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moonlight-stream
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moonlight-qt
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moonlight-qt
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app
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streaming
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input
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Cameron Gutman
3fe6e18609
Use SDL_GameControllerHasRumble() on SDL 2.0.18
2021-11-27 17:06:02 +03:00
..
abstouch.cpp
Restore the option for relative touch mode
2020-04-30 20:55:15 -07:00
clipboard.cpp
Move clipboard processing to a separate thread to avoid blocking the main thread during pastes
2021-02-07 17:18:35 -06:00
gamepad.cpp
Use SDL_GameControllerHasRumble() on SDL 2.0.18
2021-11-27 17:06:02 +03:00
input.cpp
Use SDL's new support for keyboard grab on macOS
2021-08-15 14:54:26 -05:00
input.h
Use SDL's new support for keyboard grab on macOS
2021-08-15 14:54:26 -05:00
keyboard.cpp
Revert change to only fire special combos on key up
2021-02-28 15:06:46 -06:00
mouse.cpp
Add high resolution scrolling support with SDL 2.0.18
2021-11-27 06:59:16 +03:00
reltouch.cpp
Improve relative touch deadzone behavior
2020-04-30 21:04:51 -07:00