mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-02-16 10:40:46 +00:00
Fix wstring for windows and add crossplatform code for fs strings
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@@ -73,12 +73,8 @@ Version::Version(const std::array<uint8_t, 3>& v)
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: Version(v[0], v[1], v[2]) {
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}
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std::wstring GetEN() {
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#if defined(_WIN32)
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return L"BeamMP-Launcher.exe";
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#elif defined(__linux__)
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return L"BeamMP-Launcher";
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#endif
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beammp_fs_string GetEN() {
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return beammp_wide("BeamMP-Launcher.exe");
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}
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std::string GetVer() {
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@@ -88,10 +84,10 @@ std::string GetPatch() {
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return ".1";
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}
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std::wstring GetEP(const wchar_t* P) {
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static std::wstring Ret = [&]() {
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std::wstring path(P);
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return path.substr(0, path.find_last_of(L"\\/") + 1);
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beammp_fs_string GetEP(const beammp_fs_char* P) {
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static beammp_fs_string Ret = [&]() {
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beammp_fs_string path(P);
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return path.substr(0, path.find_last_of(beammp_wide("\\/")) + 1);
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}();
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return Ret;
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}
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@@ -152,14 +148,14 @@ void CheckName() {
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#if defined(_WIN32)
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std::wstring DN = GetEN(), CDir = Utils::ToWString(options.executable_name), FN = CDir.substr(CDir.find_last_of('\\') + 1);
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#elif defined(__linux__)
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std::wstring DN = GetEN(), CDir = Utils::ToWString(options.executable_name), FN = CDir.substr(CDir.find_last_of('/') + 1);
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std::string DN = GetEN(), CDir = options.executable_name, FN = CDir.substr(CDir.find_last_of('/') + 1);
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#endif
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if (FN != DN) {
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if (fs::exists(DN))
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_wremove(DN.c_str());
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fs::remove(DN.c_str());
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if (fs::exists(DN))
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ReLaunch();
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_wrename(FN.c_str(), DN.c_str());
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fs::rename(FN.c_str(), DN.c_str());
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URelaunch();
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}
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}
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@@ -170,7 +166,7 @@ void CheckForUpdates(const std::string& CV) {
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"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
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transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
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std::wstring EP(GetEP() + GetEN()), Back(GetEP() + L"BeamMP-Launcher.back");
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beammp_fs_string EP(GetEP() + GetEN()), Back(GetEP() + beammp_wide("BeamMP-Launcher.back"));
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std::string FileHash = Utils::GetSha256HashReallyFast(EP);
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@@ -252,7 +248,7 @@ size_t DirCount(const std::filesystem::path& path) {
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return (size_t)std::distance(std::filesystem::directory_iterator { path }, std::filesystem::directory_iterator {});
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}
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void CheckMP(const std::wstring& Path) {
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void CheckMP(const beammp_fs_string& Path) {
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if (!fs::exists(Path))
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return;
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size_t c = DirCount(fs::path(Path));
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@@ -272,7 +268,7 @@ void CheckMP(const std::wstring& Path) {
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}
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void EnableMP() {
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std::wstring File(GetGamePath() + L"mods/db.json");
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beammp_fs_string File(GetGamePath() + beammp_wide("mods/db.json"));
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if (!fs::exists(File))
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return;
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auto Size = fs::file_size(File);
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@@ -295,18 +291,18 @@ void EnableMP() {
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ofs << d.dump();
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ofs.close();
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} else {
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error(L"Failed to write " + File);
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error(beammp_wide("Failed to write ") + File);
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}
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}
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}
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}
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void PreGame(const std::wstring& GamePath) {
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void PreGame(const beammp_fs_string& GamePath) {
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std::string GameVer = CheckVer(GamePath);
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info("Game Version : " + GameVer);
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CheckMP(GetGamePath() + L"mods/multiplayer");
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info(L"Game user path: " + GetGamePath());
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CheckMP(GetGamePath() + beammp_wide("mods/multiplayer"));
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info(beammp_wide("Game user path: ") + GetGamePath());
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if (!options.no_download) {
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std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
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@@ -316,8 +312,8 @@ void PreGame(const std::wstring& GamePath) {
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LatestHash.end());
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try {
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if (!fs::exists(GetGamePath() + L"mods/multiplayer")) {
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fs::create_directories(GetGamePath() + L"mods/multiplayer");
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if (!fs::exists(GetGamePath() + beammp_wide("mods/multiplayer"))) {
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fs::create_directories(GetGamePath() + beammp_wide("mods/multiplayer"));
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}
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EnableMP();
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} catch (std::exception& e) {
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@@ -327,7 +323,7 @@ void PreGame(const std::wstring& GamePath) {
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std::wstring ZipPath(GetGamePath() + LR"(mods\multiplayer\BeamMP.zip)");
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#elif defined(__linux__)
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// Linux version of the game cant handle mods with uppercase names
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std::wstring ZipPath(GetGamePath() + LR"(mods/multiplayer/beammp.zip)");
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std::string ZipPath(GetGamePath() + R"(mods/multiplayer/beammp.zip)");
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#endif
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std::string FileHash = Utils::GetSha256HashReallyFast(ZipPath);
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@@ -340,7 +336,7 @@ void PreGame(const std::wstring& GamePath) {
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ZipPath);
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}
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std::wstring Target(GetGamePath() + L"mods/unpacked/beammp");
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beammp_fs_string Target(GetGamePath() + beammp_wide("mods/unpacked/beammp"));
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if (fs::is_directory(Target) && !fs::is_directory(Target + "/.git")) {
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fs::remove_all(Target);
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