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Plumb the ability to disable V-sync through the video renderers
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@@ -19,7 +19,7 @@ public:
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void submitFrame(AVFrame* frame);
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bool initialize(SDL_Window* window, int maxVideoFps);
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bool initialize(SDL_Window* window, int maxVideoFps, bool enableVsync);
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void vsyncCallback(int timeUntilNextVsyncMillis);
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@@ -34,4 +34,5 @@ private:
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IFFmpegRenderer* m_VsyncRenderer;
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int m_MaxVideoFps;
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int m_DisplayFps;
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bool m_EnableVsync;
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};
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