching");
}
void Launcher::Relaunch() {
ShellExecuteA(nullptr, "open", CurrentPath.string().c_str(), nullptr, nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
std::this_thread::sleep_for(std::chrono::seconds(1));
throw ShutdownException("Relaunching");
ShellExecuteA(nullptr, "open", CurrentPath.string().c_str(), nullptr,
nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0);
std::this_thread::sleep_for(std::chrono::seconds(1));
throw ShutdownException("Relaunching");
}
const std::string& Launcher::getFullVersion() {
return FullVersion;
return FullVersion;
}
const std::string& Launcher::getVersion() {
return Version;
return Version;
}
const std::string& Launcher::getUserRole() {
return UserRole;
return UserRole;
}
bool Launcher::Terminated() noexcept {
return Shutdown.load();
return Shutdown.load();
}
bool Launcher::getExit() noexcept {
return Exit.load();
return Exit.load();
}
void Launcher::setExit(bool exit) noexcept {
Exit.store(exit);
Exit.store(exit);
}
const std::string& Launcher::getMPUserPath() {
return MPUserPath;
return MPUserPath;
}
const std::string& Launcher::getPublicKey() {
return PublicKey;
return PublicKey;
}

View File

@@ -7,19 +7,21 @@
INITIALIZE_EASYLOGGINGPP
using namespace el;
void Log::Init() {
Configurations Conf;
Conf.setToDefault();
std::string DFormat("%datetime{[%d/%M/%y %H:%m:%s]} %fbase:%line [%level] %msg");
Conf.setGlobally(ConfigurationType::Format, "%datetime{[%d/%M/%y %H:%m:%s]} [%level] %msg");
Conf.setGlobally(ConfigurationType::LogFlushThreshold, "2");
Conf.set(Level::Verbose, ConfigurationType::Format, DFormat);
Conf.set(Level::Debug, ConfigurationType::Format, DFormat);
Conf.set(Level::Trace, ConfigurationType::Format, DFormat);
Conf.set(Level::Fatal, ConfigurationType::Format, DFormat);
Conf.setGlobally(ConfigurationType::Filename, "Launcher.log");
Conf.setGlobally(ConfigurationType::MaxLogFileSize, "7340032");
Loggers::reconfigureAllLoggers(Conf);
Loggers::addFlag(LoggingFlag::DisableApplicationAbortOnFatalLog);
Loggers::addFlag(LoggingFlag::HierarchicalLogging);
Loggers::setLoggingLevel(Level::Global);
Configurations Conf;
Conf.setToDefault();
std::string DFormat(
"%datetime{[%d/%M/%y %H:%m:%s]} %fbase:%line [%level] %msg");
Conf.setGlobally(ConfigurationType::Format,
"%datetime{[%d/%M/%y %H:%m:%s]} [%level] %msg");
Conf.setGlobally(ConfigurationType::LogFlushThreshold, "2");
Conf.set(Level::Verbose, ConfigurationType::Format, DFormat);
Conf.set(Level::Debug, ConfigurationType::Format, DFormat);
Conf.set(Level::Trace, ConfigurationType::Format, DFormat);
Conf.set(Level::Fatal, ConfigurationType::Format, DFormat);
Conf.setGlobally(ConfigurationType::Filename, "Launcher.log");
Conf.setGlobally(ConfigurationType::MaxLogFileSize, "7340032");
Loggers::reconfigureAllLoggers(Conf);
Loggers::addFlag(LoggingFlag::DisableApplicationAbortOnFatalLog);
Loggers::addFlag(LoggingFlag::HierarchicalLogging);
Loggers::setLoggingLevel(Level::Global);
}

View File

@@ -10,84 +10,86 @@
std::unique_ptr<atomic_queue<std::string, 1000>> Queue;
int BeamNG::lua_open_jit_D(lua_State* State) {
Memory::Print("Got lua State");
GELua::State = State;
RegisterGEFunctions();
return OpenJITDetour->Original(State);
Memory::Print("Got lua State");
GELua::State = State;
RegisterGEFunctions();
return OpenJITDetour->Original(State);
}
void BeamNG::EntryPoint() {
Queue = std::make_unique<atomic_queue<std::string, 1000>>();
uint32_t PID = Memory::GetPID();
auto status = MH_Initialize();
if (status != MH_OK)
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
Memory::Print("PID : " + std::to_string(PID));
GELua::FindAddresses();
/*GameBaseAddr = Memory::GetModuleBase(GameModule);
DllBaseAddr = Memory::GetModuleBase(DllModule);*/
OpenJITDetour = std::make_unique<Hook<def::lua_open_jit>>(GELua::lua_open_jit, lua_open_jit_D);
OpenJITDetour->Enable();
IPCFromLauncher = std::make_unique<IPC>(PID, 0x1900000);
IPCToLauncher = std::make_unique<IPC>(PID + 1, 0x1900000);
IPCListener();
Queue = std::make_unique<atomic_queue<std::string, 1000>>();
uint32_t PID = Memory::GetPID();
auto status = MH_Initialize();
if (status != MH_OK)
Memory::Print(std::string("MH Error -> ") + MH_StatusToString(status));
Memory::Print("PID : " + std::to_string(PID));
GELua::FindAddresses();
/*GameBaseAddr = Memory::GetModuleBase(GameModule);
DllBaseAddr = Memory::GetModuleBase(DllModule);*/
OpenJITDetour = std::make_unique<Hook<def::lua_open_jit>>(
GELua::lua_open_jit, lua_open_jit_D);
OpenJITDetour->Enable();
IPCFromLauncher = std::make_unique<IPC>(PID, 0x1900000);
IPCToLauncher = std::make_unique<IPC>(PID + 1, 0x1900000);
IPCListener();
}
int Core(lua_State* L) {
if (lua_gettop(L) == 1) {
size_t Size;
const char* Data = GELua::lua_tolstring(L, 1, &Size);
// Memory::Print("Core -> " + std::string(Data) + " - " + std::to_string(Size));
std::string msg(Data, Size);
BeamNG::SendIPC("C" + msg);
}
return 0;
if (lua_gettop(L) == 1) {
size_t Size;
const char* Data = GELua::lua_tolstring(L, 1, &Size);
// Memory::Print("Core -> " + std::string(Data) + " - " +
// std::to_string(Size));
std::string msg(Data, Size);
BeamNG::SendIPC("C" + msg);
}
return 0;
}
int Game(lua_State* L) {
if (lua_gettop(L) == 1) {
size_t Size;
const char* Data = GELua::lua_tolstring(L, 1, &Size);
// Memory::Print("Game -> " + std::string(Data) + " - " + std::to_string(Size));
std::string msg(Data, Size);
BeamNG::SendIPC("G" + msg);
}
return 0;
if (lua_gettop(L) == 1) {
size_t Size;
const char* Data = GELua::lua_tolstring(L, 1, &Size);
// Memory::Print("Game -> " + std::string(Data) + " - " +
// std::to_string(Size));
std::string msg(Data, Size);
BeamNG::SendIPC("G" + msg);
}
return 0;
}
int LuaPop(lua_State* L) {
std::string MSG;
if (Queue->try_pop(MSG)) {
GELua::lua_push_fstring(L, "%s", MSG.c_str());
return 1;
}
return 0;
std::string MSG;
if (Queue->try_pop(MSG)) {
GELua::lua_push_fstring(L, "%s", MSG.c_str());
return 1;
}
return 0;
}
void BeamNG::RegisterGEFunctions() {
Memory::Print("Registering GE Functions");
GELuaTable::Begin(GELua::State);
GELuaTable::InsertFunction(GELua::State, "Core", Core);
GELuaTable::InsertFunction(GELua::State, "Game", Game);
GELuaTable::InsertFunction(GELua::State, "try_pop", LuaPop);
GELuaTable::End(GELua::State, "MP");
Memory::Print("Registered!");
Memory::Print("Registering GE Functions");
GELuaTable::Begin(GELua::State);
GELuaTable::InsertFunction(GELua::State, "Core", Core);
GELuaTable::InsertFunction(GELua::State, "Game", Game);
GELuaTable::InsertFunction(GELua::State, "try_pop", LuaPop);
GELuaTable::End(GELua::State, "MP");
Memory::Print("Registered!");
}
void BeamNG::SendIPC(const std::string& Data) {
IPCToLauncher->send(Data);
IPCToLauncher->send(Data);
}
void BeamNG::IPCListener() {
int TimeOuts = 0;
while (TimeOuts < 20) {
IPCFromLauncher->receive();
if (!IPCFromLauncher->receive_timed_out()) {
TimeOuts = 0;
Queue->push(IPCFromLauncher->msg());
IPCFromLauncher->confirm_receive();
} else
TimeOuts++;
}
Memory::Print("IPC System shutting down");
int TimeOuts = 0;
while (TimeOuts < 20) {
IPCFromLauncher->receive();
if (!IPCFromLauncher->receive_timed_out()) {
TimeOuts = 0;
Queue->push(IPCFromLauncher->msg());
IPCFromLauncher->confirm_receive();
} else TimeOuts++;
}
Memory::Print("IPC System shutting down");
}

View File

@@ -12,5 +12,5 @@
#include "lua/lj_strscan.h"
LUA_API int lua_gettop(lua_State* L) {
return (int)(L->top - L->base);
return (int)(L->top - L->base);
}

View File

@@ -8,39 +8,63 @@
#include "Memory/Patterns.h"
const char* GameModule = "BeamNG.drive.x64.exe";
const char* DllModule = "libbeamng.x64.dll";
const char* DllModule = "libbeamng.x64.dll";
std::string GetHex(uint64_t num) {
char buffer[30];
sprintf(buffer, "%llx", num);
return std::string { buffer };
char buffer[30];
sprintf(buffer, "%llx", num);
return std::string{buffer};
}
void GELua::FindAddresses() {
GELua::State = nullptr;
auto Base = Memory::GetModuleBase(GameModule);
GetTickCount = reinterpret_cast<def::GetTickCount>(Memory::FindPattern(GameModule, Patterns::GetTickCount));
Memory::Print("GetTickCount -> " + GetHex(reinterpret_cast<uint64_t>(GetTickCount) - Base));
lua_open_jit = reinterpret_cast<def::lua_open_jit>(Memory::FindPattern(GameModule, Patterns::open_jit));
Memory::Print("lua_open_jit -> " + GetHex(reinterpret_cast<uint64_t>(lua_open_jit) - Base));
lua_push_fstring = reinterpret_cast<def::lua_push_fstring>(Memory::FindPattern(GameModule, Patterns::push_fstring));
Memory::Print("lua_push_fstring -> " + GetHex(reinterpret_cast<uint64_t>(lua_push_fstring) - Base));
lua_get_field = reinterpret_cast<def::lua_get_field>(Memory::FindPattern(GameModule, Patterns::get_field));
Memory::Print("lua_get_field -> " + GetHex(reinterpret_cast<uint64_t>(lua_get_field) - Base));
lua_p_call = reinterpret_cast<def::lua_p_call>(Memory::FindPattern(GameModule, Patterns::p_call));
Memory::Print("lua_p_call -> " + GetHex(reinterpret_cast<uint64_t>(lua_p_call) - Base));
lua_createtable = reinterpret_cast<def::lua_createtable>(Memory::FindPattern(GameModule, Patterns::lua_createtable));
Memory::Print("lua_createtable -> " + GetHex(reinterpret_cast<uint64_t>(lua_createtable) - Base));
lua_pushcclosure = reinterpret_cast<def::lua_pushcclosure>(Memory::FindPattern(GameModule, Patterns::lua_pushcclosure));
Memory::Print("lua_pushcclosure -> " + GetHex(reinterpret_cast<uint64_t>(lua_pushcclosure) - Base));
lua_setfield = reinterpret_cast<def::lua_setfield>(Memory::FindPattern(GameModule, Patterns::lua_setfield));
Memory::Print("lua_setfield -> " + GetHex(reinterpret_cast<uint64_t>(lua_setfield) - Base));
lua_settable = reinterpret_cast<def::lua_settable>(Memory::FindPattern(GameModule, Patterns::lua_settable));
Memory::Print("lua_settable -> " + GetHex(reinterpret_cast<uint64_t>(lua_settable) - Base));
lua_tolstring = reinterpret_cast<def::lua_tolstring>(Memory::FindPattern(GameModule, Patterns::lua_tolstring));
Memory::Print("lua_tolstring -> " + GetHex(reinterpret_cast<uint64_t>(lua_tolstring) - Base));
GEUpdate = reinterpret_cast<def::GEUpdate>(Memory::FindPattern(GameModule, Patterns::GEUpdate));
Memory::Print("GEUpdate -> " + GetHex(reinterpret_cast<uint64_t>(GEUpdate) - Base));
lua_settop = reinterpret_cast<def::lua_settop>(Memory::FindPattern(GameModule, Patterns::lua_settop));
Memory::Print("lua_settop -> " + GetHex(reinterpret_cast<uint64_t>(lua_settop) - Base));
GELua::State = nullptr;
auto Base = Memory::GetModuleBase(GameModule);
GetTickCount = reinterpret_cast<def::GetTickCount>(
Memory::FindPattern(GameModule, Patterns::GetTickCount));
Memory::Print("GetTickCount -> " +
GetHex(reinterpret_cast<uint64_t>(GetTickCount) - Base));
lua_open_jit = reinterpret_cast<def::lua_open_jit>(
Memory::FindPattern(GameModule, Patterns::open_jit));
Memory::Print("lua_open_jit -> " +
GetHex(reinterpret_cast<uint64_t>(lua_open_jit) - Base));
lua_push_fstring = reinterpret_cast<def::lua_push_fstring>(
Memory::FindPattern(GameModule, Patterns::push_fstring));
Memory::Print("lua_push_fstring -> " +
GetHex(reinterpret_cast<uint64_t>(lua_push_fstring) - Base));
lua_get_field = reinterpret_cast<def::lua_get_field>(
Memory::FindPattern(GameModule, Patterns::get_field));
Memory::Print("lua_get_field -> " +
GetHex(reinterpret_cast<uint64_t>(lua_get_field) - Base));
lua_p_call = reinterpret_cast<def::lua_p_call>(
Memory::FindPattern(GameModule, Patterns::p_call));
Memory::Print("lua_p_call -> " +
GetHex(reinterpret_cast<uint64_t>(lua_p_call) - Base));
lua_createtable = reinterpret_cast<def::lua_createtable>(
Memory::FindPattern(GameModule, Patterns::lua_createtable));
Memory::Print("lua_createtable -> " +
GetHex(reinterpret_cast<uint64_t>(lua_createtable) - Base));
lua_pushcclosure = reinterpret_cast<def::lua_pushcclosure>(
Memory::FindPattern(GameModule, Patterns::lua_pushcclosure));
Memory::Print("lua_pushcclosure -> " +
GetHex(reinterpret_cast<uint64_t>(lua_pushcclosure) - Base));
lua_setfield = reinterpret_cast<def::lua_setfield>(
Memory::FindPattern(GameModule, Patterns::lua_setfield));
Memory::Print("lua_setfield -> " +
GetHex(reinterpret_cast<uint64_t>(lua_setfield) - Base));
lua_settable = reinterpret_cast<def::lua_settable>(
Memory::FindPattern(GameModule, Patterns::lua_settable));
Memory::Print("lua_settable -> " +
GetHex(reinterpret_cast<uint64_t>(lua_settable) - Base));
lua_tolstring = reinterpret_cast<def::lua_tolstring>(
Memory::FindPattern(GameModule, Patterns::lua_tolstring));
Memory::Print("lua_tolstring -> " +
GetHex(reinterpret_cast<uint64_t>(lua_tolstring) - Base));
GEUpdate = reinterpret_cast<def::GEUpdate>(
Memory::FindPattern(GameModule, Patterns::GEUpdate));
Memory::Print("GEUpdate -> " +
GetHex(reinterpret_cast<uint64_t>(GEUpdate) - Base));
lua_settop = reinterpret_cast<def::lua_settop>(
Memory::FindPattern(GameModule, Patterns::lua_settop));
Memory::Print("lua_settop -> " +
GetHex(reinterpret_cast<uint64_t>(lua_settop) - Base));
}

View File

@@ -7,85 +7,87 @@
#include "Memory/IPC.h"
#include <windows.h>
IPC::IPC(uint32_t ID, size_t Size) noexcept
: Size_(Size) {
std::string Sem { "MP_S" + std::to_string(ID) },
SemConf { "MP_SC" + std::to_string(ID) },
Mem { "MP_IO" + std::to_string(ID) };
IPC::IPC(uint32_t ID, size_t Size) noexcept : Size_(Size) {
std::string Sem{"MP_S" + std::to_string(ID)},
SemConf{"MP_SC" + std::to_string(ID)}, Mem{"MP_IO" + std::to_string(ID)};
SemHandle_ = OpenSemaphoreA(SYNCHRONIZE | SEMAPHORE_MODIFY_STATE, FALSE, Sem.c_str());
if (SemHandle_ == nullptr) {
SemHandle_ = CreateSemaphoreA(nullptr, 0, 1, Sem.c_str());
}
SemConfHandle_ = OpenSemaphoreA(SYNCHRONIZE | SEMAPHORE_MODIFY_STATE, FALSE, SemConf.c_str());
if (SemConfHandle_ == nullptr) {
SemConfHandle_ = CreateSemaphoreA(nullptr, 0, 1, SemConf.c_str());
}
MemoryHandle_ = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, Mem.c_str());
if (MemoryHandle_ == nullptr) {
MemoryHandle_ = CreateFileMappingA(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, DWORD(Size), Mem.c_str());
}
Data_ = (char*)MapViewOfFile(MemoryHandle_, FILE_MAP_ALL_ACCESS, 0, 0, Size);
SemHandle_ =
OpenSemaphoreA(SYNCHRONIZE | SEMAPHORE_MODIFY_STATE, FALSE, Sem.c_str());
if (SemHandle_ == nullptr) {
SemHandle_ = CreateSemaphoreA(nullptr, 0, 1, Sem.c_str());
}
SemConfHandle_ = OpenSemaphoreA(SYNCHRONIZE | SEMAPHORE_MODIFY_STATE, FALSE,
SemConf.c_str());
if (SemConfHandle_ == nullptr) {
SemConfHandle_ = CreateSemaphoreA(nullptr, 0, 1, SemConf.c_str());
}
MemoryHandle_ = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, Mem.c_str());
if (MemoryHandle_ == nullptr) {
MemoryHandle_ =
CreateFileMappingA(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0,
DWORD(Size), Mem.c_str());
}
Data_ = (char*)MapViewOfFile(MemoryHandle_, FILE_MAP_ALL_ACCESS, 0, 0, Size);
}
void IPC::confirm_receive() noexcept {
ReleaseSemaphore(SemConfHandle_, 1, nullptr);
ReleaseSemaphore(SemConfHandle_, 1, nullptr);
}
void IPC::send(const std::string& msg) noexcept {
size_t Size = msg.size();
memcpy(Data_, &Size, sizeof(size_t));
memcpy(Data_ + sizeof(size_t), msg.c_str(), Size);
memset(Data_ + sizeof(size_t) + Size, 0, 3);
ReleaseSemaphore(SemHandle_, 1, nullptr);
SendTimeout = WaitForSingleObject(SemConfHandle_, 5000) == WAIT_TIMEOUT;
size_t Size = msg.size();
memcpy(Data_, &Size, sizeof(size_t));
memcpy(Data_ + sizeof(size_t), msg.c_str(), Size);
memset(Data_ + sizeof(size_t) + Size, 0, 3);
ReleaseSemaphore(SemHandle_, 1, nullptr);
SendTimeout = WaitForSingleObject(SemConfHandle_, 5000) == WAIT_TIMEOUT;
}
void IPC::receive() noexcept {
RcvTimeout = WaitForSingleObject(SemHandle_, 5000) == WAIT_TIMEOUT;
RcvTimeout = WaitForSingleObject(SemHandle_, 5000) == WAIT_TIMEOUT;
}
void IPC::try_receive() noexcept {
RcvTimeout = WaitForSingleObject(SemHandle_, 0) == WAIT_TIMEOUT;
RcvTimeout = WaitForSingleObject(SemHandle_, 0) == WAIT_TIMEOUT;
}
size_t IPC::size() const noexcept {
return Size_;
return Size_;
}
char* IPC::c_str() const noexcept {
return Data_ + sizeof(size_t);
return Data_ + sizeof(size_t);
}
void* IPC::raw() const noexcept {
return Data_ + sizeof(size_t);
return Data_ + sizeof(size_t);
}
const std::string& IPC::msg() noexcept {
size_t Size;
memcpy(&Size, Data_, sizeof(size_t));
Msg_ = std::string(c_str(), Size);
return Msg_;
size_t Size;
memcpy(&Size, Data_, sizeof(size_t));
Msg_ = std::string(c_str(), Size);
return Msg_;
}
bool IPC::receive_timed_out() const noexcept {
return RcvTimeout;
return RcvTimeout;
}
bool IPC::send_timed_out() const noexcept {
return SendTimeout;
return SendTimeout;
}
IPC::~IPC() noexcept {
UnmapViewOfFile(Data_);
CloseHandle(SemHandle_);
CloseHandle(MemoryHandle_);
UnmapViewOfFile(Data_);
CloseHandle(SemHandle_);
CloseHandle(MemoryHandle_);
}
bool IPC::mem_used(uint32_t MemID) noexcept {
std::string Mem { "MP_IO" + std::to_string(MemID) };
HANDLE MEM = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, Mem.c_str());
bool used = MEM != nullptr;
UnmapViewOfFile(MEM);
return used;
std::string Mem{"MP_IO" + std::to_string(MemID)};
HANDLE MEM = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, Mem.c_str());
bool used = MEM != nullptr;
UnmapViewOfFile(MEM);
return used;
}

View File

@@ -6,131 +6,151 @@
#define WIN32_LEAN_AND_MEAN
#undef UNICODE
#include "Memory/Memory.h"
#include "Memory/BeamNG.h"
#include <psapi.h>
#include <string>
#include <tlhelp32.h>
#include <string>
#include "Memory/BeamNG.h"
uint32_t Memory::GetBeamNGPID(const std::set<uint32_t>& BL) {
SetLastError(0);
PROCESSENTRY32 pe32;
pe32.dwSize = sizeof(PROCESSENTRY32);
HANDLE Snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
SetLastError(0);
PROCESSENTRY32 pe32;
pe32.dwSize = sizeof(PROCESSENTRY32);
HANDLE Snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (Process32First(Snapshot, &pe32)) {
do {
if (std::string("BeamNG.drive.x64.exe") == pe32.szExeFile
&& BL.find(pe32.th32ProcessID) == BL.end()
&& BL.find(pe32.th32ParentProcessID) == BL.end()) {
break;
}
} while (Process32Next(Snapshot, &pe32));
}
if (Process32First(Snapshot, &pe32)) {
do {
if (std::string("BeamNG.drive.x64.exe") == pe32.szExeFile &&
BL.find(pe32.th32ProcessID) == BL.end() &&
BL.find(pe32.th32ParentProcessID) == BL.end()) {
break;
}
} while (Process32Next(Snapshot, &pe32));
}
if (Snapshot != INVALID_HANDLE_VALUE) {
CloseHandle(Snapshot);
}
if (Snapshot != INVALID_HANDLE_VALUE) {
CloseHandle(Snapshot);
}
if (GetLastError() != 0)
return 0;
return pe32.th32ProcessID;
if (GetLastError() != 0) return 0;
return pe32.th32ProcessID;
}
uint64_t Memory::GetModuleBase(const char* Name) {
return (uint64_t)GetModuleHandleA(Name);
return (uint64_t)GetModuleHandleA(Name);
}
uint32_t Memory::GetPID() {
return GetCurrentProcessId();
return GetCurrentProcessId();
}
uint64_t Memory::FindPattern(const char* module, const char* Pattern[]) {
MODULEINFO mInfo { nullptr };
GetModuleInformation(GetCurrentProcess(), GetModuleHandleA(module), &mInfo, sizeof(MODULEINFO));
auto base = uint64_t(mInfo.lpBaseOfDll);
auto size = uint32_t(mInfo.SizeOfImage);
auto len = strlen(Pattern[1]);
for (auto i = 0; i < size - len; i++) {
bool found = true;
for (auto j = 0; j < len && found; j++) {
found &= Pattern[1][j] == '?' || Pattern[0][j] == *(char*)(base + i + j);
}
if (found) {
return base + i;
}
}
return 0;
MODULEINFO mInfo{nullptr};
GetModuleInformation(GetCurrentProcess(), GetModuleHandleA(module), &mInfo,
sizeof(MODULEINFO));
auto base = uint64_t(mInfo.lpBaseOfDll);
auto size = uint32_t(mInfo.SizeOfImage);
auto len = strlen(Pattern[1]);
for (auto i = 0; i < size - len; i++) {
bool found = true;
for (auto j = 0; j < len && found; j++) {
found &=
Pattern[1][j] == '?' || Pattern[0][j] == *(char*)(base + i + j);
}
if (found) {
return base + i;
}
}
return 0;
}
void* operator new(size_t size) {
return GlobalAlloc(GPTR, size);
return GlobalAlloc(GPTR, size);
}
void* operator new[](size_t size) {
return GlobalAlloc(GPTR, size);
return GlobalAlloc(GPTR, size);
}
void operator delete(void* p) noexcept {
GlobalFree(p);
GlobalFree(p);
}
void operator delete[](void* p) noexcept {
GlobalFree(p);
GlobalFree(p);
}
typedef struct BASE_RELOCATION_ENTRY {
USHORT Offset : 12;
USHORT Type : 4;
USHORT Offset : 12;
USHORT Type : 4;
} BASE_RELOCATION_ENTRY, *PBASE_RELOCATION_ENTRY;
void Memory::Inject(uint32_t PID) {
PVOID imageBase = GetModuleHandle(nullptr);
auto dosHeader = (PIMAGE_DOS_HEADER)imageBase;
auto ntHeader = (PIMAGE_NT_HEADERS)((DWORD_PTR)imageBase + dosHeader->e_lfanew);
PVOID imageBase = GetModuleHandle(nullptr);
auto dosHeader = (PIMAGE_DOS_HEADER)imageBase;
auto ntHeader =
(PIMAGE_NT_HEADERS)((DWORD_PTR)imageBase + dosHeader->e_lfanew);
PVOID localImage = VirtualAlloc(nullptr, ntHeader->OptionalHeader.SizeOfImage, MEM_COMMIT, PAGE_READWRITE);
memcpy(localImage, imageBase, ntHeader->OptionalHeader.SizeOfImage);
PVOID localImage =
VirtualAlloc(nullptr, ntHeader->OptionalHeader.SizeOfImage, MEM_COMMIT,
PAGE_READWRITE);
memcpy(localImage, imageBase, ntHeader->OptionalHeader.SizeOfImage);
HANDLE targetProcess = OpenProcess(MAXIMUM_ALLOWED, FALSE, PID);
PVOID targetImage = VirtualAllocEx(targetProcess, nullptr, ntHeader->OptionalHeader.SizeOfImage, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
HANDLE targetProcess = OpenProcess(MAXIMUM_ALLOWED, FALSE, PID);
PVOID targetImage = VirtualAllocEx(targetProcess, nullptr,
ntHeader->OptionalHeader.SizeOfImage,
MEM_COMMIT, PAGE_EXECUTE_READWRITE);
DWORD_PTR deltaImageBase = DWORD_PTR(targetImage) - DWORD_PTR(imageBase);
DWORD_PTR deltaImageBase = DWORD_PTR(targetImage) - DWORD_PTR(imageBase);
auto relocationTable = (PIMAGE_BASE_RELOCATION)((DWORD_PTR)localImage + ntHeader->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress);
PDWORD_PTR patchedAddress;
while (relocationTable->SizeOfBlock > 0) {
DWORD relocationEntriesCount = (relocationTable->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(USHORT);
auto relocationRVA = (PBASE_RELOCATION_ENTRY)(relocationTable + 1);
for (uint32_t i = 0; i < relocationEntriesCount; i++) {
if (relocationRVA[i].Offset) {
patchedAddress = PDWORD_PTR(DWORD_PTR(localImage) + relocationTable->VirtualAddress + relocationRVA[i].Offset);
*patchedAddress += deltaImageBase;
}
}
relocationTable = PIMAGE_BASE_RELOCATION(DWORD_PTR(relocationTable) + relocationTable->SizeOfBlock);
}
WriteProcessMemory(targetProcess, targetImage, localImage, ntHeader->OptionalHeader.SizeOfImage, nullptr);
CreateRemoteThread(targetProcess, nullptr, 0, (LPTHREAD_START_ROUTINE)((DWORD_PTR)EntryPoint + deltaImageBase), nullptr, 0, nullptr);
CloseHandle(targetProcess);
auto relocationTable =
(PIMAGE_BASE_RELOCATION)((DWORD_PTR)localImage +
ntHeader->OptionalHeader
.DataDirectory
[IMAGE_DIRECTORY_ENTRY_BASERELOC]
.VirtualAddress);
PDWORD_PTR patchedAddress;
while (relocationTable->SizeOfBlock > 0) {
DWORD relocationEntriesCount =
(relocationTable->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) /
sizeof(USHORT);
auto relocationRVA = (PBASE_RELOCATION_ENTRY)(relocationTable + 1);
for (uint32_t i = 0; i < relocationEntriesCount; i++) {
if (relocationRVA[i].Offset) {
patchedAddress = PDWORD_PTR(DWORD_PTR(localImage) +
relocationTable->VirtualAddress +
relocationRVA[i].Offset);
*patchedAddress += deltaImageBase;
}
}
relocationTable = PIMAGE_BASE_RELOCATION(DWORD_PTR(relocationTable) +
relocationTable->SizeOfBlock);
}
WriteProcessMemory(targetProcess, targetImage, localImage,
ntHeader->OptionalHeader.SizeOfImage, nullptr);
CreateRemoteThread(
targetProcess, nullptr, 0,
(LPTHREAD_START_ROUTINE)((DWORD_PTR)EntryPoint + deltaImageBase),
nullptr, 0, nullptr);
CloseHandle(targetProcess);
}
void Memory::Print(const std::string& msg) {
HANDLE stdOut = GetStdHandle(STD_OUTPUT_HANDLE);
if (stdOut != nullptr && stdOut != INVALID_HANDLE_VALUE) {
DWORD written = 0;
WriteConsoleA(stdOut, "[BeamMP] ", 9, &written, nullptr);
WriteConsoleA(stdOut, msg.c_str(), DWORD(msg.size()), &written, nullptr);
WriteConsoleA(stdOut, "\n", 1, &written, nullptr);
}
HANDLE stdOut = GetStdHandle(STD_OUTPUT_HANDLE);
if (stdOut != nullptr && stdOut != INVALID_HANDLE_VALUE) {
DWORD written = 0;
WriteConsoleA(stdOut, "[BeamMP] ", 9, &written, nullptr);
WriteConsoleA(stdOut, msg.c_str(), DWORD(msg.size()), &written, nullptr);
WriteConsoleA(stdOut, "\n", 1, &written, nullptr);
}
}
uint32_t Memory::EntryPoint() {
AllocConsole();
SetConsoleTitleA("BeamMP Console");
BeamNG::EntryPoint();
return 0;
AllocConsole();
SetConsoleTitleA("BeamMP Console");
BeamNG::EntryPoint();
return 0;
}
uint32_t Memory::GetTickCount() {
return ::GetTickCount();
return ::GetTickCount();
}

View File

@@ -8,45 +8,45 @@
#define Biggest 30000
std::string Zlib::Comp(std::string Data) {
char* C = new char[Biggest];
memset(C, 0, Biggest);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef*)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C);
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
uint32_t TO = defstream.total_out;
std::string Ret(TO, 0);
memcpy_s(&Ret[0], TO, C, TO);
delete[] C;
return Ret;
char* C = new char[Biggest];
memset(C, 0, Biggest);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef*)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C);
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
uint32_t TO = defstream.total_out;
std::string Ret(TO, 0);
memcpy_s(&Ret[0], TO, C, TO);
delete[] C;
return Ret;
}
std::string Zlib::DeComp(std::string Compressed) {
char* C = new char[Biggest];
memset(C, 0, Biggest);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C);
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
uint32_t TO = infstream.total_out;
std::string Ret(TO, 0);
memcpy_s(&Ret[0], TO, C, TO);
delete[] C;
return Ret;
char* C = new char[Biggest];
memset(C, 0, Biggest);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C);
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
uint32_t TO = infstream.total_out;
std::string Ret(TO, 0);
memcpy_s(&Ret[0], TO, C, TO);
delete[] C;
return Ret;
}

View File

@@ -4,127 +4,124 @@
///
#define CPPHTTPLIB_OPENSSL_SUPPORT
#include "HttpAPI.h"
#include "Launcher.h"
#include "Logger.h"
#include <cmath>
#include <cpp-httplib/httplib.h>
#include <cmath>
#include <fstream>
#include <iostream>
#include <mutex>
#include "Launcher.h"
#include "Logger.h"
bool HTTP::isDownload = false;
bool HTTP::isDownload = false;
std::atomic<httplib::Client*> CliRef = nullptr;
std::string HTTP::Get(const std::string& IP) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
static std::mutex Lock;
std::scoped_lock Guard(Lock);
auto pos = IP.find('/', 10);
auto pos = IP.find('/', 10);
httplib::Client cli(IP.substr(0, pos));
CliRef.store(&cli);
cli.set_connection_timeout(std::chrono::seconds(5));
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
std::string Ret;
httplib::Client cli(IP.substr(0, pos));
CliRef.store(&cli);
cli.set_connection_timeout(std::chrono::seconds(5));
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
std::string Ret;
if (res.error() == httplib::Error::Success) {
if (res->status == 200) {
Ret = res->body;
} else
LOG(ERROR) << res->reason;
if (res.error() == httplib::Error::Success) {
if (res->status == 200) {
Ret = res->body;
} else LOG(ERROR) << res->reason;
} else {
if (isDownload) {
std::cout << "\n";
}
LOG(ERROR) << "HTTP Get failed on " << httplib::to_string(res.error());
}
CliRef.store(nullptr);
return Ret;
} else {
if (isDownload) {
std::cout << "\n";
}
LOG(ERROR) << "HTTP Get failed on " << httplib::to_string(res.error());
}
CliRef.store(nullptr);
return Ret;
}
std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
static std::mutex Lock;
std::scoped_lock Guard(Lock);
auto pos = IP.find('/', 10);
auto pos = IP.find('/', 10);
httplib::Client cli(IP.substr(0, pos));
CliRef.store(&cli);
cli.set_connection_timeout(std::chrono::seconds(5));
std::string Ret;
httplib::Client cli(IP.substr(0, pos));
CliRef.store(&cli);
cli.set_connection_timeout(std::chrono::seconds(5));
std::string Ret;
if (!Fields.empty()) {
httplib::Result res = cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
if (!Fields.empty()) {
httplib::Result res =
cli.Post(IP.substr(pos).c_str(), Fields, "application/json");
if (res.error() == httplib::Error::Success) {
if (res->status != 200) {
LOG(ERROR) << res->reason;
}
Ret = res->body;
} else {
LOG(ERROR) << "HTTP Post failed on " << httplib::to_string(res.error());
}
} else {
httplib::Result res = cli.Post(IP.substr(pos).c_str());
if (res.error() == httplib::Error::Success) {
if (res->status != 200) {
LOG(ERROR) << res->reason;
}
Ret = res->body;
} else {
LOG(ERROR) << "HTTP Post failed on " << httplib::to_string(res.error());
}
}
CliRef.store(nullptr);
if (Ret.empty())
return "-1";
else
return Ret;
if (res.error() == httplib::Error::Success) {
if (res->status != 200) {
LOG(ERROR) << res->reason;
}
Ret = res->body;
} else {
LOG(ERROR) << "HTTP Post failed on "
<< httplib::to_string(res.error());
}
} else {
httplib::Result res = cli.Post(IP.substr(pos).c_str());
if (res.error() == httplib::Error::Success) {
if (res->status != 200) {
LOG(ERROR) << res->reason;
}
Ret = res->body;
} else {
LOG(ERROR) << "HTTP Post failed on "
<< httplib::to_string(res.error());
}
}
CliRef.store(nullptr);
if (Ret.empty()) return "-1";
else return Ret;
}
bool HTTP::ProgressBar(size_t c, size_t t) {
if (isDownload) {
static double progress_bar_adv;
progress_bar_adv = round(double(c) / double(t) * 25);
std::cout << "\r";
std::cout << "Progress: [ ";
std::cout << round(double(c) / double(t) * 100);
std::cout << "% ] [";
int i;
for (i = 0; i <= progress_bar_adv; i++)
std::cout << "#";
for (i = 0; i < 25 - progress_bar_adv; i++)
std::cout << ".";
std::cout << "]";
}
if (Launcher::Terminated()) {
CliRef.load()->stop();
std::cout << '\n';
isDownload = false;
throw ShutdownException("Interrupted");
}
return true;
if (isDownload) {
static double progress_bar_adv;
progress_bar_adv = round(double(c) / double(t) * 25);
std::cout << "\r";
std::cout << "Progress: [ ";
std::cout << round(double(c) / double(t) * 100);
std::cout << "% ] [";
int i;
for (i = 0; i <= progress_bar_adv; i++) std::cout << "#";
for (i = 0; i < 25 - progress_bar_adv; i++) std::cout << ".";
std::cout << "]";
}
if (Launcher::Terminated()) {
CliRef.load()->stop();
std::cout << '\n';
isDownload = false;
throw ShutdownException("Interrupted");
}
return true;
}
bool HTTP::Download(const std::string& IP, const std::string& Path) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
static std::mutex Lock;
std::scoped_lock Guard(Lock);
isDownload = true;
std::string Ret = Get(IP);
isDownload = false;
isDownload = true;
std::string Ret = Get(IP);
isDownload = false;
if (Ret.empty())
return false;
std::cout << "\n";
std::ofstream File(Path, std::ios::binary);
if (File.is_open()) {
File << Ret;
File.close();
LOG(INFO) << "Download complete!";
} else {
LOG(ERROR) << "Failed to open file directory: " << Path;
return false;
}
return true;
if (Ret.empty()) return false;
std::cout << "\n";
std::ofstream File(Path, std::ios::binary);
if (File.is_open()) {
File << Ret;
File.close();
LOG(INFO) << "Download complete!";
} else {
LOG(ERROR) << "Failed to open file directory: " << Path;
return false;
}
return true;
}

View File

@@ -9,18 +9,18 @@
#include "Logger.h"
void UpdateKey(const std::string& newKey) {
if (!newKey.empty()) {
std::ofstream Key("key");
if (Key.is_open()) {
Key << newKey;
Key.close();
} else {
LOG(FATAL) << "Cannot write to disk!";
throw ShutdownException("Fatal Error");
}
} else if (fs::exists("key")) {
remove("key");
}
if (!newKey.empty()) {
std::ofstream Key("key");
if (Key.is_open()) {
Key << newKey;
Key.close();
} else {
LOG(FATAL) << "Cannot write to disk!";
throw ShutdownException("Fatal Error");
}
} else if (fs::exists("key")) {
remove("key");
}
}
/// "username":"value","password":"value"
@@ -28,82 +28,85 @@ void UpdateKey(const std::string& newKey) {
/// "pk":"private_key"
std::string GetFail(const std::string& R) {
std::string DRet = R"({"success":false,"message":)";
DRet += "\"" + R + "\"}";
LOG(ERROR) << R;
return DRet;
std::string DRet = R"({"success":false,"message":)";
DRet += "\"" + R + "\"}";
LOG(ERROR) << R;
return DRet;
}
std::string Launcher::Login(const std::string& fields) {
if (fields == "LO") {
LoginAuth = false;
UpdateKey("");
return "";
}
LOG(INFO) << "Attempting to authenticate...";
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
Json d = Json::parse(Buffer, nullptr, false);
if (fields == "LO") {
LoginAuth = false;
UpdateKey("");
return "";
}
LOG(INFO) << "Attempting to authenticate...";
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
Json d = Json::parse(Buffer, nullptr, false);
if (Buffer == "-1") {
return GetFail("Failed to communicate with the auth system!");
}
if (Buffer == "-1") {
return GetFail("Failed to communicate with the auth system!");
}
if (Buffer.at(0) != '{' || d.is_discarded()) {
LOG(ERROR) << Buffer;
return GetFail("Invalid answer from authentication servers, please try again later!");
}
if (Buffer.at(0) != '{' || d.is_discarded()) {
LOG(ERROR) << Buffer;
return GetFail(
"Invalid answer from authentication servers, please try again "
"later!");
}
if (!d["success"].is_null() && d["success"].get<bool>()) {
LoginAuth = true;
if (!d["private_key"].is_null()) {
UpdateKey(d["private_key"].get<std::string>());
}
if (!d["public_key"].is_null()) {
PublicKey = d["public_key"].get<std::string>();
}
LOG(INFO) << "Authentication successful!";
} else
LOG(WARNING) << "Authentication failed!";
if (!d["success"].is_null() && d["success"].get<bool>()) {
LoginAuth = true;
if (!d["private_key"].is_null()) {
UpdateKey(d["private_key"].get<std::string>());
}
if (!d["public_key"].is_null()) {
PublicKey = d["public_key"].get<std::string>();
}
LOG(INFO) << "Authentication successful!";
} else LOG(WARNING) << "Authentication failed!";
if (!d["message"].is_null()) {
d.erase("private_key");
d.erase("public_key");
return d.dump();
}
return GetFail("Invalid message parsing!");
if (!d["message"].is_null()) {
d.erase("private_key");
d.erase("public_key");
return d.dump();
}
return GetFail("Invalid message parsing!");
}
void Launcher::CheckKey() {
if (fs::exists("key") && fs::file_size("key") < 100) {
std::ifstream Key("key");
if (Key.is_open()) {
auto Size = fs::file_size("key");
std::string Buffer(Size, 0);
Key.read(&Buffer[0], std::streamsize(Size));
Key.close();
if (fs::exists("key") && fs::file_size("key") < 100) {
std::ifstream Key("key");
if (Key.is_open()) {
auto Size = fs::file_size("key");
std::string Buffer(Size, 0);
Key.read(&Buffer[0], std::streamsize(Size));
Key.close();
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
Buffer = HTTP::Post("https://auth.beammp.com/userlogin",
R"({"pk":")" + Buffer + "\"}");
Json d = Json::parse(Buffer, nullptr, false);
if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
LOG(DEBUG) << Buffer;
LOG(FATAL) << "Invalid answer from authentication servers, please try again later!";
throw ShutdownException("Fatal Error");
}
if (d["success"].get<bool>()) {
LoginAuth = true;
UpdateKey(d["private_key"].get<std::string>());
PublicKey = d["public_key"].get<std::string>();
UserRole = d["role"].get<std::string>();
LOG(INFO) << "Auto-Authentication was successful";
} else {
LOG(WARNING) << "Auto-Authentication unsuccessful please re-login!";
UpdateKey("");
}
} else {
LOG(WARNING) << "Could not open saved key!";
Json d = Json::parse(Buffer, nullptr, false);
if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
LOG(DEBUG) << Buffer;
LOG(FATAL)
<< "Invalid answer from authentication servers, please try "
"again later!";
throw ShutdownException("Fatal Error");
}
if (d["success"].get<bool>()) {
LoginAuth = true;
UpdateKey(d["private_key"].get<std::string>());
PublicKey = d["public_key"].get<std::string>();
UserRole = d["role"].get<std::string>();
LOG(INFO) << "Auto-Authentication was successful";
} else {
LOG(WARNING) << "Auto-Authentication unsuccessful please re-login!";
UpdateKey("");
}
} else
UpdateKey("");
}
} else {
LOG(WARNING) << "Could not open saved key!";
UpdateKey("");
}
} else UpdateKey("");
}

View File

@@ -3,9 +3,7 @@
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
///
#include "Launcher.h"
#include "Logger.h"
#include "Server.h"
#include <ws2tcpip.h>
#include <atomic>
#include <cstring>
#include <filesystem>
@@ -14,319 +12,318 @@
#include <string>
#include <thread>
#include <vector>
#include <ws2tcpip.h>
#include "Launcher.h"
#include "Logger.h"
#include "Server.h"
namespace fs = std::filesystem;
std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
std::vector<std::string> Val;
size_t pos;
std::string token, s = String;
while ((pos = s.find(delimiter)) != std::string::npos) {
token = s.substr(0, pos);
if (!token.empty())
Val.push_back(token);
s.erase(0, pos + delimiter.length());
}
if (!s.empty())
Val.push_back(s);
return Val;
std::vector<std::string> Split(const std::string& String,
const std::string& delimiter) {
std::vector<std::string> Val;
size_t pos;
std::string token, s = String;
while ((pos = s.find(delimiter)) != std::string::npos) {
token = s.substr(0, pos);
if (!token.empty()) Val.push_back(token);
s.erase(0, pos + delimiter.length());
}
if (!s.empty()) Val.push_back(s);
return Val;
}
void CheckForDir() {
if (!fs::exists("Resources")) {
_wmkdir(L"Resources");
}
if (!fs::exists("Resources")) {
_wmkdir(L"Resources");
}
}
void Server::WaitForConfirm() {
while (!Terminate && !ModLoaded) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
ModLoaded = false;
while (!Terminate && !ModLoaded) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
ModLoaded = false;
}
void Server::Abort() {
Terminate = true;
LOG(INFO) << "Terminated!";
Terminate = true;
LOG(INFO) << "Terminated!";
}
std::string Server::Auth() {
TCPSend("VC" + LauncherInstance->getVersion());
TCPSend("VC" + LauncherInstance->getVersion());
auto Res = TCPRcv();
auto Res = TCPRcv();
if (Res.empty() || Res[0] == 'E') {
Abort();
return "";
}
if (Res.empty() || Res[0] == 'E') {
Abort();
return "";
}
TCPSend(LauncherInstance->getPublicKey());
if (Terminate)
return "";
TCPSend(LauncherInstance->getPublicKey());
if (Terminate) return "";
Res = TCPRcv();
if (Res.empty() || Res[0] != 'P') {
Abort();
return "";
}
Res = TCPRcv();
if (Res.empty() || Res[0] != 'P') {
Abort();
return "";
}
Res = Res.substr(1);
if (std::all_of(Res.begin(), Res.end(), isdigit)) {
ClientID = std::stoi(Res);
} else {
Abort();
UUl("Authentication failed!");
return "";
}
TCPSend("SR");
if (Terminate)
return "";
Res = Res.substr(1);
if (std::all_of(Res.begin(), Res.end(), isdigit)) {
ClientID = std::stoi(Res);
} else {
Abort();
UUl("Authentication failed!");
return "";
}
TCPSend("SR");
if (Terminate) return "";
Res = TCPRcv();
Res = TCPRcv();
if (Res[0] == 'E') {
Abort();
return "";
}
if (Res[0] == 'E') {
Abort();
return "";
}
if (Res.empty() || Res == "-") {
LOG(INFO) << "Didn't Receive any mods...";
ModList = "-";
TCPSend("Done");
LOG(INFO) << "Done!";
return "";
}
return Res;
if (Res.empty() || Res == "-") {
LOG(INFO) << "Didn't Receive any mods...";
ModList = "-";
TCPSend("Done");
LOG(INFO) << "Done!";
return "";
}
return Res;
}
void Server::UpdateUl(bool D, const std::string& msg) {
if (D)
UStatus = "UlDownloading Resource " + msg;
else
UStatus = "UlLoading Resource " + msg;
if (D) UStatus = "UlDownloading Resource " + msg;
else UStatus = "UlLoading Resource " + msg;
}
void Server::AsyncUpdate(uint64_t& Rcv, uint64_t Size, const std::string& Name) {
do {
double pr = double(Rcv) / double(Size) * 100;
std::string Per = std::to_string(trunc(pr * 10) / 10);
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)");
std::this_thread::sleep_for(std::chrono::milliseconds(100));
} while (!Terminate && Rcv < Size);
void Server::AsyncUpdate(uint64_t& Rcv, uint64_t Size,
const std::string& Name) {
do {
double pr = double(Rcv) / double(Size) * 100;
std::string Per = std::to_string(trunc(pr * 10) / 10);
UpdateUl(true, Name + " (" + Per.substr(0, Per.find('.') + 2) + "%)");
std::this_thread::sleep_for(std::chrono::milliseconds(100));
} while (!Terminate && Rcv < Size);
}
char* Server::TCPRcvRaw(uint64_t Sock, uint64_t& GRcv, uint64_t Size) {
if (Sock == -1) {
Terminate = true;
UUl("Invalid Socket");
return nullptr;
}
char* File = new char[Size];
uint64_t Rcv = 0;
do {
int Len = int(Size - Rcv);
if (Len > 1000000)
Len = 1000000;
int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
if (Temp < 1) {
UUl("Socket Closed Code 1");
KillSocket(Sock);
Terminate = true;
delete[] File;
return nullptr;
}
Rcv += Temp;
GRcv += Temp;
} while (Rcv < Size && !Terminate);
return File;
if (Sock == -1) {
Terminate = true;
UUl("Invalid Socket");
return nullptr;
}
char* File = new char[Size];
uint64_t Rcv = 0;
do {
int Len = int(Size - Rcv);
if (Len > 1000000) Len = 1000000;
int32_t Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
if (Temp < 1) {
UUl("Socket Closed Code 1");
KillSocket(Sock);
Terminate = true;
delete[] File;
return nullptr;
}
Rcv += Temp;
GRcv += Temp;
} while (Rcv < Size && !Terminate);
return File;
}
void Server::MultiKill(uint64_t Sock) {
KillSocket(TCPSocket);
KillSocket(Sock);
Terminate = true;
KillSocket(TCPSocket);
KillSocket(Sock);
Terminate = true;
}
uint64_t Server::InitDSock() {
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
SOCKADDR_IN ServerAddr;
if (DSock < 1) {
KillSocket(DSock);
Terminate = true;
return 0;
}
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
if (connect(DSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr)) != 0) {
KillSocket(DSock);
Terminate = true;
return 0;
}
char Code[2] = { 'D', char(ClientID) };
if (send(DSock, Code, 2, 0) != 2) {
KillSocket(DSock);
Terminate = true;
return 0;
}
return DSock;
SOCKET DSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
SOCKADDR_IN ServerAddr;
if (DSock < 1) {
KillSocket(DSock);
Terminate = true;
return 0;
}
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
if (connect(DSock, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr)) != 0) {
KillSocket(DSock);
Terminate = true;
return 0;
}
char Code[2] = {'D', char(ClientID)};
if (send(DSock, Code, 2, 0) != 2) {
KillSocket(DSock);
Terminate = true;
return 0;
}
return DSock;
}
std::string Server::MultiDownload(uint64_t DSock, uint64_t Size, const std::string& Name) {
std::string Server::MultiDownload(uint64_t DSock, uint64_t Size,
const std::string& Name) {
uint64_t GRcv = 0, MSize = Size / 2, DSize = Size - MSize;
uint64_t GRcv = 0, MSize = Size / 2, DSize = Size - MSize;
std::thread Au(&Server::AsyncUpdate, this, std::ref(GRcv), Size, Name);
std::thread Au(&Server::AsyncUpdate, this, std::ref(GRcv), Size, Name);
std::packaged_task<char*()> task(
[&] { return TCPRcvRaw(TCPSocket, GRcv, MSize); });
std::future<char*> f1 = task.get_future();
std::thread Dt(std::move(task));
Dt.detach();
std::packaged_task<char*()> task([&] { return TCPRcvRaw(TCPSocket, GRcv, MSize); });
std::future<char*> f1 = task.get_future();
std::thread Dt(std::move(task));
Dt.detach();
char* DData = TCPRcvRaw(DSock, GRcv, DSize);
char* DData = TCPRcvRaw(DSock, GRcv, DSize);
if (!DData) {
MultiKill(DSock);
return "";
}
if (!DData) {
MultiKill(DSock);
return "";
}
f1.wait();
char* MData = f1.get();
f1.wait();
char* MData = f1.get();
if (!MData) {
MultiKill(DSock);
return "";
}
if (!MData) {
MultiKill(DSock);
return "";
}
if (Au.joinable()) Au.join();
if (Au.joinable())
Au.join();
/// omg yes very ugly my god but i was in a rush will revisit
std::string Ret(Size, 0);
memcpy_s(&Ret[0], MSize, MData, MSize);
delete[] MData;
/// omg yes very ugly my god but i was in a rush will revisit
std::string Ret(Size, 0);
memcpy_s(&Ret[0], MSize, MData, MSize);
delete[] MData;
memcpy_s(&Ret[MSize], DSize, DData, DSize);
delete[] DData;
memcpy_s(&Ret[MSize], DSize, DData, DSize);
delete[] DData;
return Ret;
return Ret;
}
void Server::InvalidResource(const std::string& File) {
UUl("Invalid mod \"" + File + "\"");
LOG(WARNING) << "The server tried to sync \"" << File << "\" that is not a .zip file!";
Terminate = true;
UUl("Invalid mod \"" + File + "\"");
LOG(WARNING) << "The server tried to sync \"" << File
<< "\" that is not a .zip file!";
Terminate = true;
}
void Server::SyncResources() {
std::string Ret = Auth();
if (Ret.empty())
return;
LOG(INFO) << "Checking Resources...";
CheckForDir();
std::string Ret = Auth();
if (Ret.empty()) return;
LOG(INFO) << "Checking Resources...";
CheckForDir();
std::vector<std::string> list = Split(Ret, ";");
std::vector<std::string> FNames(list.begin(), list.begin() + (list.size() / 2));
std::vector<std::string> FSizes(list.begin() + (list.size() / 2), list.end());
list.clear();
Ret.clear();
std::vector<std::string> list = Split(Ret, ";");
std::vector<std::string> FNames(list.begin(),
list.begin() + (list.size() / 2));
std::vector<std::string> FSizes(list.begin() + (list.size() / 2),
list.end());
list.clear();
Ret.clear();
int Amount = 0, Pos = 0;
std::string a, t;
for (const std::string& name : FNames) {
if (!name.empty()) {
t += name.substr(name.find_last_of('/') + 1) + ";";
}
}
if (t.empty())
ModList = "-";
else
ModList = t;
t.clear();
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
auto pos = FN->find_last_of('/');
auto ZIP = FN->find(".zip");
if (ZIP == std::string::npos || FN->length() - ZIP != 4) {
InvalidResource(*FN);
return;
}
if (pos == std::string::npos)
int Amount = 0, Pos = 0;
std::string a, t;
for (const std::string& name : FNames) {
if (!name.empty()) {
t += name.substr(name.find_last_of('/') + 1) + ";";
}
}
if (t.empty()) ModList = "-";
else ModList = t;
t.clear();
for (auto FN = FNames.begin(), FS = FSizes.begin();
FN != FNames.end() && !Terminate; ++FN, ++FS) {
auto pos = FN->find_last_of('/');
auto ZIP = FN->find(".zip");
if (ZIP == std::string::npos || FN->length() - ZIP != 4) {
InvalidResource(*FN);
return;
}
if (pos == std::string::npos) continue;
Amount++;
}
if (!FNames.empty()) LOG(INFO) << "Syncing...";
SOCKET DSock = InitDSock();
for (auto FN = FNames.begin(), FS = FSizes.begin();
FN != FNames.end() && !Terminate; ++FN, ++FS) {
auto pos = FN->find_last_of('/');
if (pos != std::string::npos) {
a = "Resources" + FN->substr(pos);
} else continue;
Pos++;
if (fs::exists(a)) {
if (!std::all_of(FS->begin(), FS->end(), isdigit)) continue;
if (fs::file_size(a) == std::stoull(*FS)) {
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) +
": " + a.substr(a.find_last_of('/')));
std::this_thread::sleep_for(std::chrono::milliseconds(50));
try {
if (!fs::exists(LauncherInstance->getMPUserPath())) {
fs::create_directories(LauncherInstance->getMPUserPath());
}
fs::copy_file(a,
LauncherInstance->getMPUserPath() +
a.substr(a.find_last_of('/')),
fs::copy_options::overwrite_existing);
} catch (std::exception& e) {
LOG(ERROR) << "Failed copy to the mods folder! " << e.what();
Terminate = true;
continue;
}
WaitForConfirm();
continue;
Amount++;
}
if (!FNames.empty())
LOG(INFO) << "Syncing...";
SOCKET DSock = InitDSock();
for (auto FN = FNames.begin(), FS = FSizes.begin(); FN != FNames.end() && !Terminate; ++FN, ++FS) {
auto pos = FN->find_last_of('/');
if (pos != std::string::npos) {
a = "Resources" + FN->substr(pos);
} else
continue;
Pos++;
if (fs::exists(a)) {
if (!std::all_of(FS->begin(), FS->end(), isdigit))
continue;
if (fs::file_size(a) == std::stoull(*FS)) {
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + a.substr(a.find_last_of('/')));
std::this_thread::sleep_for(std::chrono::milliseconds(50));
try {
if (!fs::exists(LauncherInstance->getMPUserPath())) {
fs::create_directories(LauncherInstance->getMPUserPath());
}
fs::copy_file(a, LauncherInstance->getMPUserPath() + a.substr(a.find_last_of('/')),
fs::copy_options::overwrite_existing);
} catch (std::exception& e) {
LOG(ERROR) << "Failed copy to the mods folder! " << e.what();
Terminate = true;
continue;
}
WaitForConfirm();
continue;
} else
remove(a.c_str());
}
CheckForDir();
std::string FName = a.substr(a.find_last_of('/'));
do {
TCPSend("f" + *FN);
} else remove(a.c_str());
}
CheckForDir();
std::string FName = a.substr(a.find_last_of('/'));
do {
TCPSend("f" + *FN);
std::string Data = TCPRcv();
if (Data == "CO" || Terminate) {
Terminate = true;
UUl("Server cannot find " + FName);
break;
}
std::string Data = TCPRcv();
if (Data == "CO" || Terminate) {
Terminate = true;
UUl("Server cannot find " + FName);
break;
}
std::string Name = std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName;
std::string Name =
std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName;
Data = MultiDownload(DSock, std::stoull(*FS), Name);
Data = MultiDownload(DSock, std::stoull(*FS), Name);
if (Terminate)
break;
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + FName);
std::ofstream LFS;
LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
if (LFS.is_open()) {
LFS.write(&Data[0], std::streamsize(Data.size()));
LFS.close();
}
if (Terminate) break;
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) +
": " + FName);
std::ofstream LFS;
LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
if (LFS.is_open()) {
LFS.write(&Data[0], std::streamsize(Data.size()));
LFS.close();
}
} while (fs::file_size(a) != std::stoull(*FS) && !Terminate);
if (!Terminate) {
if (!fs::exists(LauncherInstance->getMPUserPath())) {
fs::create_directories(LauncherInstance->getMPUserPath());
}
fs::copy_file(a, LauncherInstance->getMPUserPath() + FName, fs::copy_options::overwrite_existing);
}
WaitForConfirm();
}
KillSocket(DSock);
if (!Terminate) {
TCPSend("Done");
LOG(INFO) << "Done!";
} else {
UStatus = "start";
LOG(INFO) << "Connection Terminated!";
}
} while (fs::file_size(a) != std::stoull(*FS) && !Terminate);
if (!Terminate) {
if (!fs::exists(LauncherInstance->getMPUserPath())) {
fs::create_directories(LauncherInstance->getMPUserPath());
}
fs::copy_file(a, LauncherInstance->getMPUserPath() + FName,
fs::copy_options::overwrite_existing);
}
WaitForConfirm();
}
KillSocket(DSock);
if (!Terminate) {
TCPSend("Done");
LOG(INFO) << "Done!";
} else {
UStatus = "start";
LOG(INFO) << "Connection Terminated!";
}
}

View File

@@ -6,364 +6,345 @@
#define WIN32_LEAN_AND_MEAN
#include "Server.h"
#include "Compressor.h"
#include "Launcher.h"
#include "Logger.h"
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include "Compressor.h"
#include "Launcher.h"
#include "Logger.h"
Server::Server(Launcher* Instance)
: LauncherInstance(Instance) {
WSADATA wsaData;
int iRes = WSAStartup(514, &wsaData); // 2.2
if (iRes != 0) {
LOG(ERROR) << "WSAStartup failed with error: " << iRes;
}
UDPSockAddress = std::make_unique<sockaddr_in>();
Server::Server(Launcher* Instance) : LauncherInstance(Instance) {
WSADATA wsaData;
int iRes = WSAStartup(514, &wsaData); // 2.2
if (iRes != 0) {
LOG(ERROR) << "WSAStartup failed with error: " << iRes;
}
UDPSockAddress = std::make_unique<sockaddr_in>();
}
Server::~Server() {
Close();
WSACleanup();
Close();
WSACleanup();
}
void Server::TCPClientMain() {
SOCKADDR_IN ServerAddr;
TCPSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (TCPSocket == -1) {
LOG(ERROR) << "Socket failed! Error code: " << GetSocketApiError();
return;
}
const char optval = 0;
int status = ::setsockopt(TCPSocket, SOL_SOCKET, SO_DONTLINGER, &optval, sizeof(optval));
if (status < 0) {
LOG(INFO) << "Failed to set DONTLINGER: " << GetSocketApiError();
}
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
status = connect(TCPSocket, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr));
if (status != 0) {
UStatus = "Connection Failed!";
LOG(ERROR) << "Connect failed! Error code: " << GetSocketApiError();
Terminate.store(true);
return;
}
SOCKADDR_IN ServerAddr;
TCPSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (TCPSocket == -1) {
LOG(ERROR) << "Socket failed! Error code: " << GetSocketApiError();
return;
}
const char optval = 0;
int status = ::setsockopt(TCPSocket, SOL_SOCKET, SO_DONTLINGER, &optval,
sizeof(optval));
if (status < 0) {
LOG(INFO) << "Failed to set DONTLINGER: " << GetSocketApiError();
}
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ServerAddr.sin_addr);
status = connect(TCPSocket, (SOCKADDR*)&ServerAddr, sizeof(ServerAddr));
if (status != 0) {
UStatus = "Connection Failed!";
LOG(ERROR) << "Connect failed! Error code: " << GetSocketApiError();
Terminate.store(true);
return;
}
char Code = 'C';
if (send(TCPSocket, &Code, 1, 0) != 1) {
Terminate.store(true);
return;
}
LOG(INFO) << "Connected!";
SyncResources();
while (!Terminate.load()) {
ServerParser(TCPRcv());
}
LauncherInstance->SendIPC("T", false);
KillSocket(TCPSocket);
char Code = 'C';
if (send(TCPSocket, &Code, 1, 0) != 1) {
Terminate.store(true);
return;
}
LOG(INFO) << "Connected!";
SyncResources();
while (!Terminate.load()) {
ServerParser(TCPRcv());
}
LauncherInstance->SendIPC("T", false);
KillSocket(TCPSocket);
}
void Server::StartUDP() {
if (TCPConnection.joinable() && !UDPConnection.joinable()) {
LOG(INFO) << "Connecting UDP";
UDPConnection = std::thread(&Server::UDPMain, this);
}
if (TCPConnection.joinable() && !UDPConnection.joinable()) {
LOG(INFO) << "Connecting UDP";
UDPConnection = std::thread(&Server::UDPMain, this);
}
}
void Server::UDPSend(std::string Data) {
if (ClientID == -1 || UDPSocket == -1)
return;
if (Data.length() > 400) {
std::string CMP(Zlib::Comp(Data));
Data = "ABG:" + CMP;
}
std::string Packet = char(ClientID + 1) + std::string(":") + Data;
int sendOk = sendto(UDPSocket, Packet.c_str(), int(Packet.size()), 0, (sockaddr*)UDPSockAddress.get(),
sizeof(sockaddr_in));
if (sendOk == SOCKET_ERROR)
LOG(ERROR) << "UDP Socket Error Code : " << GetSocketApiError();
if (ClientID == -1 || UDPSocket == -1) return;
if (Data.length() > 400) {
std::string CMP(Zlib::Comp(Data));
Data = "ABG:" + CMP;
}
std::string Packet = char(ClientID + 1) + std::string(":") + Data;
int sendOk = sendto(UDPSocket, Packet.c_str(), int(Packet.size()), 0,
(sockaddr*)UDPSockAddress.get(), sizeof(sockaddr_in));
if (sendOk == SOCKET_ERROR)
LOG(ERROR) << "UDP Socket Error Code : " << GetSocketApiError();
}
void Server::UDPParser(std::string Packet) {
if (Packet.substr(0, 4) == "ABG:") {
Packet = Zlib::DeComp(Packet.substr(4));
}
ServerParser(Packet);
if (Packet.substr(0, 4) == "ABG:") {
Packet = Zlib::DeComp(Packet.substr(4));
}
ServerParser(Packet);
}
void Server::UDPRcv() {
sockaddr_in FromServer {};
int clientLength = sizeof(FromServer);
ZeroMemory(&FromServer, clientLength);
std::string Ret(10240, 0);
if (UDPSocket == -1)
return;
int32_t Rcv = recvfrom(UDPSocket, &Ret[0], 10240, 0, (sockaddr*)&FromServer, &clientLength);
if (Rcv == SOCKET_ERROR)
return;
UDPParser(Ret.substr(0, Rcv));
sockaddr_in FromServer{};
int clientLength = sizeof(FromServer);
ZeroMemory(&FromServer, clientLength);
std::string Ret(10240, 0);
if (UDPSocket == -1) return;
int32_t Rcv = recvfrom(UDPSocket, &Ret[0], 10240, 0, (sockaddr*)&FromServer,
&clientLength);
if (Rcv == SOCKET_ERROR) return;
UDPParser(Ret.substr(0, Rcv));
}
void Server::UDPClient() {
UDPSockAddress->sin_family = AF_INET;
UDPSockAddress->sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &UDPSockAddress->sin_addr);
UDPSocket = socket(AF_INET, SOCK_DGRAM, 0);
LauncherInstance->SendIPC("P" + std::to_string(ClientID), false);
TCPSend("H");
UDPSend("p");
while (!Terminate)
UDPRcv();
KillSocket(UDPSocket);
UDPSockAddress->sin_family = AF_INET;
UDPSockAddress->sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &UDPSockAddress->sin_addr);
UDPSocket = socket(AF_INET, SOCK_DGRAM, 0);
LauncherInstance->SendIPC("P" + std::to_string(ClientID), false);
TCPSend("H");
UDPSend("p");
while (!Terminate) UDPRcv();
KillSocket(UDPSocket);
}
void Server::UDPMain() {
AutoPing = std::thread(&Server::PingLoop, this);
UDPClient();
Terminate = true;
LOG(INFO) << "Connection terminated";
AutoPing = std::thread(&Server::PingLoop, this);
UDPClient();
Terminate = true;
LOG(INFO) << "Connection terminated";
}
void Server::Connect(const std::string& Data) {
ModList.clear();
Terminate.store(false);
IP = GetAddress(Data.substr(1, Data.find(':') - 1));
std::string port = Data.substr(Data.find(':') + 1);
bool ValidPort = std::all_of(port.begin(), port.end(), ::isdigit);
if (IP.find('.') == -1 || !ValidPort) {
if (IP == "DNS")
UStatus = "Connection Failed! (DNS Lookup Failed)";
else if (!ValidPort)
UStatus = "Connection Failed! (Invalid Port)";
else
UStatus = "Connection Failed! (WSA failed to start)";
ModList = "-";
Terminate.store(true);
return;
}
Port = std::stoi(port);
LauncherInstance->CheckKey();
UStatus = "Loading...";
Ping = -1;
TCPConnection = std::thread(&Server::TCPClientMain, this);
LOG(INFO) << "Connecting to server";
ModList.clear();
Terminate.store(false);
IP = GetAddress(Data.substr(1, Data.find(':') - 1));
std::string port = Data.substr(Data.find(':') + 1);
bool ValidPort = std::all_of(port.begin(), port.end(), ::isdigit);
if (IP.find('.') == -1 || !ValidPort) {
if (IP == "DNS") UStatus = "Connection Failed! (DNS Lookup Failed)";
else if (!ValidPort) UStatus = "Connection Failed! (Invalid Port)";
else UStatus = "Connection Failed! (WSA failed to start)";
ModList = "-";
Terminate.store(true);
return;
}
Port = std::stoi(port);
LauncherInstance->CheckKey();
UStatus = "Loading...";
Ping = -1;
TCPConnection = std::thread(&Server::TCPClientMain, this);
LOG(INFO) << "Connecting to server";
}
void Server::SendLarge(std::string Data) {
if (Data.length() > 400) {
std::string CMP(Zlib::Comp(Data));
Data = "ABG:" + CMP;
}
TCPSend(Data);
if (Data.length() > 400) {
std::string CMP(Zlib::Comp(Data));
Data = "ABG:" + CMP;
}
TCPSend(Data);
}
std::string Server::GetSocketApiError() {
// This will provide us with the error code and an error message, all in one.
// The resulting format is "<CODE> - <MESSAGE>"
int err;
char msgbuf[256];
msgbuf[0] = '\0';
// This will provide us with the error code and an error message, all in one.
// The resulting format is "<CODE> - <MESSAGE>"
int err;
char msgbuf[256];
msgbuf[0] = '\0';
err = WSAGetLastError();
err = WSAGetLastError();
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr,
err,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
msgbuf,
sizeof(msgbuf),
nullptr);
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
msgbuf, sizeof(msgbuf), nullptr);
if (*msgbuf) {
return std::to_string(WSAGetLastError()) + " - " + std::string(msgbuf);
} else {
return std::to_string(WSAGetLastError());
}
if (*msgbuf) {
return std::to_string(WSAGetLastError()) + " - " + std::string(msgbuf);
} else {
return std::to_string(WSAGetLastError());
}
}
void Server::ServerSend(std::string Data, bool Rel) {
if (Terminate || Data.empty())
return;
char C = 0;
int DLen = int(Data.length());
if (DLen > 3)
C = Data.at(0);
bool Ack = C == 'O' || C == 'T';
if (C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')
Rel = true;
if (Ack || Rel) {
if (Ack || DLen > 1000)
SendLarge(Data);
else
TCPSend(Data);
} else
UDPSend(Data);
if (Terminate || Data.empty()) return;
char C = 0;
int DLen = int(Data.length());
if (DLen > 3) C = Data.at(0);
bool Ack = C == 'O' || C == 'T';
if (C == 'N' || C == 'W' || C == 'Y' || C == 'V' || C == 'E' || C == 'C')
Rel = true;
if (Ack || Rel) {
if (Ack || DLen > 1000) SendLarge(Data);
else TCPSend(Data);
} else UDPSend(Data);
}
void Server::PingLoop() {
while (!Terminate) {
ServerSend("p", false);
PingStart = std::chrono::high_resolution_clock::now();
std::this_thread::sleep_for(std::chrono::seconds(1));
}
while (!Terminate) {
ServerSend("p", false);
PingStart = std::chrono::high_resolution_clock::now();
std::this_thread::sleep_for(std::chrono::seconds(1));
}
}
void Server::Close() {
Terminate.store(true);
KillSocket(TCPSocket);
KillSocket(UDPSocket);
Ping = -1;
if (TCPConnection.joinable()) {
TCPConnection.join();
}
if (UDPConnection.joinable()) {
UDPConnection.join();
}
if (AutoPing.joinable()) {
AutoPing.join();
}
Terminate.store(true);
KillSocket(TCPSocket);
KillSocket(UDPSocket);
Ping = -1;
if (TCPConnection.joinable()) {
TCPConnection.join();
}
if (UDPConnection.joinable()) {
UDPConnection.join();
}
if (AutoPing.joinable()) {
AutoPing.join();
}
}
const std::string& Server::getMap() {
return MStatus;
return MStatus;
}
bool Server::Terminated() {
return Terminate;
return Terminate;
}
const std::string& Server::getModList() {
return ModList;
return ModList;
}
int Server::getPing() const {
return Ping;
return Ping;
}
const std::string& Server::getUIStatus() {
return UStatus;
return UStatus;
}
std::string Server::GetAddress(const std::string& Data) {
if (Data.find_first_not_of("0123456789.") == -1)
return Data;
hostent* host;
host = gethostbyname(Data.c_str());
if (!host) {
LOG(ERROR) << "DNS lookup failed! on " << Data;
return "DNS";
}
std::string Ret = inet_ntoa(*((struct in_addr*)host->h_addr));
return Ret;
if (Data.find_first_not_of("0123456789.") == -1) return Data;
hostent* host;
host = gethostbyname(Data.c_str());
if (!host) {
LOG(ERROR) << "DNS lookup failed! on " << Data;
return "DNS";
}
std::string Ret = inet_ntoa(*((struct in_addr*)host->h_addr));
return Ret;
}
int Server::KillSocket(uint64_t Dead) {
if (Dead == (SOCKET)-1)
return 0;
shutdown(Dead, SD_BOTH);
return closesocket(Dead);
if (Dead == (SOCKET)-1) return 0;
shutdown(Dead, SD_BOTH);
return closesocket(Dead);
}
void Server::setModLoaded() {
ModLoaded.store(true);
ModLoaded.store(true);
}
void Server::UUl(const std::string& R) {
UStatus = "Disconnected: " + R;
UStatus = "Disconnected: " + R;
}
bool Server::CheckBytes(int32_t Bytes) {
if (Bytes == 0) {
// debug("(TCP) Connection closing... CheckBytes(16)");
Terminate = true;
return false;
} else if (Bytes < 0) {
// debug("(TCP CB) recv failed with error: " + GetSocketApiError();
KillSocket(TCPSocket);
Terminate = true;
return false;
}
return true;
if (Bytes == 0) {
// debug("(TCP) Connection closing... CheckBytes(16)");
Terminate = true;
return false;
} else if (Bytes < 0) {
// debug("(TCP CB) recv failed with error: " + GetSocketApiError();
KillSocket(TCPSocket);
Terminate = true;
return false;
}
return true;
}
void Server::TCPSend(const std::string& Data) {
if (TCPSocket == -1) {
Terminate = true;
UUl("Invalid Socket");
return;
}
if (TCPSocket == -1) {
Terminate = true;
UUl("Invalid Socket");
return;
}
int32_t Size, Sent, Temp;
std::string Send(4, 0);
Size = int32_t(Data.size());
memcpy(&Send[0], &Size, sizeof(Size));
Send += Data;
// Do not use Size before this point for anything but the header
Sent = 0;
Size += 4;
do {
if (size_t(Sent) >= Send.size()) {
LOG(ERROR) << "string OOB in " << std::string(__func__);
UUl("TCP Send OOB");
Terminate = true;
return;
}
Temp = send(TCPSocket, &Send[Sent], Size - Sent, 0);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 2");
Terminate = true;
return;
}
Sent += Temp;
} while (Sent < Size);
int32_t Size, Sent, Temp;
std::string Send(4, 0);
Size = int32_t(Data.size());
memcpy(&Send[0], &Size, sizeof(Size));
Send += Data;
// Do not use Size before this point for anything but the header
Sent = 0;
Size += 4;
do {
if (size_t(Sent) >= Send.size()) {
LOG(ERROR) << "string OOB in " << std::string(__func__);
UUl("TCP Send OOB");
Terminate = true;
return;
}
Temp = send(TCPSocket, &Send[Sent], Size - Sent, 0);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 2");
Terminate = true;
return;
}
Sent += Temp;
} while (Sent < Size);
}
std::string Server::TCPRcv() {
if (TCPSocket == -1) {
Terminate = true;
UUl("Invalid Socket");
return "";
}
int32_t Header, BytesRcv = 0, Temp;
std::vector<char> Data(sizeof(Header));
do {
Temp = recv(TCPSocket, &Data[BytesRcv], 4 - BytesRcv, 0);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 3");
Terminate = true;
return "";
}
BytesRcv += Temp;
} while (BytesRcv < 4);
memcpy(&Header, &Data[0], sizeof(Header));
if (TCPSocket == -1) {
Terminate = true;
UUl("Invalid Socket");
return "";
}
int32_t Header, BytesRcv = 0, Temp;
std::vector<char> Data(sizeof(Header));
do {
Temp = recv(TCPSocket, &Data[BytesRcv], 4 - BytesRcv, 0);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 3");
Terminate = true;
return "";
}
BytesRcv += Temp;
} while (BytesRcv < 4);
memcpy(&Header, &Data[0], sizeof(Header));
if (!CheckBytes(BytesRcv)) {
UUl("Socket Closed Code 4");
Terminate = true;
return "";
}
Data.resize(Header);
BytesRcv = 0;
do {
Temp = recv(TCPSocket, &Data[BytesRcv], Header - BytesRcv, 0);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 5");
Terminate = true;
return "";
}
BytesRcv += Temp;
} while (BytesRcv < Header);
if (!CheckBytes(BytesRcv)) {
UUl("Socket Closed Code 4");
Terminate = true;
return "";
}
Data.resize(Header);
BytesRcv = 0;
do {
Temp = recv(TCPSocket, &Data[BytesRcv], Header - BytesRcv, 0);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 5");
Terminate = true;
return "";
}
BytesRcv += Temp;
} while (BytesRcv < Header);
std::string Ret(Data.data(), Header);
std::string Ret(Data.data(), Header);
if (Ret.substr(0, 4) == "ABG:") {
Ret = Zlib::DeComp(Ret.substr(4));
}
if (Ret.substr(0, 4) == "ABG:") {
Ret = Zlib::DeComp(Ret.substr(4));
}
if (Ret[0] == 'E')
UUl(Ret.substr(1));
return Ret;
if (Ret[0] == 'E') UUl(Ret.substr(1));
return Ret;
}

View File

@@ -9,137 +9,132 @@
#include "Logger.h"
VersionParser::VersionParser(const std::string& from_string) {
std::string token;
std::istringstream tokenStream(from_string);
while (std::getline(tokenStream, token, '.')) {
data.emplace_back(std::stol(token));
split.emplace_back(token);
}
std::string token;
std::istringstream tokenStream(from_string);
while (std::getline(tokenStream, token, '.')) {
data.emplace_back(std::stol(token));
split.emplace_back(token);
}
}
std::strong_ordering VersionParser::operator<=>(const VersionParser& rhs) const noexcept {
size_t const fields = std::min(data.size(), rhs.data.size());
for (size_t i = 0; i != fields; ++i) {
if (data[i] == rhs.data[i])
continue;
else if (data[i] < rhs.data[i])
return std::strong_ordering::less;
else
return std::strong_ordering::greater;
}
if (data.size() == rhs.data.size())
return std::strong_ordering::equal;
else if (data.size() > rhs.data.size())
return std::strong_ordering::greater;
else
return std::strong_ordering::less;
std::strong_ordering VersionParser::operator<=>(
const VersionParser& rhs) const noexcept {
size_t const fields = std::min(data.size(), rhs.data.size());
for (size_t i = 0; i != fields; ++i) {
if (data[i] == rhs.data[i]) continue;
else if (data[i] < rhs.data[i]) return std::strong_ordering::less;
else return std::strong_ordering::greater;
}
if (data.size() == rhs.data.size()) return std::strong_ordering::equal;
else if (data.size() > rhs.data.size()) return std::strong_ordering::greater;
else return std::strong_ordering::less;
}
bool VersionParser::operator==(const VersionParser& rhs) const noexcept {
return std::is_eq(*this <=> rhs);
return std::is_eq(*this <=> rhs);
}
void Launcher::UpdateCheck() {
std::string link;
std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true");
bool fallback = false;
if (HTTP.find_first_of("0123456789") == std::string::npos) {
HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
fallback = true;
if (HTTP.find_first_of("0123456789") == std::string::npos) {
LOG(FATAL) << "Primary Servers Offline! sorry for the inconvenience!";
throw ShutdownException("Fatal Error");
}
}
if (fallback) {
link = "https://backup1.beammp.com/builds/launcher?download=true";
} else
link = "https://beammp.com/builds/launcher?download=true";
std::string link;
std::string HTTP =
HTTP::Get("https://beammp.com/builds/launcher?version=true");
bool fallback = false;
if (HTTP.find_first_of("0123456789") == std::string::npos) {
HTTP =
HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
fallback = true;
if (HTTP.find_first_of("0123456789") == std::string::npos) {
LOG(FATAL) << "Primary Servers Offline! sorry for the inconvenience!";
throw ShutdownException("Fatal Error");
}
}
if (fallback) {
link = "https://backup1.beammp.com/builds/launcher?download=true";
} else link = "https://beammp.com/builds/launcher?download=true";
std::string EP(CurrentPath.string()), Back(CurrentPath.parent_path().string() + "\\BeamMP-Launcher.back");
std::string EP(CurrentPath.string()),
Back(CurrentPath.parent_path().string() + "\\BeamMP-Launcher.back");
if (fs::exists(Back))
remove(Back.c_str());
std::string RemoteVer;
for (char& c : HTTP) {
if (std::isdigit(c) || c == '.') {
RemoteVer += c;
}
}
if (fs::exists(Back)) remove(Back.c_str());
std::string RemoteVer;
for (char& c : HTTP) {
if (std::isdigit(c) || c == '.') {
RemoteVer += c;
}
}
if (VersionParser(RemoteVer) > VersionParser(FullVersion)) {
system("cls");
LOG(INFO) << "Update found! Downloading...";
if (std::rename(EP.c_str(), Back.c_str())) {
LOG(ERROR) << "Failed to create a backup!";
}
if (VersionParser(RemoteVer) > VersionParser(FullVersion)) {
system("cls");
LOG(INFO) << "Update found! Downloading...";
if (std::rename(EP.c_str(), Back.c_str())) {
LOG(ERROR) << "Failed to create a backup!";
}
if (!HTTP::Download(link, EP)) {
LOG(ERROR) << "Launcher Update failed! trying again...";
std::this_thread::sleep_for(std::chrono::seconds(2));
if (!HTTP::Download(link, EP)) {
LOG(ERROR) << "Launcher Update failed! trying again...";
std::this_thread::sleep_for(std::chrono::seconds(2));
if (!HTTP::Download(link, EP)) {
LOG(ERROR) << "Launcher Update failed!";
std::this_thread::sleep_for(std::chrono::seconds(5));
AdminRelaunch();
}
}
Relaunch();
} else
LOG(INFO) << "Launcher version is up to date";
if (!HTTP::Download(link, EP)) {
LOG(ERROR) << "Launcher Update failed!";
std::this_thread::sleep_for(std::chrono::seconds(5));
AdminRelaunch();
}
}
Relaunch();
} else LOG(INFO) << "Launcher version is up to date";
}
size_t DirCount(const std::filesystem::path& path) {
return (size_t)std::distance(std::filesystem::directory_iterator { path }, std::filesystem::directory_iterator {});
return (size_t)std::distance(std::filesystem::directory_iterator{path},
std::filesystem::directory_iterator{});
}
void Launcher::ResetMods() {
if (!fs::exists(MPUserPath)) {
fs::create_directories(MPUserPath);
return;
}
if (DirCount(fs::path(MPUserPath)) > 3) {
LOG(WARNING) << "mods/multiplayer will be cleared in 15 seconds, close to abort";
std::this_thread::sleep_for(std::chrono::seconds(15));
}
fs::remove_all(MPUserPath);
fs::create_directories(MPUserPath);
if (!fs::exists(MPUserPath)) {
fs::create_directories(MPUserPath);
return;
}
if (DirCount(fs::path(MPUserPath)) > 3) {
LOG(WARNING)
<< "mods/multiplayer will be cleared in 15 seconds, close to abort";
std::this_thread::sleep_for(std::chrono::seconds(15));
}
fs::remove_all(MPUserPath);
fs::create_directories(MPUserPath);
}
void Launcher::EnableMP() {
std::string File(BeamUserPath + "mods\\db.json");
if (!fs::exists(File))
return;
auto Size = fs::file_size(File);
if (Size < 2)
return;
std::ifstream db(File);
if (db.is_open()) {
std::string Data(Size, 0);
db.read(&Data[0], std::streamsize(Size));
db.close();
Json d = Json::parse(Data, nullptr, false);
if (Data.at(0) != '{' || d.is_discarded())
return;
if (!d["mods"].is_null() && !d["mods"]["multiplayerbeammp"].is_null()) {
d["mods"]["multiplayerbeammp"]["active"] = true;
std::ofstream ofs(File);
if (ofs.is_open()) {
ofs << std::setw(4) << d;
ofs.close();
} else {
LOG(ERROR) << "Failed to write " << File;
}
}
}
std::string File(BeamUserPath + "mods\\db.json");
if (!fs::exists(File)) return;
auto Size = fs::file_size(File);
if (Size < 2) return;
std::ifstream db(File);
if (db.is_open()) {
std::string Data(Size, 0);
db.read(&Data[0], std::streamsize(Size));
db.close();
Json d = Json::parse(Data, nullptr, false);
if (Data.at(0) != '{' || d.is_discarded()) return;
if (!d["mods"].is_null() && !d["mods"]["multiplayerbeammp"].is_null()) {
d["mods"]["multiplayerbeammp"]["active"] = true;
std::ofstream ofs(File);
if (ofs.is_open()) {
ofs << std::setw(4) << d;
ofs.close();
} else {
LOG(ERROR) << "Failed to write " << File;
}
}
}
}
void Launcher::SetupMOD() {
ResetMods();
EnableMP();
LOG(INFO) << "Downloading mod please wait";
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
"&pk="
+ PublicKey + "&branch=" + TargetBuild,
MPUserPath + "\\BeamMP.zip");
ResetMods();
EnableMP();
LOG(INFO) << "Downloading mod please wait";
HTTP::Download(
"https://backend.beammp.com/builds/client?download=true"
"&pk=" +
PublicKey + "&branch=" + TargetBuild,
MPUserPath + "\\BeamMP.zip");
}

View File

@@ -4,86 +4,83 @@
///
#define _CRT_SECURE_NO_WARNINGS
#include <set>
#include <wx/wxprec.h>
#include <set>
#ifndef WX_PRECOMP
#include "gifs.h"
#include <wx/animate.h>
#include <wx/mstream.h>
#include <wx/wx.h>
#include "gifs.h"
#endif
class MyApp : public wxApp {
public:
virtual bool OnInit();
public:
virtual bool OnInit();
};
class MyFrame : public wxFrame {
public:
MyFrame();
public:
MyFrame();
private:
void OnHello(wxCommandEvent& event);
void OnExit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
static wxSize FixedSize;
};
enum {
ID_Hello = 1
private:
void OnHello(wxCommandEvent& event);
void OnExit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
static wxSize FixedSize;
};
enum { ID_Hello = 1 };
wxSize MyFrame::FixedSize(370, 400);
bool MyApp::OnInit() {
auto* frame = new MyFrame();
frame->Show(true);
return true;
auto* frame = new MyFrame();
frame->Show(true);
return true;
}
MyFrame::MyFrame()
: wxFrame(nullptr, wxID_ANY, "BeamMP V3.0", wxDefaultPosition, FixedSize) {
// SetMaxSize(FixedSize);
// SetMinSize(FixedSize);
Center();
MyFrame::MyFrame() :
wxFrame(nullptr, wxID_ANY, "BeamMP V3.0", wxDefaultPosition, FixedSize) {
// SetMaxSize(FixedSize);
// SetMinSize(FixedSize);
Center();
// 27 35 35
// 27 35 35
wxColour Colour(27, 35, 35, 1);
SetBackgroundColour(Colour);
wxColour Colour(27, 35, 35, 1);
SetBackgroundColour(Colour);
auto* menuFile = new wxMenu;
menuFile->Append(ID_Hello, "&Hello...\tCtrl-H",
"Help string shown in status bar for this menu item");
menuFile->AppendSeparator();
menuFile->Append(wxID_EXIT);
auto* menuHelp = new wxMenu;
menuHelp->Append(wxID_ABOUT);
auto* menuBar = new wxMenuBar;
auto* menuFile = new wxMenu;
menuFile->Append(ID_Hello, "&Hello...\tCtrl-H",
"Help string shown in status bar for this menu item");
menuFile->AppendSeparator();
menuFile->Append(wxID_EXIT);
auto* menuHelp = new wxMenu;
menuHelp->Append(wxID_ABOUT);
auto* menuBar = new wxMenuBar;
menuBar->SetOwnBackgroundColour(Colour);
menuBar->Append(menuFile, "&File");
menuBar->Append(menuHelp, "&Help");
// SetMenuBar(menuBar);
menuBar->SetOwnBackgroundColour(Colour);
menuBar->Append(menuFile, "&File");
menuBar->Append(menuHelp, "&Help");
// SetMenuBar(menuBar);
auto* m_ani = new wxAnimationCtrl(this, wxID_ANY);
wxMemoryInputStream stream(gif::Logo, sizeof(gif::Logo));
if (m_ani->Load(stream))
m_ani->Play();
auto* m_ani = new wxAnimationCtrl(this, wxID_ANY);
wxMemoryInputStream stream(gif::Logo, sizeof(gif::Logo));
if (m_ani->Load(stream)) m_ani->Play();
Bind(wxEVT_MENU, &MyFrame::OnHello, this, ID_Hello);
Bind(wxEVT_MENU, &MyFrame::OnAbout, this, wxID_ABOUT);
Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
Bind(wxEVT_MENU, &MyFrame::OnHello, this, ID_Hello);
Bind(wxEVT_MENU, &MyFrame::OnAbout, this, wxID_ABOUT);
Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
}
void MyFrame::OnExit(wxCommandEvent& event) {
Close(true);
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& event) {
wxMessageBox("This is a wxWidgets Hello World example",
"About Hello World", wxOK | wxICON_INFORMATION);
wxMessageBox("This is a wxWidgets Hello World example", "About Hello World",
wxOK | wxICON_INFORMATION);
}
void MyFrame::OnHello(wxCommandEvent& event) {
wxLogMessage("Hello world from wxWidgets!");
wxLogMessage("Hello world from wxWidgets!");
}
int GUIEntry(int argc, char* argv[]) {
new MyApp();
return wxEntry(argc, argv);
new MyApp();
return wxEntry(argc, argv);
}

View File

@@ -2541,5 +2541,4 @@ const unsigned char gif::Logo[30427] = {
0x54, 0x60, 0x2a, 0x56, 0xf9, 0x40, 0x72, 0x48, 0xd1, 0x81, 0x5e, 0x5e,
0x63, 0x02, 0x28, 0x40, 0x8a, 0x55, 0x48, 0x70, 0x02, 0x61, 0x96, 0x92,
0x02, 0x96, 0xe1, 0x40, 0x62, 0x2e, 0x40, 0x1a, 0x86, 0x60, 0x00, 0x30,
0xd5, 0x7c, 0x4a, 0x20, 0x00, 0x00, 0x3b
};
0xd5, 0x7c, 0x4a, 0x20, 0x00, 0x00, 0x3b};

View File

@@ -6,6 +6,6 @@
#pragma once
class gif {
public:
static const unsigned char Logo[30427];
public:
static const unsigned char Logo[30427];
};

View File

@@ -7,23 +7,23 @@
#include "Logger.h"
int main(int argc, char* argv[]) {
try {
Launcher launcher(argc, argv);
launcher.RunDiscordRPC();
launcher.LoadConfig(); // check if json (issue)
launcher.CheckKey();
launcher.QueryRegistry();
// UI call
// launcher.SetupMOD();
launcher.LaunchGame();
launcher.WaitForGame();
LOG(INFO) << "Launcher shutting down";
} catch (const ShutdownException& e) {
LOG(INFO) << "Launcher shutting down with reason: " << e.what();
} catch (const std::exception& e) {
LOG(FATAL) << e.what();
}
std::this_thread::sleep_for(std::chrono::seconds(2));
Launcher::setExit(true);
return 0;
try {
Launcher launcher(argc, argv);
launcher.RunDiscordRPC();
launcher.LoadConfig(); // check if json (issue)
launcher.CheckKey();
launcher.QueryRegistry();
// UI call
// launcher.SetupMOD();
launcher.LaunchGame();
launcher.WaitForGame();
LOG(INFO) << "Launcher shutting down";
} catch (const ShutdownException& e) {
LOG(INFO) << "Launcher shutting down with reason: " << e.what();
} catch (const std::exception& e) {
LOG(FATAL) << e.what();
}
std::this_thread::sleep_for(std::chrono::seconds(2));
Launcher::setExit(true);
return 0;
}