2018-08-15 23:57:03 -07:00

38 lines
632 B
C++

#pragma once
#include "../renderer.h"
#include <QQueue>
class IVsyncSource {
public:
virtual ~IVsyncSource() {}
virtual bool initialize(SDL_Window* window) = 0;
};
class Pacer
{
public:
Pacer(IFFmpegRenderer* renderer);
~Pacer();
void submitFrame(AVFrame* frame);
bool initialize(SDL_Window* window, int maxVideoFps);
void vsyncCallback();
void drain();
private:
QQueue<AVFrame*> m_FrameQueue;
QQueue<int> m_FrameQueueHistory;
SDL_SpinLock m_FrameQueueLock;
IVsyncSource* m_VsyncSource;
IFFmpegRenderer* m_VsyncRenderer;
int m_MaxVideoFps;
int m_DisplayFps;
};