Require a test frame with D3D11VA

This commit is contained in:
Cameron Gutman committed 2022-04-26 23:04:31 -05:00
1 parent d3a542bac4
commit f732b1978e
2 files changed
+10

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@@ -22,6 +22,7 @@ public:
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
virtual void setHdrMode(bool enabled) override;
virtual int getRendererAttributes() override;
virtual bool needsTestFrame() override;
private:
static void lockContext(void* lock_ctx);