import QtQuick 2.0 import QtQuick.Controls 2.3 Dialog { modal: true x: Math.round((parent.width - width) / 2) y: Math.round((parent.height - height) / 2) onClosed: { // We must force focus back to the last item. If we don't, // gamepad and keyboard navigation will break after a // dialog appears. stackView.forceActiveFocus() } }