45 lines
1.3 KiB
C++

#pragma once
#include <Limelight.h>
#include <SDL.h>
#include "settings/streamingpreferences.h"
#define SDL_CODE_FRAME_READY 0
#define MAX_SLICES 4
typedef struct _VIDEO_STATS {
uint32_t receivedFrames;
uint32_t decodedFrames;
uint32_t renderedFrames;
uint32_t totalFrames;
uint32_t networkDroppedFrames;
uint32_t pacerDroppedFrames;
uint32_t totalReassemblyTime;
uint32_t totalDecodeTime;
uint32_t totalPacerTime;
uint32_t totalRenderTime;
float totalFps;
float receivedFps;
float decodedFps;
float renderedFps;
uint32_t measurementStartTimestamp;
} VIDEO_STATS, *PVIDEO_STATS;
class IVideoDecoder {
public:
virtual ~IVideoDecoder() {}
virtual bool initialize(StreamingPreferences::VideoDecoderSelection vds,
SDL_Window* window,
int videoFormat,
int width,
int height,
int frameRate,
bool enableVsync,
bool enableFramePacing) = 0;
virtual bool isHardwareAccelerated() = 0;
virtual int getDecoderCapabilities() = 0;
virtual int submitDecodeUnit(PDECODE_UNIT du) = 0;
virtual void renderFrameOnMainThread() = 0;
};