moonlight-qt/app/gui/mainwindow.cpp

119 lines
3.6 KiB
C++

#include "gui/mainwindow.h"
#include "ui_mainwindow.h"
#include "gui/popupmanager.h"
#include "http/identitymanager.h"
#include "http/nvpairingmanager.h"
#include "http/nvhttp.h"
#include "streaming/streaming.h"
#include "http/computermanager.h"
#include "http/boxartmanager.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow),
m_BoxArtManager(this),
m_ComputerManager(this)
{
ui->setupUi(this);
connect(&m_BoxArtManager, SIGNAL(boxArtLoadComplete(NvComputer*,NvApp,QImage)),
this, SLOT(boxArtLoadComplete(NvComputer*,NvApp,QImage)));
connect(&m_ComputerManager, SIGNAL(computerStateChanged(NvComputer*)),
this, SLOT(computerStateChanged(NvComputer*)));
m_ComputerManager.startPolling();
qDebug() << "Cached computers: " << m_ComputerManager.getComputers().count();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::boxArtLoadComplete(NvComputer* computer, NvApp app, QImage image)
{
qDebug() << "Loaded image";
}
void MainWindow::on_actionExit_triggered()
{
exit(EXIT_SUCCESS);
}
void MainWindow::computerStateChanged(NvComputer* computer)
{
QReadLocker lock(&computer->lock);
NvHTTP http(computer->activeAddress);
if (computer->pairState == NvComputer::PS_NOT_PAIRED) {
NvPairingManager pm(computer->activeAddress);
QString pin = pm.generatePinString();
pm.pair(http.getServerInfo(), pin);
}
else {
QImage im = m_BoxArtManager.loadBoxArt(computer, computer->appList[0]);
#if 0
STREAM_CONFIGURATION sc;
LiInitializeStreamConfiguration(&sc);
sc.width = 1280;
sc.height = 720;
sc.fps = 60;
sc.packetSize = 1024;
sc.bitrate = 10000;
sc.audioConfiguration = AUDIO_CONFIGURATION_51_SURROUND;
QMessageBox* box = new QMessageBox(nullptr);
box->setAttribute(Qt::WA_DeleteOnClose); //makes sure the msgbox is deleted automatically when closed
box->setStandardButtons(QMessageBox::Cancel);
box->setText("Launching game...");
box->open();
if (computer->currentGameId != 0) {
http.resumeApp(&sc);
}
else {
http.launchApp(999999, &sc, true, false, SdlGetAttachedGamepadMask());
}
SERVER_INFORMATION si;
QString serverInfo = http.getServerInfo();
QByteArray hostnameStr = computer->activeAddress.toLatin1();
QByteArray siAppVersion = http.getXmlString(serverInfo, "appversion").toLatin1();
QByteArray siGfeVersion = http.getXmlString(serverInfo, "GfeVersion").toLatin1();
si.address = hostnameStr.data();
si.serverInfoAppVersion = siAppVersion.data();
si.serverInfoGfeVersion = siGfeVersion.data();
StartConnection(&si, &sc, box);
#endif
}
}
void MainWindow::on_newHostBtn_clicked()
{
QString hostname = popupmanager::getHostnameDialog(this);
if (!hostname.isEmpty()) {
m_ComputerManager.addNewHost(hostname, false);
QThread::sleep(10);
m_ComputerManager.stopPollingAsync();
}
}
void MainWindow::addHostToDisplay(QMap<QString, bool> hostMdnsMap) {
QMapIterator<QString, bool> i(hostMdnsMap);
while (i.hasNext()) {
i.next();
ui->hostSelectCombo->addItem(i.key());
// we can ignore the mdns for now, it's only useful for displaying unpairing options
}
}
void MainWindow::on_selectHostComboBox_activated(const QString &selectedHostname)
{
// TODO: get all the applications that "selectedHostname" has listed
// probably populate another combobox of applications for the time being
}