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Add VDPAU renderer
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@@ -70,7 +70,6 @@ VAAPIRenderer::initialize(SDL_Window* window, int, int width, int height)
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return false;
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}
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err = av_hwdevice_ctx_create(&m_HwContext,
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AV_HWDEVICE_TYPE_VAAPI,
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nullptr, nullptr, 0);
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@@ -81,6 +80,14 @@ VAAPIRenderer::initialize(SDL_Window* window, int, int width, int height)
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return false;
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}
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// This quirk is set for the VDPAU wrapper which doesn't work with our VAAPI renderer
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if (((AVVAAPIDeviceContext*)((AVHWDeviceContext*)(m_HwContext->data))->hwctx)->driver_quirks & AV_VAAPI_DRIVER_QUIRK_SURFACE_ATTRIBUTES) {
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// Fail and let our VDPAU renderer pick this up
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"Avoiding VDPAU wrapper for VAAPI decoding");
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return false;
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}
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return true;
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}
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