moonlight-qt/app/gui/mainwindow.cpp
2018-06-27 23:54:24 -07:00

172 lines
5.9 KiB
C++

#include "gui/mainwindow.h"
#include "ui_mainwindow.h"
#include "gui/popupmanager.h"
#include "backend/identitymanager.h"
#include "backend/nvpairingmanager.h"
#include "streaming/streaming.h"
#include "backend/computermanager.h"
#include "backend/boxartmanager.h"
#include "settings/streamingpreferences.h"
#include <QRandomGenerator>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow),
m_BoxArtManager(this),
m_ComputerManager(this)
{
ui->setupUi(this);
connect(&m_BoxArtManager, SIGNAL(boxArtLoadComplete(NvComputer*,NvApp,QImage)),
this, SLOT(boxArtLoadComplete(NvComputer*,NvApp,QImage)));
connect(&m_ComputerManager, SIGNAL(computerStateChanged(NvComputer*)),
this, SLOT(computerStateChanged(NvComputer*)));
m_ComputerManager.startPolling();
qDebug() << "Cached computers: " << m_ComputerManager.getComputers().count();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::boxArtLoadComplete(NvComputer* computer, NvApp app, QImage image)
{
qDebug() << "Loaded image";
}
void MainWindow::on_actionExit_triggered()
{
exit(EXIT_SUCCESS);
}
void MainWindow::computerStateChanged(NvComputer* computer)
{
QReadLocker lock(&computer->lock);
NvHTTP http(computer->activeAddress);
if (computer->pairState == NvComputer::PS_NOT_PAIRED) {
NvPairingManager pm(computer->activeAddress);
QString pin = pm.generatePinString();
pm.pair(http.getServerInfo(), pin);
}
else if (!computer->appList.isEmpty()) {
QImage im = m_BoxArtManager.loadBoxArt(computer, computer->appList[0]);
// Stop polling before launching a game
m_ComputerManager.stopPollingAsync();
#if 1
STREAM_CONFIGURATION streamConfig;
StreamingPreferences prefs;
LiInitializeStreamConfiguration(&streamConfig);
// TODO: Validate 4K and 4K60 based on serverinfo
streamConfig.width = prefs.width;
streamConfig.height = prefs.height;
streamConfig.fps = prefs.fps;
streamConfig.bitrate = prefs.bitrateKbps;
streamConfig.packetSize = 1024;
streamConfig.hevcBitratePercentageMultiplier = 75;
for (int i = 0; i < sizeof(streamConfig.remoteInputAesKey); i++) {
streamConfig.remoteInputAesKey[i] =
(char)(QRandomGenerator::global()->generate() % 256);
}
*(int*)streamConfig.remoteInputAesIv = qToBigEndian(QRandomGenerator::global()->generate());
switch (prefs.audioConfig)
{
case StreamingPreferences::AC_AUTO:
streamConfig.audioConfiguration = SdlDetermineAudioConfiguration();
break;
case StreamingPreferences::AC_FORCE_STEREO:
streamConfig.audioConfiguration = AUDIO_CONFIGURATION_STEREO;
break;
case StreamingPreferences::AC_FORCE_SURROUND:
streamConfig.audioConfiguration = AUDIO_CONFIGURATION_51_SURROUND;
break;
}
switch (prefs.videoCodecConfig)
{
case StreamingPreferences::VCC_AUTO:
// TODO: Determine if HEVC is better depending on the decoder
streamConfig.supportsHevc = true;
streamConfig.enableHdr = false;
break;
case StreamingPreferences::VCC_FORCE_H264:
streamConfig.supportsHevc = false;
streamConfig.enableHdr = false;
break;
case StreamingPreferences::VCC_FORCE_HEVC:
streamConfig.supportsHevc = true;
streamConfig.enableHdr = false;
break;
case StreamingPreferences::VCC_FORCE_HEVC_HDR:
streamConfig.supportsHevc = true;
streamConfig.enableHdr = true;
break;
}
// TODO: Validate HEVC support based on decoder caps
// TODO: Validate HDR support based on decoder caps, display, server caps, and app
// Initialize the gamepad code with our preferences
// Note: must be done before SdlGetAttachedGamepadMask!
SdlInitializeGamepad(prefs.multiController);
QMessageBox* box = new QMessageBox(nullptr);
box->setAttribute(Qt::WA_DeleteOnClose); //makes sure the msgbox is deleted automatically when closed
box->setStandardButtons(QMessageBox::Cancel);
box->setText("Launching game...");
box->open();
if (computer->currentGameId != 0) {
http.resumeApp(&streamConfig);
}
else {
http.launchApp(999999, &streamConfig,
prefs.enableGameOptimizations,
prefs.playAudioOnHost,
SdlGetAttachedGamepadMask());
}
SERVER_INFORMATION hostInfo;
QString serverInfo = http.getServerInfo();
QByteArray hostnameStr = computer->activeAddress.toLatin1();
QByteArray siAppVersion = http.getXmlString(serverInfo, "appversion").toLatin1();
QByteArray siGfeVersion = http.getXmlString(serverInfo, "GfeVersion").toLatin1();
hostInfo.address = hostnameStr.data();
hostInfo.serverInfoAppVersion = siAppVersion.data();
hostInfo.serverInfoGfeVersion = siGfeVersion.data();
StartConnection(&hostInfo, &streamConfig, box);
#endif
}
}
void MainWindow::on_newHostBtn_clicked()
{
QString hostname = popupmanager::getHostnameDialog(this);
if (!hostname.isEmpty()) {
m_ComputerManager.addNewHost(hostname, false);
}
}
void MainWindow::addHostToDisplay(QMap<QString, bool> hostMdnsMap) {
QMapIterator<QString, bool> i(hostMdnsMap);
while (i.hasNext()) {
i.next();
ui->hostSelectCombo->addItem(i.key());
// we can ignore the mdns for now, it's only useful for displaying unpairing options
}
}
void MainWindow::on_selectHostComboBox_activated(const QString &selectedHostname)
{
// TODO: get all the applications that "selectedHostname" has listed
// probably populate another combobox of applications for the time being
}