Fix wstring for windows and add crossplatform code for fs strings

This commit is contained in:
Tixx 2025-01-26 23:08:31 +01:00
parent 5e448dc34f
commit 06c741edc5
No known key found for this signature in database
GPG Key ID: EC6E7A2BAABF0B8C
10 changed files with 81 additions and 126 deletions

View File

@ -6,10 +6,12 @@
#pragma once #pragma once
#include "Logger.h" #include "Logger.h"
#include "Utils.h"
#include <string> #include <string>
class HTTP { class HTTP {
public: public:
static bool Download(const std::string& IP, const std::wstring& Path); static bool Download(const std::string& IP, const beammp_fs_string& Path);
static std::string Post(const std::string& IP, const std::string& Fields); static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP); static std::string Get(const std::string& IP);
static bool ProgressBar(size_t c, size_t t); static bool ProgressBar(size_t c, size_t t);

View File

@ -6,9 +6,9 @@
#pragma once #pragma once
#include <string> #include <string>
void PreGame(const std::wstring& GamePath); void PreGame(const beammp_fs_string& GamePath);
std::string CheckVer(const std::wstring& path); std::string CheckVer(const beammp_fs_string& path);
void InitGame(const std::wstring& Dir); void InitGame(const beammp_fs_string& Dir);
std::wstring GetGameDir(); beammp_fs_string GetGameDir();
void LegitimacyCheck(); void LegitimacyCheck();
void CheckLocalKey(); void CheckLocalKey();

View File

@ -5,14 +5,16 @@
*/ */
#pragma once #pragma once
#include "Utils.h"
#include <compare> #include <compare>
#include <string> #include <string>
#include <vector> #include <vector>
void InitLauncher(); void InitLauncher();
std::wstring GetEP(const wchar_t* P = nullptr); beammp_fs_string GetEP(const beammp_fs_char* P = nullptr);
std::wstring GetGamePath(); beammp_fs_string GetGamePath();
std::string GetVer(); std::string GetVer();
std::string GetPatch(); std::string GetPatch();
std::wstring GetEN(); beammp_fs_string GetEN();
void ConfigInit(); void ConfigInit();

View File

@ -15,6 +15,16 @@
#include <string> #include <string>
#include <vector> #include <vector>
#ifdef _WIN32
#define beammp_fs_string std::wstring
#define beammp_fs_char wchar_t
#define beammp_wide(str) L##str
#else
#define beammp_fs_string std::string
#define beammp_fs_char char
#define beammp_wide(str) str
#endif
namespace Utils { namespace Utils {
inline std::vector<std::string> Split(const std::string& String, const std::string& delimiter) { inline std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
@ -120,71 +130,16 @@ namespace Utils {
inline std::string ToString(const std::wstring& w) { inline std::string ToString(const std::wstring& w) {
return std::wstring_convert<std::codecvt<wchar_t, char, std::mbstate_t>>().to_bytes(w); return std::wstring_convert<std::codecvt<wchar_t, char, std::mbstate_t>>().to_bytes(w);
} }
#ifdef _WIN32
inline std::wstring ToWString(const std::string& s) { inline std::wstring ToWString(const std::string& s) {
return std::wstring_convert<std::codecvt<wchar_t, char, std::mbstate_t>>().from_bytes(s); return std::wstring_convert<std::codecvt<wchar_t, char, std::mbstate_t>>().from_bytes(s);
} }
inline std::string GetSha256HashReallyFast(const std::string& filename) { #else
try { inline std::string ToWString(const std::string& s) {
EVP_MD_CTX* mdctx; return s;
const EVP_MD* md;
uint8_t sha256_value[EVP_MAX_MD_SIZE];
md = EVP_sha256();
if (md == nullptr) {
throw std::runtime_error("EVP_sha256() failed");
} }
#endif
mdctx = EVP_MD_CTX_new(); inline std::string GetSha256HashReallyFast(const beammp_fs_string& filename) {
if (mdctx == nullptr) {
throw std::runtime_error("EVP_MD_CTX_new() failed");
}
if (!EVP_DigestInit_ex2(mdctx, md, NULL)) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestInit_ex2() failed");
}
std::ifstream stream(filename, std::ios::binary);
const size_t FileSize = std::filesystem::file_size(filename);
size_t Read = 0;
std::vector<char> Data;
while (Read < FileSize) {
Data.resize(size_t(std::min<size_t>(FileSize - Read, 4096)));
size_t RealDataSize = Data.size();
stream.read(Data.data(), std::streamsize(Data.size()));
if (stream.eof() || stream.fail()) {
RealDataSize = size_t(stream.gcount());
}
Data.resize(RealDataSize);
if (RealDataSize == 0) {
break;
}
if (RealDataSize > 0 && !EVP_DigestUpdate(mdctx, Data.data(), Data.size())) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestUpdate() failed");
}
Read += RealDataSize;
}
unsigned int sha256_len = 0;
if (!EVP_DigestFinal_ex(mdctx, sha256_value, &sha256_len)) {
EVP_MD_CTX_free(mdctx);
throw std::runtime_error("EVP_DigestFinal_ex() failed");
}
EVP_MD_CTX_free(mdctx);
std::string result;
for (size_t i = 0; i < sha256_len; i++) {
char buf[3];
sprintf(buf, "%02x", sha256_value[i]);
buf[2] = 0;
result += buf;
}
return result;
} catch (const std::exception& e) {
error("Sha256 hashing of '" + filename + "' failed: " + e.what());
return "";
}
}
inline std::string GetSha256HashReallyFast(const std::wstring& filename) {
try { try {
EVP_MD_CTX* mdctx; EVP_MD_CTX* mdctx;
const EVP_MD* md; const EVP_MD* md;
@ -241,7 +196,7 @@ namespace Utils {
} }
return result; return result;
} catch (const std::exception& e) { } catch (const std::exception& e) {
error(L"Sha256 hashing of '" + filename + L"' failed: " + ToWString(e.what())); error(beammp_wide("Sha256 hashing of '") + filename + beammp_wide("' failed: ") + ToWString(e.what()));
return ""; return "";
} }
} }

View File

@ -187,7 +187,7 @@ void StartGame(std::string Dir) {
} }
#endif #endif
void InitGame(const std::wstring& Dir) { void InitGame(const beammp_fs_string& Dir) {
if (!options.no_launch) { if (!options.no_launch) {
std::thread Game(StartGame, Dir); std::thread Game(StartGame, Dir);
Game.detach(); Game.detach();

View File

@ -37,7 +37,7 @@ std::string getDate() {
} }
void InitLog() { void InitLog() {
std::ofstream LFS; std::ofstream LFS;
LFS.open(GetEP() + L"Launcher.log"); LFS.open(GetEP() + beammp_wide("Launcher.log"));
if (!LFS.is_open()) { if (!LFS.is_open()) {
error("logger file init failed!"); error("logger file init failed!");
} else } else
@ -45,13 +45,13 @@ void InitLog() {
} }
void addToLog(const std::string& Line) { void addToLog(const std::string& Line) {
std::ofstream LFS; std::ofstream LFS;
LFS.open(GetEP() + L"Launcher.log", std::ios_base::app); LFS.open(GetEP() + beammp_wide("Launcher.log"), std::ios_base::app);
LFS << Line.c_str(); LFS << Line.c_str();
LFS.close(); LFS.close();
} }
void addToLog(const std::wstring& Line) { void addToLog(const std::wstring& Line) {
std::wofstream LFS; std::wofstream LFS;
LFS.open(GetEP() + L"Launcher.log", std::ios_base::app); LFS.open(GetEP() + beammp_wide("Launcher.log"), std::ios_base::app);
LFS << Line.c_str(); LFS << Line.c_str();
LFS.close(); LFS.close();
} }
@ -91,6 +91,7 @@ void except(const std::string& toPrint) {
} }
#ifdef _WIN32
void info(const std::wstring& toPrint) { void info(const std::wstring& toPrint) {
std::wstring Print = Utils::ToWString(getDate()) + L"[INFO] " + toPrint + L"\n"; std::wstring Print = Utils::ToWString(getDate()) + L"[INFO] " + toPrint + L"\n";
std::wcout << Print; std::wcout << Print;
@ -125,3 +126,4 @@ void except(const std::wstring& toPrint) {
std::wcout << Print; std::wcout << Print;
addToLog(Print); addToLog(Print);
} }
#endif

View File

@ -127,7 +127,7 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
return Ret; return Ret;
} }
bool HTTP::Download(const std::string& IP, const std::wstring& Path) { bool HTTP::Download(const std::string& IP, const beammp_fs_string& Path) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
@ -145,7 +145,7 @@ bool HTTP::Download(const std::string& IP, const std::wstring& Path) {
File.close(); File.close();
info("Download Complete!"); info("Download Complete!");
} else { } else {
error(L"Failed to open file directory: " + Path); error(beammp_wide("Failed to open file directory: ") + Path);
return false; return false;
} }

View File

@ -444,14 +444,14 @@ void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<Mo
return; return;
} }
auto FileName = std::filesystem::path(ModInfoIter->FileName).stem().string() + "-" + ModInfoIter->Hash.substr(0, 8) + std::filesystem::path(ModInfoIter->FileName).extension().string(); auto FileName = std::filesystem::path(ModInfoIter->FileName).stem().string() + "-" + ModInfoIter->Hash.substr(0, 8) + std::filesystem::path(ModInfoIter->FileName).extension().string();
auto PathToSaveTo = (fs::path(CachingDirectory) / FileName).string(); auto PathToSaveTo = (fs::path(CachingDirectory) / FileName);
if (fs::exists(PathToSaveTo) && Utils::GetSha256HashReallyFast(PathToSaveTo) == ModInfoIter->Hash) { if (fs::exists(PathToSaveTo) && Utils::GetSha256HashReallyFast(PathToSaveTo) == ModInfoIter->Hash) {
debug("Mod '" + FileName + "' found in cache"); debug("Mod '" + FileName + "' found in cache");
UpdateUl(false, std::to_string(ModNo) + "/" + std::to_string(TotalMods) + ": " + ModInfoIter->FileName); UpdateUl(false, std::to_string(ModNo) + "/" + std::to_string(TotalMods) + ": " + ModInfoIter->FileName);
std::this_thread::sleep_for(std::chrono::milliseconds(50)); std::this_thread::sleep_for(std::chrono::milliseconds(50));
try { try {
if (!fs::exists(GetGamePath() + L"mods/multiplayer")) { if (!fs::exists(GetGamePath() + beammp_wide("mods/multiplayer"))) {
fs::create_directories(GetGamePath() + L"mods/multiplayer"); fs::create_directories(GetGamePath() + beammp_wide("mods/multiplayer"));
} }
auto modname = ModInfoIter->FileName; auto modname = ModInfoIter->FileName;
#if defined(__linux__) #if defined(__linux__)
@ -476,15 +476,15 @@ void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<Mo
WaitForConfirm(); WaitForConfirm();
continue; continue;
} else if (auto OldCachedPath = fs::path(CachingDirectory) / std::filesystem::path(ModInfoIter->FileName).filename(); } else if (auto OldCachedPath = fs::path(CachingDirectory) / std::filesystem::path(ModInfoIter->FileName).filename();
fs::exists(OldCachedPath) && GetSha256HashReallyFast(OldCachedPath.string()) == ModInfoIter->Hash) { fs::exists(OldCachedPath) && Utils::GetSha256HashReallyFast(OldCachedPath) == ModInfoIter->Hash) {
debug("Mod '" + FileName + "' found in old cache, copying it to the new cache"); debug("Mod '" + FileName + "' found in old cache, copying it to the new cache");
UpdateUl(false, std::to_string(ModNo) + "/" + std::to_string(TotalMods) + ": " + ModInfoIter->FileName); UpdateUl(false, std::to_string(ModNo) + "/" + std::to_string(TotalMods) + ": " + ModInfoIter->FileName);
std::this_thread::sleep_for(std::chrono::milliseconds(50)); std::this_thread::sleep_for(std::chrono::milliseconds(50));
try { try {
fs::copy_file(OldCachedPath, PathToSaveTo, fs::copy_options::overwrite_existing); fs::copy_file(OldCachedPath, PathToSaveTo, fs::copy_options::overwrite_existing);
if (!fs::exists(GetGamePath() + "mods/multiplayer")) { if (!fs::exists(GetGamePath() + beammp_wide("mods/multiplayer"))) {
fs::create_directories(GetGamePath() + "mods/multiplayer"); fs::create_directories(GetGamePath() + beammp_wide("mods/multiplayer"));
} }
auto modname = ModInfoIter->FileName; auto modname = ModInfoIter->FileName;
@ -525,7 +525,7 @@ void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<Mo
CheckForDir(); CheckForDir();
std::string FName = ModInfoIter->FileName; std::string FName = ModInfoIter->FileName;
do { do {
debug("Loading file '" + FName + "' to '" + PathToSaveTo + "'"); debug("Loading file '" + FName + "' to '" + PathToSaveTo.string() + "'");
TCPSend("f" + ModInfoIter->FileName, Sock); TCPSend("f" + ModInfoIter->FileName, Sock);
std::string Data = TCPRcv(Sock); std::string Data = TCPRcv(Sock);
@ -558,7 +558,7 @@ void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<Mo
} }
// 2. verify size and hash // 2. verify size and hash
if (std::filesystem::file_size(PathToSaveTo) != DownloadedFile.size()) { if (std::filesystem::file_size(PathToSaveTo) != DownloadedFile.size()) {
error("Failed to write the entire file '" + PathToSaveTo + "' correctly (file size mismatch)"); error("Failed to write the entire file '" + PathToSaveTo.string() + "' correctly (file size mismatch)");
Terminate = true; Terminate = true;
} }
@ -568,8 +568,8 @@ void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vector<Mo
} }
} while (fs::file_size(PathToSaveTo) != ModInfoIter->FileSize && !Terminate); } while (fs::file_size(PathToSaveTo) != ModInfoIter->FileSize && !Terminate);
if (!Terminate) { if (!Terminate) {
if (!fs::exists(GetGamePath() + L"mods/multiplayer")) { if (!fs::exists(GetGamePath() + beammp_wide("mods/multiplayer"))) {
fs::create_directories(GetGamePath() + L"mods/multiplayer"); fs::create_directories(GetGamePath() + beammp_wide("mods/multiplayer"));
} }
// Linux version of the game doesnt support uppercase letters in mod names // Linux version of the game doesnt support uppercase letters in mod names
@ -667,8 +667,8 @@ void SyncResources(SOCKET Sock) {
UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + PathToSaveTo.substr(PathToSaveTo.find_last_of('/'))); UpdateUl(false, std::to_string(Pos) + "/" + std::to_string(Amount) + ": " + PathToSaveTo.substr(PathToSaveTo.find_last_of('/')));
std::this_thread::sleep_for(std::chrono::milliseconds(50)); std::this_thread::sleep_for(std::chrono::milliseconds(50));
try { try {
if (!fs::exists(GetGamePath() + L"mods/multiplayer")) { if (!fs::exists(GetGamePath() + beammp_wide("mods/multiplayer"))) {
fs::create_directories(GetGamePath() + L"mods/multiplayer"); fs::create_directories(GetGamePath() + beammp_wide("mods/multiplayer"));
} }
auto modname = PathToSaveTo.substr(PathToSaveTo.find_last_of('/')); auto modname = PathToSaveTo.substr(PathToSaveTo.find_last_of('/'));
#if defined(__linux__) #if defined(__linux__)
@ -677,8 +677,8 @@ void SyncResources(SOCKET Sock) {
c = ::tolower(c); c = ::tolower(c);
} }
#endif #endif
auto name = GetGamePath() + L"mods/multiplayer" + Utils::ToWString(modname); auto name = GetGamePath() + beammp_wide("mods/multiplayer") + Utils::ToWString(modname);
auto tmp_name = name + L".tmp"; auto tmp_name = name + beammp_wide(".tmp");
fs::copy_file(PathToSaveTo, tmp_name, fs::copy_options::overwrite_existing); fs::copy_file(PathToSaveTo, tmp_name, fs::copy_options::overwrite_existing);
fs::rename(tmp_name, name); fs::rename(tmp_name, name);
UpdateModUsage(modname); UpdateModUsage(modname);
@ -725,8 +725,8 @@ void SyncResources(SOCKET Sock) {
} }
} while (fs::file_size(PathToSaveTo) != std::stoull(*FS) && !Terminate); } while (fs::file_size(PathToSaveTo) != std::stoull(*FS) && !Terminate);
if (!Terminate) { if (!Terminate) {
if (!fs::exists(GetGamePath() + L"mods/multiplayer")) { if (!fs::exists(GetGamePath() + beammp_wide("mods/multiplayer"))) {
fs::create_directories(GetGamePath() + L"mods/multiplayer"); fs::create_directories(GetGamePath() + beammp_wide("mods/multiplayer"));
} }
// Linux version of the game doesnt support uppercase letters in mod names // Linux version of the game doesnt support uppercase letters in mod names
@ -736,7 +736,7 @@ void SyncResources(SOCKET Sock) {
} }
#endif #endif
fs::copy_file(PathToSaveTo, GetGamePath() + L"mods/multiplayer" + Utils::ToWString(FName), fs::copy_options::overwrite_existing); fs::copy_file(PathToSaveTo, GetGamePath() + beammp_wide("mods/multiplayer") + Utils::ToWString(FName), fs::copy_options::overwrite_existing);
UpdateModUsage(FN->substr(pos)); UpdateModUsage(FN->substr(pos));
} }
WaitForConfirm(); WaitForConfirm();

View File

@ -15,6 +15,8 @@
#include <vector> #include <vector>
#endif #endif
#include "Logger.h" #include "Logger.h"
#include "Utils.h"
#include <fstream> #include <fstream>
#include <string> #include <string>
#include <thread> #include <thread>
@ -23,7 +25,7 @@
#define MAX_VALUE_NAME 16383 #define MAX_VALUE_NAME 16383
int TraceBack = 0; int TraceBack = 0;
std::wstring GameDir; beammp_fs_string GameDir;
void lowExit(int code) { void lowExit(int code) {
TraceBack = 0; TraceBack = 0;
@ -33,7 +35,7 @@ void lowExit(int code) {
exit(2); exit(2);
} }
std::wstring GetGameDir() { beammp_fs_string GetGameDir() {
#if defined(_WIN32) #if defined(_WIN32)
return GameDir.substr(0, GameDir.find_last_of('\\')); return GameDir.substr(0, GameDir.find_last_of('\\'));
#elif defined(__linux__) #elif defined(__linux__)
@ -231,13 +233,9 @@ void LegitimacyCheck() {
} }
#endif #endif
} }
std::string CheckVer(const std::wstring& dir) { std::string CheckVer(const beammp_fs_string& dir) {
std::string temp; std::string temp;
#if defined(_WIN32) beammp_fs_string Path = dir + beammp_wide("\\integrity.json");
std::wstring Path = dir + L"\\integrity.json";
#elif defined(__linux__)
std::wstring Path = dir + L"/integrity.json";
#endif
std::ifstream f(Path.c_str(), std::ios::binary); std::ifstream f(Path.c_str(), std::ios::binary);
int Size = int(std::filesystem::file_size(Path)); int Size = int(std::filesystem::file_size(Path));
std::string vec(Size, 0); std::string vec(Size, 0);

View File

@ -73,12 +73,8 @@ Version::Version(const std::array<uint8_t, 3>& v)
: Version(v[0], v[1], v[2]) { : Version(v[0], v[1], v[2]) {
} }
std::wstring GetEN() { beammp_fs_string GetEN() {
#if defined(_WIN32) return beammp_wide("BeamMP-Launcher.exe");
return L"BeamMP-Launcher.exe";
#elif defined(__linux__)
return L"BeamMP-Launcher";
#endif
} }
std::string GetVer() { std::string GetVer() {
@ -88,10 +84,10 @@ std::string GetPatch() {
return ".1"; return ".1";
} }
std::wstring GetEP(const wchar_t* P) { beammp_fs_string GetEP(const beammp_fs_char* P) {
static std::wstring Ret = [&]() { static beammp_fs_string Ret = [&]() {
std::wstring path(P); beammp_fs_string path(P);
return path.substr(0, path.find_last_of(L"\\/") + 1); return path.substr(0, path.find_last_of(beammp_wide("\\/")) + 1);
}(); }();
return Ret; return Ret;
} }
@ -152,14 +148,14 @@ void CheckName() {
#if defined(_WIN32) #if defined(_WIN32)
std::wstring DN = GetEN(), CDir = Utils::ToWString(options.executable_name), FN = CDir.substr(CDir.find_last_of('\\') + 1); std::wstring DN = GetEN(), CDir = Utils::ToWString(options.executable_name), FN = CDir.substr(CDir.find_last_of('\\') + 1);
#elif defined(__linux__) #elif defined(__linux__)
std::wstring DN = GetEN(), CDir = Utils::ToWString(options.executable_name), FN = CDir.substr(CDir.find_last_of('/') + 1); std::string DN = GetEN(), CDir = options.executable_name, FN = CDir.substr(CDir.find_last_of('/') + 1);
#endif #endif
if (FN != DN) { if (FN != DN) {
if (fs::exists(DN)) if (fs::exists(DN))
_wremove(DN.c_str()); fs::remove(DN.c_str());
if (fs::exists(DN)) if (fs::exists(DN))
ReLaunch(); ReLaunch();
_wrename(FN.c_str(), DN.c_str()); fs::rename(FN.c_str(), DN.c_str());
URelaunch(); URelaunch();
} }
} }
@ -170,7 +166,7 @@ void CheckForUpdates(const std::string& CV) {
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey); "https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower); transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
std::wstring EP(GetEP() + GetEN()), Back(GetEP() + L"BeamMP-Launcher.back"); beammp_fs_string EP(GetEP() + GetEN()), Back(GetEP() + beammp_wide("BeamMP-Launcher.back"));
std::string FileHash = Utils::GetSha256HashReallyFast(EP); std::string FileHash = Utils::GetSha256HashReallyFast(EP);
@ -252,7 +248,7 @@ size_t DirCount(const std::filesystem::path& path) {
return (size_t)std::distance(std::filesystem::directory_iterator { path }, std::filesystem::directory_iterator {}); return (size_t)std::distance(std::filesystem::directory_iterator { path }, std::filesystem::directory_iterator {});
} }
void CheckMP(const std::wstring& Path) { void CheckMP(const beammp_fs_string& Path) {
if (!fs::exists(Path)) if (!fs::exists(Path))
return; return;
size_t c = DirCount(fs::path(Path)); size_t c = DirCount(fs::path(Path));
@ -272,7 +268,7 @@ void CheckMP(const std::wstring& Path) {
} }
void EnableMP() { void EnableMP() {
std::wstring File(GetGamePath() + L"mods/db.json"); beammp_fs_string File(GetGamePath() + beammp_wide("mods/db.json"));
if (!fs::exists(File)) if (!fs::exists(File))
return; return;
auto Size = fs::file_size(File); auto Size = fs::file_size(File);
@ -295,18 +291,18 @@ void EnableMP() {
ofs << d.dump(); ofs << d.dump();
ofs.close(); ofs.close();
} else { } else {
error(L"Failed to write " + File); error(beammp_wide("Failed to write ") + File);
} }
} }
} }
} }
void PreGame(const std::wstring& GamePath) { void PreGame(const beammp_fs_string& GamePath) {
std::string GameVer = CheckVer(GamePath); std::string GameVer = CheckVer(GamePath);
info("Game Version : " + GameVer); info("Game Version : " + GameVer);
CheckMP(GetGamePath() + L"mods/multiplayer"); CheckMP(GetGamePath() + beammp_wide("mods/multiplayer"));
info(L"Game user path: " + GetGamePath()); info(beammp_wide("Game user path: ") + GetGamePath());
if (!options.no_download) { if (!options.no_download) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey); std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
@ -316,8 +312,8 @@ void PreGame(const std::wstring& GamePath) {
LatestHash.end()); LatestHash.end());
try { try {
if (!fs::exists(GetGamePath() + L"mods/multiplayer")) { if (!fs::exists(GetGamePath() + beammp_wide("mods/multiplayer"))) {
fs::create_directories(GetGamePath() + L"mods/multiplayer"); fs::create_directories(GetGamePath() + beammp_wide("mods/multiplayer"));
} }
EnableMP(); EnableMP();
} catch (std::exception& e) { } catch (std::exception& e) {
@ -327,7 +323,7 @@ void PreGame(const std::wstring& GamePath) {
std::wstring ZipPath(GetGamePath() + LR"(mods\multiplayer\BeamMP.zip)"); std::wstring ZipPath(GetGamePath() + LR"(mods\multiplayer\BeamMP.zip)");
#elif defined(__linux__) #elif defined(__linux__)
// Linux version of the game cant handle mods with uppercase names // Linux version of the game cant handle mods with uppercase names
std::wstring ZipPath(GetGamePath() + LR"(mods/multiplayer/beammp.zip)"); std::string ZipPath(GetGamePath() + R"(mods/multiplayer/beammp.zip)");
#endif #endif
std::string FileHash = Utils::GetSha256HashReallyFast(ZipPath); std::string FileHash = Utils::GetSha256HashReallyFast(ZipPath);
@ -340,7 +336,7 @@ void PreGame(const std::wstring& GamePath) {
ZipPath); ZipPath);
} }
std::wstring Target(GetGamePath() + L"mods/unpacked/beammp"); beammp_fs_string Target(GetGamePath() + beammp_wide("mods/unpacked/beammp"));
if (fs::is_directory(Target) && !fs::is_directory(Target + "/.git")) { if (fs::is_directory(Target) && !fs::is_directory(Target + "/.git")) {
fs::remove_all(Target); fs::remove_all(Target);