add texture-render-health internal option key

Written by the texture-render watchdog / startup probe in the main repo;
a failed record forces texture rendering off until it is cleared (probe
pass or an explicit toggle of use-texture-render).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
rustdesk
2026-08-13 09:53:50 +08:00
parent 69cea8dafe
commit d19ce39e51
+3
View File
@@ -2889,6 +2889,9 @@ pub mod keys {
pub const OPTION_ENABLE_OPEN_NEW_CONNECTIONS_IN_TABS: &str = pub const OPTION_ENABLE_OPEN_NEW_CONNECTIONS_IN_TABS: &str =
"enable-open-new-connections-in-tabs"; "enable-open-new-connections-in-tabs";
pub const OPTION_TEXTURE_RENDER: &str = "use-texture-render"; pub const OPTION_TEXTURE_RENDER: &str = "use-texture-render";
// Internal health record written by the texture-render watchdog/probe;
// "failed-*" flips the texture-render default to opt-in on this machine.
pub const OPTION_TEXTURE_RENDER_HEALTH: &str = "texture-render-health";
pub const OPTION_ALLOW_D3D_RENDER: &str = "allow-d3d-render"; pub const OPTION_ALLOW_D3D_RENDER: &str = "allow-d3d-render";
pub const OPTION_ENABLE_CHECK_UPDATE: &str = "enable-check-update"; pub const OPTION_ENABLE_CHECK_UPDATE: &str = "enable-check-update";
pub const OPTION_ALLOW_AUTO_UPDATE: &str = "allow-auto-update"; pub const OPTION_ALLOW_AUTO_UPDATE: &str = "allow-auto-update";