mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-02-16 10:40:46 +00:00
switched to nlohmann_json
This commit is contained in:
2
.github/workflows/cmake-windows.yml
vendored
2
.github/workflows/cmake-windows.yml
vendored
@@ -18,7 +18,7 @@ jobs:
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uses: lukka/run-vcpkg@v7
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id: runvcpkg
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with:
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vcpkgArguments: 'zlib discord-rpc rapidjson openssl minhook'
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vcpkgArguments: 'zlib discord-rpc nlohmann-json openssl minhook'
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vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
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vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
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vcpkgTriplet: 'x64-windows-static'
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2
.github/workflows/release-build.yml
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2
.github/workflows/release-build.yml
vendored
@@ -42,7 +42,7 @@ jobs:
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uses: lukka/run-vcpkg@main
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id: runvcpkg
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with:
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vcpkgArguments: 'zlib discord-rpc rapidjson openssl minhook'
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vcpkgArguments: 'zlib discord-rpc nlohmann-json openssl minhook'
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vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
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vcpkgGitCommitId: '75522bb1f2e7d863078bcd06322348f053a9e33f'
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vcpkgTriplet: 'x64-windows-static'
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@@ -10,6 +10,7 @@ if (WIN32)
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find_package(ZLIB REQUIRED)
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find_package(OpenSSL REQUIRED)
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find_package(minhook CONFIG REQUIRED)
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find_package(nlohmann_json CONFIG REQUIRED)
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#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
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set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
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include_directories(${VcpkgRoot}/include)
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@@ -52,11 +53,11 @@ add_executable(${PROJECT_NAME}
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if (WIN32)
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target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/lib/discord-rpc.lib
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ZLIB::ZLIB discord-rpc OpenSSL::SSL OpenSSL::Crypto ws2_32 wx::net wx::core wx::base Dbghelp comsuppw minhook::minhook)
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ZLIB::ZLIB discord-rpc OpenSSL::SSL OpenSSL::Crypto ws2_32 wx::net wx::core wx::base Dbghelp comsuppw minhook::minhook nlohmann_json nlohmann_json::nlohmann_json)
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else(WIN32) #MINGW
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add_definitions("-D_WIN32_WINNT=0x0600")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
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target_link_libraries(${PROJECT_NAME} discord-rpc ssl crypto ws2_32 ssp crypt32 z Dbghelp comsuppw minhook::minhook)
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target_link_libraries(${PROJECT_NAME} discord-rpc ssl crypto ws2_32 ssp crypt32 z Dbghelp comsuppw minhook::minhook nlohmann_json nlohmann_json::nlohmann_json)
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endif(WIN32)
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add_definitions(-DELPP_NO_DEFAULT_LOG_FILE)
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target_include_directories(${PROJECT_NAME} PRIVATE "include")
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@@ -4,7 +4,6 @@
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///
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#pragma once
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#include <rapidjson/stringbuffer.h>
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#include <rapidjson/document.h>
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#include <rapidjson/writer.h>
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namespace Json = rapidjson;
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#include <nlohmann/json.hpp>
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using Json = nlohmann::json;
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@@ -5,12 +5,11 @@
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#include "Launcher.h"
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#include "Logger.h"
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#include <fstream>
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#include "Http.h"
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#include "Json.h"
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void UpdateKey(const char* newKey){
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if(newKey){
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void UpdateKey(const std::string& newKey){
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if(!newKey.empty()){
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std::ofstream Key("key");
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if(Key.is_open()){
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Key << newKey;
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@@ -38,41 +37,37 @@ std::string GetFail(const std::string& R){
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std::string Launcher::Login(const std::string& fields) {
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if(fields == "LO"){
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LoginAuth = false;
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UpdateKey(nullptr);
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UpdateKey("");
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return "";
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}
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LOG(INFO) << "Attempting to authenticate...";
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std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
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Json::Document d;
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d.Parse(Buffer.c_str());
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Json d = Json::parse(Buffer, nullptr, false);
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if(Buffer == "-1"){
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return GetFail("Failed to communicate with the auth system!");
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}
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if (Buffer.at(0) != '{' || d.HasParseError()) {
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if (Buffer.at(0) != '{' || d.is_discarded()) {
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LOG(ERROR) << Buffer;
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return GetFail("Invalid answer from authentication servers, please try again later!");
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}
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if(!d["success"].IsNull() && d["success"].GetBool()){
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if(!d["success"].is_null() && d["success"].get<bool>()){
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LoginAuth = true;
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if(!d["private_key"].IsNull()){
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UpdateKey(d["private_key"].GetString());
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if(!d["private_key"].is_null()){
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UpdateKey(d["private_key"].get<std::string>());
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}
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if(!d["public_key"].IsNull()){
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PublicKey = d["public_key"].GetString();
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if(!d["public_key"].is_null()){
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PublicKey = d["public_key"].get<std::string>();
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}
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LOG(INFO) << "Authentication successful!";
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}else LOG(WARNING) << "Authentication failed!";
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if(!d["message"].IsNull()) {
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d.RemoveMember("private_key");
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d.RemoveMember("public_key");
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Json::StringBuffer buffer;
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Json::Writer<rapidjson::StringBuffer> writer(buffer);
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d.Accept(writer);
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return buffer.GetString();
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if(!d["message"].is_null()) {
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d.erase("private_key");
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d.erase("public_key");
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return d;
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}
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return GetFail("Invalid message parsing!");
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}
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@@ -88,28 +83,27 @@ void Launcher::CheckKey() {
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Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
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Json::Document d;
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d.Parse(Buffer.c_str());
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if (Buffer == "-1" || Buffer.at(0) != '{' || d.HasParseError()) {
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Json d = Json::parse(Buffer, nullptr, false);
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if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
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LOG(DEBUG) << Buffer;
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LOG(FATAL) << "Invalid answer from authentication servers, please try again later!";
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throw ShutdownException("Fatal Error");
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}
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if(d["success"].GetBool()){
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if(d["success"].get<bool>()){
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LoginAuth = true;
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UpdateKey(d["private_key"].GetString());
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PublicKey = d["public_key"].GetString();
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UserRole = d["role"].GetString();
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//info(Role);
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UpdateKey(d["private_key"].get<std::string>());
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PublicKey = d["public_key"].get<std::string>();
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UserRole = d["role"].get<std::string>();
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LOG(INFO) << "Auto-Authentication was successful";
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}else{
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LOG(WARNING) << "Auto-Authentication unsuccessful please re-login!";
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UpdateKey(nullptr);
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UpdateKey("");
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}
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}else{
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LOG(WARNING) << "Could not open saved key!";
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UpdateKey(nullptr);
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UpdateKey("");
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}
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}else UpdateKey(nullptr);
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}else UpdateKey("");
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}
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@@ -107,17 +107,13 @@ void Launcher::EnableMP() {
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std::string Data(Size, 0);
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db.read(&Data[0], std::streamsize(Size));
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db.close();
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Json::Document d;
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d.Parse(Data.c_str());
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if(Data.at(0) != '{' || d.HasParseError())return;
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if(!d["mods"].IsNull() && !d["mods"]["multiplayerbeammp"].IsNull()){
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Json d = Json::parse(Data, nullptr, false);
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if(Data.at(0) != '{' || d.is_discarded())return;
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if(!d["mods"].is_null() && !d["mods"]["multiplayerbeammp"].is_null()){
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d["mods"]["multiplayerbeammp"]["active"] = true;
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Json::StringBuffer buffer;
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Json::Writer<Json::StringBuffer> writer(buffer);
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d.Accept(writer);
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std::ofstream ofs(File);
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if(ofs.is_open()){
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ofs << buffer.GetString();
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ofs << std::setw(4) << d;
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ofs.close();
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} else {
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LOG(ERROR) << "Failed to write " << File;
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